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glsl: Add initial functions to implement an on-disk cache
[android-x86/external-mesa.git] / src / compiler / Makefile.glsl.am
1 #
2 # Copyright © 2012 Jon TURNEY
3 # Copyright (C) 2015 Intel Corporation
4 #
5 # Permission is hereby granted, free of charge, to any person obtaining a
6 # copy of this software and associated documentation files (the "Software"),
7 # to deal in the Software without restriction, including without limitation
8 # the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 # and/or sell copies of the Software, and to permit persons to whom the
10 # Software is furnished to do so, subject to the following conditions:
11 #
12 # The above copyright notice and this permission notice (including the next
13 # paragraph) shall be included in all copies or substantial portions of the
14 # Software.
15 #
16 # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19 # THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 # FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
22 # IN THE SOFTWARE.
23
24 EXTRA_DIST += glsl/tests glsl/glcpp/tests glsl/README   \
25         glsl/TODO glsl/glcpp/README                     \
26         glsl/glsl_lexer.ll                              \
27         glsl/glsl_parser.yy                             \
28         glsl/ir_expression_operation.py                 \
29         glsl/glcpp/glcpp-lex.l                          \
30         glsl/glcpp/glcpp-parse.y                        \
31         SConscript.glsl
32
33 TESTS += glsl/glcpp/tests/glcpp-test                    \
34         glsl/glcpp/tests/glcpp-test-cr-lf               \
35         glsl/tests/blob-test                            \
36         glsl/tests/cache-test                           \
37         glsl/tests/general-ir-test                      \
38         glsl/tests/optimization-test                    \
39         glsl/tests/sampler-types-test                   \
40         glsl/tests/uniform-initializer-test             \
41         glsl/tests/warnings-test
42
43 TESTS_ENVIRONMENT= \
44         export PYTHON2=$(PYTHON2); \
45         export PYTHON_FLAGS=$(PYTHON_FLAGS);
46
47 check_PROGRAMS +=                                       \
48         glsl/glcpp/glcpp                                \
49         glsl/glsl_test                                  \
50         glsl/tests/blob-test                            \
51         glsl/tests/cache-test                           \
52         glsl/tests/general-ir-test                      \
53         glsl/tests/sampler-types-test                   \
54         glsl/tests/uniform-initializer-test
55
56 noinst_PROGRAMS = glsl_compiler
57
58 glsl_tests_blob_test_SOURCES =                          \
59         glsl/tests/blob_test.c
60 glsl_tests_blob_test_LDADD =                            \
61         glsl/libglsl.la
62
63 glsl_tests_cache_test_SOURCES =                         \
64         glsl/tests/cache_test.c
65 glsl_tests_cache_test_LDADD =                           \
66         glsl/libglsl.la
67
68 glsl_tests_general_ir_test_SOURCES =                    \
69         glsl/tests/builtin_variable_test.cpp            \
70         glsl/tests/invalidate_locations_test.cpp        \
71         glsl/tests/general_ir_test.cpp                  \
72         glsl/tests/varyings_test.cpp
73 glsl_tests_general_ir_test_CFLAGS =                     \
74         $(PTHREAD_CFLAGS)
75 glsl_tests_general_ir_test_LDADD =                      \
76         $(top_builddir)/src/gtest/libgtest.la           \
77         glsl/libglsl.la         \
78         glsl/libstandalone.la                           \
79         $(top_builddir)/src/libglsl_util.la             \
80         $(PTHREAD_LIBS)
81
82 glsl_tests_uniform_initializer_test_SOURCES =           \
83         glsl/tests/copy_constant_to_storage_tests.cpp   \
84         glsl/tests/set_uniform_initializer_tests.cpp    \
85         glsl/tests/uniform_initializer_utils.cpp        \
