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gallium/radeon: use a common function for DMA blit preparation
[android-x86/external-mesa.git] / src / gallium / drivers / radeon / r600_pipe_common.h
1 /*
2  * Copyright 2013 Advanced Micro Devices, Inc.
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21  * SOFTWARE.
22  *
23  * Authors: Marek Olšák <maraeo@gmail.com>
24  *
25  */
26
27 /**
28  * This file contains common screen and context structures and functions
29  * for r600g and radeonsi.
30  */
31
32 #ifndef R600_PIPE_COMMON_H
33 #define R600_PIPE_COMMON_H
34
35 #include <stdio.h>
36
37 #include "radeon/radeon_winsys.h"
38
39 #include "util/u_blitter.h"
40 #include "util/list.h"
41 #include "util/u_range.h"
42 #include "util/u_slab.h"
43 #include "util/u_suballoc.h"
44 #include "util/u_transfer.h"
45
46 #define ATI_VENDOR_ID 0x1002
47
48 #define R600_RESOURCE_FLAG_TRANSFER             (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
49 #define R600_RESOURCE_FLAG_FLUSHED_DEPTH        (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
50 #define R600_RESOURCE_FLAG_FORCE_TILING         (PIPE_RESOURCE_FLAG_DRV_PRIV << 2)
51
52 #define R600_CONTEXT_STREAMOUT_FLUSH            (1u << 0)
53 /* Pipeline & streamout query controls. */
54 #define R600_CONTEXT_START_PIPELINE_STATS       (1u << 1)
55 #define R600_CONTEXT_STOP_PIPELINE_STATS        (1u << 2)
56 #define R600_CONTEXT_PRIVATE_FLAG               (1u << 3)
57
58 /* special primitive types */
59 #define R600_PRIM_RECTANGLE_LIST        PIPE_PRIM_MAX
60
61 /* Debug flags. */
62 /* logging */
63 #define DBG_TEX                 (1 << 0)
64 /* gap - reuse */
65 #define DBG_COMPUTE             (1 << 2)
66 #define DBG_VM                  (1 << 3)
67 /* gap - reuse */
68 /* shader logging */
69 #define DBG_FS                  (1 << 5)
70 #define DBG_VS                  (1 << 6)
71 #define DBG_GS                  (1 << 7)
72 #define DBG_PS                  (1 << 8)
73 #define DBG_CS                  (1 << 9)
74 #define DBG_TCS                 (1 << 10)
75 #define DBG_TES                 (1 << 11)
76 #define DBG_NO_IR               (1 << 12)
77 #define DBG_NO_TGSI             (1 << 13)
78 #define DBG_NO_ASM              (1 << 14)
79 #define DBG_PREOPT_IR           (1 << 15)
80 /* Bits 21-31 are reserved for the r600g driver. */
81 /* features */
82 #define DBG_NO_ASYNC_DMA        (1llu << 32)
83 #define DBG_NO_HYPERZ           (1llu << 33)
84 #define DBG_NO_DISCARD_RANGE    (1llu << 34)
85 #define DBG_NO_2D_TILING        (1llu << 35)
86 #define DBG_NO_TILING           (1llu << 36)
87 #define DBG_SWITCH_ON_EOP       (1llu << 37)
88 #define DBG_FORCE_DMA           (1llu << 38)
89 #define DBG_PRECOMPILE          (1llu << 39)
90 #define DBG_INFO                (1llu << 40)
91 #define DBG_NO_WC               (1llu << 41)
92 #define DBG_CHECK_VM            (1llu << 42)
93 #define DBG_NO_DCC              (1llu << 43)
94 #define DBG_NO_DCC_CLEAR        (1llu << 44)
95 #define DBG_NO_RB_PLUS          (1llu << 45)
96 #define DBG_SI_SCHED            (1llu << 46)
97 #define DBG_MONOLITHIC_SHADERS  (1llu << 47)
98 #define DBG_NO_CE               (1llu << 48)
99
100 #define R600_MAP_BUFFER_ALIGNMENT 64
101 #define R600_MAX_VIEWPORTS        16
102
103 enum r600_coherency {
104         R600_COHERENCY_NONE, /* no cache flushes needed */
105         R600_COHERENCY_SHADER,
106         R600_COHERENCY_CB_META,
107 };
108
109 #ifdef PIPE_ARCH_BIG_ENDIAN
110 #define R600_BIG_ENDIAN 1
111 #else
112 #define R600_BIG_ENDIAN 0
113 #endif
114
115 struct r600_common_context;
116 struct r600_perfcounters;
117 struct tgsi_shader_info;
118
119 struct radeon_shader_reloc {
120         char name[32];
121         uint64_t offset;
122 };
123
124 struct radeon_shader_binary {
125         /** Shader code */
126         unsigned char *code;
127         unsigned code_size;
128
129         /** Config/Context register state that accompanies this shader.
