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gallium: add PIPE_CAP_MAX_GS_INVOCATIONS
[android-x86/external-mesa.git] / src / gallium / drivers / r600 / r600_pipe.c
1 /*
2  * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * on the rights to use, copy, modify, merge, publish, distribute, sub
8  * license, and/or sell copies of the Software, and to permit persons to whom
9  * the Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21  * USE OR OTHER DEALINGS IN THE SOFTWARE.
22  */
23 #include "r600_pipe.h"
24 #include "r600_public.h"
25 #include "r600_isa.h"
26 #include "evergreen_compute.h"
27 #include "r600d.h"
28
29 #include "sb/sb_public.h"
30
31 #include <errno.h>
32 #include "pipe/p_shader_tokens.h"
33 #include "util/u_debug.h"
34 #include "util/u_memory.h"
35 #include "util/u_simple_shaders.h"
36 #include "util/u_upload_mgr.h"
37 #include "util/u_math.h"
38 #include "vl/vl_decoder.h"
39 #include "vl/vl_video_buffer.h"
40 #include "radeon_video.h"
41 #include "radeon_uvd.h"
42 #include "util/os_time.h"
43
44 static const struct debug_named_value r600_debug_options[] = {
45         /* features */
46         { "nocpdma", DBG_NO_CP_DMA, "Disable CP DMA" },
47
48         /* shader backend */
49         { "nosb", DBG_NO_SB, "Disable sb backend for graphics shaders" },
50         { "sbcl", DBG_SB_CS, "Enable sb backend for compute shaders" },
51         { "sbdry", DBG_SB_DRY_RUN, "Don't use optimized bytecode (just print the dumps)" },
52         { "sbstat", DBG_SB_STAT, "Print optimization statistics for shaders" },
53         { "sbdump", DBG_SB_DUMP, "Print IR dumps after some optimization passes" },
54         { "sbnofallback", DBG_SB_NO_FALLBACK, "Abort on errors instead of fallback" },
55         { "sbdisasm", DBG_SB_DISASM, "Use sb disassembler for shader dumps" },
56         { "sbsafemath", DBG_SB_SAFEMATH, "Disable unsafe math optimizations" },
57
58         DEBUG_NAMED_VALUE_END /* must be last */
59 };
60
61 /*
62  * pipe_context
63  */
64
65 static void r600_destroy_context(struct pipe_context *context)
66 {
67         struct r600_context *rctx = (struct r600_context *)context;
68         unsigned sh, i;
69
70         r600_isa_destroy(rctx->isa);
71
72         r600_sb_context_destroy(rctx->sb_context);
73
74         for (sh = 0; sh < (rctx->b.chip_class < EVERGREEN ? R600_NUM_HW_STAGES : EG_NUM_HW_STAGES); sh++) {
75                 r600_resource_reference(&rctx->scratch_buffers[sh].buffer, NULL);
76         }
77         r600_resource_reference(&rctx->dummy_cmask, NULL);
78         r600_resource_reference(&rctx->dummy_fmask, NULL);
79
80         if (rctx->append_fence)
81                 pipe_resource_reference((struct pipe_resource**)&rctx->append_fence, NULL);
82         for (sh = 0; sh < PIPE_SHADER_TYPES; sh++) {
83                 rctx->b.b.set_constant_buffer(&rctx->b.b, sh, R600_BUFFER_INFO_CONST_BUFFER, NULL);
84                 free(rctx->driver_consts[sh].constants);
85         }
86
87         if (rctx->fixed_func_tcs_shader)
88                 rctx->b.b.delete_tcs_state(&rctx->b.b, rctx->fixed_func_tcs_shader);
89
90         if (rctx->dummy_pixel_shader) {
91                 rctx->b.b.delete_fs_state(&rctx->b.b, rctx->dummy_pixel_shader);
92         }
93         if (rctx->custom_dsa_flush) {
94                 rctx->b.b.delete_depth_stencil_alpha_state(&rctx->b.b, rctx->custom_dsa_flush);
95         }
96         if (rctx->custom_blend_resolve) {
97                 rctx->b.b.delete_blend_state(&rctx->b.b, rctx->custom_blend_resolve);
98         }
99         if (rctx->custom_blend_decompress) {
100                 rctx->b.b.delete_blend_state(&rctx->b.b, rctx->custom_blend_decompress);
101         }
102         if (rctx->custom_blend_fastclear) {
103                 rctx->b.b.delete_blend_state(&rctx->b.b, rctx->custom_blend_fastclear);
104         }
105         util_unreference_framebuffer_state(&rctx->framebuffer.state);
106
107         for (sh = 0; sh < PIPE_SHADER_TYPES; ++sh)
108                 for (i = 0; i < PIPE_MAX_CONSTANT_BUFFERS; ++i)
109                         rctx->b.b.set_constant_buffer(context, sh, i, NULL);
110
111         if (rctx->blitter) {
112                 util_blitter_destroy(rctx->blitter);
113         }
114         if (rctx->allocator_fetch_shader) {
115                 u_suballocator_destroy(rctx->allocator_fetch_shader);
116         }
117
118         r600_release_command_buffer(&rctx->start_cs_cmd);
119
120         FREE(rctx->start_compute_cs_cmd.buf);
121
122         r600_common_context_cleanup(&rctx->b);
123
124         r600_resource_reference(&rctx->trace_buf, NULL);
125         r600_resource_reference(&rctx->last_trace_buf, NULL);
