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radeonsi: support gl_FragCoord at integer pixel center
[android-x86/external-mesa.git] / src / gallium / drivers / radeonsi / si_pipe.c
1 /*
2  * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * on the rights to use, copy, modify, merge, publish, distribute, sub
8  * license, and/or sell copies of the Software, and to permit persons to whom
9  * the Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21  * USE OR OTHER DEALINGS IN THE SOFTWARE.
22  */
23
24 #include "si_pipe.h"
25 #include "si_public.h"
26 #include "sid.h"
27
28 #include "radeon/radeon_uvd.h"
29 #include "util/u_memory.h"
30 #include "vl/vl_decoder.h"
31
32 /*
33  * pipe_context
34  */
35 static void si_destroy_context(struct pipe_context *context)
36 {
37         struct si_context *sctx = (struct si_context *)context;
38
39         si_release_all_descriptors(sctx);
40
41         pipe_resource_reference(&sctx->esgs_ring, NULL);
42         pipe_resource_reference(&sctx->gsvs_ring, NULL);
43         pipe_resource_reference(&sctx->null_const_buf.buffer, NULL);
44         r600_resource_reference(&sctx->border_color_table, NULL);
45
46         si_pm4_delete_state(sctx, gs_rings, sctx->gs_rings);
47         si_pm4_delete_state(sctx, gs_onoff, sctx->gs_on);
48         si_pm4_delete_state(sctx, gs_onoff, sctx->gs_off);
49
50         if (sctx->dummy_pixel_shader) {
51                 sctx->b.b.delete_fs_state(&sctx->b.b, sctx->dummy_pixel_shader);
52         }
53         sctx->b.b.delete_depth_stencil_alpha_state(&sctx->b.b, sctx->custom_dsa_flush);
54         sctx->b.b.delete_blend_state(&sctx->b.b, sctx->custom_blend_resolve);
55         sctx->b.b.delete_blend_state(&sctx->b.b, sctx->custom_blend_decompress);
56         sctx->b.b.delete_blend_state(&sctx->b.b, sctx->custom_blend_fastclear);
57         util_unreference_framebuffer_state(&sctx->framebuffer.state);
58
59         util_blitter_destroy(sctx->blitter);
60
61         si_pm4_cleanup(sctx);
62
63         r600_common_context_cleanup(&sctx->b);
64         FREE(sctx);
65 }
66
67 static struct pipe_context *si_create_context(struct pipe_screen *screen, void *priv)
68 {
69         struct si_context *sctx = CALLOC_STRUCT(si_context);
70         struct si_screen* sscreen = (struct si_screen *)screen;
71         struct radeon_winsys *ws = sscreen->b.ws;
72         int shader, i;
73
74         if (sctx == NULL)
75                 return NULL;
76
77         sctx->b.b.screen = screen; /* this must be set first */
78         sctx->b.b.priv = priv;
79         sctx->b.b.destroy = si_destroy_context;
80         sctx->screen = sscreen; /* Easy accessing of screen/winsys. */
81
82         if (!r600_common_context_init(&sctx->b, &sscreen->b))
83                 goto fail;
84
85         si_init_blit_functions(sctx);
86         si_init_compute_functions(sctx);
87
88         if (sscreen->b.info.has_uvd) {
89                 sctx->b.b.create_video_codec = si_uvd_create_decoder;
90                 sctx->b.b.create_video_buffer = si_video_buffer_create;
91         } else {
92                 sctx->b.b.create_video_codec = vl_create_decoder;
93                 sctx->b.b.create_video_buffer = vl_video_buffer_create;
94         }
95
96         sctx->b.rings.gfx.cs = ws->cs_create(ws, RING_GFX, si_context_gfx_flush,
97                                              sctx, sscreen->b.trace_bo ?