130          * This is a stream of dword pairs.  First dword contains the
131          * register address, the second dword contains the value.*/
132         unsigned char *config;
133         unsigned config_size;
134
135         /** The number of bytes of config information for each global symbol.
136          */
137         unsigned config_size_per_symbol;
138
139         /** Constant data accessed by the shader.  This will be uploaded
140          * into a constant buffer. */
141         unsigned char *rodata;
142         unsigned rodata_size;
143
144         /** List of symbol offsets for the shader */
145         uint64_t *global_symbol_offsets;
146         unsigned global_symbol_count;
147
148         struct radeon_shader_reloc *relocs;
149         unsigned reloc_count;
150
151         /** Disassembled shader in a string. */
152         char *disasm_string;
153 };
154
155 void radeon_shader_binary_init(struct radeon_shader_binary *b);
156 void radeon_shader_binary_clean(struct radeon_shader_binary *b);
157
158 /* Only 32-bit buffer allocations are supported, gallium doesn't support more
159  * at the moment.
160  */
161 struct r600_resource {
162         struct u_resource               b;
163
164         /* Winsys objects. */
165         struct pb_buffer                *buf;
166         uint64_t                        gpu_address;
167
168         /* Resource state. */
169         enum radeon_bo_domain           domains;
170
171         /* The buffer range which is initialized (with a write transfer,
172          * streamout, DMA, or as a random access target). The rest of
173          * the buffer is considered invalid and can be mapped unsynchronized.
174          *
175          * This allows unsychronized mapping of a buffer range which hasn't
176          * been used yet. It's for applications which forget to use
177          * the unsynchronized map flag and expect the driver to figure it out.
178          */
179         struct util_range               valid_buffer_range;
180
181         /* For buffers only. This indicates that a write operation has been
182          * performed by TC L2, but the cache hasn't been flushed.
183          * Any hw block which doesn't use or bypasses TC L2 should check this
184          * flag and flush the cache before using the buffer.
185          *
186          * For example, TC L2 must be flushed if a buffer which has been
187          * modified by a shader store instruction is about to be used as
188          * an index buffer. The reason is that VGT DMA index fetching doesn't
189          * use TC L2.