126         radeon_clear_saved_cs(&rctx->last_gfx);
127
128         FREE(rctx);
129 }
130
131 static struct pipe_context *r600_create_context(struct pipe_screen *screen,
132                                                 void *priv, unsigned flags)
133 {
134         struct r600_context *rctx = CALLOC_STRUCT(r600_context);
135         struct r600_screen* rscreen = (struct r600_screen *)screen;
136         struct radeon_winsys *ws = rscreen->b.ws;
137
138         if (!rctx)
139                 return NULL;
140
141         rctx->b.b.screen = screen;
142         assert(!priv);
143         rctx->b.b.priv = NULL; /* for threaded_context_unwrap_sync */
144         rctx->b.b.destroy = r600_destroy_context;
145         rctx->b.set_atom_dirty = (void *)r600_set_atom_dirty;
146
147         if (!r600_common_context_init(&rctx->b, &rscreen->b, flags))
148                 goto fail;
149
150         rctx->screen = rscreen;
151         LIST_INITHEAD(&rctx->texture_buffers);
152
153         r600_init_blit_functions(rctx);
154
155         if (rscreen->b.info.has_hw_decode) {
156                 rctx->b.b.create_video_codec = r600_uvd_create_decoder;
157                 rctx->b.b.create_video_buffer = r600_video_buffer_create;
158         } else {
159                 rctx->b.b.create_video_codec = vl_create_decoder;
160                 rctx->b.b.create_video_buffer = vl_video_buffer_create;
161         }
162
163         if (getenv("R600_TRACE"))
164                 rctx->is_debug = true;
165         r600_init_common_state_functions(rctx);
166
167         switch (rctx->b.chip_class) {
168         case R600:
169         case R700:
170                 r600_init_state_functions(rctx);
171                 r600_init_atom_start_cs(rctx);
172                 rctx->custom_dsa_flush = r600_create_db_flush_dsa(rctx);
173                 rctx->custom_blend_resolve = rctx->b.chip_class == R700 ? r700_create_resolve_blend(rctx)
174                                                                       : r600_create_resolve_blend(rctx);
175                 rctx->custom_blend_decompress = r600_create_decompress_blend(rctx);
176                 rctx->has_vertex_cache = !(rctx->b.family == CHIP_RV610 ||
177                                            rctx->b.family == CHIP_RV620 ||
178                                            rctx->b.family == CHIP_RS780 ||
179                                            rctx->b.family == CHIP_RS880 ||
180                                            rctx->b.family == CHIP_RV710);
181                 break;
182         case EVERGREEN:
183         case CAYMAN:
184                 evergreen_init_state_functions(rctx);
185                 evergreen_init_atom_start_cs(rctx);
186                 evergreen_init_atom_start_compute_cs(rctx);
187                 rctx->custom_dsa_flush = evergreen_create_db_flush_dsa(rctx);
188                 rctx->custom_blend_resolve = evergreen_create_resolve_blend(rctx);
189                 rctx->custom_blend_decompress = evergreen_create_decompress_blend(rctx);
190                 rctx->custom_blend_fastclear = evergreen_create_fastclear_blend(rctx);
191                 rctx->has_vertex_cache = !(rctx->b.family == CHIP_CEDAR ||
192                                            rctx->b.family == CHIP_PALM ||
193                                            rctx->b.family == CHIP_SUMO ||
194                                            rctx->b.family == CHIP_SUMO2 ||
195                                            rctx->b.family == CHIP_CAICOS ||
196                                            rctx->b.family == CHIP_CAYMAN ||
197                                            rctx->b.family == CHIP_ARUBA);
198
199                 rctx->append_fence = pipe_buffer_create(rctx->b.b.screen, PIPE_BIND_CUSTOM,
200                                                          PIPE_USAGE_DEFAULT, 32);
201                 break;
202         default:
203                 R600_ERR("Unsupported chip class %d.\n", rctx->b.chip_class);
204                 goto fail;
205         }
206
207         rctx->b.gfx.cs = ws->cs_create(rctx->b.ctx, RING_GFX,
208                                        r600_context_gfx_flush, rctx);
209         rctx->b.gfx.flush = r600_context_gfx_flush;
210
211         rctx->allocator_fetch_shader =
212                 u_suballocator_create(&rctx->b.b, 64 * 1024,
213                                       0, PIPE_USAGE_DEFAULT, 0, FALSE);
214         if (!rctx->allocator_fetch_shader)
215                 goto fail;
216
217         rctx->isa = calloc(1, sizeof(struct r600_isa));
218         if (!rctx->isa || r600_isa_init(rctx, rctx->isa))
219                 goto fail;
220