98                                                 sscreen->b.trace_bo->cs_buf : NULL);
99         sctx->b.rings.gfx.flush = si_context_gfx_flush;
100
101         si_init_all_descriptors(sctx);
102
103         /* Initialize cache_flush. */
104         sctx->cache_flush = si_atom_cache_flush;
105         sctx->atoms.s.cache_flush = &sctx->cache_flush;
106
107         sctx->msaa_config = si_atom_msaa_config;
108         sctx->atoms.s.msaa_config = &sctx->msaa_config;
109
110         sctx->atoms.s.streamout_begin = &sctx->b.streamout.begin_atom;
111         sctx->atoms.s.streamout_enable = &sctx->b.streamout.enable_atom;
112
113         switch (sctx->b.chip_class) {
114         case SI:
115         case CIK:
116                 si_init_state_functions(sctx);
117                 si_init_config(sctx);
118                 break;
119         default:
120                 R600_ERR("Unsupported chip class %d.\n", sctx->b.chip_class);
121                 goto fail;
122         }
123
124         if (sscreen->b.debug_flags & DBG_FORCE_DMA)
125                 sctx->b.b.resource_copy_region = sctx->b.dma_copy;
126
127         sctx->blitter = util_blitter_create(&sctx->b.b);
128         if (sctx->blitter == NULL)
129                 goto fail;
130         sctx->blitter->draw_rectangle = r600_draw_rectangle;
131
132         /* these must be last */
133         si_begin_new_cs(sctx);
134         r600_query_init_backend_mask(&sctx->b); /* this emits commands and must be last */
135
136         /* CIK cannot unbind a constant buffer (S_BUFFER_LOAD is buggy
137          * with a NULL buffer). We need to use a dummy buffer instead. */
138         if (sctx->b.chip_class == CIK) {
139                 sctx->null_const_buf.buffer = pipe_buffer_create(screen, PIPE_BIND_CONSTANT_BUFFER,
140                                                                  PIPE_USAGE_DEFAULT, 16);
141                 sctx->null_const_buf.buffer_size = sctx->null_const_buf.buffer->width0;
142
143                 for (shader = 0; shader < SI_NUM_SHADERS; shader++) {
144                         for (i = 0; i < SI_NUM_CONST_BUFFERS; i++) {
145                                 sctx->b.b.set_constant_buffer(&sctx->b.b, shader, i,
146                                                               &sctx->null_const_buf);
147                         }
148                 }
149
150                 /* Clear the NULL constant buffer, because loads should return zeros. */
151                 sctx->b.clear_buffer(&sctx->b.b, sctx->null_const_buf.buffer, 0,
152                                      sctx->null_const_buf.buffer->width0, 0);
153         }
154
155         return &sctx->b.b;
156 fail:
157         si_destroy_context(&sctx->b.b);
158         return NULL;
159 }
160
161 /*
162  * pipe_screen
163  */
164
165 static int si_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
166 {
167         struct si_screen *sscreen = (struct si_screen *)pscreen;
168
169         switch (param) {
170         /* Supported features (boolean caps). */
171         case PIPE_CAP_TWO_SIDED_STENCIL:
172         case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
173         case PIPE_CAP_ANISOTROPIC_FILTER:
174         case PIPE_CAP_POINT_SPRITE:
175         case PIPE_CAP_OCCLUSION_QUERY:
176         case PIPE_CAP_TEXTURE_SHADOW_MAP:
177         case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
178         case PIPE_CAP_BLEND_EQUATION_SEPARATE:
179         case PIPE_CAP_TEXTURE_SWIZZLE:
180         case PIPE_CAP_DEPTH_CLIP_DISABLE:
181         case PIPE_CAP_SHADER_STENCIL_EXPORT:
182         case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
183         case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
184         case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
185         case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
186         case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
187         case PIPE_CAP_SM3:
188         case PIPE_CAP_SEAMLESS_CUBE_MAP:
189         case PIPE_CAP_PRIMITIVE_RESTART:
190         case PIPE_CAP_CONDITIONAL_RENDER:
191         case PIPE_CAP_TEXTURE_BARRIER:
192         case PIPE_CAP_INDEP_BLEND_ENABLE:
193         case PIPE_CAP_INDEP_BLEND_FUNC:
194         case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
195         case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
196         case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
197         case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
198         case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
199         case PIPE_CAP_USER_INDEX_BUFFERS:
200         case PIPE_CAP_USER_CONSTANT_BUFFERS:
201         case PIPE_CAP_START_INSTANCE:
202         case PIPE_CAP_NPOT_TEXTURES:
203         case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
204         case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
205         case PIPE_CAP_TGSI_INSTANCEID:
206         case PIPE_CAP_COMPUTE:
