1 /**************************************************************************
3 * Copyright 2008 VMware, Inc.
5 * Copyright 2008 VMware, Inc. All rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the
9 * "Software"), to deal in the Software without restriction, including
10 * without limitation the rights to use, copy, modify, merge, publish,
11 * distribute, sub license, and/or sell copies of the Software, and to
12 * permit persons to whom the Software is furnished to do so, subject to
13 * the following conditions:
15 * The above copyright notice and this permission notice (including the
16 * next paragraph) shall be included in all copies or substantial portions
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
23 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27 **************************************************************************/
30 * TGSI program scan utility.
31 * Used to determine which registers and instructions are used by a shader.
37 #include "util/u_debug.h"
38 #include "util/u_math.h"
39 #include "util/u_memory.h"
40 #include "util/u_prim.h"
41 #include "tgsi/tgsi_info.h"
42 #include "tgsi/tgsi_parse.h"
43 #include "tgsi/tgsi_util.h"
44 #include "tgsi/tgsi_scan.h"
48 is_memory_file(unsigned file)
50 return file == TGSI_FILE_SAMPLER ||
51 file == TGSI_FILE_SAMPLER_VIEW ||
52 file == TGSI_FILE_IMAGE ||
53 file == TGSI_FILE_BUFFER;
58 is_mem_query_inst(unsigned opcode)
60 return opcode == TGSI_OPCODE_RESQ ||
61 opcode == TGSI_OPCODE_TXQ ||
62 opcode == TGSI_OPCODE_TXQS ||
63 opcode == TGSI_OPCODE_TXQ_LZ ||
64 opcode == TGSI_OPCODE_LODQ;
68 * Is the opcode a "true" texture instruction which samples from a
72 is_texture_inst(unsigned opcode)
74 return (!is_mem_query_inst(opcode) &&
75 tgsi_get_opcode_info(opcode)->is_tex);
80 * Is the opcode an instruction which computes a derivative explicitly or
84 computes_derivative(unsigned opcode)
86 if (tgsi_get_opcode_info(opcode)->is_tex) {
87 return opcode != TGSI_OPCODE_TG4 &&
88 opcode != TGSI_OPCODE_TXD &&
89 opcode != TGSI_OPCODE_TXF &&
90 opcode != TGSI_OPCODE_TXL &&
91 opcode != TGSI_OPCODE_TXL2 &&
92 opcode != TGSI_OPCODE_TXQ &&
93 opcode != TGSI_OPCODE_TXQ_LZ &&
94 opcode != TGSI_OPCODE_TXQS;
97 return opcode == TGSI_OPCODE_DDX || opcode == TGSI_OPCODE_DDX_FINE ||
98 opcode == TGSI_OPCODE_DDY || opcode == TGSI_OPCODE_DDY_FINE ||
99 opcode == TGSI_OPCODE_SAMPLE ||
100 opcode == TGSI_OPCODE_SAMPLE_B ||
101 opcode == TGSI_OPCODE_SAMPLE_C;
106 scan_src_operand(struct tgsi_shader_info *info,
107 const struct tgsi_full_instruction *fullinst,
108 const struct tgsi_full_src_register *src,
111 bool is_interp_instruction,
114 int ind = src->Register.Index;
116 /* Mark which inputs are effectively used */
117 if (src->Register.File == TGSI_FILE_INPUT) {
118 if (src->Register.Indirect) {
119 for (ind = 0; ind < info->num_inputs; ++ind) {
120 info->input_usage_mask[ind] |= usage_mask;
124 assert(ind < PIPE_MAX_SHADER_INPUTS);
125 info->input_usage_mask[ind] |= usage_mask;
128 if (info->processor == PIPE_SHADER_FRAGMENT) {
129 unsigned name, index, input;
131 if (src->Register.Indirect && src->Indirect.ArrayID)
132 input = info->input_array_first[src->Indirect.ArrayID];
134 input = src->Register.Index;
136 name = info->input_semantic_name[input];
137 index = info->input_semantic_index[input];
139 if (name == TGSI_SEMANTIC_POSITION &&
140 (src->Register.SwizzleX == TGSI_SWIZZLE_Z ||
141 src->Register.SwizzleY == TGSI_SWIZZLE_Z ||
142 src->Register.SwizzleZ == TGSI_SWIZZLE_Z ||
143 src->Register.SwizzleW == TGSI_SWIZZLE_Z))
144 info->reads_z = TRUE;
146 if (name == TGSI_SEMANTIC_COLOR) {
148 (1 << src->Register.SwizzleX) |
149 (1 << src->Register.SwizzleY) |
150 (1 << src->Register.SwizzleZ) |
151 (1 << src->Register.SwizzleW);
153 info->colors_read |= mask << (index * 4);
156 /* Process only interpolated varyings. Don't include POSITION.
