2 * Copyright 2012 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 * Christian König <christian.koenig@amd.com>
29 #include "radeon/r600_cs.h"
30 #include "radeon/r600_query.h"
32 #include "util/u_dual_blend.h"
33 #include "util/u_format.h"
34 #include "util/u_format_s3tc.h"
35 #include "util/u_memory.h"
36 #include "util/u_resource.h"
38 /* Initialize an external atom (owned by ../radeon). */
40 si_init_external_atom(struct si_context *sctx, struct r600_atom *atom,
41 struct r600_atom **list_elem)
43 atom->id = list_elem - sctx->atoms.array + 1;
47 /* Initialize an atom owned by radeonsi. */
48 void si_init_atom(struct si_context *sctx, struct r600_atom *atom,
49 struct r600_atom **list_elem,
50 void (*emit_func)(struct si_context *ctx, struct r600_atom *state))
52 atom->emit = (void*)emit_func;
53 atom->id = list_elem - sctx->atoms.array + 1; /* index+1 in the atom array */
57 static unsigned si_map_swizzle(unsigned swizzle)
61 return V_008F0C_SQ_SEL_Y;
63 return V_008F0C_SQ_SEL_Z;
65 return V_008F0C_SQ_SEL_W;
67 return V_008F0C_SQ_SEL_0;
69 return V_008F0C_SQ_SEL_1;
70 default: /* PIPE_SWIZZLE_X */
71 return V_008F0C_SQ_SEL_X;
75 static uint32_t S_FIXED(float value, uint32_t frac_bits)
77 return value * (1 << frac_bits);
80 /* 12.4 fixed-point */
81 static unsigned si_pack_float_12p4(float x)
84 x >= 4096 ? 0xffff : x * 16;
88 * Inferred framebuffer and blender state.
90 * CB_TARGET_MASK is emitted here to avoid a hang with dual source blending
91 * if there is not enough PS outputs.
93 static void si_emit_cb_render_state(struct si_context *sctx, struct r600_atom *atom)
95 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
96 struct si_state_blend *blend = sctx->queued.named.blend;
97 /* CB_COLORn_INFO.FORMAT=INVALID should disable unbound colorbuffers,
98 * but you never know. */
99 uint32_t cb_target_mask = sctx->framebuffer.colorbuf_enabled_4bit;
103 cb_target_mask &= blend->cb_target_mask;
105 /* Avoid a hang that happens when dual source blending is enabled
106 * but there is not enough color outputs. This is undefined behavior,
107 * so disable color writes completely.
109 * Reproducible with Unigine Heaven 4.0 and drirc missing.
111 if (blend && blend->dual_src_blend &&
112 sctx->ps_shader.cso &&
113 (sctx->ps_shader.cso->info.colors_written & 0x3) != 0x3)
116 radeon_set_context_reg(cs, R_028238_CB_TARGET_MASK, cb_target_mask);
118 /* STONEY-specific register settings. */
119 if (sctx->b.family == CHIP_STONEY) {
120 unsigned spi_shader_col_format =
121 sctx->ps_shader.cso ?
122 sctx->ps_shader.current->key.part.ps.epilog.spi_shader_col_format : 0;
123 unsigned sx_ps_downconvert = 0;
124 unsigned sx_blend_opt_epsilon = 0;
125 unsigned sx_blend_opt_control = 0;
127 for (i = 0; i < sctx->framebuffer.state.nr_cbufs; i++) {
128 struct r600_surface *surf =
129 (struct r600_surface*)sctx->framebuffer.state.cbufs[i];
130 unsigned format, swap, spi_format, colormask;
131 bool has_alpha, has_rgb;
136 format = G_028C70_FORMAT(surf->cb_color_info);
137 swap = G_028C70_COMP_SWAP(surf->cb_color_info);
138 spi_format = (spi_shader_col_format >> (i * 4)) & 0xf;
139 colormask = (cb_target_mask >> (i * 4)) & 0xf;
141 /* Set if RGB and A are present. */
142 has_alpha = !G_028C74_FORCE_DST_ALPHA_1(surf->cb_color_attrib);
144 if (format == V_028C70_COLOR_8 ||
145 format == V_028C70_COLOR_16 ||
146 format == V_028C70_COLOR_32)
147 has_rgb = !has_alpha;
151 /* Check the colormask and export format. */
152 if (!(colormask & (PIPE_MASK_RGBA & ~PIPE_MASK_A)))
154 if (!(colormask & PIPE_MASK_A))
157 if (spi_format == V_028714_SPI_SHADER_ZERO) {
162 /* Disable value checking for disabled channels. */
164 sx_blend_opt_control |= S_02875C_MRT0_COLOR_OPT_DISABLE(1) << (i * 4);
166 sx_blend_opt_control |= S_02875C_MRT0_ALPHA_OPT_DISABLE(1) << (i * 4);
168 /* Enable down-conversion for 32bpp and smaller formats. */
170 case V_028C70_COLOR_8:
171 case V_028C70_COLOR_8_8:
172 case V_028C70_COLOR_8_8_8_8:
173 /* For 1 and 2-channel formats, use the superset thereof. */
174 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR ||
175 spi_format == V_028714_SPI_SHADER_UINT16_ABGR ||
176 spi_format == V_028714_SPI_SHADER_SINT16_ABGR) {
177 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_8_8_8_8 << (i * 4);
178 sx_blend_opt_epsilon |= V_028758_8BIT_FORMAT << (i * 4);
182 case V_028C70_COLOR_5_6_5:
183 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
184 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_5_6_5 << (i * 4);
185 sx_blend_opt_epsilon |= V_028758_6BIT_FORMAT << (i * 4);
189 case V_028C70_COLOR_1_5_5_5:
190 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
191 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_1_5_5_5 << (i * 4);
192 sx_blend_opt_epsilon |= V_028758_5BIT_FORMAT << (i * 4);
196 case V_028C70_COLOR_4_4_4_4:
197 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
198 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_4_4_4_4 << (i * 4);
199 sx_blend_opt_epsilon |= V_028758_4BIT_FORMAT << (i * 4);
203 case V_028C70_COLOR_32:
204 if (swap == V_0280A0_SWAP_STD &&
205 spi_format == V_028714_SPI_SHADER_32_R)
206 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_32_R << (i * 4);
207 else if (swap == V_0280A0_SWAP_ALT_REV &&
208 spi_format == V_028714_SPI_SHADER_32_AR)
209 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_32_A << (i * 4);
212 case V_028C70_COLOR_16:
213 case V_028C70_COLOR_16_16:
214 /* For 1-channel formats, use the superset thereof. */
215 if (spi_format == V_028714_SPI_SHADER_UNORM16_ABGR ||
216 spi_format == V_028714_SPI_SHADER_SNORM16_ABGR ||
217 spi_format == V_028714_SPI_SHADER_UINT16_ABGR ||
218 spi_format == V_028714_SPI_SHADER_SINT16_ABGR) {
219 if (swap == V_0280A0_SWAP_STD ||
220 swap == V_0280A0_SWAP_STD_REV)
221 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_16_16_GR << (i * 4);
223 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_16_16_AR << (i * 4);
227 case V_028C70_COLOR_10_11_11:
228 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
229 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_10_11_11 << (i * 4);
230 sx_blend_opt_epsilon |= V_028758_11BIT_FORMAT << (i * 4);
234 case V_028C70_COLOR_2_10_10_10:
235 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
236 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_2_10_10_10 << (i * 4);
237 sx_blend_opt_epsilon |= V_028758_10BIT_FORMAT << (i * 4);
243 if (sctx->screen->b.debug_flags & DBG_NO_RB_PLUS) {
244 sx_ps_downconvert = 0;
245 sx_blend_opt_epsilon = 0;
246 sx_blend_opt_control = 0;
249 radeon_set_context_reg_seq(cs, R_028754_SX_PS_DOWNCONVERT, 3);
250 radeon_emit(cs, sx_ps_downconvert); /* R_028754_SX_PS_DOWNCONVERT */
251 radeon_emit(cs, sx_blend_opt_epsilon); /* R_028758_SX_BLEND_OPT_EPSILON */
252 radeon_emit(cs, sx_blend_opt_control); /* R_02875C_SX_BLEND_OPT_CONTROL */
260 static uint32_t si_translate_blend_function(int blend_func)
262 switch (blend_func) {
264 return V_028780_COMB_DST_PLUS_SRC;
265 case PIPE_BLEND_SUBTRACT:
266 return V_028780_COMB_SRC_MINUS_DST;
267 case PIPE_BLEND_REVERSE_SUBTRACT:
268 return V_028780_COMB_DST_MINUS_SRC;
270 return V_028780_COMB_MIN_DST_SRC;
272 return V_028780_COMB_MAX_DST_SRC;
274 R600_ERR("Unknown blend function %d\n", blend_func);
281 static uint32_t si_translate_blend_factor(int blend_fact)
283 switch (blend_fact) {
284 case PIPE_BLENDFACTOR_ONE:
285 return V_028780_BLEND_ONE;
286 case PIPE_BLENDFACTOR_SRC_COLOR:
287 return V_028780_BLEND_SRC_COLOR;
288 case PIPE_BLENDFACTOR_SRC_ALPHA:
289 return V_028780_BLEND_SRC_ALPHA;
290 case PIPE_BLENDFACTOR_DST_ALPHA:
291 return V_028780_BLEND_DST_ALPHA;
292 case PIPE_BLENDFACTOR_DST_COLOR:
293 return V_028780_BLEND_DST_COLOR;
294 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
295 return V_028780_BLEND_SRC_ALPHA_SATURATE;
296 case PIPE_BLENDFACTOR_CONST_COLOR:
297 return V_028780_BLEND_CONSTANT_COLOR;
298 case PIPE_BLENDFACTOR_CONST_ALPHA:
299 return V_028780_BLEND_CONSTANT_ALPHA;
300 case PIPE_BLENDFACTOR_ZERO:
301 return V_028780_BLEND_ZERO;
302 case PIPE_BLENDFACTOR_INV_SRC_COLOR:
303 return V_028780_BLEND_ONE_MINUS_SRC_COLOR;
304 case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
305 return V_028780_BLEND_ONE_MINUS_SRC_ALPHA;
306 case PIPE_BLENDFACTOR_INV_DST_ALPHA:
307 return V_028780_BLEND_ONE_MINUS_DST_ALPHA;
308 case PIPE_BLENDFACTOR_INV_DST_COLOR:
309 return V_028780_BLEND_ONE_MINUS_DST_COLOR;
310 case PIPE_BLENDFACTOR_INV_CONST_COLOR:
311 return V_028780_BLEND_ONE_MINUS_CONSTANT_COLOR;
312 case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
313 return V_028780_BLEND_ONE_MINUS_CONSTANT_ALPHA;
314 case PIPE_BLENDFACTOR_SRC1_COLOR:
315 return V_028780_BLEND_SRC1_COLOR;
316 case PIPE_BLENDFACTOR_SRC1_ALPHA:
317 return V_028780_BLEND_SRC1_ALPHA;
318 case PIPE_BLENDFACTOR_INV_SRC1_COLOR:
319 return V_028780_BLEND_INV_SRC1_COLOR;
320 case PIPE_BLENDFACTOR_INV_SRC1_ALPHA:
321 return V_028780_BLEND_INV_SRC1_ALPHA;
323 R600_ERR("Bad blend factor %d not supported!\n", blend_fact);
330 static uint32_t si_translate_blend_opt_function(int blend_func)
332 switch (blend_func) {
334 return V_028760_OPT_COMB_ADD;
335 case PIPE_BLEND_SUBTRACT:
336 return V_028760_OPT_COMB_SUBTRACT;
337 case PIPE_BLEND_REVERSE_SUBTRACT:
338 return V_028760_OPT_COMB_REVSUBTRACT;
340 return V_028760_OPT_COMB_MIN;
342 return V_028760_OPT_COMB_MAX;
344 return V_028760_OPT_COMB_BLEND_DISABLED;
348 static uint32_t si_translate_blend_opt_factor(int blend_fact, bool is_alpha)
350 switch (blend_fact) {
351 case PIPE_BLENDFACTOR_ZERO:
352 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_ALL;
353 case PIPE_BLENDFACTOR_ONE:
354 return V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE;
355 case PIPE_BLENDFACTOR_SRC_COLOR:
356 return is_alpha ? V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
357 : V_028760_BLEND_OPT_PRESERVE_C1_IGNORE_C0;
358 case PIPE_BLENDFACTOR_INV_SRC_COLOR:
359 return is_alpha ? V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
360 : V_028760_BLEND_OPT_PRESERVE_C0_IGNORE_C1;
361 case PIPE_BLENDFACTOR_SRC_ALPHA:
362 return V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0;
363 case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
364 return V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1;
365 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
366 return is_alpha ? V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
367 : V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0;
369 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
374 * Get rid of DST in the blend factors by commuting the operands:
375 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
377 static void si_blend_remove_dst(unsigned *func, unsigned *src_factor,
378 unsigned *dst_factor, unsigned expected_dst,
379 unsigned replacement_src)
381 if (*src_factor == expected_dst &&
382 *dst_factor == PIPE_BLENDFACTOR_ZERO) {
383 *src_factor = PIPE_BLENDFACTOR_ZERO;
384 *dst_factor = replacement_src;
386 /* Commuting the operands requires reversing subtractions. */
387 if (*func == PIPE_BLEND_SUBTRACT)
388 *func = PIPE_BLEND_REVERSE_SUBTRACT;
389 else if (*func == PIPE_BLEND_REVERSE_SUBTRACT)
390 *func = PIPE_BLEND_SUBTRACT;
394 static bool si_blend_factor_uses_dst(unsigned factor)
396 return factor == PIPE_BLENDFACTOR_DST_COLOR ||
397 factor == PIPE_BLENDFACTOR_DST_ALPHA ||
398 factor == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
399 factor == PIPE_BLENDFACTOR_INV_DST_ALPHA ||
400 factor == PIPE_BLENDFACTOR_INV_DST_COLOR;
403 static void *si_create_blend_state_mode(struct pipe_context *ctx,
404 const struct pipe_blend_state *state,
407 struct si_context *sctx = (struct si_context*)ctx;
408 struct si_state_blend *blend = CALLOC_STRUCT(si_state_blend);
409 struct si_pm4_state *pm4 = &blend->pm4;
410 uint32_t sx_mrt_blend_opt[8] = {0};
411 uint32_t color_control = 0;
416 blend->alpha_to_coverage = state->alpha_to_coverage;
417 blend->alpha_to_one = state->alpha_to_one;
418 blend->dual_src_blend = util_blend_state_is_dual(state, 0);
420 if (state->logicop_enable) {
421 color_control |= S_028808_ROP3(state->logicop_func | (state->logicop_func << 4));
423 color_control |= S_028808_ROP3(0xcc);
426 si_pm4_set_reg(pm4, R_028B70_DB_ALPHA_TO_MASK,
427 S_028B70_ALPHA_TO_MASK_ENABLE(state->alpha_to_coverage) |
428 S_028B70_ALPHA_TO_MASK_OFFSET0(2) |
429 S_028B70_ALPHA_TO_MASK_OFFSET1(2) |
430 S_028B70_ALPHA_TO_MASK_OFFSET2(2) |
431 S_028B70_ALPHA_TO_MASK_OFFSET3(2));
433 if (state->alpha_to_coverage)
434 blend->need_src_alpha_4bit |= 0xf;
436 blend->cb_target_mask = 0;
437 for (int i = 0; i < 8; i++) {
438 /* state->rt entries > 0 only written if independent blending */
439 const int j = state->independent_blend_enable ? i : 0;
441 unsigned eqRGB = state->rt[j].rgb_func;
442 unsigned srcRGB = state->rt[j].rgb_src_factor;
443 unsigned dstRGB = state->rt[j].rgb_dst_factor;
444 unsigned eqA = state->rt[j].alpha_func;
445 unsigned srcA = state->rt[j].alpha_src_factor;
446 unsigned dstA = state->rt[j].alpha_dst_factor;
448 unsigned srcRGB_opt, dstRGB_opt, srcA_opt, dstA_opt;
449 unsigned blend_cntl = 0;
451 sx_mrt_blend_opt[i] =
452 S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED) |
453 S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED);
455 /* Only set dual source blending for MRT0 to avoid a hang. */
456 if (i >= 1 && blend->dual_src_blend) {
457 /* Vulkan does this for dual source blending. */
459 blend_cntl |= S_028780_ENABLE(1);
461 si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
465 /* Only addition and subtraction equations are supported with
466 * dual source blending.
468 if (blend->dual_src_blend &&
469 (eqRGB == PIPE_BLEND_MIN || eqRGB == PIPE_BLEND_MAX ||
470 eqA == PIPE_BLEND_MIN || eqA == PIPE_BLEND_MAX)) {
471 assert(!"Unsupported equation for dual source blending");
472 si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
476 /* cb_render_state will disable unused ones */
477 blend->cb_target_mask |= (unsigned)state->rt[j].colormask << (4 * i);
479 if (!state->rt[j].colormask || !state->rt[j].blend_enable) {
480 si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
484 /* Blending optimizations for Stoney.
485 * These transformations don't change the behavior.