207         case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
208         case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
209         case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
210         case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
211         case PIPE_CAP_CUBE_MAP_ARRAY:
212         case PIPE_CAP_SAMPLE_SHADING:
213         case PIPE_CAP_DRAW_INDIRECT:
214         case PIPE_CAP_CLIP_HALFZ:
215         case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
216                 return 1;
217
218         case PIPE_CAP_TEXTURE_MULTISAMPLE:
219                 /* 2D tiling on CIK is supported since DRM 2.35.0 */
220                 return sscreen->b.chip_class < CIK ||
221                        sscreen->b.info.drm_minor >= 35;
222
223         case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
224                 return R600_MAP_BUFFER_ALIGNMENT;
225
226         case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
227         case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
228                 return 4;
229
230         case PIPE_CAP_GLSL_FEATURE_LEVEL:
231                 return 330;
232
233         case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
234                 return MIN2(sscreen->b.info.vram_size, 0xFFFFFFFF);
235
236         case PIPE_CAP_TEXTURE_QUERY_LOD:
237         case PIPE_CAP_TEXTURE_GATHER_SM5:
238                 return HAVE_LLVM >= 0x0305;
239         case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
240                 return HAVE_LLVM >= 0x0305 ? 4 : 0;
241
242         /* Unsupported features. */
243         case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
244         case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
245         case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
246         case PIPE_CAP_VERTEX_COLOR_CLAMPED:
247         case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
248         case PIPE_CAP_USER_VERTEX_BUFFERS:
249         case PIPE_CAP_TGSI_TEXCOORD:
250         case PIPE_CAP_FAKE_SW_MSAA:
251         case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
252         case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
253         case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
254         case PIPE_CAP_SAMPLER_VIEW_TARGET:
255                 return 0;
256
257         case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
258                 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_R600;
259
260         /* Stream output. */
261         case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
262                 return sscreen->b.has_streamout ? 4 : 0;
263         case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
264                 return sscreen->b.has_streamout ? 1 : 0;
265         case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
266         case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
267                 return sscreen->b.has_streamout ? 32*4 : 0;
268
269         /* Geometry shader output. */
270         case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
271                 return 1024;
272         case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
273                 return 4095;
274         case PIPE_CAP_MAX_VERTEX_STREAMS:
275                 return 1;
276
277         case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
278                 return 2048;
279
280         /* Texturing. */
281         case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
282         case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
283                 return 15; /* 16384 */
284         case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
285                 /* textures support 8192, but layered rendering supports 2048 */
286                 return 12;
287         case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
288                 /* textures support 8192, but layered rendering supports 2048 */
289                 return 2048;
290
291         /* Render targets. */
292         case PIPE_CAP_MAX_RENDER_TARGETS:
293                 return 8;
294
295         case PIPE_CAP_MAX_VIEWPORTS:
296                 return 1;
297
298         /* Timer queries, present when the clock frequency is non zero. */
299         case PIPE_CAP_QUERY_TIMESTAMP:
300         case PIPE_CAP_QUERY_TIME_ELAPSED:
301                 return sscreen->b.info.r600_clock_crystal_freq != 0;
302
303         case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
304         case PIPE_CAP_MIN_TEXEL_OFFSET:
305                 return -32;
306
307         case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
308         case PIPE_CAP_MAX_TEXEL_OFFSET:
309                 return 31;
310
311         case PIPE_CAP_ENDIANNESS:
312                 return PIPE_ENDIAN_LITTLE;
313
314         case PIPE_CAP_VENDOR_ID:
315                 return 0x1002;
316         case PIPE_CAP_DEVICE_ID:
