OSDN Git Service

util: Move os_misc to util
[android-x86/external-mesa.git] / src / gallium / drivers / i915 / i915_screen.c
1 /**************************************************************************
2  * 
3  * Copyright 2008 VMware, Inc.
4  * All Rights Reserved.
5  * 
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  * 
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  * 
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  * 
26  **************************************************************************/
27
28
29 #include "draw/draw_context.h"
30 #include "util/os_misc.h"
31 #include "util/u_format.h"
32 #include "util/u_format_s3tc.h"
33 #include "util/u_inlines.h"
34 #include "util/u_memory.h"
35 #include "util/u_screen.h"
36 #include "util/u_string.h"
37
38 #include "i915_reg.h"
39 #include "i915_debug.h"
40 #include "i915_context.h"
41 #include "i915_screen.h"
42 #include "i915_resource.h"
43 #include "i915_winsys.h"
44 #include "i915_public.h"
45
46
47 /*
48  * Probe functions
49  */
50
51
52 static const char *
53 i915_get_vendor(struct pipe_screen *screen)
54 {
55    return "Mesa Project";
56 }
57
58 static const char *
59 i915_get_device_vendor(struct pipe_screen *screen)
60 {
61    return "Intel";
62 }
63
64 static const char *
65 i915_get_name(struct pipe_screen *screen)
66 {
67    static char buffer[128];
68    const char *chipset;
69
70    switch (i915_screen(screen)->iws->pci_id) {
71    case PCI_CHIP_I915_G:
72       chipset = "915G";
73       break;
74    case PCI_CHIP_I915_GM:
75       chipset = "915GM";
76       break;
77    case PCI_CHIP_I945_G:
78       chipset = "945G";
79       break;
80    case PCI_CHIP_I945_GM:
81       chipset = "945GM";
82       break;
83    case PCI_CHIP_I945_GME:
84       chipset = "945GME";
85       break;
86    case PCI_CHIP_G33_G:
87       chipset = "G33";
88       break;
89    case PCI_CHIP_Q35_G:
90       chipset = "Q35";
91       break;
92    case PCI_CHIP_Q33_G:
93       chipset = "Q33";
94       break;
95    case PCI_CHIP_PINEVIEW_G:
96       chipset = "Pineview G";
97       break;
98    case PCI_CHIP_PINEVIEW_M:
99       chipset = "Pineview M";
100       break;
101    default:
102       chipset = "unknown";
103       break;
104    }
105
106    util_snprintf(buffer, sizeof(buffer), "i915 (chipset: %s)", chipset);
107    return buffer;
108 }
109
110 static int
111 i915_get_shader_param(struct pipe_screen *screen,
112                       enum pipe_shader_type shader,
113                       enum pipe_shader_cap cap)
114 {
115    switch(shader) {
116    case PIPE_SHADER_VERTEX:
117       switch (cap) {
118       case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
119       case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
120          if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
121             return PIPE_MAX_SAMPLERS;
122          else
123             return 0;
124        default:
125          return draw_get_shader_param(shader, cap);
126       }
127    case PIPE_SHADER_FRAGMENT:
128       /* XXX: some of these are just shader model 2.0 values, fix this! */
129       switch(cap) {
130       case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
131          return I915_MAX_ALU_INSN + I915_MAX_TEX_INSN;
132       case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
133          return I915_MAX_ALU_INSN;
134       case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
135          return I915_MAX_TEX_INSN;
136       case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
137          return 8;
138       case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
139          return 0;
140       case PIPE_SHADER_CAP_MAX_INPUTS:
141          return 10;
142       case PIPE_SHADER_CAP_MAX_OUTPUTS:
143          return 1;
144       case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
145          return 32 * sizeof(float[4]);
146       case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
147          return 1;
148       case PIPE_SHADER_CAP_MAX_TEMPS:
149          return 12; /* XXX: 12 -> 32 ? */
150       case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
151       case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
152          return 0;
153       case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
154       case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
155       case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
156       case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
157          return 1;
158       case PIPE_SHADER_CAP_SUBROUTINES:
159          return 0;
160       case PIPE_SHADER_CAP_INTEGERS:
161       case PIPE_SHADER_CAP_INT64_ATOMICS:
162       case PIPE_SHADER_CAP_FP16:
163          return 0;
164       case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
165       case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
166          return I915_TEX_UNITS;
167       case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
168       case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
169       case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
170       case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
171       case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
172       case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
173       case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