190          */
191         bool                            TC_L2_dirty;
192
193         /* Whether the resource has been exported via resource_get_handle. */
194         bool                            is_shared;
195         unsigned                        external_usage; /* PIPE_HANDLE_USAGE_* */
196 };
197
198 struct r600_transfer {
199         struct pipe_transfer            transfer;
200         struct r600_resource            *staging;
201         unsigned                        offset;
202 };
203
204 struct r600_fmask_info {
205         uint64_t offset;
206         uint64_t size;
207         unsigned alignment;
208         unsigned pitch_in_pixels;
209         unsigned bank_height;
210         unsigned slice_tile_max;
211         unsigned tile_mode_index;
212 };
213
214 struct r600_cmask_info {
215         uint64_t offset;
216         uint64_t size;
217         unsigned alignment;
218         unsigned pitch;
219         unsigned height;
220         unsigned xalign;
221         unsigned yalign;
222         unsigned slice_tile_max;
223         unsigned base_address_reg;
224 };
225
226 struct r600_htile_info {
227         unsigned pitch;
228         unsigned height;
229         unsigned xalign;
230         unsigned yalign;
231 };
232
233 struct r600_texture {
234         struct r600_resource            resource;
235
236         uint64_t                        size;
237         bool                            is_depth;
238         unsigned                        dirty_level_mask; /* each bit says if that mipmap is compressed */
239         unsigned                        stencil_dirty_level_mask; /* each bit says if that mipmap is compressed */
240         struct r600_texture             *flushed_depth_texture;
241         boolean                         is_flushing_texture;
242         struct radeon_surf              surface;
243
244         /* Colorbuffer compression and fast clear. */
245         struct r600_fmask_info          fmask;
246         struct r600_cmask_info          cmask;
247         struct r600_resource            *cmask_buffer;
248         uint64_t                        dcc_offset; /* 0 = disabled */
249         unsigned                        cb_color_info; /* fast clear enable bit */
250         unsigned                        color_clear_value[2];
251
252         /* Depth buffer compression and fast clear. */
253         struct r600_htile_info          htile;
254         struct r600_resource            *htile_buffer;
255         bool                            depth_cleared; /* if it was cleared at least once */
256         float                           depth_clear_value;
257         bool                            stencil_cleared; /* if it was cleared at least once */
258         uint8_t                         stencil_clear_value;
259
260         bool                            non_disp_tiling; /* R600-Cayman only */
261 };
262
263 struct r600_surface {
264         struct pipe_surface             base;
265
266         bool color_initialized;
267         bool depth_initialized;
268
269         /* Misc. color flags. */
270         bool alphatest_bypass;
271         bool export_16bpc;
272         bool color_is_int8;
273
274         /* Color registers. */
275         unsigned cb_color_info;
276         unsigned cb_color_base;
277         unsigned cb_color_view;
278         unsigned cb_color_size;         /* R600 only */
279         unsigned cb_color_dim;          /* EG only */
280         unsigned cb_color_pitch;        /* EG and later */
281         unsigned cb_color_slice;        /* EG and later */
282         unsigned cb_dcc_base;           /* VI and later */
283         unsigned cb_color_attrib;       /* EG and later */
284         unsigned cb_dcc_control;        /* VI and later */
285         unsigned cb_color_fmask;        /* CB_COLORn_FMASK (EG and later) or CB_COLORn_FRAG (r600) */
286         unsigned cb_color_fmask_slice;  /* EG and later */
287         unsigned cb_color_cmask;        /* CB_COLORn_TILE (r600 only) */
288         unsigned cb_color_mask;         /* R600 only */
289         unsigned spi_shader_col_format;         /* SI+, no blending, no alpha-to-coverage. */
290         unsigned spi_shader_col_format_alpha;   /* SI+, alpha-to-coverage */
291         unsigned spi_shader_col_format_blend;   /* SI+, blending without alpha. */
292         unsigned spi_shader_col_format_blend_alpha; /* SI+, blending with alpha. */
293         struct r600_resource *cb_buffer_fmask; /* Used for FMASK relocations. R600 only */
294         struct r600_resource *cb_buffer_cmask; /* Used for CMASK relocations. R600 only */
295
296         /* DB registers. */
297         unsigned db_depth_info;         /* R600 only, then SI and later */
298         unsigned db_z_info;             /* EG and later */
299         unsigned db_depth_base;         /* DB_Z_READ/WRITE_BASE (EG and later) or DB_DEPTH_BASE (r600) */
300         unsigned db_depth_view;
301         unsigned db_depth_size;
302         unsigned db_depth_slice;        /* EG and later */
303         unsigned db_stencil_base;       /* EG and later */
304         unsigned db_stencil_info;       /* EG and later */
305         unsigned db_prefetch_limit;     /* R600 only */
306         unsigned db_htile_surface;
307         unsigned db_htile_data_base;
308         unsigned db_preload_control;    /* EG and later */
309         unsigned pa_su_poly_offset_db_fmt_cntl;
310 };
311
312 struct r600_common_screen {
313         struct pipe_screen              b;
314         struct radeon_winsys            *ws;
315         enum radeon_family              family;
316         enum chip_class                 chip_class;
317         struct radeon_info              info;
318         uint64_t                        debug_flags;
319         bool                            has_cp_dma;
320         bool                            has_streamout;
321
322         /* Texture filter settings. */
323         int                             force_aniso; /* -1 = disabled */
324
325         /* Auxiliary context. Mainly used to initialize resources.