86         glsl/tests/uniform_initializer_utils.h
87 glsl_tests_uniform_initializer_test_CFLAGS =            \
88         $(PTHREAD_CFLAGS)
89 glsl_tests_uniform_initializer_test_LDADD =             \
90         $(top_builddir)/src/gtest/libgtest.la           \
91         glsl/libglsl.la         \
92         $(top_builddir)/src/libglsl_util.la             \
93         $(PTHREAD_LIBS)
94
95 glsl_tests_sampler_types_test_SOURCES =                 \
96         glsl/tests/sampler_types_test.cpp
97 glsl_tests_sampler_types_test_CFLAGS =                  \
98         $(PTHREAD_CFLAGS)
99 glsl_tests_sampler_types_test_LDADD =                   \
100         $(top_builddir)/src/gtest/libgtest.la           \
101         glsl/libglsl.la                                 \
102         $(top_builddir)/src/libglsl_util.la             \
103         $(PTHREAD_LIBS)
104
105 noinst_LTLIBRARIES += glsl/libglsl.la glsl/libglcpp.la glsl/libstandalone.la
106
107 glsl_libglcpp_la_LIBADD =                               \
108         $(top_builddir)/src/util/libmesautil.la
109 glsl_libglcpp_la_SOURCES =                              \
110         glsl/glcpp/glcpp-lex.c                          \
111         glsl/glcpp/glcpp-parse.c                        \
112         glsl/glcpp/glcpp-parse.h                        \
113         $(LIBGLCPP_FILES)
114
115 glsl_glcpp_glcpp_SOURCES =                              \
116         glsl/glcpp/glcpp.c
117 glsl_glcpp_glcpp_LDADD =                                \
118         glsl/libglcpp.la        \
119         $(top_builddir)/src/libglsl_util.la             \
120         -lm
121
122 glsl_libglsl_la_LIBADD = \
123         nir/libnir.la \
124         glsl/libglcpp.la
125
126 glsl_libglsl_la_SOURCES =                               \
127         $(LIBGLSL_GENERATED_FILES)                      \
128         $(LIBGLSL_FILES)
129
130 if ENABLE_SHADER_CACHE
131 glsl_libglsl_la_SOURCES += $(LIBGLSL_SHADER_CACHE_FILES)
132 endif
133
134 glsl_libstandalone_la_SOURCES = \
135         $(GLSL_COMPILER_CXX_FILES)
136
137 glsl_libstandalone_la_LIBADD =                          \
138         glsl/libglsl.la                                 \
139         $(top_builddir)/src/libglsl_util.la             \
140         $(top_builddir)/src/util/libmesautil.la         \
141         $(PTHREAD_LIBS)
142
143 glsl_compiler_SOURCES = \
144         glsl/main.cpp
145
146 glsl_compiler_LDADD = \
147         glsl/libstandalone.la
148
149 glsl_glsl_test_SOURCES = \
150         glsl/test.cpp \
151         glsl/test_optpass.cpp \
152         glsl/test_optpass.h
153
154 glsl_glsl_test_LDADD =                                  \
155         glsl/libglsl.la                                 \
156         glsl/libstandalone.la                           \
157         $(top_builddir)/src/libglsl_util.la             \
158         $(PTHREAD_LIBS)
159
160 # We write our own rules for yacc and lex below. We'd rather use automake,
161 # but automake makes it especially difficult for a number of reasons:
162 #
163 #  * < automake-1.12 generates .h files from .yy and .ypp files, but
164 #    >=automake-1.12 generates .hh and .hpp files respectively. There's no
165 #    good way of making a project that uses C++ yacc files compatible with
166 #    both versions of automake. Strong work automake developers.
167 #
168 #  * Since we're generating code from .l/.y files in a subdirectory (glcpp/)
169 #    we'd like the resulting generated code to also go in glcpp/ for purposes
170 #    of distribution. Automake gives no way to do this.
171 #
172 #  * Since we're building multiple yacc parsers into one library (and via one
173 #    Makefile) we have to use per-target YFLAGS. Using per-target YFLAGS causes
174 #    automake to name the resulting generated code as <library-name>_filename.c.
175 #    Frankly, that's ugly and we don't want a libglcpp_glcpp_parser.h file.
176
177 # In order to make build output print "LEX" and "YACC", we reproduce the
178 # automake variables below.