157 * Don't include integer varyings, because they are not
158 * interpolated. Don't process inputs interpolated by INTERP
159 * opcodes. Those are tracked separately.
161 if ((!is_interp_instruction || src_index != 0) &&
162 (name == TGSI_SEMANTIC_GENERIC ||
163 name == TGSI_SEMANTIC_TEXCOORD ||
164 name == TGSI_SEMANTIC_COLOR ||
165 name == TGSI_SEMANTIC_BCOLOR ||
166 name == TGSI_SEMANTIC_FOG ||
167 name == TGSI_SEMANTIC_CLIPDIST)) {
168 switch (info->input_interpolate[input]) {
169 case TGSI_INTERPOLATE_COLOR:
170 case TGSI_INTERPOLATE_PERSPECTIVE:
171 switch (info->input_interpolate_loc[input]) {
172 case TGSI_INTERPOLATE_LOC_CENTER:
173 info->uses_persp_center = TRUE;
175 case TGSI_INTERPOLATE_LOC_CENTROID:
176 info->uses_persp_centroid = TRUE;
178 case TGSI_INTERPOLATE_LOC_SAMPLE:
179 info->uses_persp_sample = TRUE;
183 case TGSI_INTERPOLATE_LINEAR:
184 switch (info->input_interpolate_loc[input]) {
185 case TGSI_INTERPOLATE_LOC_CENTER:
186 info->uses_linear_center = TRUE;
188 case TGSI_INTERPOLATE_LOC_CENTROID:
189 info->uses_linear_centroid = TRUE;
191 case TGSI_INTERPOLATE_LOC_SAMPLE:
192 info->uses_linear_sample = TRUE;
196 /* TGSI_INTERPOLATE_CONSTANT doesn't do any interpolation. */
202 /* check for indirect register reads */
203 if (src->Register.Indirect) {
204 info->indirect_files |= (1 << src->Register.File);
205 info->indirect_files_read |= (1 << src->Register.File);
207 /* record indirect constant buffer indexing */
208 if (src->Register.File == TGSI_FILE_CONSTANT) {
209 if (src->Register.Dimension) {
210 if (src->Dimension.Indirect)
211 info->const_buffers_indirect = info->const_buffers_declared;
213 info->const_buffers_indirect |= 1u << src->Dimension.Index;
215 info->const_buffers_indirect |= 1;
220 if (src->Register.Dimension && src->Dimension.Indirect)
221 info->dim_indirect_files |= 1u << src->Register.File;
223 /* Texture samplers */
224 if (src->Register.File == TGSI_FILE_SAMPLER) {
225 const unsigned index = src->Register.Index;
227 assert(fullinst->Instruction.Texture);
228 assert(index < ARRAY_SIZE(info->is_msaa_sampler));
229 assert(index < PIPE_MAX_SAMPLERS);
231 if (is_texture_inst(fullinst->Instruction.Opcode)) {
232 const unsigned target = fullinst->Texture.Texture;
233 assert(target < TGSI_TEXTURE_UNKNOWN);
234 /* for texture instructions, check that the texture instruction
235 * target matches the previous sampler view declaration (if there
238 if (info->sampler_targets[index] == TGSI_TEXTURE_UNKNOWN) {
239 /* probably no sampler view declaration */
240 info->sampler_targets[index] = target;
242 /* Make sure the texture instruction's sampler/target info
243 * agrees with the sampler view declaration.