326          * It must be locked prior to using and flushed before unlocking. */
327         struct pipe_context             *aux_context;
328         pipe_mutex                      aux_context_lock;
329
330         /* This must be in the screen, because UE4 uses one context for
331          * compilation and another one for rendering.
332          */
333         unsigned                        num_compilations;
334         /* Along with ST_DEBUG=precompile, this should show if applications
335          * are loading shaders on demand. This is a monotonic counter.
336          */
337         unsigned                        num_shaders_created;
338
339         /* GPU load thread. */
340         pipe_mutex                      gpu_load_mutex;
341         pipe_thread                     gpu_load_thread;
342         unsigned                        gpu_load_counter_busy;
343         unsigned                        gpu_load_counter_idle;
344         volatile unsigned               gpu_load_stop_thread; /* bool */
345
346         char                            renderer_string[64];
347
348         /* Performance counters. */
349         struct r600_perfcounters        *perfcounters;
350
351         /* If pipe_screen wants to re-emit the framebuffer state of all
352          * contexts, it should atomically increment this. Each context will
353          * compare this with its own last known value of the counter before
354          * drawing and re-emit the framebuffer state accordingly.
355          */
356         unsigned                        dirty_fb_counter;
357
358         /* Atomically increment this counter when an existing texture's
359          * metadata is enabled or disabled in a way that requires changing
360          * contexts' compressed texture binding masks.
361          */
362         unsigned                        compressed_colortex_counter;
363
364         void (*query_opaque_metadata)(struct r600_common_screen *rscreen,
365                                       struct r600_texture *rtex,
366                                       struct radeon_bo_metadata *md);
367 };
368
369 /* This encapsulates a state or an operation which can emitted into the GPU
370  * command stream. */
371 struct r600_atom {
372         void (*emit)(struct r600_common_context *ctx, struct r600_atom *state);
373         unsigned                num_dw;
374         unsigned short          id;
375 };
376
377 struct r600_so_target {
378         struct pipe_stream_output_target b;
379
380         /* The buffer where BUFFER_FILLED_SIZE is stored. */
381         struct r600_resource    *buf_filled_size;
382         unsigned                buf_filled_size_offset;
383         bool                    buf_filled_size_valid;
384
385         unsigned                stride_in_dw;
386 };
387
388 struct r600_streamout {
389         struct r600_atom                begin_atom;
390         bool                            begin_emitted;
391         unsigned                        num_dw_for_end;
392
393         unsigned                        enabled_mask;
394         unsigned                        num_targets;
395         struct r600_so_target           *targets[PIPE_MAX_SO_BUFFERS];
396
397         unsigned                        append_bitmask;
398         bool                            suspended;
399
400         /* External state which comes from the vertex shader,
401          * it must be set explicitly when binding a shader. */
402         unsigned                        *stride_in_dw;
403         unsigned                        enabled_stream_buffers_mask; /* stream0 buffers0-3 in 4 LSB */
404
405         /* The state of VGT_STRMOUT_BUFFER_(CONFIG|EN). */
406         unsigned                        hw_enabled_mask;
407
408         /* The state of VGT_STRMOUT_(CONFIG|EN). */
409         struct r600_atom                enable_atom;
410         bool                            streamout_enabled;
411         bool                            prims_gen_query_enabled;
412         int                             num_prims_gen_queries;
