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gallium: add PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
[android-x86/external-mesa.git] / src / gallium / drivers / radeonsi / si_pipe.c
1 /*
2  * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * on the rights to use, copy, modify, merge, publish, distribute, sub
8  * license, and/or sell copies of the Software, and to permit persons to whom
9  * the Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21  * USE OR OTHER DEALINGS IN THE SOFTWARE.
22  */
23
24 #include "si_pipe.h"
25 #include "si_public.h"
26 #include "sid.h"
27
28 #include "radeon/radeon_llvm_emit.h"
29 #include "radeon/radeon_uvd.h"
30 #include "util/u_memory.h"
31 #include "vl/vl_decoder.h"
32
33 /*
34  * pipe_context
35  */
36 static void si_destroy_context(struct pipe_context *context)
37 {
38         struct si_context *sctx = (struct si_context *)context;
39         int i;
40
41         si_release_all_descriptors(sctx);
42
43         pipe_resource_reference(&sctx->esgs_ring, NULL);
44         pipe_resource_reference(&sctx->gsvs_ring, NULL);
45         pipe_resource_reference(&sctx->tf_ring, NULL);
46         pipe_resource_reference(&sctx->null_const_buf.buffer, NULL);
47         r600_resource_reference(&sctx->border_color_buffer, NULL);
48         free(sctx->border_color_table);
49         r600_resource_reference(&sctx->scratch_buffer, NULL);
50         sctx->b.ws->fence_reference(&sctx->last_gfx_fence, NULL);
51
52         si_pm4_free_state(sctx, sctx->init_config, ~0);
53         for (i = 0; i < Elements(sctx->vgt_shader_config); i++)
54                 si_pm4_delete_state(sctx, vgt_shader_config, sctx->vgt_shader_config[i]);
55
56         if (sctx->pstipple_sampler_state)
57                 sctx->b.b.delete_sampler_state(&sctx->b.b, sctx->pstipple_sampler_state);
58         if (sctx->dummy_pixel_shader)
59                 sctx->b.b.delete_fs_state(&sctx->b.b, sctx->dummy_pixel_shader);
60         if (sctx->fixed_func_tcs_shader.cso)
61                 sctx->b.b.delete_tcs_state(&sctx->b.b, sctx->fixed_func_tcs_shader.cso);
62         if (sctx->custom_dsa_flush)
63                 sctx->b.b.delete_depth_stencil_alpha_state(&sctx->b.b, sctx->custom_dsa_flush);
64         if (sctx->custom_blend_resolve)
65                 sctx->b.b.delete_blend_state(&sctx->b.b, sctx->custom_blend_resolve);
66         if (sctx->custom_blend_decompress)
67                 sctx->b.b.delete_blend_state(&sctx->b.b, sctx->custom_blend_decompress);
68         if (sctx->custom_blend_fastclear)
69                 sctx->b.b.delete_blend_state(&sctx->b.b, sctx->custom_blend_fastclear);
70         util_unreference_framebuffer_state(&sctx->framebuffer.state);
71
72         if (sctx->blitter)
73                 util_blitter_destroy(sctx->blitter);
74
75         r600_common_context_cleanup(&sctx->b);
76
77 #if HAVE_LLVM >= 0x0306
78         LLVMDisposeTargetMachine(sctx->tm);
79 #endif
80
81         r600_resource_reference(&sctx->trace_buf, NULL);
82         r600_resource_reference(&sctx->last_trace_buf, NULL);
83         free(sctx->last_ib);
84         if (sctx->last_bo_list) {
85                 for (i = 0; i < sctx->last_bo_count; i++)
86                         pb_reference(&sctx->last_bo_list[i].buf, NULL);
87                 free(sctx->last_bo_list);
88         }
89         FREE(sctx);
90 }
91
92 static enum pipe_reset_status
93 si_amdgpu_get_reset_status(struct pipe_context *ctx)
94 {
95         struct si_context *sctx = (struct si_context *)ctx;
96
97         return sctx->b.ws->ctx_query_reset_status(sctx->b.ctx);
98 }
99
100 static struct pipe_context *si_create_context(struct pipe_screen *screen,
101                                               void *priv, unsigned flags)
102 {
103         struct si_context *sctx = CALLOC_STRUCT(si_context);
104         struct si_screen* sscreen = (struct si_screen *)screen;
105         struct radeon_winsys *ws = sscreen->b.ws;
106         LLVMTargetRef r600_target;
107 #if HAVE_LLVM >= 0x0306
108         const char *triple = "amdgcn--";
109 #endif
110         int shader, i;
111
112         if (sctx == NULL)
113                 return NULL;
114
115         if (sscreen->b.debug_flags & DBG_CHECK_VM)
116                 flags |= PIPE_CONTEXT_DEBUG;
117
118         sctx->b.b.screen = screen; /* this must be set first */
119         sctx->b.b.priv = priv;
