2 * Copyright 2012 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 * Christian König <christian.koenig@amd.com>
29 #include "radeon/r600_cs.h"
30 #include "radeon/r600_query.h"
32 #include "util/u_dual_blend.h"
33 #include "util/u_format.h"
34 #include "util/u_format_s3tc.h"
35 #include "util/u_memory.h"
36 #include "util/u_resource.h"
38 /* Initialize an external atom (owned by ../radeon). */
40 si_init_external_atom(struct si_context *sctx, struct r600_atom *atom,
41 struct r600_atom **list_elem)
43 atom->id = list_elem - sctx->atoms.array + 1;
47 /* Initialize an atom owned by radeonsi. */
48 void si_init_atom(struct si_context *sctx, struct r600_atom *atom,
49 struct r600_atom **list_elem,
50 void (*emit_func)(struct si_context *ctx, struct r600_atom *state))
52 atom->emit = (void*)emit_func;
53 atom->id = list_elem - sctx->atoms.array + 1; /* index+1 in the atom array */
57 static unsigned si_map_swizzle(unsigned swizzle)
61 return V_008F0C_SQ_SEL_Y;
63 return V_008F0C_SQ_SEL_Z;
65 return V_008F0C_SQ_SEL_W;
67 return V_008F0C_SQ_SEL_0;
69 return V_008F0C_SQ_SEL_1;
70 default: /* PIPE_SWIZZLE_X */
71 return V_008F0C_SQ_SEL_X;
75 static uint32_t S_FIXED(float value, uint32_t frac_bits)
77 return value * (1 << frac_bits);
80 /* 12.4 fixed-point */
81 static unsigned si_pack_float_12p4(float x)
84 x >= 4096 ? 0xffff : x * 16;
88 * Inferred framebuffer and blender state.
90 * CB_TARGET_MASK is emitted here to avoid a hang with dual source blending
91 * if there is not enough PS outputs.
93 static void si_emit_cb_render_state(struct si_context *sctx, struct r600_atom *atom)
95 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
96 struct si_state_blend *blend = sctx->queued.named.blend;
97 uint32_t cb_target_mask, i;
99 /* CB_COLORn_INFO.FORMAT=INVALID disables empty colorbuffer slots. */
101 cb_target_mask = blend->cb_target_mask;
103 cb_target_mask = 0xffffffff;
105 /* Avoid a hang that happens when dual source blending is enabled
106 * but there is not enough color outputs. This is undefined behavior,
107 * so disable color writes completely.
109 * Reproducible with Unigine Heaven 4.0 and drirc missing.
111 if (blend && blend->dual_src_blend &&
112 sctx->ps_shader.cso &&
113 (sctx->ps_shader.cso->info.colors_written & 0x3) != 0x3)
116 radeon_set_context_reg(cs, R_028238_CB_TARGET_MASK, cb_target_mask);
118 /* STONEY-specific register settings. */
119 if (sctx->b.family == CHIP_STONEY) {
120 unsigned spi_shader_col_format =
121 sctx->ps_shader.cso ?
122 sctx->ps_shader.current->key.ps.epilog.spi_shader_col_format : 0;
123 unsigned sx_ps_downconvert = 0;
124 unsigned sx_blend_opt_epsilon = 0;
125 unsigned sx_blend_opt_control = 0;
127 for (i = 0; i < sctx->framebuffer.state.nr_cbufs; i++) {
128 struct r600_surface *surf =
129 (struct r600_surface*)sctx->framebuffer.state.cbufs[i];
130 unsigned format, swap, spi_format, colormask;
131 bool has_alpha, has_rgb;
136 format = G_028C70_FORMAT(surf->cb_color_info);
137 swap = G_028C70_COMP_SWAP(surf->cb_color_info);
138 spi_format = (spi_shader_col_format >> (i * 4)) & 0xf;
139 colormask = (cb_target_mask >> (i * 4)) & 0xf;
141 /* Set if RGB and A are present. */
142 has_alpha = !G_028C74_FORCE_DST_ALPHA_1(surf->cb_color_attrib);
144 if (format == V_028C70_COLOR_8 ||
145 format == V_028C70_COLOR_16 ||
146 format == V_028C70_COLOR_32)
147 has_rgb = !has_alpha;
151 /* Check the colormask and export format. */
152 if (!(colormask & (PIPE_MASK_RGBA & ~PIPE_MASK_A)))
154 if (!(colormask & PIPE_MASK_A))
157 if (spi_format == V_028714_SPI_SHADER_ZERO) {
162 /* Disable value checking for disabled channels. */
164 sx_blend_opt_control |= S_02875C_MRT0_COLOR_OPT_DISABLE(1) << (i * 4);
166 sx_blend_opt_control |= S_02875C_MRT0_ALPHA_OPT_DISABLE(1) << (i * 4);
168 /* Enable down-conversion for 32bpp and smaller formats. */
170 case V_028C70_COLOR_8:
171 case V_028C70_COLOR_8_8:
172 case V_028C70_COLOR_8_8_8_8:
173 /* For 1 and 2-channel formats, use the superset thereof. */
174 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR ||
175 spi_format == V_028714_SPI_SHADER_UINT16_ABGR ||
176 spi_format == V_028714_SPI_SHADER_SINT16_ABGR) {
177 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_8_8_8_8 << (i * 4);
178 sx_blend_opt_epsilon |= V_028758_8BIT_FORMAT << (i * 4);
182 case V_028C70_COLOR_5_6_5:
183 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
184 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_5_6_5 << (i * 4);
185 sx_blend_opt_epsilon |= V_028758_6BIT_FORMAT << (i * 4);
189 case V_028C70_COLOR_1_5_5_5:
190 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
191 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_1_5_5_5 << (i * 4);
192 sx_blend_opt_epsilon |= V_028758_5BIT_FORMAT << (i * 4);
196 case V_028C70_COLOR_4_4_4_4:
197 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
198 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_4_4_4_4 << (i * 4);
199 sx_blend_opt_epsilon |= V_028758_4BIT_FORMAT << (i * 4);
203 case V_028C70_COLOR_32:
204 if (swap == V_0280A0_SWAP_STD &&
205 spi_format == V_028714_SPI_SHADER_32_R)
206 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_32_R << (i * 4);
207 else if (swap == V_0280A0_SWAP_ALT_REV &&
208 spi_format == V_028714_SPI_SHADER_32_AR)
209 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_32_A << (i * 4);
212 case V_028C70_COLOR_16:
213 case V_028C70_COLOR_16_16:
214 /* For 1-channel formats, use the superset thereof. */
215 if (spi_format == V_028714_SPI_SHADER_UNORM16_ABGR ||
216 spi_format == V_028714_SPI_SHADER_SNORM16_ABGR ||
217 spi_format == V_028714_SPI_SHADER_UINT16_ABGR ||
218 spi_format == V_028714_SPI_SHADER_SINT16_ABGR) {
219 if (swap == V_0280A0_SWAP_STD ||
220 swap == V_0280A0_SWAP_STD_REV)
221 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_16_16_GR << (i * 4);
223 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_16_16_AR << (i * 4);
227 case V_028C70_COLOR_10_11_11:
228 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
229 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_10_11_11 << (i * 4);
230 sx_blend_opt_epsilon |= V_028758_11BIT_FORMAT << (i * 4);
234 case V_028C70_COLOR_2_10_10_10:
235 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
236 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_2_10_10_10 << (i * 4);
237 sx_blend_opt_epsilon |= V_028758_10BIT_FORMAT << (i * 4);
243 if (sctx->screen->b.debug_flags & DBG_NO_RB_PLUS) {
244 sx_ps_downconvert = 0;
245 sx_blend_opt_epsilon = 0;
246 sx_blend_opt_control = 0;
249 radeon_set_context_reg_seq(cs, R_028754_SX_PS_DOWNCONVERT, 3);
250 radeon_emit(cs, sx_ps_downconvert); /* R_028754_SX_PS_DOWNCONVERT */
251 radeon_emit(cs, sx_blend_opt_epsilon); /* R_028758_SX_BLEND_OPT_EPSILON */
252 radeon_emit(cs, sx_blend_opt_control); /* R_02875C_SX_BLEND_OPT_CONTROL */
260 static uint32_t si_translate_blend_function(int blend_func)
262 switch (blend_func) {
264 return V_028780_COMB_DST_PLUS_SRC;
265 case PIPE_BLEND_SUBTRACT:
266 return V_028780_COMB_SRC_MINUS_DST;
267 case PIPE_BLEND_REVERSE_SUBTRACT:
268 return V_028780_COMB_DST_MINUS_SRC;
270 return V_028780_COMB_MIN_DST_SRC;
272 return V_028780_COMB_MAX_DST_SRC;
274 R600_ERR("Unknown blend function %d\n", blend_func);
281 static uint32_t si_translate_blend_factor(int blend_fact)
283 switch (blend_fact) {
284 case PIPE_BLENDFACTOR_ONE:
285 return V_028780_BLEND_ONE;
286 case PIPE_BLENDFACTOR_SRC_COLOR:
287 return V_028780_BLEND_SRC_COLOR;
288 case PIPE_BLENDFACTOR_SRC_ALPHA:
289 return V_028780_BLEND_SRC_ALPHA;
290 case PIPE_BLENDFACTOR_DST_ALPHA:
291 return V_028780_BLEND_DST_ALPHA;
292 case PIPE_BLENDFACTOR_DST_COLOR:
293 return V_028780_BLEND_DST_COLOR;
294 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
295 return V_028780_BLEND_SRC_ALPHA_SATURATE;
296 case PIPE_BLENDFACTOR_CONST_COLOR:
297 return V_028780_BLEND_CONSTANT_COLOR;
298 case PIPE_BLENDFACTOR_CONST_ALPHA:
299 return V_028780_BLEND_CONSTANT_ALPHA;
300 case PIPE_BLENDFACTOR_ZERO:
301 return V_028780_BLEND_ZERO;
302 case PIPE_BLENDFACTOR_INV_SRC_COLOR:
303 return V_028780_BLEND_ONE_MINUS_SRC_COLOR;
304 case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
305 return V_028780_BLEND_ONE_MINUS_SRC_ALPHA;
306 case PIPE_BLENDFACTOR_INV_DST_ALPHA:
307 return V_028780_BLEND_ONE_MINUS_DST_ALPHA;
308 case PIPE_BLENDFACTOR_INV_DST_COLOR:
309 return V_028780_BLEND_ONE_MINUS_DST_COLOR;
310 case PIPE_BLENDFACTOR_INV_CONST_COLOR:
311 return V_028780_BLEND_ONE_MINUS_CONSTANT_COLOR;
312 case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
313 return V_028780_BLEND_ONE_MINUS_CONSTANT_ALPHA;
314 case PIPE_BLENDFACTOR_SRC1_COLOR:
315 return V_028780_BLEND_SRC1_COLOR;
316 case PIPE_BLENDFACTOR_SRC1_ALPHA:
317 return V_028780_BLEND_SRC1_ALPHA;
318 case PIPE_BLENDFACTOR_INV_SRC1_COLOR:
319 return V_028780_BLEND_INV_SRC1_COLOR;
320 case PIPE_BLENDFACTOR_INV_SRC1_ALPHA:
321 return V_028780_BLEND_INV_SRC1_ALPHA;
323 R600_ERR("Bad blend factor %d not supported!\n", blend_fact);
330 static uint32_t si_translate_blend_opt_function(int blend_func)
332 switch (blend_func) {
334 return V_028760_OPT_COMB_ADD;
335 case PIPE_BLEND_SUBTRACT:
336 return V_028760_OPT_COMB_SUBTRACT;
337 case PIPE_BLEND_REVERSE_SUBTRACT:
338 return V_028760_OPT_COMB_REVSUBTRACT;
340 return V_028760_OPT_COMB_MIN;
342 return V_028760_OPT_COMB_MAX;
344 return V_028760_OPT_COMB_BLEND_DISABLED;
348 static uint32_t si_translate_blend_opt_factor(int blend_fact, bool is_alpha)
350 switch (blend_fact) {
351 case PIPE_BLENDFACTOR_ZERO:
352 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_ALL;
353 case PIPE_BLENDFACTOR_ONE:
354 return V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE;
355 case PIPE_BLENDFACTOR_SRC_COLOR:
356 return is_alpha ? V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
357 : V_028760_BLEND_OPT_PRESERVE_C1_IGNORE_C0;
358 case PIPE_BLENDFACTOR_INV_SRC_COLOR:
359 return is_alpha ? V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
360 : V_028760_BLEND_OPT_PRESERVE_C0_IGNORE_C1;
361 case PIPE_BLENDFACTOR_SRC_ALPHA:
362 return V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0;
363 case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
364 return V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1;
365 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
366 return is_alpha ? V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
367 : V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0;
369 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
374 * Get rid of DST in the blend factors by commuting the operands:
375 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
377 static void si_blend_remove_dst(unsigned *func, unsigned *src_factor,
378 unsigned *dst_factor, unsigned expected_dst,
379 unsigned replacement_src)
381 if (*src_factor == expected_dst &&
382 *dst_factor == PIPE_BLENDFACTOR_ZERO) {
383 *src_factor = PIPE_BLENDFACTOR_ZERO;
384 *dst_factor = replacement_src;
386 /* Commuting the operands requires reversing subtractions. */
387 if (*func == PIPE_BLEND_SUBTRACT)
388 *func = PIPE_BLEND_REVERSE_SUBTRACT;
389 else if (*func == PIPE_BLEND_REVERSE_SUBTRACT)
390 *func = PIPE_BLEND_SUBTRACT;
394 static bool si_blend_factor_uses_dst(unsigned factor)
396 return factor == PIPE_BLENDFACTOR_DST_COLOR ||
397 factor == PIPE_BLENDFACTOR_DST_ALPHA ||
398 factor == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
399 factor == PIPE_BLENDFACTOR_INV_DST_ALPHA ||
400 factor == PIPE_BLENDFACTOR_INV_DST_COLOR;
403 static void *si_create_blend_state_mode(struct pipe_context *ctx,
404 const struct pipe_blend_state *state,
407 struct si_context *sctx = (struct si_context*)ctx;
408 struct si_state_blend *blend = CALLOC_STRUCT(si_state_blend);
409 struct si_pm4_state *pm4 = &blend->pm4;
410 uint32_t sx_mrt_blend_opt[8] = {0};
411 uint32_t color_control = 0;
416 blend->alpha_to_coverage = state->alpha_to_coverage;
417 blend->alpha_to_one = state->alpha_to_one;
418 blend->dual_src_blend = util_blend_state_is_dual(state, 0);
420 if (state->logicop_enable) {
421 color_control |= S_028808_ROP3(state->logicop_func | (state->logicop_func << 4));
423 color_control |= S_028808_ROP3(0xcc);
426 si_pm4_set_reg(pm4, R_028B70_DB_ALPHA_TO_MASK,
427 S_028B70_ALPHA_TO_MASK_ENABLE(state->alpha_to_coverage) |
428 S_028B70_ALPHA_TO_MASK_OFFSET0(2) |
429 S_028B70_ALPHA_TO_MASK_OFFSET1(2) |
430 S_028B70_ALPHA_TO_MASK_OFFSET2(2) |
431 S_028B70_ALPHA_TO_MASK_OFFSET3(2));
433 if (state->alpha_to_coverage)
434 blend->need_src_alpha_4bit |= 0xf;
436 blend->cb_target_mask = 0;
437 for (int i = 0; i < 8; i++) {
438 /* state->rt entries > 0 only written if independent blending */
439 const int j = state->independent_blend_enable ? i : 0;
441 unsigned eqRGB = state->rt[j].rgb_func;
442 unsigned srcRGB = state->rt[j].rgb_src_factor;
443 unsigned dstRGB = state->rt[j].rgb_dst_factor;
444 unsigned eqA = state->rt[j].alpha_func;
445 unsigned srcA = state->rt[j].alpha_src_factor;
446 unsigned dstA = state->rt[j].alpha_dst_factor;
448 unsigned srcRGB_opt, dstRGB_opt, srcA_opt, dstA_opt;
449 unsigned blend_cntl = 0;
451 sx_mrt_blend_opt[i] =
452 S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED) |
453 S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED);
455 /* Only set dual source blending for MRT0 to avoid a hang. */
456 if (i >= 1 && blend->dual_src_blend)
459 /* Only addition and subtraction equations are supported with
460 * dual source blending.
462 if (blend->dual_src_blend &&
463 (eqRGB == PIPE_BLEND_MIN || eqRGB == PIPE_BLEND_MAX ||
464 eqA == PIPE_BLEND_MIN || eqA == PIPE_BLEND_MAX)) {
465 assert(!"Unsupported equation for dual source blending");
469 if (!state->rt[j].colormask)
472 /* cb_render_state will disable unused ones */
473 blend->cb_target_mask |= (unsigned)state->rt[j].colormask << (4 * i);
475 if (!state->rt[j].blend_enable) {
476 si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
480 /* Blending optimizations for Stoney.
481 * These transformations don't change the behavior.