413 };
414
415 struct r600_signed_scissor {
416         int minx;
417         int miny;
418         int maxx;
419         int maxy;
420 };
421
422 struct r600_scissors {
423         struct r600_atom                atom;
424         unsigned                        dirty_mask;
425         struct pipe_scissor_state       states[R600_MAX_VIEWPORTS];
426 };
427
428 struct r600_viewports {
429         struct r600_atom                atom;
430         unsigned                        dirty_mask;
431         struct pipe_viewport_state      states[R600_MAX_VIEWPORTS];
432         struct r600_signed_scissor      as_scissor[R600_MAX_VIEWPORTS];
433 };
434
435 struct r600_ring {
436         struct radeon_winsys_cs         *cs;
437         void (*flush)(void *ctx, unsigned flags,
438                       struct pipe_fence_handle **fence);
439 };
440
441 struct r600_common_context {
442         struct pipe_context b; /* base class */
443
444         struct r600_common_screen       *screen;
445         struct radeon_winsys            *ws;
446         struct radeon_winsys_ctx        *ctx;
447         enum radeon_family              family;
448         enum chip_class                 chip_class;
449         struct r600_ring                gfx;
450         struct r600_ring                dma;
451         struct pipe_fence_handle        *last_sdma_fence;
452         unsigned                        initial_gfx_cs_size;
453         unsigned                        gpu_reset_counter;
454         unsigned                        last_dirty_fb_counter;
455         unsigned                        last_compressed_colortex_counter;
456
457         struct u_upload_mgr             *uploader;
458         struct u_suballocator           *allocator_so_filled_size;
459         struct util_slab_mempool        pool_transfers;
460
461         /* Current unaccounted memory usage. */
462         uint64_t                        vram;
463         uint64_t                        gtt;
464
465         /* States. */
466         struct r600_streamout           streamout;
467         struct r600_scissors            scissors;
468         struct r600_viewports           viewports;
469         bool                            scissor_enabled;
470         bool                            vs_writes_viewport_index;
471         bool                            vs_disables_clipping_viewport;
472
473         /* Additional context states. */
474         unsigned flags; /* flush flags */
475
476         /* Queries. */
477         /* Maintain the list of active queries for pausing between IBs. */
478         int                             num_occlusion_queries;
479         int                             num_perfect_occlusion_queries;
480         struct list_head                active_queries;
481         unsigned                        num_cs_dw_queries_suspend;
482         /* Additional hardware info. */
483         unsigned                        backend_mask;
484         unsigned                        max_db; /* for OQ */
485         /* Misc stats. */
486         unsigned                        num_draw_calls;
487
488         /* Render condition. */
489         struct r600_atom                render_cond_atom;
490         struct pipe_query               *render_cond;
491         unsigned                        render_cond_mode;
492         boolean                         render_cond_invert;
493         bool                            render_cond_force_off; /* for u_blitter */
494
495         /* MSAA sample locations.
496          * The first index is the sample index.
497          * The second index is the coordinate: X, Y. */
498         float                           sample_locations_1x[1][2];
499         float                           sample_locations_2x[2][2];
500         float                           sample_locations_4x[4][2];
501         float                           sample_locations_8x[8][2];
502         float                           sample_locations_16x[16][2];
503
504         /* The list of all texture buffer objects in this context.
