OSDN Git Service

r128: Remove unnecessary headers.
[android-x86/external-mesa.git] / src / gallium / drivers / llvmpipe / lp_tex_sample_llvm.c
1 /**************************************************************************
2  * 
3  * Copyright 2009 VMware, Inc.
4  * All rights reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  * 
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  * 
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  * 
26  **************************************************************************/
27
28 /**
29  * Texture sampling code generation
30  *
31  * This file is nothing more than ugly glue between three largely independent
32  * entities:
33  * - TGSI -> LLVM translation (i.e., lp_build_tgsi_soa)
34  * - texture sampling code generation (i.e., lp_build_sample_soa)
35  * - LLVM pipe driver
36  *
37  * All interesting code is in the functions mentioned above. There is really
38  * nothing to see here.
39  *
40  * @author Jose Fonseca <jfonseca@vmware.com>
41  */
42
43 #include "pipe/p_defines.h"
44 #include "pipe/p_shader_tokens.h"
45 #include "lp_bld_debug.h"
46 #include "lp_bld_type.h"
47 #include "lp_bld_sample.h"
48 #include "lp_bld_tgsi.h"
49 #include "lp_state.h"
50 #include "lp_tex_sample.h"
51
52
53 /**
54  * This provides the bridge between the sampler state store in lp_jit_context
55  * and lp_jit_texture and the sampler code generator. It provides the
56  * texture layout information required by the texture sampler code generator
57  * in terms of the state stored in lp_jit_context and lp_jit_texture in runtime.
58  */
59 struct llvmpipe_sampler_dynamic_state
60 {
61    struct lp_sampler_dynamic_state base;
62
63    const struct lp_sampler_static_state *static_state;
64
65    LLVMValueRef context_ptr;
66 };
67
68
69 /**
70  * This is the bridge between our sampler and the TGSI translator.
71  */
72 struct lp_llvm_sampler_soa
73 {
74    struct lp_build_sampler_soa base;
75
76    struct llvmpipe_sampler_dynamic_state dynamic_state;
77 };
78
79
80 /**
81  * Fetch the specified member of the lp_jit_texture structure.
82  *
83  * @sa http://llvm.org/docs/GetElementPtr.html
84  */
85 static LLVMValueRef
86 lp_llvm_texture_member(struct lp_sampler_dynamic_state *base,
87                        LLVMBuilderRef builder,
88                        unsigned unit,
89                        unsigned member_index,
90                        const char *member_name)
91 {
92    struct llvmpipe_sampler_dynamic_state *state = (struct llvmpipe_sampler_dynamic_state *)base;
93    LLVMValueRef indices[4];
94    LLVMValueRef ptr;
95    LLVMValueRef res;
96
97    assert(unit < PIPE_MAX_SAMPLERS);
98
99    /* context[0] */
100    indices[0] = LLVMConstInt(LLVMInt32Type(), 0, 0);
101    /* context[0].textures */
102    indices[1] = LLVMConstInt(LLVMInt32Type(), LP_JIT_CONTEXT_TEXTURES_INDEX, 0);
103    /* context[0].textures[unit] */
104    indices[2] = LLVMConstInt(LLVMInt32Type(), unit, 0);
105    /* context[0].textures[unit].member */
106    indices[3] = LLVMConstInt(LLVMInt32Type(), member_index, 0);
107
108    ptr = LLVMBuildGEP(builder, state->context_ptr, indices, Elements(indices), "");
109
110    res = LLVMBuildLoad(builder, ptr, "");
111
112    lp_build_name(res, "context.texture%u.%s", unit, member_name);
113
114    return res;
115 }
116
117
118 /**
119  * Helper macro to instantiate the functions that generate the code to fetch
120  * the members of lp_jit_texture to fulfill the sampler code generator requests.
121  *
122  * This complexity is the price we have to pay to keep the texture sampler code
123  * generator a reusable module without dependencies to llvmpipe internals.
124  */
125 #define LP_LLVM_TEXTURE_MEMBER(_name, _index) \
126    static LLVMValueRef \
127    lp_llvm_texture_##_name( struct lp_sampler_dynamic_state *base, \
128                             LLVMBuilderRef builder, \
129                             unsigned unit) \
130    { \
131       return lp_llvm_texture_member(base, builder, unit, _index, #_name ); \
132    }
133
134
135 LP_LLVM_TEXTURE_MEMBER(width,    LP_JIT_TEXTURE_WIDTH)
136 LP_LLVM_TEXTURE_MEMBER(height,   LP_JIT_TEXTURE_HEIGHT)
137 LP_LLVM_TEXTURE_MEMBER(stride,   LP_JIT_TEXTURE_STRIDE)
138 LP_LLVM_TEXTURE_MEMBER(data_ptr, LP_JIT_TEXTURE_DATA)
139
140
141 static void
142 lp_llvm_sampler_soa_destroy(struct lp_build_sampler_soa *sampler)
143 {
144    FREE(sampler);
145 }
146
147
148 static void
149 lp_llvm_sampler_soa_emit_fetch_texel(struct lp_build_sampler_soa *base,
150                                      LLVMBuilderRef builder,
151                                      struct lp_type type,
152                                      unsigned unit,
153                                      unsigned num_coords,
154                                      const LLVMValueRef *coords,
155                                      LLVMValueRef lodbias,
156                                      LLVMValueRef *texel)
157 {
158    struct lp_llvm_sampler_soa *sampler = (struct lp_llvm_sampler_soa *)base;
159
160    assert(unit < PIPE_MAX_SAMPLERS);
161
162    lp_build_sample_soa(builder,
163                        &sampler->dynamic_state.static_state[unit],
164                        &sampler->dynamic_state.base,
165                        type,
166                        unit,
167                        num_coords,
168                        coords,
169                        lodbias,
170                        texel);
171 }
172
173
174 struct lp_build_sampler_soa *
175 lp_llvm_sampler_soa_create(const struct lp_sampler_static_state *static_state,
176                            LLVMValueRef context_ptr)
177 {
178    struct lp_llvm_sampler_soa *sampler;
179
180    sampler = CALLOC_STRUCT(lp_llvm_sampler_soa);
181    if(!sampler)
182       return NULL;
183
184    sampler->base.destroy = lp_llvm_sampler_soa_destroy;
185    sampler->base.emit_fetch_texel = lp_llvm_sampler_soa_emit_fetch_texel;
186    sampler->dynamic_state.base.width = lp_llvm_texture_width;
187    sampler->dynamic_state.base.height = lp_llvm_texture_height;
188    sampler->dynamic_state.base.stride = lp_llvm_texture_stride;
189    sampler->dynamic_state.base.data_ptr = lp_llvm_texture_data_ptr;
190    sampler->dynamic_state.static_state = static_state;
191    sampler->dynamic_state.context_ptr = context_ptr;
192
193    return &sampler->base;
194 }
195