120         sctx->b.b.destroy = si_destroy_context;
121         sctx->b.set_atom_dirty = (void *)si_set_atom_dirty;
122         sctx->screen = sscreen; /* Easy accessing of screen/winsys. */
123         sctx->is_debug = (flags & PIPE_CONTEXT_DEBUG) != 0;
124
125         if (!r600_common_context_init(&sctx->b, &sscreen->b))
126                 goto fail;
127
128         if (sscreen->b.info.drm_major == 3)
129                 sctx->b.b.get_device_reset_status = si_amdgpu_get_reset_status;
130
131         si_init_blit_functions(sctx);
132         si_init_compute_functions(sctx);
133         si_init_cp_dma_functions(sctx);
134         si_init_debug_functions(sctx);
135
136         if (sscreen->b.info.has_uvd) {
137                 sctx->b.b.create_video_codec = si_uvd_create_decoder;
138                 sctx->b.b.create_video_buffer = si_video_buffer_create;
139         } else {
140                 sctx->b.b.create_video_codec = vl_create_decoder;
141                 sctx->b.b.create_video_buffer = vl_video_buffer_create;
142         }
143
144         sctx->b.rings.gfx.cs = ws->cs_create(sctx->b.ctx, RING_GFX, si_context_gfx_flush,
145                                              sctx, sscreen->b.trace_bo ?
146                                                 sscreen->b.trace_bo->cs_buf : NULL);
147         sctx->b.rings.gfx.flush = si_context_gfx_flush;
148
149         /* Border colors. */
150         sctx->border_color_table = malloc(SI_MAX_BORDER_COLORS *
151                                           sizeof(*sctx->border_color_table));
152         if (!sctx->border_color_table)
153                 goto fail;
154
155         sctx->border_color_buffer = (struct r600_resource*)
156                 pipe_buffer_create(screen, PIPE_BIND_CUSTOM, PIPE_USAGE_DEFAULT,
157                                    SI_MAX_BORDER_COLORS *
158                                    sizeof(*sctx->border_color_table));
159         if (!sctx->border_color_buffer)
160                 goto fail;
161
162         sctx->border_color_map =
163                 ws->buffer_map(sctx->border_color_buffer->cs_buf,
164                                NULL, PIPE_TRANSFER_WRITE);
165         if (!sctx->border_color_map)
166                 goto fail;
167
168         si_init_all_descriptors(sctx);
169         si_init_state_functions(sctx);
170         si_init_shader_functions(sctx);
171
172         if (sscreen->b.debug_flags & DBG_FORCE_DMA)
173                 sctx->b.b.resource_copy_region = sctx->b.dma_copy;
174
175         sctx->blitter = util_blitter_create(&sctx->b.b);
176         if (sctx->blitter == NULL)
177                 goto fail;
178         sctx->blitter->draw_rectangle = r600_draw_rectangle;
179
180         sctx->sample_mask.sample_mask = 0xffff;
181
182         /* these must be last */
183         si_begin_new_cs(sctx);
184         r600_query_init_backend_mask(&sctx->b); /* this emits commands and must be last */
185
186         /* CIK cannot unbind a constant buffer (S_BUFFER_LOAD is buggy
187          * with a NULL buffer). We need to use a dummy buffer instead. */
188         if (sctx->b.chip_class == CIK) {
189                 sctx->null_const_buf.buffer = pipe_buffer_create(screen, PIPE_BIND_CONSTANT_BUFFER,
190                                                                  PIPE_USAGE_DEFAULT, 16);
191                 if (!sctx->null_const_buf.buffer)
192                         goto fail;
193                 sctx->null_const_buf.buffer_size = sctx->null_const_buf.buffer->width0;
194
195                 for (shader = 0; shader < SI_NUM_SHADERS; shader++) {
196                         for (i = 0; i < SI_NUM_CONST_BUFFERS; i++) {
197                                 sctx->b.b.set_constant_buffer(&sctx->b.b, shader, i,
198                                                               &sctx->null_const_buf);
199                         }
200                 }
201
202                 /* Clear the NULL constant buffer, because loads should return zeros. */
203                 sctx->b.clear_buffer(&sctx->b.b, sctx->null_const_buf.buffer, 0,
204                                      sctx->null_const_buf.buffer->width0, 0, false);
205         }
206
207         /* XXX: This is the maximum value allowed.  I'm not sure how to compute
208          * this for non-cs shaders.  Using the wrong value here can result in
209          * GPU lockups, but the maximum value seems to always work.
