3 #include "system/angband.h"
4 #include "effect/effect-player-util.h"
6 void effect_player_old_heal(player_type *target_ptr, effect_player_type *ep_ptr);
7 void effect_player_old_speed(player_type *target_ptr, effect_player_type *ep_ptr);
8 void effect_player_old_slow(player_type *target_ptr);
9 void effect_player_old_sleep(player_type *target_ptr, effect_player_type *ep_ptr);