483 * First, get rid of DST in the blend factors:
484 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
486 si_blend_remove_dst(&eqRGB, &srcRGB, &dstRGB,
487 PIPE_BLENDFACTOR_DST_COLOR,
488 PIPE_BLENDFACTOR_SRC_COLOR);
489 si_blend_remove_dst(&eqA, &srcA, &dstA,
490 PIPE_BLENDFACTOR_DST_COLOR,
491 PIPE_BLENDFACTOR_SRC_COLOR);
492 si_blend_remove_dst(&eqA, &srcA, &dstA,
493 PIPE_BLENDFACTOR_DST_ALPHA,
494 PIPE_BLENDFACTOR_SRC_ALPHA);
496 /* Look up the ideal settings from tables. */
497 srcRGB_opt = si_translate_blend_opt_factor(srcRGB, false);
498 dstRGB_opt = si_translate_blend_opt_factor(dstRGB, false);
499 srcA_opt = si_translate_blend_opt_factor(srcA, true);
500 dstA_opt = si_translate_blend_opt_factor(dstA, true);
502 /* Handle interdependencies. */
503 if (si_blend_factor_uses_dst(srcRGB))
504 dstRGB_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
505 if (si_blend_factor_uses_dst(srcA))
506 dstA_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
508 if (srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE &&
509 (dstRGB == PIPE_BLENDFACTOR_ZERO ||
510 dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
511 dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE))
512 dstRGB_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0;
514 /* Set the final value. */
515 sx_mrt_blend_opt[i] =
516 S_028760_COLOR_SRC_OPT(srcRGB_opt) |
517 S_028760_COLOR_DST_OPT(dstRGB_opt) |
518 S_028760_COLOR_COMB_FCN(si_translate_blend_opt_function(eqRGB)) |
519 S_028760_ALPHA_SRC_OPT(srcA_opt) |
520 S_028760_ALPHA_DST_OPT(dstA_opt) |
521 S_028760_ALPHA_COMB_FCN(si_translate_blend_opt_function(eqA));
523 /* Set blend state. */
524 blend_cntl |= S_028780_ENABLE(1);
525 blend_cntl |= S_028780_COLOR_COMB_FCN(si_translate_blend_function(eqRGB));
526 blend_cntl |= S_028780_COLOR_SRCBLEND(si_translate_blend_factor(srcRGB));
527 blend_cntl |= S_028780_COLOR_DESTBLEND(si_translate_blend_factor(dstRGB));
529 if (srcA != srcRGB || dstA != dstRGB || eqA != eqRGB) {
530 blend_cntl |= S_028780_SEPARATE_ALPHA_BLEND(1);
531 blend_cntl |= S_028780_ALPHA_COMB_FCN(si_translate_blend_function(eqA));
532 blend_cntl |= S_028780_ALPHA_SRCBLEND(si_translate_blend_factor(srcA));
533 blend_cntl |= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(dstA));
535 si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
537 blend->blend_enable_4bit |= 0xfu << (i * 4);
539 /* This is only important for formats without alpha. */
540 if (srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
541 dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
542 srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
543 dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
544 srcRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA ||
545 dstRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA)
546 blend->need_src_alpha_4bit |= 0xfu << (i * 4);
549 if (blend->cb_target_mask) {
550 color_control |= S_028808_MODE(mode);
552 color_control |= S_028808_MODE(V_028808_CB_DISABLE);
555 if (sctx->b.family == CHIP_STONEY) {
556 for (int i = 0; i < 8; i++)
557 si_pm4_set_reg(pm4, R_028760_SX_MRT0_BLEND_OPT + i * 4,
558 sx_mrt_blend_opt[i]);
560 /* RB+ doesn't work with dual source blending, logic op, and RESOLVE. */
561 if (blend->dual_src_blend || state->logicop_enable ||
562 mode == V_028808_CB_RESOLVE)
563 color_control |= S_028808_DISABLE_DUAL_QUAD(1);
566 si_pm4_set_reg(pm4, R_028808_CB_COLOR_CONTROL, color_control);
570 static void *si_create_blend_state(struct pipe_context *ctx,
571 const struct pipe_blend_state *state)
573 return si_create_blend_state_mode(ctx, state, V_028808_CB_NORMAL);
576 static void si_bind_blend_state(struct pipe_context *ctx, void *state)
578 struct si_context *sctx = (struct si_context *)ctx;
579 si_pm4_bind_state(sctx, blend, (struct si_state_blend *)state);
580 si_mark_atom_dirty(sctx, &sctx->cb_render_state);
581 sctx->do_update_shaders = true;
584 static void si_delete_blend_state(struct pipe_context *ctx, void *state)
586 struct si_context *sctx = (struct si_context *)ctx;
587 si_pm4_delete_state(sctx, blend, (struct si_state_blend *)state);
590 static void si_set_blend_color(struct pipe_context *ctx,
591 const struct pipe_blend_color *state)
593 struct si_context *sctx = (struct si_context *)ctx;
595 if (memcmp(&sctx->blend_color.state, state, sizeof(*state)) == 0)
598 sctx->blend_color.state = *state;
599 si_mark_atom_dirty(sctx, &sctx->blend_color.atom);
602 static void si_emit_blend_color(struct si_context *sctx, struct r600_atom *atom)
604 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
606 radeon_set_context_reg_seq(cs, R_028414_CB_BLEND_RED, 4);
607 radeon_emit_array(cs, (uint32_t*)sctx->blend_color.state.color, 4);
614 static void si_set_clip_state(struct pipe_context *ctx,
615 const struct pipe_clip_state *state)
617 struct si_context *sctx = (struct si_context *)ctx;
618 struct pipe_constant_buffer cb;
620 if (memcmp(&sctx->clip_state.state, state, sizeof(*state)) == 0)
623 sctx->clip_state.state = *state;
624 si_mark_atom_dirty(sctx, &sctx->clip_state.atom);
627 cb.user_buffer = state->ucp;
628 cb.buffer_offset = 0;
629 cb.buffer_size = 4*4*8;
630 si_set_rw_buffer(sctx, SI_VS_CONST_CLIP_PLANES, &cb);
631 pipe_resource_reference(&cb.buffer, NULL);
634 static void si_emit_clip_state(struct si_context *sctx, struct r600_atom *atom)
636 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
638 radeon_set_context_reg_seq(cs, R_0285BC_PA_CL_UCP_0_X, 6*4);
639 radeon_emit_array(cs, (uint32_t*)sctx->clip_state.state.ucp, 6*4);
642 #define SIX_BITS 0x3F
644 static void si_emit_clip_regs(struct si_context *sctx, struct r600_atom *atom)
646 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
647 struct tgsi_shader_info *info = si_get_vs_info(sctx);
648 unsigned window_space =
649 info->properties[TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION];
650 unsigned clipdist_mask =
651 info->writes_clipvertex ? SIX_BITS : info->clipdist_writemask;
652 unsigned total_mask = clipdist_mask | (info->culldist_writemask << info->num_written_clipdistance);
654 radeon_set_context_reg(cs, R_02881C_PA_CL_VS_OUT_CNTL,
655 S_02881C_USE_VTX_POINT_SIZE(info->writes_psize) |
656 S_02881C_USE_VTX_EDGE_FLAG(info->writes_edgeflag) |
657 S_02881C_USE_VTX_RENDER_TARGET_INDX(info->writes_layer) |
658 S_02881C_USE_VTX_VIEWPORT_INDX(info->writes_viewport_index) |
659 S_02881C_VS_OUT_CCDIST0_VEC_ENA((total_mask & 0x0F) != 0) |
660 S_02881C_VS_OUT_CCDIST1_VEC_ENA((total_mask & 0xF0) != 0) |
661 S_02881C_VS_OUT_MISC_VEC_ENA(info->writes_psize ||
662 info->writes_edgeflag ||
663 info->writes_layer ||
664 info->writes_viewport_index) |
665 S_02881C_VS_OUT_MISC_SIDE_BUS_ENA(1) |
666 (sctx->queued.named.rasterizer->clip_plane_enable &
667 clipdist_mask) | (info->culldist_writemask << 8));
668 radeon_set_context_reg(cs, R_028810_PA_CL_CLIP_CNTL,
669 sctx->queued.named.rasterizer->pa_cl_clip_cntl |
671 sctx->queued.named.rasterizer->clip_plane_enable & SIX_BITS) |
672 S_028810_CLIP_DISABLE(window_space));
674 /* reuse needs to be set off if we write oViewport */
675 radeon_set_context_reg(cs, R_028AB4_VGT_REUSE_OFF,
676 S_028AB4_REUSE_OFF(info->writes_viewport_index));
680 * inferred state between framebuffer and rasterizer
682 static void si_update_poly_offset_state(struct si_context *sctx)
684 struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
686 if (!rs || !rs->uses_poly_offset || !sctx->framebuffer.state.zsbuf)
689 /* Use the user format, not db_render_format, so that the polygon
690 * offset behaves as expected by applications.
692 switch (sctx->framebuffer.state.zsbuf->texture->format) {
693 case PIPE_FORMAT_Z16_UNORM:
694 si_pm4_bind_state(sctx, poly_offset, &rs->pm4_poly_offset[0]);
696 default: /* 24-bit */
697 si_pm4_bind_state(sctx, poly_offset, &rs->pm4_poly_offset[1]);
699 case PIPE_FORMAT_Z32_FLOAT:
700 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
701 si_pm4_bind_state(sctx, poly_offset, &rs->pm4_poly_offset[2]);
710 static uint32_t si_translate_fill(uint32_t func)
713 case PIPE_POLYGON_MODE_FILL:
714 return V_028814_X_DRAW_TRIANGLES;
715 case PIPE_POLYGON_MODE_LINE:
716 return V_028814_X_DRAW_LINES;
717 case PIPE_POLYGON_MODE_POINT:
718 return V_028814_X_DRAW_POINTS;
721 return V_028814_X_DRAW_POINTS;
725 static void *si_create_rs_state(struct pipe_context *ctx,
726 const struct pipe_rasterizer_state *state)
728 struct si_state_rasterizer *rs = CALLOC_STRUCT(si_state_rasterizer);
729 struct si_pm4_state *pm4 = &rs->pm4;
731 float psize_min, psize_max;
737 rs->scissor_enable = state->scissor;
738 rs->clip_halfz = state->clip_halfz;
739 rs->two_side = state->light_twoside;
740 rs->multisample_enable = state->multisample;
741 rs->force_persample_interp = state->force_persample_interp;
742 rs->clip_plane_enable = state->clip_plane_enable;
743 rs->line_stipple_enable = state->line_stipple_enable;
744 rs->poly_stipple_enable = state->poly_stipple_enable;
745 rs->line_smooth = state->line_smooth;
746 rs->poly_smooth = state->poly_smooth;
747 rs->uses_poly_offset = state->offset_point || state->offset_line ||
749 rs->clamp_fragment_color = state->clamp_fragment_color;
750 rs->flatshade = state->flatshade;
751 rs->sprite_coord_enable = state->sprite_coord_enable;
752 rs->rasterizer_discard = state->rasterizer_discard;
753 rs->pa_sc_line_stipple = state->line_stipple_enable ?
754 S_028A0C_LINE_PATTERN(state->line_stipple_pattern) |
755 S_028A0C_REPEAT_COUNT(state->line_stipple_factor) : 0;
756 rs->pa_cl_clip_cntl =
757 S_028810_DX_CLIP_SPACE_DEF(state->clip_halfz) |
758 S_028810_ZCLIP_NEAR_DISABLE(!state->depth_clip) |
759 S_028810_ZCLIP_FAR_DISABLE(!state->depth_clip) |
760 S_028810_DX_RASTERIZATION_KILL(state->rasterizer_discard) |
761 S_028810_DX_LINEAR_ATTR_CLIP_ENA(1);
763 si_pm4_set_reg(pm4, R_0286D4_SPI_INTERP_CONTROL_0,
764 S_0286D4_FLAT_SHADE_ENA(1) |
765 S_0286D4_PNT_SPRITE_ENA(1) |
766 S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S) |
767 S_0286D4_PNT_SPRITE_OVRD_Y(V_0286D4_SPI_PNT_SPRITE_SEL_T) |
768 S_0286D4_PNT_SPRITE_OVRD_Z(V_0286D4_SPI_PNT_SPRITE_SEL_0) |
769 S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1) |
770 S_0286D4_PNT_SPRITE_TOP_1(state->sprite_coord_mode != PIPE_SPRITE_COORD_UPPER_LEFT));
772 /* point size 12.4 fixed point */
773 tmp = (unsigned)(state->point_size * 8.0);
774 si_pm4_set_reg(pm4, R_028A00_PA_SU_POINT_SIZE, S_028A00_HEIGHT(tmp) | S_028A00_WIDTH(tmp));
776 if (state->point_size_per_vertex) {
777 psize_min = util_get_min_point_size(state);
780 /* Force the point size to be as if the vertex output was disabled. */
781 psize_min = state->point_size;
782 psize_max = state->point_size;
784 /* Divide by two, because 0.5 = 1 pixel. */
785 si_pm4_set_reg(pm4, R_028A04_PA_SU_POINT_MINMAX,
786 S_028A04_MIN_SIZE(si_pack_float_12p4(psize_min/2)) |
787 S_028A04_MAX_SIZE(si_pack_float_12p4(psize_max/2)));
789 tmp = (unsigned)state->line_width * 8;
790 si_pm4_set_reg(pm4, R_028A08_PA_SU_LINE_CNTL, S_028A08_WIDTH(tmp));
791 si_pm4_set_reg(pm4, R_028A48_PA_SC_MODE_CNTL_0,
792 S_028A48_LINE_STIPPLE_ENABLE(state->line_stipple_enable) |
793 S_028A48_MSAA_ENABLE(state->multisample ||
794 state->poly_smooth ||
795 state->line_smooth) |
796 S_028A48_VPORT_SCISSOR_ENABLE(1));
798 si_pm4_set_reg(pm4, R_028BE4_PA_SU_VTX_CNTL,
799 S_028BE4_PIX_CENTER(state->half_pixel_center) |
800 S_028BE4_QUANT_MODE(V_028BE4_X_16_8_FIXED_POINT_1_256TH));
802 si_pm4_set_reg(pm4, R_028B7C_PA_SU_POLY_OFFSET_CLAMP, fui(state->offset_clamp));
803 si_pm4_set_reg(pm4, R_028814_PA_SU_SC_MODE_CNTL,
804 S_028814_PROVOKING_VTX_LAST(!state->flatshade_first) |
805 S_028814_CULL_FRONT((state->cull_face & PIPE_FACE_FRONT) ? 1 : 0) |
806 S_028814_CULL_BACK((state->cull_face & PIPE_FACE_BACK) ? 1 : 0) |
807 S_028814_FACE(!state->front_ccw) |
808 S_028814_POLY_OFFSET_FRONT_ENABLE(util_get_offset(state, state->fill_front)) |
809 S_028814_POLY_OFFSET_BACK_ENABLE(util_get_offset(state, state->fill_back)) |
810 S_028814_POLY_OFFSET_PARA_ENABLE(state->offset_point || state->offset_line) |
811 S_028814_POLY_MODE(state->fill_front != PIPE_POLYGON_MODE_FILL ||
812 state->fill_back != PIPE_POLYGON_MODE_FILL) |
813 S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(state->fill_front)) |
814 S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(state->fill_back)));
815 si_pm4_set_reg(pm4, R_00B130_SPI_SHADER_USER_DATA_VS_0 +
816 SI_SGPR_VS_STATE_BITS * 4, state->clamp_vertex_color);
818 /* Precalculate polygon offset states for 16-bit, 24-bit, and 32-bit zbuffers. */
819 for (i = 0; i < 3; i++) {
820 struct si_pm4_state *pm4 = &rs->pm4_poly_offset[i];
821 float offset_units = state->offset_units;
822 float offset_scale = state->offset_scale * 16.0f;
823 uint32_t pa_su_poly_offset_db_fmt_cntl = 0;
825 if (!state->offset_units_unscaled) {
827 case 0: /* 16-bit zbuffer */
828 offset_units *= 4.0f;
829 pa_su_poly_offset_db_fmt_cntl =
830 S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-16);
832 case 1: /* 24-bit zbuffer */
833 offset_units *= 2.0f;
834 pa_su_poly_offset_db_fmt_cntl =
835 S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-24);
837 case 2: /* 32-bit zbuffer */
838 offset_units *= 1.0f;
839 pa_su_poly_offset_db_fmt_cntl = S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-23) |
840 S_028B78_POLY_OFFSET_DB_IS_FLOAT_FMT(1);
845 si_pm4_set_reg(pm4, R_028B80_PA_SU_POLY_OFFSET_FRONT_SCALE,
847 si_pm4_set_reg(pm4, R_028B84_PA_SU_POLY_OFFSET_FRONT_OFFSET,
849 si_pm4_set_reg(pm4, R_028B88_PA_SU_POLY_OFFSET_BACK_SCALE,
851 si_pm4_set_reg(pm4, R_028B8C_PA_SU_POLY_OFFSET_BACK_OFFSET,
853 si_pm4_set_reg(pm4, R_028B78_PA_SU_POLY_OFFSET_DB_FMT_CNTL,
854 pa_su_poly_offset_db_fmt_cntl);
860 static void si_bind_rs_state(struct pipe_context *ctx, void *state)
862 struct si_context *sctx = (struct si_context *)ctx;
863 struct si_state_rasterizer *old_rs =
864 (struct si_state_rasterizer*)sctx->queued.named.rasterizer;
865 struct si_state_rasterizer *rs = (struct si_state_rasterizer *)state;
870 if (sctx->framebuffer.nr_samples > 1 &&
871 (!old_rs || old_rs->multisample_enable != rs->multisample_enable)) {
872 si_mark_atom_dirty(sctx, &sctx->db_render_state);
874 if (sctx->b.family >= CHIP_POLARIS10)
875 si_mark_atom_dirty(sctx, &sctx->msaa_sample_locs.atom);
878 r600_viewport_set_rast_deps(&sctx->b, rs->scissor_enable, rs->clip_halfz);
880 si_pm4_bind_state(sctx, rasterizer, rs);
881 si_update_poly_offset_state(sctx);
883 si_mark_atom_dirty(sctx, &sctx->clip_regs);
884 sctx->do_update_shaders = true;
887 static void si_delete_rs_state(struct pipe_context *ctx, void *state)
889 struct si_context *sctx = (struct si_context *)ctx;
891 if (sctx->queued.named.rasterizer == state)
892 si_pm4_bind_state(sctx, poly_offset, NULL);
893 si_pm4_delete_state(sctx, rasterizer, (struct si_state_rasterizer *)state);
897 * infeered state between dsa and stencil ref
899 static void si_emit_stencil_ref(struct si_context *sctx, struct r600_atom *atom)
901 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
902 struct pipe_stencil_ref *ref = &sctx->stencil_ref.state;
903 struct si_dsa_stencil_ref_part *dsa = &sctx->stencil_ref.dsa_part;
905 radeon_set_context_reg_seq(cs, R_028430_DB_STENCILREFMASK, 2);
906 radeon_emit(cs, S_028430_STENCILTESTVAL(ref->ref_value[0]) |
907 S_028430_STENCILMASK(dsa->valuemask[0]) |
908 S_028430_STENCILWRITEMASK(dsa->writemask[0]) |
909 S_028430_STENCILOPVAL(1));
910 radeon_emit(cs, S_028434_STENCILTESTVAL_BF(ref->ref_value[1]) |
911 S_028434_STENCILMASK_BF(dsa->valuemask[1]) |
912 S_028434_STENCILWRITEMASK_BF(dsa->writemask[1]) |
913 S_028434_STENCILOPVAL_BF(1));
916 static void si_set_stencil_ref(struct pipe_context *ctx,
917 const struct pipe_stencil_ref *state)
919 struct si_context *sctx = (struct si_context *)ctx;
921 if (memcmp(&sctx->stencil_ref.state, state, sizeof(*state)) == 0)
924 sctx->stencil_ref.state = *state;
925 si_mark_atom_dirty(sctx, &sctx->stencil_ref.atom);
933 static uint32_t si_translate_stencil_op(int s_op)
936 case PIPE_STENCIL_OP_KEEP:
937 return V_02842C_STENCIL_KEEP;
938 case PIPE_STENCIL_OP_ZERO:
939 return V_02842C_STENCIL_ZERO;
940 case PIPE_STENCIL_OP_REPLACE:
941 return V_02842C_STENCIL_REPLACE_TEST;
942 case PIPE_STENCIL_OP_INCR:
943 return V_02842C_STENCIL_ADD_CLAMP;
944 case PIPE_STENCIL_OP_DECR:
945 return V_02842C_STENCIL_SUB_CLAMP;
946 case PIPE_STENCIL_OP_INCR_WRAP:
947 return V_02842C_STENCIL_ADD_WRAP;
948 case PIPE_STENCIL_OP_DECR_WRAP:
949 return V_02842C_STENCIL_SUB_WRAP;
950 case PIPE_STENCIL_OP_INVERT:
951 return V_02842C_STENCIL_INVERT;
953 R600_ERR("Unknown stencil op %d", s_op);
960 static void *si_create_dsa_state(struct pipe_context *ctx,
961 const struct pipe_depth_stencil_alpha_state *state)
963 struct si_state_dsa *dsa = CALLOC_STRUCT(si_state_dsa);
964 struct si_pm4_state *pm4 = &dsa->pm4;
965 unsigned db_depth_control;
966 uint32_t db_stencil_control = 0;
972 dsa->stencil_ref.valuemask[0] = state->stencil[0].valuemask;
973 dsa->stencil_ref.valuemask[1] = state->stencil[1].valuemask;
974 dsa->stencil_ref.writemask[0] = state->stencil[0].writemask;
975 dsa->stencil_ref.writemask[1] = state->stencil[1].writemask;
977 db_depth_control = S_028800_Z_ENABLE(state->depth.enabled) |
978 S_028800_Z_WRITE_ENABLE(state->depth.writemask) |
979 S_028800_ZFUNC(state->depth.func) |
980 S_028800_DEPTH_BOUNDS_ENABLE(state->depth.bounds_test);
983 if (state->stencil[0].enabled) {
984 db_depth_control |= S_028800_STENCIL_ENABLE(1);
985 db_depth_control |= S_028800_STENCILFUNC(state->stencil[0].func);
986 db_stencil_control |= S_02842C_STENCILFAIL(si_translate_stencil_op(state->stencil[0].fail_op));
987 db_stencil_control |= S_02842C_STENCILZPASS(si_translate_stencil_op(state->stencil[0].zpass_op));
988 db_stencil_control |= S_02842C_STENCILZFAIL(si_translate_stencil_op(state->stencil[0].zfail_op));
990 if (state->stencil[1].enabled) {
991 db_depth_control |= S_028800_BACKFACE_ENABLE(1);
992 db_depth_control |= S_028800_STENCILFUNC_BF(state->stencil[1].func);
993 db_stencil_control |= S_02842C_STENCILFAIL_BF(si_translate_stencil_op(state->stencil[1].fail_op));
994 db_stencil_control |= S_02842C_STENCILZPASS_BF(si_translate_stencil_op(state->stencil[1].zpass_op));
995 db_stencil_control |= S_02842C_STENCILZFAIL_BF(si_translate_stencil_op(state->stencil[1].zfail_op));
1000 if (state->alpha.enabled) {
1001 dsa->alpha_func = state->alpha.func;
1003 si_pm4_set_reg(pm4, R_00B030_SPI_SHADER_USER_DATA_PS_0 +
1004 SI_SGPR_ALPHA_REF * 4, fui(state->alpha.ref_value));
1006 dsa->alpha_func = PIPE_FUNC_ALWAYS;
1009 si_pm4_set_reg(pm4, R_028800_DB_DEPTH_CONTROL, db_depth_control);
1010 si_pm4_set_reg(pm4, R_02842C_DB_STENCIL_CONTROL, db_stencil_control);
1011 if (state->depth.bounds_test) {
1012 si_pm4_set_reg(pm4, R_028020_DB_DEPTH_BOUNDS_MIN, fui(state->depth.bounds_min));
1013 si_pm4_set_reg(pm4, R_028024_DB_DEPTH_BOUNDS_MAX, fui(state->depth.bounds_max));