245 assert(info->sampler_targets[index] == target);
248 if (target == TGSI_TEXTURE_2D_MSAA ||
249 target == TGSI_TEXTURE_2D_ARRAY_MSAA) {
250 info->is_msaa_sampler[src->Register.Index] = TRUE;
255 if (is_memory_file(src->Register.File) &&
256 !is_mem_query_inst(fullinst->Instruction.Opcode)) {
259 if (tgsi_get_opcode_info(fullinst->Instruction.Opcode)->is_store) {
260 info->writes_memory = TRUE;
262 if (src->Register.File == TGSI_FILE_IMAGE) {
263 if (src->Register.Indirect)
264 info->images_writemask = info->images_declared;
266 info->images_writemask |= 1 << src->Register.Index;
267 } else if (src->Register.File == TGSI_FILE_BUFFER) {
268 if (src->Register.Indirect)
269 info->shader_buffers_atomic = info->shader_buffers_declared;
271 info->shader_buffers_atomic |= 1 << src->Register.Index;
274 if (src->Register.File == TGSI_FILE_BUFFER) {
275 if (src->Register.Indirect)
276 info->shader_buffers_load = info->shader_buffers_declared;
278 info->shader_buffers_load |= 1 << src->Register.Index;
286 scan_instruction(struct tgsi_shader_info *info,
287 const struct tgsi_full_instruction *fullinst,
288 unsigned *current_depth)
291 bool is_mem_inst = false;
292 bool is_interp_instruction = false;
294 assert(fullinst->Instruction.Opcode < TGSI_OPCODE_LAST);
295 info->opcode_count[fullinst->Instruction.Opcode]++;
297 switch (fullinst->Instruction.Opcode) {
299 case TGSI_OPCODE_UIF:
300 case TGSI_OPCODE_BGNLOOP:
302 info->max_depth = MAX2(info->max_depth, *current_depth);
304 case TGSI_OPCODE_ENDIF:
305 case TGSI_OPCODE_ENDLOOP:
312 if (fullinst->Instruction.Opcode == TGSI_OPCODE_INTERP_CENTROID ||
313 fullinst->Instruction.Opcode == TGSI_OPCODE_INTERP_OFFSET ||
314 fullinst->Instruction.Opcode == TGSI_OPCODE_INTERP_SAMPLE) {
315 const struct tgsi_full_src_register *src0 = &fullinst->Src[0];
318 is_interp_instruction = true;
320 if (src0->Register.Indirect && src0->Indirect.ArrayID)
321 input = info->input_array_first[src0->Indirect.ArrayID];
323 input = src0->Register.Index;
325 /* For the INTERP opcodes, the interpolation is always
326 * PERSPECTIVE unless LINEAR is specified.
