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gallium: add PIPE_CAP_MAX_GS_INVOCATIONS
[android-x86/external-mesa.git] / src / gallium / drivers / i915 / i915_screen.c
1 /**************************************************************************
2  * 
3  * Copyright 2008 VMware, Inc.
4  * All Rights Reserved.
5  * 
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  * 
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  * 
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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26  **************************************************************************/
27
28
29 #include "draw/draw_context.h"
30 #include "os/os_misc.h"
31 #include "util/u_format.h"
32 #include "util/u_format_s3tc.h"
33 #include "util/u_inlines.h"
34 #include "util/u_memory.h"
35 #include "util/u_string.h"
36
37 #include "i915_reg.h"
38 #include "i915_debug.h"
39 #include "i915_context.h"
40 #include "i915_screen.h"
41 #include "i915_resource.h"
42 #include "i915_winsys.h"
43 #include "i915_public.h"
44
45
46 /*
47  * Probe functions
48  */
49
50
51 static const char *
52 i915_get_vendor(struct pipe_screen *screen)
53 {
54    return "Mesa Project";
55 }
56
57 static const char *
58 i915_get_device_vendor(struct pipe_screen *screen)
59 {
60    return "Intel";
61 }
62
63 static const char *
64 i915_get_name(struct pipe_screen *screen)
65 {
66    static char buffer[128];
67    const char *chipset;
68
69    switch (i915_screen(screen)->iws->pci_id) {
70    case PCI_CHIP_I915_G:
71       chipset = "915G";
72       break;
73    case PCI_CHIP_I915_GM:
74       chipset = "915GM";
75       break;
76    case PCI_CHIP_I945_G:
77       chipset = "945G";
78       break;
79    case PCI_CHIP_I945_GM:
80       chipset = "945GM";
81       break;
82    case PCI_CHIP_I945_GME:
83       chipset = "945GME";
84       break;
85    case PCI_CHIP_G33_G:
86       chipset = "G33";
87       break;
88    case PCI_CHIP_Q35_G:
89       chipset = "Q35";
90       break;
91    case PCI_CHIP_Q33_G:
92       chipset = "Q33";
93       break;
94    case PCI_CHIP_PINEVIEW_G:
95       chipset = "Pineview G";
96       break;
97    case PCI_CHIP_PINEVIEW_M:
98       chipset = "Pineview M";
99       break;
100    default:
101       chipset = "unknown";
102       break;
103    }
104
105    util_snprintf(buffer, sizeof(buffer), "i915 (chipset: %s)", chipset);
106    return buffer;
107 }
108
109 static int
110 i915_get_shader_param(struct pipe_screen *screen,
111                       enum pipe_shader_type shader,
112                       enum pipe_shader_cap cap)
113 {
114    switch(shader) {
115    case PIPE_SHADER_VERTEX:
116       switch (cap) {
117       case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
118       case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
119          if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
120             return PIPE_MAX_SAMPLERS;
121          else
122             return 0;
123        default:
124          return draw_get_shader_param(shader, cap);
125       }
126    case PIPE_SHADER_FRAGMENT:
127       /* XXX: some of these are just shader model 2.0 values, fix this! */
128       switch(cap) {
129       case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
130          return I915_MAX_ALU_INSN + I915_MAX_TEX_INSN;
131       case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
132          return I915_MAX_ALU_INSN;
133       case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
134          return I915_MAX_TEX_INSN;
135       case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
136          return 8;
137       case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
138          return 0;
139       case PIPE_SHADER_CAP_MAX_INPUTS:
140          return 10;
141       case PIPE_SHADER_CAP_MAX_OUTPUTS:
142          return 1;
143       case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
144          return 32 * sizeof(float[4]);
145       case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
146          return 1;
147       case PIPE_SHADER_CAP_MAX_TEMPS:
148          return 12; /* XXX: 12 -> 32 ? */
149       case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
150       case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
151          return 0;
152       case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
153       case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
154       case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
155       case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
156          return 1;
157       case PIPE_SHADER_CAP_SUBROUTINES:
158          return 0;
159       case PIPE_SHADER_CAP_INTEGERS:
160       case PIPE_SHADER_CAP_INT64_ATOMICS:
161       case PIPE_SHADER_CAP_FP16:
162          return 0;
163       case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
164       case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
165          return I915_TEX_UNITS;
166       case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
167       case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
168       case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
169       case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
170       case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
