2 * Copyright 2010 Red Hat Inc.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 * Authors: Dave Airlie <airlied@redhat.com>
25 * Jerome Glisse <jglisse@redhat.com>
27 #include "r600_formats.h"
28 #include "r600_shader.h"
31 #include "util/u_format_s3tc.h"
32 #include "util/u_index_modify.h"
33 #include "util/u_memory.h"
34 #include "util/u_upload_mgr.h"
35 #include "util/u_math.h"
36 #include "tgsi/tgsi_parse.h"
38 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw)
41 cb->buf = CALLOC(1, 4 * num_dw);
42 cb->max_num_dw = num_dw;
45 void r600_release_command_buffer(struct r600_command_buffer *cb)
50 void r600_add_atom(struct r600_context *rctx,
51 struct r600_atom *atom,
54 assert(id < R600_NUM_ATOMS);
55 assert(rctx->atoms[id] == NULL);
56 rctx->atoms[id] = atom;
60 void r600_init_atom(struct r600_context *rctx,
61 struct r600_atom *atom,
63 void (*emit)(struct r600_context *ctx, struct r600_atom *state),
66 atom->emit = (void*)emit;
67 atom->num_dw = num_dw;
68 r600_add_atom(rctx, atom, id);
71 void r600_emit_cso_state(struct r600_context *rctx, struct r600_atom *atom)
73 r600_emit_command_buffer(rctx->b.rings.gfx.cs, ((struct r600_cso_state*)atom)->cb);
76 void r600_emit_alphatest_state(struct r600_context *rctx, struct r600_atom *atom)
78 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
79 struct r600_alphatest_state *a = (struct r600_alphatest_state*)atom;
80 unsigned alpha_ref = a->sx_alpha_ref;
82 if (rctx->b.chip_class >= EVERGREEN && a->cb0_export_16bpc) {
86 r600_write_context_reg(cs, R_028410_SX_ALPHA_TEST_CONTROL,
87 a->sx_alpha_test_control |
88 S_028410_ALPHA_TEST_BYPASS(a->bypass));
89 r600_write_context_reg(cs, R_028438_SX_ALPHA_REF, alpha_ref);
92 static void r600_texture_barrier(struct pipe_context *ctx)
94 struct r600_context *rctx = (struct r600_context *)ctx;
96 rctx->b.flags |= R600_CONTEXT_INV_TEX_CACHE |
97 R600_CONTEXT_FLUSH_AND_INV_CB |
98 R600_CONTEXT_FLUSH_AND_INV |
99 R600_CONTEXT_WAIT_3D_IDLE;
102 static unsigned r600_conv_pipe_prim(unsigned prim)
104 static const unsigned prim_conv[] = {
105 [PIPE_PRIM_POINTS] = V_008958_DI_PT_POINTLIST,
106 [PIPE_PRIM_LINES] = V_008958_DI_PT_LINELIST,
107 [PIPE_PRIM_LINE_LOOP] = V_008958_DI_PT_LINELOOP,
108 [PIPE_PRIM_LINE_STRIP] = V_008958_DI_PT_LINESTRIP,
109 [PIPE_PRIM_TRIANGLES] = V_008958_DI_PT_TRILIST,
110 [PIPE_PRIM_TRIANGLE_STRIP] = V_008958_DI_PT_TRISTRIP,
111 [PIPE_PRIM_TRIANGLE_FAN] = V_008958_DI_PT_TRIFAN,
112 [PIPE_PRIM_QUADS] = V_008958_DI_PT_QUADLIST,
113 [PIPE_PRIM_QUAD_STRIP] = V_008958_DI_PT_QUADSTRIP,
114 [PIPE_PRIM_POLYGON] = V_008958_DI_PT_POLYGON,
115 [PIPE_PRIM_LINES_ADJACENCY] = V_008958_DI_PT_LINELIST_ADJ,
116 [PIPE_PRIM_LINE_STRIP_ADJACENCY] = V_008958_DI_PT_LINESTRIP_ADJ,
117 [PIPE_PRIM_TRIANGLES_ADJACENCY] = V_008958_DI_PT_TRILIST_ADJ,
118 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_008958_DI_PT_TRISTRIP_ADJ,
119 [R600_PRIM_RECTANGLE_LIST] = V_008958_DI_PT_RECTLIST
121 assert(prim < Elements(prim_conv));
122 return prim_conv[prim];
125 /* common state between evergreen and r600 */
127 static void r600_bind_blend_state_internal(struct r600_context *rctx,
128 struct r600_blend_state *blend, bool blend_disable)
130 unsigned color_control;
131 bool update_cb = false;
133 rctx->alpha_to_one = blend->alpha_to_one;
134 rctx->dual_src_blend = blend->dual_src_blend;
136 if (!blend_disable) {
137 r600_set_cso_state_with_cb(rctx, &rctx->blend_state, blend, &blend->buffer);
138 color_control = blend->cb_color_control;
140 /* Blending is disabled. */
141 r600_set_cso_state_with_cb(rctx, &rctx->blend_state, blend, &blend->buffer_no_blend);
142 color_control = blend->cb_color_control_no_blend;
145 /* Update derived states. */
146 if (rctx->cb_misc_state.blend_colormask != blend->cb_target_mask) {
147 rctx->cb_misc_state.blend_colormask = blend->cb_target_mask;
150 if (rctx->b.chip_class <= R700 &&
151 rctx->cb_misc_state.cb_color_control != color_control) {
152 rctx->cb_misc_state.cb_color_control = color_control;
155 if (rctx->cb_misc_state.dual_src_blend != blend->dual_src_blend) {
156 rctx->cb_misc_state.dual_src_blend = blend->dual_src_blend;
160 r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
164 static void r600_bind_blend_state(struct pipe_context *ctx, void *state)
166 struct r600_context *rctx = (struct r600_context *)ctx;
167 struct r600_blend_state *blend = (struct r600_blend_state *)state;
170 r600_set_cso_state_with_cb(rctx, &rctx->blend_state, NULL, NULL);
174 r600_bind_blend_state_internal(rctx, blend, rctx->force_blend_disable);
177 static void r600_set_blend_color(struct pipe_context *ctx,
178 const struct pipe_blend_color *state)
180 struct r600_context *rctx = (struct r600_context *)ctx;
182 rctx->blend_color.state = *state;
183 r600_mark_atom_dirty(rctx, &rctx->blend_color.atom);
186 void r600_emit_blend_color(struct r600_context *rctx, struct r600_atom *atom)
188 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
189 struct pipe_blend_color *state = &rctx->blend_color.state;
191 r600_write_context_reg_seq(cs, R_028414_CB_BLEND_RED, 4);
192 radeon_emit(cs, fui(state->color[0])); /* R_028414_CB_BLEND_RED */
193 radeon_emit(cs, fui(state->color[1])); /* R_028418_CB_BLEND_GREEN */
194 radeon_emit(cs, fui(state->color[2])); /* R_02841C_CB_BLEND_BLUE */
195 radeon_emit(cs, fui(state->color[3])); /* R_028420_CB_BLEND_ALPHA */
198 void r600_emit_vgt_state(struct r600_context *rctx, struct r600_atom *atom)
200 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
201 struct r600_vgt_state *a = (struct r600_vgt_state *)atom;
203 r600_write_context_reg(cs, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, a->vgt_multi_prim_ib_reset_en);
204 r600_write_context_reg_seq(cs, R_028408_VGT_INDX_OFFSET, 2);
205 radeon_emit(cs, a->vgt_indx_offset); /* R_028408_VGT_INDX_OFFSET */
206 radeon_emit(cs, a->vgt_multi_prim_ib_reset_indx); /* R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX */
207 if (a->last_draw_was_indirect) {
208 a->last_draw_was_indirect = false;
209 r600_write_ctl_const(cs, R_03CFF0_SQ_VTX_BASE_VTX_LOC, 0);
213 static void r600_set_clip_state(struct pipe_context *ctx,
214 const struct pipe_clip_state *state)
216 struct r600_context *rctx = (struct r600_context *)ctx;
217 struct pipe_constant_buffer cb;
219 rctx->clip_state.state = *state;
220 r600_mark_atom_dirty(rctx, &rctx->clip_state.atom);
223 cb.user_buffer = state->ucp;
224 cb.buffer_offset = 0;
225 cb.buffer_size = 4*4*8;
226 ctx->set_constant_buffer(ctx, PIPE_SHADER_VERTEX, R600_UCP_CONST_BUFFER, &cb);
227 pipe_resource_reference(&cb.buffer, NULL);
230 static void r600_set_stencil_ref(struct pipe_context *ctx,
231 const struct r600_stencil_ref *state)
233 struct r600_context *rctx = (struct r600_context *)ctx;
235 rctx->stencil_ref.state = *state;
236 r600_mark_atom_dirty(rctx, &rctx->stencil_ref.atom);
239 void r600_emit_stencil_ref(struct r600_context *rctx, struct r600_atom *atom)
241 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
242 struct r600_stencil_ref_state *a = (struct r600_stencil_ref_state*)atom;
244 r600_write_context_reg_seq(cs, R_028430_DB_STENCILREFMASK, 2);
245 radeon_emit(cs, /* R_028430_DB_STENCILREFMASK */
246 S_028430_STENCILREF(a->state.ref_value[0]) |
247 S_028430_STENCILMASK(a->state.valuemask[0]) |
248 S_028430_STENCILWRITEMASK(a->state.writemask[0]));
249 radeon_emit(cs, /* R_028434_DB_STENCILREFMASK_BF */
250 S_028434_STENCILREF_BF(a->state.ref_value[1]) |
251 S_028434_STENCILMASK_BF(a->state.valuemask[1]) |
252 S_028434_STENCILWRITEMASK_BF(a->state.writemask[1]));
255 static void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
256 const struct pipe_stencil_ref *state)
258 struct r600_context *rctx = (struct r600_context *)ctx;
259 struct r600_dsa_state *dsa = (struct r600_dsa_state*)rctx->dsa_state.cso;
260 struct r600_stencil_ref ref;
262 rctx->stencil_ref.pipe_state = *state;
267 ref.ref_value[0] = state->ref_value[0];
268 ref.ref_value[1] = state->ref_value[1];
269 ref.valuemask[0] = dsa->valuemask[0];
270 ref.valuemask[1] = dsa->valuemask[1];
271 ref.writemask[0] = dsa->writemask[0];
272 ref.writemask[1] = dsa->writemask[1];
274 r600_set_stencil_ref(ctx, &ref);
277 static void r600_bind_dsa_state(struct pipe_context *ctx, void *state)
279 struct r600_context *rctx = (struct r600_context *)ctx;
280 struct r600_dsa_state *dsa = state;
281 struct r600_stencil_ref ref;
284 r600_set_cso_state_with_cb(rctx, &rctx->dsa_state, NULL, NULL);
288 r600_set_cso_state_with_cb(rctx, &rctx->dsa_state, dsa, &dsa->buffer);
290 ref.ref_value[0] = rctx->stencil_ref.pipe_state.ref_value[0];
291 ref.ref_value[1] = rctx->stencil_ref.pipe_state.ref_value[1];
292 ref.valuemask[0] = dsa->valuemask[0];
293 ref.valuemask[1] = dsa->valuemask[1];
294 ref.writemask[0] = dsa->writemask[0];
295 ref.writemask[1] = dsa->writemask[1];
296 if (rctx->zwritemask != dsa->zwritemask) {
297 rctx->zwritemask = dsa->zwritemask;
298 if (rctx->b.chip_class >= EVERGREEN) {
299 /* work around some issue when not writing to zbuffer
300 * we are having lockup on evergreen so do not enable
301 * hyperz when not writing zbuffer
303 r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom);
307 r600_set_stencil_ref(ctx, &ref);
309 /* Update alphatest state. */
310 if (rctx->alphatest_state.sx_alpha_test_control != dsa->sx_alpha_test_control ||
311 rctx->alphatest_state.sx_alpha_ref != dsa->alpha_ref) {
312 rctx->alphatest_state.sx_alpha_test_control = dsa->sx_alpha_test_control;
313 rctx->alphatest_state.sx_alpha_ref = dsa->alpha_ref;
314 r600_mark_atom_dirty(rctx, &rctx->alphatest_state.atom);
318 static void r600_bind_rs_state(struct pipe_context *ctx, void *state)
320 struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
321 struct r600_context *rctx = (struct r600_context *)ctx;
326 rctx->rasterizer = rs;
328 r600_set_cso_state_with_cb(rctx, &rctx->rasterizer_state, rs, &rs->buffer);