328 switch (info->input_interpolate[input]) {
329 case TGSI_INTERPOLATE_COLOR:
330 case TGSI_INTERPOLATE_CONSTANT:
331 case TGSI_INTERPOLATE_PERSPECTIVE:
332 switch (fullinst->Instruction.Opcode) {
333 case TGSI_OPCODE_INTERP_CENTROID:
334 info->uses_persp_opcode_interp_centroid = TRUE;
336 case TGSI_OPCODE_INTERP_OFFSET:
337 info->uses_persp_opcode_interp_offset = TRUE;
339 case TGSI_OPCODE_INTERP_SAMPLE:
340 info->uses_persp_opcode_interp_sample = TRUE;
345 case TGSI_INTERPOLATE_LINEAR:
346 switch (fullinst->Instruction.Opcode) {
347 case TGSI_OPCODE_INTERP_CENTROID:
348 info->uses_linear_opcode_interp_centroid = TRUE;
350 case TGSI_OPCODE_INTERP_OFFSET:
351 info->uses_linear_opcode_interp_offset = TRUE;
353 case TGSI_OPCODE_INTERP_SAMPLE:
354 info->uses_linear_opcode_interp_sample = TRUE;
361 if (fullinst->Instruction.Opcode >= TGSI_OPCODE_F2D &&
362 fullinst->Instruction.Opcode <= TGSI_OPCODE_DSSG)
363 info->uses_doubles = TRUE;
365 for (i = 0; i < fullinst->Instruction.NumSrcRegs; i++) {
366 scan_src_operand(info, fullinst, &fullinst->Src[i], i,
367 tgsi_util_get_inst_usage_mask(fullinst, i),
368 is_interp_instruction, &is_mem_inst);
371 if (fullinst->Instruction.Texture) {
372 for (i = 0; i < fullinst->Texture.NumOffsets; i++) {
373 struct tgsi_full_src_register src = {{0}};
375 src.Register.File = fullinst->TexOffsets[i].File;
376 src.Register.Index = fullinst->TexOffsets[i].Index;
377 src.Register.SwizzleX = fullinst->TexOffsets[i].SwizzleX;
378 src.Register.SwizzleY = fullinst->TexOffsets[i].SwizzleY;
379 src.Register.SwizzleZ = fullinst->TexOffsets[i].SwizzleZ;
381 /* The usage mask is suboptimal but should be safe. */
382 scan_src_operand(info, fullinst, &src, 0, TGSI_WRITEMASK_XYZ,
383 false, &is_mem_inst);
387 /* check for indirect register writes */
388 for (i = 0; i < fullinst->Instruction.NumDstRegs; i++) {
389 const struct tgsi_full_dst_register *dst = &fullinst->Dst[i];
390 if (dst->Register.Indirect) {
391 info->indirect_files |= (1 << dst->Register.File);
392 info->indirect_files_written |= (1 << dst->Register.File);
395 if (dst->Register.Dimension && dst->Dimension.Indirect)
396 info->dim_indirect_files |= 1u << dst->Register.File;
398 if (is_memory_file(dst->Register.File)) {
399 assert(fullinst->Instruction.Opcode == TGSI_OPCODE_STORE);
402 info->writes_memory = TRUE;
404 if (dst->Register.File == TGSI_FILE_IMAGE) {
405 if (dst->Register.Indirect)
406 info->images_writemask = info->images_declared;
408 info->images_writemask |= 1 << dst->Register.Index;
409 } else if (dst->Register.File == TGSI_FILE_BUFFER) {
410 if (dst->Register.Indirect)
411 info->shader_buffers_store = info->shader_buffers_declared;
413 info->shader_buffers_store |= 1 << dst->Register.Index;
419 info->num_memory_instructions++;
421 if (computes_derivative(fullinst->Instruction.Opcode))
422 info->uses_derivatives = true;
424 info->num_instructions++;
429 scan_declaration(struct tgsi_shader_info *info,
430 const struct tgsi_full_declaration *fulldecl)
432 const uint file = fulldecl->Declaration.File;
433 const unsigned procType = info->processor;
436 if (fulldecl->Declaration.Array) {
437 unsigned array_id = fulldecl->Array.ArrayID;