174       case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
175       case PIPE_SHADER_CAP_PREFERRED_IR:
176       case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
177          return 0;
178       case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
179          return 32;
180       default:
181          debug_printf("%s: Unknown cap %u.\n", __FUNCTION__, cap);
182          return 0;
183       }
184       break;
185    default:
186       return 0;
187    }
188
189 }
190
191 static int
192 i915_get_param(struct pipe_screen *screen, enum pipe_cap cap)
193 {
194    struct i915_screen *is = i915_screen(screen);
195
196    switch (cap) {
197    /* Supported features (boolean caps). */
198    case PIPE_CAP_ANISOTROPIC_FILTER:
199    case PIPE_CAP_NPOT_TEXTURES:
200    case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
201    case PIPE_CAP_POINT_SPRITE:
202    case PIPE_CAP_PRIMITIVE_RESTART: /* draw module */
203    case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
204    case PIPE_CAP_BLEND_EQUATION_SEPARATE:
205    case PIPE_CAP_TGSI_INSTANCEID:
206    case PIPE_CAP_VERTEX_COLOR_CLAMPED:
207    case PIPE_CAP_USER_VERTEX_BUFFERS:
208    case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
209       return 1;
210
211    /* Unsupported features (boolean caps). */
212    case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
213    case PIPE_CAP_DEPTH_CLIP_DISABLE:
214    case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
215    case PIPE_CAP_INDEP_BLEND_ENABLE:
216    case PIPE_CAP_INDEP_BLEND_FUNC:
217    case PIPE_CAP_SHADER_STENCIL_EXPORT:
218    case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
219    case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
220    case PIPE_CAP_TEXTURE_SWIZZLE:
221    case PIPE_CAP_QUERY_TIME_ELAPSED:
222    case PIPE_CAP_SM3:
223    case PIPE_CAP_SEAMLESS_CUBE_MAP:
224    case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
225    case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
226    case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
227    case PIPE_CAP_CONDITIONAL_RENDER:
228    case PIPE_CAP_TEXTURE_BARRIER:
229    case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
230    case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
231    case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
232    case PIPE_CAP_START_INSTANCE:
233    case PIPE_CAP_QUERY_TIMESTAMP:
234    case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
235    case PIPE_CAP_TEXTURE_MULTISAMPLE:
236    case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
237    case PIPE_CAP_CUBE_MAP_ARRAY:
238    case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
239    case PIPE_CAP_TGSI_TEXCOORD:
240    case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
241    case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
242    case PIPE_CAP_TEXTURE_GATHER_SM5:
243    case PIPE_CAP_FAKE_SW_MSAA:
244    case PIPE_CAP_TEXTURE_QUERY_LOD:
245    case PIPE_CAP_SAMPLE_SHADING:
246    case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
247    case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
248    case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
249    case PIPE_CAP_CLIP_HALFZ:
250    case PIPE_CAP_VERTEXID_NOBASE:
251    case PIPE_CAP_POLYGON_OFFSET_CLAMP:
252    case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
253    case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
254    case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
255    case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
256    case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
257    case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
258    case PIPE_CAP_DEPTH_BOUNDS_TEST:
259    case PIPE_CAP_TGSI_TXQS:
260    case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
261    case PIPE_CAP_SHAREABLE_SHADERS:
262    case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
263    case PIPE_CAP_CLEAR_TEXTURE:
264    case PIPE_CAP_DRAW_PARAMETERS:
265    case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
266    case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
267    case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
268    case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
269    case PIPE_CAP_INVALIDATE_BUFFER:
270    case PIPE_CAP_GENERATE_MIPMAP:
271    case PIPE_CAP_STRING_MARKER:
272    case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
273    case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
274    case PIPE_CAP_QUERY_MEMORY_INFO:
275    case PIPE_CAP_PCI_GROUP:
276    case PIPE_CAP_PCI_BUS:
277    case PIPE_CAP_PCI_DEVICE:
278    case PIPE_CAP_PCI_FUNCTION:
279    case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
280    case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
281    case PIPE_CAP_CULL_DISTANCE:
282    case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
283    case PIPE_CAP_TGSI_VOTE:
284    case PIPE_CAP_MAX_WINDOW_RECTANGLES:
285    case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
286    case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
287    case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
288    case PIPE_CAP_POST_DEPTH_COVERAGE:
289    case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
290    case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