505          * This list is walked when a buffer is invalidated/reallocated and
506          * the GPU addresses are updated. */
507         struct list_head                texture_buffers;
508
509         struct pipe_debug_callback      debug;
510
511         /* Copy one resource to another using async DMA. */
512         void (*dma_copy)(struct pipe_context *ctx,
513                          struct pipe_resource *dst,
514                          unsigned dst_level,
515                          unsigned dst_x, unsigned dst_y, unsigned dst_z,
516                          struct pipe_resource *src,
517                          unsigned src_level,
518                          const struct pipe_box *src_box);
519
520         void (*clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
521                              uint64_t offset, uint64_t size, unsigned value,
522                              enum r600_coherency coher);
523
524         void (*blit_decompress_depth)(struct pipe_context *ctx,
525                                       struct r600_texture *texture,
526                                       struct r600_texture *staging,
527                                       unsigned first_level, unsigned last_level,
528                                       unsigned first_layer, unsigned last_layer,
529                                       unsigned first_sample, unsigned last_sample);
530
531         void (*decompress_dcc)(struct pipe_context *ctx,
532                                struct r600_texture *rtex);
533
534         /* Reallocate the buffer and update all resource bindings where
535          * the buffer is bound, including all resource descriptors. */
536         void (*invalidate_buffer)(struct pipe_context *ctx, struct pipe_resource *buf);
537
538         /* Enable or disable occlusion queries. */
539         void (*set_occlusion_query_state)(struct pipe_context *ctx, bool enable);
540
541         /* This ensures there is enough space in the command stream. */
542         void (*need_gfx_cs_space)(struct pipe_context *ctx, unsigned num_dw,
543                                   bool include_draw_vbo);
544
545         void (*set_atom_dirty)(struct r600_common_context *ctx,
546                                struct r600_atom *atom, bool dirty);
547 };
548
549 /* r600_buffer.c */
550 boolean r600_rings_is_buffer_referenced(struct r600_common_context *ctx,
551                                         struct pb_buffer *buf,
552                                         enum radeon_bo_usage usage);
553 void *r600_buffer_map_sync_with_rings(struct r600_common_context *ctx,
554                                       struct r600_resource *resource,
555                                       unsigned usage);
556 bool r600_init_resource(struct r600_common_screen *rscreen,
557                         struct r600_resource *res,
558                         uint64_t size, unsigned alignment);
559 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
560                                          const struct pipe_resource *templ,
561                                          unsigned alignment);
562 struct pipe_resource * r600_aligned_buffer_create(struct pipe_screen *screen,
563                                                   unsigned bind,
564                                                   unsigned usage,
565                                                   unsigned size,
566                                                   unsigned alignment);
567 struct pipe_resource *
568 r600_buffer_from_user_memory(struct pipe_screen *screen,
569                              const struct pipe_resource *templ,
570                              void *user_memory);
571 void
572 r600_invalidate_resource(struct pipe_context *ctx,
573                          struct pipe_resource *resource);
574
575 /* r600_common_pipe.c */
576 void r600_draw_rectangle(struct blitter_context *blitter,
577                          int x1, int y1, int x2, int y2, float depth,
578                          enum blitter_attrib_type type,
579                          const union pipe_color_union *attrib);
580 bool r600_common_screen_init(struct r600_common_screen *rscreen,
581                              struct radeon_winsys *ws);
582 void r600_destroy_common_screen(struct r600_common_screen *rscreen);
583 void r600_preflush_suspend_features(struct r600_common_context *ctx);
584 void r600_postflush_resume_features(struct r600_common_context *ctx);
585 bool r600_common_context_init(struct r600_common_context *rctx,
586                               struct r600_common_screen *rscreen);