210          */
211         sctx->scratch_waves = 32 * sscreen->b.info.max_compute_units;
212
213 #if HAVE_LLVM >= 0x0306
214         /* Initialize LLVM TargetMachine */
215         r600_target = radeon_llvm_get_r600_target(triple);
216         sctx->tm = LLVMCreateTargetMachine(r600_target, triple,
217                                            r600_get_llvm_processor_name(sscreen->b.family),
218                                            "+DumpCode,+vgpr-spilling",
219                                            LLVMCodeGenLevelDefault,
220                                            LLVMRelocDefault,
221                                            LLVMCodeModelDefault);
222 #endif
223
224         return &sctx->b.b;
225 fail:
226         fprintf(stderr, "radeonsi: Failed to create a context.\n");
227         si_destroy_context(&sctx->b.b);
228         return NULL;
229 }
230
231 /*
232  * pipe_screen
233  */
234
235 static int si_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
236 {
237         struct si_screen *sscreen = (struct si_screen *)pscreen;
238
239         switch (param) {
240         /* Supported features (boolean caps). */
241         case PIPE_CAP_TWO_SIDED_STENCIL:
242         case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
243         case PIPE_CAP_ANISOTROPIC_FILTER:
244         case PIPE_CAP_POINT_SPRITE:
245         case PIPE_CAP_OCCLUSION_QUERY:
246         case PIPE_CAP_TEXTURE_SHADOW_MAP:
247         case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
248         case PIPE_CAP_BLEND_EQUATION_SEPARATE:
249         case PIPE_CAP_TEXTURE_SWIZZLE:
250         case PIPE_CAP_DEPTH_CLIP_DISABLE:
251         case PIPE_CAP_SHADER_STENCIL_EXPORT:
252         case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
253         case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
254         case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
255         case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
256         case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
257         case PIPE_CAP_SM3:
258         case PIPE_CAP_SEAMLESS_CUBE_MAP:
259         case PIPE_CAP_PRIMITIVE_RESTART:
260         case PIPE_CAP_CONDITIONAL_RENDER:
261         case PIPE_CAP_TEXTURE_BARRIER:
262         case PIPE_CAP_INDEP_BLEND_ENABLE:
263         case PIPE_CAP_INDEP_BLEND_FUNC:
264         case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
265         case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
266         case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
267         case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
268         case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
269         case PIPE_CAP_USER_INDEX_BUFFERS:
270         case PIPE_CAP_USER_CONSTANT_BUFFERS:
271         case PIPE_CAP_START_INSTANCE:
272         case PIPE_CAP_NPOT_TEXTURES:
273         case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
274         case PIPE_CAP_VERTEX_COLOR_CLAMPED:
275         case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
276         case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
277         case PIPE_CAP_TGSI_INSTANCEID:
278         case PIPE_CAP_COMPUTE:
279         case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
280         case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
281         case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
282         case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
283         case PIPE_CAP_CUBE_MAP_ARRAY:
284         case PIPE_CAP_SAMPLE_SHADING:
285         case PIPE_CAP_DRAW_INDIRECT:
286         case PIPE_CAP_CLIP_HALFZ:
287         case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
288         case PIPE_CAP_POLYGON_OFFSET_CLAMP:
289         case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
290         case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
291         case PIPE_CAP_TGSI_TEXCOORD:
292         case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
293         case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
294         case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
295         case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
296         case PIPE_CAP_SHAREABLE_SHADERS:
297         case PIPE_CAP_DEPTH_BOUNDS_TEST:
298         case PIPE_CAP_SAMPLER_VIEW_TARGET:
299         case PIPE_CAP_TEXTURE_QUERY_LOD:
300         case PIPE_CAP_TEXTURE_GATHER_SM5:
301         case PIPE_CAP_TGSI_TXQS:
302         case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
303                 return 1;
304
305         case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
306                 return !SI_BIG_ENDIAN && sscreen->b.info.has_userptr;
307
308         case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
309                 return (sscreen->b.info.drm_major == 2 &&
310                         sscreen->b.info.drm_minor >= 43) ||
311                        sscreen->b.info.drm_major == 3;
312