221         if (rscreen->b.debug_flags & DBG_FORCE_DMA)
222                 rctx->b.b.resource_copy_region = rctx->b.dma_copy;
223
224         rctx->blitter = util_blitter_create(&rctx->b.b);
225         if (rctx->blitter == NULL)
226                 goto fail;
227         util_blitter_set_texture_multisample(rctx->blitter, rscreen->has_msaa);
228         rctx->blitter->draw_rectangle = r600_draw_rectangle;
229
230         r600_begin_new_cs(rctx);
231
232         rctx->dummy_pixel_shader =
233                 util_make_fragment_cloneinput_shader(&rctx->b.b, 0,
234                                                      TGSI_SEMANTIC_GENERIC,
235                                                      TGSI_INTERPOLATE_CONSTANT);
236         rctx->b.b.bind_fs_state(&rctx->b.b, rctx->dummy_pixel_shader);
237
238         return &rctx->b.b;
239
240 fail:
241         r600_destroy_context(&rctx->b.b);
242         return NULL;
243 }
244
245 /*
246  * pipe_screen
247  */
248
249 static int r600_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
250 {
251         struct r600_screen *rscreen = (struct r600_screen *)pscreen;
252         enum radeon_family family = rscreen->b.family;
253
254         switch (param) {
255         /* Supported features (boolean caps). */
256         case PIPE_CAP_NPOT_TEXTURES:
257         case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
258         case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
259         case PIPE_CAP_ANISOTROPIC_FILTER:
260         case PIPE_CAP_POINT_SPRITE:
261         case PIPE_CAP_OCCLUSION_QUERY:
262         case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
263         case PIPE_CAP_BLEND_EQUATION_SEPARATE:
264         case PIPE_CAP_TEXTURE_SWIZZLE:
265         case PIPE_CAP_DEPTH_CLIP_DISABLE:
266         case PIPE_CAP_SHADER_STENCIL_EXPORT:
267         case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
268         case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
269         case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
270         case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
271         case PIPE_CAP_SM3:
272         case PIPE_CAP_SEAMLESS_CUBE_MAP:
273         case PIPE_CAP_PRIMITIVE_RESTART:
274         case PIPE_CAP_CONDITIONAL_RENDER:
275         case PIPE_CAP_TEXTURE_BARRIER:
276         case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
277         case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
278         case PIPE_CAP_TGSI_INSTANCEID:
279         case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
280         case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
281         case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
282         case PIPE_CAP_START_INSTANCE:
283         case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
284         case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
285         case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
286         case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
287         case PIPE_CAP_TEXTURE_MULTISAMPLE:
288         case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
289         case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
290         case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
291         case PIPE_CAP_SAMPLE_SHADING:
292         case PIPE_CAP_CLIP_HALFZ:
293         case PIPE_CAP_POLYGON_OFFSET_CLAMP:
294         case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
295         case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
296         case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
297         case PIPE_CAP_TGSI_TXQS:
298         case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
299         case PIPE_CAP_INVALIDATE_BUFFER:
300         case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
301         case PIPE_CAP_QUERY_MEMORY_INFO:
302         case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
303         case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
304         case PIPE_CAP_CLEAR_TEXTURE:
305         case PIPE_CAP_TGSI_MUL_ZERO_WINS:
306         case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
307         case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
308         case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
309                 return 1;
310
311         case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
312                 return rscreen->b.info.drm_major == 2 && rscreen->b.info.drm_minor >= 43;
313
314         case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
315                 return !R600_BIG_ENDIAN && rscreen->b.info.has_userptr;
316