330 if (rs->offset_enable &&
331 (rs->offset_units != rctx->poly_offset_state.offset_units ||
332 rs->offset_scale != rctx->poly_offset_state.offset_scale)) {
333 rctx->poly_offset_state.offset_units = rs->offset_units;
334 rctx->poly_offset_state.offset_scale = rs->offset_scale;
335 r600_mark_atom_dirty(rctx, &rctx->poly_offset_state.atom);
338 /* Update clip_misc_state. */
339 if (rctx->clip_misc_state.pa_cl_clip_cntl != rs->pa_cl_clip_cntl ||
340 rctx->clip_misc_state.clip_plane_enable != rs->clip_plane_enable) {
341 rctx->clip_misc_state.pa_cl_clip_cntl = rs->pa_cl_clip_cntl;
342 rctx->clip_misc_state.clip_plane_enable = rs->clip_plane_enable;
343 r600_mark_atom_dirty(rctx, &rctx->clip_misc_state.atom);
346 /* Workaround for a missing scissor enable on r600. */
347 if (rctx->b.chip_class == R600 &&
348 rs->scissor_enable != rctx->scissor[0].enable) {
349 rctx->scissor[0].enable = rs->scissor_enable;
350 r600_mark_atom_dirty(rctx, &rctx->scissor[0].atom);
353 /* Re-emit PA_SC_LINE_STIPPLE. */
354 rctx->last_primitive_type = -1;
357 static void r600_delete_rs_state(struct pipe_context *ctx, void *state)
359 struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
361 r600_release_command_buffer(&rs->buffer);
365 static void r600_sampler_view_destroy(struct pipe_context *ctx,
366 struct pipe_sampler_view *state)
368 struct r600_pipe_sampler_view *view = (struct r600_pipe_sampler_view *)state;
370 if (view->tex_resource->gpu_address &&
371 view->tex_resource->b.b.target == PIPE_BUFFER)
372 LIST_DELINIT(&view->list);
374 pipe_resource_reference(&state->texture, NULL);
378 void r600_sampler_states_dirty(struct r600_context *rctx,
379 struct r600_sampler_states *state)
381 if (state->dirty_mask) {
382 if (state->dirty_mask & state->has_bordercolor_mask) {
383 rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
386 util_bitcount(state->dirty_mask & state->has_bordercolor_mask) * 11 +
387 util_bitcount(state->dirty_mask & ~state->has_bordercolor_mask) * 5;
388 r600_mark_atom_dirty(rctx, &state->atom);
392 static void r600_bind_sampler_states(struct pipe_context *pipe,
395 unsigned count, void **states)
397 struct r600_context *rctx = (struct r600_context *)pipe;
398 struct r600_textures_info *dst = &rctx->samplers[shader];
399 struct r600_pipe_sampler_state **rstates = (struct r600_pipe_sampler_state**)states;
400 int seamless_cube_map = -1;
402 /* This sets 1-bit for states with index >= count. */
403 uint32_t disable_mask = ~((1ull << count) - 1);
404 /* These are the new states set by this function. */
405 uint32_t new_mask = 0;
407 assert(start == 0); /* XXX fix below */
409 if (shader != PIPE_SHADER_VERTEX &&
410 shader != PIPE_SHADER_FRAGMENT) {
414 for (i = 0; i < count; i++) {
415 struct r600_pipe_sampler_state *rstate = rstates[i];
417 if (rstate == dst->states.states[i]) {
422 if (rstate->border_color_use) {
423 dst->states.has_bordercolor_mask |= 1 << i;
425 dst->states.has_bordercolor_mask &= ~(1 << i);
427 seamless_cube_map = rstate->seamless_cube_map;
431 disable_mask |= 1 << i;
435 memcpy(dst->states.states, rstates, sizeof(void*) * count);
436 memset(dst->states.states + count, 0, sizeof(void*) * (NUM_TEX_UNITS - count));
438 dst->states.enabled_mask &= ~disable_mask;
439 dst->states.dirty_mask &= dst->states.enabled_mask;
440 dst->states.enabled_mask |= new_mask;
441 dst->states.dirty_mask |= new_mask;
442 dst->states.has_bordercolor_mask &= dst->states.enabled_mask;
444 r600_sampler_states_dirty(rctx, &dst->states);
446 /* Seamless cubemap state. */
447 if (rctx->b.chip_class <= R700 &&
448 seamless_cube_map != -1 &&
449 seamless_cube_map != rctx->seamless_cube_map.enabled) {
450 /* change in TA_CNTL_AUX need a pipeline flush */
451 rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
452 rctx->seamless_cube_map.enabled = seamless_cube_map;
453 r600_mark_atom_dirty(rctx, &rctx->seamless_cube_map.atom);
457 static void r600_delete_sampler_state(struct pipe_context *ctx, void *state)
462 static void r600_delete_blend_state(struct pipe_context *ctx, void *state)
464 struct r600_context *rctx = (struct r600_context *)ctx;
465 struct r600_blend_state *blend = (struct r600_blend_state*)state;
467 if (rctx->blend_state.cso == state) {
468 ctx->bind_blend_state(ctx, NULL);
471 r600_release_command_buffer(&blend->buffer);
472 r600_release_command_buffer(&blend->buffer_no_blend);
476 static void r600_delete_dsa_state(struct pipe_context *ctx, void *state)
478 struct r600_context *rctx = (struct r600_context *)ctx;
479 struct r600_dsa_state *dsa = (struct r600_dsa_state *)state;
481 if (rctx->dsa_state.cso == state) {
482 ctx->bind_depth_stencil_alpha_state(ctx, NULL);
485 r600_release_command_buffer(&dsa->buffer);
489 static void r600_bind_vertex_elements(struct pipe_context *ctx, void *state)
491 struct r600_context *rctx = (struct r600_context *)ctx;
493 r600_set_cso_state(rctx, &rctx->vertex_fetch_shader, state);
496 static void r600_delete_vertex_elements(struct pipe_context *ctx, void *state)
498 struct r600_fetch_shader *shader = (struct r600_fetch_shader*)state;
499 pipe_resource_reference((struct pipe_resource**)&shader->buffer, NULL);
503 static void r600_set_index_buffer(struct pipe_context *ctx,
504 const struct pipe_index_buffer *ib)
506 struct r600_context *rctx = (struct r600_context *)ctx;
509 pipe_resource_reference(&rctx->index_buffer.buffer, ib->buffer);
510 memcpy(&rctx->index_buffer, ib, sizeof(*ib));
511 r600_context_add_resource_size(ctx, ib->buffer);
513 pipe_resource_reference(&rctx->index_buffer.buffer, NULL);
517 void r600_vertex_buffers_dirty(struct r600_context *rctx)
519 if (rctx->vertex_buffer_state.dirty_mask) {
520 rctx->b.flags |= R600_CONTEXT_INV_VERTEX_CACHE;
521 rctx->vertex_buffer_state.atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 12 : 11) *
522 util_bitcount(rctx->vertex_buffer_state.dirty_mask);
523 r600_mark_atom_dirty(rctx, &rctx->vertex_buffer_state.atom);
527 static void r600_set_vertex_buffers(struct pipe_context *ctx,
528 unsigned start_slot, unsigned count,
529 const struct pipe_vertex_buffer *input)
531 struct r600_context *rctx = (struct r600_context *)ctx;
532 struct r600_vertexbuf_state *state = &rctx->vertex_buffer_state;
533 struct pipe_vertex_buffer *vb = state->vb + start_slot;
535 uint32_t disable_mask = 0;
536 /* These are the new buffers set by this function. */
537 uint32_t new_buffer_mask = 0;
539 /* Set vertex buffers. */
541 for (i = 0; i < count; i++) {
542 if (memcmp(&input[i], &vb[i], sizeof(struct pipe_vertex_buffer))) {
543 if (input[i].buffer) {
544 vb[i].stride = input[i].stride;
545 vb[i].buffer_offset = input[i].buffer_offset;
546 pipe_resource_reference(&vb[i].buffer, input[i].buffer);
547 new_buffer_mask |= 1 << i;
548 r600_context_add_resource_size(ctx, input[i].buffer);
550 pipe_resource_reference(&vb[i].buffer, NULL);
551 disable_mask |= 1 << i;
556 for (i = 0; i < count; i++) {
557 pipe_resource_reference(&vb[i].buffer, NULL);
559 disable_mask = ((1ull << count) - 1);
562 disable_mask <<= start_slot;
563 new_buffer_mask <<= start_slot;
565 rctx->vertex_buffer_state.enabled_mask &= ~disable_mask;
566 rctx->vertex_buffer_state.dirty_mask &= rctx->vertex_buffer_state.enabled_mask;
567 rctx->vertex_buffer_state.enabled_mask |= new_buffer_mask;
568 rctx->vertex_buffer_state.dirty_mask |= new_buffer_mask;
570 r600_vertex_buffers_dirty(rctx);
573 void r600_sampler_views_dirty(struct r600_context *rctx,
574 struct r600_samplerview_state *state)
576 if (state->dirty_mask) {
577 rctx->b.flags |= R600_CONTEXT_INV_TEX_CACHE;
578 state->atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 14 : 13) *
579 util_bitcount(state->dirty_mask);
580 r600_mark_atom_dirty(rctx, &state->atom);
584 static void r600_set_sampler_views(struct pipe_context *pipe, unsigned shader,
585 unsigned start, unsigned count,
586 struct pipe_sampler_view **views)
588 struct r600_context *rctx = (struct r600_context *) pipe;
589 struct r600_textures_info *dst = &rctx->samplers[shader];
590 struct r600_pipe_sampler_view **rviews = (struct r600_pipe_sampler_view **)views;
591 uint32_t dirty_sampler_states_mask = 0;
593 /* This sets 1-bit for textures with index >= count. */
594 uint32_t disable_mask = ~((1ull << count) - 1);
595 /* These are the new textures set by this function. */
596 uint32_t new_mask = 0;
598 /* Set textures with index >= count to NULL. */
599 uint32_t remaining_mask;
601 assert(start == 0); /* XXX fix below */
603 if (shader == PIPE_SHADER_COMPUTE) {
604 evergreen_set_cs_sampler_view(pipe, start, count, views);
608 remaining_mask = dst->views.enabled_mask & disable_mask;
610 while (remaining_mask) {
611 i = u_bit_scan(&remaining_mask);
612 assert(dst->views.views[i]);
614 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
617 for (i = 0; i < count; i++) {
618 if (rviews[i] == dst->views.views[i]) {
623 struct r600_texture *rtex =
624 (struct r600_texture*)rviews[i]->base.texture;
626 if (rviews[i]->base.texture->target != PIPE_BUFFER) {
627 if (rtex->is_depth && !rtex->is_flushing_texture) {
628 dst->views.compressed_depthtex_mask |= 1 << i;
630 dst->views.compressed_depthtex_mask &= ~(1 << i);
633 /* Track compressed colorbuffers. */
634 if (rtex->cmask.size) {
635 dst->views.compressed_colortex_mask |= 1 << i;
637 dst->views.compressed_colortex_mask &= ~(1 << i);
640 /* Changing from array to non-arrays textures and vice versa requires
641 * updating TEX_ARRAY_OVERRIDE in sampler states on R6xx-R7xx. */
642 if (rctx->b.chip_class <= R700 &&
643 (dst->states.enabled_mask & (1 << i)) &&
644 (rviews[i]->base.texture->target == PIPE_TEXTURE_1D_ARRAY ||
645 rviews[i]->base.texture->target == PIPE_TEXTURE_2D_ARRAY) != dst->is_array_sampler[i]) {
646 dirty_sampler_states_mask |= 1 << i;
649 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], views[i]);