487 * First, get rid of DST in the blend factors:
488 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
490 si_blend_remove_dst(&eqRGB, &srcRGB, &dstRGB,
491 PIPE_BLENDFACTOR_DST_COLOR,
492 PIPE_BLENDFACTOR_SRC_COLOR);
493 si_blend_remove_dst(&eqA, &srcA, &dstA,
494 PIPE_BLENDFACTOR_DST_COLOR,
495 PIPE_BLENDFACTOR_SRC_COLOR);
496 si_blend_remove_dst(&eqA, &srcA, &dstA,
497 PIPE_BLENDFACTOR_DST_ALPHA,
498 PIPE_BLENDFACTOR_SRC_ALPHA);
500 /* Look up the ideal settings from tables. */
501 srcRGB_opt = si_translate_blend_opt_factor(srcRGB, false);
502 dstRGB_opt = si_translate_blend_opt_factor(dstRGB, false);
503 srcA_opt = si_translate_blend_opt_factor(srcA, true);
504 dstA_opt = si_translate_blend_opt_factor(dstA, true);
506 /* Handle interdependencies. */
507 if (si_blend_factor_uses_dst(srcRGB))
508 dstRGB_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
509 if (si_blend_factor_uses_dst(srcA))
510 dstA_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
512 if (srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE &&
513 (dstRGB == PIPE_BLENDFACTOR_ZERO ||
514 dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
515 dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE))
516 dstRGB_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0;
518 /* Set the final value. */
519 sx_mrt_blend_opt[i] =
520 S_028760_COLOR_SRC_OPT(srcRGB_opt) |
521 S_028760_COLOR_DST_OPT(dstRGB_opt) |
522 S_028760_COLOR_COMB_FCN(si_translate_blend_opt_function(eqRGB)) |
523 S_028760_ALPHA_SRC_OPT(srcA_opt) |
524 S_028760_ALPHA_DST_OPT(dstA_opt) |
525 S_028760_ALPHA_COMB_FCN(si_translate_blend_opt_function(eqA));
527 /* Set blend state. */
528 blend_cntl |= S_028780_ENABLE(1);
529 blend_cntl |= S_028780_COLOR_COMB_FCN(si_translate_blend_function(eqRGB));
530 blend_cntl |= S_028780_COLOR_SRCBLEND(si_translate_blend_factor(srcRGB));
531 blend_cntl |= S_028780_COLOR_DESTBLEND(si_translate_blend_factor(dstRGB));
533 if (srcA != srcRGB || dstA != dstRGB || eqA != eqRGB) {
534 blend_cntl |= S_028780_SEPARATE_ALPHA_BLEND(1);
535 blend_cntl |= S_028780_ALPHA_COMB_FCN(si_translate_blend_function(eqA));
536 blend_cntl |= S_028780_ALPHA_SRCBLEND(si_translate_blend_factor(srcA));
537 blend_cntl |= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(dstA));
539 si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
541 blend->blend_enable_4bit |= 0xfu << (i * 4);
543 /* This is only important for formats without alpha. */
544 if (srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
545 dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
546 srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
547 dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
548 srcRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA ||
549 dstRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA)
550 blend->need_src_alpha_4bit |= 0xfu << (i * 4);
553 if (blend->cb_target_mask) {
554 color_control |= S_028808_MODE(mode);
556 color_control |= S_028808_MODE(V_028808_CB_DISABLE);
559 if (sctx->b.family == CHIP_STONEY) {
560 /* Disable RB+ blend optimizations for dual source blending.
563 if (blend->dual_src_blend) {
564 for (int i = 0; i < 8; i++) {
565 sx_mrt_blend_opt[i] =
566 S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_NONE) |
567 S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_NONE);
571 for (int i = 0; i < 8; i++)
572 si_pm4_set_reg(pm4, R_028760_SX_MRT0_BLEND_OPT + i * 4,
573 sx_mrt_blend_opt[i]);
575 /* RB+ doesn't work with dual source blending, logic op, and RESOLVE. */
576 if (blend->dual_src_blend || state->logicop_enable ||
577 mode == V_028808_CB_RESOLVE)
578 color_control |= S_028808_DISABLE_DUAL_QUAD(1);
581 si_pm4_set_reg(pm4, R_028808_CB_COLOR_CONTROL, color_control);
585 static void *si_create_blend_state(struct pipe_context *ctx,
586 const struct pipe_blend_state *state)
588 return si_create_blend_state_mode(ctx, state, V_028808_CB_NORMAL);
591 static void si_bind_blend_state(struct pipe_context *ctx, void *state)
593 struct si_context *sctx = (struct si_context *)ctx;
594 si_pm4_bind_state(sctx, blend, (struct si_state_blend *)state);
595 si_mark_atom_dirty(sctx, &sctx->cb_render_state);
596 sctx->do_update_shaders = true;
599 static void si_delete_blend_state(struct pipe_context *ctx, void *state)
601 struct si_context *sctx = (struct si_context *)ctx;
602 si_pm4_delete_state(sctx, blend, (struct si_state_blend *)state);
605 static void si_set_blend_color(struct pipe_context *ctx,
606 const struct pipe_blend_color *state)
608 struct si_context *sctx = (struct si_context *)ctx;
610 if (memcmp(&sctx->blend_color.state, state, sizeof(*state)) == 0)
613 sctx->blend_color.state = *state;
614 si_mark_atom_dirty(sctx, &sctx->blend_color.atom);
617 static void si_emit_blend_color(struct si_context *sctx, struct r600_atom *atom)
619 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
621 radeon_set_context_reg_seq(cs, R_028414_CB_BLEND_RED, 4);
622 radeon_emit_array(cs, (uint32_t*)sctx->blend_color.state.color, 4);
629 static void si_set_clip_state(struct pipe_context *ctx,
630 const struct pipe_clip_state *state)
632 struct si_context *sctx = (struct si_context *)ctx;
633 struct pipe_constant_buffer cb;
635 if (memcmp(&sctx->clip_state.state, state, sizeof(*state)) == 0)
638 sctx->clip_state.state = *state;
639 si_mark_atom_dirty(sctx, &sctx->clip_state.atom);
642 cb.user_buffer = state->ucp;
643 cb.buffer_offset = 0;
644 cb.buffer_size = 4*4*8;
645 si_set_rw_buffer(sctx, SI_VS_CONST_CLIP_PLANES, &cb);
646 pipe_resource_reference(&cb.buffer, NULL);
649 static void si_emit_clip_state(struct si_context *sctx, struct r600_atom *atom)
651 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
653 radeon_set_context_reg_seq(cs, R_0285BC_PA_CL_UCP_0_X, 6*4);
654 radeon_emit_array(cs, (uint32_t*)sctx->clip_state.state.ucp, 6*4);
657 #define SIX_BITS 0x3F
659 static void si_emit_clip_regs(struct si_context *sctx, struct r600_atom *atom)
661 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
662 struct si_shader *vs = si_get_vs_state(sctx);
663 struct tgsi_shader_info *info = si_get_vs_info(sctx);
664 struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
665 unsigned window_space =
666 info->properties[TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION];
667 unsigned clipdist_mask =
668 info->writes_clipvertex ? SIX_BITS : info->clipdist_writemask;
669 unsigned ucp_mask = clipdist_mask ? 0 : rs->clip_plane_enable & SIX_BITS;
670 unsigned culldist_mask = info->culldist_writemask << info->num_written_clipdistance;
674 if (vs->key.opt.hw_vs.clip_disable) {
675 assert(!info->culldist_writemask);
679 total_mask = clipdist_mask | culldist_mask;
681 misc_vec_ena = info->writes_psize || info->writes_edgeflag ||
682 info->writes_layer || info->writes_viewport_index;
684 radeon_set_context_reg(cs, R_02881C_PA_CL_VS_OUT_CNTL,
685 S_02881C_USE_VTX_POINT_SIZE(info->writes_psize) |
686 S_02881C_USE_VTX_EDGE_FLAG(info->writes_edgeflag) |
687 S_02881C_USE_VTX_RENDER_TARGET_INDX(info->writes_layer) |
688 S_02881C_USE_VTX_VIEWPORT_INDX(info->writes_viewport_index) |
689 S_02881C_VS_OUT_CCDIST0_VEC_ENA((total_mask & 0x0F) != 0) |
690 S_02881C_VS_OUT_CCDIST1_VEC_ENA((total_mask & 0xF0) != 0) |
691 S_02881C_VS_OUT_MISC_VEC_ENA(misc_vec_ena) |
692 S_02881C_VS_OUT_MISC_SIDE_BUS_ENA(misc_vec_ena) |
693 (rs->clip_plane_enable &
694 clipdist_mask) | (culldist_mask << 8));
695 radeon_set_context_reg(cs, R_028810_PA_CL_CLIP_CNTL,
696 rs->pa_cl_clip_cntl |
698 S_028810_CLIP_DISABLE(window_space));
700 /* reuse needs to be set off if we write oViewport */
701 radeon_set_context_reg(cs, R_028AB4_VGT_REUSE_OFF,
702 S_028AB4_REUSE_OFF(info->writes_viewport_index));
706 * inferred state between framebuffer and rasterizer
708 static void si_update_poly_offset_state(struct si_context *sctx)
710 struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
712 if (!rs || !rs->uses_poly_offset || !sctx->framebuffer.state.zsbuf)
715 /* Use the user format, not db_render_format, so that the polygon
716 * offset behaves as expected by applications.
718 switch (sctx->framebuffer.state.zsbuf->texture->format) {
719 case PIPE_FORMAT_Z16_UNORM:
720 si_pm4_bind_state(sctx, poly_offset, &rs->pm4_poly_offset[0]);
722 default: /* 24-bit */
723 si_pm4_bind_state(sctx, poly_offset, &rs->pm4_poly_offset[1]);
725 case PIPE_FORMAT_Z32_FLOAT:
726 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
727 si_pm4_bind_state(sctx, poly_offset, &rs->pm4_poly_offset[2]);
736 static uint32_t si_translate_fill(uint32_t func)
739 case PIPE_POLYGON_MODE_FILL:
740 return V_028814_X_DRAW_TRIANGLES;
741 case PIPE_POLYGON_MODE_LINE:
742 return V_028814_X_DRAW_LINES;
743 case PIPE_POLYGON_MODE_POINT:
744 return V_028814_X_DRAW_POINTS;
747 return V_028814_X_DRAW_POINTS;
751 static void *si_create_rs_state(struct pipe_context *ctx,
752 const struct pipe_rasterizer_state *state)
754 struct si_state_rasterizer *rs = CALLOC_STRUCT(si_state_rasterizer);
755 struct si_pm4_state *pm4 = &rs->pm4;
757 float psize_min, psize_max;
763 rs->scissor_enable = state->scissor;
764 rs->clip_halfz = state->clip_halfz;
765 rs->two_side = state->light_twoside;
766 rs->multisample_enable = state->multisample;
767 rs->force_persample_interp = state->force_persample_interp;
768 rs->clip_plane_enable = state->clip_plane_enable;
769 rs->line_stipple_enable = state->line_stipple_enable;
770 rs->poly_stipple_enable = state->poly_stipple_enable;
771 rs->line_smooth = state->line_smooth;
772 rs->poly_smooth = state->poly_smooth;
773 rs->uses_poly_offset = state->offset_point || state->offset_line ||
775 rs->clamp_fragment_color = state->clamp_fragment_color;
776 rs->flatshade = state->flatshade;
777 rs->sprite_coord_enable = state->sprite_coord_enable;
778 rs->rasterizer_discard = state->rasterizer_discard;
779 rs->pa_sc_line_stipple = state->line_stipple_enable ?
780 S_028A0C_LINE_PATTERN(state->line_stipple_pattern) |
781 S_028A0C_REPEAT_COUNT(state->line_stipple_factor) : 0;
782 rs->pa_cl_clip_cntl =
783 S_028810_DX_CLIP_SPACE_DEF(state->clip_halfz) |
784 S_028810_ZCLIP_NEAR_DISABLE(!state->depth_clip) |
785 S_028810_ZCLIP_FAR_DISABLE(!state->depth_clip) |
786 S_028810_DX_RASTERIZATION_KILL(state->rasterizer_discard) |
787 S_028810_DX_LINEAR_ATTR_CLIP_ENA(1);
789 si_pm4_set_reg(pm4, R_0286D4_SPI_INTERP_CONTROL_0,
790 S_0286D4_FLAT_SHADE_ENA(1) |
791 S_0286D4_PNT_SPRITE_ENA(1) |
792 S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S) |
793 S_0286D4_PNT_SPRITE_OVRD_Y(V_0286D4_SPI_PNT_SPRITE_SEL_T) |
794 S_0286D4_PNT_SPRITE_OVRD_Z(V_0286D4_SPI_PNT_SPRITE_SEL_0) |
795 S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1) |
796 S_0286D4_PNT_SPRITE_TOP_1(state->sprite_coord_mode != PIPE_SPRITE_COORD_UPPER_LEFT));
798 /* point size 12.4 fixed point */
799 tmp = (unsigned)(state->point_size * 8.0);
800 si_pm4_set_reg(pm4, R_028A00_PA_SU_POINT_SIZE, S_028A00_HEIGHT(tmp) | S_028A00_WIDTH(tmp));
802 if (state->point_size_per_vertex) {
803 psize_min = util_get_min_point_size(state);
806 /* Force the point size to be as if the vertex output was disabled. */
807 psize_min = state->point_size;
808 psize_max = state->point_size;
810 /* Divide by two, because 0.5 = 1 pixel. */
811 si_pm4_set_reg(pm4, R_028A04_PA_SU_POINT_MINMAX,
812 S_028A04_MIN_SIZE(si_pack_float_12p4(psize_min/2)) |
813 S_028A04_MAX_SIZE(si_pack_float_12p4(psize_max/2)));
815 tmp = (unsigned)state->line_width * 8;
816 si_pm4_set_reg(pm4, R_028A08_PA_SU_LINE_CNTL, S_028A08_WIDTH(tmp));
817 si_pm4_set_reg(pm4, R_028A48_PA_SC_MODE_CNTL_0,
818 S_028A48_LINE_STIPPLE_ENABLE(state->line_stipple_enable) |
819 S_028A48_MSAA_ENABLE(state->multisample ||
820 state->poly_smooth ||
821 state->line_smooth) |
822 S_028A48_VPORT_SCISSOR_ENABLE(1));
824 si_pm4_set_reg(pm4, R_028BE4_PA_SU_VTX_CNTL,
825 S_028BE4_PIX_CENTER(state->half_pixel_center) |
826 S_028BE4_QUANT_MODE(V_028BE4_X_16_8_FIXED_POINT_1_256TH));
828 si_pm4_set_reg(pm4, R_028B7C_PA_SU_POLY_OFFSET_CLAMP, fui(state->offset_clamp));
829 si_pm4_set_reg(pm4, R_028814_PA_SU_SC_MODE_CNTL,
830 S_028814_PROVOKING_VTX_LAST(!state->flatshade_first) |
831 S_028814_CULL_FRONT((state->cull_face & PIPE_FACE_FRONT) ? 1 : 0) |
832 S_028814_CULL_BACK((state->cull_face & PIPE_FACE_BACK) ? 1 : 0) |
833 S_028814_FACE(!state->front_ccw) |
834 S_028814_POLY_OFFSET_FRONT_ENABLE(util_get_offset(state, state->fill_front)) |
835 S_028814_POLY_OFFSET_BACK_ENABLE(util_get_offset(state, state->fill_back)) |
836 S_028814_POLY_OFFSET_PARA_ENABLE(state->offset_point || state->offset_line) |
837 S_028814_POLY_MODE(state->fill_front != PIPE_POLYGON_MODE_FILL ||
838 state->fill_back != PIPE_POLYGON_MODE_FILL) |
839 S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(state->fill_front)) |
840 S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(state->fill_back)));