317         case PIPE_CAP_COMPUTE:
318                 return rscreen->b.chip_class > R700;
319
320         case PIPE_CAP_TGSI_TEXCOORD:
321                 return 0;
322
323         case PIPE_CAP_FAKE_SW_MSAA:
324                 return 0;
325
326         case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
327                 return MIN2(rscreen->b.info.max_alloc_size, INT_MAX);
328
329         case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
330                 return R600_MAP_BUFFER_ALIGNMENT;
331
332         case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
333                 return 256;
334
335         case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
336                 return 1;
337
338         case PIPE_CAP_GLSL_FEATURE_LEVEL:
339                 if (family >= CHIP_CEDAR)
340                    return 430;
341                 /* pre-evergreen geom shaders need newer kernel */
342                 if (rscreen->b.info.drm_minor >= 37)
343                    return 330;
344                 return 140;
345
346         case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
347                 return 140;
348
349         /* Supported except the original R600. */
350         case PIPE_CAP_INDEP_BLEND_ENABLE:
351         case PIPE_CAP_INDEP_BLEND_FUNC:
352                 /* R600 doesn't support per-MRT blends */
353                 return family == CHIP_R600 ? 0 : 1;
354
355         /* Supported on Evergreen. */
356         case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
357         case PIPE_CAP_CUBE_MAP_ARRAY:
358         case PIPE_CAP_TEXTURE_GATHER_SM5:
359         case PIPE_CAP_TEXTURE_QUERY_LOD:
360         case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
361         case PIPE_CAP_SAMPLER_VIEW_TARGET:
362         case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
363         case PIPE_CAP_TGSI_CLOCK:
364         case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
365         case PIPE_CAP_QUERY_BUFFER_OBJECT:
366                 return family >= CHIP_CEDAR ? 1 : 0;
367         case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
368                 return family >= CHIP_CEDAR ? 4 : 0;
369         case PIPE_CAP_DRAW_INDIRECT:
370                 /* kernel command checker support is also required */
371                 return family >= CHIP_CEDAR && rscreen->b.info.drm_minor >= 41;
372
373         case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
374                 return family >= CHIP_CEDAR ? 0 : 1;
375
376         case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
377                 return 8;
378
379         case PIPE_CAP_MAX_GS_INVOCATIONS:
380                 return 32;
381
382         /* Unsupported features. */
383         case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
384         case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
385         case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
386         case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
387         case PIPE_CAP_VERTEX_COLOR_CLAMPED:
388         case PIPE_CAP_USER_VERTEX_BUFFERS:
389         case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
390         case PIPE_CAP_VERTEXID_NOBASE:
391         case PIPE_CAP_DEPTH_BOUNDS_TEST:
392         case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
393         case PIPE_CAP_SHAREABLE_SHADERS:
394         case PIPE_CAP_DRAW_PARAMETERS:
395         case PIPE_CAP_MULTI_DRAW_INDIRECT:
396         case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
397         case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
398         case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
399         case PIPE_CAP_GENERATE_MIPMAP:
400         case PIPE_CAP_STRING_MARKER:
401         case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
402         case PIPE_CAP_TGSI_VOTE:
403         case PIPE_CAP_MAX_WINDOW_RECTANGLES:
404         case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
405         case PIPE_CAP_NATIVE_FENCE_FD:
406         case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
407         case PIPE_CAP_TGSI_FS_FBFETCH:
408         case PIPE_CAP_INT64:
409         case PIPE_CAP_INT64_DIVMOD:
410         case PIPE_CAP_TGSI_TEX_TXF_LZ:
411         case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
412         case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
413         case PIPE_CAP_TGSI_BALLOT:
414         case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
415         case PIPE_CAP_POST_DEPTH_COVERAGE:
416         case PIPE_CAP_BINDLESS_TEXTURE:
417         case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