179
180 AM_V_LEX = $(am__v_LEX_$(V))
181 am__v_LEX_ = $(am__v_LEX_$(AM_DEFAULT_VERBOSITY))
182 am__v_LEX_0 = @echo "  LEX     " $@;
183 am__v_LEX_1 =
184
185 AM_V_YACC = $(am__v_YACC_$(V))
186 am__v_YACC_ = $(am__v_YACC_$(AM_DEFAULT_VERBOSITY))
187 am__v_YACC_0 = @echo "  YACC    " $@;
188 am__v_YACC_1 =
189
190 YACC_GEN = $(AM_V_YACC)$(YACC) $(YFLAGS)
191 LEX_GEN = $(AM_V_LEX)$(LEX) $(LFLAGS)
192 PYTHON_GEN = $(AM_V_GEN)$(PYTHON2) $(PYTHON_FLAGS)
193
194 glsl/glsl_parser.cpp glsl/glsl_parser.h: glsl/glsl_parser.yy
195         $(MKDIR_GEN)
196         $(YACC_GEN) -o $@ -p "_mesa_glsl_" --defines=$(builddir)/glsl/glsl_parser.h $(srcdir)/glsl/glsl_parser.yy
197
198 glsl/glsl_lexer.cpp: glsl/glsl_lexer.ll
199         $(MKDIR_GEN)
200         $(LEX_GEN) -o $@ $(srcdir)/glsl/glsl_lexer.ll
201
202 glsl/glcpp/glcpp-parse.c glsl/glcpp/glcpp-parse.h: glsl/glcpp/glcpp-parse.y
203         $(MKDIR_GEN)
204         $(YACC_GEN) -o $@ -p "glcpp_parser_" --defines=$(builddir)/glsl/glcpp/glcpp-parse.h $(srcdir)/glsl/glcpp/glcpp-parse.y
205
206 glsl/glcpp/glcpp-lex.c: glsl/glcpp/glcpp-lex.l
207         $(MKDIR_GEN)
208         $(LEX_GEN) -o $@ $(srcdir)/glsl/glcpp/glcpp-lex.l
209
210 glsl/ir_expression_operation.h: glsl/ir_expression_operation.py
211         $(MKDIR_GEN)
212         $(PYTHON_GEN) $(srcdir)/glsl/ir_expression_operation.py enum > $@ || ($(RM) $@; false)
213
214 glsl/ir_expression_operation_constant.h: glsl/ir_expression_operation.py
215         $(MKDIR_GEN)
216         $(PYTHON_GEN) $(srcdir)/glsl/ir_expression_operation.py constant > $@ || ($(RM) $@; false)
217
218 glsl/ir_expression_operation_strings.h: glsl/ir_expression_operation.py
219         $(MKDIR_GEN)
220         $(PYTHON_GEN) $(srcdir)/glsl/ir_expression_operation.py strings > $@ || ($(RM) $@; false)
221
222 # Only the parsers (specifically the header files generated at the same time)
223 # need to be in BUILT_SOURCES. Though if we list the parser headers YACC is
224 # called for the .c/.cpp file and the .h files. By listing the .c/.cpp files
225 # YACC is only executed once for each parser. The rest of the generated code
226 # will be created at the appropriate times according to standard automake
227 # dependency rules.
228 BUILT_SOURCES +=                                        \
229         glsl/glsl_parser.cpp                            \
230         glsl/glsl_lexer.cpp                             \
231         glsl/ir_expression_operation.h                  \
232         glsl/ir_expression_operation_constant.h         \
233         glsl/ir_expression_operation_strings.h          \
234         glsl/glcpp/glcpp-parse.c                        \
235         glsl/glcpp/glcpp-lex.c
236 CLEANFILES +=                                           \
237         glsl/glcpp/glcpp-parse.h                        \
238         glsl/glsl_parser.h                              \
239         glsl/glsl_parser.cpp                            \
240         glsl/glsl_lexer.cpp                             \
241         glsl/ir_expression_operation.h                  \
242         glsl/ir_expression_operation_constant.h         \
243         glsl/ir_expression_operation_strings.h          \
244         glsl/glcpp/glcpp-parse.c                        \
245         glsl/glcpp/glcpp-lex.c
246
247 clean-local:
248         $(RM) -r subtest-cr subtest-cr-lf subtest-lf subtest-lf-cr
249
250 dist-hook:
251         $(RM) glsl/glcpp/tests/*.out
252         $(RM) glsl/glcpp/tests/subtest*/*.out