317                 return sscreen->b.info.pci_id;
318         case PIPE_CAP_ACCELERATED:
319                 return 1;
320         case PIPE_CAP_VIDEO_MEMORY:
321                 return sscreen->b.info.vram_size >> 20;
322         case PIPE_CAP_UMA:
323                 return 0;
324         }
325         return 0;
326 }
327
328 static int si_get_shader_param(struct pipe_screen* pscreen, unsigned shader, enum pipe_shader_cap param)
329 {
330         switch(shader)
331         {
332         case PIPE_SHADER_FRAGMENT:
333         case PIPE_SHADER_VERTEX:
334         case PIPE_SHADER_GEOMETRY:
335                 break;
336         case PIPE_SHADER_COMPUTE:
337                 switch (param) {
338                 case PIPE_SHADER_CAP_PREFERRED_IR:
339 #if HAVE_LLVM < 0x0306
340                         return PIPE_SHADER_IR_LLVM;
341 #else
342                         return PIPE_SHADER_IR_NATIVE;
343 #endif
344                 case PIPE_SHADER_CAP_DOUBLES:
345                         return 0; /* XXX: Enable doubles once the compiler can
346                                      handle them. */
347                 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE: {
348                         uint64_t max_const_buffer_size;
349                         pscreen->get_compute_param(pscreen,
350                                 PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE,
351                                 &max_const_buffer_size);
352                         return max_const_buffer_size;
353                 }
354                 default:
355                         return 0;
356                 }
357         default:
358                 /* TODO: support tessellation */
359                 return 0;
360         }
361
362         switch (param) {
363         case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
364         case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
365         case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
366         case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
367                 return 16384;
368         case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
369                 return 32;
370         case PIPE_SHADER_CAP_MAX_INPUTS:
371                 return shader == PIPE_SHADER_VERTEX ? SI_NUM_VERTEX_BUFFERS : 32;
372         case PIPE_SHADER_CAP_MAX_OUTPUTS:
373                 return shader == PIPE_SHADER_FRAGMENT ? 8 : 32;
374         case PIPE_SHADER_CAP_MAX_TEMPS:
375                 return 256; /* Max native temporaries. */
376         case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
377                 return 4096 * sizeof(float[4]); /* actually only memory limits this */
378         case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
379                 return SI_NUM_USER_CONST_BUFFERS;
380         case PIPE_SHADER_CAP_MAX_PREDS:
381                 return 0; /* FIXME */
382         case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
383                 return 1;
384         case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
385                 return 0;
386         case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
387                 /* Indirection of geometry shader input dimension is not
388                  * handled yet
389                  */
390                 return shader < PIPE_SHADER_GEOMETRY;
391         case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
392         case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
393         case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
394                 return 1;
395         case PIPE_SHADER_CAP_INTEGERS:
396                 return 1;
397         case PIPE_SHADER_CAP_SUBROUTINES:
398                 return 0;
399         case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
400         case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
401                 return 16;
402         case PIPE_SHADER_CAP_PREFERRED_IR:
403                 return PIPE_SHADER_IR_TGSI;
404         case PIPE_SHADER_CAP_DOUBLES:
405                 return 0;
406         }
407         return 0;
408 }
409
410 static void si_destroy_screen(struct pipe_screen* pscreen)
411 {
412         struct si_screen *sscreen = (struct si_screen *)pscreen;
413
414         if (sscreen == NULL)
415                 return;
416
417         if (!sscreen->b.ws->unref(sscreen->b.ws))
418                 return;
419
420         r600_destroy_common_screen(&sscreen->b);
421 }
422
423 #define SI_TILE_MODE_COLOR_2D_8BPP  14
424
425 /* Initialize pipe config. This is especially important for GPUs
426  * with 16 pipes and more where it's initialized incorrectly by
427  * the TILING_CONFIG ioctl. */
428 static bool si_initialize_pipe_config(struct si_screen *sscreen)
429 {
430         unsigned mode2d;
431
432         /* This is okay, because there can be no 2D tiling without
433          * the tile mode array, so we won't need the pipe config.
