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draw: clean up d3d style point clipping
[android-x86/external-mesa.git] / src / gallium / auxiliary / draw / draw_pt_fetch_shade_pipeline_llvm.c
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27
28 #include "util/u_math.h"
29 #include "util/u_memory.h"
30 #include "util/u_prim.h"
31 #include "draw/draw_context.h"
32 #include "draw/draw_gs.h"
33 #include "draw/draw_vbuf.h"
34 #include "draw/draw_vertex.h"
35 #include "draw/draw_pt.h"
36 #include "draw/draw_prim_assembler.h"
37 #include "draw/draw_vs.h"
38 #include "draw/draw_llvm.h"
39 #include "gallivm/lp_bld_init.h"
40
41
42 struct llvm_middle_end {
43    struct draw_pt_middle_end base;
44    struct draw_context *draw;
45
46    struct pt_emit *emit;
47    struct pt_so_emit *so_emit;
48    struct pt_fetch *fetch;
49    struct pt_post_vs *post_vs;
50
51
52    unsigned vertex_data_offset;
53    unsigned vertex_size;
54    unsigned input_prim;
55    unsigned opt;
56
57    struct draw_llvm *llvm;
58    struct draw_llvm_variant *current_variant;
59 };
60
61
62 static void
63 llvm_middle_end_prepare_gs(struct llvm_middle_end *fpme)
64 {
65    struct draw_context *draw = fpme->draw;
66    struct draw_geometry_shader *gs = draw->gs.geometry_shader;
67    struct draw_gs_llvm_variant_key *key;
68    struct draw_gs_llvm_variant *variant = NULL;
69    struct draw_gs_llvm_variant_list_item *li;
70    struct llvm_geometry_shader *shader = llvm_geometry_shader(gs);
71    char store[DRAW_GS_LLVM_MAX_VARIANT_KEY_SIZE];
72    unsigned i;
73
74    key = draw_gs_llvm_make_variant_key(fpme->llvm, store);
75
76    /* Search shader's list of variants for the key */
77    li = first_elem(&shader->variants);
78    while (!at_end(&shader->variants, li)) {
79       if (memcmp(&li->base->key, key, shader->variant_key_size) == 0) {
80          variant = li->base;
81          break;
82       }
83       li = next_elem(li);
84    }
85
86    if (variant) {
87       /* found the variant, move to head of global list (for LRU) */
88       move_to_head(&fpme->llvm->gs_variants_list,
89                    &variant->list_item_global);
90    }
91    else {
92       /* Need to create new variant */
93
94       /* First check if we've created too many variants.  If so, free
95        * 25% of the LRU to avoid using too much memory.
96        */
97       if (fpme->llvm->nr_gs_variants >= DRAW_MAX_SHADER_VARIANTS) {
98          /*
99           * XXX: should we flush here ?
100           */
101          for (i = 0; i < DRAW_MAX_SHADER_VARIANTS / 4; i++) {
102             struct draw_gs_llvm_variant_list_item *item;
103             if (is_empty_list(&fpme->llvm->gs_variants_list)) {
104                break;
105             }
106             item = last_elem(&fpme->llvm->gs_variants_list);
107             assert(item);
108             assert(item->base);
109             draw_gs_llvm_destroy_variant(item->base);
110          }
111       }
112
113       variant = draw_gs_llvm_create_variant(fpme->llvm, gs->info.num_outputs, key);
114
115       if (variant) {
116          insert_at_head(&shader->variants, &variant->list_item_local);
117          insert_at_head(&fpme->llvm->gs_variants_list,
118                         &variant->list_item_global);
119          fpme->llvm->nr_gs_variants++;
120          shader->variants_cached++;
121       }
122    }
123
124    gs->current_variant = variant;
125 }
126
127 /**
128  * Prepare/validate middle part of the vertex pipeline.
129  * NOTE: if you change this function, also look at the non-LLVM
130  * function fetch_pipeline_prepare() for similar changes.