1019 static void si_bind_dsa_state(struct pipe_context *ctx, void *state)
1021 struct si_context *sctx = (struct si_context *)ctx;
1022 struct si_state_dsa *dsa = state;
1027 si_pm4_bind_state(sctx, dsa, dsa);
1029 if (memcmp(&dsa->stencil_ref, &sctx->stencil_ref.dsa_part,
1030 sizeof(struct si_dsa_stencil_ref_part)) != 0) {
1031 sctx->stencil_ref.dsa_part = dsa->stencil_ref;
1032 si_mark_atom_dirty(sctx, &sctx->stencil_ref.atom);
1034 sctx->do_update_shaders = true;
1037 static void si_delete_dsa_state(struct pipe_context *ctx, void *state)
1039 struct si_context *sctx = (struct si_context *)ctx;
1040 si_pm4_delete_state(sctx, dsa, (struct si_state_dsa *)state);
1043 static void *si_create_db_flush_dsa(struct si_context *sctx)
1045 struct pipe_depth_stencil_alpha_state dsa = {};
1047 return sctx->b.b.create_depth_stencil_alpha_state(&sctx->b.b, &dsa);
1050 /* DB RENDER STATE */
1052 static void si_set_active_query_state(struct pipe_context *ctx, boolean enable)
1054 struct si_context *sctx = (struct si_context*)ctx;
1056 /* Pipeline stat & streamout queries. */
1058 sctx->b.flags &= ~R600_CONTEXT_STOP_PIPELINE_STATS;
1059 sctx->b.flags |= R600_CONTEXT_START_PIPELINE_STATS;
1061 sctx->b.flags &= ~R600_CONTEXT_START_PIPELINE_STATS;
1062 sctx->b.flags |= R600_CONTEXT_STOP_PIPELINE_STATS;
1065 /* Occlusion queries. */
1066 if (sctx->occlusion_queries_disabled != !enable) {
1067 sctx->occlusion_queries_disabled = !enable;
1068 si_mark_atom_dirty(sctx, &sctx->db_render_state);
1072 static void si_set_occlusion_query_state(struct pipe_context *ctx, bool enable)
1074 struct si_context *sctx = (struct si_context*)ctx;
1076 si_mark_atom_dirty(sctx, &sctx->db_render_state);
1079 static void si_save_qbo_state(struct pipe_context *ctx, struct r600_qbo_state *st)
1081 struct si_context *sctx = (struct si_context*)ctx;
1083 st->saved_compute = sctx->cs_shader_state.program;
1085 si_get_pipe_constant_buffer(sctx, PIPE_SHADER_COMPUTE, 0, &st->saved_const0);
1086 si_get_shader_buffers(sctx, PIPE_SHADER_COMPUTE, 0, 3, st->saved_ssbo);
1089 static void si_emit_db_render_state(struct si_context *sctx, struct r600_atom *state)
1091 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
1092 struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
1093 unsigned db_shader_control;
1095 radeon_set_context_reg_seq(cs, R_028000_DB_RENDER_CONTROL, 2);
1097 /* DB_RENDER_CONTROL */
1098 if (sctx->dbcb_depth_copy_enabled ||
1099 sctx->dbcb_stencil_copy_enabled) {
1101 S_028000_DEPTH_COPY(sctx->dbcb_depth_copy_enabled) |
1102 S_028000_STENCIL_COPY(sctx->dbcb_stencil_copy_enabled) |
1103 S_028000_COPY_CENTROID(1) |
1104 S_028000_COPY_SAMPLE(sctx->dbcb_copy_sample));
1105 } else if (sctx->db_flush_depth_inplace || sctx->db_flush_stencil_inplace) {
1107 S_028000_DEPTH_COMPRESS_DISABLE(sctx->db_flush_depth_inplace) |
1108 S_028000_STENCIL_COMPRESS_DISABLE(sctx->db_flush_stencil_inplace));
1111 S_028000_DEPTH_CLEAR_ENABLE(sctx->db_depth_clear) |
1112 S_028000_STENCIL_CLEAR_ENABLE(sctx->db_stencil_clear));
1115 /* DB_COUNT_CONTROL (occlusion queries) */
1116 if (sctx->b.num_occlusion_queries > 0 &&
1117 !sctx->occlusion_queries_disabled) {
1118 bool perfect = sctx->b.num_perfect_occlusion_queries > 0;
1120 if (sctx->b.chip_class >= CIK) {
1122 S_028004_PERFECT_ZPASS_COUNTS(perfect) |
1123 S_028004_SAMPLE_RATE(sctx->framebuffer.log_samples) |
1124 S_028004_ZPASS_ENABLE(1) |
1125 S_028004_SLICE_EVEN_ENABLE(1) |
1126 S_028004_SLICE_ODD_ENABLE(1));
1129 S_028004_PERFECT_ZPASS_COUNTS(perfect) |
1130 S_028004_SAMPLE_RATE(sctx->framebuffer.log_samples));
1133 /* Disable occlusion queries. */
1134 if (sctx->b.chip_class >= CIK) {
1137 radeon_emit(cs, S_028004_ZPASS_INCREMENT_DISABLE(1));
1141 /* DB_RENDER_OVERRIDE2 */
1142 radeon_set_context_reg(cs, R_028010_DB_RENDER_OVERRIDE2,
1143 S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(sctx->db_depth_disable_expclear) |
1144 S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(sctx->db_stencil_disable_expclear) |
1145 S_028010_DECOMPRESS_Z_ON_FLUSH(sctx->framebuffer.nr_samples >= 4));
1147 db_shader_control = sctx->ps_db_shader_control;
1149 /* Bug workaround for smoothing (overrasterization) on SI. */
1150 if (sctx->b.chip_class == SI && sctx->smoothing_enabled) {
1151 db_shader_control &= C_02880C_Z_ORDER;
1152 db_shader_control |= S_02880C_Z_ORDER(V_02880C_LATE_Z);
1155 /* Disable the gl_SampleMask fragment shader output if MSAA is disabled. */
1156 if (sctx->framebuffer.nr_samples <= 1 || (rs && !rs->multisample_enable))
1157 db_shader_control &= C_02880C_MASK_EXPORT_ENABLE;
1159 if (sctx->b.family == CHIP_STONEY &&
1160 sctx->screen->b.debug_flags & DBG_NO_RB_PLUS)
1161 db_shader_control |= S_02880C_DUAL_QUAD_DISABLE(1);
1163 radeon_set_context_reg(cs, R_02880C_DB_SHADER_CONTROL,
1168 * format translation
1170 static uint32_t si_translate_colorformat(enum pipe_format format)
1172 const struct util_format_description *desc = util_format_description(format);
1174 #define HAS_SIZE(x,y,z,w) \
1175 (desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
1176 desc->channel[2].size == (z) && desc->channel[3].size == (w))
1178 if (format == PIPE_FORMAT_R11G11B10_FLOAT) /* isn't plain */
1179 return V_028C70_COLOR_10_11_11;
1181 if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
1182 return V_028C70_COLOR_INVALID;
1184 /* hw cannot support mixed formats (except depth/stencil, since
1185 * stencil is not written to). */
1186 if (desc->is_mixed && desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
1187 return V_028C70_COLOR_INVALID;
1189 switch (desc->nr_channels) {
1191 switch (desc->channel[0].size) {
1193 return V_028C70_COLOR_8;
1195 return V_028C70_COLOR_16;
1197 return V_028C70_COLOR_32;
1201 if (desc->channel[0].size == desc->channel[1].size) {
1202 switch (desc->channel[0].size) {
1204 return V_028C70_COLOR_8_8;
1206 return V_028C70_COLOR_16_16;
1208 return V_028C70_COLOR_32_32;
1210 } else if (HAS_SIZE(8,24,0,0)) {
1211 return V_028C70_COLOR_24_8;
1212 } else if (HAS_SIZE(24,8,0,0)) {
1213 return V_028C70_COLOR_8_24;
1217 if (HAS_SIZE(5,6,5,0)) {
1218 return V_028C70_COLOR_5_6_5;
1219 } else if (HAS_SIZE(32,8,24,0)) {
1220 return V_028C70_COLOR_X24_8_32_FLOAT;
1224 if (desc->channel[0].size == desc->channel[1].size &&
1225 desc->channel[0].size == desc->channel[2].size &&
1226 desc->channel[0].size == desc->channel[3].size) {
1227 switch (desc->channel[0].size) {
1229 return V_028C70_COLOR_4_4_4_4;
1231 return V_028C70_COLOR_8_8_8_8;
1233 return V_028C70_COLOR_16_16_16_16;
1235 return V_028C70_COLOR_32_32_32_32;
1237 } else if (HAS_SIZE(5,5,5,1)) {
1238 return V_028C70_COLOR_1_5_5_5;
1239 } else if (HAS_SIZE(10,10,10,2)) {
1240 return V_028C70_COLOR_2_10_10_10;
1244 return V_028C70_COLOR_INVALID;
1247 static uint32_t si_colorformat_endian_swap(uint32_t colorformat)
1249 if (SI_BIG_ENDIAN) {
1250 switch(colorformat) {
1251 /* 8-bit buffers. */
1252 case V_028C70_COLOR_8:
1253 return V_028C70_ENDIAN_NONE;
1255 /* 16-bit buffers. */
1256 case V_028C70_COLOR_5_6_5:
1257 case V_028C70_COLOR_1_5_5_5:
1258 case V_028C70_COLOR_4_4_4_4:
1259 case V_028C70_COLOR_16:
1260 case V_028C70_COLOR_8_8:
1261 return V_028C70_ENDIAN_8IN16;
1263 /* 32-bit buffers. */
1264 case V_028C70_COLOR_8_8_8_8:
1265 case V_028C70_COLOR_2_10_10_10:
1266 case V_028C70_COLOR_8_24:
1267 case V_028C70_COLOR_24_8:
1268 case V_028C70_COLOR_16_16:
1269 return V_028C70_ENDIAN_8IN32;
1271 /* 64-bit buffers. */
1272 case V_028C70_COLOR_16_16_16_16:
1273 return V_028C70_ENDIAN_8IN16;
1275 case V_028C70_COLOR_32_32:
1276 return V_028C70_ENDIAN_8IN32;
1278 /* 128-bit buffers. */
1279 case V_028C70_COLOR_32_32_32_32:
1280 return V_028C70_ENDIAN_8IN32;
1282 return V_028C70_ENDIAN_NONE; /* Unsupported. */
1285 return V_028C70_ENDIAN_NONE;
1289 static uint32_t si_translate_dbformat(enum pipe_format format)
1292 case PIPE_FORMAT_Z16_UNORM:
1293 return V_028040_Z_16;
1294 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
1295 case PIPE_FORMAT_X8Z24_UNORM:
1296 case PIPE_FORMAT_Z24X8_UNORM:
1297 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
1298 return V_028040_Z_24; /* deprecated on SI */
1299 case PIPE_FORMAT_Z32_FLOAT:
1300 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
1301 return V_028040_Z_32_FLOAT;
1303 return V_028040_Z_INVALID;
1308 * Texture translation
1311 static uint32_t si_translate_texformat(struct pipe_screen *screen,
1312 enum pipe_format format,
1313 const struct util_format_description *desc,
1316 struct si_screen *sscreen = (struct si_screen*)screen;
1317 bool enable_compressed_formats = (sscreen->b.info.drm_major == 2 &&
1318 sscreen->b.info.drm_minor >= 31) ||
1319 sscreen->b.info.drm_major == 3;
1320 bool uniform = true;
1323 /* Colorspace (return non-RGB formats directly). */
1324 switch (desc->colorspace) {
1325 /* Depth stencil formats */
1326 case UTIL_FORMAT_COLORSPACE_ZS:
1328 case PIPE_FORMAT_Z16_UNORM:
1329 return V_008F14_IMG_DATA_FORMAT_16;
1330 case PIPE_FORMAT_X24S8_UINT:
1331 case PIPE_FORMAT_Z24X8_UNORM:
1332 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
1333 return V_008F14_IMG_DATA_FORMAT_8_24;
1334 case PIPE_FORMAT_X8Z24_UNORM:
1335 case PIPE_FORMAT_S8X24_UINT:
1336 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
1337 return V_008F14_IMG_DATA_FORMAT_24_8;
1338 case PIPE_FORMAT_S8_UINT:
1339 return V_008F14_IMG_DATA_FORMAT_8;
1340 case PIPE_FORMAT_Z32_FLOAT:
1341 return V_008F14_IMG_DATA_FORMAT_32;
1342 case PIPE_FORMAT_X32_S8X24_UINT:
1343 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
1344 return V_008F14_IMG_DATA_FORMAT_X24_8_32;
1349 case UTIL_FORMAT_COLORSPACE_YUV:
1350 goto out_unknown; /* TODO */
1352 case UTIL_FORMAT_COLORSPACE_SRGB:
1353 if (desc->nr_channels != 4 && desc->nr_channels != 1)
1361 if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
1362 if (!enable_compressed_formats)
1366 case PIPE_FORMAT_RGTC1_SNORM:
1367 case PIPE_FORMAT_LATC1_SNORM:
1368 case PIPE_FORMAT_RGTC1_UNORM:
1369 case PIPE_FORMAT_LATC1_UNORM:
1370 return V_008F14_IMG_DATA_FORMAT_BC4;
1371 case PIPE_FORMAT_RGTC2_SNORM:
1372 case PIPE_FORMAT_LATC2_SNORM:
1373 case PIPE_FORMAT_RGTC2_UNORM:
1374 case PIPE_FORMAT_LATC2_UNORM:
1375 return V_008F14_IMG_DATA_FORMAT_BC5;
1381 if (desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
1382 sscreen->b.family == CHIP_STONEY) {
1384 case PIPE_FORMAT_ETC1_RGB8:
1385 case PIPE_FORMAT_ETC2_RGB8:
1386 case PIPE_FORMAT_ETC2_SRGB8:
1387 return V_008F14_IMG_DATA_FORMAT_ETC2_RGB;
1388 case PIPE_FORMAT_ETC2_RGB8A1:
1389 case PIPE_FORMAT_ETC2_SRGB8A1:
1390 return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA1;
1391 case PIPE_FORMAT_ETC2_RGBA8:
1392 case PIPE_FORMAT_ETC2_SRGBA8:
1393 return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA;
1394 case PIPE_FORMAT_ETC2_R11_UNORM:
1395 case PIPE_FORMAT_ETC2_R11_SNORM:
1396 return V_008F14_IMG_DATA_FORMAT_ETC2_R;
1397 case PIPE_FORMAT_ETC2_RG11_UNORM:
1398 case PIPE_FORMAT_ETC2_RG11_SNORM:
1399 return V_008F14_IMG_DATA_FORMAT_ETC2_RG;
1405 if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC) {
1406 if (!enable_compressed_formats)
1410 case PIPE_FORMAT_BPTC_RGBA_UNORM:
1411 case PIPE_FORMAT_BPTC_SRGBA:
1412 return V_008F14_IMG_DATA_FORMAT_BC7;
1413 case PIPE_FORMAT_BPTC_RGB_FLOAT:
1414 case PIPE_FORMAT_BPTC_RGB_UFLOAT:
1415 return V_008F14_IMG_DATA_FORMAT_BC6;
1421 if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
1423 case PIPE_FORMAT_R8G8_B8G8_UNORM:
1424 case PIPE_FORMAT_G8R8_B8R8_UNORM:
1425 return V_008F14_IMG_DATA_FORMAT_GB_GR;
1426 case PIPE_FORMAT_G8R8_G8B8_UNORM:
1427 case PIPE_FORMAT_R8G8_R8B8_UNORM:
1428 return V_008F14_IMG_DATA_FORMAT_BG_RG;
1434 if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
1435 if (!enable_compressed_formats)
1438 if (!util_format_s3tc_enabled) {
1443 case PIPE_FORMAT_DXT1_RGB:
1444 case PIPE_FORMAT_DXT1_RGBA:
1445 case PIPE_FORMAT_DXT1_SRGB:
1446 case PIPE_FORMAT_DXT1_SRGBA:
1447 return V_008F14_IMG_DATA_FORMAT_BC1;
1448 case PIPE_FORMAT_DXT3_RGBA:
1449 case PIPE_FORMAT_DXT3_SRGBA:
1450 return V_008F14_IMG_DATA_FORMAT_BC2;
1451 case PIPE_FORMAT_DXT5_RGBA:
1452 case PIPE_FORMAT_DXT5_SRGBA:
1453 return V_008F14_IMG_DATA_FORMAT_BC3;
1459 if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
1460 return V_008F14_IMG_DATA_FORMAT_5_9_9_9;
1461 } else if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
1462 return V_008F14_IMG_DATA_FORMAT_10_11_11;
1465 /* R8G8Bx_SNORM - TODO CxV8U8 */
1467 /* hw cannot support mixed formats (except depth/stencil, since only
1469 if (desc->is_mixed && desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
1472 /* See whether the components are of the same size. */
1473 for (i = 1; i < desc->nr_channels; i++) {
1474 uniform = uniform && desc->channel[0].size == desc->channel[i].size;
1477 /* Non-uniform formats. */
1479 switch(desc->nr_channels) {
1481 if (desc->channel[0].size == 5 &&
1482 desc->channel[1].size == 6 &&
1483 desc->channel[2].size == 5) {
1484 return V_008F14_IMG_DATA_FORMAT_5_6_5;
1488 if (desc->channel[0].size == 5 &&
1489 desc->channel[1].size == 5 &&
1490 desc->channel[2].size == 5 &&
1491 desc->channel[3].size == 1) {
1492 return V_008F14_IMG_DATA_FORMAT_1_5_5_5;
1494 if (desc->channel[0].size == 10 &&
1495 desc->channel[1].size == 10 &&
1496 desc->channel[2].size == 10 &&
1497 desc->channel[3].size == 2) {
1498 return V_008F14_IMG_DATA_FORMAT_2_10_10_10;
1505 if (first_non_void < 0 || first_non_void > 3)
1508 /* uniform formats */
1509 switch (desc->channel[first_non_void].size) {
1511 switch (desc->nr_channels) {
1512 #if 0 /* Not supported for render targets */
1514 return V_008F14_IMG_DATA_FORMAT_4_4;
1517 return V_008F14_IMG_DATA_FORMAT_4_4_4_4;
1521 switch (desc->nr_channels) {
1523 return V_008F14_IMG_DATA_FORMAT_8;
1525 return V_008F14_IMG_DATA_FORMAT_8_8;
1527 return V_008F14_IMG_DATA_FORMAT_8_8_8_8;
1531 switch (desc->nr_channels) {
1533 return V_008F14_IMG_DATA_FORMAT_16;
1535 return V_008F14_IMG_DATA_FORMAT_16_16;
1537 return V_008F14_IMG_DATA_FORMAT_16_16_16_16;
1541 switch (desc->nr_channels) {
1543 return V_008F14_IMG_DATA_FORMAT_32;
1545 return V_008F14_IMG_DATA_FORMAT_32_32;
1546 #if 0 /* Not supported for render targets */
1548 return V_008F14_IMG_DATA_FORMAT_32_32_32;
1551 return V_008F14_IMG_DATA_FORMAT_32_32_32_32;
1556 /* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
1560 static unsigned si_tex_wrap(unsigned wrap)
1564 case PIPE_TEX_WRAP_REPEAT:
1565 return V_008F30_SQ_TEX_WRAP;
1566 case PIPE_TEX_WRAP_CLAMP:
1567 return V_008F30_SQ_TEX_CLAMP_HALF_BORDER;
1568 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
1569 return V_008F30_SQ_TEX_CLAMP_LAST_TEXEL;
1570 case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
1571 return V_008F30_SQ_TEX_CLAMP_BORDER;
1572 case PIPE_TEX_WRAP_MIRROR_REPEAT:
1573 return V_008F30_SQ_TEX_MIRROR;
1574 case PIPE_TEX_WRAP_MIRROR_CLAMP:
1575 return V_008F30_SQ_TEX_MIRROR_ONCE_HALF_BORDER;
1576 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
1577 return V_008F30_SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
1578 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
1579 return V_008F30_SQ_TEX_MIRROR_ONCE_BORDER;
1583 static unsigned si_tex_mipfilter(unsigned filter)
1586 case PIPE_TEX_MIPFILTER_NEAREST:
1587 return V_008F38_SQ_TEX_Z_FILTER_POINT;
1588 case PIPE_TEX_MIPFILTER_LINEAR:
1589 return V_008F38_SQ_TEX_Z_FILTER_LINEAR;
1591 case PIPE_TEX_MIPFILTER_NONE:
1592 return V_008F38_SQ_TEX_Z_FILTER_NONE;
1596 static unsigned si_tex_compare(unsigned compare)
1600 case PIPE_FUNC_NEVER:
1601 return V_008F30_SQ_TEX_DEPTH_COMPARE_NEVER;
1602 case PIPE_FUNC_LESS:
1603 return V_008F30_SQ_TEX_DEPTH_COMPARE_LESS;
1604 case PIPE_FUNC_EQUAL:
1605 return V_008F30_SQ_TEX_DEPTH_COMPARE_EQUAL;
1606 case PIPE_FUNC_LEQUAL:
1607 return V_008F30_SQ_TEX_DEPTH_COMPARE_LESSEQUAL;
1608 case PIPE_FUNC_GREATER:
1609 return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATER;
1610 case PIPE_FUNC_NOTEQUAL:
1611 return V_008F30_SQ_TEX_DEPTH_COMPARE_NOTEQUAL;
1612 case PIPE_FUNC_GEQUAL:
1613 return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;
1614 case PIPE_FUNC_ALWAYS:
1615 return V_008F30_SQ_TEX_DEPTH_COMPARE_ALWAYS;
1619 static unsigned si_tex_dim(unsigned res_target, unsigned view_target,
1620 unsigned nr_samples)
1622 if (view_target == PIPE_TEXTURE_CUBE ||
1623 view_target == PIPE_TEXTURE_CUBE_ARRAY)
1624 res_target = view_target;
1625 /* If interpreting cubemaps as something else, set 2D_ARRAY. */
1626 else if (res_target == PIPE_TEXTURE_CUBE ||
1627 res_target == PIPE_TEXTURE_CUBE_ARRAY)
1628 res_target = PIPE_TEXTURE_2D_ARRAY;
1630 switch (res_target) {
1632 case PIPE_TEXTURE_1D:
1633 return V_008F1C_SQ_RSRC_IMG_1D;
1634 case PIPE_TEXTURE_1D_ARRAY:
1635 return V_008F1C_SQ_RSRC_IMG_1D_ARRAY;
1636 case PIPE_TEXTURE_2D:
1637 case PIPE_TEXTURE_RECT:
1638 return nr_samples > 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA :
1639 V_008F1C_SQ_RSRC_IMG_2D;
1640 case PIPE_TEXTURE_2D_ARRAY:
1641 return nr_samples > 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY :
1642 V_008F1C_SQ_RSRC_IMG_2D_ARRAY;
1643 case PIPE_TEXTURE_3D:
1644 return V_008F1C_SQ_RSRC_IMG_3D;
1645 case PIPE_TEXTURE_CUBE:
1646 case PIPE_TEXTURE_CUBE_ARRAY:
1647 return V_008F1C_SQ_RSRC_IMG_CUBE;
1652 * Format support testing
1655 static bool si_is_sampler_format_supported(struct pipe_screen *screen, enum pipe_format format)
1657 return si_translate_texformat(screen, format, util_format_description(format),
1658 util_format_get_first_non_void_channel(format)) != ~0U;
1661 static uint32_t si_translate_buffer_dataformat(struct pipe_screen *screen,
1662 const struct util_format_description *desc,
1668 if (desc->format == PIPE_FORMAT_R11G11B10_FLOAT)
1669 return V_008F0C_BUF_DATA_FORMAT_10_11_11;
1671 assert(first_non_void >= 0);
1672 type = desc->channel[first_non_void].type;
1674 if (type == UTIL_FORMAT_TYPE_FIXED)
1675 return V_008F0C_BUF_DATA_FORMAT_INVALID;
1677 if (desc->nr_channels == 4 &&
1678 desc->channel[0].size == 10 &&
1679 desc->channel[1].size == 10 &&
1680 desc->channel[2].size == 10 &&
1681 desc->channel[3].size == 2)
1682 return V_008F0C_BUF_DATA_FORMAT_2_10_10_10;
1684 /* See whether the components are of the same size. */
1685 for (i = 0; i < desc->nr_channels; i++) {
1686 if (desc->channel[first_non_void].size != desc->channel[i].size)
1687 return V_008F0C_BUF_DATA_FORMAT_INVALID;
1690 switch (desc->channel[first_non_void].size) {
1692 switch (desc->nr_channels) {
1694 return V_008F0C_BUF_DATA_FORMAT_8;
1696 return V_008F0C_BUF_DATA_FORMAT_8_8;
1699 return V_008F0C_BUF_DATA_FORMAT_8_8_8_8;
1703 switch (desc->nr_channels) {
1705 return V_008F0C_BUF_DATA_FORMAT_16;
1707 return V_008F0C_BUF_DATA_FORMAT_16_16;
1710 return V_008F0C_BUF_DATA_FORMAT_16_16_16_16;
1714 /* From the Southern Islands ISA documentation about MTBUF:
1715 * 'Memory reads of data in memory that is 32 or 64 bits do not
1716 * undergo any format conversion.'