313         case PIPE_CAP_TEXTURE_MULTISAMPLE:
314                 /* 2D tiling on CIK is supported since DRM 2.35.0 */
315                 return sscreen->b.chip_class < CIK ||
316                        (sscreen->b.info.drm_major == 2 &&
317                         sscreen->b.info.drm_minor >= 35) ||
318                        sscreen->b.info.drm_major == 3;
319
320         case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
321                 return R600_MAP_BUFFER_ALIGNMENT;
322
323         case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
324         case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
325         case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
326                 return 4;
327
328         case PIPE_CAP_GLSL_FEATURE_LEVEL:
329                 return HAVE_LLVM >= 0x0307 ? 410 : 330;
330
331         case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
332                 return MIN2(sscreen->b.info.vram_size, 0xFFFFFFFF);
333
334         /* Unsupported features. */
335         case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
336         case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
337         case PIPE_CAP_USER_VERTEX_BUFFERS:
338         case PIPE_CAP_FAKE_SW_MSAA:
339         case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
340         case PIPE_CAP_VERTEXID_NOBASE:
341                 return 0;
342
343         case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
344                 return 30;
345
346         case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
347                 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_R600;
348
349         /* Stream output. */
350         case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
351                 return sscreen->b.has_streamout ? 4 : 0;
352         case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
353                 return sscreen->b.has_streamout ? 1 : 0;
354         case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
355         case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
356                 return sscreen->b.has_streamout ? 32*4 : 0;
357
358         /* Geometry shader output. */
359         case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
360                 return 1024;
361         case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
362                 return 4095;
363         case PIPE_CAP_MAX_VERTEX_STREAMS:
364                 return 4;
365
366         case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
367                 return 2048;
368
369         /* Texturing. */
370         case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
371         case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
372                 return 15; /* 16384 */
373         case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
374                 /* textures support 8192, but layered rendering supports 2048 */
375                 return 12;
376         case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
377                 /* textures support 8192, but layered rendering supports 2048 */
378                 return 2048;
379
380         /* Render targets. */
381         case PIPE_CAP_MAX_RENDER_TARGETS:
382                 return 8;
383
384         case PIPE_CAP_MAX_VIEWPORTS:
385                 return SI_MAX_VIEWPORTS;
386
387         /* Timer queries, present when the clock frequency is non zero. */
388         case PIPE_CAP_QUERY_TIMESTAMP:
389         case PIPE_CAP_QUERY_TIME_ELAPSED:
390                 return sscreen->b.info.r600_clock_crystal_freq != 0;
391
392         case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
393         case PIPE_CAP_MIN_TEXEL_OFFSET:
394                 return -32;
395
396         case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
397         case PIPE_CAP_MAX_TEXEL_OFFSET:
398                 return 31;
399
400         case PIPE_CAP_ENDIANNESS:
401                 return PIPE_ENDIAN_LITTLE;
402
403         case PIPE_CAP_VENDOR_ID:
404                 return 0x1002;
405         case PIPE_CAP_DEVICE_ID:
406                 return sscreen->b.info.pci_id;
407         case PIPE_CAP_ACCELERATED:
408                 return 1;
409         case PIPE_CAP_VIDEO_MEMORY:
410                 return sscreen->b.info.vram_size >> 20;
411         case PIPE_CAP_UMA:
412                 return 0;
413         }
414         return 0;
415 }
416
417 static int si_get_shader_param(struct pipe_screen* pscreen, unsigned shader, enum pipe_shader_cap param)
418 {
419         switch(shader)
420         {
421         case PIPE_SHADER_FRAGMENT:
422         case PIPE_SHADER_VERTEX:
423         case PIPE_SHADER_GEOMETRY:
424                 break;
425         case PIPE_SHADER_TESS_CTRL:
426         case PIPE_SHADER_TESS_EVAL:
427                 /* LLVM 3.6.2 is required for tessellation because of bug fixes there */
428                 if (HAVE_LLVM < 0x0306 ||
429                     (HAVE_LLVM == 0x0306 && MESA_LLVM_VERSION_PATCH < 2))