440 case TGSI_FILE_INPUT:
441 assert(array_id < ARRAY_SIZE(info->input_array_first));
442 info->input_array_first[array_id] = fulldecl->Range.First;
443 info->input_array_last[array_id] = fulldecl->Range.Last;
445 case TGSI_FILE_OUTPUT:
446 assert(array_id < ARRAY_SIZE(info->output_array_first));
447 info->output_array_first[array_id] = fulldecl->Range.First;
448 info->output_array_last[array_id] = fulldecl->Range.Last;
451 info->array_max[file] = MAX2(info->array_max[file], array_id);
454 for (reg = fulldecl->Range.First; reg <= fulldecl->Range.Last; reg++) {
455 unsigned semName = fulldecl->Semantic.Name;
456 unsigned semIndex = fulldecl->Semantic.Index +
457 (reg - fulldecl->Range.First);
459 unsigned index, target, type;
461 /* only first 32 regs will appear in this bitfield */
462 info->file_mask[file] |= (1 << reg);
463 info->file_count[file]++;
464 info->file_max[file] = MAX2(info->file_max[file], (int)reg);
467 case TGSI_FILE_CONSTANT:
470 if (fulldecl->Declaration.Dimension)
471 buffer = fulldecl->Dim.Index2D;
473 info->const_file_max[buffer] =
474 MAX2(info->const_file_max[buffer], (int)reg);
475 info->const_buffers_declared |= 1u << buffer;
478 case TGSI_FILE_IMAGE:
479 info->images_declared |= 1u << reg;
480 if (fulldecl->Image.Resource == TGSI_TEXTURE_BUFFER)
481 info->images_buffers |= 1 << reg;
484 case TGSI_FILE_BUFFER:
485 info->shader_buffers_declared |= 1u << reg;
488 case TGSI_FILE_INPUT:
489 info->input_semantic_name[reg] = (ubyte) semName;
490 info->input_semantic_index[reg] = (ubyte) semIndex;
491 info->input_interpolate[reg] = (ubyte)fulldecl->Interp.Interpolate;
492 info->input_interpolate_loc[reg] = (ubyte)fulldecl->Interp.Location;
493 info->input_cylindrical_wrap[reg] = (ubyte)fulldecl->Interp.CylindricalWrap;
495 /* Vertex shaders can have inputs with holes between them. */
496 info->num_inputs = MAX2(info->num_inputs, reg + 1);
498 if (semName == TGSI_SEMANTIC_PRIMID)
499 info->uses_primid = TRUE;
500 else if (procType == PIPE_SHADER_FRAGMENT) {
501 if (semName == TGSI_SEMANTIC_POSITION)
502 info->reads_position = TRUE;
503 else if (semName == TGSI_SEMANTIC_FACE)
504 info->uses_frontface = TRUE;
508 case TGSI_FILE_SYSTEM_VALUE:
509 index = fulldecl->Range.First;
511 info->system_value_semantic_name[index] = semName;
512 info->num_system_values = MAX2(info->num_system_values, index + 1);
515 case TGSI_SEMANTIC_INSTANCEID:
516 info->uses_instanceid = TRUE;
518 case TGSI_SEMANTIC_VERTEXID:
519 info->uses_vertexid = TRUE;
521 case TGSI_SEMANTIC_VERTEXID_NOBASE:
522 info->uses_vertexid_nobase = TRUE;
524 case TGSI_SEMANTIC_BASEVERTEX:
525 info->uses_basevertex = TRUE;
527 case TGSI_SEMANTIC_PRIMID:
528 info->uses_primid = TRUE;
530 case TGSI_SEMANTIC_INVOCATIONID:
531 info->uses_invocationid = TRUE;
533 case TGSI_SEMANTIC_POSITION:
534 info->reads_position = TRUE;
536 case TGSI_SEMANTIC_FACE:
537 info->uses_frontface = TRUE;
539 case TGSI_SEMANTIC_SAMPLEMASK:
540 info->reads_samplemask = TRUE;
545 case TGSI_FILE_OUTPUT:
546 info->output_semantic_name[reg] = (ubyte) semName;
547 info->output_semantic_index[reg] = (ubyte) semIndex;
548 info->num_outputs = MAX2(info->num_outputs, reg + 1);