418         case PIPE_CAP_QUERY_SO_OVERFLOW:
419         case PIPE_CAP_MEMOBJ:
420         case PIPE_CAP_LOAD_CONSTBUF:
421         case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
422         case PIPE_CAP_TILE_RASTER_ORDER:
423         case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
424         case PIPE_CAP_CONTEXT_PRIORITY_MASK:
425         case PIPE_CAP_FENCE_SIGNAL:
426         case PIPE_CAP_CONSTBUF0_FLAGS:
427         case PIPE_CAP_PACKED_UNIFORMS:
428         case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
429         case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
430         case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
431         case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
432         case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
433         case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
434         case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
435         case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
436                 return 0;
437
438         case PIPE_CAP_DOUBLES:
439                 if (rscreen->b.family == CHIP_ARUBA ||
440                     rscreen->b.family == CHIP_CAYMAN ||
441                     rscreen->b.family == CHIP_CYPRESS ||
442                     rscreen->b.family == CHIP_HEMLOCK)
443                         return 1;
444                 return 0;
445         case PIPE_CAP_CULL_DISTANCE:
446                 return 1;
447
448         case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
449                 if (family >= CHIP_CEDAR)
450                         return 256;
451                 return 0;
452
453         case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
454                 if (family >= CHIP_CEDAR)
455                         return 30;
456                 else
457                         return 0;
458         /* Stream output. */
459         case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
460                 return rscreen->b.has_streamout ? 4 : 0;
461         case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
462         case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
463                 return rscreen->b.has_streamout ? 1 : 0;
464         case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
465         case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
466                 return 32*4;
467
468         /* Geometry shader output. */
469         case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
470                 return 1024;
471         case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
472                 return 16384;
473         case PIPE_CAP_MAX_VERTEX_STREAMS:
474                 return family >= CHIP_CEDAR ? 4 : 1;
475
476         case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
477                 /* Should be 2047, but 2048 is a requirement for GL 4.4 */
478                 return 2048;
479
480         /* Texturing. */
481         case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
482         case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
483                 if (family >= CHIP_CEDAR)
484                         return 15;
485                 else
486                         return 14;
487         case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
488                 /* textures support 8192, but layered rendering supports 2048 */
489                 return 12;
490         case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
491                 /* textures support 8192, but layered rendering supports 2048 */
492                 return 2048;
493
494         /* Render targets. */
495         case PIPE_CAP_MAX_RENDER_TARGETS:
496                 /* XXX some r6xx are buggy and can only do 4 */
497                 return 8;
498
499         case PIPE_CAP_MAX_VIEWPORTS:
500                 return R600_MAX_VIEWPORTS;
501         case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
502                 return 8;
503
504         /* Timer queries, present when the clock frequency is non zero. */
505         case PIPE_CAP_QUERY_TIME_ELAPSED:
506                 return rscreen->b.info.clock_crystal_freq != 0;
507         case PIPE_CAP_QUERY_TIMESTAMP:
508                 return rscreen->b.info.drm_minor >= 20 &&
509                        rscreen->b.info.clock_crystal_freq != 0;
510
511         case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
512         case PIPE_CAP_MIN_TEXEL_OFFSET:
513                 return -8;
514
515         case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
516         case PIPE_CAP_MAX_TEXEL_OFFSET:
