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Include player-info/monk-data-type.h in the result of "make dist". Resolves https...
[hengbandforosx/hengbandosx.git]
/
src
/
floor
/
object-allocator.h
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#pragma once
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#include "system/angband.h"
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enum dap_type : int;
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struct player_type;
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bool alloc_stairs(player_type *player_ptr, FEAT_IDX feat, int num, int walls);
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void alloc_object(player_type *player_ptr, dap_type set, EFFECT_ID typ, int num);