291    case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
292    case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
293    case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
294    case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
295    case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
296       return 0;
297
298    case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
299    case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
300    case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
301    case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
302    case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
303    case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
304    case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
305    case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
306    case PIPE_CAP_DRAW_INDIRECT:
307    case PIPE_CAP_MULTI_DRAW_INDIRECT:
308    case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
309    case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
310    case PIPE_CAP_SAMPLER_VIEW_TARGET:
311    case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
312    case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
313    case PIPE_CAP_NATIVE_FENCE_FD:
314    case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
315    case PIPE_CAP_TGSI_FS_FBFETCH:
316    case PIPE_CAP_TGSI_MUL_ZERO_WINS:
317    case PIPE_CAP_DOUBLES:
318    case PIPE_CAP_INT64:
319    case PIPE_CAP_INT64_DIVMOD:
320    case PIPE_CAP_TGSI_TEX_TXF_LZ:
321    case PIPE_CAP_TGSI_CLOCK:
322    case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
323    case PIPE_CAP_TGSI_BALLOT:
324    case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
325    case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
326    case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
327    case PIPE_CAP_BINDLESS_TEXTURE:
328    case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
329    case PIPE_CAP_QUERY_SO_OVERFLOW:
330    case PIPE_CAP_MEMOBJ:
331    case PIPE_CAP_LOAD_CONSTBUF:
332    case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
333    case PIPE_CAP_TILE_RASTER_ORDER:
334    case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
335    case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
336    case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
337    case PIPE_CAP_CONTEXT_PRIORITY_MASK:
338    case PIPE_CAP_FENCE_SIGNAL:
339    case PIPE_CAP_CONSTBUF0_FLAGS:
340    case PIPE_CAP_PACKED_UNIFORMS:
341    case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
342       return 0;
343
344    case PIPE_CAP_MAX_GS_INVOCATIONS:
345       return 32;
346
347    case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
348       return 1 << 27;
349
350    case PIPE_CAP_MAX_VIEWPORTS:
351       return 1;
352
353    case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
354       return 64;
355
356    case PIPE_CAP_GLSL_FEATURE_LEVEL:
357    case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
358       return 120;
359
360    case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
361       return 16;
362
363    /* Features we can lie about (boolean caps). */
364    case PIPE_CAP_OCCLUSION_QUERY:
365       return is->debug.lie ? 1 : 0;
366
367    /* Texturing. */
368    case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
369       return I915_MAX_TEXTURE_2D_LEVELS;
370    case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
371       return I915_MAX_TEXTURE_3D_LEVELS;
372    case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
373       return I915_MAX_TEXTURE_2D_LEVELS;
374    case PIPE_CAP_MIN_TEXEL_OFFSET:
375    case PIPE_CAP_MAX_TEXEL_OFFSET:
376    case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
377    case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
378    case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
379    case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
380    case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
381       return 0;
382
383    /* Render targets. */
384    case PIPE_CAP_MAX_RENDER_TARGETS:
385       return 1;
386
387    /* Geometry shader output, unsupported. */
388    case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
389    case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
390    case PIPE_CAP_MAX_VERTEX_STREAMS:
391       return 0;
392
393    case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
394       return 2048;
395
396    /* Fragment coordinate conventions. */
397    case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
398    case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
399       return 1;
400    case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
401    case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
402       return 0;
403    case PIPE_CAP_ENDIANNESS:
404       return PIPE_ENDIAN_LITTLE;
405
406    case PIPE_CAP_VENDOR_ID:
407       return 0x8086;
408    case PIPE_CAP_DEVICE_ID:
409       return is->iws->pci_id;
410    case PIPE_CAP_ACCELERATED:
411       return 1;
412    case PIPE_CAP_VIDEO_MEMORY: {
413       /* Once a batch uses more than 75% of the maximum mappable size, we
414        * assume that there's some fragmentation, and we start doing extra
415        * flushing, etc.  That's the big cliff apps will care about.
