2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 * Copyright 2010 Marek Olšák <maraeo@gmail.com>
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
24 #include "util/u_format.h"
25 #include "util/u_format_s3tc.h"
26 #include "util/u_memory.h"
27 #include "util/os_time.h"
28 #include "vl/vl_decoder.h"
29 #include "vl/vl_video_buffer.h"
31 #include "r300_context.h"
32 #include "r300_texture.h"
33 #include "r300_screen_buffer.h"
34 #include "r300_state_inlines.h"
35 #include "r300_public.h"
37 #include "draw/draw_context.h"
39 /* Return the identifier behind whom the brave coders responsible for this
40 * amalgamation of code, sweat, and duct tape, routinely obscure their names.
42 * ...I should have just put "Corbin Simpson", but I'm not that cool.
44 * (Or egotistical. Yet.) */
45 static const char* r300_get_vendor(struct pipe_screen* pscreen)
47 return "X.Org R300 Project";
50 static const char* r300_get_device_vendor(struct pipe_screen* pscreen)
55 static const char* chip_families[] = {
82 static const char* r300_get_name(struct pipe_screen* pscreen)
84 struct r300_screen* r300screen = r300_screen(pscreen);
86 return chip_families[r300screen->caps.family];
89 static int r300_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
91 struct r300_screen* r300screen = r300_screen(pscreen);
92 boolean is_r500 = r300screen->caps.is_r500;
95 /* Supported features (boolean caps). */
96 case PIPE_CAP_NPOT_TEXTURES:
97 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
98 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
99 case PIPE_CAP_ANISOTROPIC_FILTER:
100 case PIPE_CAP_POINT_SPRITE:
101 case PIPE_CAP_OCCLUSION_QUERY:
102 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
103 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
104 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
105 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
106 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
107 case PIPE_CAP_CONDITIONAL_RENDER:
108 case PIPE_CAP_TEXTURE_BARRIER:
109 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
110 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
111 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
112 case PIPE_CAP_CLIP_HALFZ:
113 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
116 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
117 return R300_BUFFER_ALIGNMENT;
119 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
122 case PIPE_CAP_GLSL_FEATURE_LEVEL:
123 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
126 /* r300 cannot do swizzling of compressed textures. Supported otherwise. */
127 case PIPE_CAP_TEXTURE_SWIZZLE:
128 return r300screen->caps.dxtc_swizzle;
130 /* We don't support color clamping on r500, so that we can use color
131 * intepolators for generic varyings. */
132 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
135 /* Supported on r500 only. */
136 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
137 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
139 return is_r500 ? 1 : 0;
141 /* Unsupported features. */
142 case PIPE_CAP_QUERY_TIME_ELAPSED:
143 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
144 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
145 case PIPE_CAP_INDEP_BLEND_ENABLE:
146 case PIPE_CAP_INDEP_BLEND_FUNC:
147 case PIPE_CAP_DEPTH_CLIP_DISABLE:
148 case PIPE_CAP_SHADER_STENCIL_EXPORT:
149 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
150 case PIPE_CAP_TGSI_INSTANCEID:
151 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
152 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
153 case PIPE_CAP_SEAMLESS_CUBE_MAP:
154 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
155 case PIPE_CAP_MIN_TEXEL_OFFSET:
156 case PIPE_CAP_MAX_TEXEL_OFFSET:
157 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
158 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
159 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
160 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
161 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
162 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
163 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
164 case PIPE_CAP_MAX_VERTEX_STREAMS:
165 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
166 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
167 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
168 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
169 case PIPE_CAP_COMPUTE:
170 case PIPE_CAP_START_INSTANCE:
171 case PIPE_CAP_QUERY_TIMESTAMP:
172 case PIPE_CAP_TEXTURE_MULTISAMPLE:
173 case PIPE_CAP_CUBE_MAP_ARRAY:
174 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
175 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
176 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
177 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
178 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
179 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
180 case PIPE_CAP_TEXTURE_GATHER_SM5:
181 case PIPE_CAP_TEXTURE_QUERY_LOD:
182 case PIPE_CAP_FAKE_SW_MSAA:
183 case PIPE_CAP_SAMPLE_SHADING:
184 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
185 case PIPE_CAP_DRAW_INDIRECT:
186 case PIPE_CAP_MULTI_DRAW_INDIRECT:
187 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
188 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
189 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
190 case PIPE_CAP_SAMPLER_VIEW_TARGET:
191 case PIPE_CAP_VERTEXID_NOBASE:
192 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
193 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
194 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