430                         return 0;
431                 break;
432         case PIPE_SHADER_COMPUTE:
433                 switch (param) {
434                 case PIPE_SHADER_CAP_PREFERRED_IR:
435 #if HAVE_LLVM < 0x0306
436                         return PIPE_SHADER_IR_LLVM;
437 #else
438                         return PIPE_SHADER_IR_NATIVE;
439 #endif
440                 case PIPE_SHADER_CAP_DOUBLES:
441                         return HAVE_LLVM >= 0x0307;
442
443                 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE: {
444                         uint64_t max_const_buffer_size;
445                         pscreen->get_compute_param(pscreen,
446                                 PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE,
447                                 &max_const_buffer_size);
448                         return max_const_buffer_size;
449                 }
450                 default:
451                         /* If compute shaders don't require a special value
452                          * for this cap, we can return the same value we
453                          * do for other shader types. */
454                         break;
455                 }
456                 break;
457         default:
458                 return 0;
459         }
460
461         switch (param) {
462         case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
463         case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
464         case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
465         case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
466                 return 16384;
467         case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
468                 return 32;
469         case PIPE_SHADER_CAP_MAX_INPUTS:
470                 return shader == PIPE_SHADER_VERTEX ? SI_NUM_VERTEX_BUFFERS : 32;
471         case PIPE_SHADER_CAP_MAX_OUTPUTS:
472                 return shader == PIPE_SHADER_FRAGMENT ? 8 : 32;
473         case PIPE_SHADER_CAP_MAX_TEMPS:
474                 return 256; /* Max native temporaries. */
475         case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
476                 return 4096 * sizeof(float[4]); /* actually only memory limits this */
477         case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
478                 return SI_NUM_USER_CONST_BUFFERS;
479         case PIPE_SHADER_CAP_MAX_PREDS:
480                 return 0; /* FIXME */
481         case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
482                 return 1;
483         case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
484                 return 1;
485         case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
486                 /* Indirection of geometry shader input dimension is not
487                  * handled yet
488                  */
489                 return shader != PIPE_SHADER_GEOMETRY;
490         case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
491         case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
492         case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
493                 return 1;
494         case PIPE_SHADER_CAP_INTEGERS:
495                 return 1;
496         case PIPE_SHADER_CAP_SUBROUTINES:
497                 return 0;
498         case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
499         case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
500                 return 16;
501         case PIPE_SHADER_CAP_PREFERRED_IR:
502                 return PIPE_SHADER_IR_TGSI;
503         case PIPE_SHADER_CAP_DOUBLES:
504                 return HAVE_LLVM >= 0x0307;
505         case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
506         case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
507                 return 0;
508         case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
509         case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
510                 return 1;
511         case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
512                 return 32;
513         }
514         return 0;
515 }
516
517 static void si_destroy_screen(struct pipe_screen* pscreen)
518 {
519         struct si_screen *sscreen = (struct si_screen *)pscreen;
520
521         if (sscreen == NULL)
522                 return;
523
524         if (!sscreen->b.ws->unref(sscreen->b.ws))
525                 return;
526
527         r600_destroy_common_screen(&sscreen->b);
528 }
529
530 #define SI_TILE_MODE_COLOR_2D_8BPP  14
531
532 /* Initialize pipe config. This is especially important for GPUs
533  * with 16 pipes and more where it's initialized incorrectly by
534  * the TILING_CONFIG ioctl. */
535 static bool si_initialize_pipe_config(struct si_screen *sscreen)
536 {
537         unsigned mode2d;
538
539         /* This is okay, because there can be no 2D tiling without
540          * the tile mode array, so we won't need the pipe config.