651 r600_context_add_resource_size(pipe, views[i]->texture);
653 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
654 disable_mask |= 1 << i;
658 dst->views.enabled_mask &= ~disable_mask;
659 dst->views.dirty_mask &= dst->views.enabled_mask;
660 dst->views.enabled_mask |= new_mask;
661 dst->views.dirty_mask |= new_mask;
662 dst->views.compressed_depthtex_mask &= dst->views.enabled_mask;
663 dst->views.compressed_colortex_mask &= dst->views.enabled_mask;
664 dst->views.dirty_buffer_constants = TRUE;
665 r600_sampler_views_dirty(rctx, &dst->views);
667 if (dirty_sampler_states_mask) {
668 dst->states.dirty_mask |= dirty_sampler_states_mask;
669 r600_sampler_states_dirty(rctx, &dst->states);
673 static void r600_set_viewport_states(struct pipe_context *ctx,
675 unsigned num_viewports,
676 const struct pipe_viewport_state *state)
678 struct r600_context *rctx = (struct r600_context *)ctx;
681 for (i = start_slot; i < start_slot + num_viewports; i++) {
682 rctx->viewport[i].state = state[i - start_slot];
683 r600_mark_atom_dirty(rctx, &rctx->viewport[i].atom);
687 void r600_emit_viewport_state(struct r600_context *rctx, struct r600_atom *atom)
689 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
690 struct r600_viewport_state *rstate = (struct r600_viewport_state *)atom;
691 struct pipe_viewport_state *state = &rstate->state;
692 int offset = rstate->idx * 6 * 4;
694 r600_write_context_reg_seq(cs, R_02843C_PA_CL_VPORT_XSCALE_0 + offset, 6);
695 radeon_emit(cs, fui(state->scale[0])); /* R_02843C_PA_CL_VPORT_XSCALE_0 */
696 radeon_emit(cs, fui(state->translate[0])); /* R_028440_PA_CL_VPORT_XOFFSET_0 */
697 radeon_emit(cs, fui(state->scale[1])); /* R_028444_PA_CL_VPORT_YSCALE_0 */
698 radeon_emit(cs, fui(state->translate[1])); /* R_028448_PA_CL_VPORT_YOFFSET_0 */
699 radeon_emit(cs, fui(state->scale[2])); /* R_02844C_PA_CL_VPORT_ZSCALE_0 */
700 radeon_emit(cs, fui(state->translate[2])); /* R_028450_PA_CL_VPORT_ZOFFSET_0 */
703 /* Compute the key for the hw shader variant */
704 static inline struct r600_shader_key r600_shader_selector_key(struct pipe_context * ctx,
705 struct r600_pipe_shader_selector * sel)
707 struct r600_context *rctx = (struct r600_context *)ctx;
708 struct r600_shader_key key;
709 memset(&key, 0, sizeof(key));
711 if (sel->type == PIPE_SHADER_FRAGMENT) {
712 key.color_two_side = rctx->rasterizer && rctx->rasterizer->two_side;
713 key.alpha_to_one = rctx->alpha_to_one &&
714 rctx->rasterizer && rctx->rasterizer->multisample_enable &&
715 !rctx->framebuffer.cb0_is_integer;
716 key.nr_cbufs = rctx->framebuffer.state.nr_cbufs;
717 /* Dual-source blending only makes sense with nr_cbufs == 1. */
718 if (key.nr_cbufs == 1 && rctx->dual_src_blend)
720 } else if (sel->type == PIPE_SHADER_VERTEX) {
721 key.vs_as_es = (rctx->gs_shader != NULL);
722 if (rctx->ps_shader->current->shader.gs_prim_id_input && !rctx->gs_shader) {
723 key.vs_as_gs_a = true;
724 key.vs_prim_id_out = rctx->ps_shader->current->shader.input[rctx->ps_shader->current->shader.ps_prim_id_input].spi_sid;
730 /* Select the hw shader variant depending on the current state.
731 * (*dirty) is set to 1 if current variant was changed */
732 static int r600_shader_select(struct pipe_context *ctx,
733 struct r600_pipe_shader_selector* sel,
736 struct r600_shader_key key;
737 struct r600_pipe_shader * shader = NULL;
740 memset(&key, 0, sizeof(key));
741 key = r600_shader_selector_key(ctx, sel);
743 /* Check if we don't need to change anything.
744 * This path is also used for most shaders that don't need multiple
745 * variants, it will cost just a computation of the key and this
747 if (likely(sel->current && memcmp(&sel->current->key, &key, sizeof(key)) == 0)) {
751 /* lookup if we have other variants in the list */
752 if (sel->num_shaders > 1) {
753 struct r600_pipe_shader *p = sel->current, *c = p->next_variant;
755 while (c && memcmp(&c->key, &key, sizeof(key)) != 0) {
761 p->next_variant = c->next_variant;
766 if (unlikely(!shader)) {
767 shader = CALLOC(1, sizeof(struct r600_pipe_shader));
768 shader->selector = sel;
770 r = r600_pipe_shader_create(ctx, shader, key);
772 R600_ERR("Failed to build shader variant (type=%u) %d\n",
779 /* We don't know the value of nr_ps_max_color_exports until we built
780 * at least one variant, so we may need to recompute the key after
781 * building first variant. */
782 if (sel->type == PIPE_SHADER_FRAGMENT &&
783 sel->num_shaders == 0) {
784 sel->nr_ps_max_color_exports = shader->shader.nr_ps_max_color_exports;
785 key = r600_shader_selector_key(ctx, sel);
788 memcpy(&shader->key, &key, sizeof(key));
795 shader->next_variant = sel->current;
796 sel->current = shader;
801 static void *r600_create_shader_state(struct pipe_context *ctx,
802 const struct pipe_shader_state *state,
803 unsigned pipe_shader_type)
805 struct r600_pipe_shader_selector *sel = CALLOC_STRUCT(r600_pipe_shader_selector);
807 sel->type = pipe_shader_type;
808 sel->tokens = tgsi_dup_tokens(state->tokens);
809 sel->so = state->stream_output;
813 static void *r600_create_ps_state(struct pipe_context *ctx,
814 const struct pipe_shader_state *state)
816 return r600_create_shader_state(ctx, state, PIPE_SHADER_FRAGMENT);
819 static void *r600_create_vs_state(struct pipe_context *ctx,
820 const struct pipe_shader_state *state)
822 return r600_create_shader_state(ctx, state, PIPE_SHADER_VERTEX);
825 static void *r600_create_gs_state(struct pipe_context *ctx,
826 const struct pipe_shader_state *state)
828 return r600_create_shader_state(ctx, state, PIPE_SHADER_GEOMETRY);
831 static void r600_bind_ps_state(struct pipe_context *ctx, void *state)
833 struct r600_context *rctx = (struct r600_context *)ctx;
836 state = rctx->dummy_pixel_shader;
838 rctx->ps_shader = (struct r600_pipe_shader_selector *)state;
841 static void r600_bind_vs_state(struct pipe_context *ctx, void *state)
843 struct r600_context *rctx = (struct r600_context *)ctx;
848 rctx->vs_shader = (struct r600_pipe_shader_selector *)state;
849 rctx->b.streamout.stride_in_dw = rctx->vs_shader->so.stride;
852 static void r600_bind_gs_state(struct pipe_context *ctx, void *state)
854 struct r600_context *rctx = (struct r600_context *)ctx;
856 rctx->gs_shader = (struct r600_pipe_shader_selector *)state;
860 rctx->b.streamout.stride_in_dw = rctx->gs_shader->so.stride;
863 static void r600_delete_shader_selector(struct pipe_context *ctx,
864 struct r600_pipe_shader_selector *sel)
866 struct r600_pipe_shader *p = sel->current, *c;
869 r600_pipe_shader_destroy(ctx, p);
879 static void r600_delete_ps_state(struct pipe_context *ctx, void *state)
881 struct r600_context *rctx = (struct r600_context *)ctx;
882 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
884 if (rctx->ps_shader == sel) {
885 rctx->ps_shader = NULL;
888 r600_delete_shader_selector(ctx, sel);
891 static void r600_delete_vs_state(struct pipe_context *ctx, void *state)
893 struct r600_context *rctx = (struct r600_context *)ctx;
894 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
896 if (rctx->vs_shader == sel) {
897 rctx->vs_shader = NULL;
900 r600_delete_shader_selector(ctx, sel);
904 static void r600_delete_gs_state(struct pipe_context *ctx, void *state)
906 struct r600_context *rctx = (struct r600_context *)ctx;
907 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
909 if (rctx->gs_shader == sel) {
910 rctx->gs_shader = NULL;
913 r600_delete_shader_selector(ctx, sel);
917 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state)
919 if (state->dirty_mask) {
920 rctx->b.flags |= R600_CONTEXT_INV_CONST_CACHE;
921 state->atom.num_dw = rctx->b.chip_class >= EVERGREEN ? util_bitcount(state->dirty_mask)*20
922 : util_bitcount(state->dirty_mask)*19;
923 r600_mark_atom_dirty(rctx, &state->atom);
927 static void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
928 struct pipe_constant_buffer *input)
930 struct r600_context *rctx = (struct r600_context *)ctx;
931 struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
932 struct pipe_constant_buffer *cb;
935 /* Note that the state tracker can unbind constant buffers by
938 if (unlikely(!input || (!input->buffer && !input->user_buffer))) {
939 state->enabled_mask &= ~(1 << index);
940 state->dirty_mask &= ~(1 << index);
941 pipe_resource_reference(&state->cb[index].buffer, NULL);
945 cb = &state->cb[index];
946 cb->buffer_size = input->buffer_size;
948 ptr = input->user_buffer;
951 /* Upload the user buffer. */
952 if (R600_BIG_ENDIAN) {
954 unsigned i, size = input->buffer_size;
956 if (!(tmpPtr = malloc(size))) {
957 R600_ERR("Failed to allocate BE swap buffer.\n");
961 for (i = 0; i < size / 4; ++i) {
962 tmpPtr[i] = util_cpu_to_le32(((uint32_t *)ptr)[i]);
965 u_upload_data(rctx->b.uploader, 0, size, tmpPtr, &cb->buffer_offset, &cb->buffer);
968 u_upload_data(rctx->b.uploader, 0, input->buffer_size, ptr, &cb->buffer_offset, &cb->buffer);
970 /* account it in gtt */
971 rctx->b.gtt += input->buffer_size;
973 /* Setup the hw buffer. */
974 cb->buffer_offset = input->buffer_offset;
975 pipe_resource_reference(&cb->buffer, input->buffer);
976 r600_context_add_resource_size(ctx, input->buffer);
979 state->enabled_mask |= 1 << index;
980 state->dirty_mask |= 1 << index;
981 r600_constant_buffers_dirty(rctx, state);
984 static void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
986 struct r600_context *rctx = (struct r600_context*)pipe;
988 if (rctx->sample_mask.sample_mask == (uint16_t)sample_mask)
991 rctx->sample_mask.sample_mask = sample_mask;
992 r600_mark_atom_dirty(rctx, &rctx->sample_mask.atom);
996 * On r600/700 hw we don't have vertex fetch swizzle, though TBO
997 * doesn't require full swizzles it does need masking and setting alpha
998 * to one, so we setup a set of 5 constants with the masks + alpha value
999 * then in the shader, we AND the 4 components with 0xffffffff or 0,
1000 * then OR the alpha with the value given here.