550 if (fulldecl->Declaration.UsageMask & TGSI_WRITEMASK_X) {
551 info->output_streams[reg] |= (ubyte)fulldecl->Semantic.StreamX;
552 info->num_stream_output_components[fulldecl->Semantic.StreamX]++;
554 if (fulldecl->Declaration.UsageMask & TGSI_WRITEMASK_Y) {
555 info->output_streams[reg] |= (ubyte)fulldecl->Semantic.StreamY << 2;
556 info->num_stream_output_components[fulldecl->Semantic.StreamY]++;
558 if (fulldecl->Declaration.UsageMask & TGSI_WRITEMASK_Z) {
559 info->output_streams[reg] |= (ubyte)fulldecl->Semantic.StreamZ << 4;
560 info->num_stream_output_components[fulldecl->Semantic.StreamZ]++;
562 if (fulldecl->Declaration.UsageMask & TGSI_WRITEMASK_W) {
563 info->output_streams[reg] |= (ubyte)fulldecl->Semantic.StreamW << 6;
564 info->num_stream_output_components[fulldecl->Semantic.StreamW]++;
568 case TGSI_SEMANTIC_PRIMID:
569 info->writes_primid = true;
571 case TGSI_SEMANTIC_VIEWPORT_INDEX:
572 info->writes_viewport_index = true;
574 case TGSI_SEMANTIC_LAYER:
575 info->writes_layer = true;
577 case TGSI_SEMANTIC_PSIZE:
578 info->writes_psize = true;
580 case TGSI_SEMANTIC_CLIPVERTEX:
581 info->writes_clipvertex = true;
583 case TGSI_SEMANTIC_COLOR:
584 info->colors_written |= 1 << semIndex;
586 case TGSI_SEMANTIC_STENCIL:
587 info->writes_stencil = true;
589 case TGSI_SEMANTIC_SAMPLEMASK:
590 info->writes_samplemask = true;
592 case TGSI_SEMANTIC_EDGEFLAG:
593 info->writes_edgeflag = true;
595 case TGSI_SEMANTIC_POSITION:
596 if (procType == PIPE_SHADER_FRAGMENT)
597 info->writes_z = true;
599 info->writes_position = true;
604 case TGSI_FILE_SAMPLER:
605 STATIC_ASSERT(sizeof(info->samplers_declared) * 8 >= PIPE_MAX_SAMPLERS);
606 info->samplers_declared |= 1u << reg;
609 case TGSI_FILE_SAMPLER_VIEW:
610 target = fulldecl->SamplerView.Resource;
611 type = fulldecl->SamplerView.ReturnTypeX;
613 assert(target < TGSI_TEXTURE_UNKNOWN);
614 if (info->sampler_targets[reg] == TGSI_TEXTURE_UNKNOWN) {
615 /* Save sampler target for this sampler index */
616 info->sampler_targets[reg] = target;
617 info->sampler_type[reg] = type;
619 /* if previously declared, make sure targets agree */
620 assert(info->sampler_targets[reg] == target);
621 assert(info->sampler_type[reg] == type);
630 scan_immediate(struct tgsi_shader_info *info)
632 uint reg = info->immediate_count++;
633 uint file = TGSI_FILE_IMMEDIATE;
635 info->file_mask[file] |= (1 << reg);
636 info->file_count[file]++;
637 info->file_max[file] = MAX2(info->file_max[file], (int)reg);
642 scan_property(struct tgsi_shader_info *info,
643 const struct tgsi_full_property *fullprop)
645 unsigned name = fullprop->Property.PropertyName;
646 unsigned value = fullprop->u[0].Data;
648 assert(name < ARRAY_SIZE(info->properties));
649 info->properties[name] = value;
652 case TGSI_PROPERTY_NUM_CLIPDIST_ENABLED:
653 info->num_written_clipdistance = value;
654 info->clipdist_writemask |= (1 << value) - 1;
656 case TGSI_PROPERTY_NUM_CULLDIST_ENABLED:
657 info->num_written_culldistance = value;
658 info->culldist_writemask |= (1 << value) - 1;
665 * Scan the given TGSI shader to collect information such as number of
666 * registers used, special instructions used, etc.
