OSDN Git Service

[Refactor] #40581 Separated summon_self() from on_dead_dawn() and on_dead_totem_moai()
[hengbandforosx/hengbandosx.git] / src / floor / floor-generator.h
1 #pragma once
2
3 #include "system/angband.h"
4
5 void wipe_generate_random_floor_flags(floor_type *floor_ptr);
6 void clear_cave(player_type *player_ptr);
7 void generate_floor(player_type *player_ptr);