131  */
132 static void
133 llvm_middle_end_prepare( struct draw_pt_middle_end *middle,
134                          unsigned in_prim,
135                          unsigned opt,
136                          unsigned *max_vertices )
137 {
138    struct llvm_middle_end *fpme = (struct llvm_middle_end *)middle;
139    struct draw_context *draw = fpme->draw;
140    struct draw_vertex_shader *vs = draw->vs.vertex_shader;
141    struct draw_geometry_shader *gs = draw->gs.geometry_shader;
142    const unsigned out_prim = gs ? gs->output_primitive :
143       u_assembled_prim(in_prim);
144    const unsigned nr = MAX2(vs->info.num_inputs,
145                             draw_total_vs_outputs(draw));
146    unsigned point_clip = draw->rasterizer->fill_front == PIPE_POLYGON_MODE_POINT ||
147                          out_prim == PIPE_PRIM_POINTS;
148
149    fpme->input_prim = in_prim;
150    fpme->opt = opt;
151
152    /* Always leave room for the vertex header whether we need it or
153     * not.  It's hard to get rid of it in particular because of the
154     * viewport code in draw_pt_post_vs.c.
155     */
156    fpme->vertex_size = sizeof(struct vertex_header) + nr * 4 * sizeof(float);
157
158
159    draw_pt_post_vs_prepare( fpme->post_vs,
160                             draw->clip_xy,
161                             draw->clip_z,
162                             draw->clip_user,
163                             point_clip ? draw->guard_band_points_xy :
164                                          draw->guard_band_xy,
165                             draw->identity_viewport,
166                             draw->rasterizer->clip_halfz,
167                             (draw->vs.edgeflag_output ? TRUE : FALSE) );
168
169    draw_pt_so_emit_prepare( fpme->so_emit, gs == NULL );
170
171    if (!(opt & PT_PIPELINE)) {
172       draw_pt_emit_prepare( fpme->emit,
173                             out_prim,
174                             max_vertices );
175
176       *max_vertices = MAX2( *max_vertices, 4096 );
177    }
178    else {
179       /* limit max fetches by limiting max_vertices */
180       *max_vertices = 4096;
181    }
182
183    /* return even number */
184    *max_vertices = *max_vertices & ~1;
185
186    /* Find/create the vertex shader variant */
187    {
188       struct draw_llvm_variant_key *key;
189       struct draw_llvm_variant *variant = NULL;
190       struct draw_llvm_variant_list_item *li;
191       struct llvm_vertex_shader *shader = llvm_vertex_shader(vs);
192       char store[DRAW_LLVM_MAX_VARIANT_KEY_SIZE];
193       unsigned i;
194
195       key = draw_llvm_make_variant_key(fpme->llvm, store);
196
197       /* Search shader's list of variants for the key */
198       li = first_elem(&shader->variants);
199       while (!at_end(&shader->variants, li)) {
200          if (memcmp(&li->base->key, key, shader->variant_key_size) == 0) {
201             variant = li->base;
202             break;
203          }
204          li = next_elem(li);
205       }
206
207       if (variant) {
208          /* found the variant, move to head of global list (for LRU) */
209          move_to_head(&fpme->llvm->vs_variants_list,
210                       &variant->list_item_global);
211       }
212       else {
213          /* Need to create new variant */
214
215          /* First check if we've created too many variants.  If so, free
216           * 25% of the LRU to avoid using too much memory.
217           */
218          if (fpme->llvm->nr_variants >= DRAW_MAX_SHADER_VARIANTS) {
219             /*
220              * XXX: should we flush here ?
221              */
222             for (i = 0; i < DRAW_MAX_SHADER_VARIANTS / 4; i++) {
223                struct draw_llvm_variant_list_item *item;
224                if (is_empty_list(&fpme->llvm->vs_variants_list)) {
225                   break;
226                }
227                item = last_elem(&fpme->llvm->vs_variants_list);
228                assert(item);
229                assert(item->base);
230                draw_llvm_destroy_variant(item->base);
231             }
232          }
233
234          variant = draw_llvm_create_variant(fpme->llvm, nr, key);
235
236          if (variant) {
237             insert_at_head(&shader->variants, &variant->list_item_local);
238             insert_at_head(&fpme->llvm->vs_variants_list,
239                            &variant->list_item_global);
240             fpme->llvm->nr_variants++;
241             shader->variants_cached++;
242          }
243       }
244
245       fpme->current_variant = variant;
246    }
247
248    if (gs) {
249       llvm_middle_end_prepare_gs(fpme);
250    }
251 }
252
253
254 /**
255  * Bind/update constant buffer pointers, clip planes and viewport dims.
256  * These are "light weight" parameters which aren't baked into the
257  * generated code.  Updating these items is much cheaper than revalidating
258  * and rebuilding the generated pipeline code.