195 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
196 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
197 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
198 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
199 case PIPE_CAP_DEPTH_BOUNDS_TEST:
200 case PIPE_CAP_TGSI_TXQS:
201 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
202 case PIPE_CAP_SHAREABLE_SHADERS:
203 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
204 case PIPE_CAP_CLEAR_TEXTURE:
205 case PIPE_CAP_DRAW_PARAMETERS:
206 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
207 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
208 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
209 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
210 case PIPE_CAP_INVALIDATE_BUFFER:
211 case PIPE_CAP_GENERATE_MIPMAP:
212 case PIPE_CAP_STRING_MARKER:
213 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
214 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
215 case PIPE_CAP_QUERY_BUFFER_OBJECT:
216 case PIPE_CAP_QUERY_MEMORY_INFO:
217 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
218 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
219 case PIPE_CAP_CULL_DISTANCE:
220 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
221 case PIPE_CAP_TGSI_VOTE:
222 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
223 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
224 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
225 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
226 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
227 case PIPE_CAP_NATIVE_FENCE_FD:
228 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
229 case PIPE_CAP_TGSI_FS_FBFETCH:
230 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
231 case PIPE_CAP_DOUBLES:
233 case PIPE_CAP_INT64_DIVMOD:
234 case PIPE_CAP_TGSI_TEX_TXF_LZ:
235 case PIPE_CAP_TGSI_CLOCK:
236 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
237 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
238 case PIPE_CAP_TGSI_BALLOT:
239 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
240 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
241 case PIPE_CAP_POST_DEPTH_COVERAGE:
242 case PIPE_CAP_BINDLESS_TEXTURE:
243 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
244 case PIPE_CAP_QUERY_SO_OVERFLOW:
245 case PIPE_CAP_MEMOBJ:
246 case PIPE_CAP_LOAD_CONSTBUF:
247 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
248 case PIPE_CAP_TILE_RASTER_ORDER:
249 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
250 case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
251 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
252 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
253 case PIPE_CAP_FENCE_SIGNAL:
254 case PIPE_CAP_CONSTBUF0_FLAGS:
255 case PIPE_CAP_PACKED_UNIFORMS:
256 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
257 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
258 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
259 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
260 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
261 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
262 case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
265 case PIPE_CAP_MAX_GS_INVOCATIONS:
268 /* SWTCL-only features. */
269 case PIPE_CAP_PRIMITIVE_RESTART:
270 case PIPE_CAP_USER_VERTEX_BUFFERS:
271 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
272 return !r300screen->caps.has_tcl;
274 /* HWTCL-only features / limitations. */
275 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
276 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
277 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
278 return r300screen->caps.has_tcl;
279 case PIPE_CAP_TGSI_TEXCOORD:
283 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
284 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
285 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
286 /* 13 == 4096, 12 == 2048 */
287 return is_r500 ? 13 : 12;
289 /* Render targets. */
290 case PIPE_CAP_MAX_RENDER_TARGETS:
292 case PIPE_CAP_ENDIANNESS:
293 return PIPE_ENDIAN_LITTLE;
295 case PIPE_CAP_MAX_VIEWPORTS:
298 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
301 case PIPE_CAP_VENDOR_ID:
303 case PIPE_CAP_DEVICE_ID:
304 return r300screen->info.pci_id;
305 case PIPE_CAP_ACCELERATED:
307 case PIPE_CAP_VIDEO_MEMORY:
308 return r300screen->info.vram_size >> 20;
311 case PIPE_CAP_PCI_GROUP:
312 return r300screen->info.pci_domain;
313 case PIPE_CAP_PCI_BUS:
314 return r300screen->info.pci_bus;
315 case PIPE_CAP_PCI_DEVICE:
316 return r300screen->info.pci_dev;
317 case PIPE_CAP_PCI_FUNCTION:
318 return r300screen->info.pci_func;
323 static int r300_get_shader_param(struct pipe_screen *pscreen,
324 enum pipe_shader_type shader,
325 enum pipe_shader_cap param)
327 struct r300_screen* r300screen = r300_screen(pscreen);
328 boolean is_r400 = r300screen->caps.is_r400;
329 boolean is_r500 = r300screen->caps.is_r500;
332 case PIPE_SHADER_FRAGMENT:
335 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
336 return is_r500 || is_r400 ? 512 : 96;
337 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
338 return is_r500 || is_r400 ? 512 : 64;
339 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
340 return is_r500 || is_r400 ? 512 : 32;
341 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
342 return is_r500 ? 511 : 4;
343 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
344 return is_r500 ? 64 : 0; /* Actually unlimited on r500. */
345 /* Fragment shader limits. */
346 case PIPE_SHADER_CAP_MAX_INPUTS:
347 /* 2 colors + 8 texcoords are always supported
348 * (minus fog and wpos).