841 si_pm4_set_reg(pm4, R_00B130_SPI_SHADER_USER_DATA_VS_0 +
842 SI_SGPR_VS_STATE_BITS * 4, state->clamp_vertex_color);
844 /* Precalculate polygon offset states for 16-bit, 24-bit, and 32-bit zbuffers. */
845 for (i = 0; i < 3; i++) {
846 struct si_pm4_state *pm4 = &rs->pm4_poly_offset[i];
847 float offset_units = state->offset_units;
848 float offset_scale = state->offset_scale * 16.0f;
849 uint32_t pa_su_poly_offset_db_fmt_cntl = 0;
851 if (!state->offset_units_unscaled) {
853 case 0: /* 16-bit zbuffer */
854 offset_units *= 4.0f;
855 pa_su_poly_offset_db_fmt_cntl =
856 S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-16);
858 case 1: /* 24-bit zbuffer */
859 offset_units *= 2.0f;
860 pa_su_poly_offset_db_fmt_cntl =
861 S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-24);
863 case 2: /* 32-bit zbuffer */
864 offset_units *= 1.0f;
865 pa_su_poly_offset_db_fmt_cntl = S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-23) |
866 S_028B78_POLY_OFFSET_DB_IS_FLOAT_FMT(1);
871 si_pm4_set_reg(pm4, R_028B80_PA_SU_POLY_OFFSET_FRONT_SCALE,
873 si_pm4_set_reg(pm4, R_028B84_PA_SU_POLY_OFFSET_FRONT_OFFSET,
875 si_pm4_set_reg(pm4, R_028B88_PA_SU_POLY_OFFSET_BACK_SCALE,
877 si_pm4_set_reg(pm4, R_028B8C_PA_SU_POLY_OFFSET_BACK_OFFSET,
879 si_pm4_set_reg(pm4, R_028B78_PA_SU_POLY_OFFSET_DB_FMT_CNTL,
880 pa_su_poly_offset_db_fmt_cntl);
886 static void si_bind_rs_state(struct pipe_context *ctx, void *state)
888 struct si_context *sctx = (struct si_context *)ctx;
889 struct si_state_rasterizer *old_rs =
890 (struct si_state_rasterizer*)sctx->queued.named.rasterizer;
891 struct si_state_rasterizer *rs = (struct si_state_rasterizer *)state;
896 if (!old_rs || old_rs->multisample_enable != rs->multisample_enable) {
897 si_mark_atom_dirty(sctx, &sctx->db_render_state);
899 /* Update the small primitive filter workaround if necessary. */
900 if (sctx->b.family >= CHIP_POLARIS10 &&
901 sctx->framebuffer.nr_samples > 1)
902 si_mark_atom_dirty(sctx, &sctx->msaa_sample_locs.atom);
905 r600_viewport_set_rast_deps(&sctx->b, rs->scissor_enable, rs->clip_halfz);
907 si_pm4_bind_state(sctx, rasterizer, rs);
908 si_update_poly_offset_state(sctx);
910 si_mark_atom_dirty(sctx, &sctx->clip_regs);
911 sctx->do_update_shaders = true;
914 static void si_delete_rs_state(struct pipe_context *ctx, void *state)
916 struct si_context *sctx = (struct si_context *)ctx;
918 if (sctx->queued.named.rasterizer == state)
919 si_pm4_bind_state(sctx, poly_offset, NULL);
920 si_pm4_delete_state(sctx, rasterizer, (struct si_state_rasterizer *)state);
924 * infeered state between dsa and stencil ref
926 static void si_emit_stencil_ref(struct si_context *sctx, struct r600_atom *atom)
928 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
929 struct pipe_stencil_ref *ref = &sctx->stencil_ref.state;
930 struct si_dsa_stencil_ref_part *dsa = &sctx->stencil_ref.dsa_part;
932 radeon_set_context_reg_seq(cs, R_028430_DB_STENCILREFMASK, 2);
933 radeon_emit(cs, S_028430_STENCILTESTVAL(ref->ref_value[0]) |
934 S_028430_STENCILMASK(dsa->valuemask[0]) |
935 S_028430_STENCILWRITEMASK(dsa->writemask[0]) |
936 S_028430_STENCILOPVAL(1));
937 radeon_emit(cs, S_028434_STENCILTESTVAL_BF(ref->ref_value[1]) |
938 S_028434_STENCILMASK_BF(dsa->valuemask[1]) |
939 S_028434_STENCILWRITEMASK_BF(dsa->writemask[1]) |
940 S_028434_STENCILOPVAL_BF(1));
943 static void si_set_stencil_ref(struct pipe_context *ctx,
944 const struct pipe_stencil_ref *state)
946 struct si_context *sctx = (struct si_context *)ctx;
948 if (memcmp(&sctx->stencil_ref.state, state, sizeof(*state)) == 0)
951 sctx->stencil_ref.state = *state;
952 si_mark_atom_dirty(sctx, &sctx->stencil_ref.atom);
960 static uint32_t si_translate_stencil_op(int s_op)
963 case PIPE_STENCIL_OP_KEEP:
964 return V_02842C_STENCIL_KEEP;
965 case PIPE_STENCIL_OP_ZERO:
966 return V_02842C_STENCIL_ZERO;
967 case PIPE_STENCIL_OP_REPLACE:
968 return V_02842C_STENCIL_REPLACE_TEST;
969 case PIPE_STENCIL_OP_INCR:
970 return V_02842C_STENCIL_ADD_CLAMP;
971 case PIPE_STENCIL_OP_DECR:
972 return V_02842C_STENCIL_SUB_CLAMP;
973 case PIPE_STENCIL_OP_INCR_WRAP:
974 return V_02842C_STENCIL_ADD_WRAP;
975 case PIPE_STENCIL_OP_DECR_WRAP:
976 return V_02842C_STENCIL_SUB_WRAP;
977 case PIPE_STENCIL_OP_INVERT:
978 return V_02842C_STENCIL_INVERT;
980 R600_ERR("Unknown stencil op %d", s_op);
987 static void *si_create_dsa_state(struct pipe_context *ctx,
988 const struct pipe_depth_stencil_alpha_state *state)
990 struct si_state_dsa *dsa = CALLOC_STRUCT(si_state_dsa);
991 struct si_pm4_state *pm4 = &dsa->pm4;
992 unsigned db_depth_control;
993 uint32_t db_stencil_control = 0;
999 dsa->stencil_ref.valuemask[0] = state->stencil[0].valuemask;
1000 dsa->stencil_ref.valuemask[1] = state->stencil[1].valuemask;
1001 dsa->stencil_ref.writemask[0] = state->stencil[0].writemask;
1002 dsa->stencil_ref.writemask[1] = state->stencil[1].writemask;
1004 db_depth_control = S_028800_Z_ENABLE(state->depth.enabled) |
1005 S_028800_Z_WRITE_ENABLE(state->depth.writemask) |
1006 S_028800_ZFUNC(state->depth.func) |
1007 S_028800_DEPTH_BOUNDS_ENABLE(state->depth.bounds_test);
1010 if (state->stencil[0].enabled) {
1011 db_depth_control |= S_028800_STENCIL_ENABLE(1);
1012 db_depth_control |= S_028800_STENCILFUNC(state->stencil[0].func);
1013 db_stencil_control |= S_02842C_STENCILFAIL(si_translate_stencil_op(state->stencil[0].fail_op));
1014 db_stencil_control |= S_02842C_STENCILZPASS(si_translate_stencil_op(state->stencil[0].zpass_op));
1015 db_stencil_control |= S_02842C_STENCILZFAIL(si_translate_stencil_op(state->stencil[0].zfail_op));
1017 if (state->stencil[1].enabled) {
1018 db_depth_control |= S_028800_BACKFACE_ENABLE(1);
1019 db_depth_control |= S_028800_STENCILFUNC_BF(state->stencil[1].func);
1020 db_stencil_control |= S_02842C_STENCILFAIL_BF(si_translate_stencil_op(state->stencil[1].fail_op));
1021 db_stencil_control |= S_02842C_STENCILZPASS_BF(si_translate_stencil_op(state->stencil[1].zpass_op));
1022 db_stencil_control |= S_02842C_STENCILZFAIL_BF(si_translate_stencil_op(state->stencil[1].zfail_op));
1027 if (state->alpha.enabled) {
1028 dsa->alpha_func = state->alpha.func;
1030 si_pm4_set_reg(pm4, R_00B030_SPI_SHADER_USER_DATA_PS_0 +
1031 SI_SGPR_ALPHA_REF * 4, fui(state->alpha.ref_value));
1033 dsa->alpha_func = PIPE_FUNC_ALWAYS;
1036 si_pm4_set_reg(pm4, R_028800_DB_DEPTH_CONTROL, db_depth_control);
1037 si_pm4_set_reg(pm4, R_02842C_DB_STENCIL_CONTROL, db_stencil_control);
1038 if (state->depth.bounds_test) {
1039 si_pm4_set_reg(pm4, R_028020_DB_DEPTH_BOUNDS_MIN, fui(state->depth.bounds_min));
1040 si_pm4_set_reg(pm4, R_028024_DB_DEPTH_BOUNDS_MAX, fui(state->depth.bounds_max));
1046 static void si_bind_dsa_state(struct pipe_context *ctx, void *state)
1048 struct si_context *sctx = (struct si_context *)ctx;
1049 struct si_state_dsa *dsa = state;
1054 si_pm4_bind_state(sctx, dsa, dsa);
1056 if (memcmp(&dsa->stencil_ref, &sctx->stencil_ref.dsa_part,
1057 sizeof(struct si_dsa_stencil_ref_part)) != 0) {
1058 sctx->stencil_ref.dsa_part = dsa->stencil_ref;
1059 si_mark_atom_dirty(sctx, &sctx->stencil_ref.atom);
1061 sctx->do_update_shaders = true;
1064 static void si_delete_dsa_state(struct pipe_context *ctx, void *state)
1066 struct si_context *sctx = (struct si_context *)ctx;
1067 si_pm4_delete_state(sctx, dsa, (struct si_state_dsa *)state);
1070 static void *si_create_db_flush_dsa(struct si_context *sctx)
1072 struct pipe_depth_stencil_alpha_state dsa = {};
1074 return sctx->b.b.create_depth_stencil_alpha_state(&sctx->b.b, &dsa);
1077 /* DB RENDER STATE */
1079 static void si_set_active_query_state(struct pipe_context *ctx, boolean enable)
1081 struct si_context *sctx = (struct si_context*)ctx;
1083 /* Pipeline stat & streamout queries. */
1085 sctx->b.flags &= ~R600_CONTEXT_STOP_PIPELINE_STATS;
1086 sctx->b.flags |= R600_CONTEXT_START_PIPELINE_STATS;
1088 sctx->b.flags &= ~R600_CONTEXT_START_PIPELINE_STATS;
1089 sctx->b.flags |= R600_CONTEXT_STOP_PIPELINE_STATS;
1092 /* Occlusion queries. */
1093 if (sctx->occlusion_queries_disabled != !enable) {
1094 sctx->occlusion_queries_disabled = !enable;
1095 si_mark_atom_dirty(sctx, &sctx->db_render_state);
1099 static void si_set_occlusion_query_state(struct pipe_context *ctx, bool enable)
1101 struct si_context *sctx = (struct si_context*)ctx;
1103 si_mark_atom_dirty(sctx, &sctx->db_render_state);
1106 static void si_save_qbo_state(struct pipe_context *ctx, struct r600_qbo_state *st)
1108 struct si_context *sctx = (struct si_context*)ctx;
1110 st->saved_compute = sctx->cs_shader_state.program;
1112 si_get_pipe_constant_buffer(sctx, PIPE_SHADER_COMPUTE, 0, &st->saved_const0);
1113 si_get_shader_buffers(sctx, PIPE_SHADER_COMPUTE, 0, 3, st->saved_ssbo);
1116 static void si_emit_db_render_state(struct si_context *sctx, struct r600_atom *state)
1118 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
1119 struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
1120 unsigned db_shader_control;
1122 radeon_set_context_reg_seq(cs, R_028000_DB_RENDER_CONTROL, 2);
1124 /* DB_RENDER_CONTROL */
1125 if (sctx->dbcb_depth_copy_enabled ||
1126 sctx->dbcb_stencil_copy_enabled) {
1128 S_028000_DEPTH_COPY(sctx->dbcb_depth_copy_enabled) |
1129 S_028000_STENCIL_COPY(sctx->dbcb_stencil_copy_enabled) |
1130 S_028000_COPY_CENTROID(1) |
1131 S_028000_COPY_SAMPLE(sctx->dbcb_copy_sample));
1132 } else if (sctx->db_flush_depth_inplace || sctx->db_flush_stencil_inplace) {
1134 S_028000_DEPTH_COMPRESS_DISABLE(sctx->db_flush_depth_inplace) |
1135 S_028000_STENCIL_COMPRESS_DISABLE(sctx->db_flush_stencil_inplace));
1138 S_028000_DEPTH_CLEAR_ENABLE(sctx->db_depth_clear) |
1139 S_028000_STENCIL_CLEAR_ENABLE(sctx->db_stencil_clear));
1142 /* DB_COUNT_CONTROL (occlusion queries) */
1143 if (sctx->b.num_occlusion_queries > 0 &&
1144 !sctx->occlusion_queries_disabled) {
1145 bool perfect = sctx->b.num_perfect_occlusion_queries > 0;
1147 if (sctx->b.chip_class >= CIK) {
1149 S_028004_PERFECT_ZPASS_COUNTS(perfect) |
1150 S_028004_SAMPLE_RATE(sctx->framebuffer.log_samples) |
1151 S_028004_ZPASS_ENABLE(1) |
1152 S_028004_SLICE_EVEN_ENABLE(1) |
1153 S_028004_SLICE_ODD_ENABLE(1));
1156 S_028004_PERFECT_ZPASS_COUNTS(perfect) |
1157 S_028004_SAMPLE_RATE(sctx->framebuffer.log_samples));
1160 /* Disable occlusion queries. */
1161 if (sctx->b.chip_class >= CIK) {
1164 radeon_emit(cs, S_028004_ZPASS_INCREMENT_DISABLE(1));
1168 /* DB_RENDER_OVERRIDE2 */
1169 radeon_set_context_reg(cs, R_028010_DB_RENDER_OVERRIDE2,
1170 S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(sctx->db_depth_disable_expclear) |
1171 S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(sctx->db_stencil_disable_expclear) |
1172 S_028010_DECOMPRESS_Z_ON_FLUSH(sctx->framebuffer.nr_samples >= 4));
1174 db_shader_control = sctx->ps_db_shader_control;
1176 /* Bug workaround for smoothing (overrasterization) on SI. */
1177 if (sctx->b.chip_class == SI && sctx->smoothing_enabled) {
1178 db_shader_control &= C_02880C_Z_ORDER;
1179 db_shader_control |= S_02880C_Z_ORDER(V_02880C_LATE_Z);
1182 /* Disable the gl_SampleMask fragment shader output if MSAA is disabled. */
1183 if (!rs || !rs->multisample_enable)
1184 db_shader_control &= C_02880C_MASK_EXPORT_ENABLE;
1186 if (sctx->b.family == CHIP_STONEY &&
1187 sctx->screen->b.debug_flags & DBG_NO_RB_PLUS)
1188 db_shader_control |= S_02880C_DUAL_QUAD_DISABLE(1);
1190 radeon_set_context_reg(cs, R_02880C_DB_SHADER_CONTROL,
1195 * format translation
1197 static uint32_t si_translate_colorformat(enum pipe_format format)
1199 const struct util_format_description *desc = util_format_description(format);
1201 #define HAS_SIZE(x,y,z,w) \
1202 (desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
1203 desc->channel[2].size == (z) && desc->channel[3].size == (w))
1205 if (format == PIPE_FORMAT_R11G11B10_FLOAT) /* isn't plain */
1206 return V_028C70_COLOR_10_11_11;
1208 if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
1209 return V_028C70_COLOR_INVALID;
1211 /* hw cannot support mixed formats (except depth/stencil, since
1212 * stencil is not written to). */
1213 if (desc->is_mixed && desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
1214 return V_028C70_COLOR_INVALID;
1216 switch (desc->nr_channels) {
1218 switch (desc->channel[0].size) {
1220 return V_028C70_COLOR_8;
1222 return V_028C70_COLOR_16;
1224 return V_028C70_COLOR_32;
1228 if (desc->channel[0].size == desc->channel[1].size) {
1229 switch (desc->channel[0].size) {
1231 return V_028C70_COLOR_8_8;
1233 return V_028C70_COLOR_16_16;
1235 return V_028C70_COLOR_32_32;
1237 } else if (HAS_SIZE(8,24,0,0)) {
1238 return V_028C70_COLOR_24_8;
1239 } else if (HAS_SIZE(24,8,0,0)) {
1240 return V_028C70_COLOR_8_24;
1244 if (HAS_SIZE(5,6,5,0)) {
1245 return V_028C70_COLOR_5_6_5;