259  */
260 static void
261 llvm_middle_end_bind_parameters(struct draw_pt_middle_end *middle)
262 {
263    struct llvm_middle_end *fpme = (struct llvm_middle_end *)middle;
264    struct draw_context *draw = fpme->draw;
265    unsigned i;
266
267    for (i = 0; i < Elements(fpme->llvm->jit_context.vs_constants); ++i) {
268       int num_consts =
269          draw->pt.user.vs_constants_size[i] / (sizeof(float) * 4);
270       fpme->llvm->jit_context.vs_constants[i] = draw->pt.user.vs_constants[i];
271       fpme->llvm->jit_context.num_vs_constants[i] = num_consts;
272    }
273    for (i = 0; i < Elements(fpme->llvm->gs_jit_context.constants); ++i) {
274       int num_consts =
275          draw->pt.user.gs_constants_size[i] / (sizeof(float) * 4);
276       fpme->llvm->gs_jit_context.constants[i] = draw->pt.user.gs_constants[i];
277       fpme->llvm->gs_jit_context.num_constants[i] = num_consts;
278    }
279
280    fpme->llvm->jit_context.planes =
281       (float (*)[DRAW_TOTAL_CLIP_PLANES][4]) draw->pt.user.planes[0];
282    fpme->llvm->gs_jit_context.planes =
283       (float (*)[DRAW_TOTAL_CLIP_PLANES][4]) draw->pt.user.planes[0];
284
285    fpme->llvm->jit_context.viewport = (float *) draw->viewports[0].scale;
286    fpme->llvm->gs_jit_context.viewport = (float *) draw->viewports[0].scale;
287 }
288
289
290 static void pipeline(struct llvm_middle_end *llvm,
291                      const struct draw_vertex_info *vert_info,
292                      const struct draw_prim_info *prim_info)
293 {
294    if (prim_info->linear)
295       draw_pipeline_run_linear( llvm->draw,
296                                 vert_info,
297                                 prim_info);
298    else
299       draw_pipeline_run( llvm->draw,
300                          vert_info,
301                          prim_info );
302 }
303
304 static void emit(struct pt_emit *emit,
305                  const struct draw_vertex_info *vert_info,
306                  const struct draw_prim_info *prim_info)
307 {
308    if (prim_info->linear) {
309       draw_pt_emit_linear(emit, vert_info, prim_info);
310    }
311    else {
312       draw_pt_emit(emit, vert_info, prim_info);
313    }
314 }
315
316 static void
317 llvm_pipeline_generic( struct draw_pt_middle_end *middle,
318                        const struct draw_fetch_info *fetch_info,
319                        const struct draw_prim_info *in_prim_info )
320 {
321    struct llvm_middle_end *fpme = (struct llvm_middle_end *)middle;
322    struct draw_context *draw = fpme->draw;
323    struct draw_geometry_shader *gshader = draw->gs.geometry_shader;
324    struct draw_prim_info gs_prim_info;
325    struct draw_vertex_info llvm_vert_info;
326    struct draw_vertex_info gs_vert_info;
327    struct draw_vertex_info *vert_info;
328    struct draw_prim_info ia_prim_info;
329    struct draw_vertex_info ia_vert_info;
330    const struct draw_prim_info *prim_info = in_prim_info;
331    boolean free_prim_info = FALSE;
332    unsigned opt = fpme->opt;
333    unsigned clipped = 0;
334
335    llvm_vert_info.count = fetch_info->count;
336    llvm_vert_info.vertex_size = fpme->vertex_size;
337    llvm_vert_info.stride = fpme->vertex_size;
338    llvm_vert_info.verts =
339       (struct vertex_header *)MALLOC(fpme->vertex_size *
340                                      align(fetch_info->count,  lp_native_vector_width / 32));
341    if (!llvm_vert_info.verts) {
342       assert(0);
343       return;
344    }
345
346    if (draw->collect_statistics) {
347       draw->statistics.ia_vertices += prim_info->count;
348       draw->statistics.ia_primitives +=
349          u_decomposed_prims_for_vertices(prim_info->prim, prim_info->count);
350       draw->statistics.vs_invocations += fetch_info->count;
351    }
352
353    if (fetch_info->linear)
354       clipped = fpme->current_variant->jit_func( &fpme->llvm->jit_context,
355                                        llvm_vert_info.verts,
356                                        draw->pt.user.vbuffer,
357                                        fetch_info->start,
358                                        fetch_info->count,
359                                        fpme->vertex_size,
360                                        draw->pt.vertex_buffer,