350 * R500 has the ability to turn 3rd and 4th color into
351 * additional texcoords but there is no two-sided color
352 * selection then. However the facing bit can be used instead. */
354 case PIPE_SHADER_CAP_MAX_OUTPUTS:
356 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
357 return (is_r500 ? 256 : 32) * sizeof(float[4]);
358 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
359 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
361 case PIPE_SHADER_CAP_MAX_TEMPS:
362 return is_r500 ? 128 : is_r400 ? 64 : 32;
363 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
364 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
365 return r300screen->caps.num_tex_units;
366 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
367 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
368 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
369 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
370 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
371 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
372 case PIPE_SHADER_CAP_SUBROUTINES:
373 case PIPE_SHADER_CAP_INTEGERS:
374 case PIPE_SHADER_CAP_INT64_ATOMICS:
375 case PIPE_SHADER_CAP_FP16:
376 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
377 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
378 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
379 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
380 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
381 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
382 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
383 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
384 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
385 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
387 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
389 case PIPE_SHADER_CAP_PREFERRED_IR:
390 return PIPE_SHADER_IR_TGSI;
391 case PIPE_SHADER_CAP_SUPPORTED_IRS:
395 case PIPE_SHADER_VERTEX:
398 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
399 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
400 case PIPE_SHADER_CAP_SUBROUTINES:
405 if (!r300screen->caps.has_tcl) {
406 return draw_get_shader_param(shader, param);
411 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
412 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
413 return is_r500 ? 1024 : 256;
414 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
415 return is_r500 ? 4 : 0; /* For loops; not sure about conditionals. */
416 case PIPE_SHADER_CAP_MAX_INPUTS:
418 case PIPE_SHADER_CAP_MAX_OUTPUTS:
420 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
421 return 256 * sizeof(float[4]);
422 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
424 case PIPE_SHADER_CAP_MAX_TEMPS:
426 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
427 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
429 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
430 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
431 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
432 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
433 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
434 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
435 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
436 case PIPE_SHADER_CAP_SUBROUTINES:
437 case PIPE_SHADER_CAP_INTEGERS:
438 case PIPE_SHADER_CAP_FP16:
439 case PIPE_SHADER_CAP_INT64_ATOMICS:
440 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
441 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
442 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
443 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
444 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
445 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
446 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
447 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
448 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
449 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
450 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
451 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
453 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
455 case PIPE_SHADER_CAP_PREFERRED_IR:
456 return PIPE_SHADER_IR_TGSI;
457 case PIPE_SHADER_CAP_SUPPORTED_IRS:
467 static float r300_get_paramf(struct pipe_screen* pscreen,
468 enum pipe_capf param)