171       case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
172       case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
173       case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
174       case PIPE_SHADER_CAP_PREFERRED_IR:
175       case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
176          return 0;
177       case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
178          return 32;
179       default:
180          debug_printf("%s: Unknown cap %u.\n", __FUNCTION__, cap);
181          return 0;
182       }
183       break;
184    default:
185       return 0;
186    }
187
188 }
189
190 static int
191 i915_get_param(struct pipe_screen *screen, enum pipe_cap cap)
192 {
193    struct i915_screen *is = i915_screen(screen);
194
195    switch (cap) {
196    /* Supported features (boolean caps). */
197    case PIPE_CAP_ANISOTROPIC_FILTER:
198    case PIPE_CAP_NPOT_TEXTURES:
199    case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
200    case PIPE_CAP_POINT_SPRITE:
201    case PIPE_CAP_PRIMITIVE_RESTART: /* draw module */
202    case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
203    case PIPE_CAP_BLEND_EQUATION_SEPARATE:
204    case PIPE_CAP_TGSI_INSTANCEID:
205    case PIPE_CAP_VERTEX_COLOR_CLAMPED:
206    case PIPE_CAP_USER_VERTEX_BUFFERS:
207    case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
208       return 1;
209
210    /* Unsupported features (boolean caps). */
211    case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
212    case PIPE_CAP_DEPTH_CLIP_DISABLE:
213    case PIPE_CAP_INDEP_BLEND_ENABLE:
214    case PIPE_CAP_INDEP_BLEND_FUNC:
215    case PIPE_CAP_SHADER_STENCIL_EXPORT:
216    case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
217    case PIPE_CAP_TEXTURE_SWIZZLE:
218    case PIPE_CAP_QUERY_TIME_ELAPSED:
219    case PIPE_CAP_SM3:
220    case PIPE_CAP_SEAMLESS_CUBE_MAP:
221    case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
222    case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
223    case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
224    case PIPE_CAP_CONDITIONAL_RENDER:
225    case PIPE_CAP_TEXTURE_BARRIER:
226    case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
227    case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
228    case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
229    case PIPE_CAP_START_INSTANCE:
230    case PIPE_CAP_QUERY_TIMESTAMP:
231    case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
232    case PIPE_CAP_TEXTURE_MULTISAMPLE:
233    case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
234    case PIPE_CAP_CUBE_MAP_ARRAY:
235    case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
236    case PIPE_CAP_TGSI_TEXCOORD:
237    case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
238    case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
239    case PIPE_CAP_TEXTURE_GATHER_SM5:
240    case PIPE_CAP_FAKE_SW_MSAA:
241    case PIPE_CAP_TEXTURE_QUERY_LOD:
242    case PIPE_CAP_SAMPLE_SHADING:
243    case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
244    case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
245    case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
246    case PIPE_CAP_CLIP_HALFZ:
247    case PIPE_CAP_VERTEXID_NOBASE:
248    case PIPE_CAP_POLYGON_OFFSET_CLAMP:
249    case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
250    case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
251    case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
252    case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
253    case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
254    case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
255    case PIPE_CAP_DEPTH_BOUNDS_TEST:
256    case PIPE_CAP_TGSI_TXQS:
257    case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
258    case PIPE_CAP_SHAREABLE_SHADERS:
259    case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
260    case PIPE_CAP_CLEAR_TEXTURE:
261    case PIPE_CAP_DRAW_PARAMETERS:
262    case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
263    case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
264    case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
265    case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
266    case PIPE_CAP_INVALIDATE_BUFFER:
267    case PIPE_CAP_GENERATE_MIPMAP:
268    case PIPE_CAP_STRING_MARKER:
269    case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
270    case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
271    case PIPE_CAP_QUERY_MEMORY_INFO:
272    case PIPE_CAP_PCI_GROUP:
273    case PIPE_CAP_PCI_BUS:
274    case PIPE_CAP_PCI_DEVICE:
275    case PIPE_CAP_PCI_FUNCTION:
276    case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
277    case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
278    case PIPE_CAP_CULL_DISTANCE:
279    case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
280    case PIPE_CAP_TGSI_VOTE:
281    case PIPE_CAP_MAX_WINDOW_RECTANGLES:
282    case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
283    case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
284    case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
285    case PIPE_CAP_POST_DEPTH_COVERAGE:
286    case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