1001 * We use a 6th constant to store the txq buffer size in
1002 * we use 7th slot for number of cube layers in a cube map array.
1004 static void r600_setup_buffer_constants(struct r600_context *rctx, int shader_type)
1006 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1008 uint32_t array_size;
1009 struct pipe_constant_buffer cb;
1012 if (!samplers->views.dirty_buffer_constants)
1015 samplers->views.dirty_buffer_constants = FALSE;
1017 bits = util_last_bit(samplers->views.enabled_mask);
1018 array_size = bits * 8 * sizeof(uint32_t) * 4;
1019 samplers->buffer_constants = realloc(samplers->buffer_constants, array_size);
1020 memset(samplers->buffer_constants, 0, array_size);
1021 for (i = 0; i < bits; i++) {
1022 if (samplers->views.enabled_mask & (1 << i)) {
1024 const struct util_format_description *desc;
1025 desc = util_format_description(samplers->views.views[i]->base.format);
1027 for (j = 0; j < 4; j++)
1028 if (j < desc->nr_channels)
1029 samplers->buffer_constants[offset+j] = 0xffffffff;
1031 samplers->buffer_constants[offset+j] = 0x0;
1032 if (desc->nr_channels < 4) {
1033 if (desc->channel[0].pure_integer)
1034 samplers->buffer_constants[offset+4] = 1;
1036 samplers->buffer_constants[offset+4] = fui(1.0);
1038 samplers->buffer_constants[offset + 4] = 0;
1040 samplers->buffer_constants[offset + 5] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format);
1041 samplers->buffer_constants[offset + 6] = samplers->views.views[i]->base.texture->array_size / 6;
1046 cb.user_buffer = samplers->buffer_constants;
1047 cb.buffer_offset = 0;
1048 cb.buffer_size = array_size;
1049 rctx->b.b.set_constant_buffer(&rctx->b.b, shader_type, R600_BUFFER_INFO_CONST_BUFFER, &cb);
1050 pipe_resource_reference(&cb.buffer, NULL);
1053 /* On evergreen we store two values
1054 * 1. buffer size for TXQ
1055 * 2. number of cube layers in a cube map array.
1057 static void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type)
1059 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1061 uint32_t array_size;
1062 struct pipe_constant_buffer cb;
1065 if (!samplers->views.dirty_buffer_constants)
1068 samplers->views.dirty_buffer_constants = FALSE;
1070 bits = util_last_bit(samplers->views.enabled_mask);
1071 array_size = bits * 2 * sizeof(uint32_t) * 4;
1072 samplers->buffer_constants = realloc(samplers->buffer_constants, array_size);
1073 memset(samplers->buffer_constants, 0, array_size);
1074 for (i = 0; i < bits; i++) {
1075 if (samplers->views.enabled_mask & (1 << i)) {
1076 uint32_t offset = i * 2;
1077 samplers->buffer_constants[offset] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format);
1078 samplers->buffer_constants[offset + 1] = samplers->views.views[i]->base.texture->array_size / 6;
1083 cb.user_buffer = samplers->buffer_constants;
1084 cb.buffer_offset = 0;
1085 cb.buffer_size = array_size;
1086 rctx->b.b.set_constant_buffer(&rctx->b.b, shader_type, R600_BUFFER_INFO_CONST_BUFFER, &cb);
1087 pipe_resource_reference(&cb.buffer, NULL);
1090 /* set sample xy locations as array of fragment shader constants */
1091 void r600_set_sample_locations_constant_buffer(struct r600_context *rctx)
1093 struct pipe_constant_buffer constbuf = {0};
1094 float values[4*16] = {0.0f};
1096 struct pipe_context *ctx = &rctx->b.b;
1098 assert(rctx->framebuffer.nr_samples <= Elements(values)/4);
1099 for (i = 0; i < rctx->framebuffer.nr_samples; i++) {
1100 ctx->get_sample_position(ctx, rctx->framebuffer.nr_samples, i, &values[4*i]);
1101 /* Also fill in center-zeroed positions used for interpolateAtSample */
1102 values[4*i + 2] = values[4*i + 0] - 0.5f;
1103 values[4*i + 3] = values[4*i + 1] - 0.5f;
1106 constbuf.user_buffer = values;
1107 constbuf.buffer_size = rctx->framebuffer.nr_samples * 4 * 4;
1108 ctx->set_constant_buffer(ctx, PIPE_SHADER_FRAGMENT,
1109 R600_SAMPLE_POSITIONS_CONST_BUFFER, &constbuf);
1110 pipe_resource_reference(&constbuf.buffer, NULL);
1113 static void update_shader_atom(struct pipe_context *ctx,
1114 struct r600_shader_state *state,
1115 struct r600_pipe_shader *shader)
1117 struct r600_context *rctx = (struct r600_context *)ctx;
1119 state->shader = shader;
1121 state->atom.num_dw = shader->command_buffer.num_dw;
1122 r600_context_add_resource_size(ctx, (struct pipe_resource *)shader->bo);
1124 state->atom.num_dw = 0;
1126 r600_mark_atom_dirty(rctx, &state->atom);
1129 static void update_gs_block_state(struct r600_context *rctx, unsigned enable)
1131 if (rctx->shader_stages.geom_enable != enable) {
1132 rctx->shader_stages.geom_enable = enable;
1133 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1136 if (rctx->gs_rings.enable != enable) {
1137 rctx->gs_rings.enable = enable;
1138 r600_mark_atom_dirty(rctx, &rctx->gs_rings.atom);
1140 if (enable && !rctx->gs_rings.esgs_ring.buffer) {
1141 unsigned size = 0x1C000;
1142 rctx->gs_rings.esgs_ring.buffer =
1143 pipe_buffer_create(rctx->b.b.screen, PIPE_BIND_CUSTOM,
1144 PIPE_USAGE_DEFAULT, size);
1145 rctx->gs_rings.esgs_ring.buffer_size = size;
1149 rctx->gs_rings.gsvs_ring.buffer =
1150 pipe_buffer_create(rctx->b.b.screen, PIPE_BIND_CUSTOM,
1151 PIPE_USAGE_DEFAULT, size);
1152 rctx->gs_rings.gsvs_ring.buffer_size = size;
1156 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,
1157 R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.esgs_ring);
1158 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,
1159 R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.gsvs_ring);
1161 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,
1162 R600_GS_RING_CONST_BUFFER, NULL);
1163 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,
1164 R600_GS_RING_CONST_BUFFER, NULL);
1169 static bool r600_update_derived_state(struct r600_context *rctx)
1171 struct pipe_context * ctx = (struct pipe_context*)rctx;
1172 bool ps_dirty = false, vs_dirty = false, gs_dirty = false;
1174 bool need_buf_const;
1175 if (!rctx->blitter->running) {
1178 /* Decompress textures if needed. */
1179 for (i = 0; i < PIPE_SHADER_TYPES; i++) {
1180 struct r600_samplerview_state *views = &rctx->samplers[i].views;
1181 if (views->compressed_depthtex_mask) {
1182 r600_decompress_depth_textures(rctx, views);
1184 if (views->compressed_colortex_mask) {
1185 r600_decompress_color_textures(rctx, views);
1190 r600_shader_select(ctx, rctx->ps_shader, &ps_dirty);
1191 if (unlikely(!rctx->ps_shader->current))
1194 update_gs_block_state(rctx, rctx->gs_shader != NULL);
1196 if (rctx->gs_shader) {
1197 r600_shader_select(ctx, rctx->gs_shader, &gs_dirty);
1198 if (unlikely(!rctx->gs_shader->current))
1201 if (!rctx->shader_stages.geom_enable) {
1202 rctx->shader_stages.geom_enable = true;
1203 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1206 /* gs_shader provides GS and VS (copy shader) */
1207 if (unlikely(rctx->geometry_shader.shader != rctx->gs_shader->current)) {
1208 update_shader_atom(ctx, &rctx->geometry_shader, rctx->gs_shader->current);
1209 update_shader_atom(ctx, &rctx->vertex_shader, rctx->gs_shader->current->gs_copy_shader);
1210 /* Update clip misc state. */
1211 if (rctx->gs_shader->current->gs_copy_shader->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl ||
1212 rctx->gs_shader->current->gs_copy_shader->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write ||
1213 rctx->clip_misc_state.clip_disable != rctx->gs_shader->current->shader.vs_position_window_space) {
1214 rctx->clip_misc_state.pa_cl_vs_out_cntl = rctx->gs_shader->current->gs_copy_shader->pa_cl_vs_out_cntl;
1215 rctx->clip_misc_state.clip_dist_write = rctx->gs_shader->current->gs_copy_shader->shader.clip_dist_write;
1216 rctx->clip_misc_state.clip_disable = rctx->gs_shader->current->shader.vs_position_window_space;
1217 r600_mark_atom_dirty(rctx, &rctx->clip_misc_state.atom);
1219 rctx->b.streamout.enabled_stream_buffers_mask = rctx->gs_shader->current->gs_copy_shader->enabled_stream_buffers_mask;
1222 r600_shader_select(ctx, rctx->vs_shader, &vs_dirty);
1223 if (unlikely(!rctx->vs_shader->current))
1226 /* vs_shader is used as ES */
1227 if (unlikely(vs_dirty || rctx->export_shader.shader != rctx->vs_shader->current)) {
1228 update_shader_atom(ctx, &rctx->export_shader, rctx->vs_shader->current);
1231 if (unlikely(rctx->geometry_shader.shader)) {
1232 update_shader_atom(ctx, &rctx->geometry_shader, NULL);
1233 update_shader_atom(ctx, &rctx->export_shader, NULL);
1234 rctx->shader_stages.geom_enable = false;
1235 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1238 r600_shader_select(ctx, rctx->vs_shader, &vs_dirty);
1239 if (unlikely(!rctx->vs_shader->current))
1242 if (unlikely(vs_dirty || rctx->vertex_shader.shader != rctx->vs_shader->current)) {
1243 update_shader_atom(ctx, &rctx->vertex_shader, rctx->vs_shader->current);
1245 /* Update clip misc state. */
1246 if (rctx->vs_shader->current->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl ||
1247 rctx->vs_shader->current->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write ||
1248 rctx->clip_misc_state.clip_disable != rctx->vs_shader->current->shader.vs_position_window_space) {
1249 rctx->clip_misc_state.pa_cl_vs_out_cntl = rctx->vs_shader->current->pa_cl_vs_out_cntl;
1250 rctx->clip_misc_state.clip_dist_write = rctx->vs_shader->current->shader.clip_dist_write;
1251 rctx->clip_misc_state.clip_disable = rctx->vs_shader->current->shader.vs_position_window_space;
1252 r600_mark_atom_dirty(rctx, &rctx->clip_misc_state.atom);
1254 rctx->b.streamout.enabled_stream_buffers_mask = rctx->vs_shader->current->enabled_stream_buffers_mask;
1259 if (unlikely(ps_dirty || rctx->pixel_shader.shader != rctx->ps_shader->current ||
1260 rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable ||
1261 rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)) {
1263 if (rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs) {
1264 rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs;
1265 r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
1268 if (rctx->b.chip_class <= R700) {
1269 bool multiwrite = rctx->ps_shader->current->shader.fs_write_all;
1271 if (rctx->cb_misc_state.multiwrite != multiwrite) {