1246 } else if (HAS_SIZE(32,8,24,0)) {
1247 return V_028C70_COLOR_X24_8_32_FLOAT;
1251 if (desc->channel[0].size == desc->channel[1].size &&
1252 desc->channel[0].size == desc->channel[2].size &&
1253 desc->channel[0].size == desc->channel[3].size) {
1254 switch (desc->channel[0].size) {
1256 return V_028C70_COLOR_4_4_4_4;
1258 return V_028C70_COLOR_8_8_8_8;
1260 return V_028C70_COLOR_16_16_16_16;
1262 return V_028C70_COLOR_32_32_32_32;
1264 } else if (HAS_SIZE(5,5,5,1)) {
1265 return V_028C70_COLOR_1_5_5_5;
1266 } else if (HAS_SIZE(10,10,10,2)) {
1267 return V_028C70_COLOR_2_10_10_10;
1271 return V_028C70_COLOR_INVALID;
1274 static uint32_t si_colorformat_endian_swap(uint32_t colorformat)
1276 if (SI_BIG_ENDIAN) {
1277 switch(colorformat) {
1278 /* 8-bit buffers. */
1279 case V_028C70_COLOR_8:
1280 return V_028C70_ENDIAN_NONE;
1282 /* 16-bit buffers. */
1283 case V_028C70_COLOR_5_6_5:
1284 case V_028C70_COLOR_1_5_5_5:
1285 case V_028C70_COLOR_4_4_4_4:
1286 case V_028C70_COLOR_16:
1287 case V_028C70_COLOR_8_8:
1288 return V_028C70_ENDIAN_8IN16;
1290 /* 32-bit buffers. */
1291 case V_028C70_COLOR_8_8_8_8:
1292 case V_028C70_COLOR_2_10_10_10:
1293 case V_028C70_COLOR_8_24:
1294 case V_028C70_COLOR_24_8:
1295 case V_028C70_COLOR_16_16:
1296 return V_028C70_ENDIAN_8IN32;
1298 /* 64-bit buffers. */
1299 case V_028C70_COLOR_16_16_16_16:
1300 return V_028C70_ENDIAN_8IN16;
1302 case V_028C70_COLOR_32_32:
1303 return V_028C70_ENDIAN_8IN32;
1305 /* 128-bit buffers. */
1306 case V_028C70_COLOR_32_32_32_32:
1307 return V_028C70_ENDIAN_8IN32;
1309 return V_028C70_ENDIAN_NONE; /* Unsupported. */
1312 return V_028C70_ENDIAN_NONE;
1316 static uint32_t si_translate_dbformat(enum pipe_format format)
1319 case PIPE_FORMAT_Z16_UNORM:
1320 return V_028040_Z_16;
1321 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
1322 case PIPE_FORMAT_X8Z24_UNORM:
1323 case PIPE_FORMAT_Z24X8_UNORM:
1324 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
1325 return V_028040_Z_24; /* deprecated on SI */
1326 case PIPE_FORMAT_Z32_FLOAT:
1327 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
1328 return V_028040_Z_32_FLOAT;
1330 return V_028040_Z_INVALID;
1335 * Texture translation
1338 static uint32_t si_translate_texformat(struct pipe_screen *screen,
1339 enum pipe_format format,
1340 const struct util_format_description *desc,
1343 struct si_screen *sscreen = (struct si_screen*)screen;
1344 bool enable_compressed_formats = (sscreen->b.info.drm_major == 2 &&
1345 sscreen->b.info.drm_minor >= 31) ||
1346 sscreen->b.info.drm_major == 3;
1347 bool uniform = true;
1350 /* Colorspace (return non-RGB formats directly). */
1351 switch (desc->colorspace) {
1352 /* Depth stencil formats */
1353 case UTIL_FORMAT_COLORSPACE_ZS:
1355 case PIPE_FORMAT_Z16_UNORM:
1356 return V_008F14_IMG_DATA_FORMAT_16;
1357 case PIPE_FORMAT_X24S8_UINT:
1358 case PIPE_FORMAT_Z24X8_UNORM:
1359 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
1360 return V_008F14_IMG_DATA_FORMAT_8_24;
1361 case PIPE_FORMAT_X8Z24_UNORM:
1362 case PIPE_FORMAT_S8X24_UINT:
1363 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
1364 return V_008F14_IMG_DATA_FORMAT_24_8;
1365 case PIPE_FORMAT_S8_UINT:
1366 return V_008F14_IMG_DATA_FORMAT_8;
1367 case PIPE_FORMAT_Z32_FLOAT:
1368 return V_008F14_IMG_DATA_FORMAT_32;
1369 case PIPE_FORMAT_X32_S8X24_UINT:
1370 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
1371 return V_008F14_IMG_DATA_FORMAT_X24_8_32;
1376 case UTIL_FORMAT_COLORSPACE_YUV:
1377 goto out_unknown; /* TODO */
1379 case UTIL_FORMAT_COLORSPACE_SRGB:
1380 if (desc->nr_channels != 4 && desc->nr_channels != 1)
1388 if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
1389 if (!enable_compressed_formats)
1393 case PIPE_FORMAT_RGTC1_SNORM:
1394 case PIPE_FORMAT_LATC1_SNORM:
1395 case PIPE_FORMAT_RGTC1_UNORM:
1396 case PIPE_FORMAT_LATC1_UNORM:
1397 return V_008F14_IMG_DATA_FORMAT_BC4;
1398 case PIPE_FORMAT_RGTC2_SNORM:
1399 case PIPE_FORMAT_LATC2_SNORM:
1400 case PIPE_FORMAT_RGTC2_UNORM:
1401 case PIPE_FORMAT_LATC2_UNORM:
1402 return V_008F14_IMG_DATA_FORMAT_BC5;
1408 if (desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
1409 sscreen->b.family == CHIP_STONEY) {
1411 case PIPE_FORMAT_ETC1_RGB8:
1412 case PIPE_FORMAT_ETC2_RGB8:
1413 case PIPE_FORMAT_ETC2_SRGB8:
1414 return V_008F14_IMG_DATA_FORMAT_ETC2_RGB;
1415 case PIPE_FORMAT_ETC2_RGB8A1:
1416 case PIPE_FORMAT_ETC2_SRGB8A1:
1417 return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA1;
1418 case PIPE_FORMAT_ETC2_RGBA8:
1419 case PIPE_FORMAT_ETC2_SRGBA8:
1420 return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA;
1421 case PIPE_FORMAT_ETC2_R11_UNORM:
1422 case PIPE_FORMAT_ETC2_R11_SNORM:
1423 return V_008F14_IMG_DATA_FORMAT_ETC2_R;
1424 case PIPE_FORMAT_ETC2_RG11_UNORM:
1425 case PIPE_FORMAT_ETC2_RG11_SNORM:
1426 return V_008F14_IMG_DATA_FORMAT_ETC2_RG;
1432 if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC) {
1433 if (!enable_compressed_formats)
1437 case PIPE_FORMAT_BPTC_RGBA_UNORM:
1438 case PIPE_FORMAT_BPTC_SRGBA:
1439 return V_008F14_IMG_DATA_FORMAT_BC7;
1440 case PIPE_FORMAT_BPTC_RGB_FLOAT:
1441 case PIPE_FORMAT_BPTC_RGB_UFLOAT:
1442 return V_008F14_IMG_DATA_FORMAT_BC6;
1448 if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
1450 case PIPE_FORMAT_R8G8_B8G8_UNORM:
1451 case PIPE_FORMAT_G8R8_B8R8_UNORM:
1452 return V_008F14_IMG_DATA_FORMAT_GB_GR;
1453 case PIPE_FORMAT_G8R8_G8B8_UNORM:
1454 case PIPE_FORMAT_R8G8_R8B8_UNORM:
1455 return V_008F14_IMG_DATA_FORMAT_BG_RG;
1461 if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
1462 if (!enable_compressed_formats)
1465 if (!util_format_s3tc_enabled) {
1470 case PIPE_FORMAT_DXT1_RGB:
1471 case PIPE_FORMAT_DXT1_RGBA:
1472 case PIPE_FORMAT_DXT1_SRGB:
1473 case PIPE_FORMAT_DXT1_SRGBA:
1474 return V_008F14_IMG_DATA_FORMAT_BC1;
1475 case PIPE_FORMAT_DXT3_RGBA:
1476 case PIPE_FORMAT_DXT3_SRGBA:
1477 return V_008F14_IMG_DATA_FORMAT_BC2;
1478 case PIPE_FORMAT_DXT5_RGBA:
1479 case PIPE_FORMAT_DXT5_SRGBA:
1480 return V_008F14_IMG_DATA_FORMAT_BC3;
1486 if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
1487 return V_008F14_IMG_DATA_FORMAT_5_9_9_9;
1488 } else if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
1489 return V_008F14_IMG_DATA_FORMAT_10_11_11;
1492 /* R8G8Bx_SNORM - TODO CxV8U8 */
1494 /* hw cannot support mixed formats (except depth/stencil, since only
1496 if (desc->is_mixed && desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
1499 /* See whether the components are of the same size. */
1500 for (i = 1; i < desc->nr_channels; i++) {
1501 uniform = uniform && desc->channel[0].size == desc->channel[i].size;
1504 /* Non-uniform formats. */
1506 switch(desc->nr_channels) {
1508 if (desc->channel[0].size == 5 &&
1509 desc->channel[1].size == 6 &&
1510 desc->channel[2].size == 5) {
1511 return V_008F14_IMG_DATA_FORMAT_5_6_5;
1515 if (desc->channel[0].size == 5 &&
1516 desc->channel[1].size == 5 &&
1517 desc->channel[2].size == 5 &&
1518 desc->channel[3].size == 1) {
1519 return V_008F14_IMG_DATA_FORMAT_1_5_5_5;
1521 if (desc->channel[0].size == 10 &&
1522 desc->channel[1].size == 10 &&
1523 desc->channel[2].size == 10 &&
1524 desc->channel[3].size == 2) {
1525 return V_008F14_IMG_DATA_FORMAT_2_10_10_10;
1532 if (first_non_void < 0 || first_non_void > 3)
1535 /* uniform formats */
1536 switch (desc->channel[first_non_void].size) {
1538 switch (desc->nr_channels) {
1539 #if 0 /* Not supported for render targets */
1541 return V_008F14_IMG_DATA_FORMAT_4_4;
1544 return V_008F14_IMG_DATA_FORMAT_4_4_4_4;
1548 switch (desc->nr_channels) {
1550 return V_008F14_IMG_DATA_FORMAT_8;
1552 return V_008F14_IMG_DATA_FORMAT_8_8;
1554 return V_008F14_IMG_DATA_FORMAT_8_8_8_8;
1558 switch (desc->nr_channels) {
1560 return V_008F14_IMG_DATA_FORMAT_16;
1562 return V_008F14_IMG_DATA_FORMAT_16_16;
1564 return V_008F14_IMG_DATA_FORMAT_16_16_16_16;
1568 switch (desc->nr_channels) {
1570 return V_008F14_IMG_DATA_FORMAT_32;
1572 return V_008F14_IMG_DATA_FORMAT_32_32;
1573 #if 0 /* Not supported for render targets */
1575 return V_008F14_IMG_DATA_FORMAT_32_32_32;
1578 return V_008F14_IMG_DATA_FORMAT_32_32_32_32;
1583 /* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
1587 static unsigned si_tex_wrap(unsigned wrap)
1591 case PIPE_TEX_WRAP_REPEAT:
1592 return V_008F30_SQ_TEX_WRAP;
1593 case PIPE_TEX_WRAP_CLAMP:
1594 return V_008F30_SQ_TEX_CLAMP_HALF_BORDER;
1595 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
1596 return V_008F30_SQ_TEX_CLAMP_LAST_TEXEL;
1597 case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
1598 return V_008F30_SQ_TEX_CLAMP_BORDER;
1599 case PIPE_TEX_WRAP_MIRROR_REPEAT:
1600 return V_008F30_SQ_TEX_MIRROR;
1601 case PIPE_TEX_WRAP_MIRROR_CLAMP:
1602 return V_008F30_SQ_TEX_MIRROR_ONCE_HALF_BORDER;
1603 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
1604 return V_008F30_SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
1605 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
1606 return V_008F30_SQ_TEX_MIRROR_ONCE_BORDER;
1610 static unsigned si_tex_mipfilter(unsigned filter)
1613 case PIPE_TEX_MIPFILTER_NEAREST:
1614 return V_008F38_SQ_TEX_Z_FILTER_POINT;
1615 case PIPE_TEX_MIPFILTER_LINEAR:
1616 return V_008F38_SQ_TEX_Z_FILTER_LINEAR;
1618 case PIPE_TEX_MIPFILTER_NONE:
1619 return V_008F38_SQ_TEX_Z_FILTER_NONE;
1623 static unsigned si_tex_compare(unsigned compare)
1627 case PIPE_FUNC_NEVER:
1628 return V_008F30_SQ_TEX_DEPTH_COMPARE_NEVER;
1629 case PIPE_FUNC_LESS:
1630 return V_008F30_SQ_TEX_DEPTH_COMPARE_LESS;
1631 case PIPE_FUNC_EQUAL:
1632 return V_008F30_SQ_TEX_DEPTH_COMPARE_EQUAL;
1633 case PIPE_FUNC_LEQUAL:
1634 return V_008F30_SQ_TEX_DEPTH_COMPARE_LESSEQUAL;
1635 case PIPE_FUNC_GREATER:
1636 return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATER;
1637 case PIPE_FUNC_NOTEQUAL:
1638 return V_008F30_SQ_TEX_DEPTH_COMPARE_NOTEQUAL;
1639 case PIPE_FUNC_GEQUAL:
1640 return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;
1641 case PIPE_FUNC_ALWAYS:
1642 return V_008F30_SQ_TEX_DEPTH_COMPARE_ALWAYS;
1646 static unsigned si_tex_dim(unsigned res_target, unsigned view_target,
1647 unsigned nr_samples)
1649 if (view_target == PIPE_TEXTURE_CUBE ||
1650 view_target == PIPE_TEXTURE_CUBE_ARRAY)
1651 res_target = view_target;
1652 /* If interpreting cubemaps as something else, set 2D_ARRAY. */
1653 else if (res_target == PIPE_TEXTURE_CUBE ||
1654 res_target == PIPE_TEXTURE_CUBE_ARRAY)
1655 res_target = PIPE_TEXTURE_2D_ARRAY;
1657 switch (res_target) {
1659 case PIPE_TEXTURE_1D:
1660 return V_008F1C_SQ_RSRC_IMG_1D;
1661 case PIPE_TEXTURE_1D_ARRAY:
1662 return V_008F1C_SQ_RSRC_IMG_1D_ARRAY;
1663 case PIPE_TEXTURE_2D:
1664 case PIPE_TEXTURE_RECT:
1665 return nr_samples > 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA :
1666 V_008F1C_SQ_RSRC_IMG_2D;
1667 case PIPE_TEXTURE_2D_ARRAY:
1668 return nr_samples > 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY :
1669 V_008F1C_SQ_RSRC_IMG_2D_ARRAY;
1670 case PIPE_TEXTURE_3D:
1671 return V_008F1C_SQ_RSRC_IMG_3D;
1672 case PIPE_TEXTURE_CUBE:
1673 case PIPE_TEXTURE_CUBE_ARRAY:
1674 return V_008F1C_SQ_RSRC_IMG_CUBE;
1679 * Format support testing
1682 static bool si_is_sampler_format_supported(struct pipe_screen *screen, enum pipe_format format)
1684 return si_translate_texformat(screen, format, util_format_description(format),
1685 util_format_get_first_non_void_channel(format)) != ~0U;
1688 static uint32_t si_translate_buffer_dataformat(struct pipe_screen *screen,
1689 const struct util_format_description *desc,
1695 if (desc->format == PIPE_FORMAT_R11G11B10_FLOAT)
1696 return V_008F0C_BUF_DATA_FORMAT_10_11_11;
1698 assert(first_non_void >= 0);
1699 type = desc->channel[first_non_void].type;
1701 if (type == UTIL_FORMAT_TYPE_FIXED)
1702 return V_008F0C_BUF_DATA_FORMAT_INVALID;
1704 if (desc->nr_channels == 4 &&
1705 desc->channel[0].size == 10 &&
1706 desc->channel[1].size == 10 &&
1707 desc->channel[2].size == 10 &&
1708 desc->channel[3].size == 2)
1709 return V_008F0C_BUF_DATA_FORMAT_2_10_10_10;
1711 /* See whether the components are of the same size. */
1712 for (i = 0; i < desc->nr_channels; i++) {
1713 if (desc->channel[first_non_void].size != desc->channel[i].size)
1714 return V_008F0C_BUF_DATA_FORMAT_INVALID;
1717 switch (desc->channel[first_non_void].size) {
1719 switch (desc->nr_channels) {
1721 return V_008F0C_BUF_DATA_FORMAT_8;
1723 return V_008F0C_BUF_DATA_FORMAT_8_8;
1726 return V_008F0C_BUF_DATA_FORMAT_8_8_8_8;
1730 switch (desc->nr_channels) {
1732 return V_008F0C_BUF_DATA_FORMAT_16;
1734 return V_008F0C_BUF_DATA_FORMAT_16_16;
1737 return V_008F0C_BUF_DATA_FORMAT_16_16_16_16;
1741 /* From the Southern Islands ISA documentation about MTBUF:
1742 * 'Memory reads of data in memory that is 32 or 64 bits do not
1743 * undergo any format conversion.'
