3 #include "system/angband.h"
5 typedef struct dun_data_type dun_data_type;
6 typedef struct dt_type dt_type;
7 bool build_tunnel(player_type *player_ptr, dun_data_type *dd_ptr, dt_type *dt_ptr, POSITION row1, POSITION col1, POSITION row2, POSITION col2);
8 bool build_tunnel2(player_type *player_ptr, dun_data_type *dd_ptr, POSITION x1, POSITION y1, POSITION x2, POSITION y2, int type, int cutoff);