1272 rctx->cb_misc_state.multiwrite = multiwrite;
1273 r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
1277 if (unlikely(!ps_dirty && rctx->ps_shader && rctx->rasterizer &&
1278 ((rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable) ||
1279 (rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)))) {
1281 if (rctx->b.chip_class >= EVERGREEN)
1282 evergreen_update_ps_state(ctx, rctx->ps_shader->current);
1284 r600_update_ps_state(ctx, rctx->ps_shader->current);
1287 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1288 update_shader_atom(ctx, &rctx->pixel_shader, rctx->ps_shader->current);
1291 if (rctx->b.chip_class >= EVERGREEN) {
1292 evergreen_update_db_shader_control(rctx);
1294 r600_update_db_shader_control(rctx);
1297 /* on R600 we stuff masks + txq info into one constant buffer */
1298 /* on evergreen we only need a txq info one */
1299 if (rctx->ps_shader) {
1300 need_buf_const = rctx->ps_shader->current->shader.uses_tex_buffers || rctx->ps_shader->current->shader.has_txq_cube_array_z_comp;
1301 if (need_buf_const) {
1302 if (rctx->b.chip_class < EVERGREEN)
1303 r600_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1305 eg_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1309 if (rctx->vs_shader) {
1310 need_buf_const = rctx->vs_shader->current->shader.uses_tex_buffers || rctx->vs_shader->current->shader.has_txq_cube_array_z_comp;
1311 if (need_buf_const) {
1312 if (rctx->b.chip_class < EVERGREEN)
1313 r600_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1315 eg_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1319 if (rctx->gs_shader) {
1320 need_buf_const = rctx->gs_shader->current->shader.uses_tex_buffers || rctx->gs_shader->current->shader.has_txq_cube_array_z_comp;
1321 if (need_buf_const) {
1322 if (rctx->b.chip_class < EVERGREEN)
1323 r600_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
1325 eg_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
1329 if (rctx->b.chip_class < EVERGREEN && rctx->ps_shader && rctx->vs_shader) {
1330 if (!r600_adjust_gprs(rctx)) {
1331 /* discard rendering */
1336 blend_disable = (rctx->dual_src_blend &&
1337 rctx->ps_shader->current->nr_ps_color_outputs < 2);
1339 if (blend_disable != rctx->force_blend_disable) {
1340 rctx->force_blend_disable = blend_disable;
1341 r600_bind_blend_state_internal(rctx,
1342 rctx->blend_state.cso,
1349 void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom)
1351 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
1352 struct r600_clip_misc_state *state = &rctx->clip_misc_state;
1354 r600_write_context_reg(cs, R_028810_PA_CL_CLIP_CNTL,
1355 state->pa_cl_clip_cntl |
1356 (state->clip_dist_write ? 0 : state->clip_plane_enable & 0x3F) |
1357 S_028810_CLIP_DISABLE(state->clip_disable));
1358 r600_write_context_reg(cs, R_02881C_PA_CL_VS_OUT_CNTL,
1359 state->pa_cl_vs_out_cntl |
1360 (state->clip_plane_enable & state->clip_dist_write));
1363 static void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *dinfo)
1365 struct r600_context *rctx = (struct r600_context *)ctx;
1366 struct pipe_draw_info info = *dinfo;
1367 struct pipe_index_buffer ib = {};
1369 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
1371 if (!info.indirect && !info.count && (info.indexed || !info.count_from_stream_output)) {
1375 if (!rctx->vs_shader || !rctx->ps_shader) {
1380 /* make sure that the gfx ring is only one active */
1381 if (rctx->b.rings.dma.cs && rctx->b.rings.dma.cs->cdw) {
1382 rctx->b.rings.dma.flush(rctx, RADEON_FLUSH_ASYNC, NULL);
1385 if (!r600_update_derived_state(rctx)) {
1386 /* useless to render because current rendering command
1393 /* Initialize the index buffer struct. */
1394 pipe_resource_reference(&ib.buffer, rctx->index_buffer.buffer);
1395 ib.user_buffer = rctx->index_buffer.user_buffer;
1396 ib.index_size = rctx->index_buffer.index_size;
1397 ib.offset = rctx->index_buffer.offset;
1398 if (!info.indirect) {
1399 ib.offset += info.start * ib.index_size;
1402 /* Translate 8-bit indices to 16-bit. */
1403 if (unlikely(ib.index_size == 1)) {
1404 struct pipe_resource *out_buffer = NULL;
1405 unsigned out_offset;
1407 unsigned start, count;
1409 if (likely(!info.indirect)) {
1414 /* Have to get start/count from indirect buffer, slow path ahead... */
1415 struct r600_resource *indirect_resource = (struct r600_resource *)info.indirect;
1416 unsigned *data = r600_buffer_map_sync_with_rings(&rctx->b, indirect_resource,
1417 PIPE_TRANSFER_READ);
1419 data += info.indirect_offset / sizeof(unsigned);
1420 start = data[2] * ib.index_size;
1429 u_upload_alloc(rctx->b.uploader, start, count * 2,
1430 &out_offset, &out_buffer, &ptr);
1432 util_shorten_ubyte_elts_to_userptr(
1433 &rctx->b.b, &ib, 0, ib.offset + start, count, ptr);
1435 pipe_resource_reference(&ib.buffer, NULL);
1436 ib.user_buffer = NULL;
1437 ib.buffer = out_buffer;
1438 ib.offset = out_offset;
1442 /* Upload the index buffer.
1443 * The upload is skipped for small index counts on little-endian machines
1444 * and the indices are emitted via PKT3_DRAW_INDEX_IMMD.
1445 * Indirect draws never use immediate indices.
1446 * Note: Instanced rendering in combination with immediate indices hangs. */
1447 if (ib.user_buffer && (R600_BIG_ENDIAN || info.indirect ||
1448 info.instance_count > 1 ||
1449 info.count*ib.index_size > 20)) {
1450 u_upload_data(rctx->b.uploader, 0, info.count * ib.index_size,
1451 ib.user_buffer, &ib.offset, &ib.buffer);
1452 ib.user_buffer = NULL;
1455 info.index_bias = info.start;
1458 /* Set the index offset and primitive restart. */
1459 if (rctx->vgt_state.vgt_multi_prim_ib_reset_en != info.primitive_restart ||
1460 rctx->vgt_state.vgt_multi_prim_ib_reset_indx != info.restart_index ||
1461 rctx->vgt_state.vgt_indx_offset != info.index_bias ||
1462 (rctx->vgt_state.last_draw_was_indirect && !info.indirect)) {
1463 rctx->vgt_state.vgt_multi_prim_ib_reset_en = info.primitive_restart;
1464 rctx->vgt_state.vgt_multi_prim_ib_reset_indx = info.restart_index;
1465 rctx->vgt_state.vgt_indx_offset = info.index_bias;
1466 r600_mark_atom_dirty(rctx, &rctx->vgt_state.atom);
1469 /* Workaround for hardware deadlock on certain R600 ASICs: write into a CB register. */
1470 if (rctx->b.chip_class == R600) {
1471 rctx->b.flags |= R600_CONTEXT_PS_PARTIAL_FLUSH;
1472 r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
1476 r600_need_cs_space(rctx, ib.user_buffer ? 5 : 0, TRUE);
1477 r600_flush_emit(rctx);
1479 for (i = 0; i < R600_NUM_ATOMS; i++) {
1480 if (rctx->atoms[i] == NULL || !rctx->atoms[i]->dirty) {
1483 r600_emit_atom(rctx, rctx->atoms[i]);
1486 if (rctx->b.chip_class == CAYMAN) {
1487 /* Copied from radeonsi. */
1488 unsigned primgroup_size = 128; /* recommended without a GS */
1489 bool ia_switch_on_eop = false;
1490 bool partial_vs_wave = false;
1492 if (rctx->gs_shader)
1493 primgroup_size = 64; /* recommended with a GS */
1495 if ((rctx->rasterizer && rctx->rasterizer->pa_sc_line_stipple) ||
1496 (rctx->b.screen->debug_flags & DBG_SWITCH_ON_EOP)) {
1497 ia_switch_on_eop = true;
1500 if (rctx->b.streamout.streamout_enabled ||
1501 rctx->b.streamout.prims_gen_query_enabled)
1502 partial_vs_wave = true;
1504 r600_write_context_reg(cs, CM_R_028AA8_IA_MULTI_VGT_PARAM,
1505 S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) |
1506 S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave) |
1507 S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1));
1510 /* On R6xx, CULL_FRONT=1 culls all points, lines, and rectangles,
1511 * even though it should have no effect on those. */
1512 if (rctx->b.chip_class == R600 && rctx->rasterizer) {
1513 unsigned su_sc_mode_cntl = rctx->rasterizer->pa_su_sc_mode_cntl;
1514 unsigned prim = info.mode;
1516 if (rctx->gs_shader) {
1517 prim = rctx->gs_shader->current->shader.gs_output_prim;
1519 prim = r600_conv_prim_to_gs_out(prim); /* decrease the number of types to 3 */
1521 if (prim == V_028A6C_OUTPRIM_TYPE_POINTLIST ||
1522 prim == V_028A6C_OUTPRIM_TYPE_LINESTRIP ||
1523 info.mode == R600_PRIM_RECTANGLE_LIST) {
1524 su_sc_mode_cntl &= C_028814_CULL_FRONT;
1526 r600_write_context_reg(cs, R_028814_PA_SU_SC_MODE_CNTL, su_sc_mode_cntl);
1529 /* Update start instance. */
1530 if (!info.indirect && rctx->last_start_instance != info.start_instance) {
1531 r600_write_ctl_const(cs, R_03CFF4_SQ_VTX_START_INST_LOC, info.start_instance);
1532 rctx->last_start_instance = info.start_instance;
1535 /* Update the primitive type. */
1536 if (rctx->last_primitive_type != info.mode) {
1537 unsigned ls_mask = 0;
1539 if (info.mode == PIPE_PRIM_LINES)
1541 else if (info.mode == PIPE_PRIM_LINE_STRIP ||
1542 info.mode == PIPE_PRIM_LINE_LOOP)
1545 r600_write_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE,
1546 S_028A0C_AUTO_RESET_CNTL(ls_mask) |
1547 (rctx->rasterizer ? rctx->rasterizer->pa_sc_line_stipple : 0));
1548 r600_write_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE,
1549 r600_conv_pipe_prim(info.mode));
1551 rctx->last_primitive_type = info.mode;
1555 if (!info.indirect) {
1556 cs->buf[cs->cdw++] = PKT3(PKT3_NUM_INSTANCES, 0, rctx->b.predicate_drawing);
1557 cs->buf[cs->cdw++] = info.instance_count;
1560 if (unlikely(info.indirect)) {
1561 uint64_t va = r600_resource(info.indirect)->gpu_address;
1562 assert(rctx->b.chip_class >= EVERGREEN);
1564 // Invalidate so non-indirect draw calls reset this state
1565 rctx->vgt_state.last_draw_was_indirect = true;
1566 rctx->last_start_instance = -1;
1568 cs->buf[cs->cdw++] = PKT3(EG_PKT3_SET_BASE, 2, rctx->b.predicate_drawing);
1569 cs->buf[cs->cdw++] = EG_DRAW_INDEX_INDIRECT_PATCH_TABLE_BASE;
1570 cs->buf[cs->cdw++] = va;
1571 cs->buf[cs->cdw++] = (va >> 32UL) & 0xFF;
1573 cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, rctx->b.predicate_drawing);
1574 cs->buf[cs->cdw++] = r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx,
1575 (struct r600_resource*)info.indirect,
1576 RADEON_USAGE_READ, RADEON_PRIO_MIN);
1580 cs->buf[cs->cdw++] = PKT3(PKT3_INDEX_TYPE, 0, rctx->b.predicate_drawing);
1581 cs->buf[cs->cdw++] = ib.index_size == 4 ?