287    case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
288    case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
289    case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
290    case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
291    case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
292       return 0;
293
294    case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
295    case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
296    case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
297    case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
298    case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
299    case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
300    case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
301    case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
302    case PIPE_CAP_DRAW_INDIRECT:
303    case PIPE_CAP_MULTI_DRAW_INDIRECT:
304    case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
305    case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
306    case PIPE_CAP_SAMPLER_VIEW_TARGET:
307    case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
308    case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
309    case PIPE_CAP_NATIVE_FENCE_FD:
310    case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
311    case PIPE_CAP_TGSI_FS_FBFETCH:
312    case PIPE_CAP_TGSI_MUL_ZERO_WINS:
313    case PIPE_CAP_DOUBLES:
314    case PIPE_CAP_INT64:
315    case PIPE_CAP_INT64_DIVMOD:
316    case PIPE_CAP_TGSI_TEX_TXF_LZ:
317    case PIPE_CAP_TGSI_CLOCK:
318    case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
319    case PIPE_CAP_TGSI_BALLOT:
320    case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
321    case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
322    case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
323    case PIPE_CAP_BINDLESS_TEXTURE:
324    case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
325    case PIPE_CAP_QUERY_SO_OVERFLOW:
326    case PIPE_CAP_MEMOBJ:
327    case PIPE_CAP_LOAD_CONSTBUF:
328    case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
329    case PIPE_CAP_TILE_RASTER_ORDER:
330    case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
331    case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
332    case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
333    case PIPE_CAP_CONTEXT_PRIORITY_MASK:
334    case PIPE_CAP_FENCE_SIGNAL:
335    case PIPE_CAP_CONSTBUF0_FLAGS:
336    case PIPE_CAP_PACKED_UNIFORMS:
337    case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
338       return 0;
339
340    case PIPE_CAP_MAX_GS_INVOCATIONS:
341       return 32;
342
343    case PIPE_CAP_MAX_VIEWPORTS:
344       return 1;
345
346    case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
347       return 64;
348
349    case PIPE_CAP_GLSL_FEATURE_LEVEL:
350    case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
351       return 120;
352
353    case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
354       return 16;
355
356    /* Features we can lie about (boolean caps). */
357    case PIPE_CAP_OCCLUSION_QUERY:
358       return is->debug.lie ? 1 : 0;
359
360    /* Texturing. */
361    case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
362       return I915_MAX_TEXTURE_2D_LEVELS;
363    case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
364       return I915_MAX_TEXTURE_3D_LEVELS;
365    case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
366       return I915_MAX_TEXTURE_2D_LEVELS;
367    case PIPE_CAP_MIN_TEXEL_OFFSET:
368    case PIPE_CAP_MAX_TEXEL_OFFSET:
369    case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
370    case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
371    case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
372    case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
373    case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
374       return 0;
375
376    /* Render targets. */
377    case PIPE_CAP_MAX_RENDER_TARGETS:
378       return 1;
379
380    /* Geometry shader output, unsupported. */
381    case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
382    case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
383    case PIPE_CAP_MAX_VERTEX_STREAMS:
384       return 0;
385
386    case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
387       return 2048;
388
389    /* Fragment coordinate conventions. */
390    case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
391    case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
392       return 1;
393    case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
394    case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
395       return 0;
396    case PIPE_CAP_ENDIANNESS:
397       return PIPE_ENDIAN_LITTLE;
398
399    case PIPE_CAP_VENDOR_ID:
400       return 0x8086;
401    case PIPE_CAP_DEVICE_ID:
402       return is->iws->pci_id;
403    case PIPE_CAP_ACCELERATED:
404       return 1;
405    case PIPE_CAP_VIDEO_MEMORY: {
406       /* Once a batch uses more than 75% of the maximum mappable size, we
407        * assume that there's some fragmentation, and we start doing extra
408        * flushing, etc.  That's the big cliff apps will care about.
