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[Refactor] #40581 Separated summon_self() from on_dead_dawn() and on_dead_totem_moai()
[hengbandforosx/hengbandosx.git] / src / floor / floor-changer.h
1 #pragma once
2
3 #include "system/angband.h"
4
5 void change_floor(player_type *creature_ptr);