1 #include "floor/floor-save-util.h"
4 * Sign for current process used in temporary files.
5 * Actually it is the start time of current process.
7 uint32_t saved_floor_file_sign;
8 saved_floor_type saved_floors[MAX_SAVED_FLOORS];
9 FLOOR_IDX max_floor_id; /*!< Number of floor_id used from birth */
10 FLOOR_IDX new_floor_id; /*!<次のフロアのID / floor_id of the destination */
11 uint32_t latest_visit_mark; /*!<フロアを渡った回数?(確認中) / Max number of visit_mark */
12 monster_type party_mon[MAX_PARTY_MON]; /*!< フロア移動に保存するペットモンスターの配列 */