409        */
410       const int gpu_mappable_megabytes = is->iws->aperture_size(is->iws) * 3 / 4;
411       uint64_t system_memory;
412
413       if (!os_get_total_physical_memory(&system_memory))
414          return 0;
415
416       return MIN2(gpu_mappable_megabytes, (int)(system_memory >> 20));
417    }
418    case PIPE_CAP_UMA:
419       return 1;
420
421    case PIPE_CAP_COMPUTE:
422    case PIPE_CAP_QUERY_BUFFER_OBJECT:
423       return 0;
424    default:
425       debug_printf("%s: Unknown cap %u.\n", __FUNCTION__, cap);
426       return 0;
427    }
428 }
429
430 static float
431 i915_get_paramf(struct pipe_screen *screen, enum pipe_capf cap)
432 {
433    switch(cap) {
434    case PIPE_CAPF_MAX_LINE_WIDTH:
435       /* fall-through */
436    case PIPE_CAPF_MAX_LINE_WIDTH_AA:
437       return 7.5;
438
439    case PIPE_CAPF_MAX_POINT_WIDTH:
440       /* fall-through */
441    case PIPE_CAPF_MAX_POINT_WIDTH_AA:
442       return 255.0;
443
444    case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
445       return 4.0;
446
447    case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
448       return 16.0;
449
450    case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
451       /* fall-through */
452    case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
453       /* fall-through */
454    case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
455       return 0.0f;
456
457    default:
458       debug_printf("%s: Unknown cap %u.\n", __FUNCTION__, cap);
459       return 0;
460    }
461 }
462
463 boolean
464 i915_is_format_supported(struct pipe_screen *screen,
465                          enum pipe_format format,
466                          enum pipe_texture_target target,
467                          unsigned sample_count,
468                          unsigned storage_sample_count,
469                          unsigned tex_usage)
470 {
471    static const enum pipe_format tex_supported[] = {
472       PIPE_FORMAT_B8G8R8A8_UNORM,
473       PIPE_FORMAT_B8G8R8A8_SRGB,
474       PIPE_FORMAT_B8G8R8X8_UNORM,
475       PIPE_FORMAT_R8G8B8A8_UNORM,
476       PIPE_FORMAT_R8G8B8X8_UNORM,
477       PIPE_FORMAT_B4G4R4A4_UNORM,
478       PIPE_FORMAT_B5G6R5_UNORM,
479       PIPE_FORMAT_B5G5R5A1_UNORM,
480       PIPE_FORMAT_B10G10R10A2_UNORM,
481       PIPE_FORMAT_L8_UNORM,
482       PIPE_FORMAT_A8_UNORM,
483       PIPE_FORMAT_I8_UNORM,
484       PIPE_FORMAT_L8A8_UNORM,
485       PIPE_FORMAT_UYVY,
486       PIPE_FORMAT_YUYV,
487       /* XXX why not?
488       PIPE_FORMAT_Z16_UNORM, */
489       PIPE_FORMAT_DXT1_RGB,
490       PIPE_FORMAT_DXT1_RGBA,
491       PIPE_FORMAT_DXT3_RGBA,
492       PIPE_FORMAT_DXT5_RGBA,
493       PIPE_FORMAT_Z24X8_UNORM,
494       PIPE_FORMAT_Z24_UNORM_S8_UINT,
495       PIPE_FORMAT_NONE  /* list terminator */
496    };
497    static const enum pipe_format render_supported[] = {
498       PIPE_FORMAT_B8G8R8A8_UNORM,
499       PIPE_FORMAT_B8G8R8X8_UNORM,
500       PIPE_FORMAT_R8G8B8A8_UNORM,
501       PIPE_FORMAT_R8G8B8X8_UNORM,
502       PIPE_FORMAT_B5G6R5_UNORM,
503       PIPE_FORMAT_B5G5R5A1_UNORM,
504       PIPE_FORMAT_B4G4R4A4_UNORM,
505       PIPE_FORMAT_B10G10R10A2_UNORM,
506       PIPE_FORMAT_L8_UNORM,
507       PIPE_FORMAT_A8_UNORM,
508       PIPE_FORMAT_I8_UNORM,
509       PIPE_FORMAT_NONE  /* list terminator */
510    };
511    static const enum pipe_format depth_supported[] = {
512       /* XXX why not?