517                 return 7;
518
519         case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
520                 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_R600;
521         case PIPE_CAP_ENDIANNESS:
522                 return PIPE_ENDIAN_LITTLE;
523
524         case PIPE_CAP_VENDOR_ID:
525                 return ATI_VENDOR_ID;
526         case PIPE_CAP_DEVICE_ID:
527                 return rscreen->b.info.pci_id;
528         case PIPE_CAP_ACCELERATED:
529                 return 1;
530         case PIPE_CAP_VIDEO_MEMORY:
531                 return rscreen->b.info.vram_size >> 20;
532         case PIPE_CAP_UMA:
533                 return 0;
534         case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
535                 return rscreen->b.chip_class >= R700;
536         case PIPE_CAP_PCI_GROUP:
537                 return rscreen->b.info.pci_domain;
538         case PIPE_CAP_PCI_BUS:
539                 return rscreen->b.info.pci_bus;
540         case PIPE_CAP_PCI_DEVICE:
541                 return rscreen->b.info.pci_dev;
542         case PIPE_CAP_PCI_FUNCTION:
543                 return rscreen->b.info.pci_func;
544         }
545         return 0;
546 }
547
548 static int r600_get_shader_param(struct pipe_screen* pscreen,
549                                  enum pipe_shader_type shader,
550                                  enum pipe_shader_cap param)
551 {
552         struct r600_screen *rscreen = (struct r600_screen *)pscreen;
553
554         switch(shader)
555         {
556         case PIPE_SHADER_FRAGMENT:
557         case PIPE_SHADER_VERTEX:
558         case PIPE_SHADER_COMPUTE:
559                 break;
560         case PIPE_SHADER_GEOMETRY:
561                 if (rscreen->b.family >= CHIP_CEDAR)
562                         break;
563                 /* pre-evergreen geom shaders need newer kernel */
564                 if (rscreen->b.info.drm_minor >= 37)
565                         break;
566                 return 0;
567         case PIPE_SHADER_TESS_CTRL:
568         case PIPE_SHADER_TESS_EVAL:
569                 if (rscreen->b.family >= CHIP_CEDAR)
570                         break;
571         default:
572                 return 0;
573         }
574
575         switch (param) {
576         case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
577         case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
578         case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
579         case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
580                 return 16384;
581         case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
582                 return 32;
583         case PIPE_SHADER_CAP_MAX_INPUTS:
584                 return shader == PIPE_SHADER_VERTEX ? 16 : 32;
585         case PIPE_SHADER_CAP_MAX_OUTPUTS:
586                 return shader == PIPE_SHADER_FRAGMENT ? 8 : 32;
587         case PIPE_SHADER_CAP_MAX_TEMPS:
588                 return 256; /* Max native temporaries. */
589         case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
590                 if (shader == PIPE_SHADER_COMPUTE) {
591                         uint64_t max_const_buffer_size;
592                         pscreen->get_compute_param(pscreen, PIPE_SHADER_IR_TGSI,
593                                 PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE,
594                                 &max_const_buffer_size);
595                         return MIN2(max_const_buffer_size, INT_MAX);
596
597                 } else {
598                         return R600_MAX_CONST_BUFFER_SIZE;
599                 }
600         case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
601                 return R600_MAX_USER_CONST_BUFFERS;
602         case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
603                 return 1;
604         case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
605                 return 1;
606         case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
607         case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
608         case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
609         case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
610                 return 1;
611         case PIPE_SHADER_CAP_SUBROUTINES:
612         case PIPE_SHADER_CAP_INT64_ATOMICS:
613         case PIPE_SHADER_CAP_FP16:
614                 return 0;
615         case PIPE_SHADER_CAP_INTEGERS:
616         case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
617                 return 1;
618         case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
619         case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