1718 if (type != UTIL_FORMAT_TYPE_FLOAT &&
1719 !desc->channel[first_non_void].pure_integer)
1720 return V_008F0C_BUF_DATA_FORMAT_INVALID;
1722 switch (desc->nr_channels) {
1724 return V_008F0C_BUF_DATA_FORMAT_32;
1726 return V_008F0C_BUF_DATA_FORMAT_32_32;
1728 return V_008F0C_BUF_DATA_FORMAT_32_32_32;
1730 return V_008F0C_BUF_DATA_FORMAT_32_32_32_32;
1735 return V_008F0C_BUF_DATA_FORMAT_INVALID;
1738 static uint32_t si_translate_buffer_numformat(struct pipe_screen *screen,
1739 const struct util_format_description *desc,
1742 if (desc->format == PIPE_FORMAT_R11G11B10_FLOAT)
1743 return V_008F0C_BUF_NUM_FORMAT_FLOAT;
1745 assert(first_non_void >= 0);
1747 switch (desc->channel[first_non_void].type) {
1748 case UTIL_FORMAT_TYPE_SIGNED:
1749 if (desc->channel[first_non_void].normalized)
1750 return V_008F0C_BUF_NUM_FORMAT_SNORM;
1751 else if (desc->channel[first_non_void].pure_integer)
1752 return V_008F0C_BUF_NUM_FORMAT_SINT;
1754 return V_008F0C_BUF_NUM_FORMAT_SSCALED;
1756 case UTIL_FORMAT_TYPE_UNSIGNED:
1757 if (desc->channel[first_non_void].normalized)
1758 return V_008F0C_BUF_NUM_FORMAT_UNORM;
1759 else if (desc->channel[first_non_void].pure_integer)
1760 return V_008F0C_BUF_NUM_FORMAT_UINT;
1762 return V_008F0C_BUF_NUM_FORMAT_USCALED;
1764 case UTIL_FORMAT_TYPE_FLOAT:
1766 return V_008F0C_BUF_NUM_FORMAT_FLOAT;
1770 static bool si_is_vertex_format_supported(struct pipe_screen *screen, enum pipe_format format)
1772 const struct util_format_description *desc;
1774 unsigned data_format;
1776 desc = util_format_description(format);
1777 first_non_void = util_format_get_first_non_void_channel(format);
1778 data_format = si_translate_buffer_dataformat(screen, desc, first_non_void);
1779 return data_format != V_008F0C_BUF_DATA_FORMAT_INVALID;
1782 static bool si_is_colorbuffer_format_supported(enum pipe_format format)
1784 return si_translate_colorformat(format) != V_028C70_COLOR_INVALID &&
1785 r600_translate_colorswap(format, false) != ~0U;
1788 static bool si_is_zs_format_supported(enum pipe_format format)
1790 return si_translate_dbformat(format) != V_028040_Z_INVALID;
1793 static boolean si_is_format_supported(struct pipe_screen *screen,
1794 enum pipe_format format,
1795 enum pipe_texture_target target,
1796 unsigned sample_count,
1799 unsigned retval = 0;
1801 if (target >= PIPE_MAX_TEXTURE_TYPES) {
1802 R600_ERR("r600: unsupported texture type %d\n", target);
1806 if (!util_format_is_supported(format, usage))
1809 if (sample_count > 1) {
1810 if (!screen->get_param(screen, PIPE_CAP_TEXTURE_MULTISAMPLE))
1813 if (usage & PIPE_BIND_SHADER_IMAGE)
1816 switch (sample_count) {
1822 if (format == PIPE_FORMAT_NONE)
1831 if (usage & (PIPE_BIND_SAMPLER_VIEW |
1832 PIPE_BIND_SHADER_IMAGE)) {
1833 if (target == PIPE_BUFFER) {
1834 if (si_is_vertex_format_supported(screen, format))
1835 retval |= usage & (PIPE_BIND_SAMPLER_VIEW |
1836 PIPE_BIND_SHADER_IMAGE);
1838 if (si_is_sampler_format_supported(screen, format))
1839 retval |= usage & (PIPE_BIND_SAMPLER_VIEW |
1840 PIPE_BIND_SHADER_IMAGE);
1844 if ((usage & (PIPE_BIND_RENDER_TARGET |
1845 PIPE_BIND_DISPLAY_TARGET |
1848 PIPE_BIND_BLENDABLE)) &&
1849 si_is_colorbuffer_format_supported(format)) {
1851 (PIPE_BIND_RENDER_TARGET |
1852 PIPE_BIND_DISPLAY_TARGET |
1855 if (!util_format_is_pure_integer(format) &&
1856 !util_format_is_depth_or_stencil(format))
1857 retval |= usage & PIPE_BIND_BLENDABLE;
1860 if ((usage & PIPE_BIND_DEPTH_STENCIL) &&
1861 si_is_zs_format_supported(format)) {
1862 retval |= PIPE_BIND_DEPTH_STENCIL;
1865 if ((usage & PIPE_BIND_VERTEX_BUFFER) &&
1866 si_is_vertex_format_supported(screen, format)) {
1867 retval |= PIPE_BIND_VERTEX_BUFFER;
1870 if ((usage & PIPE_BIND_LINEAR) &&
1871 !util_format_is_compressed(format) &&
1872 !(usage & PIPE_BIND_DEPTH_STENCIL))
1873 retval |= PIPE_BIND_LINEAR;
1875 return retval == usage;
1879 * framebuffer handling
1882 static void si_choose_spi_color_formats(struct r600_surface *surf,
1883 unsigned format, unsigned swap,
1884 unsigned ntype, bool is_depth)
1886 /* Alpha is needed for alpha-to-coverage.
1887 * Blending may be with or without alpha.
1889 unsigned normal = 0; /* most optimal, may not support blending or export alpha */
1890 unsigned alpha = 0; /* exports alpha, but may not support blending */
1891 unsigned blend = 0; /* supports blending, but may not export alpha */
1892 unsigned blend_alpha = 0; /* least optimal, supports blending and exports alpha */
1894 /* Choose the SPI color formats. These are required values for Stoney/RB+.
1895 * Other chips have multiple choices, though they are not necessarily better.
1898 case V_028C70_COLOR_5_6_5:
1899 case V_028C70_COLOR_1_5_5_5:
1900 case V_028C70_COLOR_5_5_5_1:
1901 case V_028C70_COLOR_4_4_4_4:
1902 case V_028C70_COLOR_10_11_11:
1903 case V_028C70_COLOR_11_11_10:
1904 case V_028C70_COLOR_8:
1905 case V_028C70_COLOR_8_8:
1906 case V_028C70_COLOR_8_8_8_8:
1907 case V_028C70_COLOR_10_10_10_2:
1908 case V_028C70_COLOR_2_10_10_10:
1909 if (ntype == V_028C70_NUMBER_UINT)
1910 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_UINT16_ABGR;
1911 else if (ntype == V_028C70_NUMBER_SINT)
1912 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_SINT16_ABGR;
1914 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_FP16_ABGR;
1917 case V_028C70_COLOR_16:
1918 case V_028C70_COLOR_16_16:
1919 case V_028C70_COLOR_16_16_16_16:
1920 if (ntype == V_028C70_NUMBER_UNORM ||
1921 ntype == V_028C70_NUMBER_SNORM) {
1922 /* UNORM16 and SNORM16 don't support blending */
1923 if (ntype == V_028C70_NUMBER_UNORM)
1924 normal = alpha = V_028714_SPI_SHADER_UNORM16_ABGR;
1926 normal = alpha = V_028714_SPI_SHADER_SNORM16_ABGR;
1928 /* Use 32 bits per channel for blending. */
1929 if (format == V_028C70_COLOR_16) {
1930 if (swap == V_028C70_SWAP_STD) { /* R */
1931 blend = V_028714_SPI_SHADER_32_R;
1932 blend_alpha = V_028714_SPI_SHADER_32_AR;
1933 } else if (swap == V_028C70_SWAP_ALT_REV) /* A */
1934 blend = blend_alpha = V_028714_SPI_SHADER_32_AR;
1937 } else if (format == V_028C70_COLOR_16_16) {
1938 if (swap == V_028C70_SWAP_STD) { /* RG */
1939 blend = V_028714_SPI_SHADER_32_GR;
1940 blend_alpha = V_028714_SPI_SHADER_32_ABGR;
1941 } else if (swap == V_028C70_SWAP_ALT) /* RA */
1942 blend = blend_alpha = V_028714_SPI_SHADER_32_AR;
1945 } else /* 16_16_16_16 */
1946 blend = blend_alpha = V_028714_SPI_SHADER_32_ABGR;
1947 } else if (ntype == V_028C70_NUMBER_UINT)
1948 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_UINT16_ABGR;
1949 else if (ntype == V_028C70_NUMBER_SINT)
1950 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_SINT16_ABGR;
1951 else if (ntype == V_028C70_NUMBER_FLOAT)
1952 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_FP16_ABGR;
1957 case V_028C70_COLOR_32:
1958 if (swap == V_028C70_SWAP_STD) { /* R */
1959 blend = normal = V_028714_SPI_SHADER_32_R;
1960 alpha = blend_alpha = V_028714_SPI_SHADER_32_AR;
1961 } else if (swap == V_028C70_SWAP_ALT_REV) /* A */
1962 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_AR;
1967 case V_028C70_COLOR_32_32:
1968 if (swap == V_028C70_SWAP_STD) { /* RG */
1969 blend = normal = V_028714_SPI_SHADER_32_GR;
1970 alpha = blend_alpha = V_028714_SPI_SHADER_32_ABGR;
1971 } else if (swap == V_028C70_SWAP_ALT) /* RA */
1972 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_AR;
1977 case V_028C70_COLOR_32_32_32_32:
1978 case V_028C70_COLOR_8_24:
1979 case V_028C70_COLOR_24_8:
1980 case V_028C70_COLOR_X24_8_32_FLOAT:
1981 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_ABGR;
1989 /* The DB->CB copy needs 32_ABGR. */
1991 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_ABGR;
1993 surf->spi_shader_col_format = normal;
1994 surf->spi_shader_col_format_alpha = alpha;
1995 surf->spi_shader_col_format_blend = blend;
1996 surf->spi_shader_col_format_blend_alpha = blend_alpha;
1999 static void si_initialize_color_surface(struct si_context *sctx,
2000 struct r600_surface *surf)
2002 struct r600_texture *rtex = (struct r600_texture*)surf->base.texture;
2003 unsigned color_info, color_attrib, color_view;
2004 unsigned format, swap, ntype, endian;
2005 const struct util_format_description *desc;
2007 unsigned blend_clamp = 0, blend_bypass = 0;
2009 color_view = S_028C6C_SLICE_START(surf->base.u.tex.first_layer) |
2010 S_028C6C_SLICE_MAX(surf->base.u.tex.last_layer);
2012 desc = util_format_description(surf->base.format);
2013 for (i = 0; i < 4; i++) {
2014 if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
2018 if (i == 4 || desc->channel[i].type == UTIL_FORMAT_TYPE_FLOAT) {
2019 ntype = V_028C70_NUMBER_FLOAT;
2021 ntype = V_028C70_NUMBER_UNORM;
2022 if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB)
2023 ntype = V_028C70_NUMBER_SRGB;
2024 else if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
2025 if (desc->channel[i].pure_integer) {
2026 ntype = V_028C70_NUMBER_SINT;
2028 assert(desc->channel[i].normalized);
2029 ntype = V_028C70_NUMBER_SNORM;
2031 } else if (desc->channel[i].type == UTIL_FORMAT_TYPE_UNSIGNED) {
2032 if (desc->channel[i].pure_integer) {
2033 ntype = V_028C70_NUMBER_UINT;
2035 assert(desc->channel[i].normalized);
2036 ntype = V_028C70_NUMBER_UNORM;
2041 format = si_translate_colorformat(surf->base.format);
2042 if (format == V_028C70_COLOR_INVALID) {
2043 R600_ERR("Invalid CB format: %d, disabling CB.\n", surf->base.format);
2045 assert(format != V_028C70_COLOR_INVALID);
2046 swap = r600_translate_colorswap(surf->base.format, false);
2047 endian = si_colorformat_endian_swap(format);
2049 /* blend clamp should be set for all NORM/SRGB types */
2050 if (ntype == V_028C70_NUMBER_UNORM ||
2051 ntype == V_028C70_NUMBER_SNORM ||
2052 ntype == V_028C70_NUMBER_SRGB)
2055 /* set blend bypass according to docs if SINT/UINT or
2056 8/24 COLOR variants */
2057 if (ntype == V_028C70_NUMBER_UINT || ntype == V_028C70_NUMBER_SINT ||
2058 format == V_028C70_COLOR_8_24 || format == V_028C70_COLOR_24_8 ||
2059 format == V_028C70_COLOR_X24_8_32_FLOAT) {
2064 if ((ntype == V_028C70_NUMBER_UINT || ntype == V_028C70_NUMBER_SINT) &&
2065 (format == V_028C70_COLOR_8 ||
2066 format == V_028C70_COLOR_8_8 ||
2067 format == V_028C70_COLOR_8_8_8_8))
2068 surf->color_is_int8 = true;
2070 color_info = S_028C70_FORMAT(format) |
2071 S_028C70_COMP_SWAP(swap) |
2072 S_028C70_BLEND_CLAMP(blend_clamp) |
2073 S_028C70_BLEND_BYPASS(blend_bypass) |
2074 S_028C70_SIMPLE_FLOAT(1) |
2075 S_028C70_ROUND_MODE(ntype != V_028C70_NUMBER_UNORM &&
2076 ntype != V_028C70_NUMBER_SNORM &&
2077 ntype != V_028C70_NUMBER_SRGB &&
2078 format != V_028C70_COLOR_8_24 &&
2079 format != V_028C70_COLOR_24_8) |
2080 S_028C70_NUMBER_TYPE(ntype) |
2081 S_028C70_ENDIAN(endian);
2083 /* Intensity is implemented as Red, so treat it that way. */
2084 color_attrib = S_028C74_FORCE_DST_ALPHA_1(desc->swizzle[3] == PIPE_SWIZZLE_1 ||
2085 util_format_is_intensity(surf->base.format));
2087 if (rtex->resource.b.b.nr_samples > 1) {
2088 unsigned log_samples = util_logbase2(rtex->resource.b.b.nr_samples);
2090 color_attrib |= S_028C74_NUM_SAMPLES(log_samples) |
2091 S_028C74_NUM_FRAGMENTS(log_samples);
2093 if (rtex->fmask.size) {
2094 color_info |= S_028C70_COMPRESSION(1);
2095 unsigned fmask_bankh = util_logbase2(rtex->fmask.bank_height);
2097 if (sctx->b.chip_class == SI) {
2098 /* due to a hw bug, FMASK_BANK_HEIGHT must be set on SI too */
2099 color_attrib |= S_028C74_FMASK_BANK_HEIGHT(fmask_bankh);
2104 surf->cb_color_view = color_view;
2105 surf->cb_color_info = color_info;
2106 surf->cb_color_attrib = color_attrib;
2108 if (sctx->b.chip_class >= VI) {
2109 unsigned max_uncompressed_block_size = 2;
2111 if (rtex->resource.b.b.nr_samples > 1) {
2112 if (rtex->surface.bpe == 1)
2113 max_uncompressed_block_size = 0;
2114 else if (rtex->surface.bpe == 2)
2115 max_uncompressed_block_size = 1;
2118 surf->cb_dcc_control = S_028C78_MAX_UNCOMPRESSED_BLOCK_SIZE(max_uncompressed_block_size) |
2119 S_028C78_INDEPENDENT_64B_BLOCKS(1);
2122 /* This must be set for fast clear to work without FMASK. */
2123 if (!rtex->fmask.size && sctx->b.chip_class == SI) {
2124 unsigned bankh = util_logbase2(rtex->surface.bankh);
2125 surf->cb_color_attrib |= S_028C74_FMASK_BANK_HEIGHT(bankh);
2128 /* Determine pixel shader export format */
2129 si_choose_spi_color_formats(surf, format, swap, ntype, rtex->is_depth);
2131 surf->color_initialized = true;
2134 static void si_init_depth_surface(struct si_context *sctx,
2135 struct r600_surface *surf)
2137 struct r600_texture *rtex = (struct r600_texture*)surf->base.texture;
2138 unsigned level = surf->base.u.tex.level;
2139 struct radeon_surf_level *levelinfo = &rtex->surface.level[level];
2141 uint32_t z_info, s_info, db_depth_info;
2142 uint64_t z_offs, s_offs;
2143 uint32_t db_htile_data_base, db_htile_surface;
2145 format = si_translate_dbformat(rtex->db_render_format);
2147 if (format == V_028040_Z_INVALID) {
2148 R600_ERR("Invalid DB format: %d, disabling DB.\n", rtex->resource.b.b.format);
2150 assert(format != V_028040_Z_INVALID);
2152 s_offs = z_offs = rtex->resource.gpu_address;
2153 z_offs += rtex->surface.level[level].offset;
2154 s_offs += rtex->surface.stencil_level[level].offset;
2156 db_depth_info = S_02803C_ADDR5_SWIZZLE_MASK(!rtex->tc_compatible_htile);
2158 z_info = S_028040_FORMAT(format);
2159 if (rtex->resource.b.b.nr_samples > 1) {
2160 z_info |= S_028040_NUM_SAMPLES(util_logbase2(rtex->resource.b.b.nr_samples));
2163 if (rtex->surface.flags & RADEON_SURF_SBUFFER)
2164 s_info = S_028044_FORMAT(V_028044_STENCIL_8);
2166 s_info = S_028044_FORMAT(V_028044_STENCIL_INVALID);
2168 if (sctx->b.chip_class >= CIK) {
2169 struct radeon_info *info = &sctx->screen->b.info;
2170 unsigned index = rtex->surface.tiling_index[level];
2171 unsigned stencil_index = rtex->surface.stencil_tiling_index[level];
2172 unsigned macro_index = rtex->surface.macro_tile_index;
2173 unsigned tile_mode = info->si_tile_mode_array[index];
2174 unsigned stencil_tile_mode = info->si_tile_mode_array[stencil_index];
2175 unsigned macro_mode = info->cik_macrotile_mode_array[macro_index];
2178 S_02803C_ARRAY_MODE(G_009910_ARRAY_MODE(tile_mode)) |
2179 S_02803C_PIPE_CONFIG(G_009910_PIPE_CONFIG(tile_mode)) |
2180 S_02803C_BANK_WIDTH(G_009990_BANK_WIDTH(macro_mode)) |
2181 S_02803C_BANK_HEIGHT(G_009990_BANK_HEIGHT(macro_mode)) |
2182 S_02803C_MACRO_TILE_ASPECT(G_009990_MACRO_TILE_ASPECT(macro_mode)) |
2183 S_02803C_NUM_BANKS(G_009990_NUM_BANKS(macro_mode));
2184 z_info |= S_028040_TILE_SPLIT(G_009910_TILE_SPLIT(tile_mode));
2185 s_info |= S_028044_TILE_SPLIT(G_009910_TILE_SPLIT(stencil_tile_mode));
2187 unsigned tile_mode_index = si_tile_mode_index(rtex, level, false);
2188 z_info |= S_028040_TILE_MODE_INDEX(tile_mode_index);
2189 tile_mode_index = si_tile_mode_index(rtex, level, true);
2190 s_info |= S_028044_TILE_MODE_INDEX(tile_mode_index);
2193 /* HiZ aka depth buffer htile */
2194 /* use htile only for first level */
2195 if (rtex->htile_buffer && !level) {
2196 z_info |= S_028040_TILE_SURFACE_ENABLE(1) |
2197 S_028040_ALLOW_EXPCLEAR(1);
2199 if (rtex->surface.flags & RADEON_SURF_SBUFFER) {
2200 /* Workaround: For a not yet understood reason, the
2201 * combination of MSAA, fast stencil clear and stencil
2202 * decompress messes with subsequent stencil buffer
2203 * uses. Problem was reproduced on Verde, Bonaire,
2204 * Tonga, and Carrizo.
