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30 * This file is the main() routine and scaffolding for producing
31 * builtin_compiler (which doesn't include builtins itself and is used
32 * to generate the profile information for builtin_function.cpp), and
33 * for glsl_compiler (which does include builtins and can be used to
34 * offline compile GLSL code and examine the resulting GLSL IR.
37 #include "standalone.h"
39 static struct standalone_options options;
41 const struct option compiler_opts[] = {
42 { "dump-ast", no_argument, &options.dump_ast, 1 },
43 { "dump-hir", no_argument, &options.dump_hir, 1 },
44 { "dump-lir", no_argument, &options.dump_lir, 1 },
45 { "dump-builder", no_argument, &options.dump_builder, 1 },
46 { "link", no_argument, &options.do_link, 1 },
47 { "just-log", no_argument, &options.just_log, 1 },
48 { "version", required_argument, NULL, 'v' },
53 * \brief Print proper usage and exit with failure.
56 usage_fail(const char *name)
60 "usage: %s [options] <file.vert | file.tesc | file.tese | file.geom | file.frag | file.comp>\n"
62 "Possible options are:\n";
64 for (const struct option *o = compiler_opts; o->name != 0; ++o) {
65 printf(" --%s", o->name);
66 if (o->has_arg == required_argument)
67 printf(" (mandatory)");
74 main(int argc, char * const* argv)
76 int status = EXIT_SUCCESS;
80 while ((c = getopt_long(argc, argv, "", compiler_opts, &idx)) != -1) {
83 options.glsl_version = strtol(optarg, NULL, 10);
93 struct gl_shader_program *whole_program;
95 whole_program = standalone_compile_shader(&options, argc - optind, &argv[optind]);
100 standalone_compiler_cleanup(whole_program);