416        */
417       const int gpu_mappable_megabytes = is->iws->aperture_size(is->iws) * 3 / 4;
418       uint64_t system_memory;
419
420       if (!os_get_total_physical_memory(&system_memory))
421          return 0;
422
423       return MIN2(gpu_mappable_megabytes, (int)(system_memory >> 20));
424    }
425    case PIPE_CAP_UMA:
426       return 1;
427
428    case PIPE_CAP_COMPUTE:
429    case PIPE_CAP_QUERY_BUFFER_OBJECT:
430       return 0;
431
432    default:
433       return u_pipe_screen_get_param_defaults(screen, cap);
434    }
435 }
436
437 static float
438 i915_get_paramf(struct pipe_screen *screen, enum pipe_capf cap)
439 {
440    switch(cap) {
441    case PIPE_CAPF_MAX_LINE_WIDTH:
442       /* fall-through */
443    case PIPE_CAPF_MAX_LINE_WIDTH_AA:
444       return 7.5;
445
446    case PIPE_CAPF_MAX_POINT_WIDTH:
447       /* fall-through */
448    case PIPE_CAPF_MAX_POINT_WIDTH_AA:
449       return 255.0;
450
451    case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
452       return 4.0;
453
454    case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
455       return 16.0;
456
457    case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
458       /* fall-through */
459    case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
460       /* fall-through */
461    case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
462       return 0.0f;
463
464    default:
465       debug_printf("%s: Unknown cap %u.\n", __FUNCTION__, cap);
466       return 0;
467    }
468 }
469
470 boolean
471 i915_is_format_supported(struct pipe_screen *screen,
472                          enum pipe_format format,
473                          enum pipe_texture_target target,
474                          unsigned sample_count,
475                          unsigned storage_sample_count,
476                          unsigned tex_usage)
477 {
478    static const enum pipe_format tex_supported[] = {
479       PIPE_FORMAT_B8G8R8A8_UNORM,
480       PIPE_FORMAT_B8G8R8A8_SRGB,
481       PIPE_FORMAT_B8G8R8X8_UNORM,
482       PIPE_FORMAT_R8G8B8A8_UNORM,
483       PIPE_FORMAT_R8G8B8X8_UNORM,
484       PIPE_FORMAT_B4G4R4A4_UNORM,
485       PIPE_FORMAT_B5G6R5_UNORM,
486       PIPE_FORMAT_B5G5R5A1_UNORM,
487       PIPE_FORMAT_B10G10R10A2_UNORM,
488       PIPE_FORMAT_L8_UNORM,
489       PIPE_FORMAT_A8_UNORM,
490       PIPE_FORMAT_I8_UNORM,
491       PIPE_FORMAT_L8A8_UNORM,
492       PIPE_FORMAT_UYVY,
493       PIPE_FORMAT_YUYV,
494       /* XXX why not?
495       PIPE_FORMAT_Z16_UNORM, */
496       PIPE_FORMAT_DXT1_RGB,
497       PIPE_FORMAT_DXT1_RGBA,
498       PIPE_FORMAT_DXT3_RGBA,
499       PIPE_FORMAT_DXT5_RGBA,
500       PIPE_FORMAT_Z24X8_UNORM,
501       PIPE_FORMAT_Z24_UNORM_S8_UINT,
502       PIPE_FORMAT_NONE  /* list terminator */
503    };
504    static const enum pipe_format render_supported[] = {
505       PIPE_FORMAT_B8G8R8A8_UNORM,
506       PIPE_FORMAT_B8G8R8X8_UNORM,
507       PIPE_FORMAT_R8G8B8A8_UNORM,
508       PIPE_FORMAT_R8G8B8X8_UNORM,
509       PIPE_FORMAT_B5G6R5_UNORM,
510       PIPE_FORMAT_B5G5R5A1_UNORM,
511       PIPE_FORMAT_B4G4R4A4_UNORM,
512       PIPE_FORMAT_B10G10R10A2_UNORM,
513       PIPE_FORMAT_L8_UNORM,
514       PIPE_FORMAT_A8_UNORM,
515       PIPE_FORMAT_I8_UNORM,
516       PIPE_FORMAT_NONE  /* list terminator */
517    };
518    static const enum pipe_format depth_supported[] = {
519       /* XXX why not?