470 struct r300_screen* r300screen = r300_screen(pscreen);
473 case PIPE_CAPF_MAX_LINE_WIDTH:
474 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
475 case PIPE_CAPF_MAX_POINT_WIDTH:
476 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
477 /* The maximum dimensions of the colorbuffer are our practical
478 * rendering limits. 2048 pixels should be enough for anybody. */
479 if (r300screen->caps.is_r500) {
481 } else if (r300screen->caps.is_r400) {
486 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
488 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
490 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
491 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
492 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
495 debug_printf("r300: Warning: Unknown CAP %d in get_paramf.\n",
501 static int r300_get_video_param(struct pipe_screen *screen,
502 enum pipe_video_profile profile,
503 enum pipe_video_entrypoint entrypoint,
504 enum pipe_video_cap param)
507 case PIPE_VIDEO_CAP_SUPPORTED:
508 return vl_profile_supported(screen, profile, entrypoint);
509 case PIPE_VIDEO_CAP_NPOT_TEXTURES:
511 case PIPE_VIDEO_CAP_MAX_WIDTH:
512 case PIPE_VIDEO_CAP_MAX_HEIGHT:
513 return vl_video_buffer_max_size(screen);
514 case PIPE_VIDEO_CAP_PREFERED_FORMAT:
515 return PIPE_FORMAT_NV12;
516 case PIPE_VIDEO_CAP_PREFERS_INTERLACED:
518 case PIPE_VIDEO_CAP_SUPPORTS_INTERLACED:
520 case PIPE_VIDEO_CAP_SUPPORTS_PROGRESSIVE:
522 case PIPE_VIDEO_CAP_MAX_LEVEL:
523 return vl_level_supported(screen, profile);
530 * Whether the format matches:
531 * PIPE_FORMAT_?10?10?10?2_UNORM
533 static inline boolean
534 util_format_is_rgba1010102_variant(const struct util_format_description *desc)
536 static const unsigned size[4] = {10, 10, 10, 2};
539 if (desc->block.width != 1 ||
540 desc->block.height != 1 ||
541 desc->block.bits != 32)
544 for (chan = 0; chan < 4; ++chan) {
545 if(desc->channel[chan].type != UTIL_FORMAT_TYPE_UNSIGNED &&
546 desc->channel[chan].type != UTIL_FORMAT_TYPE_VOID)
548 if (desc->channel[chan].size != size[chan])
555 static bool r300_is_blending_supported(struct r300_screen *rscreen,
556 enum pipe_format format)
559 const struct util_format_description *desc =
560 util_format_description(format);
562 if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
565 c = util_format_get_first_non_void_channel(format);
568 if (rscreen->caps.is_r500 &&
569 desc->nr_channels == 4 &&
570 desc->channel[c].size == 16 &&
571 desc->channel[c].type == UTIL_FORMAT_TYPE_FLOAT)
574 if (desc->channel[c].normalized &&
575 desc->channel[c].type == UTIL_FORMAT_TYPE_UNSIGNED &&
576 desc->channel[c].size >= 4 &&
577 desc->channel[c].size <= 10) {
578 /* RGB10_A2, RGBA8, RGB5_A1, RGBA4, RGB565 */
579 if (desc->nr_channels >= 3)
582 if (format == PIPE_FORMAT_R8G8_UNORM)
586 if (desc->nr_channels == 1)
593 static boolean r300_is_format_supported(struct pipe_screen* screen,
594 enum pipe_format format,
595 enum pipe_texture_target target,
596 unsigned sample_count,
597 unsigned storage_sample_count,
601 boolean is_r500 = r300_screen(screen)->caps.is_r500;
602 boolean is_r400 = r300_screen(screen)->caps.is_r400;
603 boolean is_color2101010 = format == PIPE_FORMAT_R10G10B10A2_UNORM ||
604 format == PIPE_FORMAT_R10G10B10X2_SNORM ||
605 format == PIPE_FORMAT_B10G10R10A2_UNORM ||
606 format == PIPE_FORMAT_B10G10R10X2_UNORM ||
607 format == PIPE_FORMAT_R10SG10SB10SA2U_NORM;
608 boolean is_ati1n = format == PIPE_FORMAT_RGTC1_UNORM ||
609 format == PIPE_FORMAT_RGTC1_SNORM ||
610 format == PIPE_FORMAT_LATC1_UNORM ||
611 format == PIPE_FORMAT_LATC1_SNORM;
612 boolean is_ati2n = format == PIPE_FORMAT_RGTC2_UNORM ||
613 format == PIPE_FORMAT_RGTC2_SNORM ||
614 format == PIPE_FORMAT_LATC2_UNORM ||
615 format == PIPE_FORMAT_LATC2_SNORM;
616 boolean is_half_float = format == PIPE_FORMAT_R16_FLOAT ||
617 format == PIPE_FORMAT_R16G16_FLOAT ||
618 format == PIPE_FORMAT_R16G16B16_FLOAT ||
619 format == PIPE_FORMAT_R16G16B16A16_FLOAT ||
620 format == PIPE_FORMAT_R16G16B16X16_FLOAT;
621 const struct util_format_description *desc;
623 if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
626 /* Check multisampling support. */
627 switch (sample_count) {
634 /* No texturing and scanout. */
635 if (usage & (PIPE_BIND_SAMPLER_VIEW |
636 PIPE_BIND_DISPLAY_TARGET |
637 PIPE_BIND_SCANOUT)) {