2206 * Disabling EXPCLEAR works around the problem.
2208 * Check piglit's arb_texture_multisample-stencil-clear
2209 * test if you want to try changing this.
2211 if (rtex->resource.b.b.nr_samples <= 1)
2212 s_info |= S_028044_ALLOW_EXPCLEAR(1);
2213 } else if (!rtex->tc_compatible_htile) {
2214 /* Use all of the htile_buffer for depth if there's no stencil.
2215 * This must not be set when TC-compatible HTILE is enabled
2218 s_info |= S_028044_TILE_STENCIL_DISABLE(1);
2221 uint64_t va = rtex->htile_buffer->gpu_address;
2222 db_htile_data_base = va >> 8;
2223 db_htile_surface = S_028ABC_FULL_CACHE(1);
2225 if (rtex->tc_compatible_htile) {
2226 db_htile_surface |= S_028ABC_TC_COMPATIBLE(1);
2228 switch (rtex->resource.b.b.nr_samples) {
2231 z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(5);
2235 z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(3);
2238 z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(2);
2245 db_htile_data_base = 0;
2246 db_htile_surface = 0;
2249 assert(levelinfo->nblk_x % 8 == 0 && levelinfo->nblk_y % 8 == 0);
2251 surf->db_depth_view = S_028008_SLICE_START(surf->base.u.tex.first_layer) |
2252 S_028008_SLICE_MAX(surf->base.u.tex.last_layer);
2253 surf->db_htile_data_base = db_htile_data_base;
2254 surf->db_depth_info = db_depth_info;
2255 surf->db_z_info = z_info;
2256 surf->db_stencil_info = s_info;
2257 surf->db_depth_base = z_offs >> 8;
2258 surf->db_stencil_base = s_offs >> 8;
2259 surf->db_depth_size = S_028058_PITCH_TILE_MAX((levelinfo->nblk_x / 8) - 1) |
2260 S_028058_HEIGHT_TILE_MAX((levelinfo->nblk_y / 8) - 1);
2261 surf->db_depth_slice = S_02805C_SLICE_TILE_MAX((levelinfo->nblk_x *
2262 levelinfo->nblk_y) / 64 - 1);
2263 surf->db_htile_surface = db_htile_surface;
2265 surf->depth_initialized = true;
2268 static void si_dec_framebuffer_counters(const struct pipe_framebuffer_state *state)
2270 for (int i = 0; i < state->nr_cbufs; ++i) {
2271 struct r600_surface *surf = NULL;
2272 struct r600_texture *rtex;
2274 if (!state->cbufs[i])
2276 surf = (struct r600_surface*)state->cbufs[i];
2277 rtex = (struct r600_texture*)surf->base.texture;
2279 p_atomic_dec(&rtex->framebuffers_bound);
2283 static void si_set_framebuffer_state(struct pipe_context *ctx,
2284 const struct pipe_framebuffer_state *state)
2286 struct si_context *sctx = (struct si_context *)ctx;
2287 struct pipe_constant_buffer constbuf = {0};
2288 struct r600_surface *surf = NULL;
2289 struct r600_texture *rtex;
2290 bool old_any_dst_linear = sctx->framebuffer.any_dst_linear;
2291 unsigned old_nr_samples = sctx->framebuffer.nr_samples;
2294 for (i = 0; i < sctx->framebuffer.state.nr_cbufs; i++) {
2295 if (!sctx->framebuffer.state.cbufs[i])
2298 rtex = (struct r600_texture*)sctx->framebuffer.state.cbufs[i]->texture;
2299 if (rtex->dcc_gather_statistics)
2300 vi_separate_dcc_stop_query(ctx, rtex);
2303 /* Only flush TC when changing the framebuffer state, because
2304 * the only client not using TC that can change textures is
2307 * Flush all CB and DB caches here because all buffers can be used
2308 * for write by both TC (with shader image stores) and CB/DB.
2310 sctx->b.flags |= SI_CONTEXT_INV_VMEM_L1 |
2311 SI_CONTEXT_INV_GLOBAL_L2 |
2312 SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFER |
2313 SI_CONTEXT_CS_PARTIAL_FLUSH;
2315 /* Take the maximum of the old and new count. If the new count is lower,
2316 * dirtying is needed to disable the unbound colorbuffers.
2318 sctx->framebuffer.dirty_cbufs |=
2319 (1 << MAX2(sctx->framebuffer.state.nr_cbufs, state->nr_cbufs)) - 1;
2320 sctx->framebuffer.dirty_zsbuf |= sctx->framebuffer.state.zsbuf != state->zsbuf;
2322 si_dec_framebuffer_counters(&sctx->framebuffer.state);
2323 util_copy_framebuffer_state(&sctx->framebuffer.state, state);
2325 sctx->framebuffer.spi_shader_col_format = 0;
2326 sctx->framebuffer.spi_shader_col_format_alpha = 0;
2327 sctx->framebuffer.spi_shader_col_format_blend = 0;
2328 sctx->framebuffer.spi_shader_col_format_blend_alpha = 0;
2329 sctx->framebuffer.color_is_int8 = 0;
2331 sctx->framebuffer.compressed_cb_mask = 0;
2332 sctx->framebuffer.nr_samples = util_framebuffer_get_num_samples(state);
2333 sctx->framebuffer.log_samples = util_logbase2(sctx->framebuffer.nr_samples);
2334 sctx->framebuffer.any_dst_linear = false;
2336 for (i = 0; i < state->nr_cbufs; i++) {
2337 if (!state->cbufs[i])
2340 surf = (struct r600_surface*)state->cbufs[i];
2341 rtex = (struct r600_texture*)surf->base.texture;
2343 if (!surf->color_initialized) {
2344 si_initialize_color_surface(sctx, surf);
2347 sctx->framebuffer.spi_shader_col_format |=
2348 surf->spi_shader_col_format << (i * 4);
2349 sctx->framebuffer.spi_shader_col_format_alpha |=
2350 surf->spi_shader_col_format_alpha << (i * 4);
2351 sctx->framebuffer.spi_shader_col_format_blend |=
2352 surf->spi_shader_col_format_blend << (i * 4);
2353 sctx->framebuffer.spi_shader_col_format_blend_alpha |=
2354 surf->spi_shader_col_format_blend_alpha << (i * 4);
2356 if (surf->color_is_int8)
2357 sctx->framebuffer.color_is_int8 |= 1 << i;
2359 if (rtex->fmask.size) {
2360 sctx->framebuffer.compressed_cb_mask |= 1 << i;
2363 if (rtex->surface.is_linear)
2364 sctx->framebuffer.any_dst_linear = true;
2366 r600_context_add_resource_size(ctx, surf->base.texture);
2368 p_atomic_inc(&rtex->framebuffers_bound);
2370 if (rtex->dcc_gather_statistics) {
2371 /* Dirty tracking must be enabled for DCC usage analysis. */
2372 sctx->framebuffer.compressed_cb_mask |= 1 << i;
2373 vi_separate_dcc_start_query(ctx, rtex);
2378 surf = (struct r600_surface*)state->zsbuf;
2379 rtex = (struct r600_texture*)surf->base.texture;
2381 if (!surf->depth_initialized) {
2382 si_init_depth_surface(sctx, surf);
2384 r600_context_add_resource_size(ctx, surf->base.texture);
2387 si_update_poly_offset_state(sctx);
2388 si_mark_atom_dirty(sctx, &sctx->cb_render_state);
2389 si_mark_atom_dirty(sctx, &sctx->framebuffer.atom);
2391 if (sctx->framebuffer.any_dst_linear != old_any_dst_linear)
2392 si_mark_atom_dirty(sctx, &sctx->msaa_config);
2394 if (sctx->framebuffer.nr_samples != old_nr_samples) {
2395 si_mark_atom_dirty(sctx, &sctx->msaa_config);
2396 si_mark_atom_dirty(sctx, &sctx->db_render_state);
2398 /* Set sample locations as fragment shader constants. */
2399 switch (sctx->framebuffer.nr_samples) {
2401 constbuf.user_buffer = sctx->b.sample_locations_1x;
2404 constbuf.user_buffer = sctx->b.sample_locations_2x;
2407 constbuf.user_buffer = sctx->b.sample_locations_4x;
2410 constbuf.user_buffer = sctx->b.sample_locations_8x;
2413 constbuf.user_buffer = sctx->b.sample_locations_16x;
2416 R600_ERR("Requested an invalid number of samples %i.\n",
2417 sctx->framebuffer.nr_samples);
2420 constbuf.buffer_size = sctx->framebuffer.nr_samples * 2 * 4;
2421 si_set_rw_buffer(sctx, SI_PS_CONST_SAMPLE_POSITIONS, &constbuf);
2423 si_mark_atom_dirty(sctx, &sctx->msaa_sample_locs.atom);
2426 sctx->need_check_render_feedback = true;
2427 sctx->do_update_shaders = true;
2430 static void si_emit_framebuffer_state(struct si_context *sctx, struct r600_atom *atom)
2432 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
2433 struct pipe_framebuffer_state *state = &sctx->framebuffer.state;
2434 unsigned i, nr_cbufs = state->nr_cbufs;
2435 struct r600_texture *tex = NULL;
2436 struct r600_surface *cb = NULL;
2437 unsigned cb_color_info = 0;
2440 for (i = 0; i < nr_cbufs; i++) {
2441 const struct radeon_surf_level *level_info;
2442 unsigned pitch_tile_max, slice_tile_max, tile_mode_index;
2443 unsigned cb_color_base, cb_color_fmask, cb_color_attrib;
2444 unsigned cb_color_pitch, cb_color_slice, cb_color_fmask_slice;
2446 if (!(sctx->framebuffer.dirty_cbufs & (1 << i)))
2449 cb = (struct r600_surface*)state->cbufs[i];
2451 radeon_set_context_reg(cs, R_028C70_CB_COLOR0_INFO + i * 0x3C,
2452 S_028C70_FORMAT(V_028C70_COLOR_INVALID));
2456 tex = (struct r600_texture *)cb->base.texture;
2457 level_info = &tex->surface.level[cb->base.u.tex.level];
2458 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
2459 &tex->resource, RADEON_USAGE_READWRITE,
2460 tex->resource.b.b.nr_samples > 1 ?
2461 RADEON_PRIO_COLOR_BUFFER_MSAA :
2462 RADEON_PRIO_COLOR_BUFFER);
2464 if (tex->cmask_buffer && tex->cmask_buffer != &tex->resource) {
2465 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
2466 tex->cmask_buffer, RADEON_USAGE_READWRITE,
2470 if (tex->dcc_separate_buffer)
2471 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
2472 tex->dcc_separate_buffer,
2473 RADEON_USAGE_READWRITE,
2476 /* Compute mutable surface parameters. */
2477 pitch_tile_max = level_info->nblk_x / 8 - 1;
2478 slice_tile_max = level_info->nblk_x *
2479 level_info->nblk_y / 64 - 1;
2480 tile_mode_index = si_tile_mode_index(tex, cb->base.u.tex.level, false);
2482 cb_color_base = (tex->resource.gpu_address + level_info->offset) >> 8;
2483 cb_color_pitch = S_028C64_TILE_MAX(pitch_tile_max);
2484 cb_color_slice = S_028C68_TILE_MAX(slice_tile_max);
2485 cb_color_attrib = cb->cb_color_attrib |
2486 S_028C74_TILE_MODE_INDEX(tile_mode_index);
2488 if (tex->fmask.size) {
2489 if (sctx->b.chip_class >= CIK)
2490 cb_color_pitch |= S_028C64_FMASK_TILE_MAX(tex->fmask.pitch_in_pixels / 8 - 1);
2491 cb_color_attrib |= S_028C74_FMASK_TILE_MODE_INDEX(tex->fmask.tile_mode_index);
2492 cb_color_fmask = (tex->resource.gpu_address + tex->fmask.offset) >> 8;
2493 cb_color_fmask_slice = S_028C88_TILE_MAX(tex->fmask.slice_tile_max);
2495 /* This must be set for fast clear to work without FMASK. */
2496 if (sctx->b.chip_class >= CIK)
2497 cb_color_pitch |= S_028C64_FMASK_TILE_MAX(pitch_tile_max);
2498 cb_color_attrib |= S_028C74_FMASK_TILE_MODE_INDEX(tile_mode_index);
2499 cb_color_fmask = cb_color_base;
2500 cb_color_fmask_slice = S_028C88_TILE_MAX(slice_tile_max);
2503 cb_color_info = cb->cb_color_info | tex->cb_color_info;
2505 if (tex->dcc_offset && cb->base.u.tex.level < tex->surface.num_dcc_levels) {
2506 bool is_msaa_resolve_dst = state->cbufs[0] &&
2507 state->cbufs[0]->texture->nr_samples > 1 &&
2508 state->cbufs[1] == &cb->base &&
2509 state->cbufs[1]->texture->nr_samples <= 1;
2511 if (!is_msaa_resolve_dst)
2512 cb_color_info |= S_028C70_DCC_ENABLE(1);
2515 radeon_set_context_reg_seq(cs, R_028C60_CB_COLOR0_BASE + i * 0x3C,
2516 sctx->b.chip_class >= VI ? 14 : 13);
2517 radeon_emit(cs, cb_color_base); /* R_028C60_CB_COLOR0_BASE */
2518 radeon_emit(cs, cb_color_pitch); /* R_028C64_CB_COLOR0_PITCH */
2519 radeon_emit(cs, cb_color_slice); /* R_028C68_CB_COLOR0_SLICE */
2520 radeon_emit(cs, cb->cb_color_view); /* R_028C6C_CB_COLOR0_VIEW */
2521 radeon_emit(cs, cb_color_info); /* R_028C70_CB_COLOR0_INFO */
2522 radeon_emit(cs, cb_color_attrib); /* R_028C74_CB_COLOR0_ATTRIB */
2523 radeon_emit(cs, cb->cb_dcc_control); /* R_028C78_CB_COLOR0_DCC_CONTROL */
2524 radeon_emit(cs, tex->cmask.base_address_reg); /* R_028C7C_CB_COLOR0_CMASK */
2525 radeon_emit(cs, tex->cmask.slice_tile_max); /* R_028C80_CB_COLOR0_CMASK_SLICE */
2526 radeon_emit(cs, cb_color_fmask); /* R_028C84_CB_COLOR0_FMASK */
2527 radeon_emit(cs, cb_color_fmask_slice); /* R_028C88_CB_COLOR0_FMASK_SLICE */
2528 radeon_emit(cs, tex->color_clear_value[0]); /* R_028C8C_CB_COLOR0_CLEAR_WORD0 */
2529 radeon_emit(cs, tex->color_clear_value[1]); /* R_028C90_CB_COLOR0_CLEAR_WORD1 */
2531 if (sctx->b.chip_class >= VI) /* R_028C94_CB_COLOR0_DCC_BASE */
2532 radeon_emit(cs, ((!tex->dcc_separate_buffer ? tex->resource.gpu_address : 0) +
2534 tex->surface.level[cb->base.u.tex.level].dcc_offset) >> 8);
2537 if (sctx->framebuffer.dirty_cbufs & (1 << i))
2538 radeon_set_context_reg(cs, R_028C70_CB_COLOR0_INFO + i * 0x3C, 0);
2541 if (state->zsbuf && sctx->framebuffer.dirty_zsbuf) {
2542 struct r600_surface *zb = (struct r600_surface*)state->zsbuf;
2543 struct r600_texture *rtex = (struct r600_texture*)zb->base.texture;
2545 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
2546 &rtex->resource, RADEON_USAGE_READWRITE,
2547 zb->base.texture->nr_samples > 1 ?
2548 RADEON_PRIO_DEPTH_BUFFER_MSAA :
2549 RADEON_PRIO_DEPTH_BUFFER);
2551 if (zb->db_htile_data_base) {
2552 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
2553 rtex->htile_buffer, RADEON_USAGE_READWRITE,
2557 radeon_set_context_reg(cs, R_028008_DB_DEPTH_VIEW, zb->db_depth_view);
2558 radeon_set_context_reg(cs, R_028014_DB_HTILE_DATA_BASE, zb->db_htile_data_base);
2560 radeon_set_context_reg_seq(cs, R_02803C_DB_DEPTH_INFO, 9);
2561 radeon_emit(cs, zb->db_depth_info); /* R_02803C_DB_DEPTH_INFO */
2562 radeon_emit(cs, zb->db_z_info | /* R_028040_DB_Z_INFO */
2563 S_028040_ZRANGE_PRECISION(rtex->depth_clear_value != 0));
2564 radeon_emit(cs, zb->db_stencil_info); /* R_028044_DB_STENCIL_INFO */
2565 radeon_emit(cs, zb->db_depth_base); /* R_028048_DB_Z_READ_BASE */
2566 radeon_emit(cs, zb->db_stencil_base); /* R_02804C_DB_STENCIL_READ_BASE */
2567 radeon_emit(cs, zb->db_depth_base); /* R_028050_DB_Z_WRITE_BASE */
2568 radeon_emit(cs, zb->db_stencil_base); /* R_028054_DB_STENCIL_WRITE_BASE */
2569 radeon_emit(cs, zb->db_depth_size); /* R_028058_DB_DEPTH_SIZE */
2570 radeon_emit(cs, zb->db_depth_slice); /* R_02805C_DB_DEPTH_SLICE */
2572 radeon_set_context_reg_seq(cs, R_028028_DB_STENCIL_CLEAR, 2);
2573 radeon_emit(cs, rtex->stencil_clear_value); /* R_028028_DB_STENCIL_CLEAR */
2574 radeon_emit(cs, fui(rtex->depth_clear_value)); /* R_02802C_DB_DEPTH_CLEAR */
2576 radeon_set_context_reg(cs, R_028ABC_DB_HTILE_SURFACE, zb->db_htile_surface);
2577 } else if (sctx->framebuffer.dirty_zsbuf) {
2578 radeon_set_context_reg_seq(cs, R_028040_DB_Z_INFO, 2);
2579 radeon_emit(cs, S_028040_FORMAT(V_028040_Z_INVALID)); /* R_028040_DB_Z_INFO */
2580 radeon_emit(cs, S_028044_FORMAT(V_028044_STENCIL_INVALID)); /* R_028044_DB_STENCIL_INFO */
2583 /* Framebuffer dimensions. */
2584 /* PA_SC_WINDOW_SCISSOR_TL is set in si_init_config() */
2585 radeon_set_context_reg(cs, R_028208_PA_SC_WINDOW_SCISSOR_BR,
2586 S_028208_BR_X(state->width) | S_028208_BR_Y(state->height));
2588 sctx->framebuffer.dirty_cbufs = 0;
2589 sctx->framebuffer.dirty_zsbuf = false;
2592 static void si_emit_msaa_sample_locs(struct si_context *sctx,
2593 struct r600_atom *atom)
2595 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
2596 unsigned nr_samples = sctx->framebuffer.nr_samples;
2598 /* Smoothing (only possible with nr_samples == 1) uses the same
2599 * sample locations as the MSAA it simulates.