1745 if (type != UTIL_FORMAT_TYPE_FLOAT &&
1746 !desc->channel[first_non_void].pure_integer)
1747 return V_008F0C_BUF_DATA_FORMAT_INVALID;
1749 switch (desc->nr_channels) {
1751 return V_008F0C_BUF_DATA_FORMAT_32;
1753 return V_008F0C_BUF_DATA_FORMAT_32_32;
1755 return V_008F0C_BUF_DATA_FORMAT_32_32_32;
1757 return V_008F0C_BUF_DATA_FORMAT_32_32_32_32;
1762 return V_008F0C_BUF_DATA_FORMAT_INVALID;
1765 static uint32_t si_translate_buffer_numformat(struct pipe_screen *screen,
1766 const struct util_format_description *desc,
1769 if (desc->format == PIPE_FORMAT_R11G11B10_FLOAT)
1770 return V_008F0C_BUF_NUM_FORMAT_FLOAT;
1772 assert(first_non_void >= 0);
1774 switch (desc->channel[first_non_void].type) {
1775 case UTIL_FORMAT_TYPE_SIGNED:
1776 if (desc->channel[first_non_void].normalized)
1777 return V_008F0C_BUF_NUM_FORMAT_SNORM;
1778 else if (desc->channel[first_non_void].pure_integer)
1779 return V_008F0C_BUF_NUM_FORMAT_SINT;
1781 return V_008F0C_BUF_NUM_FORMAT_SSCALED;
1783 case UTIL_FORMAT_TYPE_UNSIGNED:
1784 if (desc->channel[first_non_void].normalized)
1785 return V_008F0C_BUF_NUM_FORMAT_UNORM;
1786 else if (desc->channel[first_non_void].pure_integer)
1787 return V_008F0C_BUF_NUM_FORMAT_UINT;
1789 return V_008F0C_BUF_NUM_FORMAT_USCALED;
1791 case UTIL_FORMAT_TYPE_FLOAT:
1793 return V_008F0C_BUF_NUM_FORMAT_FLOAT;
1797 static unsigned si_is_vertex_format_supported(struct pipe_screen *screen,
1798 enum pipe_format format,
1801 const struct util_format_description *desc;
1803 unsigned data_format;
1805 assert((usage & ~(PIPE_BIND_SHADER_IMAGE |
1806 PIPE_BIND_SAMPLER_VIEW |
1807 PIPE_BIND_VERTEX_BUFFER)) == 0);
1809 desc = util_format_description(format);
1811 /* There are no native 8_8_8 or 16_16_16 data formats, and we currently
1812 * select 8_8_8_8 and 16_16_16_16 instead. This works reasonably well
1813 * for read-only access (with caveats surrounding bounds checks), but
1814 * obviously fails for write access which we have to implement for
1815 * shader images. Luckily, OpenGL doesn't expect this to be supported
1816 * anyway, and so the only impact is on PBO uploads / downloads, which
1817 * shouldn't be expected to be fast for GL_RGB anyway.
1819 if (desc->block.bits == 3 * 8 ||
1820 desc->block.bits == 3 * 16) {
1821 if (usage & (PIPE_BIND_SHADER_IMAGE | PIPE_BIND_SAMPLER_VIEW)) {
1822 usage &= ~(PIPE_BIND_SHADER_IMAGE | PIPE_BIND_SAMPLER_VIEW);
1828 first_non_void = util_format_get_first_non_void_channel(format);
1829 data_format = si_translate_buffer_dataformat(screen, desc, first_non_void);
1830 if (data_format == V_008F0C_BUF_DATA_FORMAT_INVALID)
1836 static bool si_is_colorbuffer_format_supported(enum pipe_format format)
1838 return si_translate_colorformat(format) != V_028C70_COLOR_INVALID &&
1839 r600_translate_colorswap(format, false) != ~0U;
1842 static bool si_is_zs_format_supported(enum pipe_format format)
1844 return si_translate_dbformat(format) != V_028040_Z_INVALID;
1847 static boolean si_is_format_supported(struct pipe_screen *screen,
1848 enum pipe_format format,
1849 enum pipe_texture_target target,
1850 unsigned sample_count,
1853 unsigned retval = 0;
1855 if (target >= PIPE_MAX_TEXTURE_TYPES) {
1856 R600_ERR("r600: unsupported texture type %d\n", target);
1860 if (!util_format_is_supported(format, usage))
1863 if (sample_count > 1) {
1864 if (!screen->get_param(screen, PIPE_CAP_TEXTURE_MULTISAMPLE))
1867 if (usage & PIPE_BIND_SHADER_IMAGE)
1870 switch (sample_count) {
1876 if (format == PIPE_FORMAT_NONE)
1885 if (usage & (PIPE_BIND_SAMPLER_VIEW |
1886 PIPE_BIND_SHADER_IMAGE)) {
1887 if (target == PIPE_BUFFER) {
1888 retval |= si_is_vertex_format_supported(
1889 screen, format, usage & (PIPE_BIND_SAMPLER_VIEW |
1890 PIPE_BIND_SHADER_IMAGE));
1892 if (si_is_sampler_format_supported(screen, format))
1893 retval |= usage & (PIPE_BIND_SAMPLER_VIEW |
1894 PIPE_BIND_SHADER_IMAGE);
1898 if ((usage & (PIPE_BIND_RENDER_TARGET |
1899 PIPE_BIND_DISPLAY_TARGET |
1902 PIPE_BIND_BLENDABLE)) &&
1903 si_is_colorbuffer_format_supported(format)) {
1905 (PIPE_BIND_RENDER_TARGET |
1906 PIPE_BIND_DISPLAY_TARGET |
1909 if (!util_format_is_pure_integer(format) &&
1910 !util_format_is_depth_or_stencil(format))
1911 retval |= usage & PIPE_BIND_BLENDABLE;
1914 if ((usage & PIPE_BIND_DEPTH_STENCIL) &&
1915 si_is_zs_format_supported(format)) {
1916 retval |= PIPE_BIND_DEPTH_STENCIL;
1919 if (usage & PIPE_BIND_VERTEX_BUFFER) {
1920 retval |= si_is_vertex_format_supported(screen, format,
1921 PIPE_BIND_VERTEX_BUFFER);
1924 if ((usage & PIPE_BIND_LINEAR) &&
1925 !util_format_is_compressed(format) &&
1926 !(usage & PIPE_BIND_DEPTH_STENCIL))
1927 retval |= PIPE_BIND_LINEAR;
1929 return retval == usage;
1933 * framebuffer handling
1936 static void si_choose_spi_color_formats(struct r600_surface *surf,
1937 unsigned format, unsigned swap,
1938 unsigned ntype, bool is_depth)
1940 /* Alpha is needed for alpha-to-coverage.
1941 * Blending may be with or without alpha.
1943 unsigned normal = 0; /* most optimal, may not support blending or export alpha */
1944 unsigned alpha = 0; /* exports alpha, but may not support blending */
1945 unsigned blend = 0; /* supports blending, but may not export alpha */
1946 unsigned blend_alpha = 0; /* least optimal, supports blending and exports alpha */
1948 /* Choose the SPI color formats. These are required values for Stoney/RB+.
1949 * Other chips have multiple choices, though they are not necessarily better.
1952 case V_028C70_COLOR_5_6_5:
1953 case V_028C70_COLOR_1_5_5_5:
1954 case V_028C70_COLOR_5_5_5_1:
1955 case V_028C70_COLOR_4_4_4_4:
1956 case V_028C70_COLOR_10_11_11:
1957 case V_028C70_COLOR_11_11_10:
1958 case V_028C70_COLOR_8:
1959 case V_028C70_COLOR_8_8:
1960 case V_028C70_COLOR_8_8_8_8:
1961 case V_028C70_COLOR_10_10_10_2:
1962 case V_028C70_COLOR_2_10_10_10:
1963 if (ntype == V_028C70_NUMBER_UINT)
1964 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_UINT16_ABGR;
1965 else if (ntype == V_028C70_NUMBER_SINT)
1966 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_SINT16_ABGR;
1968 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_FP16_ABGR;
1971 case V_028C70_COLOR_16:
1972 case V_028C70_COLOR_16_16:
1973 case V_028C70_COLOR_16_16_16_16:
1974 if (ntype == V_028C70_NUMBER_UNORM ||
1975 ntype == V_028C70_NUMBER_SNORM) {
1976 /* UNORM16 and SNORM16 don't support blending */
1977 if (ntype == V_028C70_NUMBER_UNORM)
1978 normal = alpha = V_028714_SPI_SHADER_UNORM16_ABGR;
1980 normal = alpha = V_028714_SPI_SHADER_SNORM16_ABGR;
1982 /* Use 32 bits per channel for blending. */
1983 if (format == V_028C70_COLOR_16) {
1984 if (swap == V_028C70_SWAP_STD) { /* R */
1985 blend = V_028714_SPI_SHADER_32_R;
1986 blend_alpha = V_028714_SPI_SHADER_32_AR;
1987 } else if (swap == V_028C70_SWAP_ALT_REV) /* A */
1988 blend = blend_alpha = V_028714_SPI_SHADER_32_AR;
1991 } else if (format == V_028C70_COLOR_16_16) {
1992 if (swap == V_028C70_SWAP_STD) { /* RG */
1993 blend = V_028714_SPI_SHADER_32_GR;
1994 blend_alpha = V_028714_SPI_SHADER_32_ABGR;
1995 } else if (swap == V_028C70_SWAP_ALT) /* RA */
1996 blend = blend_alpha = V_028714_SPI_SHADER_32_AR;
1999 } else /* 16_16_16_16 */
2000 blend = blend_alpha = V_028714_SPI_SHADER_32_ABGR;
2001 } else if (ntype == V_028C70_NUMBER_UINT)
2002 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_UINT16_ABGR;
2003 else if (ntype == V_028C70_NUMBER_SINT)
2004 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_SINT16_ABGR;
2005 else if (ntype == V_028C70_NUMBER_FLOAT)
2006 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_FP16_ABGR;
2011 case V_028C70_COLOR_32:
2012 if (swap == V_028C70_SWAP_STD) { /* R */
2013 blend = normal = V_028714_SPI_SHADER_32_R;
2014 alpha = blend_alpha = V_028714_SPI_SHADER_32_AR;
2015 } else if (swap == V_028C70_SWAP_ALT_REV) /* A */
2016 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_AR;
2021 case V_028C70_COLOR_32_32:
2022 if (swap == V_028C70_SWAP_STD) { /* RG */
2023 blend = normal = V_028714_SPI_SHADER_32_GR;
2024 alpha = blend_alpha = V_028714_SPI_SHADER_32_ABGR;
2025 } else if (swap == V_028C70_SWAP_ALT) /* RA */
2026 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_AR;
2031 case V_028C70_COLOR_32_32_32_32:
2032 case V_028C70_COLOR_8_24:
2033 case V_028C70_COLOR_24_8:
2034 case V_028C70_COLOR_X24_8_32_FLOAT:
2035 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_ABGR;
2043 /* The DB->CB copy needs 32_ABGR. */
2045 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_ABGR;
2047 surf->spi_shader_col_format = normal;
2048 surf->spi_shader_col_format_alpha = alpha;
2049 surf->spi_shader_col_format_blend = blend;
2050 surf->spi_shader_col_format_blend_alpha = blend_alpha;
2053 static void si_initialize_color_surface(struct si_context *sctx,
2054 struct r600_surface *surf)
2056 struct r600_texture *rtex = (struct r600_texture*)surf->base.texture;
2057 unsigned color_info, color_attrib, color_view;
2058 unsigned format, swap, ntype, endian;
2059 const struct util_format_description *desc;
2061 unsigned blend_clamp = 0, blend_bypass = 0;
2063 color_view = S_028C6C_SLICE_START(surf->base.u.tex.first_layer) |
2064 S_028C6C_SLICE_MAX(surf->base.u.tex.last_layer);
2066 desc = util_format_description(surf->base.format);
2067 for (i = 0; i < 4; i++) {
2068 if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
2072 if (i == 4 || desc->channel[i].type == UTIL_FORMAT_TYPE_FLOAT) {
2073 ntype = V_028C70_NUMBER_FLOAT;
2075 ntype = V_028C70_NUMBER_UNORM;
2076 if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB)
2077 ntype = V_028C70_NUMBER_SRGB;
2078 else if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
2079 if (desc->channel[i].pure_integer) {
2080 ntype = V_028C70_NUMBER_SINT;
2082 assert(desc->channel[i].normalized);
2083 ntype = V_028C70_NUMBER_SNORM;
2085 } else if (desc->channel[i].type == UTIL_FORMAT_TYPE_UNSIGNED) {
2086 if (desc->channel[i].pure_integer) {
2087 ntype = V_028C70_NUMBER_UINT;
2089 assert(desc->channel[i].normalized);
2090 ntype = V_028C70_NUMBER_UNORM;
2095 format = si_translate_colorformat(surf->base.format);
2096 if (format == V_028C70_COLOR_INVALID) {
2097 R600_ERR("Invalid CB format: %d, disabling CB.\n", surf->base.format);
2099 assert(format != V_028C70_COLOR_INVALID);
2100 swap = r600_translate_colorswap(surf->base.format, false);
2101 endian = si_colorformat_endian_swap(format);
2103 /* blend clamp should be set for all NORM/SRGB types */
2104 if (ntype == V_028C70_NUMBER_UNORM ||
2105 ntype == V_028C70_NUMBER_SNORM ||
2106 ntype == V_028C70_NUMBER_SRGB)
2109 /* set blend bypass according to docs if SINT/UINT or
2110 8/24 COLOR variants */
2111 if (ntype == V_028C70_NUMBER_UINT || ntype == V_028C70_NUMBER_SINT ||
2112 format == V_028C70_COLOR_8_24 || format == V_028C70_COLOR_24_8 ||
2113 format == V_028C70_COLOR_X24_8_32_FLOAT) {
2118 if ((ntype == V_028C70_NUMBER_UINT || ntype == V_028C70_NUMBER_SINT) &&
2119 (format == V_028C70_COLOR_8 ||
2120 format == V_028C70_COLOR_8_8 ||
2121 format == V_028C70_COLOR_8_8_8_8))
2122 surf->color_is_int8 = true;
2124 color_info = S_028C70_FORMAT(format) |
2125 S_028C70_COMP_SWAP(swap) |
2126 S_028C70_BLEND_CLAMP(blend_clamp) |
2127 S_028C70_BLEND_BYPASS(blend_bypass) |
2128 S_028C70_SIMPLE_FLOAT(1) |
2129 S_028C70_ROUND_MODE(ntype != V_028C70_NUMBER_UNORM &&
2130 ntype != V_028C70_NUMBER_SNORM &&
2131 ntype != V_028C70_NUMBER_SRGB &&
2132 format != V_028C70_COLOR_8_24 &&
2133 format != V_028C70_COLOR_24_8) |
2134 S_028C70_NUMBER_TYPE(ntype) |
2135 S_028C70_ENDIAN(endian);
2137 /* Intensity is implemented as Red, so treat it that way. */
2138 color_attrib = S_028C74_FORCE_DST_ALPHA_1(desc->swizzle[3] == PIPE_SWIZZLE_1 ||
2139 util_format_is_intensity(surf->base.format));
2141 if (rtex->resource.b.b.nr_samples > 1) {
2142 unsigned log_samples = util_logbase2(rtex->resource.b.b.nr_samples);
2144 color_attrib |= S_028C74_NUM_SAMPLES(log_samples) |
2145 S_028C74_NUM_FRAGMENTS(log_samples);
2147 if (rtex->fmask.size) {
2148 color_info |= S_028C70_COMPRESSION(1);
2149 unsigned fmask_bankh = util_logbase2(rtex->fmask.bank_height);
2151 if (sctx->b.chip_class == SI) {
2152 /* due to a hw bug, FMASK_BANK_HEIGHT must be set on SI too */
2153 color_attrib |= S_028C74_FMASK_BANK_HEIGHT(fmask_bankh);
2158 surf->cb_color_view = color_view;
2159 surf->cb_color_info = color_info;
2160 surf->cb_color_attrib = color_attrib;
2162 if (sctx->b.chip_class >= VI) {
2163 unsigned max_uncompressed_block_size = 2;
2165 if (rtex->resource.b.b.nr_samples > 1) {
2166 if (rtex->surface.bpe == 1)
2167 max_uncompressed_block_size = 0;
2168 else if (rtex->surface.bpe == 2)
2169 max_uncompressed_block_size = 1;
2172 surf->cb_dcc_control = S_028C78_MAX_UNCOMPRESSED_BLOCK_SIZE(max_uncompressed_block_size) |
2173 S_028C78_INDEPENDENT_64B_BLOCKS(1);
2176 /* This must be set for fast clear to work without FMASK. */
2177 if (!rtex->fmask.size && sctx->b.chip_class == SI) {
2178 unsigned bankh = util_logbase2(rtex->surface.bankh);
2179 surf->cb_color_attrib |= S_028C74_FMASK_BANK_HEIGHT(bankh);
2182 /* Determine pixel shader export format */
2183 si_choose_spi_color_formats(surf, format, swap, ntype, rtex->is_depth);
2185 surf->color_initialized = true;
2188 static void si_init_depth_surface(struct si_context *sctx,
2189 struct r600_surface *surf)
2191 struct r600_texture *rtex = (struct r600_texture*)surf->base.texture;
2192 unsigned level = surf->base.u.tex.level;
2193 struct radeon_surf_level *levelinfo = &rtex->surface.level[level];
2195 uint32_t z_info, s_info, db_depth_info;
2196 uint64_t z_offs, s_offs;
2197 uint32_t db_htile_data_base, db_htile_surface;
2199 format = si_translate_dbformat(rtex->db_render_format);
2201 if (format == V_028040_Z_INVALID) {
2202 R600_ERR("Invalid DB format: %d, disabling DB.\n", rtex->resource.b.b.format);
2204 assert(format != V_028040_Z_INVALID);
2206 s_offs = z_offs = rtex->resource.gpu_address;
2207 z_offs += rtex->surface.level[level].offset;
2208 s_offs += rtex->surface.stencil_level[level].offset;
2210 db_depth_info = S_02803C_ADDR5_SWIZZLE_MASK(!rtex->tc_compatible_htile);
2212 z_info = S_028040_FORMAT(format);
2213 if (rtex->resource.b.b.nr_samples > 1) {
2214 z_info |= S_028040_NUM_SAMPLES(util_logbase2(rtex->resource.b.b.nr_samples));
2217 if (rtex->surface.flags & RADEON_SURF_SBUFFER)
2218 s_info = S_028044_FORMAT(V_028044_STENCIL_8);
2220 s_info = S_028044_FORMAT(V_028044_STENCIL_INVALID);
2222 if (sctx->b.chip_class >= CIK) {
2223 struct radeon_info *info = &sctx->screen->b.info;
2224 unsigned index = rtex->surface.tiling_index[level];
2225 unsigned stencil_index = rtex->surface.stencil_tiling_index[level];
2226 unsigned macro_index = rtex->surface.macro_tile_index;
2227 unsigned tile_mode = info->si_tile_mode_array[index];
2228 unsigned stencil_tile_mode = info->si_tile_mode_array[stencil_index];
2229 unsigned macro_mode = info->cik_macrotile_mode_array[macro_index];
2232 S_02803C_ARRAY_MODE(G_009910_ARRAY_MODE(tile_mode)) |
2233 S_02803C_PIPE_CONFIG(G_009910_PIPE_CONFIG(tile_mode)) |
2234 S_02803C_BANK_WIDTH(G_009990_BANK_WIDTH(macro_mode)) |
2235 S_02803C_BANK_HEIGHT(G_009990_BANK_HEIGHT(macro_mode)) |
2236 S_02803C_MACRO_TILE_ASPECT(G_009990_MACRO_TILE_ASPECT(macro_mode)) |
2237 S_02803C_NUM_BANKS(G_009990_NUM_BANKS(macro_mode));
2238 z_info |= S_028040_TILE_SPLIT(G_009910_TILE_SPLIT(tile_mode));
2239 s_info |= S_028044_TILE_SPLIT(G_009910_TILE_SPLIT(stencil_tile_mode));
2241 unsigned tile_mode_index = si_tile_mode_index(rtex, level, false);
2242 z_info |= S_028040_TILE_MODE_INDEX(tile_mode_index);
2243 tile_mode_index = si_tile_mode_index(rtex, level, true);
2244 s_info |= S_028044_TILE_MODE_INDEX(tile_mode_index);
2247 /* HiZ aka depth buffer htile */
2248 /* use htile only for first level */
2249 if (rtex->htile_buffer && !level) {
2250 z_info |= S_028040_TILE_SURFACE_ENABLE(1) |
2251 S_028040_ALLOW_EXPCLEAR(1);
2253 if (rtex->surface.flags & RADEON_SURF_SBUFFER) {
2254 /* Workaround: For a not yet understood reason, the
2255 * combination of MSAA, fast stencil clear and stencil
2256 * decompress messes with subsequent stencil buffer
2257 * uses. Problem was reproduced on Verde, Bonaire,
2258 * Tonga, and Carrizo.