513       PIPE_FORMAT_Z16_UNORM, */
514       PIPE_FORMAT_Z24X8_UNORM,
515       PIPE_FORMAT_Z24_UNORM_S8_UINT,
516       PIPE_FORMAT_NONE  /* list terminator */
517    };
518    const enum pipe_format *list;
519    uint i;
520
521    if (sample_count > 1)
522       return FALSE;
523
524    if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
525       return false;
526
527    if(tex_usage & PIPE_BIND_DEPTH_STENCIL)
528       list = depth_supported;
529    else if (tex_usage & PIPE_BIND_RENDER_TARGET)
530       list = render_supported;
531    else if (tex_usage & PIPE_BIND_SAMPLER_VIEW)
532       list = tex_supported;
533    else
534       return TRUE; /* PIPE_BIND_{VERTEX,INDEX}_BUFFER */
535
536    for (i = 0; list[i] != PIPE_FORMAT_NONE; i++) {
537       if (list[i] == format)
538          return TRUE;
539    }
540
541    return FALSE;
542 }
543
544
545 /*
546  * Fence functions
547  */
548
549
550 static void
551 i915_fence_reference(struct pipe_screen *screen,
552                      struct pipe_fence_handle **ptr,
553                      struct pipe_fence_handle *fence)
554 {
555    struct i915_screen *is = i915_screen(screen);
556
557    is->iws->fence_reference(is->iws, ptr, fence);
558 }
559
560 static boolean
561 i915_fence_finish(struct pipe_screen *screen,
562                   struct pipe_context *ctx,
563                   struct pipe_fence_handle *fence,
564                   uint64_t timeout)
565 {
566    struct i915_screen *is = i915_screen(screen);
567
568    if (!timeout)
569       return is->iws->fence_signalled(is->iws, fence) == 1;
570
571    return is->iws->fence_finish(is->iws, fence) == 1;
572 }
573
574
575 /*
576  * Generic functions
577  */
578
579
580 static void
581 i915_flush_frontbuffer(struct pipe_screen *screen,
582                        struct pipe_resource *resource,
583                        unsigned level, unsigned layer,
584                        void *winsys_drawable_handle,
585                        struct pipe_box *sub_box)
586 {
587    /* XXX: Dummy right now. */
588    (void)screen;
589    (void)resource;
590    (void)level;
591    (void)layer;
592    (void)winsys_drawable_handle;
593    (void)sub_box;
594 }
595
596 static void
597 i915_destroy_screen(struct pipe_screen *screen)
598 {
599    struct i915_screen *is = i915_screen(screen);
600
601    if (is->iws)
602       is->iws->destroy(is->iws);
603
604    FREE(is);
605 }
606
607 /**
608  * Create a new i915_screen object
609  */
610 struct pipe_screen *
611 i915_screen_create(struct i915_winsys *iws)
612 {
613    struct i915_screen *is = CALLOC_STRUCT(i915_screen);
614
615    if (!is)
616       return NULL;
617
618    switch (iws->pci_id) {
619    case PCI_CHIP_I915_G:
620    case PCI_CHIP_I915_GM:
621       is->is_i945 = FALSE;
622       break;
623
624    case PCI_CHIP_I945_G:
625    case PCI_CHIP_I945_GM:
626    case PCI_CHIP_I945_GME:
627    case PCI_CHIP_G33_G:
628    case PCI_CHIP_Q33_G:
629    case PCI_CHIP_Q35_G:
630    case PCI_CHIP_PINEVIEW_G:
631    case PCI_CHIP_PINEVIEW_M:
632       is->is_i945 = TRUE;
633       break;
634
635    default:
636       debug_printf("%s: unknown pci id 0x%x, cannot create screen\n", 
637                    __FUNCTION__, iws->pci_id);
638       FREE(is);
639       return NULL;
640    }
641
642    is->iws = iws;
643
644    is->base.destroy = i915_destroy_screen;
645    is->base.flush_frontbuffer = i915_flush_frontbuffer;
646
647    is->base.get_name = i915_get_name;
648    is->base.get_vendor = i915_get_vendor;
649    is->base.get_device_vendor = i915_get_device_vendor;
650    is->base.get_param = i915_get_param;
651    is->base.get_shader_param = i915_get_shader_param;
652    is->base.get_paramf = i915_get_paramf;
653    is->base.is_format_supported = i915_is_format_supported;
654
655    is->base.context_create = i915_create_context;
656
657    is->base.fence_reference = i915_fence_reference;
658    is->base.fence_finish = i915_fence_finish;
659
660    i915_init_screen_resource_functions(is);
661
662    i915_debug_init(is);
663
664    return &is->base;
665 }