2601 if (nr_samples <= 1 && sctx->smoothing_enabled)
2602 nr_samples = SI_NUM_SMOOTH_AA_SAMPLES;
2604 /* On Polaris, the small primitive filter uses the sample locations
2605 * even when MSAA is off, so we need to make sure they're set to 0.
2607 if ((nr_samples > 1 || sctx->b.family >= CHIP_POLARIS10) &&
2608 (nr_samples != sctx->msaa_sample_locs.nr_samples)) {
2609 sctx->msaa_sample_locs.nr_samples = nr_samples;
2610 cayman_emit_msaa_sample_locs(cs, nr_samples);
2613 if (sctx->b.family >= CHIP_POLARIS10) {
2614 struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
2615 unsigned small_prim_filter_cntl =
2616 S_028830_SMALL_PRIM_FILTER_ENABLE(1) |
2617 S_028830_LINE_FILTER_DISABLE(1); /* line bug */
2619 /* The alternative of setting sample locations to 0 would
2620 * require a DB flush to avoid Z errors, see
2621 * https://bugs.freedesktop.org/show_bug.cgi?id=96908
2623 if (sctx->framebuffer.nr_samples > 1 && rs && !rs->multisample_enable)
2624 small_prim_filter_cntl &= C_028830_SMALL_PRIM_FILTER_ENABLE;
2626 radeon_set_context_reg(cs, R_028830_PA_SU_SMALL_PRIM_FILTER_CNTL,
2627 small_prim_filter_cntl);
2631 static void si_emit_msaa_config(struct si_context *sctx, struct r600_atom *atom)
2633 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
2634 unsigned num_tile_pipes = sctx->screen->b.info.num_tile_pipes;
2635 /* 33% faster rendering to linear color buffers */
2636 bool dst_is_linear = sctx->framebuffer.any_dst_linear;
2637 unsigned sc_mode_cntl_1 =
2638 S_028A4C_WALK_SIZE(dst_is_linear) |
2639 S_028A4C_WALK_FENCE_ENABLE(!dst_is_linear) |
2640 S_028A4C_WALK_FENCE_SIZE(num_tile_pipes == 2 ? 2 : 3) |
2642 S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) |
2643 S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
2644 S_028A4C_TILE_WALK_ORDER_ENABLE(1) |
2645 S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) |
2646 S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) |
2647 S_028A4C_FORCE_EOV_REZ_ENABLE(1);
2649 cayman_emit_msaa_config(cs, sctx->framebuffer.nr_samples,
2650 sctx->ps_iter_samples,
2651 sctx->smoothing_enabled ? SI_NUM_SMOOTH_AA_SAMPLES : 0,
2655 static void si_set_min_samples(struct pipe_context *ctx, unsigned min_samples)
2657 struct si_context *sctx = (struct si_context *)ctx;
2659 if (sctx->ps_iter_samples == min_samples)
2662 sctx->ps_iter_samples = min_samples;
2663 sctx->do_update_shaders = true;
2665 if (sctx->framebuffer.nr_samples > 1)
2666 si_mark_atom_dirty(sctx, &sctx->msaa_config);
2674 * Build the sampler view descriptor for a buffer texture.
2675 * @param state 256-bit descriptor; only the high 128 bits are filled in
2678 si_make_buffer_descriptor(struct si_screen *screen, struct r600_resource *buf,
2679 enum pipe_format format,
2680 unsigned offset, unsigned size,
2683 const struct util_format_description *desc;
2686 unsigned num_records;
2687 unsigned num_format, data_format;
2689 desc = util_format_description(format);
2690 first_non_void = util_format_get_first_non_void_channel(format);
2691 stride = desc->block.bits / 8;
2692 num_format = si_translate_buffer_numformat(&screen->b.b, desc, first_non_void);
2693 data_format = si_translate_buffer_dataformat(&screen->b.b, desc, first_non_void);
2695 num_records = size / stride;
2696 num_records = MIN2(num_records, (buf->b.b.width0 - offset) / stride);
2698 if (screen->b.chip_class >= VI)
2699 num_records *= stride;
2702 state[5] = S_008F04_STRIDE(stride);
2703 state[6] = num_records;
2704 state[7] = S_008F0C_DST_SEL_X(si_map_swizzle(desc->swizzle[0])) |
2705 S_008F0C_DST_SEL_Y(si_map_swizzle(desc->swizzle[1])) |
2706 S_008F0C_DST_SEL_Z(si_map_swizzle(desc->swizzle[2])) |
2707 S_008F0C_DST_SEL_W(si_map_swizzle(desc->swizzle[3])) |
2708 S_008F0C_NUM_FORMAT(num_format) |
2709 S_008F0C_DATA_FORMAT(data_format);
2713 * Build the sampler view descriptor for a texture.
2716 si_make_texture_descriptor(struct si_screen *screen,
2717 struct r600_texture *tex,
2719 enum pipe_texture_target target,
2720 enum pipe_format pipe_format,
2721 const unsigned char state_swizzle[4],
2722 unsigned first_level, unsigned last_level,
2723 unsigned first_layer, unsigned last_layer,
2724 unsigned width, unsigned height, unsigned depth,
2726 uint32_t *fmask_state)
2728 struct pipe_resource *res = &tex->resource.b.b;
2729 const struct util_format_description *desc;
2730 unsigned char swizzle[4];
2732 unsigned num_format, data_format, type;
2735 desc = util_format_description(pipe_format);
2737 if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) {
2738 const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0};
2739 const unsigned char swizzle_yyyy[4] = {1, 1, 1, 1};
2741 switch (pipe_format) {
2742 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
2743 case PIPE_FORMAT_X24S8_UINT:
2744 case PIPE_FORMAT_X32_S8X24_UINT:
2745 case PIPE_FORMAT_X8Z24_UNORM:
2746 util_format_compose_swizzles(swizzle_yyyy, state_swizzle, swizzle);
2749 util_format_compose_swizzles(swizzle_xxxx, state_swizzle, swizzle);
2752 util_format_compose_swizzles(desc->swizzle, state_swizzle, swizzle);
2755 first_non_void = util_format_get_first_non_void_channel(pipe_format);
2757 switch (pipe_format) {
2758 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
2759 num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
2762 if (first_non_void < 0) {
2763 if (util_format_is_compressed(pipe_format)) {
2764 switch (pipe_format) {
2765 case PIPE_FORMAT_DXT1_SRGB:
2766 case PIPE_FORMAT_DXT1_SRGBA:
2767 case PIPE_FORMAT_DXT3_SRGBA:
2768 case PIPE_FORMAT_DXT5_SRGBA:
2769 case PIPE_FORMAT_BPTC_SRGBA:
2770 case PIPE_FORMAT_ETC2_SRGB8:
2771 case PIPE_FORMAT_ETC2_SRGB8A1:
2772 case PIPE_FORMAT_ETC2_SRGBA8:
2773 num_format = V_008F14_IMG_NUM_FORMAT_SRGB;
2775 case PIPE_FORMAT_RGTC1_SNORM:
2776 case PIPE_FORMAT_LATC1_SNORM:
2777 case PIPE_FORMAT_RGTC2_SNORM:
2778 case PIPE_FORMAT_LATC2_SNORM:
2779 case PIPE_FORMAT_ETC2_R11_SNORM:
2780 case PIPE_FORMAT_ETC2_RG11_SNORM:
2781 /* implies float, so use SNORM/UNORM to determine
2782 whether data is signed or not */
2783 case PIPE_FORMAT_BPTC_RGB_FLOAT:
2784 num_format = V_008F14_IMG_NUM_FORMAT_SNORM;
2787 num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
2790 } else if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
2791 num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
2793 num_format = V_008F14_IMG_NUM_FORMAT_FLOAT;
2795 } else if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
2796 num_format = V_008F14_IMG_NUM_FORMAT_SRGB;
2798 num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
2800 switch (desc->channel[first_non_void].type) {
2801 case UTIL_FORMAT_TYPE_FLOAT:
2802 num_format = V_008F14_IMG_NUM_FORMAT_FLOAT;
2804 case UTIL_FORMAT_TYPE_SIGNED:
2805 if (desc->channel[first_non_void].normalized)
2806 num_format = V_008F14_IMG_NUM_FORMAT_SNORM;
2807 else if (desc->channel[first_non_void].pure_integer)
2808 num_format = V_008F14_IMG_NUM_FORMAT_SINT;
2810 num_format = V_008F14_IMG_NUM_FORMAT_SSCALED;
2812 case UTIL_FORMAT_TYPE_UNSIGNED:
2813 if (desc->channel[first_non_void].normalized)
2814 num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
2815 else if (desc->channel[first_non_void].pure_integer)
2816 num_format = V_008F14_IMG_NUM_FORMAT_UINT;
2818 num_format = V_008F14_IMG_NUM_FORMAT_USCALED;
2823 data_format = si_translate_texformat(&screen->b.b, pipe_format, desc, first_non_void);
2824 if (data_format == ~0) {
2829 (res->target == PIPE_TEXTURE_CUBE ||
2830 res->target == PIPE_TEXTURE_CUBE_ARRAY ||
2831 res->target == PIPE_TEXTURE_3D)) {
2832 /* For the purpose of shader images, treat cube maps and 3D
2833 * textures as 2D arrays. For 3D textures, the address
2834 * calculations for mipmaps are different, so we rely on the
2835 * caller to effectively disable mipmaps.
2837 type = V_008F1C_SQ_RSRC_IMG_2D_ARRAY;
2839 assert(res->target != PIPE_TEXTURE_3D || (first_level == 0 && last_level == 0));
2841 type = si_tex_dim(res->target, target, res->nr_samples);
2844 if (type == V_008F1C_SQ_RSRC_IMG_1D_ARRAY) {
2846 depth = res->array_size;
2847 } else if (type == V_008F1C_SQ_RSRC_IMG_2D_ARRAY ||
2848 type == V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY) {
2849 if (sampler || res->target != PIPE_TEXTURE_3D)
2850 depth = res->array_size;
2851 } else if (type == V_008F1C_SQ_RSRC_IMG_CUBE)
2852 depth = res->array_size / 6;
2855 state[1] = (S_008F14_DATA_FORMAT(data_format) |
2856 S_008F14_NUM_FORMAT(num_format));
2857 state[2] = (S_008F18_WIDTH(width - 1) |
2858 S_008F18_HEIGHT(height - 1) |
2859 S_008F18_PERF_MOD(4));
2860 state[3] = (S_008F1C_DST_SEL_X(si_map_swizzle(swizzle[0])) |
2861 S_008F1C_DST_SEL_Y(si_map_swizzle(swizzle[1])) |
2862 S_008F1C_DST_SEL_Z(si_map_swizzle(swizzle[2])) |
2863 S_008F1C_DST_SEL_W(si_map_swizzle(swizzle[3])) |
2864 S_008F1C_BASE_LEVEL(res->nr_samples > 1 ?
2866 S_008F1C_LAST_LEVEL(res->nr_samples > 1 ?
2867 util_logbase2(res->nr_samples) :
2869 S_008F1C_POW2_PAD(res->last_level > 0) |
2870 S_008F1C_TYPE(type));
2871 state[4] = S_008F20_DEPTH(depth - 1);
2872 state[5] = (S_008F24_BASE_ARRAY(first_layer) |
2873 S_008F24_LAST_ARRAY(last_layer));
2877 if (tex->dcc_offset) {
2878 unsigned swap = r600_translate_colorswap(pipe_format, false);
2880 state[6] = S_008F28_ALPHA_IS_ON_MSB(swap <= 1);
2882 /* The last dword is unused by hw. The shader uses it to clear
2883 * bits in the first dword of sampler state.
2885 if (screen->b.chip_class <= CIK && res->nr_samples <= 1) {
2886 if (first_level == last_level)
2887 state[7] = C_008F30_MAX_ANISO_RATIO;
2889 state[7] = 0xffffffff;
2893 /* Initialize the sampler view for FMASK. */
2894 if (tex->fmask.size) {
2895 uint32_t fmask_format;
2897 va = tex->resource.gpu_address + tex->fmask.offset;
2899 switch (res->nr_samples) {
2901 fmask_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S2_F2;
2904 fmask_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F4;
2907 fmask_format = V_008F14_IMG_DATA_FORMAT_FMASK32_S8_F8;
2911 fmask_format = V_008F14_IMG_DATA_FORMAT_INVALID;
2914 fmask_state[0] = va >> 8;
2915 fmask_state[1] = S_008F14_BASE_ADDRESS_HI(va >> 40) |
2916 S_008F14_DATA_FORMAT(fmask_format) |
2917 S_008F14_NUM_FORMAT(V_008F14_IMG_NUM_FORMAT_UINT);
2918 fmask_state[2] = S_008F18_WIDTH(width - 1) |
2919 S_008F18_HEIGHT(height - 1);
2920 fmask_state[3] = S_008F1C_DST_SEL_X(V_008F1C_SQ_SEL_X) |
2921 S_008F1C_DST_SEL_Y(V_008F1C_SQ_SEL_X) |
2922 S_008F1C_DST_SEL_Z(V_008F1C_SQ_SEL_X) |
2923 S_008F1C_DST_SEL_W(V_008F1C_SQ_SEL_X) |
2924 S_008F1C_TILING_INDEX(tex->fmask.tile_mode_index) |
2925 S_008F1C_TYPE(si_tex_dim(res->target, target, 0));
2926 fmask_state[4] = S_008F20_DEPTH(depth - 1) |
2927 S_008F20_PITCH(tex->fmask.pitch_in_pixels - 1);
2928 fmask_state[5] = S_008F24_BASE_ARRAY(first_layer) |
2929 S_008F24_LAST_ARRAY(last_layer);
2936 * Create a sampler view.
2938 * @param ctx context
2939 * @param texture texture
2940 * @param state sampler view template
2941 * @param width0 width0 override (for compressed textures as int)
2942 * @param height0 height0 override (for compressed textures as int)
2943 * @param force_level set the base address to the level (for compressed textures)
2945 struct pipe_sampler_view *
2946 si_create_sampler_view_custom(struct pipe_context *ctx,
2947 struct pipe_resource *texture,
2948 const struct pipe_sampler_view *state,
2949 unsigned width0, unsigned height0,
2950 unsigned force_level)
2952 struct si_context *sctx = (struct si_context*)ctx;
2953 struct si_sampler_view *view = CALLOC_STRUCT(si_sampler_view);
2954 struct r600_texture *tmp = (struct r600_texture*)texture;
2955 unsigned base_level, first_level, last_level;
2956 unsigned char state_swizzle[4];
2957 unsigned height, depth, width;
2958 unsigned last_layer = state->u.tex.last_layer;
2959 enum pipe_format pipe_format;
2960 const struct radeon_surf_level *surflevel;
2965 /* initialize base object */
2966 view->base = *state;
2967 view->base.texture = NULL;
2968 view->base.reference.count = 1;
2969 view->base.context = ctx;
2972 pipe_resource_reference(&view->base.texture, texture);
2974 if (state->format == PIPE_FORMAT_X24S8_UINT ||
2975 state->format == PIPE_FORMAT_S8X24_UINT ||
2976 state->format == PIPE_FORMAT_X32_S8X24_UINT ||
2977 state->format == PIPE_FORMAT_S8_UINT)
2978 view->is_stencil_sampler = true;
2980 /* Buffer resource. */
2981 if (texture->target == PIPE_BUFFER) {
2982 si_make_buffer_descriptor(sctx->screen,
2983 (struct r600_resource *)texture,
2985 state->u.buf.offset,
2991 state_swizzle[0] = state->swizzle_r;
2992 state_swizzle[1] = state->swizzle_g;
2993 state_swizzle[2] = state->swizzle_b;
2994 state_swizzle[3] = state->swizzle_a;
2997 first_level = state->u.tex.first_level;
2998 last_level = state->u.tex.last_level;
3001 depth = texture->depth0;
3004 assert(force_level == first_level &&
3005 force_level == last_level);
3006 base_level = force_level;
3009 width = u_minify(width, force_level);
3010 height = u_minify(height, force_level);
3011 depth = u_minify(depth, force_level);
3014 /* This is not needed if state trackers set last_layer correctly. */
3015 if (state->target == PIPE_TEXTURE_1D ||
3016 state->target == PIPE_TEXTURE_2D ||
3017 state->target == PIPE_TEXTURE_RECT ||
3018 state->target == PIPE_TEXTURE_CUBE)
3019 last_layer = state->u.tex.first_layer;
3021 /* Texturing with separate depth and stencil. */
3022 pipe_format = state->format;
3024 /* Depth/stencil texturing sometimes needs separate texture. */
3025 if (tmp->is_depth && !r600_can_sample_zs(tmp, view->is_stencil_sampler)) {
3026 if (!tmp->flushed_depth_texture &&
3027 !r600_init_flushed_depth_texture(ctx, texture, NULL)) {
3028 pipe_resource_reference(&view->base.texture, NULL);
3033 assert(tmp->flushed_depth_texture);
3035 /* Override format for the case where the flushed texture
3036 * contains only Z or only S.