620                 return 16;
621         case PIPE_SHADER_CAP_PREFERRED_IR:
622                 return PIPE_SHADER_IR_TGSI;
623         case PIPE_SHADER_CAP_SUPPORTED_IRS: {
624                 int ir = 0;
625                 if (shader == PIPE_SHADER_COMPUTE)
626                         ir = 1 << PIPE_SHADER_IR_NATIVE;
627                 if (rscreen->b.family >= CHIP_CEDAR)
628                         ir |= 1 << PIPE_SHADER_IR_TGSI;
629                 return ir;
630         }
631         case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
632                 if (rscreen->b.family == CHIP_ARUBA ||
633                     rscreen->b.family == CHIP_CAYMAN ||
634                     rscreen->b.family == CHIP_CYPRESS ||
635                     rscreen->b.family == CHIP_HEMLOCK)
636                         return 1;
637                 return 0;
638         case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
639         case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
640         case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
641         case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
642         case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
643                 return 0;
644         case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
645         case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
646                 if (rscreen->b.family >= CHIP_CEDAR &&
647                     (shader == PIPE_SHADER_FRAGMENT || shader == PIPE_SHADER_COMPUTE))
648                     return 8;
649                 return 0;
650         case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
651                 if (rscreen->b.family >= CHIP_CEDAR && rscreen->has_atomics)
652                         return 8;
653                 return 0;
654         case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
655                 /* having to allocate the atomics out amongst shaders stages is messy,
656                    so give compute 8 buffers and all the others one */
657                 if (rscreen->b.family >= CHIP_CEDAR && rscreen->has_atomics) {
658                         return EG_MAX_ATOMIC_BUFFERS;
659                 }
660                 return 0;
661         case PIPE_SHADER_CAP_SCALAR_ISA:
662                 return 0;
663         case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
664                 /* due to a bug in the shader compiler, some loops hang
665                  * if they are not unrolled, see:
666                  *    https://bugs.freedesktop.org/show_bug.cgi?id=86720
667                  */
668                 return 255;
669         }
670         return 0;
671 }
672
673 static void r600_destroy_screen(struct pipe_screen* pscreen)
674 {
675         struct r600_screen *rscreen = (struct r600_screen *)pscreen;
676
677         if (!rscreen)
678                 return;
679
680         if (!rscreen->b.ws->unref(rscreen->b.ws))
681                 return;
682
683         if (rscreen->global_pool) {
684                 compute_memory_pool_delete(rscreen->global_pool);
685         }
686
687         r600_destroy_common_screen(&rscreen->b);
688 }
689
690 static struct pipe_resource *r600_resource_create(struct pipe_screen *screen,
691                                                   const struct pipe_resource *templ)
692 {
693         if (templ->target == PIPE_BUFFER &&
694             (templ->bind & PIPE_BIND_GLOBAL))
695                 return r600_compute_global_buffer_create(screen, templ);
696
697         return r600_resource_create_common(screen, templ);
698 }
699
700 struct pipe_screen *r600_screen_create(struct radeon_winsys *ws,
701                                        const struct pipe_screen_config *config)
702 {
703         struct r600_screen *rscreen = CALLOC_STRUCT(r600_screen);
704
705         if (!rscreen) {
706                 return NULL;
707         }
708
709         /* Set functions first. */
710         rscreen->b.b.context_create = r600_create_context;
711         rscreen->b.b.destroy = r600_destroy_screen;
712         rscreen->b.b.get_param = r600_get_param;
713         rscreen->b.b.get_shader_param = r600_get_shader_param;
714         rscreen->b.b.resource_create = r600_resource_create;
715
716         if (!r600_common_screen_init(&rscreen->b, ws)) {
717                 FREE(rscreen);
718                 return NULL;
719         }
720
721         if (rscreen->b.info.chip_class >= EVERGREEN) {
722                 rscreen->b.b.is_format_supported = evergreen_is_format_supported;
723         } else {
724                 rscreen->b.b.is_format_supported = r600_is_format_supported;
725         }
726