587 void r600_common_context_cleanup(struct r600_common_context *rctx);
588 void r600_context_add_resource_size(struct pipe_context *ctx, struct pipe_resource *r);
589 bool r600_can_dump_shader(struct r600_common_screen *rscreen,
590                           unsigned processor);
591 void r600_screen_clear_buffer(struct r600_common_screen *rscreen, struct pipe_resource *dst,
592                               uint64_t offset, uint64_t size, unsigned value,
593                               enum r600_coherency coher);
594 struct pipe_resource *r600_resource_create_common(struct pipe_screen *screen,
595                                                   const struct pipe_resource *templ);
596 const char *r600_get_llvm_processor_name(enum radeon_family family);
597 void r600_need_dma_space(struct r600_common_context *ctx, unsigned num_dw);
598
599 /* r600_gpu_load.c */
600 void r600_gpu_load_kill_thread(struct r600_common_screen *rscreen);
601 uint64_t r600_gpu_load_begin(struct r600_common_screen *rscreen);
602 unsigned r600_gpu_load_end(struct r600_common_screen *rscreen, uint64_t begin);
603
604 /* r600_perfcounters.c */
605 void r600_perfcounters_destroy(struct r600_common_screen *rscreen);
606
607 /* r600_query.c */
608 void r600_init_screen_query_functions(struct r600_common_screen *rscreen);
609 void r600_query_init(struct r600_common_context *rctx);
610 void r600_suspend_queries(struct r600_common_context *ctx);
611 void r600_resume_queries(struct r600_common_context *ctx);
612 void r600_query_init_backend_mask(struct r600_common_context *ctx);
613
614 /* r600_streamout.c */
615 void r600_streamout_buffers_dirty(struct r600_common_context *rctx);
616 void r600_set_streamout_targets(struct pipe_context *ctx,
617                                 unsigned num_targets,
618                                 struct pipe_stream_output_target **targets,
619                                 const unsigned *offset);
620 void r600_emit_streamout_end(struct r600_common_context *rctx);
621 void r600_update_prims_generated_query_state(struct r600_common_context *rctx,
622                                              unsigned type, int diff);
623 void r600_streamout_init(struct r600_common_context *rctx);
624
625 /* r600_texture.c */
626 bool r600_prepare_for_dma_blit(struct r600_common_context *rctx,
627                                 struct r600_texture *rdst,
628                                 unsigned dst_level, unsigned dstx,
629                                 unsigned dsty, unsigned dstz,
630                                 struct r600_texture *rsrc,
631                                 unsigned src_level,
632                                 const struct pipe_box *src_box);
633 void r600_texture_get_fmask_info(struct r600_common_screen *rscreen,
634                                  struct r600_texture *rtex,
635                                  unsigned nr_samples,
636                                  struct r600_fmask_info *out);
637 void r600_texture_get_cmask_info(struct r600_common_screen *rscreen,
638                                  struct r600_texture *rtex,
639                                  struct r600_cmask_info *out);
640 bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
641                                      struct pipe_resource *texture,
642                                      struct r600_texture **staging);
643 void r600_print_texture_info(struct r600_texture *rtex, FILE *f);
644 struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
645                                         const struct pipe_resource *templ);
646 struct pipe_surface *r600_create_surface_custom(struct pipe_context *pipe,
647                                                 struct pipe_resource *texture,
648                                                 const struct pipe_surface *templ,
649                                                 unsigned width, unsigned height);
650 unsigned r600_translate_colorswap(enum pipe_format format, bool do_endian_swap);
651 void evergreen_do_fast_color_clear(struct r600_common_context *rctx,
652                                    struct pipe_framebuffer_state *fb,
653                                    struct r600_atom *fb_state,
654                                    unsigned *buffers, unsigned *dirty_cbufs,
655                                    const union pipe_color_union *color);
656 void r600_texture_disable_dcc(struct r600_common_screen *rscreen,
657                               struct r600_texture *rtex);
658 void r600_init_screen_texture_functions(struct r600_common_screen *rscreen);