361                                        draw->instance_id,
362                                        draw->start_index);
363    else
364       clipped = fpme->current_variant->jit_func_elts( &fpme->llvm->jit_context,
365                                             llvm_vert_info.verts,
366                                             draw->pt.user.vbuffer,
367                                             fetch_info->elts,
368                                             draw->pt.user.eltMax,
369                                             fetch_info->count,
370                                             fpme->vertex_size,
371                                             draw->pt.vertex_buffer,
372                                             draw->instance_id,
373                                             draw->pt.user.eltBias);
374
375    /* Finished with fetch and vs:
376     */
377    fetch_info = NULL;
378    vert_info = &llvm_vert_info;
379
380
381    if ((opt & PT_SHADE) && gshader) {
382       struct draw_vertex_shader *vshader = draw->vs.vertex_shader;
383       draw_geometry_shader_run(gshader,
384                                draw->pt.user.gs_constants,
385                                draw->pt.user.gs_constants_size,
386                                vert_info,
387                                prim_info,
388                                &vshader->info,
389                                &gs_vert_info,
390                                &gs_prim_info);
391
392       FREE(vert_info->verts);
393       vert_info = &gs_vert_info;
394       prim_info = &gs_prim_info;
395    } else {
396       if (draw_prim_assembler_is_required(draw, prim_info, vert_info)) {
397          draw_prim_assembler_run(draw, prim_info, vert_info,
398                                  &ia_prim_info, &ia_vert_info);
399
400          if (ia_vert_info.count) {
401             FREE(vert_info->verts);
402             vert_info = &ia_vert_info;
403             prim_info = &ia_prim_info;
404             free_prim_info = TRUE;
405          }
406       }
407    }
408    if (prim_info->count == 0) {
409       debug_printf("GS/IA didn't emit any vertices!\n");
410       
411       FREE(vert_info->verts);
412       if (free_prim_info) {
413          FREE(prim_info->primitive_lengths);
414       }
415       return;
416    }
417
418    /* stream output needs to be done before clipping */
419    draw_pt_so_emit( fpme->so_emit, vert_info, prim_info );
420
421    draw_stats_clipper_primitives(draw, prim_info);
422
423    /*
424     * if there's no position, need to stop now, or the latter stages
425     * will try to access non-existent position output.
426     */
427    if (draw_current_shader_position_output(draw) != -1) {
428       if ((opt & PT_SHADE) && gshader) {
429          clipped = draw_pt_post_vs_run( fpme->post_vs, vert_info, prim_info );
430       }
431       if (clipped) {
432          opt |= PT_PIPELINE;
433       }
434
435       /* Do we need to run the pipeline? Now will come here if clipped
436        */
437       if (opt & PT_PIPELINE) {
438          pipeline( fpme, vert_info, prim_info );
439       }
440       else {
441          emit( fpme->emit, vert_info, prim_info );
442       }
443    }
444    FREE(vert_info->verts);
445    if (free_prim_info) {
446       FREE(prim_info->primitive_lengths);
447    }
448 }
449
450
451 static void llvm_middle_end_run( struct draw_pt_middle_end *middle,
452                                  const unsigned *fetch_elts,
453                                  unsigned fetch_count,
454                                  const ushort *draw_elts,
455                                  unsigned draw_count,
456                                  unsigned prim_flags )
457 {
458    struct llvm_middle_end *fpme = (struct llvm_middle_end *)middle;
459    struct draw_fetch_info fetch_info;
460    struct draw_prim_info prim_info;
461
462    fetch_info.linear = FALSE;
463    fetch_info.start = 0;
464    fetch_info.elts = fetch_elts;
465    fetch_info.count = fetch_count;
466
467    prim_info.linear = FALSE;
468    prim_info.start = 0;
469    prim_info.count = draw_count;
470    prim_info.elts = draw_elts;
471    prim_info.prim = fpme->input_prim;
472    prim_info.flags = prim_flags;