2260 * Disabling EXPCLEAR works around the problem.
2262 * Check piglit's arb_texture_multisample-stencil-clear
2263 * test if you want to try changing this.
2265 if (rtex->resource.b.b.nr_samples <= 1)
2266 s_info |= S_028044_ALLOW_EXPCLEAR(1);
2267 } else if (!rtex->tc_compatible_htile) {
2268 /* Use all of the htile_buffer for depth if there's no stencil.
2269 * This must not be set when TC-compatible HTILE is enabled
2272 s_info |= S_028044_TILE_STENCIL_DISABLE(1);
2275 uint64_t va = rtex->htile_buffer->gpu_address;
2276 db_htile_data_base = va >> 8;
2277 db_htile_surface = S_028ABC_FULL_CACHE(1);
2279 if (rtex->tc_compatible_htile) {
2280 db_htile_surface |= S_028ABC_TC_COMPATIBLE(1);
2282 switch (rtex->resource.b.b.nr_samples) {
2285 z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(5);
2289 z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(3);
2292 z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(2);
2299 db_htile_data_base = 0;
2300 db_htile_surface = 0;
2303 assert(levelinfo->nblk_x % 8 == 0 && levelinfo->nblk_y % 8 == 0);
2305 surf->db_depth_view = S_028008_SLICE_START(surf->base.u.tex.first_layer) |
2306 S_028008_SLICE_MAX(surf->base.u.tex.last_layer);
2307 surf->db_htile_data_base = db_htile_data_base;
2308 surf->db_depth_info = db_depth_info;
2309 surf->db_z_info = z_info;
2310 surf->db_stencil_info = s_info;
2311 surf->db_depth_base = z_offs >> 8;
2312 surf->db_stencil_base = s_offs >> 8;
2313 surf->db_depth_size = S_028058_PITCH_TILE_MAX((levelinfo->nblk_x / 8) - 1) |
2314 S_028058_HEIGHT_TILE_MAX((levelinfo->nblk_y / 8) - 1);
2315 surf->db_depth_slice = S_02805C_SLICE_TILE_MAX((levelinfo->nblk_x *
2316 levelinfo->nblk_y) / 64 - 1);
2317 surf->db_htile_surface = db_htile_surface;
2319 surf->depth_initialized = true;
2322 static void si_dec_framebuffer_counters(const struct pipe_framebuffer_state *state)
2324 for (int i = 0; i < state->nr_cbufs; ++i) {
2325 struct r600_surface *surf = NULL;
2326 struct r600_texture *rtex;
2328 if (!state->cbufs[i])
2330 surf = (struct r600_surface*)state->cbufs[i];
2331 rtex = (struct r600_texture*)surf->base.texture;
2333 p_atomic_dec(&rtex->framebuffers_bound);
2337 static void si_set_framebuffer_state(struct pipe_context *ctx,
2338 const struct pipe_framebuffer_state *state)
2340 struct si_context *sctx = (struct si_context *)ctx;
2341 struct pipe_constant_buffer constbuf = {0};
2342 struct r600_surface *surf = NULL;
2343 struct r600_texture *rtex;
2344 bool old_any_dst_linear = sctx->framebuffer.any_dst_linear;
2345 unsigned old_nr_samples = sctx->framebuffer.nr_samples;
2348 for (i = 0; i < sctx->framebuffer.state.nr_cbufs; i++) {
2349 if (!sctx->framebuffer.state.cbufs[i])
2352 rtex = (struct r600_texture*)sctx->framebuffer.state.cbufs[i]->texture;
2353 if (rtex->dcc_gather_statistics)
2354 vi_separate_dcc_stop_query(ctx, rtex);
2357 /* Only flush TC when changing the framebuffer state, because
2358 * the only client not using TC that can change textures is
2361 * Flush all CB and DB caches here because all buffers can be used
2362 * for write by both TC (with shader image stores) and CB/DB.
2364 sctx->b.flags |= SI_CONTEXT_INV_VMEM_L1 |
2365 SI_CONTEXT_INV_GLOBAL_L2 |
2366 SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFER |
2367 SI_CONTEXT_CS_PARTIAL_FLUSH;
2369 /* Take the maximum of the old and new count. If the new count is lower,
2370 * dirtying is needed to disable the unbound colorbuffers.
2372 sctx->framebuffer.dirty_cbufs |=
2373 (1 << MAX2(sctx->framebuffer.state.nr_cbufs, state->nr_cbufs)) - 1;
2374 sctx->framebuffer.dirty_zsbuf |= sctx->framebuffer.state.zsbuf != state->zsbuf;
2376 si_dec_framebuffer_counters(&sctx->framebuffer.state);
2377 util_copy_framebuffer_state(&sctx->framebuffer.state, state);
2379 sctx->framebuffer.colorbuf_enabled_4bit = 0;
2380 sctx->framebuffer.spi_shader_col_format = 0;
2381 sctx->framebuffer.spi_shader_col_format_alpha = 0;
2382 sctx->framebuffer.spi_shader_col_format_blend = 0;
2383 sctx->framebuffer.spi_shader_col_format_blend_alpha = 0;
2384 sctx->framebuffer.color_is_int8 = 0;
2386 sctx->framebuffer.compressed_cb_mask = 0;
2387 sctx->framebuffer.nr_samples = util_framebuffer_get_num_samples(state);
2388 sctx->framebuffer.log_samples = util_logbase2(sctx->framebuffer.nr_samples);
2389 sctx->framebuffer.any_dst_linear = false;
2391 for (i = 0; i < state->nr_cbufs; i++) {
2392 if (!state->cbufs[i])
2395 surf = (struct r600_surface*)state->cbufs[i];
2396 rtex = (struct r600_texture*)surf->base.texture;
2398 if (!surf->color_initialized) {
2399 si_initialize_color_surface(sctx, surf);
2402 sctx->framebuffer.colorbuf_enabled_4bit |= 0xf << (i * 4);
2403 sctx->framebuffer.spi_shader_col_format |=
2404 surf->spi_shader_col_format << (i * 4);
2405 sctx->framebuffer.spi_shader_col_format_alpha |=
2406 surf->spi_shader_col_format_alpha << (i * 4);
2407 sctx->framebuffer.spi_shader_col_format_blend |=
2408 surf->spi_shader_col_format_blend << (i * 4);
2409 sctx->framebuffer.spi_shader_col_format_blend_alpha |=
2410 surf->spi_shader_col_format_blend_alpha << (i * 4);
2412 if (surf->color_is_int8)
2413 sctx->framebuffer.color_is_int8 |= 1 << i;
2415 if (rtex->fmask.size) {
2416 sctx->framebuffer.compressed_cb_mask |= 1 << i;
2419 if (rtex->surface.is_linear)
2420 sctx->framebuffer.any_dst_linear = true;
2422 r600_context_add_resource_size(ctx, surf->base.texture);
2424 p_atomic_inc(&rtex->framebuffers_bound);
2426 if (rtex->dcc_gather_statistics) {
2427 /* Dirty tracking must be enabled for DCC usage analysis. */
2428 sctx->framebuffer.compressed_cb_mask |= 1 << i;
2429 vi_separate_dcc_start_query(ctx, rtex);
2434 surf = (struct r600_surface*)state->zsbuf;
2435 rtex = (struct r600_texture*)surf->base.texture;
2437 if (!surf->depth_initialized) {
2438 si_init_depth_surface(sctx, surf);
2440 r600_context_add_resource_size(ctx, surf->base.texture);
2443 si_update_poly_offset_state(sctx);
2444 si_mark_atom_dirty(sctx, &sctx->cb_render_state);
2445 si_mark_atom_dirty(sctx, &sctx->framebuffer.atom);
2447 if (sctx->framebuffer.any_dst_linear != old_any_dst_linear)
2448 si_mark_atom_dirty(sctx, &sctx->msaa_config);
2450 if (sctx->framebuffer.nr_samples != old_nr_samples) {
2451 si_mark_atom_dirty(sctx, &sctx->msaa_config);
2452 si_mark_atom_dirty(sctx, &sctx->db_render_state);
2454 /* Set sample locations as fragment shader constants. */
2455 switch (sctx->framebuffer.nr_samples) {
2457 constbuf.user_buffer = sctx->b.sample_locations_1x;
2460 constbuf.user_buffer = sctx->b.sample_locations_2x;
2463 constbuf.user_buffer = sctx->b.sample_locations_4x;
2466 constbuf.user_buffer = sctx->b.sample_locations_8x;
2469 constbuf.user_buffer = sctx->b.sample_locations_16x;
2472 R600_ERR("Requested an invalid number of samples %i.\n",
2473 sctx->framebuffer.nr_samples);
2476 constbuf.buffer_size = sctx->framebuffer.nr_samples * 2 * 4;
2477 si_set_rw_buffer(sctx, SI_PS_CONST_SAMPLE_POSITIONS, &constbuf);
2479 si_mark_atom_dirty(sctx, &sctx->msaa_sample_locs.atom);
2482 sctx->need_check_render_feedback = true;
2483 sctx->do_update_shaders = true;
2486 static void si_emit_framebuffer_state(struct si_context *sctx, struct r600_atom *atom)
2488 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
2489 struct pipe_framebuffer_state *state = &sctx->framebuffer.state;
2490 unsigned i, nr_cbufs = state->nr_cbufs;
2491 struct r600_texture *tex = NULL;
2492 struct r600_surface *cb = NULL;
2493 unsigned cb_color_info = 0;
2496 for (i = 0; i < nr_cbufs; i++) {
2497 const struct radeon_surf_level *level_info;
2498 unsigned pitch_tile_max, slice_tile_max, tile_mode_index;
2499 unsigned cb_color_base, cb_color_fmask, cb_color_attrib;
2500 unsigned cb_color_pitch, cb_color_slice, cb_color_fmask_slice;
2502 if (!(sctx->framebuffer.dirty_cbufs & (1 << i)))
2505 cb = (struct r600_surface*)state->cbufs[i];
2507 radeon_set_context_reg(cs, R_028C70_CB_COLOR0_INFO + i * 0x3C,
2508 S_028C70_FORMAT(V_028C70_COLOR_INVALID));
2512 tex = (struct r600_texture *)cb->base.texture;
2513 level_info = &tex->surface.level[cb->base.u.tex.level];
2514 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
2515 &tex->resource, RADEON_USAGE_READWRITE,
2516 tex->resource.b.b.nr_samples > 1 ?
2517 RADEON_PRIO_COLOR_BUFFER_MSAA :
2518 RADEON_PRIO_COLOR_BUFFER);
2520 if (tex->cmask_buffer && tex->cmask_buffer != &tex->resource) {
2521 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
2522 tex->cmask_buffer, RADEON_USAGE_READWRITE,
2526 if (tex->dcc_separate_buffer)
2527 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
2528 tex->dcc_separate_buffer,
2529 RADEON_USAGE_READWRITE,
2532 /* Compute mutable surface parameters. */
2533 pitch_tile_max = level_info->nblk_x / 8 - 1;
2534 slice_tile_max = level_info->nblk_x *
2535 level_info->nblk_y / 64 - 1;
2536 tile_mode_index = si_tile_mode_index(tex, cb->base.u.tex.level, false);
2538 cb_color_base = (tex->resource.gpu_address + level_info->offset) >> 8;
2539 cb_color_pitch = S_028C64_TILE_MAX(pitch_tile_max);
2540 cb_color_slice = S_028C68_TILE_MAX(slice_tile_max);
2541 cb_color_attrib = cb->cb_color_attrib |
2542 S_028C74_TILE_MODE_INDEX(tile_mode_index);
2544 if (tex->fmask.size) {
2545 if (sctx->b.chip_class >= CIK)
2546 cb_color_pitch |= S_028C64_FMASK_TILE_MAX(tex->fmask.pitch_in_pixels / 8 - 1);
2547 cb_color_attrib |= S_028C74_FMASK_TILE_MODE_INDEX(tex->fmask.tile_mode_index);
2548 cb_color_fmask = (tex->resource.gpu_address + tex->fmask.offset) >> 8;
2549 cb_color_fmask_slice = S_028C88_TILE_MAX(tex->fmask.slice_tile_max);
2551 /* This must be set for fast clear to work without FMASK. */
2552 if (sctx->b.chip_class >= CIK)
2553 cb_color_pitch |= S_028C64_FMASK_TILE_MAX(pitch_tile_max);
2554 cb_color_attrib |= S_028C74_FMASK_TILE_MODE_INDEX(tile_mode_index);
2555 cb_color_fmask = cb_color_base;
2556 cb_color_fmask_slice = S_028C88_TILE_MAX(slice_tile_max);
2559 cb_color_info = cb->cb_color_info | tex->cb_color_info;
2561 if (tex->dcc_offset && cb->base.u.tex.level < tex->surface.num_dcc_levels) {
2562 bool is_msaa_resolve_dst = state->cbufs[0] &&
2563 state->cbufs[0]->texture->nr_samples > 1 &&
2564 state->cbufs[1] == &cb->base &&
2565 state->cbufs[1]->texture->nr_samples <= 1;
2567 if (!is_msaa_resolve_dst)
2568 cb_color_info |= S_028C70_DCC_ENABLE(1);
2571 radeon_set_context_reg_seq(cs, R_028C60_CB_COLOR0_BASE + i * 0x3C,
2572 sctx->b.chip_class >= VI ? 14 : 13);
2573 radeon_emit(cs, cb_color_base); /* R_028C60_CB_COLOR0_BASE */
2574 radeon_emit(cs, cb_color_pitch); /* R_028C64_CB_COLOR0_PITCH */
2575 radeon_emit(cs, cb_color_slice); /* R_028C68_CB_COLOR0_SLICE */
2576 radeon_emit(cs, cb->cb_color_view); /* R_028C6C_CB_COLOR0_VIEW */
2577 radeon_emit(cs, cb_color_info); /* R_028C70_CB_COLOR0_INFO */
2578 radeon_emit(cs, cb_color_attrib); /* R_028C74_CB_COLOR0_ATTRIB */
2579 radeon_emit(cs, cb->cb_dcc_control); /* R_028C78_CB_COLOR0_DCC_CONTROL */
2580 radeon_emit(cs, tex->cmask.base_address_reg); /* R_028C7C_CB_COLOR0_CMASK */
2581 radeon_emit(cs, tex->cmask.slice_tile_max); /* R_028C80_CB_COLOR0_CMASK_SLICE */
2582 radeon_emit(cs, cb_color_fmask); /* R_028C84_CB_COLOR0_FMASK */
2583 radeon_emit(cs, cb_color_fmask_slice); /* R_028C88_CB_COLOR0_FMASK_SLICE */
2584 radeon_emit(cs, tex->color_clear_value[0]); /* R_028C8C_CB_COLOR0_CLEAR_WORD0 */
2585 radeon_emit(cs, tex->color_clear_value[1]); /* R_028C90_CB_COLOR0_CLEAR_WORD1 */
2587 if (sctx->b.chip_class >= VI) /* R_028C94_CB_COLOR0_DCC_BASE */
2588 radeon_emit(cs, ((!tex->dcc_separate_buffer ? tex->resource.gpu_address : 0) +
2590 tex->surface.level[cb->base.u.tex.level].dcc_offset) >> 8);
2593 if (sctx->framebuffer.dirty_cbufs & (1 << i))
2594 radeon_set_context_reg(cs, R_028C70_CB_COLOR0_INFO + i * 0x3C, 0);
2597 if (state->zsbuf && sctx->framebuffer.dirty_zsbuf) {
2598 struct r600_surface *zb = (struct r600_surface*)state->zsbuf;
2599 struct r600_texture *rtex = (struct r600_texture*)zb->base.texture;
2601 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
2602 &rtex->resource, RADEON_USAGE_READWRITE,
2603 zb->base.texture->nr_samples > 1 ?
