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32 package com.jme.scene.geometryinstancing.instance;
34 import com.jme.scene.TriMesh;
37 * <code>GeometryInstance</code> uses a <code>GeometryInstanceAttributes</code>
38 * to define an instance of object in world space.
40 * @author Patrik Lindegrén
42 public abstract class GeometryInstance<T extends GeometryInstanceAttributes> {
43 protected T attributes;
45 public abstract void commit(TriMesh batch);
47 public abstract int getNumIndices();
49 public abstract int getNumVerts();
51 public GeometryInstance(T attributes) {
52 this.attributes = attributes;
55 public T getAttributes() {