473    prim_info.primitive_count = 1;
474    prim_info.primitive_lengths = &draw_count;
475
476    llvm_pipeline_generic( middle, &fetch_info, &prim_info );
477 }
478
479
480 static void llvm_middle_end_linear_run( struct draw_pt_middle_end *middle,
481                                        unsigned start,
482                                        unsigned count,
483                                        unsigned prim_flags)
484 {
485    struct llvm_middle_end *fpme = (struct llvm_middle_end *)middle;
486    struct draw_fetch_info fetch_info;
487    struct draw_prim_info prim_info;
488
489    fetch_info.linear = TRUE;
490    fetch_info.start = start;
491    fetch_info.count = count;
492    fetch_info.elts = NULL;
493
494    prim_info.linear = TRUE;
495    prim_info.start = 0;
496    prim_info.count = count;
497    prim_info.elts = NULL;
498    prim_info.prim = fpme->input_prim;
499    prim_info.flags = prim_flags;
500    prim_info.primitive_count = 1;
501    prim_info.primitive_lengths = &count;
502
503    llvm_pipeline_generic( middle, &fetch_info, &prim_info );
504 }
505
506
507
508 static boolean
509 llvm_middle_end_linear_run_elts( struct draw_pt_middle_end *middle,
510                                  unsigned start,
511                                  unsigned count,
512                                  const ushort *draw_elts,
513                                  unsigned draw_count,
514                                  unsigned prim_flags )
515 {
516    struct llvm_middle_end *fpme = (struct llvm_middle_end *)middle;
517    struct draw_fetch_info fetch_info;
518    struct draw_prim_info prim_info;
519
520    fetch_info.linear = TRUE;
521    fetch_info.start = start;
522    fetch_info.count = count;
523    fetch_info.elts = NULL;
524
525    prim_info.linear = FALSE;
526    prim_info.start = 0;
527    prim_info.count = draw_count;
528    prim_info.elts = draw_elts;
529    prim_info.prim = fpme->input_prim;
530    prim_info.flags = prim_flags;
531    prim_info.primitive_count = 1;
532    prim_info.primitive_lengths = &draw_count;
533
534    llvm_pipeline_generic( middle, &fetch_info, &prim_info );
535
536    return TRUE;
537 }
538
539
540
541 static void llvm_middle_end_finish( struct draw_pt_middle_end *middle )
542 {
543    /* nothing to do */
544 }
545
546 static void llvm_middle_end_destroy( struct draw_pt_middle_end *middle )
547 {
548    struct llvm_middle_end *fpme = (struct llvm_middle_end *)middle;
549
550    if (fpme->fetch)
551       draw_pt_fetch_destroy( fpme->fetch );
552
553    if (fpme->emit)
554       draw_pt_emit_destroy( fpme->emit );
555
556    if (fpme->so_emit)
557       draw_pt_so_emit_destroy( fpme->so_emit );
558
559    if (fpme->post_vs)
560       draw_pt_post_vs_destroy( fpme->post_vs );
561
562    FREE(middle);
563 }
564
565
566 struct draw_pt_middle_end *
567 draw_pt_fetch_pipeline_or_emit_llvm(struct draw_context *draw)
568 {
569    struct llvm_middle_end *fpme = 0;
570
571    if (!draw->llvm)
572       return NULL;
573
574    fpme = CALLOC_STRUCT( llvm_middle_end );
575    if (!fpme)
576       goto fail;
577
578    fpme->base.prepare         = llvm_middle_end_prepare;
579    fpme->base.bind_parameters = llvm_middle_end_bind_parameters;
580    fpme->base.run             = llvm_middle_end_run;
581    fpme->base.run_linear      = llvm_middle_end_linear_run;
582    fpme->base.run_linear_elts = llvm_middle_end_linear_run_elts;
583    fpme->base.finish          = llvm_middle_end_finish;
584    fpme->base.destroy         = llvm_middle_end_destroy;
585
586    fpme->draw = draw;
587
588    fpme->fetch = draw_pt_fetch_create( draw );
589    if (!fpme->fetch)
590       goto fail;
591
592    fpme->post_vs = draw_pt_post_vs_create( draw );
593    if (!fpme->post_vs)
594       goto fail;
595
596    fpme->emit = draw_pt_emit_create( draw );
597    if (!fpme->emit)
598       goto fail;
599
600    fpme->so_emit = draw_pt_so_emit_create( draw );
601    if (!fpme->so_emit)
602       goto fail;
603
604    fpme->llvm = draw->llvm;
605    if (!fpme->llvm)
606       goto fail;
607
608    fpme->current_variant = NULL;
609
610    return &fpme->base;
611
612  fail:
613    if (fpme)
614       llvm_middle_end_destroy( &fpme->base );
615
616    return NULL;
617 }