667 * \return info the result of the scan
670 tgsi_scan_shader(const struct tgsi_token *tokens,
671 struct tgsi_shader_info *info)
674 struct tgsi_parse_context parse;
675 unsigned current_depth = 0;
677 memset(info, 0, sizeof(*info));
678 for (i = 0; i < TGSI_FILE_COUNT; i++)
679 info->file_max[i] = -1;
680 for (i = 0; i < ARRAY_SIZE(info->const_file_max); i++)
681 info->const_file_max[i] = -1;
682 info->properties[TGSI_PROPERTY_GS_INVOCATIONS] = 1;
683 for (i = 0; i < ARRAY_SIZE(info->sampler_targets); i++)
684 info->sampler_targets[i] = TGSI_TEXTURE_UNKNOWN;
687 ** Setup to begin parsing input shader
689 if (tgsi_parse_init( &parse, tokens ) != TGSI_PARSE_OK) {
690 debug_printf("tgsi_parse_init() failed in tgsi_scan_shader()!\n");
693 procType = parse.FullHeader.Processor.Processor;
694 assert(procType == PIPE_SHADER_FRAGMENT ||
695 procType == PIPE_SHADER_VERTEX ||
696 procType == PIPE_SHADER_GEOMETRY ||
697 procType == PIPE_SHADER_TESS_CTRL ||
698 procType == PIPE_SHADER_TESS_EVAL ||
699 procType == PIPE_SHADER_COMPUTE);
700 info->processor = procType;
703 ** Loop over incoming program tokens/instructions
705 while (!tgsi_parse_end_of_tokens(&parse)) {
708 tgsi_parse_token( &parse );
710 switch( parse.FullToken.Token.Type ) {
711 case TGSI_TOKEN_TYPE_INSTRUCTION:
712 scan_instruction(info, &parse.FullToken.FullInstruction,
715 case TGSI_TOKEN_TYPE_DECLARATION:
716 scan_declaration(info, &parse.FullToken.FullDeclaration);
718 case TGSI_TOKEN_TYPE_IMMEDIATE:
719 scan_immediate(info);
721 case TGSI_TOKEN_TYPE_PROPERTY:
722 scan_property(info, &parse.FullToken.FullProperty);
725 assert(!"Unexpected TGSI token type");
729 info->uses_kill = (info->opcode_count[TGSI_OPCODE_KILL_IF] ||
730 info->opcode_count[TGSI_OPCODE_KILL]);
732 /* The dimensions of the IN decleration in geometry shader have
733 * to be deduced from the type of the input primitive.
735 if (procType == PIPE_SHADER_GEOMETRY) {
736 unsigned input_primitive =
737 info->properties[TGSI_PROPERTY_GS_INPUT_PRIM];
738 int num_verts = u_vertices_per_prim(input_primitive);
740 info->file_count[TGSI_FILE_INPUT] = num_verts;
741 info->file_max[TGSI_FILE_INPUT] =
742 MAX2(info->file_max[TGSI_FILE_INPUT], num_verts - 1);
743 for (j = 0; j < num_verts; ++j) {
744 info->file_mask[TGSI_FILE_INPUT] |= (1 << j);
748 tgsi_parse_free(&parse);
752 * Collect information about the arrays of a given register file.
754 * @param tokens TGSI shader
755 * @param file the register file to scan through
756 * @param max_array_id number of entries in @p arrays; should be equal to the
757 * highest array id, i.e. tgsi_shader_info::array_max[file].
758 * @param arrays info for array of each ID will be written to arrays[ID - 1].