541          * Return "success".
542          */
543         if (!sscreen->b.info.si_tile_mode_array_valid)
544                 return true;
545
546         /* The same index is used for the 2D mode on CIK too. */
547         mode2d = sscreen->b.info.si_tile_mode_array[SI_TILE_MODE_COLOR_2D_8BPP];
548
549         switch (G_009910_PIPE_CONFIG(mode2d)) {
550         case V_02803C_ADDR_SURF_P2:
551                 sscreen->b.tiling_info.num_channels = 2;
552                 break;
553         case V_02803C_X_ADDR_SURF_P4_8X16:
554         case V_02803C_X_ADDR_SURF_P4_16X16:
555         case V_02803C_X_ADDR_SURF_P4_16X32:
556         case V_02803C_X_ADDR_SURF_P4_32X32:
557                 sscreen->b.tiling_info.num_channels = 4;
558                 break;
559         case V_02803C_X_ADDR_SURF_P8_16X16_8X16:
560         case V_02803C_X_ADDR_SURF_P8_16X32_8X16:
561         case V_02803C_X_ADDR_SURF_P8_32X32_8X16:
562         case V_02803C_X_ADDR_SURF_P8_16X32_16X16:
563         case V_02803C_X_ADDR_SURF_P8_32X32_16X16:
564         case V_02803C_X_ADDR_SURF_P8_32X32_16X32:
565         case V_02803C_X_ADDR_SURF_P8_32X64_32X32:
566                 sscreen->b.tiling_info.num_channels = 8;
567                 break;
568         case V_02803C_X_ADDR_SURF_P16_32X32_8X16:
569         case V_02803C_X_ADDR_SURF_P16_32X32_16X16:
570                 sscreen->b.tiling_info.num_channels = 16;
571                 break;
572         default:
573                 assert(0);
574                 fprintf(stderr, "radeonsi: Unknown pipe config %i.\n",
575                         G_009910_PIPE_CONFIG(mode2d));
576                 return false;
577         }
578         return true;
579 }
580
581 struct pipe_screen *radeonsi_screen_create(struct radeon_winsys *ws)
582 {
583         struct si_screen *sscreen = CALLOC_STRUCT(si_screen);
584
585         if (sscreen == NULL) {
586                 return NULL;
587         }
588
589         /* Set functions first. */
590         sscreen->b.b.context_create = si_create_context;
591         sscreen->b.b.destroy = si_destroy_screen;
592         sscreen->b.b.get_param = si_get_param;
593         sscreen->b.b.get_shader_param = si_get_shader_param;
594         sscreen->b.b.is_format_supported = si_is_format_supported;
595         sscreen->b.b.resource_create = r600_resource_create_common;
596
597         if (!r600_common_screen_init(&sscreen->b, ws) ||
598             !si_initialize_pipe_config(sscreen)) {
599                 FREE(sscreen);
600                 return NULL;
601         }
602
603         sscreen->b.has_cp_dma = true;
604         sscreen->b.has_streamout = true;
605
606         if (debug_get_bool_option("RADEON_DUMP_SHADERS", FALSE))
607                 sscreen->b.debug_flags |= DBG_FS | DBG_VS | DBG_GS | DBG_PS | DBG_CS;
608
609         /* Create the auxiliary context. This must be done last. */
610         sscreen->b.aux_context = sscreen->b.b.context_create(&sscreen->b.b, NULL, 0);
611
612         return &sscreen->b.b;
613 }