520       PIPE_FORMAT_Z16_UNORM, */
521       PIPE_FORMAT_Z24X8_UNORM,
522       PIPE_FORMAT_Z24_UNORM_S8_UINT,
523       PIPE_FORMAT_NONE  /* list terminator */
524    };
525    const enum pipe_format *list;
526    uint i;
527
528    if (sample_count > 1)
529       return FALSE;
530
531    if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
532       return false;
533
534    if(tex_usage & PIPE_BIND_DEPTH_STENCIL)
535       list = depth_supported;
536    else if (tex_usage & PIPE_BIND_RENDER_TARGET)
537       list = render_supported;
538    else if (tex_usage & PIPE_BIND_SAMPLER_VIEW)
539       list = tex_supported;
540    else
541       return TRUE; /* PIPE_BIND_{VERTEX,INDEX}_BUFFER */
542
543    for (i = 0; list[i] != PIPE_FORMAT_NONE; i++) {
544       if (list[i] == format)
545          return TRUE;
546    }
547
548    return FALSE;
549 }
550
551
552 /*
553  * Fence functions
554  */
555
556
557 static void
558 i915_fence_reference(struct pipe_screen *screen,
559                      struct pipe_fence_handle **ptr,
560                      struct pipe_fence_handle *fence)
561 {
562    struct i915_screen *is = i915_screen(screen);
563
564    is->iws->fence_reference(is->iws, ptr, fence);
565 }
566
567 static boolean
568 i915_fence_finish(struct pipe_screen *screen,
569                   struct pipe_context *ctx,
570                   struct pipe_fence_handle *fence,
571                   uint64_t timeout)
572 {
573    struct i915_screen *is = i915_screen(screen);
574
575    if (!timeout)
576       return is->iws->fence_signalled(is->iws, fence) == 1;
577
578    return is->iws->fence_finish(is->iws, fence) == 1;
579 }
580
581
582 /*
583  * Generic functions
584  */
585
586
587 static void
588 i915_flush_frontbuffer(struct pipe_screen *screen,
589                        struct pipe_resource *resource,
590                        unsigned level, unsigned layer,
591                        void *winsys_drawable_handle,
592                        struct pipe_box *sub_box)
593 {
594    /* XXX: Dummy right now. */
595    (void)screen;
596    (void)resource;
597    (void)level;
598    (void)layer;
599    (void)winsys_drawable_handle;
600    (void)sub_box;
601 }
602
603 static void
604 i915_destroy_screen(struct pipe_screen *screen)
605 {
606    struct i915_screen *is = i915_screen(screen);
607
608    if (is->iws)
609       is->iws->destroy(is->iws);
610
611    FREE(is);
612 }
613
614 /**
615  * Create a new i915_screen object
616  */
617 struct pipe_screen *
618 i915_screen_create(struct i915_winsys *iws)
619 {
620    struct i915_screen *is = CALLOC_STRUCT(i915_screen);
621
622    if (!is)
623       return NULL;
624
625    switch (iws->pci_id) {
626    case PCI_CHIP_I915_G:
627    case PCI_CHIP_I915_GM:
628       is->is_i945 = FALSE;
629       break;
630
631    case PCI_CHIP_I945_G:
632    case PCI_CHIP_I945_GM:
633    case PCI_CHIP_I945_GME:
634    case PCI_CHIP_G33_G:
635    case PCI_CHIP_Q33_G:
636    case PCI_CHIP_Q35_G:
637    case PCI_CHIP_PINEVIEW_G:
638    case PCI_CHIP_PINEVIEW_M:
639       is->is_i945 = TRUE;
640       break;
641
642    default:
643       debug_printf("%s: unknown pci id 0x%x, cannot create screen\n", 
644                    __FUNCTION__, iws->pci_id);
645       FREE(is);
646       return NULL;
647    }
648
649    is->iws = iws;
650
651    is->base.destroy = i915_destroy_screen;
652    is->base.flush_frontbuffer = i915_flush_frontbuffer;
653
654    is->base.get_name = i915_get_name;
655    is->base.get_vendor = i915_get_vendor;
656    is->base.get_device_vendor = i915_get_device_vendor;
657    is->base.get_param = i915_get_param;
658    is->base.get_shader_param = i915_get_shader_param;
659    is->base.get_paramf = i915_get_paramf;
660    is->base.is_format_supported = i915_is_format_supported;
661
662    is->base.context_create = i915_create_context;
663
664    is->base.fence_reference = i915_fence_reference;
665    is->base.fence_finish = i915_fence_finish;
666
667    i915_init_screen_resource_functions(is);
668
669    i915_debug_init(is);
670
671    return &is->base;
672 }