434          * Return "success".
435          */
436         if (!sscreen->b.info.si_tile_mode_array_valid)
437                 return true;
438
439         /* The same index is used for the 2D mode on CIK too. */
440         mode2d = sscreen->b.info.si_tile_mode_array[SI_TILE_MODE_COLOR_2D_8BPP];
441
442         switch (G_009910_PIPE_CONFIG(mode2d)) {
443         case V_02803C_ADDR_SURF_P2:
444                 sscreen->b.tiling_info.num_channels = 2;
445                 break;
446         case V_02803C_X_ADDR_SURF_P4_8X16:
447         case V_02803C_X_ADDR_SURF_P4_16X16:
448         case V_02803C_X_ADDR_SURF_P4_16X32:
449         case V_02803C_X_ADDR_SURF_P4_32X32:
450                 sscreen->b.tiling_info.num_channels = 4;
451                 break;
452         case V_02803C_X_ADDR_SURF_P8_16X16_8X16:
453         case V_02803C_X_ADDR_SURF_P8_16X32_8X16:
454         case V_02803C_X_ADDR_SURF_P8_32X32_8X16:
455         case V_02803C_X_ADDR_SURF_P8_16X32_16X16:
456         case V_02803C_X_ADDR_SURF_P8_32X32_16X16:
457         case V_02803C_X_ADDR_SURF_P8_32X32_16X32:
458         case V_02803C_X_ADDR_SURF_P8_32X64_32X32:
459                 sscreen->b.tiling_info.num_channels = 8;
460                 break;
461         case V_02803C_X_ADDR_SURF_P16_32X32_8X16:
462         case V_02803C_X_ADDR_SURF_P16_32X32_16X16:
463                 sscreen->b.tiling_info.num_channels = 16;
464                 break;
465         default:
466                 assert(0);
467                 fprintf(stderr, "radeonsi: Unknown pipe config %i.\n",
468                         G_009910_PIPE_CONFIG(mode2d));
469                 return false;
470         }
471         return true;
472 }
473
474 struct pipe_screen *radeonsi_screen_create(struct radeon_winsys *ws)
475 {
476         struct si_screen *sscreen = CALLOC_STRUCT(si_screen);
477         if (sscreen == NULL) {
478                 return NULL;
479         }
480
481         /* Set functions first. */
482         sscreen->b.b.context_create = si_create_context;
483         sscreen->b.b.destroy = si_destroy_screen;
484         sscreen->b.b.get_param = si_get_param;
485         sscreen->b.b.get_shader_param = si_get_shader_param;
486         sscreen->b.b.is_format_supported = si_is_format_supported;
487         sscreen->b.b.resource_create = r600_resource_create_common;
488
489         if (!r600_common_screen_init(&sscreen->b, ws) ||
490             !si_initialize_pipe_config(sscreen)) {
491                 FREE(sscreen);
492                 return NULL;
493         }
494
495         sscreen->b.has_cp_dma = true;
496         sscreen->b.has_streamout = true;
497
498         if (debug_get_bool_option("RADEON_DUMP_SHADERS", FALSE))
499                 sscreen->b.debug_flags |= DBG_FS | DBG_VS | DBG_GS | DBG_PS | DBG_CS;
500
501         /* Create the auxiliary context. This must be done last. */
502         sscreen->b.aux_context = sscreen->b.b.context_create(&sscreen->b.b, NULL);
503
504         return &sscreen->b.b;
505 }