3 extern const concptr copyright[5];
8 #define SPECIAL_KEY_QUEST 255
9 #define SPECIAL_KEY_BUILDING 254
10 #define SPECIAL_KEY_STORE 253
11 #define SPECIAL_KEY_QUIT 252
14 * Initialization flags
16 #define INIT_NAME_ONLY 0x01
17 #define INIT_SHOW_TEXT 0x02
18 #define INIT_ASSIGN 0x04
19 #define INIT_CREATE_DUNGEON 0x08
20 #define INIT_ONLY_FEATURES 0x10
21 #define INIT_ONLY_BUILDINGS 0x20
22 extern int init_flags;
24 extern concptr ANGBAND_SYS;
25 extern concptr ANGBAND_KEYBOARD;
26 extern concptr ANGBAND_GRAF;
29 extern COMMAND_CODE now_message;
31 extern void play_game(bool new_game);
32 extern void update_playtime(void);
33 extern s32b turn_real(s32b hoge);
34 extern void prevent_turn_overflow(void);
35 extern void close_game(void);
37 extern void handle_stuff(void);
38 extern void update_output(void);