3038 if (tmp->flushed_depth_texture->resource.b.b.format != tmp->resource.b.b.format)
3039 pipe_format = tmp->flushed_depth_texture->resource.b.b.format;
3041 tmp = tmp->flushed_depth_texture;
3044 surflevel = tmp->surface.level;
3046 if (tmp->db_compatible) {
3047 if (!view->is_stencil_sampler)
3048 pipe_format = tmp->db_render_format;
3050 switch (pipe_format) {
3051 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
3052 pipe_format = PIPE_FORMAT_Z32_FLOAT;
3054 case PIPE_FORMAT_X8Z24_UNORM:
3055 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
3056 /* Z24 is always stored like this for DB
3059 pipe_format = PIPE_FORMAT_Z24X8_UNORM;
3061 case PIPE_FORMAT_X24S8_UINT:
3062 case PIPE_FORMAT_S8X24_UINT:
3063 case PIPE_FORMAT_X32_S8X24_UINT:
3064 pipe_format = PIPE_FORMAT_S8_UINT;
3065 surflevel = tmp->surface.stencil_level;
3071 vi_dcc_disable_if_incompatible_format(&sctx->b, texture,
3072 state->u.tex.first_level,
3075 si_make_texture_descriptor(sctx->screen, tmp, true,
3076 state->target, pipe_format, state_swizzle,
3077 first_level, last_level,
3078 state->u.tex.first_layer, last_layer,
3079 width, height, depth,
3080 view->state, view->fmask_state);
3082 view->base_level_info = &surflevel[base_level];
3083 view->base_level = base_level;
3084 view->block_width = util_format_get_blockwidth(pipe_format);
3088 static struct pipe_sampler_view *
3089 si_create_sampler_view(struct pipe_context *ctx,
3090 struct pipe_resource *texture,
3091 const struct pipe_sampler_view *state)
3093 return si_create_sampler_view_custom(ctx, texture, state,
3094 texture ? texture->width0 : 0,
3095 texture ? texture->height0 : 0, 0);
3098 static void si_sampler_view_destroy(struct pipe_context *ctx,
3099 struct pipe_sampler_view *state)
3101 struct si_sampler_view *view = (struct si_sampler_view *)state;
3103 pipe_resource_reference(&state->texture, NULL);
3107 static bool wrap_mode_uses_border_color(unsigned wrap, bool linear_filter)
3109 return wrap == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
3110 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER ||
3112 (wrap == PIPE_TEX_WRAP_CLAMP ||
3113 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP));
3116 static bool sampler_state_needs_border_color(const struct pipe_sampler_state *state)
3118 bool linear_filter = state->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
3119 state->mag_img_filter != PIPE_TEX_FILTER_NEAREST;
3121 return (state->border_color.ui[0] || state->border_color.ui[1] ||
3122 state->border_color.ui[2] || state->border_color.ui[3]) &&
3123 (wrap_mode_uses_border_color(state->wrap_s, linear_filter) ||
3124 wrap_mode_uses_border_color(state->wrap_t, linear_filter) ||
3125 wrap_mode_uses_border_color(state->wrap_r, linear_filter));
3128 static void *si_create_sampler_state(struct pipe_context *ctx,
3129 const struct pipe_sampler_state *state)
3131 struct si_context *sctx = (struct si_context *)ctx;
3132 struct r600_common_screen *rscreen = sctx->b.screen;
3133 struct si_sampler_state *rstate = CALLOC_STRUCT(si_sampler_state);
3134 unsigned border_color_type, border_color_index = 0;
3135 unsigned max_aniso = rscreen->force_aniso >= 0 ? rscreen->force_aniso
3136 : state->max_anisotropy;
3137 unsigned max_aniso_ratio = r600_tex_aniso_filter(max_aniso);
3143 if (!sampler_state_needs_border_color(state))
3144 border_color_type = V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK;
3145 else if (state->border_color.f[0] == 0 &&
3146 state->border_color.f[1] == 0 &&
3147 state->border_color.f[2] == 0 &&
3148 state->border_color.f[3] == 0)
3149 border_color_type = V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK;
3150 else if (state->border_color.f[0] == 0 &&
3151 state->border_color.f[1] == 0 &&
3152 state->border_color.f[2] == 0 &&
3153 state->border_color.f[3] == 1)
3154 border_color_type = V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_BLACK;
3155 else if (state->border_color.f[0] == 1 &&
3156 state->border_color.f[1] == 1 &&
3157 state->border_color.f[2] == 1 &&
3158 state->border_color.f[3] == 1)
3159 border_color_type = V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_WHITE;
3163 border_color_type = V_008F3C_SQ_TEX_BORDER_COLOR_REGISTER;
3165 /* Check if the border has been uploaded already. */
3166 for (i = 0; i < sctx->border_color_count; i++)
3167 if (memcmp(&sctx->border_color_table[i], &state->border_color,
3168 sizeof(state->border_color)) == 0)
3171 if (i >= SI_MAX_BORDER_COLORS) {
3172 /* Getting 4096 unique border colors is very unlikely. */
3173 fprintf(stderr, "radeonsi: The border color table is full. "
3174 "Any new border colors will be just black. "
3175 "Please file a bug.\n");
3176 border_color_type = V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK;
3178 if (i == sctx->border_color_count) {
3179 /* Upload a new border color. */
3180 memcpy(&sctx->border_color_table[i], &state->border_color,
3181 sizeof(state->border_color));
3182 util_memcpy_cpu_to_le32(&sctx->border_color_map[i],
3183 &state->border_color,
3184 sizeof(state->border_color));
3185 sctx->border_color_count++;
3188 border_color_index = i;
3192 rstate->val[0] = (S_008F30_CLAMP_X(si_tex_wrap(state->wrap_s)) |
3193 S_008F30_CLAMP_Y(si_tex_wrap(state->wrap_t)) |
3194 S_008F30_CLAMP_Z(si_tex_wrap(state->wrap_r)) |
3195 S_008F30_MAX_ANISO_RATIO(max_aniso_ratio) |
3196 S_008F30_DEPTH_COMPARE_FUNC(si_tex_compare(state->compare_func)) |
3197 S_008F30_FORCE_UNNORMALIZED(!state->normalized_coords) |
3198 S_008F30_ANISO_THRESHOLD(max_aniso_ratio >> 1) |
3199 S_008F30_ANISO_BIAS(max_aniso_ratio) |
3200 S_008F30_DISABLE_CUBE_WRAP(!state->seamless_cube_map) |
3201 S_008F30_COMPAT_MODE(sctx->b.chip_class >= VI));
3202 rstate->val[1] = (S_008F34_MIN_LOD(S_FIXED(CLAMP(state->min_lod, 0, 15), 8)) |
3203 S_008F34_MAX_LOD(S_FIXED(CLAMP(state->max_lod, 0, 15), 8)) |
3204 S_008F34_PERF_MIP(max_aniso_ratio ? max_aniso_ratio + 6 : 0));
3205 rstate->val[2] = (S_008F38_LOD_BIAS(S_FIXED(CLAMP(state->lod_bias, -16, 16), 8)) |
3206 S_008F38_XY_MAG_FILTER(eg_tex_filter(state->mag_img_filter, max_aniso)) |
3207 S_008F38_XY_MIN_FILTER(eg_tex_filter(state->min_img_filter, max_aniso)) |
3208 S_008F38_MIP_FILTER(si_tex_mipfilter(state->min_mip_filter)) |
3209 S_008F38_MIP_POINT_PRECLAMP(1) |
3210 S_008F38_DISABLE_LSB_CEIL(1) |
3211 S_008F38_FILTER_PREC_FIX(1) |
3212 S_008F38_ANISO_OVERRIDE(sctx->b.chip_class >= VI));
3213 rstate->val[3] = S_008F3C_BORDER_COLOR_PTR(border_color_index) |
3214 S_008F3C_BORDER_COLOR_TYPE(border_color_type);
3218 static void si_set_sample_mask(struct pipe_context *ctx, unsigned sample_mask)
3220 struct si_context *sctx = (struct si_context *)ctx;
3222 if (sctx->sample_mask.sample_mask == (uint16_t)sample_mask)
3225 sctx->sample_mask.sample_mask = sample_mask;
3226 si_mark_atom_dirty(sctx, &sctx->sample_mask.atom);
3229 static void si_emit_sample_mask(struct si_context *sctx, struct r600_atom *atom)
3231 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
3232 unsigned mask = sctx->sample_mask.sample_mask;
3234 /* Needed for line and polygon smoothing as well as for the Polaris
3235 * small primitive filter. We expect the state tracker to take care of
3238 assert(mask == 0xffff || sctx->framebuffer.nr_samples > 1 ||
3239 (mask & 1 && sctx->blitter->running));
3241 radeon_set_context_reg_seq(cs, R_028C38_PA_SC_AA_MASK_X0Y0_X1Y0, 2);
3242 radeon_emit(cs, mask | (mask << 16));
3243 radeon_emit(cs, mask | (mask << 16));
3246 static void si_delete_sampler_state(struct pipe_context *ctx, void *state)
3252 * Vertex elements & buffers
3255 static void *si_create_vertex_elements(struct pipe_context *ctx,
3257 const struct pipe_vertex_element *elements)
3259 struct si_vertex_element *v = CALLOC_STRUCT(si_vertex_element);
3262 assert(count <= SI_MAX_ATTRIBS);
3267 for (i = 0; i < count; ++i) {
3268 const struct util_format_description *desc;
3269 unsigned data_format, num_format;
3272 desc = util_format_description(elements[i].src_format);
3273 first_non_void = util_format_get_first_non_void_channel(elements[i].src_format);
3274 data_format = si_translate_buffer_dataformat(ctx->screen, desc, first_non_void);
3275 num_format = si_translate_buffer_numformat(ctx->screen, desc, first_non_void);
3277 v->rsrc_word3[i] = S_008F0C_DST_SEL_X(si_map_swizzle(desc->swizzle[0])) |
3278 S_008F0C_DST_SEL_Y(si_map_swizzle(desc->swizzle[1])) |
3279 S_008F0C_DST_SEL_Z(si_map_swizzle(desc->swizzle[2])) |
3280 S_008F0C_DST_SEL_W(si_map_swizzle(desc->swizzle[3])) |
3281 S_008F0C_NUM_FORMAT(num_format) |
3282 S_008F0C_DATA_FORMAT(data_format);
3283 v->format_size[i] = desc->block.bits / 8;
3285 /* The hardware always treats the 2-bit alpha channel as
3286 * unsigned, so a shader workaround is needed.
3288 if (data_format == V_008F0C_BUF_DATA_FORMAT_2_10_10_10) {
3289 if (num_format == V_008F0C_BUF_NUM_FORMAT_SNORM) {
3290 v->fix_fetch |= SI_FIX_FETCH_A2_SNORM << (2 * i);
3291 } else if (num_format == V_008F0C_BUF_NUM_FORMAT_SSCALED) {
3292 v->fix_fetch |= SI_FIX_FETCH_A2_SSCALED << (2 * i);
3293 } else if (num_format == V_008F0C_BUF_NUM_FORMAT_SINT) {
3294 /* This isn't actually used in OpenGL. */
3295 v->fix_fetch |= SI_FIX_FETCH_A2_SINT << (2 * i);
3299 memcpy(v->elements, elements, sizeof(struct pipe_vertex_element) * count);
3304 static void si_bind_vertex_elements(struct pipe_context *ctx, void *state)
3306 struct si_context *sctx = (struct si_context *)ctx;
3307 struct si_vertex_element *v = (struct si_vertex_element*)state;
3309 sctx->vertex_elements = v;
3310 sctx->vertex_buffers_dirty = true;
3311 sctx->do_update_shaders = true;
3314 static void si_delete_vertex_element(struct pipe_context *ctx, void *state)
3316 struct si_context *sctx = (struct si_context *)ctx;
3318 if (sctx->vertex_elements == state)
3319 sctx->vertex_elements = NULL;
3323 static void si_set_vertex_buffers(struct pipe_context *ctx,
3324 unsigned start_slot, unsigned count,
3325 const struct pipe_vertex_buffer *buffers)
3327 struct si_context *sctx = (struct si_context *)ctx;
3328 struct pipe_vertex_buffer *dst = sctx->vertex_buffer + start_slot;
3331 assert(start_slot + count <= ARRAY_SIZE(sctx->vertex_buffer));
3334 for (i = 0; i < count; i++) {
3335 const struct pipe_vertex_buffer *src = buffers + i;
3336 struct pipe_vertex_buffer *dsti = dst + i;
3337 struct pipe_resource *buf = src->buffer;
3339 pipe_resource_reference(&dsti->buffer, buf);
3340 dsti->buffer_offset = src->buffer_offset;
3341 dsti->stride = src->stride;
3342 r600_context_add_resource_size(ctx, buf);
3344 r600_resource(buf)->bind_history |= PIPE_BIND_VERTEX_BUFFER;
3347 for (i = 0; i < count; i++) {
3348 pipe_resource_reference(&dst[i].buffer, NULL);
3351 sctx->vertex_buffers_dirty = true;
3354 static void si_set_index_buffer(struct pipe_context *ctx,
3355 const struct pipe_index_buffer *ib)
3357 struct si_context *sctx = (struct si_context *)ctx;
3360 struct pipe_resource *buf = ib->buffer;
3362 pipe_resource_reference(&sctx->index_buffer.buffer, buf);
3363 memcpy(&sctx->index_buffer, ib, sizeof(*ib));
3364 r600_context_add_resource_size(ctx, buf);
3366 r600_resource(buf)->bind_history |= PIPE_BIND_INDEX_BUFFER;
3368 pipe_resource_reference(&sctx->index_buffer.buffer, NULL);
3376 static void si_set_tess_state(struct pipe_context *ctx,
3377 const float default_outer_level[4],
3378 const float default_inner_level[2])
3380 struct si_context *sctx = (struct si_context *)ctx;
3381 struct pipe_constant_buffer cb;
3384 memcpy(array, default_outer_level, sizeof(float) * 4);
3385 memcpy(array+4, default_inner_level, sizeof(float) * 2);
3388 cb.user_buffer = NULL;
3389 cb.buffer_size = sizeof(array);
3391 si_upload_const_buffer(sctx, (struct r600_resource**)&cb.buffer,
3392 (void*)array, sizeof(array),
3395 si_set_rw_buffer(sctx, SI_HS_CONST_DEFAULT_TESS_LEVELS, &cb);
3396 pipe_resource_reference(&cb.buffer, NULL);
3399 static void si_texture_barrier(struct pipe_context *ctx)
3401 struct si_context *sctx = (struct si_context *)ctx;
3403 sctx->b.flags |= SI_CONTEXT_INV_VMEM_L1 |
3404 SI_CONTEXT_INV_GLOBAL_L2 |
3405 SI_CONTEXT_FLUSH_AND_INV_CB |
3406 SI_CONTEXT_CS_PARTIAL_FLUSH;
3409 /* This only ensures coherency for shader image/buffer stores. */
3410 static void si_memory_barrier(struct pipe_context *ctx, unsigned flags)
3412 struct si_context *sctx = (struct si_context *)ctx;
3414 /* Subsequent commands must wait for all shader invocations to
3416 sctx->b.flags |= SI_CONTEXT_PS_PARTIAL_FLUSH |
3417 SI_CONTEXT_CS_PARTIAL_FLUSH;
3419 if (flags & PIPE_BARRIER_CONSTANT_BUFFER)
3420 sctx->b.flags |= SI_CONTEXT_INV_SMEM_L1 |
3421 SI_CONTEXT_INV_VMEM_L1;
3423 if (flags & (PIPE_BARRIER_VERTEX_BUFFER |
3424 PIPE_BARRIER_SHADER_BUFFER |
3425 PIPE_BARRIER_TEXTURE |
3426 PIPE_BARRIER_IMAGE |
3427 PIPE_BARRIER_STREAMOUT_BUFFER |
3428 PIPE_BARRIER_GLOBAL_BUFFER)) {
3429 /* As far as I can tell, L1 contents are written back to L2
3430 * automatically at end of shader, but the contents of other
3431 * L1 caches might still be stale. */
3432 sctx->b.flags |= SI_CONTEXT_INV_VMEM_L1;
3435 if (flags & PIPE_BARRIER_INDEX_BUFFER) {
3436 /* Indices are read through TC L2 since VI.
3439 if (sctx->screen->b.chip_class <= CIK)
3440 sctx->b.flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
3443 if (flags & PIPE_BARRIER_FRAMEBUFFER)
3444 sctx->b.flags |= SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFER;
3446 if (flags & (PIPE_BARRIER_FRAMEBUFFER |
3447 PIPE_BARRIER_INDIRECT_BUFFER))
3448 sctx->b.flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
3451 static void *si_create_blend_custom(struct si_context *sctx, unsigned mode)
3453 struct pipe_blend_state blend;
3455 memset(&blend, 0, sizeof(blend));
3456 blend.independent_blend_enable = true;
3457 blend.rt[0].colormask = 0xf;
3458 return si_create_blend_state_mode(&sctx->b.b, &blend, mode);
3461 static void si_need_gfx_cs_space(struct pipe_context *ctx, unsigned num_dw,
3462 bool include_draw_vbo)
3464 si_need_cs_space((struct si_context*)ctx);
3467 static void si_init_config(struct si_context *sctx);
3469 void si_init_state_functions(struct si_context *sctx)
3471 si_init_external_atom(sctx, &sctx->b.render_cond_atom, &sctx->atoms.s.render_cond);
3472 si_init_external_atom(sctx, &sctx->b.streamout.begin_atom, &sctx->atoms.s.streamout_begin);
3473 si_init_external_atom(sctx, &sctx->b.streamout.enable_atom, &sctx->atoms.s.streamout_enable);
3474 si_init_external_atom(sctx, &sctx->b.scissors.atom, &sctx->atoms.s.scissors);
3475 si_init_external_atom(sctx, &sctx->b.viewports.atom, &sctx->atoms.s.viewports);
3477 si_init_atom(sctx, &sctx->framebuffer.atom, &sctx->atoms.s.framebuffer, si_emit_framebuffer_state);
3478 si_init_atom(sctx, &sctx->msaa_sample_locs.atom, &sctx->atoms.s.msaa_sample_locs, si_emit_msaa_sample_locs);
3479 si_init_atom(sctx, &sctx->db_render_state, &sctx->atoms.s.db_render_state, si_emit_db_render_state);
3480 si_init_atom(sctx, &sctx->msaa_config, &sctx->atoms.s.msaa_config, si_emit_msaa_config);
3481 si_init_atom(sctx, &sctx->sample_mask.atom, &sctx->atoms.s.sample_mask, si_emit_sample_mask);
3482 si_init_atom(sctx, &sctx->cb_render_state, &sctx->atoms.s.cb_render_state, si_emit_cb_render_state);
3483 si_init_atom(sctx, &sctx->blend_color.atom, &sctx->atoms.s.blend_color, si_emit_blend_color);
3484 si_init_atom(sctx, &sctx->clip_regs, &sctx->atoms.s.clip_regs, si_emit_clip_regs);
3485 si_init_atom(sctx, &sctx->clip_state.atom, &sctx->atoms.s.clip_state, si_emit_clip_state);
3486 si_init_atom(sctx, &sctx->stencil_ref.atom, &sctx->atoms.s.stencil_ref, si_emit_stencil_ref);
3488 sctx->b.b.create_blend_state = si_create_blend_state;
3489 sctx->b.b.bind_blend_state = si_bind_blend_state;
3490 sctx->b.b.delete_blend_state = si_delete_blend_state;
3491 sctx->b.b.set_blend_color = si_set_blend_color;
3493 sctx->b.b.create_rasterizer_state = si_create_rs_state;
3494 sctx->b.b.bind_rasterizer_state = si_bind_rs_state;
3495 sctx->b.b.delete_rasterizer_state = si_delete_rs_state;
3497 sctx->b.b.create_depth_stencil_alpha_state = si_create_dsa_state;
3498 sctx->b.b.bind_depth_stencil_alpha_state = si_bind_dsa_state;
3499 sctx->b.b.delete_depth_stencil_alpha_state = si_delete_dsa_state;
3501 sctx->custom_dsa_flush = si_create_db_flush_dsa(sctx);
3502 sctx->custom_blend_resolve = si_create_blend_custom(sctx, V_028808_CB_RESOLVE);
3503 sctx->custom_blend_decompress = si_create_blend_custom(sctx, V_028808_CB_FMASK_DECOMPRESS);