727         rscreen->b.debug_flags |= debug_get_flags_option("R600_DEBUG", r600_debug_options, 0);
728         if (debug_get_bool_option("R600_DEBUG_COMPUTE", FALSE))
729                 rscreen->b.debug_flags |= DBG_COMPUTE;
730         if (debug_get_bool_option("R600_DUMP_SHADERS", FALSE))
731                 rscreen->b.debug_flags |= DBG_ALL_SHADERS | DBG_FS;
732         if (!debug_get_bool_option("R600_HYPERZ", TRUE))
733                 rscreen->b.debug_flags |= DBG_NO_HYPERZ;
734
735         if (rscreen->b.family == CHIP_UNKNOWN) {
736                 fprintf(stderr, "r600: Unknown chipset 0x%04X\n", rscreen->b.info.pci_id);
737                 FREE(rscreen);
738                 return NULL;
739         }
740
741         /* Figure out streamout kernel support. */
742         switch (rscreen->b.chip_class) {
743         case R600:
744                 if (rscreen->b.family < CHIP_RS780) {
745                         rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 14;
746                 } else {
747                         rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 23;
748                 }
749                 break;
750         case R700:
751                 rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 17;
752                 break;
753         case EVERGREEN:
754         case CAYMAN:
755                 rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 14;
756                 break;
757         default:
758                 rscreen->b.has_streamout = FALSE;
759                 break;
760         }
761
762         /* MSAA support. */
763         switch (rscreen->b.chip_class) {
764         case R600:
765         case R700:
766                 rscreen->has_msaa = rscreen->b.info.drm_minor >= 22;
767                 rscreen->has_compressed_msaa_texturing = false;
768                 break;
769         case EVERGREEN:
770                 rscreen->has_msaa = rscreen->b.info.drm_minor >= 19;
771                 rscreen->has_compressed_msaa_texturing = rscreen->b.info.drm_minor >= 24;
772                 break;
773         case CAYMAN:
774                 rscreen->has_msaa = rscreen->b.info.drm_minor >= 19;
775                 rscreen->has_compressed_msaa_texturing = true;
776                 break;
777         default:
778                 rscreen->has_msaa = FALSE;
779                 rscreen->has_compressed_msaa_texturing = false;
780         }
781
782         rscreen->b.has_cp_dma = rscreen->b.info.drm_minor >= 27 &&
783                               !(rscreen->b.debug_flags & DBG_NO_CP_DMA);
784
785         rscreen->b.barrier_flags.cp_to_L2 =
786                 R600_CONTEXT_INV_VERTEX_CACHE |
787                 R600_CONTEXT_INV_TEX_CACHE |
788                 R600_CONTEXT_INV_CONST_CACHE;
789         rscreen->b.barrier_flags.compute_to_L2 = R600_CONTEXT_CS_PARTIAL_FLUSH | R600_CONTEXT_FLUSH_AND_INV;
790
791         rscreen->global_pool = compute_memory_pool_new(rscreen);
792
793         /* Create the auxiliary context. This must be done last. */
794         rscreen->b.aux_context = rscreen->b.b.context_create(&rscreen->b.b, NULL, 0);
795
796         rscreen->has_atomics = rscreen->b.info.drm_minor >= 44;
797 #if 0 /* This is for testing whether aux_context and buffer clearing work correctly. */
798         struct pipe_resource templ = {};
799
800         templ.width0 = 4;
801         templ.height0 = 2048;
802         templ.depth0 = 1;
803         templ.array_size = 1;
804         templ.target = PIPE_TEXTURE_2D;
805         templ.format = PIPE_FORMAT_R8G8B8A8_UNORM;
806         templ.usage = PIPE_USAGE_DEFAULT;
807
808         struct r600_resource *res = r600_resource(rscreen->screen.resource_create(&rscreen->screen, &templ));
809         unsigned char *map = ws->buffer_map(res->buf, NULL, PIPE_TRANSFER_WRITE);
810
811         memset(map, 0, 256);
812
813         r600_screen_clear_buffer(rscreen, &res->b.b, 4, 4, 0xCC);
814         r600_screen_clear_buffer(rscreen, &res->b.b, 8, 4, 0xDD);
815         r600_screen_clear_buffer(rscreen, &res->b.b, 12, 4, 0xEE);
816         r600_screen_clear_buffer(rscreen, &res->b.b, 20, 4, 0xFF);
817         r600_screen_clear_buffer(rscreen, &res->b.b, 32, 20, 0x87);
818
819         ws->buffer_wait(res->buf, RADEON_USAGE_WRITE);
820
821         int i;
822         for (i = 0; i < 256; i++) {
823                 printf("%02X", map[i]);
824                 if (i % 16 == 15)
825                         printf("\n");
826         }
827 #endif
828
829         if (rscreen->b.debug_flags & DBG_TEST_DMA)
830                 r600_test_dma(&rscreen->b);
831
832         r600_query_fix_enabled_rb_mask(&rscreen->b);
833         return &rscreen->b.b;
834 }