2604 RADEON_PRIO_DEPTH_BUFFER_MSAA :
2605 RADEON_PRIO_DEPTH_BUFFER);
2607 if (zb->db_htile_data_base) {
2608 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
2609 rtex->htile_buffer, RADEON_USAGE_READWRITE,
2613 radeon_set_context_reg(cs, R_028008_DB_DEPTH_VIEW, zb->db_depth_view);
2614 radeon_set_context_reg(cs, R_028014_DB_HTILE_DATA_BASE, zb->db_htile_data_base);
2616 radeon_set_context_reg_seq(cs, R_02803C_DB_DEPTH_INFO, 9);
2617 radeon_emit(cs, zb->db_depth_info); /* R_02803C_DB_DEPTH_INFO */
2618 radeon_emit(cs, zb->db_z_info | /* R_028040_DB_Z_INFO */
2619 S_028040_ZRANGE_PRECISION(rtex->depth_clear_value != 0));
2620 radeon_emit(cs, zb->db_stencil_info); /* R_028044_DB_STENCIL_INFO */
2621 radeon_emit(cs, zb->db_depth_base); /* R_028048_DB_Z_READ_BASE */
2622 radeon_emit(cs, zb->db_stencil_base); /* R_02804C_DB_STENCIL_READ_BASE */
2623 radeon_emit(cs, zb->db_depth_base); /* R_028050_DB_Z_WRITE_BASE */
2624 radeon_emit(cs, zb->db_stencil_base); /* R_028054_DB_STENCIL_WRITE_BASE */
2625 radeon_emit(cs, zb->db_depth_size); /* R_028058_DB_DEPTH_SIZE */
2626 radeon_emit(cs, zb->db_depth_slice); /* R_02805C_DB_DEPTH_SLICE */
2628 radeon_set_context_reg_seq(cs, R_028028_DB_STENCIL_CLEAR, 2);
2629 radeon_emit(cs, rtex->stencil_clear_value); /* R_028028_DB_STENCIL_CLEAR */
2630 radeon_emit(cs, fui(rtex->depth_clear_value)); /* R_02802C_DB_DEPTH_CLEAR */
2632 radeon_set_context_reg(cs, R_028ABC_DB_HTILE_SURFACE, zb->db_htile_surface);
2633 } else if (sctx->framebuffer.dirty_zsbuf) {
2634 radeon_set_context_reg_seq(cs, R_028040_DB_Z_INFO, 2);
2635 radeon_emit(cs, S_028040_FORMAT(V_028040_Z_INVALID)); /* R_028040_DB_Z_INFO */
2636 radeon_emit(cs, S_028044_FORMAT(V_028044_STENCIL_INVALID)); /* R_028044_DB_STENCIL_INFO */
2639 /* Framebuffer dimensions. */
2640 /* PA_SC_WINDOW_SCISSOR_TL is set in si_init_config() */
2641 radeon_set_context_reg(cs, R_028208_PA_SC_WINDOW_SCISSOR_BR,
2642 S_028208_BR_X(state->width) | S_028208_BR_Y(state->height));
2644 sctx->framebuffer.dirty_cbufs = 0;
2645 sctx->framebuffer.dirty_zsbuf = false;
2648 static void si_emit_msaa_sample_locs(struct si_context *sctx,
2649 struct r600_atom *atom)
2651 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
2652 unsigned nr_samples = sctx->framebuffer.nr_samples;
2654 /* Smoothing (only possible with nr_samples == 1) uses the same
2655 * sample locations as the MSAA it simulates.
2657 if (nr_samples <= 1 && sctx->smoothing_enabled)
2658 nr_samples = SI_NUM_SMOOTH_AA_SAMPLES;
2660 /* On Polaris, the small primitive filter uses the sample locations
2661 * even when MSAA is off, so we need to make sure they're set to 0.
2663 if (sctx->b.family >= CHIP_POLARIS10)
2664 nr_samples = MAX2(nr_samples, 1);
2666 if (nr_samples >= 1 &&
2667 (nr_samples != sctx->msaa_sample_locs.nr_samples)) {
2668 sctx->msaa_sample_locs.nr_samples = nr_samples;
2669 cayman_emit_msaa_sample_locs(cs, nr_samples);
2672 if (sctx->b.family >= CHIP_POLARIS10) {
2673 struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
2674 unsigned small_prim_filter_cntl =
2675 S_028830_SMALL_PRIM_FILTER_ENABLE(1) |
2676 S_028830_LINE_FILTER_DISABLE(1); /* line bug */
2678 /* The alternative of setting sample locations to 0 would
2679 * require a DB flush to avoid Z errors, see
2680 * https://bugs.freedesktop.org/show_bug.cgi?id=96908
2682 if (sctx->framebuffer.nr_samples > 1 && rs && !rs->multisample_enable)
2683 small_prim_filter_cntl &= C_028830_SMALL_PRIM_FILTER_ENABLE;
2685 radeon_set_context_reg(cs, R_028830_PA_SU_SMALL_PRIM_FILTER_CNTL,
2686 small_prim_filter_cntl);
2690 static void si_emit_msaa_config(struct si_context *sctx, struct r600_atom *atom)
2692 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
2693 unsigned num_tile_pipes = sctx->screen->b.info.num_tile_pipes;
2694 /* 33% faster rendering to linear color buffers */
2695 bool dst_is_linear = sctx->framebuffer.any_dst_linear;
2696 unsigned sc_mode_cntl_1 =
2697 S_028A4C_WALK_SIZE(dst_is_linear) |
2698 S_028A4C_WALK_FENCE_ENABLE(!dst_is_linear) |
2699 S_028A4C_WALK_FENCE_SIZE(num_tile_pipes == 2 ? 2 : 3) |
2701 S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) |
2702 S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
2703 S_028A4C_TILE_WALK_ORDER_ENABLE(1) |
2704 S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) |
2705 S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) |
2706 S_028A4C_FORCE_EOV_REZ_ENABLE(1);
2708 cayman_emit_msaa_config(cs, sctx->framebuffer.nr_samples,
2709 sctx->ps_iter_samples,
2710 sctx->smoothing_enabled ? SI_NUM_SMOOTH_AA_SAMPLES : 0,
2714 static void si_set_min_samples(struct pipe_context *ctx, unsigned min_samples)
2716 struct si_context *sctx = (struct si_context *)ctx;
2718 if (sctx->ps_iter_samples == min_samples)
2721 sctx->ps_iter_samples = min_samples;
2722 sctx->do_update_shaders = true;
2724 if (sctx->framebuffer.nr_samples > 1)
2725 si_mark_atom_dirty(sctx, &sctx->msaa_config);
2733 * Build the sampler view descriptor for a buffer texture.
2734 * @param state 256-bit descriptor; only the high 128 bits are filled in
2737 si_make_buffer_descriptor(struct si_screen *screen, struct r600_resource *buf,
2738 enum pipe_format format,
2739 unsigned offset, unsigned size,
2742 const struct util_format_description *desc;
2745 unsigned num_records;
2746 unsigned num_format, data_format;
2748 desc = util_format_description(format);
2749 first_non_void = util_format_get_first_non_void_channel(format);
2750 stride = desc->block.bits / 8;
2751 num_format = si_translate_buffer_numformat(&screen->b.b, desc, first_non_void);
2752 data_format = si_translate_buffer_dataformat(&screen->b.b, desc, first_non_void);
2754 num_records = size / stride;
2755 num_records = MIN2(num_records, (buf->b.b.width0 - offset) / stride);
2757 if (screen->b.chip_class >= VI)
2758 num_records *= stride;
2761 state[5] = S_008F04_STRIDE(stride);
2762 state[6] = num_records;
2763 state[7] = S_008F0C_DST_SEL_X(si_map_swizzle(desc->swizzle[0])) |
2764 S_008F0C_DST_SEL_Y(si_map_swizzle(desc->swizzle[1])) |
2765 S_008F0C_DST_SEL_Z(si_map_swizzle(desc->swizzle[2])) |
2766 S_008F0C_DST_SEL_W(si_map_swizzle(desc->swizzle[3])) |
2767 S_008F0C_NUM_FORMAT(num_format) |
2768 S_008F0C_DATA_FORMAT(data_format);
2772 * Build the sampler view descriptor for a texture.
2775 si_make_texture_descriptor(struct si_screen *screen,
2776 struct r600_texture *tex,
2778 enum pipe_texture_target target,
2779 enum pipe_format pipe_format,
2780 const unsigned char state_swizzle[4],
2781 unsigned first_level, unsigned last_level,
2782 unsigned first_layer, unsigned last_layer,
2783 unsigned width, unsigned height, unsigned depth,
2785 uint32_t *fmask_state)
2787 struct pipe_resource *res = &tex->resource.b.b;
2788 const struct util_format_description *desc;
2789 unsigned char swizzle[4];
2791 unsigned num_format, data_format, type;
2794 desc = util_format_description(pipe_format);
2796 if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) {
2797 const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0};
2798 const unsigned char swizzle_yyyy[4] = {1, 1, 1, 1};
2800 switch (pipe_format) {
2801 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
2802 case PIPE_FORMAT_X24S8_UINT:
2803 case PIPE_FORMAT_X32_S8X24_UINT:
2804 case PIPE_FORMAT_X8Z24_UNORM:
2805 util_format_compose_swizzles(swizzle_yyyy, state_swizzle, swizzle);
2808 util_format_compose_swizzles(swizzle_xxxx, state_swizzle, swizzle);
2811 util_format_compose_swizzles(desc->swizzle, state_swizzle, swizzle);
2814 first_non_void = util_format_get_first_non_void_channel(pipe_format);
2816 switch (pipe_format) {
2817 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
2818 num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
2821 if (first_non_void < 0) {
2822 if (util_format_is_compressed(pipe_format)) {
2823 switch (pipe_format) {
2824 case PIPE_FORMAT_DXT1_SRGB:
2825 case PIPE_FORMAT_DXT1_SRGBA:
2826 case PIPE_FORMAT_DXT3_SRGBA:
2827 case PIPE_FORMAT_DXT5_SRGBA:
2828 case PIPE_FORMAT_BPTC_SRGBA:
2829 case PIPE_FORMAT_ETC2_SRGB8:
2830 case PIPE_FORMAT_ETC2_SRGB8A1:
2831 case PIPE_FORMAT_ETC2_SRGBA8:
2832 num_format = V_008F14_IMG_NUM_FORMAT_SRGB;
2834 case PIPE_FORMAT_RGTC1_SNORM:
2835 case PIPE_FORMAT_LATC1_SNORM:
2836 case PIPE_FORMAT_RGTC2_SNORM:
2837 case PIPE_FORMAT_LATC2_SNORM:
2838 case PIPE_FORMAT_ETC2_R11_SNORM:
2839 case PIPE_FORMAT_ETC2_RG11_SNORM:
2840 /* implies float, so use SNORM/UNORM to determine
2841 whether data is signed or not */
2842 case PIPE_FORMAT_BPTC_RGB_FLOAT:
2843 num_format = V_008F14_IMG_NUM_FORMAT_SNORM;
2846 num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
2849 } else if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
2850 num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
2852 num_format = V_008F14_IMG_NUM_FORMAT_FLOAT;
2854 } else if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
2855 num_format = V_008F14_IMG_NUM_FORMAT_SRGB;
2857 num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
2859 switch (desc->channel[first_non_void].type) {
2860 case UTIL_FORMAT_TYPE_FLOAT:
2861 num_format = V_008F14_IMG_NUM_FORMAT_FLOAT;
2863 case UTIL_FORMAT_TYPE_SIGNED:
2864 if (desc->channel[first_non_void].normalized)
2865 num_format = V_008F14_IMG_NUM_FORMAT_SNORM;
2866 else if (desc->channel[first_non_void].pure_integer)
2867 num_format = V_008F14_IMG_NUM_FORMAT_SINT;
2869 num_format = V_008F14_IMG_NUM_FORMAT_SSCALED;
2871 case UTIL_FORMAT_TYPE_UNSIGNED:
2872 if (desc->channel[first_non_void].normalized)
2873 num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
2874 else if (desc->channel[first_non_void].pure_integer)
2875 num_format = V_008F14_IMG_NUM_FORMAT_UINT;
2877 num_format = V_008F14_IMG_NUM_FORMAT_USCALED;
2882 data_format = si_translate_texformat(&screen->b.b, pipe_format, desc, first_non_void);
2883 if (data_format == ~0) {
2888 (res->target == PIPE_TEXTURE_CUBE ||
2889 res->target == PIPE_TEXTURE_CUBE_ARRAY ||
2890 res->target == PIPE_TEXTURE_3D)) {
2891 /* For the purpose of shader images, treat cube maps and 3D
2892 * textures as 2D arrays. For 3D textures, the address
2893 * calculations for mipmaps are different, so we rely on the
2894 * caller to effectively disable mipmaps.
2896 type = V_008F1C_SQ_RSRC_IMG_2D_ARRAY;
2898 assert(res->target != PIPE_TEXTURE_3D || (first_level == 0 && last_level == 0));
2900 type = si_tex_dim(res->target, target, res->nr_samples);
2903 if (type == V_008F1C_SQ_RSRC_IMG_1D_ARRAY) {
2905 depth = res->array_size;
2906 } else if (type == V_008F1C_SQ_RSRC_IMG_2D_ARRAY ||
2907 type == V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY) {
2908 if (sampler || res->target != PIPE_TEXTURE_3D)
2909 depth = res->array_size;
2910 } else if (type == V_008F1C_SQ_RSRC_IMG_CUBE)
2911 depth = res->array_size / 6;
2914 state[1] = (S_008F14_DATA_FORMAT(data_format) |
2915 S_008F14_NUM_FORMAT(num_format));
2916 state[2] = (S_008F18_WIDTH(width - 1) |
2917 S_008F18_HEIGHT(height - 1) |
2918 S_008F18_PERF_MOD(4));
2919 state[3] = (S_008F1C_DST_SEL_X(si_map_swizzle(swizzle[0])) |
2920 S_008F1C_DST_SEL_Y(si_map_swizzle(swizzle[1])) |
2921 S_008F1C_DST_SEL_Z(si_map_swizzle(swizzle[2])) |
2922 S_008F1C_DST_SEL_W(si_map_swizzle(swizzle[3])) |
2923 S_008F1C_BASE_LEVEL(res->nr_samples > 1 ?
2925 S_008F1C_LAST_LEVEL(res->nr_samples > 1 ?
2926 util_logbase2(res->nr_samples) :
2928 S_008F1C_POW2_PAD(res->last_level > 0) |
2929 S_008F1C_TYPE(type));
2930 state[4] = S_008F20_DEPTH(depth - 1);
2931 state[5] = (S_008F24_BASE_ARRAY(first_layer) |
2932 S_008F24_LAST_ARRAY(last_layer));
2936 if (tex->dcc_offset) {
2937 unsigned swap = r600_translate_colorswap(pipe_format, false);
2939 state[6] = S_008F28_ALPHA_IS_ON_MSB(swap <= 1);
2941 /* The last dword is unused by hw. The shader uses it to clear
2942 * bits in the first dword of sampler state.