1582 (VGT_INDEX_32 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_32_BIT : 0)) :
1583 (VGT_INDEX_16 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_16_BIT : 0));
1585 if (ib.user_buffer) {
1586 unsigned size_bytes = info.count*ib.index_size;
1587 unsigned size_dw = align(size_bytes, 4) / 4;
1588 cs->buf[cs->cdw++] = PKT3(PKT3_DRAW_INDEX_IMMD, 1 + size_dw, rctx->b.predicate_drawing);
1589 cs->buf[cs->cdw++] = info.count;
1590 cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_IMMEDIATE;
1591 memcpy(cs->buf+cs->cdw, ib.user_buffer, size_bytes);
1594 uint64_t va = r600_resource(ib.buffer)->gpu_address + ib.offset;
1596 if (likely(!info.indirect)) {
1597 cs->buf[cs->cdw++] = PKT3(PKT3_DRAW_INDEX, 3, rctx->b.predicate_drawing);
1598 cs->buf[cs->cdw++] = va;
1599 cs->buf[cs->cdw++] = (va >> 32UL) & 0xFF;
1600 cs->buf[cs->cdw++] = info.count;
1601 cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_DMA;
1602 cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, rctx->b.predicate_drawing);
1603 cs->buf[cs->cdw++] = r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx,
1604 (struct r600_resource*)ib.buffer,
1605 RADEON_USAGE_READ, RADEON_PRIO_MIN);
1608 uint32_t max_size = (ib.buffer->width0 - ib.offset) / ib.index_size;
1610 cs->buf[cs->cdw++] = PKT3(EG_PKT3_INDEX_BASE, 1, rctx->b.predicate_drawing);
1611 cs->buf[cs->cdw++] = va;
1612 cs->buf[cs->cdw++] = (va >> 32UL) & 0xFF;
1614 cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, rctx->b.predicate_drawing);
1615 cs->buf[cs->cdw++] = r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx,
1616 (struct r600_resource*)ib.buffer,
1617 RADEON_USAGE_READ, RADEON_PRIO_MIN);
1619 cs->buf[cs->cdw++] = PKT3(EG_PKT3_INDEX_BUFFER_SIZE, 0, rctx->b.predicate_drawing);
1620 cs->buf[cs->cdw++] = max_size;
1622 cs->buf[cs->cdw++] = PKT3(EG_PKT3_DRAW_INDEX_INDIRECT, 1, rctx->b.predicate_drawing);
1623 cs->buf[cs->cdw++] = info.indirect_offset;
1624 cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_DMA;
1628 if (unlikely(info.count_from_stream_output)) {
1629 struct r600_so_target *t = (struct r600_so_target*)info.count_from_stream_output;
1630 uint64_t va = t->buf_filled_size->gpu_address + t->buf_filled_size_offset;
1632 r600_write_context_reg(cs, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE, t->stride_in_dw);
1634 cs->buf[cs->cdw++] = PKT3(PKT3_COPY_DW, 4, 0);
1635 cs->buf[cs->cdw++] = COPY_DW_SRC_IS_MEM | COPY_DW_DST_IS_REG;
1636 cs->buf[cs->cdw++] = va & 0xFFFFFFFFUL; /* src address lo */
1637 cs->buf[cs->cdw++] = (va >> 32UL) & 0xFFUL; /* src address hi */
1638 cs->buf[cs->cdw++] = R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2; /* dst register */
1639 cs->buf[cs->cdw++] = 0; /* unused */
1641 cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, 0);
1642 cs->buf[cs->cdw++] = r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx,
1643 t->buf_filled_size, RADEON_USAGE_READ,
1647 if (likely(!info.indirect)) {
1648 cs->buf[cs->cdw++] = PKT3(PKT3_DRAW_INDEX_AUTO, 1, rctx->b.predicate_drawing);
1649 cs->buf[cs->cdw++] = info.count;
1652 cs->buf[cs->cdw++] = PKT3(EG_PKT3_DRAW_INDIRECT, 1, rctx->b.predicate_drawing);
1653 cs->buf[cs->cdw++] = info.indirect_offset;
1655 cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_AUTO_INDEX |
1656 (info.count_from_stream_output ? S_0287F0_USE_OPAQUE(1) : 0);
1659 if (rctx->screen->b.trace_bo) {
1660 r600_trace_emit(rctx);
1663 /* Set the depth buffer as dirty. */
1664 if (rctx->framebuffer.state.zsbuf) {
1665 struct pipe_surface *surf = rctx->framebuffer.state.zsbuf;
1666 struct r600_texture *rtex = (struct r600_texture *)surf->texture;
1668 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
1670 if (rctx->framebuffer.compressed_cb_mask) {
1671 struct pipe_surface *surf;
1672 struct r600_texture *rtex;
1673 unsigned mask = rctx->framebuffer.compressed_cb_mask;
1676 unsigned i = u_bit_scan(&mask);
1677 surf = rctx->framebuffer.state.cbufs[i];
1678 rtex = (struct r600_texture*)surf->texture;
1680 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
1685 pipe_resource_reference(&ib.buffer, NULL);
1686 rctx->b.num_draw_calls++;
1689 uint32_t r600_translate_stencil_op(int s_op)
1692 case PIPE_STENCIL_OP_KEEP:
1693 return V_028800_STENCIL_KEEP;
1694 case PIPE_STENCIL_OP_ZERO:
1695 return V_028800_STENCIL_ZERO;
1696 case PIPE_STENCIL_OP_REPLACE:
1697 return V_028800_STENCIL_REPLACE;
1698 case PIPE_STENCIL_OP_INCR:
1699 return V_028800_STENCIL_INCR;
1700 case PIPE_STENCIL_OP_DECR:
1701 return V_028800_STENCIL_DECR;
1702 case PIPE_STENCIL_OP_INCR_WRAP:
1703 return V_028800_STENCIL_INCR_WRAP;
1704 case PIPE_STENCIL_OP_DECR_WRAP:
1705 return V_028800_STENCIL_DECR_WRAP;
1706 case PIPE_STENCIL_OP_INVERT:
1707 return V_028800_STENCIL_INVERT;
1709 R600_ERR("Unknown stencil op %d", s_op);
1716 uint32_t r600_translate_fill(uint32_t func)
1719 case PIPE_POLYGON_MODE_FILL:
1721 case PIPE_POLYGON_MODE_LINE:
1723 case PIPE_POLYGON_MODE_POINT:
1731 unsigned r600_tex_wrap(unsigned wrap)
1735 case PIPE_TEX_WRAP_REPEAT:
1736 return V_03C000_SQ_TEX_WRAP;
1737 case PIPE_TEX_WRAP_CLAMP:
1738 return V_03C000_SQ_TEX_CLAMP_HALF_BORDER;
1739 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
1740 return V_03C000_SQ_TEX_CLAMP_LAST_TEXEL;
1741 case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
1742 return V_03C000_SQ_TEX_CLAMP_BORDER;
1743 case PIPE_TEX_WRAP_MIRROR_REPEAT:
1744 return V_03C000_SQ_TEX_MIRROR;
1745 case PIPE_TEX_WRAP_MIRROR_CLAMP:
1746 return V_03C000_SQ_TEX_MIRROR_ONCE_HALF_BORDER;
1747 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
1748 return V_03C000_SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
1749 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
1750 return V_03C000_SQ_TEX_MIRROR_ONCE_BORDER;
1754 unsigned r600_tex_filter(unsigned filter)
1758 case PIPE_TEX_FILTER_NEAREST:
1759 return V_03C000_SQ_TEX_XY_FILTER_POINT;
1760 case PIPE_TEX_FILTER_LINEAR:
1761 return V_03C000_SQ_TEX_XY_FILTER_BILINEAR;
1765 unsigned r600_tex_mipfilter(unsigned filter)
1768 case PIPE_TEX_MIPFILTER_NEAREST:
1769 return V_03C000_SQ_TEX_Z_FILTER_POINT;
1770 case PIPE_TEX_MIPFILTER_LINEAR:
1771 return V_03C000_SQ_TEX_Z_FILTER_LINEAR;
1773 case PIPE_TEX_MIPFILTER_NONE:
1774 return V_03C000_SQ_TEX_Z_FILTER_NONE;
1778 unsigned r600_tex_compare(unsigned compare)
1782 case PIPE_FUNC_NEVER:
1783 return V_03C000_SQ_TEX_DEPTH_COMPARE_NEVER;
1784 case PIPE_FUNC_LESS:
1785 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESS;
1786 case PIPE_FUNC_EQUAL:
1787 return V_03C000_SQ_TEX_DEPTH_COMPARE_EQUAL;
1788 case PIPE_FUNC_LEQUAL:
1789 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESSEQUAL;
1790 case PIPE_FUNC_GREATER:
1791 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATER;
1792 case PIPE_FUNC_NOTEQUAL:
1793 return V_03C000_SQ_TEX_DEPTH_COMPARE_NOTEQUAL;
1794 case PIPE_FUNC_GEQUAL:
1795 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;
1796 case PIPE_FUNC_ALWAYS:
1797 return V_03C000_SQ_TEX_DEPTH_COMPARE_ALWAYS;
1801 static bool wrap_mode_uses_border_color(unsigned wrap, bool linear_filter)
1803 return wrap == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
1804 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER ||
1806 (wrap == PIPE_TEX_WRAP_CLAMP ||
1807 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP));
1810 bool sampler_state_needs_border_color(const struct pipe_sampler_state *state)
1812 bool linear_filter = state->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
1813 state->mag_img_filter != PIPE_TEX_FILTER_NEAREST;
1815 return (state->border_color.ui[0] || state->border_color.ui[1] ||
1816 state->border_color.ui[2] || state->border_color.ui[3]) &&
1817 (wrap_mode_uses_border_color(state->wrap_s, linear_filter) ||
1818 wrap_mode_uses_border_color(state->wrap_t, linear_filter) ||
1819 wrap_mode_uses_border_color(state->wrap_r, linear_filter));
1822 void r600_emit_shader(struct r600_context *rctx, struct r600_atom *a)
1825 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
1826 struct r600_pipe_shader *shader = ((struct r600_shader_state*)a)->shader;
1831 r600_emit_command_buffer(cs, &shader->command_buffer);
1832 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1833 radeon_emit(cs, r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, shader->bo,
1834 RADEON_USAGE_READ, RADEON_PRIO_SHADER_DATA));
1837 unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
1838 const unsigned char *swizzle_view,
1842 unsigned char swizzle[4];
1843 unsigned result = 0;
1844 const uint32_t tex_swizzle_shift[4] = {
1847 const uint32_t vtx_swizzle_shift[4] = {
