3 #include "system/angband.h"
4 #include "info-reader/parse-error-types.h"
6 // Quest/Town/World Generator
18 typedef parse_error_type (*process_dungeon_file_pf)(PlayerType *, concptr, int, int, int, int);
20 qtwg_type *initialize_quest_generator_type(qtwg_type *qg_ptr, char *buf, int ymin, int xmin, int ymax, int xmax, int *y, int *x);
21 parse_error_type generate_fixed_map_floor(PlayerType *player_ptr, qtwg_type *qg_ptr, process_dungeon_file_pf parse_fixed_map);