3504 sctx->custom_blend_fastclear = si_create_blend_custom(sctx, V_028808_CB_ELIMINATE_FAST_CLEAR);
3505 sctx->custom_blend_dcc_decompress = si_create_blend_custom(sctx, V_028808_CB_DCC_DECOMPRESS);
3507 sctx->b.b.set_clip_state = si_set_clip_state;
3508 sctx->b.b.set_stencil_ref = si_set_stencil_ref;
3510 sctx->b.b.set_framebuffer_state = si_set_framebuffer_state;
3511 sctx->b.b.get_sample_position = cayman_get_sample_position;
3513 sctx->b.b.create_sampler_state = si_create_sampler_state;
3514 sctx->b.b.delete_sampler_state = si_delete_sampler_state;
3516 sctx->b.b.create_sampler_view = si_create_sampler_view;
3517 sctx->b.b.sampler_view_destroy = si_sampler_view_destroy;
3519 sctx->b.b.set_sample_mask = si_set_sample_mask;
3521 sctx->b.b.create_vertex_elements_state = si_create_vertex_elements;
3522 sctx->b.b.bind_vertex_elements_state = si_bind_vertex_elements;
3523 sctx->b.b.delete_vertex_elements_state = si_delete_vertex_element;
3524 sctx->b.b.set_vertex_buffers = si_set_vertex_buffers;
3525 sctx->b.b.set_index_buffer = si_set_index_buffer;
3527 sctx->b.b.texture_barrier = si_texture_barrier;
3528 sctx->b.b.memory_barrier = si_memory_barrier;
3529 sctx->b.b.set_min_samples = si_set_min_samples;
3530 sctx->b.b.set_tess_state = si_set_tess_state;
3532 sctx->b.b.set_active_query_state = si_set_active_query_state;
3533 sctx->b.set_occlusion_query_state = si_set_occlusion_query_state;
3534 sctx->b.save_qbo_state = si_save_qbo_state;
3535 sctx->b.need_gfx_cs_space = si_need_gfx_cs_space;
3537 sctx->b.b.draw_vbo = si_draw_vbo;
3539 si_init_config(sctx);
3542 static uint32_t si_get_bo_metadata_word1(struct r600_common_screen *rscreen)
3544 return (ATI_VENDOR_ID << 16) | rscreen->info.pci_id;
3547 static void si_query_opaque_metadata(struct r600_common_screen *rscreen,
3548 struct r600_texture *rtex,
3549 struct radeon_bo_metadata *md)
3551 struct si_screen *sscreen = (struct si_screen*)rscreen;
3552 struct pipe_resource *res = &rtex->resource.b.b;
3553 static const unsigned char swizzle[] = {
3559 uint32_t desc[8], i;
3560 bool is_array = util_resource_is_array_texture(res);
3562 /* DRM 2.x.x doesn't support this. */
3563 if (rscreen->info.drm_major != 3)
3566 assert(rtex->dcc_separate_buffer == NULL);
3567 assert(rtex->fmask.size == 0);
3569 /* Metadata image format format version 1:
3570 * [0] = 1 (metadata format identifier)
3571 * [1] = (VENDOR_ID << 16) | PCI_ID
3572 * [2:9] = image descriptor for the whole resource
3573 * [2] is always 0, because the base address is cleared
3574 * [9] is the DCC offset bits [39:8] from the beginning of
3576 * [10:10+LAST_LEVEL] = mipmap level offset bits [39:8] for each level
3579 md->metadata[0] = 1; /* metadata image format version 1 */
3581 /* TILE_MODE_INDEX is ambiguous without a PCI ID. */
3582 md->metadata[1] = si_get_bo_metadata_word1(rscreen);
3584 si_make_texture_descriptor(sscreen, rtex, true,
3585 res->target, res->format,
3586 swizzle, 0, res->last_level, 0,
3587 is_array ? res->array_size - 1 : 0,
3588 res->width0, res->height0, res->depth0,
3591 si_set_mutable_tex_desc_fields(rtex, &rtex->surface.level[0], 0, 0,
3592 rtex->surface.blk_w, false, desc);
3594 /* Clear the base address and set the relative DCC offset. */
3596 desc[1] &= C_008F14_BASE_ADDRESS_HI;
3597 desc[7] = rtex->dcc_offset >> 8;
3599 /* Dwords [2:9] contain the image descriptor. */
3600 memcpy(&md->metadata[2], desc, sizeof(desc));
3602 /* Dwords [10:..] contain the mipmap level offsets. */
3603 for (i = 0; i <= res->last_level; i++)
3604 md->metadata[10+i] = rtex->surface.level[i].offset >> 8;
3606 md->size_metadata = (11 + res->last_level) * 4;
3609 static void si_apply_opaque_metadata(struct r600_common_screen *rscreen,
3610 struct r600_texture *rtex,
3611 struct radeon_bo_metadata *md)
3613 uint32_t *desc = &md->metadata[2];
3615 if (rscreen->chip_class < VI)
3618 /* Return if DCC is enabled. The texture should be set up with it
3621 if (md->size_metadata >= 11 * 4 &&
3622 md->metadata[0] != 0 &&
3623 md->metadata[1] == si_get_bo_metadata_word1(rscreen) &&
3624 G_008F28_COMPRESSION_EN(desc[6])) {
3625 assert(rtex->dcc_offset == ((uint64_t)desc[7] << 8));
3629 /* Disable DCC. These are always set by texture_from_handle and must
3632 rtex->dcc_offset = 0;
3635 void si_init_screen_state_functions(struct si_screen *sscreen)
3637 sscreen->b.b.is_format_supported = si_is_format_supported;
3638 sscreen->b.query_opaque_metadata = si_query_opaque_metadata;
3639 sscreen->b.apply_opaque_metadata = si_apply_opaque_metadata;
3643 si_write_harvested_raster_configs(struct si_context *sctx,
3644 struct si_pm4_state *pm4,
3645 unsigned raster_config,
3646 unsigned raster_config_1)
3648 unsigned sh_per_se = MAX2(sctx->screen->b.info.max_sh_per_se, 1);
3649 unsigned num_se = MAX2(sctx->screen->b.info.max_se, 1);
3650 unsigned rb_mask = sctx->screen->b.info.enabled_rb_mask;
3651 unsigned num_rb = MIN2(sctx->screen->b.info.num_render_backends, 16);
3652 unsigned rb_per_pkr = MIN2(num_rb / num_se / sh_per_se, 2);
3653 unsigned rb_per_se = num_rb / num_se;
3654 unsigned se_mask[4];
3657 se_mask[0] = ((1 << rb_per_se) - 1);
3658 se_mask[1] = (se_mask[0] << rb_per_se);
3659 se_mask[2] = (se_mask[1] << rb_per_se);
3660 se_mask[3] = (se_mask[2] << rb_per_se);
3662 se_mask[0] &= rb_mask;
3663 se_mask[1] &= rb_mask;
3664 se_mask[2] &= rb_mask;
3665 se_mask[3] &= rb_mask;
3667 assert(num_se == 1 || num_se == 2 || num_se == 4);
3668 assert(sh_per_se == 1 || sh_per_se == 2);
3669 assert(rb_per_pkr == 1 || rb_per_pkr == 2);
3671 /* XXX: I can't figure out what the *_XSEL and *_YSEL
3672 * fields are for, so I'm leaving them as their default
3675 for (se = 0; se < num_se; se++) {
3676 unsigned raster_config_se = raster_config;
3677 unsigned pkr0_mask = ((1 << rb_per_pkr) - 1) << (se * rb_per_se);
3678 unsigned pkr1_mask = pkr0_mask << rb_per_pkr;
3679 int idx = (se / 2) * 2;
3681 if ((num_se > 1) && (!se_mask[idx] || !se_mask[idx + 1])) {
3682 raster_config_se &= C_028350_SE_MAP;
3684 if (!se_mask[idx]) {
3686 S_028350_SE_MAP(V_028350_RASTER_CONFIG_SE_MAP_3);
3689 S_028350_SE_MAP(V_028350_RASTER_CONFIG_SE_MAP_0);
3693 pkr0_mask &= rb_mask;
3694 pkr1_mask &= rb_mask;
3695 if (rb_per_se > 2 && (!pkr0_mask || !pkr1_mask)) {
3696 raster_config_se &= C_028350_PKR_MAP;
3700 S_028350_PKR_MAP(V_028350_RASTER_CONFIG_PKR_MAP_3);
3703 S_028350_PKR_MAP(V_028350_RASTER_CONFIG_PKR_MAP_0);
3707 if (rb_per_se >= 2) {
3708 unsigned rb0_mask = 1 << (se * rb_per_se);
3709 unsigned rb1_mask = rb0_mask << 1;
3711 rb0_mask &= rb_mask;
3712 rb1_mask &= rb_mask;
3713 if (!rb0_mask || !rb1_mask) {
3714 raster_config_se &= C_028350_RB_MAP_PKR0;
3718 S_028350_RB_MAP_PKR0(V_028350_RASTER_CONFIG_RB_MAP_3);
3721 S_028350_RB_MAP_PKR0(V_028350_RASTER_CONFIG_RB_MAP_0);
3725 if (rb_per_se > 2) {
3726 rb0_mask = 1 << (se * rb_per_se + rb_per_pkr);
3727 rb1_mask = rb0_mask << 1;
3728 rb0_mask &= rb_mask;
3729 rb1_mask &= rb_mask;
3730 if (!rb0_mask || !rb1_mask) {
3731 raster_config_se &= C_028350_RB_MAP_PKR1;
3735 S_028350_RB_MAP_PKR1(V_028350_RASTER_CONFIG_RB_MAP_3);
3738 S_028350_RB_MAP_PKR1(V_028350_RASTER_CONFIG_RB_MAP_0);
3744 /* GRBM_GFX_INDEX has a different offset on SI and CI+ */
3745 if (sctx->b.chip_class < CIK)
3746 si_pm4_set_reg(pm4, GRBM_GFX_INDEX,
3747 SE_INDEX(se) | SH_BROADCAST_WRITES |
3748 INSTANCE_BROADCAST_WRITES);
3750 si_pm4_set_reg(pm4, R_030800_GRBM_GFX_INDEX,
3751 S_030800_SE_INDEX(se) | S_030800_SH_BROADCAST_WRITES(1) |
3752 S_030800_INSTANCE_BROADCAST_WRITES(1));
3753 si_pm4_set_reg(pm4, R_028350_PA_SC_RASTER_CONFIG, raster_config_se);
3756 /* GRBM_GFX_INDEX has a different offset on SI and CI+ */
3757 if (sctx->b.chip_class < CIK)
3758 si_pm4_set_reg(pm4, GRBM_GFX_INDEX,
3759 SE_BROADCAST_WRITES | SH_BROADCAST_WRITES |
3760 INSTANCE_BROADCAST_WRITES);
3762 si_pm4_set_reg(pm4, R_030800_GRBM_GFX_INDEX,
3763 S_030800_SE_BROADCAST_WRITES(1) | S_030800_SH_BROADCAST_WRITES(1) |
3764 S_030800_INSTANCE_BROADCAST_WRITES(1));
3766 if ((num_se > 2) && ((!se_mask[0] && !se_mask[1]) ||
3767 (!se_mask[2] && !se_mask[3]))) {
3768 raster_config_1 &= C_028354_SE_PAIR_MAP;
3770 if (!se_mask[0] && !se_mask[1]) {
3772 S_028354_SE_PAIR_MAP(V_028354_RASTER_CONFIG_SE_PAIR_MAP_3);
3775 S_028354_SE_PAIR_MAP(V_028354_RASTER_CONFIG_SE_PAIR_MAP_0);
3779 si_pm4_set_reg(pm4, R_028354_PA_SC_RASTER_CONFIG_1, raster_config_1);
3783 static void si_init_config(struct si_context *sctx)
3785 struct si_screen *sscreen = sctx->screen;
3786 unsigned num_rb = MIN2(sctx->screen->b.info.num_render_backends, 16);
3787 unsigned rb_mask = sctx->screen->b.info.enabled_rb_mask;
3788 unsigned raster_config, raster_config_1;
3789 uint64_t border_color_va = sctx->border_color_buffer->gpu_address;
3790 struct si_pm4_state *pm4 = CALLOC_STRUCT(si_pm4_state);
3795 si_pm4_cmd_begin(pm4, PKT3_CONTEXT_CONTROL);
3796 si_pm4_cmd_add(pm4, CONTEXT_CONTROL_LOAD_ENABLE(1));
3797 si_pm4_cmd_add(pm4, CONTEXT_CONTROL_SHADOW_ENABLE(1));
3798 si_pm4_cmd_end(pm4, false);
3800 si_pm4_set_reg(pm4, R_028A18_VGT_HOS_MAX_TESS_LEVEL, fui(64));
3801 si_pm4_set_reg(pm4, R_028A1C_VGT_HOS_MIN_TESS_LEVEL, fui(0));
3803 /* FIXME calculate these values somehow ??? */
3804 si_pm4_set_reg(pm4, R_028A54_VGT_GS_PER_ES, SI_GS_PER_ES);
3805 si_pm4_set_reg(pm4, R_028A58_VGT_ES_PER_GS, 0x40);
3806 si_pm4_set_reg(pm4, R_028A5C_VGT_GS_PER_VS, 0x2);
3808 si_pm4_set_reg(pm4, R_028A8C_VGT_PRIMITIVEID_RESET, 0x0);
3809 si_pm4_set_reg(pm4, R_028B28_VGT_STRMOUT_DRAW_OPAQUE_OFFSET, 0);
3811 si_pm4_set_reg(pm4, R_028B98_VGT_STRMOUT_BUFFER_CONFIG, 0x0);
3812 si_pm4_set_reg(pm4, R_028AB8_VGT_VTX_CNT_EN, 0x0);
3813 if (sctx->b.chip_class < CIK)
3814 si_pm4_set_reg(pm4, R_008A14_PA_CL_ENHANCE, S_008A14_NUM_CLIP_SEQ(3) |
3815 S_008A14_CLIP_VTX_REORDER_ENA(1));
3817 si_pm4_set_reg(pm4, R_028BD4_PA_SC_CENTROID_PRIORITY_0, 0x76543210);
3818 si_pm4_set_reg(pm4, R_028BD8_PA_SC_CENTROID_PRIORITY_1, 0xfedcba98);
3820 si_pm4_set_reg(pm4, R_02882C_PA_SU_PRIM_FILTER_CNTL, 0);
3822 switch (sctx->screen->b.family) {
3825 raster_config = 0x2a00126a;
3826 raster_config_1 = 0x00000000;
3829 raster_config = 0x0000124a;
3830 raster_config_1 = 0x00000000;
3833 raster_config = 0x00000082;
3834 raster_config_1 = 0x00000000;
3837 raster_config = 0x00000000;
3838 raster_config_1 = 0x00000000;
3841 raster_config = 0x16000012;
3842 raster_config_1 = 0x00000000;
3845 raster_config = 0x3a00161a;
3846 raster_config_1 = 0x0000002e;
3849 if (sscreen->b.info.cik_macrotile_mode_array[0] == 0x000000e8) {
3850 /* old kernels with old tiling config */
3851 raster_config = 0x16000012;
3852 raster_config_1 = 0x0000002a;
3854 raster_config = 0x3a00161a;
3855 raster_config_1 = 0x0000002e;
3858 case CHIP_POLARIS10:
3859 raster_config = 0x16000012;
3860 raster_config_1 = 0x0000002a;
3862 case CHIP_POLARIS11:
3863 raster_config = 0x16000012;
3864 raster_config_1 = 0x00000000;
3867 raster_config = 0x16000012;
3868 raster_config_1 = 0x0000002a;
3872 raster_config = 0x00000000;
3874 raster_config = 0x00000002;
3875 raster_config_1 = 0x00000000;
3878 raster_config = 0x00000002;
3879 raster_config_1 = 0x00000000;
3882 /* KV should be 0x00000002, but that causes problems with radeon */
3883 raster_config = 0x00000000; /* 0x00000002 */
3884 raster_config_1 = 0x00000000;
3889 raster_config = 0x00000000;
3890 raster_config_1 = 0x00000000;
3894 "radeonsi: Unknown GPU, using 0 for raster_config\n");
3895 raster_config = 0x00000000;
3896 raster_config_1 = 0x00000000;
3900 /* Always use the default config when all backends are enabled
3901 * (or when we failed to determine the enabled backends).
3903 if (!rb_mask || util_bitcount(rb_mask) >= num_rb) {
3904 si_pm4_set_reg(pm4, R_028350_PA_SC_RASTER_CONFIG,
3906 if (sctx->b.chip_class >= CIK)
3907 si_pm4_set_reg(pm4, R_028354_PA_SC_RASTER_CONFIG_1,
3910 si_write_harvested_raster_configs(sctx, pm4, raster_config, raster_config_1);
3913 si_pm4_set_reg(pm4, R_028204_PA_SC_WINDOW_SCISSOR_TL, S_028204_WINDOW_OFFSET_DISABLE(1));
3914 si_pm4_set_reg(pm4, R_028240_PA_SC_GENERIC_SCISSOR_TL, S_028240_WINDOW_OFFSET_DISABLE(1));
3915 si_pm4_set_reg(pm4, R_028244_PA_SC_GENERIC_SCISSOR_BR,
3916 S_028244_BR_X(16384) | S_028244_BR_Y(16384));
3917 si_pm4_set_reg(pm4, R_028030_PA_SC_SCREEN_SCISSOR_TL, 0);
3918 si_pm4_set_reg(pm4, R_028034_PA_SC_SCREEN_SCISSOR_BR,
3919 S_028034_BR_X(16384) | S_028034_BR_Y(16384));
3921 si_pm4_set_reg(pm4, R_02820C_PA_SC_CLIPRECT_RULE, 0xFFFF);
3922 si_pm4_set_reg(pm4, R_028230_PA_SC_EDGERULE,
3923 S_028230_ER_TRI(0xA) |
3924 S_028230_ER_POINT(0xA) |
3925 S_028230_ER_RECT(0xA) |
3926 /* Required by DX10_DIAMOND_TEST_ENA: */
3927 S_028230_ER_LINE_LR(0x1A) |
3928 S_028230_ER_LINE_RL(0x26) |
3929 S_028230_ER_LINE_TB(0xA) |
3930 S_028230_ER_LINE_BT(0xA));
3931 /* PA_SU_HARDWARE_SCREEN_OFFSET must be 0 due to hw bug on SI */
3932 si_pm4_set_reg(pm4, R_028234_PA_SU_HARDWARE_SCREEN_OFFSET, 0);
3933 si_pm4_set_reg(pm4, R_028820_PA_CL_NANINF_CNTL, 0);
3934 si_pm4_set_reg(pm4, R_028AC0_DB_SRESULTS_COMPARE_STATE0, 0x0);
3935 si_pm4_set_reg(pm4, R_028AC4_DB_SRESULTS_COMPARE_STATE1, 0x0);
3936 si_pm4_set_reg(pm4, R_028AC8_DB_PRELOAD_CONTROL, 0x0);
3937 si_pm4_set_reg(pm4, R_02800C_DB_RENDER_OVERRIDE, 0);
3939 si_pm4_set_reg(pm4, R_028400_VGT_MAX_VTX_INDX, ~0);
3940 si_pm4_set_reg(pm4, R_028404_VGT_MIN_VTX_INDX, 0);
3941 si_pm4_set_reg(pm4, R_028408_VGT_INDX_OFFSET, 0);
3943 if (sctx->b.chip_class >= CIK) {
3944 /* If this is 0, Bonaire can hang even if GS isn't being used.
3945 * Other chips are unaffected. These are suboptimal values,
3946 * but we don't use on-chip GS.
3948 si_pm4_set_reg(pm4, R_028A44_VGT_GS_ONCHIP_CNTL,
3949 S_028A44_ES_VERTS_PER_SUBGRP(64) |
3950 S_028A44_GS_PRIMS_PER_SUBGRP(4));
3952 si_pm4_set_reg(pm4, R_00B51C_SPI_SHADER_PGM_RSRC3_LS, S_00B51C_CU_EN(0xffff));
3953 si_pm4_set_reg(pm4, R_00B41C_SPI_SHADER_PGM_RSRC3_HS, 0);
3954 si_pm4_set_reg(pm4, R_00B31C_SPI_SHADER_PGM_RSRC3_ES, S_00B31C_CU_EN(0xffff));
3955 si_pm4_set_reg(pm4, R_00B21C_SPI_SHADER_PGM_RSRC3_GS, S_00B21C_CU_EN(0xffff));
3957 if (sscreen->b.info.num_good_compute_units /
3958 (sscreen->b.info.max_se * sscreen->b.info.max_sh_per_se) <= 4) {
3959 /* Too few available compute units per SH. Disallowing
3960 * VS to run on CU0 could hurt us more than late VS
3961 * allocation would help.
3963 * LATE_ALLOC_VS = 2 is the highest safe number.
3965 si_pm4_set_reg(pm4, R_00B118_SPI_SHADER_PGM_RSRC3_VS, S_00B118_CU_EN(0xffff));
3966 si_pm4_set_reg(pm4, R_00B11C_SPI_SHADER_LATE_ALLOC_VS, S_00B11C_LIMIT(2));
3968 /* Set LATE_ALLOC_VS == 31. It should be less than
3969 * the number of scratch waves. Limitations:
3970 * - VS can't execute on CU0.
3971 * - If HS writes outputs to LDS, LS can't execute on CU0.
3973 si_pm4_set_reg(pm4, R_00B118_SPI_SHADER_PGM_RSRC3_VS, S_00B118_CU_EN(0xfffe));
3974 si_pm4_set_reg(pm4, R_00B11C_SPI_SHADER_LATE_ALLOC_VS, S_00B11C_LIMIT(31));
3977 si_pm4_set_reg(pm4, R_00B01C_SPI_SHADER_PGM_RSRC3_PS, S_00B01C_CU_EN(0xffff));
3980 if (sctx->b.chip_class >= VI) {
3981 unsigned vgt_tess_distribution;
3983 si_pm4_set_reg(pm4, R_028424_CB_DCC_CONTROL,
3984 S_028424_OVERWRITE_COMBINER_MRT_SHARING_DISABLE(1) |
3985 S_028424_OVERWRITE_COMBINER_WATERMARK(4));
3986 if (sctx->b.family < CHIP_POLARIS10)
3987 si_pm4_set_reg(pm4, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL, 30);
3988 si_pm4_set_reg(pm4, R_028C5C_VGT_OUT_DEALLOC_CNTL, 32);
3990 vgt_tess_distribution =
3991 S_028B50_ACCUM_ISOLINE(32) |
3992 S_028B50_ACCUM_TRI(11) |
3993 S_028B50_ACCUM_QUAD(11) |
3994 S_028B50_DONUT_SPLIT(16);
3996 /* Testing with Unigine Heaven extreme tesselation yielded best results
3997 * with TRAP_SPLIT = 3.
3999 if (sctx->b.family == CHIP_FIJI ||
4000 sctx->b.family >= CHIP_POLARIS10)
4001 vgt_tess_distribution |= S_028B50_TRAP_SPLIT(3);
4003 si_pm4_set_reg(pm4, R_028B50_VGT_TESS_DISTRIBUTION, vgt_tess_distribution);
4005 si_pm4_set_reg(pm4, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL, 14);
4006 si_pm4_set_reg(pm4, R_028C5C_VGT_OUT_DEALLOC_CNTL, 16);
4009 if (sctx->b.family == CHIP_STONEY)
4010 si_pm4_set_reg(pm4, R_028C40_PA_SC_SHADER_CONTROL, 0);
4012 si_pm4_set_reg(pm4, R_028080_TA_BC_BASE_ADDR, border_color_va >> 8);
4013 if (sctx->b.chip_class >= CIK)
4014 si_pm4_set_reg(pm4, R_028084_TA_BC_BASE_ADDR_HI, border_color_va >> 40);
4015 si_pm4_add_bo(pm4, sctx->border_color_buffer, RADEON_USAGE_READ,
4016 RADEON_PRIO_BORDER_COLORS);
4018 si_pm4_upload_indirect_buffer(sctx, pm4);
4019 sctx->init_config = pm4;