2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
31 #include <llvm-c/TargetMachine.h>
33 #ifdef PIPE_ARCH_BIG_ENDIAN
34 #define SI_BIG_ENDIAN 1
36 #define SI_BIG_ENDIAN 0
39 /* The base vertex and primitive restart can be any number, but we must pick
40 * one which will mean "unknown" for the purpose of state tracking and
41 * the number shouldn't be a commonly-used one. */
42 #define SI_BASE_VERTEX_UNKNOWN INT_MIN
43 #define SI_RESTART_INDEX_UNKNOWN INT_MIN
46 #define SI_TRACE_CS_DWORDS 6
48 #define SI_MAX_DRAW_CS_DWORDS \
49 (/*derived prim state:*/ 6 + /*draw regs:*/ 16 + /*draw packets:*/ 31)
54 struct r600_common_screen b;
55 LLVMTargetMachineRef tm;
58 struct si_sampler_view {
59 struct pipe_sampler_view base;
60 struct list_head list;
61 struct r600_resource *resource;
63 uint32_t fmask_state[8];
66 struct si_sampler_state {
68 uint32_t border_color[4];
71 struct si_cs_shader_state {
72 struct si_compute *program;
75 struct si_textures_info {
76 struct si_sampler_views views;
77 struct si_sampler_states states;
78 uint32_t depth_texture_mask; /* which textures are depth */
79 uint32_t compressed_colortex_mask;
82 struct si_framebuffer {
83 struct r600_atom atom;
84 struct pipe_framebuffer_state state;
87 unsigned cb0_is_integer;
88 unsigned compressed_cb_mask;
89 unsigned export_16bpc;
92 #define SI_NUM_ATOMS(sctx) (sizeof((sctx)->atoms)/sizeof((sctx)->atoms.array[0]))
94 #define SI_NUM_SHADERS (PIPE_SHADER_GEOMETRY+1)
97 struct r600_common_context b;
98 struct blitter_context *blitter;
99 void *custom_dsa_flush;
100 void *custom_blend_resolve;
101 void *custom_blend_decompress;
102 void *custom_blend_fastclear;
103 struct si_screen *screen;
104 struct si_pm4_state *init_config;
108 /* The order matters. */
109 struct r600_atom *vertex_buffers;
110 struct r600_atom *const_buffers[SI_NUM_SHADERS];
111 struct r600_atom *rw_buffers[SI_NUM_SHADERS];
112 struct r600_atom *sampler_views[SI_NUM_SHADERS];
113 struct r600_atom *sampler_states[SI_NUM_SHADERS];
114 /* Caches must be flushed after resource descriptors are
115 * updated in memory. */
116 struct r600_atom *cache_flush;
117 struct r600_atom *streamout_begin;
118 struct r600_atom *streamout_enable; /* must be after streamout_begin */
119 struct r600_atom *framebuffer;
120 struct r600_atom *db_render_state;
121 struct r600_atom *msaa_config;
122 struct r600_atom *clip_regs;
124 struct r600_atom *array[0];
127 struct si_framebuffer framebuffer;
128 struct si_vertex_element *vertex_elements;
129 unsigned pa_sc_line_stipple;
130 unsigned pa_su_sc_mode_cntl;
131 /* for saving when using blitter */
132 struct pipe_stencil_ref stencil_ref;
134 struct si_shader_selector *ps_shader;
135 struct si_shader_selector *gs_shader;
136 struct si_shader_selector *vs_shader;
137 struct si_cs_shader_state cs_shader_state;
138 /* shader information */
139 unsigned sprite_coord_enable;
141 struct si_descriptors vertex_buffers;
142 struct si_buffer_resources const_buffers[SI_NUM_SHADERS];
143 struct si_buffer_resources rw_buffers[SI_NUM_SHADERS];
144 struct si_textures_info samplers[SI_NUM_SHADERS];
145 struct r600_resource *border_color_table;
146 unsigned border_color_offset;
148 struct r600_atom clip_regs;
149 struct r600_atom msaa_config;
152 /* Vertex and index buffers. */
153 bool vertex_buffers_dirty;
154 struct pipe_index_buffer index_buffer;
155 struct pipe_vertex_buffer vertex_buffer[SI_NUM_VERTEX_BUFFERS];
157 /* With rasterizer discard, there doesn't have to be a pixel shader.
158 * In that case, we bind this one: */
159 void *dummy_pixel_shader;
160 struct si_pm4_state *gs_on;
161 struct si_pm4_state *gs_off;
162 struct si_pm4_state *gs_rings;
163 struct r600_atom cache_flush;
164 struct pipe_constant_buffer null_const_buf; /* used for set_constant_buffer(NULL) on CIK */
165 struct pipe_resource *esgs_ring;
166 struct pipe_resource *gsvs_ring;
168 /* SI state handling */
169 union si_state queued;
170 union si_state emitted;
172 /* DB render state. */
173 struct r600_atom db_render_state;
174 bool dbcb_depth_copy_enabled;
175 bool dbcb_stencil_copy_enabled;
176 unsigned dbcb_copy_sample;
177 bool db_inplace_flush_enabled;
179 bool db_depth_disable_expclear;
180 unsigned ps_db_shader_control;
183 int last_base_vertex;
184 int last_start_instance;
185 int last_sh_base_reg;
186 int last_primitive_restart_en;
187 int last_restart_index;
188 int last_gs_out_prim;
190 int last_multi_vgt_param;
195 void si_init_blit_functions(struct si_context *sctx);
196 void si_flush_depth_textures(struct si_context *sctx,
197 struct si_textures_info *textures);
198 void si_decompress_color_textures(struct si_context *sctx,
199 struct si_textures_info *textures);
200 void si_resource_copy_region(struct pipe_context *ctx,
201 struct pipe_resource *dst,
203 unsigned dstx, unsigned dsty, unsigned dstz,
204 struct pipe_resource *src,
206 const struct pipe_box *src_box);
209 void si_dma_copy(struct pipe_context *ctx,
210 struct pipe_resource *dst,
212 unsigned dstx, unsigned dsty, unsigned dstz,
213 struct pipe_resource *src,
215 const struct pipe_box *src_box);
217 /* si_hw_context.c */
218 void si_context_gfx_flush(void *context, unsigned flags,
219 struct pipe_fence_handle **fence);
220 void si_begin_new_cs(struct si_context *ctx);
221 void si_need_cs_space(struct si_context *ctx, unsigned num_dw, boolean count_draw_in);
224 void si_trace_emit(struct si_context *sctx);
228 void si_init_compute_functions(struct si_context *sctx);
231 struct pipe_video_codec *si_uvd_create_decoder(struct pipe_context *context,
232 const struct pipe_video_codec *templ);
234 struct pipe_video_buffer *si_video_buffer_create(struct pipe_context *pipe,
235 const struct pipe_video_buffer *tmpl);
241 static INLINE struct r600_resource *
242 si_resource_create_custom(struct pipe_screen *screen,
243 unsigned usage, unsigned size)
246 return r600_resource(pipe_buffer_create(screen,
247 PIPE_BIND_CUSTOM, usage, size));
251 si_invalidate_draw_sh_constants(struct si_context *sctx)
253 sctx->last_base_vertex = SI_BASE_VERTEX_UNKNOWN;
254 sctx->last_start_instance = -1; /* reset to an unknown value */
255 sctx->last_sh_base_reg = -1; /* reset to an unknown value */