1850 const uint32_t swizzle_bit[4] = {
1853 const uint32_t *swizzle_shift = tex_swizzle_shift;
1856 swizzle_shift = vtx_swizzle_shift;
1859 util_format_compose_swizzles(swizzle_format, swizzle_view, swizzle);
1861 memcpy(swizzle, swizzle_format, 4);
1865 for (i = 0; i < 4; i++) {
1866 switch (swizzle[i]) {
1867 case UTIL_FORMAT_SWIZZLE_Y:
1868 result |= swizzle_bit[1] << swizzle_shift[i];
1870 case UTIL_FORMAT_SWIZZLE_Z:
1871 result |= swizzle_bit[2] << swizzle_shift[i];
1873 case UTIL_FORMAT_SWIZZLE_W:
1874 result |= swizzle_bit[3] << swizzle_shift[i];
1876 case UTIL_FORMAT_SWIZZLE_0:
1877 result |= V_038010_SQ_SEL_0 << swizzle_shift[i];
1879 case UTIL_FORMAT_SWIZZLE_1:
1880 result |= V_038010_SQ_SEL_1 << swizzle_shift[i];
1882 default: /* UTIL_FORMAT_SWIZZLE_X */
1883 result |= swizzle_bit[0] << swizzle_shift[i];
1889 /* texture format translate */
1890 uint32_t r600_translate_texformat(struct pipe_screen *screen,
1891 enum pipe_format format,
1892 const unsigned char *swizzle_view,
1893 uint32_t *word4_p, uint32_t *yuv_format_p)
1895 struct r600_screen *rscreen = (struct r600_screen *)screen;
1896 uint32_t result = 0, word4 = 0, yuv_format = 0;
1897 const struct util_format_description *desc;
1898 boolean uniform = TRUE;
1899 bool enable_s3tc = rscreen->b.info.drm_minor >= 9;
1900 bool is_srgb_valid = FALSE;
1901 const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0};
1902 const unsigned char swizzle_yyyy[4] = {1, 1, 1, 1};
1905 const uint32_t sign_bit[4] = {
1906 S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED),
1907 S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED),
1908 S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED),
1909 S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED)
1911 desc = util_format_description(format);
1913 /* Depth and stencil swizzling is handled separately. */
1914 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS) {
1915 word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view, FALSE);
1918 /* Colorspace (return non-RGB formats directly). */
1919 switch (desc->colorspace) {
1920 /* Depth stencil formats */
1921 case UTIL_FORMAT_COLORSPACE_ZS:
1923 /* Depth sampler formats. */
1924 case PIPE_FORMAT_Z16_UNORM:
1925 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
1928 case PIPE_FORMAT_Z24X8_UNORM:
1929 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
1930 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
1933 case PIPE_FORMAT_X8Z24_UNORM:
1934 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
1935 if (rscreen->b.chip_class < EVERGREEN)
1937 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
1940 case PIPE_FORMAT_Z32_FLOAT:
1941 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
1942 result = FMT_32_FLOAT;
1944 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
1945 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
1946 result = FMT_X24_8_32_FLOAT;
1948 /* Stencil sampler formats. */
1949 case PIPE_FORMAT_S8_UINT:
1950 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
1951 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
1954 case PIPE_FORMAT_X24S8_UINT:
1955 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
1956 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
1959 case PIPE_FORMAT_S8X24_UINT:
1960 if (rscreen->b.chip_class < EVERGREEN)
1962 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
1963 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
1966 case PIPE_FORMAT_X32_S8X24_UINT:
1967 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
1968 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
1969 result = FMT_X24_8_32_FLOAT;
1975 case UTIL_FORMAT_COLORSPACE_YUV:
1976 yuv_format |= (1 << 30);
1978 case PIPE_FORMAT_UYVY:
1979 case PIPE_FORMAT_YUYV:
1983 goto out_unknown; /* XXX */
1985 case UTIL_FORMAT_COLORSPACE_SRGB:
1986 word4 |= S_038010_FORCE_DEGAMMA(1);
1993 if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
1998 case PIPE_FORMAT_RGTC1_SNORM:
1999 case PIPE_FORMAT_LATC1_SNORM:
2000 word4 |= sign_bit[0];
2001 case PIPE_FORMAT_RGTC1_UNORM:
2002 case PIPE_FORMAT_LATC1_UNORM:
2005 case PIPE_FORMAT_RGTC2_SNORM:
2006 case PIPE_FORMAT_LATC2_SNORM:
2007 word4 |= sign_bit[0] | sign_bit[1];
2008 case PIPE_FORMAT_RGTC2_UNORM:
2009 case PIPE_FORMAT_LATC2_UNORM:
2017 if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
2022 if (!util_format_s3tc_enabled) {
2027 case PIPE_FORMAT_DXT1_RGB:
2028 case PIPE_FORMAT_DXT1_RGBA:
2029 case PIPE_FORMAT_DXT1_SRGB:
2030 case PIPE_FORMAT_DXT1_SRGBA:
2032 is_srgb_valid = TRUE;
2034 case PIPE_FORMAT_DXT3_RGBA:
2035 case PIPE_FORMAT_DXT3_SRGBA:
2037 is_srgb_valid = TRUE;
2039 case PIPE_FORMAT_DXT5_RGBA:
2040 case PIPE_FORMAT_DXT5_SRGBA:
2042 is_srgb_valid = TRUE;
2049 if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC) {
2053 if (rscreen->b.chip_class < EVERGREEN)
2057 case PIPE_FORMAT_BPTC_RGBA_UNORM:
2058 case PIPE_FORMAT_BPTC_SRGBA:
2060 is_srgb_valid = TRUE;
2062 case PIPE_FORMAT_BPTC_RGB_FLOAT:
2063 word4 |= sign_bit[0] | sign_bit[1] | sign_bit[2];
2065 case PIPE_FORMAT_BPTC_RGB_UFLOAT:
2073 if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
2075 case PIPE_FORMAT_R8G8_B8G8_UNORM:
2076 case PIPE_FORMAT_G8R8_B8R8_UNORM:
2079 case PIPE_FORMAT_G8R8_G8B8_UNORM:
2080 case PIPE_FORMAT_R8G8_R8B8_UNORM:
2088 if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
2089 result = FMT_5_9_9_9_SHAREDEXP;
2091 } else if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
2092 result = FMT_10_11_11_FLOAT;
2097 for (i = 0; i < desc->nr_channels; i++) {
2098 if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
2099 word4 |= sign_bit[i];
2103 /* R8G8Bx_SNORM - XXX CxV8U8 */
2105 /* See whether the components are of the same size. */
2106 for (i = 1; i < desc->nr_channels; i++) {
2107 uniform = uniform && desc->channel[0].size == desc->channel[i].size;
2110 /* Non-uniform formats. */
2112 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
2113 desc->channel[0].pure_integer)
2114 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2115 switch(desc->nr_channels) {
2117 if (desc->channel[0].size == 5 &&
2118 desc->channel[1].size == 6 &&
2119 desc->channel[2].size == 5) {
2125 if (desc->channel[0].size == 5 &&
2126 desc->channel[1].size == 5 &&
2127 desc->channel[2].size == 5 &&
2128 desc->channel[3].size == 1) {
2129 result = FMT_1_5_5_5;
2132 if (desc->channel[0].size == 10 &&
2133 desc->channel[1].size == 10 &&
2134 desc->channel[2].size == 10 &&
2135 desc->channel[3].size == 2) {
2136 result = FMT_2_10_10_10;
2144 /* Find the first non-VOID channel. */
2145 for (i = 0; i < 4; i++) {
2146 if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
2154 /* uniform formats */
2155 switch (desc->channel[i].type) {
2156 case UTIL_FORMAT_TYPE_UNSIGNED:
2157 case UTIL_FORMAT_TYPE_SIGNED:
2159 if (!desc->channel[i].normalized &&
2160 desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
2164 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
2165 desc->channel[i].pure_integer)
2166 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2168 switch (desc->channel[i].size) {
2170 switch (desc->nr_channels) {
2175 result = FMT_4_4_4_4;
2180 switch (desc->nr_channels) {
2188 result = FMT_8_8_8_8;
2189 is_srgb_valid = TRUE;
2194 switch (desc->nr_channels) {
2202 result = FMT_16_16_16_16;
2207 switch (desc->nr_channels) {
2215 result = FMT_32_32_32_32;
2221 case UTIL_FORMAT_TYPE_FLOAT:
2222 switch (desc->channel[i].size) {
2224 switch (desc->nr_channels) {
2226 result = FMT_16_FLOAT;
2229 result = FMT_16_16_FLOAT;
2232 result = FMT_16_16_16_16_FLOAT;
2237 switch (desc->nr_channels) {
2239 result = FMT_32_FLOAT;
2242 result = FMT_32_32_FLOAT;
2245 result = FMT_32_32_32_32_FLOAT;
2254 if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB && !is_srgb_valid)
2259 *yuv_format_p = yuv_format;
2262 /* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
2266 uint32_t r600_translate_colorformat(enum chip_class chip, enum pipe_format format)
2268 const struct util_format_description *desc = util_format_description(format);
2269 int channel = util_format_get_first_non_void_channel(format);
2272 #define HAS_SIZE(x,y,z,w) \
2273 (desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
2274 desc->channel[2].size == (z) && desc->channel[3].size == (w))
2276 if (format == PIPE_FORMAT_R11G11B10_FLOAT) /* isn't plain */
2277 return V_0280A0_COLOR_10_11_11_FLOAT;
2279 if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN ||
2283 is_float = desc->channel[channel].type == UTIL_FORMAT_TYPE_FLOAT;
2285 switch (desc->nr_channels) {