659 void r600_init_context_texture_functions(struct r600_common_context *rctx);
660
661 /* r600_viewport.c */
662 void evergreen_apply_scissor_bug_workaround(struct r600_common_context *rctx,
663                                             struct pipe_scissor_state *scissor);
664 void r600_set_scissor_enable(struct r600_common_context *rctx, bool enable);
665 void r600_update_vs_writes_viewport_index(struct r600_common_context *rctx,
666                                           struct tgsi_shader_info *info);
667 void r600_init_viewport_functions(struct r600_common_context *rctx);
668
669 /* cayman_msaa.c */
670 extern const uint32_t eg_sample_locs_2x[4];
671 extern const unsigned eg_max_dist_2x;
672 extern const uint32_t eg_sample_locs_4x[4];
673 extern const unsigned eg_max_dist_4x;
674 void cayman_get_sample_position(struct pipe_context *ctx, unsigned sample_count,
675                                 unsigned sample_index, float *out_value);
676 void cayman_init_msaa(struct pipe_context *ctx);
677 void cayman_emit_msaa_sample_locs(struct radeon_winsys_cs *cs, int nr_samples);
678 void cayman_emit_msaa_config(struct radeon_winsys_cs *cs, int nr_samples,
679                              int ps_iter_samples, int overrast_samples);
680
681
682 /* Inline helpers. */
683
684 static inline struct r600_resource *r600_resource(struct pipe_resource *r)
685 {
686         return (struct r600_resource*)r;
687 }
688
689 static inline void
690 r600_resource_reference(struct r600_resource **ptr, struct r600_resource *res)
691 {
692         pipe_resource_reference((struct pipe_resource **)ptr,
693                                 (struct pipe_resource *)res);
694 }
695
696 static inline bool r600_get_strmout_en(struct r600_common_context *rctx)
697 {
698         return rctx->streamout.streamout_enabled ||
699                rctx->streamout.prims_gen_query_enabled;
700 }
701
702 #define     SQ_TEX_XY_FILTER_POINT                         0x00
703 #define     SQ_TEX_XY_FILTER_BILINEAR                      0x01
704 #define     SQ_TEX_XY_FILTER_ANISO_POINT                   0x02
705 #define     SQ_TEX_XY_FILTER_ANISO_BILINEAR                0x03
706
707 static inline unsigned eg_tex_filter(unsigned filter, unsigned max_aniso)
708 {
709         if (filter == PIPE_TEX_FILTER_LINEAR)
710                 return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_BILINEAR
711                                      : SQ_TEX_XY_FILTER_BILINEAR;
712         else
713                 return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_POINT
714                                      : SQ_TEX_XY_FILTER_POINT;
715 }
716
717 static inline unsigned r600_tex_aniso_filter(unsigned filter)
718 {
719         if (filter < 2)
720                 return 0;
721         if (filter < 4)
722                 return 1;
723         if (filter < 8)
724                 return 2;
725         if (filter < 16)
726                 return 3;
727         return 4;
728 }
729
730 static inline unsigned r600_wavefront_size(enum radeon_family family)
731 {
732         switch (family) {
733         case CHIP_RV610:
734         case CHIP_RS780:
735         case CHIP_RV620:
736         case CHIP_RS880:
737                 return 16;
738         case CHIP_RV630:
739         case CHIP_RV635:
740         case CHIP_RV730:
741         case CHIP_RV710:
742         case CHIP_PALM:
743         case CHIP_CEDAR:
744                 return 32;
745         default:
746                 return 64;
747         }
748 }
749
750 static inline enum radeon_bo_priority
751 r600_get_sampler_view_priority(struct r600_resource *res)
752 {
753         if (res->b.b.target == PIPE_BUFFER)
754                 return RADEON_PRIO_SAMPLER_BUFFER;
755
756         if (res->b.b.nr_samples > 1)
757                 return RADEON_PRIO_SAMPLER_TEXTURE_MSAA;
758
759         return RADEON_PRIO_SAMPLER_TEXTURE;
760 }
761
762 #define COMPUTE_DBG(rscreen, fmt, args...) \
763         do { \
764                 if ((rscreen->b.debug_flags & DBG_COMPUTE)) fprintf(stderr, fmt, ##args); \
765         } while (0);
766
767 #define R600_ERR(fmt, args...) \
768         fprintf(stderr, "EE %s:%d %s - " fmt, __FILE__, __LINE__, __func__, ##args)
769
770 /* For MSAA sample positions. */
771 #define FILL_SREG(s0x, s0y, s1x, s1y, s2x, s2y, s3x, s3y)  \
772         (((s0x) & 0xf) | (((unsigned)(s0y) & 0xf) << 4) |                  \
773         (((unsigned)(s1x) & 0xf) << 8) | (((unsigned)(s1y) & 0xf) << 12) |         \
774         (((unsigned)(s2x) & 0xf) << 16) | (((unsigned)(s2y) & 0xf) << 20) |        \
775          (((unsigned)(s3x) & 0xf) << 24) | (((unsigned)(s3y) & 0xf) << 28))
776
777 #endif