761 tgsi_scan_arrays(const struct tgsi_token *tokens,
763 unsigned max_array_id,
764 struct tgsi_array_info *arrays)
766 struct tgsi_parse_context parse;
768 if (tgsi_parse_init(&parse, tokens) != TGSI_PARSE_OK) {
769 debug_printf("tgsi_parse_init() failed in tgsi_scan_arrays()!\n");
773 memset(arrays, 0, sizeof(arrays[0]) * max_array_id);
775 while (!tgsi_parse_end_of_tokens(&parse)) {
776 struct tgsi_full_instruction *inst;
778 tgsi_parse_token(&parse);
780 if (parse.FullToken.Token.Type == TGSI_TOKEN_TYPE_DECLARATION) {
781 struct tgsi_full_declaration *decl = &parse.FullToken.FullDeclaration;
783 if (decl->Declaration.Array && decl->Declaration.File == file &&
784 decl->Array.ArrayID > 0 && decl->Array.ArrayID <= max_array_id) {
785 struct tgsi_array_info *array = &arrays[decl->Array.ArrayID - 1];
786 assert(!array->declared);
787 array->declared = true;
788 array->range = decl->Range;
792 if (parse.FullToken.Token.Type != TGSI_TOKEN_TYPE_INSTRUCTION)
795 inst = &parse.FullToken.FullInstruction;
796 for (unsigned i = 0; i < inst->Instruction.NumDstRegs; i++) {
797 const struct tgsi_full_dst_register *dst = &inst->Dst[i];
798 if (dst->Register.File != file)
801 if (dst->Register.Indirect) {
802 if (dst->Indirect.ArrayID > 0 &&
803 dst->Indirect.ArrayID <= max_array_id) {
804 arrays[dst->Indirect.ArrayID - 1].writemask |= dst->Register.WriteMask;
806 /* Indirect writes without an ArrayID can write anywhere. */
807 for (unsigned j = 0; j < max_array_id; ++j)
808 arrays[j].writemask |= dst->Register.WriteMask;
811 /* Check whether the write falls into any of the arrays anyway. */
812 for (unsigned j = 0; j < max_array_id; ++j) {
813 struct tgsi_array_info *array = &arrays[j];
814 if (array->declared &&
815 dst->Register.Index >= array->range.First &&
816 dst->Register.Index <= array->range.Last)
817 array->writemask |= dst->Register.WriteMask;
823 tgsi_parse_free(&parse);
830 * Check if the given shader is a "passthrough" shader consisting of only
831 * MOV instructions of the form: MOV OUT[n], IN[n]
835 tgsi_is_passthrough_shader(const struct tgsi_token *tokens)
837 struct tgsi_parse_context parse;
840 ** Setup to begin parsing input shader
842 if (tgsi_parse_init(&parse, tokens) != TGSI_PARSE_OK) {
843 debug_printf("tgsi_parse_init() failed in tgsi_is_passthrough_shader()!\n");
848 ** Loop over incoming program tokens/instructions
850 while (!tgsi_parse_end_of_tokens(&parse)) {
852 tgsi_parse_token(&parse);
854 switch (parse.FullToken.Token.Type) {
855 case TGSI_TOKEN_TYPE_INSTRUCTION:
857 struct tgsi_full_instruction *fullinst =
858 &parse.FullToken.FullInstruction;
859 const struct tgsi_full_src_register *src =
861 const struct tgsi_full_dst_register *dst =
864 /* Do a whole bunch of checks for a simple move */
865 if (fullinst->Instruction.Opcode != TGSI_OPCODE_MOV ||
866 (src->Register.File != TGSI_FILE_INPUT &&
867 src->Register.File != TGSI_FILE_SYSTEM_VALUE) ||
868 dst->Register.File != TGSI_FILE_OUTPUT ||
869 src->Register.Index != dst->Register.Index ||
871 src->Register.Negate ||
872 src->Register.Absolute ||
874 src->Register.SwizzleX != TGSI_SWIZZLE_X ||
875 src->Register.SwizzleY != TGSI_SWIZZLE_Y ||
876 src->Register.SwizzleZ != TGSI_SWIZZLE_Z ||
877 src->Register.SwizzleW != TGSI_SWIZZLE_W ||
879 dst->Register.WriteMask != TGSI_WRITEMASK_XYZW)
881 tgsi_parse_free(&parse);
887 case TGSI_TOKEN_TYPE_DECLARATION:
889 case TGSI_TOKEN_TYPE_IMMEDIATE:
891 case TGSI_TOKEN_TYPE_PROPERTY:
898 tgsi_parse_free(&parse);
900 /* if we get here, it's a pass-through shader */