2 /**************************************************************************
4 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the
9 * "Software"), to deal in the Software without restriction, including
10 * without limitation the rights to use, copy, modify, merge, publish,
11 * distribute, sub license, and/or sell copies of the Software, and to
12 * permit persons to whom the Software is furnished to do so, subject to
13 * the following conditions:
15 * The above copyright notice and this permission notice (including the
16 * next paragraph) shall be included in all copies or substantial portions
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
23 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27 **************************************************************************/
30 * \brief Public interface into the drawing module.
33 /* Authors: Keith Whitwell <keith@tungstengraphics.com>
37 #ifndef DRAW_CONTEXT_H
38 #define DRAW_CONTEXT_H
41 #include "pipe/p_state.h"
47 struct draw_vertex_shader;
51 struct draw_context *draw_create( void );
53 void draw_destroy( struct draw_context *draw );
55 void draw_set_viewport_state( struct draw_context *draw,
56 const struct pipe_viewport_state *viewport );
58 void draw_set_clip_state( struct draw_context *pipe,
59 const struct pipe_clip_state *clip );
61 void draw_set_rasterizer_state( struct draw_context *draw,
62 const struct pipe_rasterizer_state *raster );
64 void draw_set_rasterize_stage( struct draw_context *draw,
65 struct draw_stage *stage );
67 void draw_wide_point_threshold(struct draw_context *draw, float threshold);
69 void draw_wide_line_threshold(struct draw_context *draw, float threshold);
71 void draw_enable_line_stipple(struct draw_context *draw, boolean enable);
73 void draw_enable_point_sprites(struct draw_context *draw, boolean enable);
77 draw_install_aaline_stage(struct draw_context *draw, struct pipe_context *pipe);
80 draw_install_aapoint_stage(struct draw_context *draw, struct pipe_context *pipe);
83 draw_install_pstipple_stage(struct draw_context *draw, struct pipe_context *pipe);
87 draw_find_vs_output(struct draw_context *draw,
88 uint semantic_name, uint semantic_index);
91 draw_num_vs_outputs(struct draw_context *draw);
96 * Vertex shader functions
99 struct draw_vertex_shader *
100 draw_create_vertex_shader(struct draw_context *draw,
101 const struct pipe_shader_state *shader);
102 void draw_bind_vertex_shader(struct draw_context *draw,
103 struct draw_vertex_shader *dvs);
104 void draw_delete_vertex_shader(struct draw_context *draw,
105 struct draw_vertex_shader *dvs);
110 * Vertex data functions
113 void draw_set_vertex_buffers(struct draw_context *draw,
115 const struct pipe_vertex_buffer *buffers);
117 void draw_set_vertex_elements(struct draw_context *draw,
119 const struct pipe_vertex_element *elements);
122 draw_set_mapped_element_buffer_range( struct draw_context *draw,
128 void draw_set_mapped_element_buffer( struct draw_context *draw,
132 void draw_set_mapped_vertex_buffer(struct draw_context *draw,
133 unsigned attr, const void *buffer);
135 void draw_set_mapped_constant_buffer(struct draw_context *draw,
139 void draw_set_edgeflags( struct draw_context *draw,
140 const unsigned *edgeflag );
143 /***********************************************************************
147 void draw_arrays(struct draw_context *draw, unsigned prim,
148 unsigned start, unsigned count);
150 void draw_flush(struct draw_context *draw);
153 /*******************************************************************************
154 * Driver backend interface
157 void draw_set_render( struct draw_context *draw,
158 struct vbuf_render *render );
160 void draw_set_driver_clipping( struct draw_context *draw,
161 boolean bypass_clipping );
163 /*******************************************************************************
166 boolean draw_need_pipeline(const struct draw_context *draw,
167 const struct pipe_rasterizer_state *rasterizer,
172 #endif /* DRAW_CONTEXT_H */