2287 switch (desc->channel[0].size) {
2289 return V_0280A0_COLOR_8;
2292 return V_0280A0_COLOR_16_FLOAT;
2294 return V_0280A0_COLOR_16;
2297 return V_0280A0_COLOR_32_FLOAT;
2299 return V_0280A0_COLOR_32;
2303 if (desc->channel[0].size == desc->channel[1].size) {
2304 switch (desc->channel[0].size) {
2307 return V_0280A0_COLOR_4_4;
2309 return ~0U; /* removed on Evergreen */
2311 return V_0280A0_COLOR_8_8;
2314 return V_0280A0_COLOR_16_16_FLOAT;
2316 return V_0280A0_COLOR_16_16;
2319 return V_0280A0_COLOR_32_32_FLOAT;
2321 return V_0280A0_COLOR_32_32;
2323 } else if (HAS_SIZE(8,24,0,0)) {
2324 return V_0280A0_COLOR_24_8;
2325 } else if (HAS_SIZE(24,8,0,0)) {
2326 return V_0280A0_COLOR_8_24;
2330 if (HAS_SIZE(5,6,5,0)) {
2331 return V_0280A0_COLOR_5_6_5;
2332 } else if (HAS_SIZE(32,8,24,0)) {
2333 return V_0280A0_COLOR_X24_8_32_FLOAT;
2337 if (desc->channel[0].size == desc->channel[1].size &&
2338 desc->channel[0].size == desc->channel[2].size &&
2339 desc->channel[0].size == desc->channel[3].size) {
2340 switch (desc->channel[0].size) {
2342 return V_0280A0_COLOR_4_4_4_4;
2344 return V_0280A0_COLOR_8_8_8_8;
2347 return V_0280A0_COLOR_16_16_16_16_FLOAT;
2349 return V_0280A0_COLOR_16_16_16_16;
2352 return V_0280A0_COLOR_32_32_32_32_FLOAT;
2354 return V_0280A0_COLOR_32_32_32_32;
2356 } else if (HAS_SIZE(5,5,5,1)) {
2357 return V_0280A0_COLOR_1_5_5_5;
2358 } else if (HAS_SIZE(10,10,10,2)) {
2359 return V_0280A0_COLOR_2_10_10_10;
2366 uint32_t r600_colorformat_endian_swap(uint32_t colorformat)
2368 if (R600_BIG_ENDIAN) {
2369 switch(colorformat) {
2370 /* 8-bit buffers. */
2371 case V_0280A0_COLOR_4_4:
2372 case V_0280A0_COLOR_8:
2375 /* 16-bit buffers. */
2376 case V_0280A0_COLOR_5_6_5:
2377 case V_0280A0_COLOR_1_5_5_5:
2378 case V_0280A0_COLOR_4_4_4_4:
2379 case V_0280A0_COLOR_16:
2380 case V_0280A0_COLOR_8_8:
2381 return ENDIAN_8IN16;
2383 /* 32-bit buffers. */
2384 case V_0280A0_COLOR_8_8_8_8:
2385 case V_0280A0_COLOR_2_10_10_10:
2386 case V_0280A0_COLOR_8_24:
2387 case V_0280A0_COLOR_24_8:
2388 case V_0280A0_COLOR_32_FLOAT:
2389 case V_0280A0_COLOR_16_16_FLOAT:
2390 case V_0280A0_COLOR_16_16:
2391 return ENDIAN_8IN32;
2393 /* 64-bit buffers. */
2394 case V_0280A0_COLOR_16_16_16_16:
2395 case V_0280A0_COLOR_16_16_16_16_FLOAT:
2396 return ENDIAN_8IN16;
2398 case V_0280A0_COLOR_32_32_FLOAT:
2399 case V_0280A0_COLOR_32_32:
2400 case V_0280A0_COLOR_X24_8_32_FLOAT:
2401 return ENDIAN_8IN32;
2403 /* 128-bit buffers. */
2404 case V_0280A0_COLOR_32_32_32_32_FLOAT:
2405 case V_0280A0_COLOR_32_32_32_32:
2406 return ENDIAN_8IN32;
2408 return ENDIAN_NONE; /* Unsupported. */
2415 static void r600_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource *buf)
2417 struct r600_context *rctx = (struct r600_context*)ctx;
2418 struct r600_resource *rbuffer = r600_resource(buf);
2419 unsigned i, shader, mask, alignment = rbuffer->buf->alignment;
2420 struct r600_pipe_sampler_view *view;
2422 /* Reallocate the buffer in the same pipe_resource. */
2423 r600_init_resource(&rctx->screen->b, rbuffer, rbuffer->b.b.width0,
2426 /* We changed the buffer, now we need to bind it where the old one was bound. */
2427 /* Vertex buffers. */
2428 mask = rctx->vertex_buffer_state.enabled_mask;
2430 i = u_bit_scan(&mask);
2431 if (rctx->vertex_buffer_state.vb[i].buffer == &rbuffer->b.b) {
2432 rctx->vertex_buffer_state.dirty_mask |= 1 << i;
2433 r600_vertex_buffers_dirty(rctx);
2436 /* Streamout buffers. */
2437 for (i = 0; i < rctx->b.streamout.num_targets; i++) {
2438 if (rctx->b.streamout.targets[i]->b.buffer == &rbuffer->b.b) {
2439 if (rctx->b.streamout.begin_emitted) {
2440 r600_emit_streamout_end(&rctx->b);
2442 rctx->b.streamout.append_bitmask = rctx->b.streamout.enabled_mask;
2443 r600_streamout_buffers_dirty(&rctx->b);
2447 /* Constant buffers. */
2448 for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
2449 struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
2451 uint32_t mask = state->enabled_mask;
2454 unsigned i = u_bit_scan(&mask);
2455 if (state->cb[i].buffer == &rbuffer->b.b) {
2457 state->dirty_mask |= 1 << i;
2461 r600_constant_buffers_dirty(rctx, state);
2465 /* Texture buffer objects - update the virtual addresses in descriptors. */
2466 LIST_FOR_EACH_ENTRY(view, &rctx->b.texture_buffers, list) {
2467 if (view->base.texture == &rbuffer->b.b) {
2468 unsigned stride = util_format_get_blocksize(view->base.format);
2469 uint64_t offset = (uint64_t)view->base.u.buf.first_element * stride;
2470 uint64_t va = rbuffer->gpu_address + offset;
2472 view->tex_resource_words[0] = va;
2473 view->tex_resource_words[2] &= C_038008_BASE_ADDRESS_HI;
2474 view->tex_resource_words[2] |= S_038008_BASE_ADDRESS_HI(va >> 32);
2477 /* Texture buffer objects - make bindings dirty if needed. */
2478 for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
2479 struct r600_samplerview_state *state = &rctx->samplers[shader].views;
2481 uint32_t mask = state->enabled_mask;
2484 unsigned i = u_bit_scan(&mask);
2485 if (state->views[i]->base.texture == &rbuffer->b.b) {
2487 state->dirty_mask |= 1 << i;
2491 r600_sampler_views_dirty(rctx, state);
2496 static void r600_set_occlusion_query_state(struct pipe_context *ctx, bool enable)
2498 struct r600_context *rctx = (struct r600_context*)ctx;
2500 if (rctx->db_misc_state.occlusion_query_enabled != enable) {
2501 rctx->db_misc_state.occlusion_query_enabled = enable;
2502 r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom);
2506 static void r600_need_gfx_cs_space(struct pipe_context *ctx, unsigned num_dw,
2507 bool include_draw_vbo)
2509 r600_need_cs_space((struct r600_context*)ctx, num_dw, include_draw_vbo);
2512 /* keep this at the end of this file, please */
2513 void r600_init_common_state_functions(struct r600_context *rctx)
2515 rctx->b.b.create_fs_state = r600_create_ps_state;
2516 rctx->b.b.create_vs_state = r600_create_vs_state;
2517 rctx->b.b.create_gs_state = r600_create_gs_state;
2518 rctx->b.b.create_vertex_elements_state = r600_create_vertex_fetch_shader;
2519 rctx->b.b.bind_blend_state = r600_bind_blend_state;
2520 rctx->b.b.bind_depth_stencil_alpha_state = r600_bind_dsa_state;
2521 rctx->b.b.bind_sampler_states = r600_bind_sampler_states;
2522 rctx->b.b.bind_fs_state = r600_bind_ps_state;
2523 rctx->b.b.bind_rasterizer_state = r600_bind_rs_state;
2524 rctx->b.b.bind_vertex_elements_state = r600_bind_vertex_elements;
2525 rctx->b.b.bind_vs_state = r600_bind_vs_state;
2526 rctx->b.b.bind_gs_state = r600_bind_gs_state;
2527 rctx->b.b.delete_blend_state = r600_delete_blend_state;
2528 rctx->b.b.delete_depth_stencil_alpha_state = r600_delete_dsa_state;
2529 rctx->b.b.delete_fs_state = r600_delete_ps_state;
2530 rctx->b.b.delete_rasterizer_state = r600_delete_rs_state;
2531 rctx->b.b.delete_sampler_state = r600_delete_sampler_state;
2532 rctx->b.b.delete_vertex_elements_state = r600_delete_vertex_elements;
2533 rctx->b.b.delete_vs_state = r600_delete_vs_state;
2534 rctx->b.b.delete_gs_state = r600_delete_gs_state;
2535 rctx->b.b.set_blend_color = r600_set_blend_color;
2536 rctx->b.b.set_clip_state = r600_set_clip_state;
2537 rctx->b.b.set_constant_buffer = r600_set_constant_buffer;
2538 rctx->b.b.set_sample_mask = r600_set_sample_mask;
2539 rctx->b.b.set_stencil_ref = r600_set_pipe_stencil_ref;
2540 rctx->b.b.set_viewport_states = r600_set_viewport_states;
2541 rctx->b.b.set_vertex_buffers = r600_set_vertex_buffers;
2542 rctx->b.b.set_index_buffer = r600_set_index_buffer;
2543 rctx->b.b.set_sampler_views = r600_set_sampler_views;
2544 rctx->b.b.sampler_view_destroy = r600_sampler_view_destroy;
2545 rctx->b.b.texture_barrier = r600_texture_barrier;
2546 rctx->b.b.set_stream_output_targets = r600_set_streamout_targets;
2547 rctx->b.b.draw_vbo = r600_draw_vbo;
2548 rctx->b.invalidate_buffer = r600_invalidate_buffer;
2549 rctx->b.set_occlusion_query_state = r600_set_occlusion_query_state;
2550 rctx->b.need_gfx_cs_space = r600_need_gfx_cs_space;
2553 void r600_trace_emit(struct r600_context *rctx)
2555 struct r600_screen *rscreen = rctx->screen;
2556 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
2560 va = rscreen->b.trace_bo->gpu_address;
2561 reloc = r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, rscreen->b.trace_bo,
2562 RADEON_USAGE_READWRITE, RADEON_PRIO_MIN);
2563 radeon_emit(cs, PKT3(PKT3_MEM_WRITE, 3, 0));
2564 radeon_emit(cs, va & 0xFFFFFFFFUL);
2565 radeon_emit(cs, (va >> 32UL) & 0xFFUL);
2566 radeon_emit(cs, cs->cdw);
2567 radeon_emit(cs, rscreen->b.cs_count);
2568 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2569 radeon_emit(cs, reloc);