641 desc = util_format_description(format);
644 /* Only allow depth/stencil, RGBA8, RGBA1010102, RGBA16F. */
645 if (!util_format_is_depth_or_stencil(format) &&
646 !util_format_is_rgba8_variant(desc) &&
647 !util_format_is_rgba1010102_variant(desc) &&
648 format != PIPE_FORMAT_R16G16B16A16_FLOAT &&
649 format != PIPE_FORMAT_R16G16B16X16_FLOAT) {
653 /* Only allow depth/stencil, RGBA8. */
654 if (!util_format_is_depth_or_stencil(format) &&
655 !util_format_is_rgba8_variant(desc)) {
664 /* Check sampler format support. */
665 if ((usage & PIPE_BIND_SAMPLER_VIEW) &&
666 /* these two are broken for an unknown reason */
667 format != PIPE_FORMAT_R8G8B8X8_SNORM &&
668 format != PIPE_FORMAT_R16G16B16X16_SNORM &&
669 /* ATI1N is r5xx-only. */
670 (is_r500 || !is_ati1n) &&
671 /* ATI2N is supported on r4xx-r5xx. */
672 (is_r400 || is_r500 || !is_ati2n) &&
673 r300_is_sampler_format_supported(format)) {
674 retval |= PIPE_BIND_SAMPLER_VIEW;
677 /* Check colorbuffer format support. */
678 if ((usage & (PIPE_BIND_RENDER_TARGET |
679 PIPE_BIND_DISPLAY_TARGET |
682 PIPE_BIND_BLENDABLE)) &&
683 /* 2101010 cannot be rendered to on non-r5xx. */
684 (!is_color2101010 || is_r500) &&
685 r300_is_colorbuffer_format_supported(format)) {
687 (PIPE_BIND_RENDER_TARGET |
688 PIPE_BIND_DISPLAY_TARGET |
692 if (r300_is_blending_supported(r300_screen(screen), format)) {
693 retval |= usage & PIPE_BIND_BLENDABLE;
697 /* Check depth-stencil format support. */
698 if (usage & PIPE_BIND_DEPTH_STENCIL &&
699 r300_is_zs_format_supported(format)) {
700 retval |= PIPE_BIND_DEPTH_STENCIL;
703 /* Check vertex buffer format support. */
704 if (usage & PIPE_BIND_VERTEX_BUFFER) {
705 if (r300_screen(screen)->caps.has_tcl) {
706 /* Half float is supported on >= R400. */
707 if ((is_r400 || is_r500 || !is_half_float) &&
708 r300_translate_vertex_data_type(format) != R300_INVALID_FORMAT) {
709 retval |= PIPE_BIND_VERTEX_BUFFER;
713 if (!util_format_is_pure_integer(format)) {
714 retval |= PIPE_BIND_VERTEX_BUFFER;
719 return retval == usage;
722 static void r300_destroy_screen(struct pipe_screen* pscreen)
724 struct r300_screen* r300screen = r300_screen(pscreen);
725 struct radeon_winsys *rws = radeon_winsys(pscreen);
727 if (rws && !rws->unref(rws))
730 mtx_destroy(&r300screen->cmask_mutex);
731 slab_destroy_parent(&r300screen->pool_transfers);
739 static void r300_fence_reference(struct pipe_screen *screen,
740 struct pipe_fence_handle **ptr,
741 struct pipe_fence_handle *fence)
743 struct radeon_winsys *rws = r300_screen(screen)->rws;
745 rws->fence_reference(ptr, fence);
748 static boolean r300_fence_finish(struct pipe_screen *screen,
749 struct pipe_context *ctx,
750 struct pipe_fence_handle *fence,
753 struct radeon_winsys *rws = r300_screen(screen)->rws;
755 return rws->fence_wait(rws, fence, timeout);
758 struct pipe_screen* r300_screen_create(struct radeon_winsys *rws,
759 const struct pipe_screen_config *config)
761 struct r300_screen *r300screen = CALLOC_STRUCT(r300_screen);
768 rws->query_info(rws, &r300screen->info);
770 r300_init_debug(r300screen);
771 r300_parse_chipset(r300screen->info.pci_id, &r300screen->caps);
773 if (SCREEN_DBG_ON(r300screen, DBG_NO_ZMASK))
774 r300screen->caps.zmask_ram = 0;
775 if (SCREEN_DBG_ON(r300screen, DBG_NO_HIZ))
776 r300screen->caps.hiz_ram = 0;
778 r300screen->rws = rws;
779 r300screen->screen.destroy = r300_destroy_screen;
780 r300screen->screen.get_name = r300_get_name;
781 r300screen->screen.get_vendor = r300_get_vendor;
782 r300screen->screen.get_device_vendor = r300_get_device_vendor;
783 r300screen->screen.get_param = r300_get_param;
784 r300screen->screen.get_shader_param = r300_get_shader_param;
785 r300screen->screen.get_paramf = r300_get_paramf;
786 r300screen->screen.get_video_param = r300_get_video_param;
787 r300screen->screen.is_format_supported = r300_is_format_supported;
788 r300screen->screen.is_video_format_supported = vl_video_buffer_is_format_supported;
789 r300screen->screen.context_create = r300_create_context;
790 r300screen->screen.fence_reference = r300_fence_reference;
791 r300screen->screen.fence_finish = r300_fence_finish;
793 r300_init_screen_resource_functions(r300screen);
795 slab_create_parent(&r300screen->pool_transfers, sizeof(struct pipe_transfer), 64);
797 (void) mtx_init(&r300screen->cmask_mutex, mtx_plain);
799 return &r300screen->screen;