3 struct effect_player_type;
5 void effect_player_curse_1(player_type *player_ptr, effect_player_type *ep_ptr);
6 void effect_player_curse_2(player_type *player_ptr, effect_player_type *ep_ptr);
7 void effect_player_curse_3(player_type *player_ptr, effect_player_type *ep_ptr);
8 void effect_player_curse_4(player_type *player_ptr, effect_player_type *ep_ptr);