2944 if (screen->b.chip_class <= CIK && res->nr_samples <= 1) {
2945 if (first_level == last_level)
2946 state[7] = C_008F30_MAX_ANISO_RATIO;
2948 state[7] = 0xffffffff;
2952 /* Initialize the sampler view for FMASK. */
2953 if (tex->fmask.size) {
2954 uint32_t fmask_format;
2956 va = tex->resource.gpu_address + tex->fmask.offset;
2958 switch (res->nr_samples) {
2960 fmask_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S2_F2;
2963 fmask_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F4;
2966 fmask_format = V_008F14_IMG_DATA_FORMAT_FMASK32_S8_F8;
2970 fmask_format = V_008F14_IMG_DATA_FORMAT_INVALID;
2973 fmask_state[0] = va >> 8;
2974 fmask_state[1] = S_008F14_BASE_ADDRESS_HI(va >> 40) |
2975 S_008F14_DATA_FORMAT(fmask_format) |
2976 S_008F14_NUM_FORMAT(V_008F14_IMG_NUM_FORMAT_UINT);
2977 fmask_state[2] = S_008F18_WIDTH(width - 1) |
2978 S_008F18_HEIGHT(height - 1);
2979 fmask_state[3] = S_008F1C_DST_SEL_X(V_008F1C_SQ_SEL_X) |
2980 S_008F1C_DST_SEL_Y(V_008F1C_SQ_SEL_X) |
2981 S_008F1C_DST_SEL_Z(V_008F1C_SQ_SEL_X) |
2982 S_008F1C_DST_SEL_W(V_008F1C_SQ_SEL_X) |
2983 S_008F1C_TILING_INDEX(tex->fmask.tile_mode_index) |
2984 S_008F1C_TYPE(si_tex_dim(res->target, target, 0));
2985 fmask_state[4] = S_008F20_DEPTH(depth - 1) |
2986 S_008F20_PITCH(tex->fmask.pitch_in_pixels - 1);
2987 fmask_state[5] = S_008F24_BASE_ARRAY(first_layer) |
2988 S_008F24_LAST_ARRAY(last_layer);
2995 * Create a sampler view.
2997 * @param ctx context
2998 * @param texture texture
2999 * @param state sampler view template
3000 * @param width0 width0 override (for compressed textures as int)
3001 * @param height0 height0 override (for compressed textures as int)
3002 * @param force_level set the base address to the level (for compressed textures)
3004 struct pipe_sampler_view *
3005 si_create_sampler_view_custom(struct pipe_context *ctx,
3006 struct pipe_resource *texture,
3007 const struct pipe_sampler_view *state,
3008 unsigned width0, unsigned height0,
3009 unsigned force_level)
3011 struct si_context *sctx = (struct si_context*)ctx;
3012 struct si_sampler_view *view = CALLOC_STRUCT(si_sampler_view);
3013 struct r600_texture *tmp = (struct r600_texture*)texture;
3014 unsigned base_level, first_level, last_level;
3015 unsigned char state_swizzle[4];
3016 unsigned height, depth, width;
3017 unsigned last_layer = state->u.tex.last_layer;
3018 enum pipe_format pipe_format;
3019 const struct radeon_surf_level *surflevel;
3024 /* initialize base object */
3025 view->base = *state;
3026 view->base.texture = NULL;
3027 view->base.reference.count = 1;
3028 view->base.context = ctx;
3031 pipe_resource_reference(&view->base.texture, texture);
3033 if (state->format == PIPE_FORMAT_X24S8_UINT ||
3034 state->format == PIPE_FORMAT_S8X24_UINT ||
3035 state->format == PIPE_FORMAT_X32_S8X24_UINT ||
3036 state->format == PIPE_FORMAT_S8_UINT)
3037 view->is_stencil_sampler = true;
3039 /* Buffer resource. */
3040 if (texture->target == PIPE_BUFFER) {
3041 si_make_buffer_descriptor(sctx->screen,
3042 (struct r600_resource *)texture,
3044 state->u.buf.offset,
3050 state_swizzle[0] = state->swizzle_r;
3051 state_swizzle[1] = state->swizzle_g;
3052 state_swizzle[2] = state->swizzle_b;
3053 state_swizzle[3] = state->swizzle_a;
3056 first_level = state->u.tex.first_level;
3057 last_level = state->u.tex.last_level;
3060 depth = texture->depth0;
3063 assert(force_level == first_level &&
3064 force_level == last_level);
3065 base_level = force_level;
3068 width = u_minify(width, force_level);
3069 height = u_minify(height, force_level);
3070 depth = u_minify(depth, force_level);
3073 /* This is not needed if state trackers set last_layer correctly. */
3074 if (state->target == PIPE_TEXTURE_1D ||
3075 state->target == PIPE_TEXTURE_2D ||
3076 state->target == PIPE_TEXTURE_RECT ||
3077 state->target == PIPE_TEXTURE_CUBE)
3078 last_layer = state->u.tex.first_layer;
3080 /* Texturing with separate depth and stencil. */
3081 pipe_format = state->format;
3083 /* Depth/stencil texturing sometimes needs separate texture. */
3084 if (tmp->is_depth && !r600_can_sample_zs(tmp, view->is_stencil_sampler)) {
3085 if (!tmp->flushed_depth_texture &&
3086 !r600_init_flushed_depth_texture(ctx, texture, NULL)) {
3087 pipe_resource_reference(&view->base.texture, NULL);
3092 assert(tmp->flushed_depth_texture);
3094 /* Override format for the case where the flushed texture
3095 * contains only Z or only S.
3097 if (tmp->flushed_depth_texture->resource.b.b.format != tmp->resource.b.b.format)
3098 pipe_format = tmp->flushed_depth_texture->resource.b.b.format;
3100 tmp = tmp->flushed_depth_texture;
3103 surflevel = tmp->surface.level;
3105 if (tmp->db_compatible) {
3106 if (!view->is_stencil_sampler)
3107 pipe_format = tmp->db_render_format;
3109 switch (pipe_format) {
3110 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
3111 pipe_format = PIPE_FORMAT_Z32_FLOAT;
3113 case PIPE_FORMAT_X8Z24_UNORM:
3114 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
3115 /* Z24 is always stored like this for DB
3118 pipe_format = PIPE_FORMAT_Z24X8_UNORM;
3120 case PIPE_FORMAT_X24S8_UINT:
3121 case PIPE_FORMAT_S8X24_UINT:
3122 case PIPE_FORMAT_X32_S8X24_UINT:
3123 pipe_format = PIPE_FORMAT_S8_UINT;
3124 surflevel = tmp->surface.stencil_level;
3130 vi_dcc_disable_if_incompatible_format(&sctx->b, texture,
3131 state->u.tex.first_level,
3134 si_make_texture_descriptor(sctx->screen, tmp, true,
3135 state->target, pipe_format, state_swizzle,
3136 first_level, last_level,
3137 state->u.tex.first_layer, last_layer,
3138 width, height, depth,
3139 view->state, view->fmask_state);
3141 view->base_level_info = &surflevel[base_level];
3142 view->base_level = base_level;
3143 view->block_width = util_format_get_blockwidth(pipe_format);
3147 static struct pipe_sampler_view *
3148 si_create_sampler_view(struct pipe_context *ctx,
3149 struct pipe_resource *texture,
3150 const struct pipe_sampler_view *state)
3152 return si_create_sampler_view_custom(ctx, texture, state,
3153 texture ? texture->width0 : 0,
3154 texture ? texture->height0 : 0, 0);
3157 static void si_sampler_view_destroy(struct pipe_context *ctx,
3158 struct pipe_sampler_view *state)
3160 struct si_sampler_view *view = (struct si_sampler_view *)state;
3162 pipe_resource_reference(&state->texture, NULL);
3166 static bool wrap_mode_uses_border_color(unsigned wrap, bool linear_filter)
3168 return wrap == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
3169 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER ||
3171 (wrap == PIPE_TEX_WRAP_CLAMP ||
3172 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP));
3175 static bool sampler_state_needs_border_color(const struct pipe_sampler_state *state)
3177 bool linear_filter = state->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
3178 state->mag_img_filter != PIPE_TEX_FILTER_NEAREST;
3180 return (state->border_color.ui[0] || state->border_color.ui[1] ||
3181 state->border_color.ui[2] || state->border_color.ui[3]) &&
3182 (wrap_mode_uses_border_color(state->wrap_s, linear_filter) ||
3183 wrap_mode_uses_border_color(state->wrap_t, linear_filter) ||
3184 wrap_mode_uses_border_color(state->wrap_r, linear_filter));
3187 static void *si_create_sampler_state(struct pipe_context *ctx,
3188 const struct pipe_sampler_state *state)
3190 struct si_context *sctx = (struct si_context *)ctx;
3191 struct r600_common_screen *rscreen = sctx->b.screen;
3192 struct si_sampler_state *rstate = CALLOC_STRUCT(si_sampler_state);
3193 unsigned border_color_type, border_color_index = 0;
3194 unsigned max_aniso = rscreen->force_aniso >= 0 ? rscreen->force_aniso
3195 : state->max_anisotropy;
3196 unsigned max_aniso_ratio = r600_tex_aniso_filter(max_aniso);
3202 if (!sampler_state_needs_border_color(state))
3203 border_color_type = V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK;
3204 else if (state->border_color.f[0] == 0 &&
3205 state->border_color.f[1] == 0 &&
3206 state->border_color.f[2] == 0 &&
3207 state->border_color.f[3] == 0)
3208 border_color_type = V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK;
3209 else if (state->border_color.f[0] == 0 &&
3210 state->border_color.f[1] == 0 &&
3211 state->border_color.f[2] == 0 &&
3212 state->border_color.f[3] == 1)
3213 border_color_type = V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_BLACK;
3214 else if (state->border_color.f[0] == 1 &&
3215 state->border_color.f[1] == 1 &&
3216 state->border_color.f[2] == 1 &&
3217 state->border_color.f[3] == 1)
3218 border_color_type = V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_WHITE;
3222 border_color_type = V_008F3C_SQ_TEX_BORDER_COLOR_REGISTER;
3224 /* Check if the border has been uploaded already. */
3225 for (i = 0; i < sctx->border_color_count; i++)
3226 if (memcmp(&sctx->border_color_table[i], &state->border_color,
3227 sizeof(state->border_color)) == 0)
3230 if (i >= SI_MAX_BORDER_COLORS) {
3231 /* Getting 4096 unique border colors is very unlikely. */
3232 fprintf(stderr, "radeonsi: The border color table is full. "
3233 "Any new border colors will be just black. "
3234 "Please file a bug.\n");
3235 border_color_type = V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK;
3237 if (i == sctx->border_color_count) {
3238 /* Upload a new border color. */
3239 memcpy(&sctx->border_color_table[i], &state->border_color,
3240 sizeof(state->border_color));
3241 util_memcpy_cpu_to_le32(&sctx->border_color_map[i],
3242 &state->border_color,
3243 sizeof(state->border_color));
3244 sctx->border_color_count++;
3247 border_color_index = i;
3252 rstate->magic = SI_SAMPLER_STATE_MAGIC;
3254 rstate->val[0] = (S_008F30_CLAMP_X(si_tex_wrap(state->wrap_s)) |
3255 S_008F30_CLAMP_Y(si_tex_wrap(state->wrap_t)) |
3256 S_008F30_CLAMP_Z(si_tex_wrap(state->wrap_r)) |
3257 S_008F30_MAX_ANISO_RATIO(max_aniso_ratio) |
3258 S_008F30_DEPTH_COMPARE_FUNC(si_tex_compare(state->compare_func)) |
3259 S_008F30_FORCE_UNNORMALIZED(!state->normalized_coords) |
3260 S_008F30_ANISO_THRESHOLD(max_aniso_ratio >> 1) |
3261 S_008F30_ANISO_BIAS(max_aniso_ratio) |
3262 S_008F30_DISABLE_CUBE_WRAP(!state->seamless_cube_map) |
3263 S_008F30_COMPAT_MODE(sctx->b.chip_class >= VI));
3264 rstate->val[1] = (S_008F34_MIN_LOD(S_FIXED(CLAMP(state->min_lod, 0, 15), 8)) |
3265 S_008F34_MAX_LOD(S_FIXED(CLAMP(state->max_lod, 0, 15), 8)) |
3266 S_008F34_PERF_MIP(max_aniso_ratio ? max_aniso_ratio + 6 : 0));
3267 rstate->val[2] = (S_008F38_LOD_BIAS(S_FIXED(CLAMP(state->lod_bias, -16, 16), 8)) |
3268 S_008F38_XY_MAG_FILTER(eg_tex_filter(state->mag_img_filter, max_aniso)) |
3269 S_008F38_XY_MIN_FILTER(eg_tex_filter(state->min_img_filter, max_aniso)) |
3270 S_008F38_MIP_FILTER(si_tex_mipfilter(state->min_mip_filter)) |
3271 S_008F38_MIP_POINT_PRECLAMP(1) |
3272 S_008F38_DISABLE_LSB_CEIL(1) |
3273 S_008F38_FILTER_PREC_FIX(1) |
3274 S_008F38_ANISO_OVERRIDE(sctx->b.chip_class >= VI));
3275 rstate->val[3] = S_008F3C_BORDER_COLOR_PTR(border_color_index) |
3276 S_008F3C_BORDER_COLOR_TYPE(border_color_type);
3280 static void si_set_sample_mask(struct pipe_context *ctx, unsigned sample_mask)
3282 struct si_context *sctx = (struct si_context *)ctx;
3284 if (sctx->sample_mask.sample_mask == (uint16_t)sample_mask)
3287 sctx->sample_mask.sample_mask = sample_mask;
3288 si_mark_atom_dirty(sctx, &sctx->sample_mask.atom);
3291 static void si_emit_sample_mask(struct si_context *sctx, struct r600_atom *atom)
3293 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
3294 unsigned mask = sctx->sample_mask.sample_mask;
3296 /* Needed for line and polygon smoothing as well as for the Polaris
3297 * small primitive filter. We expect the state tracker to take care of
3300 assert(mask == 0xffff || sctx->framebuffer.nr_samples > 1 ||
3301 (mask & 1 && sctx->blitter->running));
3303 radeon_set_context_reg_seq(cs, R_028C38_PA_SC_AA_MASK_X0Y0_X1Y0, 2);
3304 radeon_emit(cs, mask | (mask << 16));
3305 radeon_emit(cs, mask | (mask << 16));
3308 static void si_delete_sampler_state(struct pipe_context *ctx, void *state)
3311 struct si_sampler_state *s = state;
3313 assert(s->magic == SI_SAMPLER_STATE_MAGIC);
3320 * Vertex elements & buffers
3323 static void *si_create_vertex_elements(struct pipe_context *ctx,
3325 const struct pipe_vertex_element *elements)
3327 struct si_vertex_element *v = CALLOC_STRUCT(si_vertex_element);
3330 assert(count <= SI_MAX_ATTRIBS);
3335 for (i = 0; i < count; ++i) {
3336 const struct util_format_description *desc;
3337 unsigned data_format, num_format;
3340 desc = util_format_description(elements[i].src_format);
3341 first_non_void = util_format_get_first_non_void_channel(elements[i].src_format);
3342 data_format = si_translate_buffer_dataformat(ctx->screen, desc, first_non_void);
3343 num_format = si_translate_buffer_numformat(ctx->screen, desc, first_non_void);
3345 v->rsrc_word3[i] = S_008F0C_DST_SEL_X(si_map_swizzle(desc->swizzle[0])) |
3346 S_008F0C_DST_SEL_Y(si_map_swizzle(desc->swizzle[1])) |
3347 S_008F0C_DST_SEL_Z(si_map_swizzle(desc->swizzle[2])) |
3348 S_008F0C_DST_SEL_W(si_map_swizzle(desc->swizzle[3])) |
3349 S_008F0C_NUM_FORMAT(num_format) |
3350 S_008F0C_DATA_FORMAT(data_format);
3351 v->format_size[i] = desc->block.bits / 8;
3353 /* The hardware always treats the 2-bit alpha channel as
3354 * unsigned, so a shader workaround is needed.
3356 if (data_format == V_008F0C_BUF_DATA_FORMAT_2_10_10_10) {
3357 if (num_format == V_008F0C_BUF_NUM_FORMAT_SNORM) {
3358 v->fix_fetch |= SI_FIX_FETCH_A2_SNORM << (2 * i);
3359 } else if (num_format == V_008F0C_BUF_NUM_FORMAT_SSCALED) {
3360 v->fix_fetch |= SI_FIX_FETCH_A2_SSCALED << (2 * i);
3361 } else if (num_format == V_008F0C_BUF_NUM_FORMAT_SINT) {
3362 /* This isn't actually used in OpenGL. */
3363 v->fix_fetch |= SI_FIX_FETCH_A2_SINT << (2 * i);
3367 /* We work around the fact that 8_8_8 and 16_16_16 data formats
3368 * do not exist by using the corresponding 4-component formats.
3369 * This requires a fixup of the descriptor for bounds checks.
3371 if (desc->block.bits == 3 * 8 ||
3372 desc->block.bits == 3 * 16) {
3373 v->fix_size3 |= (desc->block.bits / 24) << (2 * i);
3376 memcpy(v->elements, elements, sizeof(struct pipe_vertex_element) * count);
3381 static void si_bind_vertex_elements(struct pipe_context *ctx, void *state)
3383 struct si_context *sctx = (struct si_context *)ctx;
3384 struct si_vertex_element *v = (struct si_vertex_element*)state;
3386 sctx->vertex_elements = v;
3387 sctx->vertex_buffers_dirty = true;
3388 sctx->do_update_shaders = true;
3391 static void si_delete_vertex_element(struct pipe_context *ctx, void *state)
3393 struct si_context *sctx = (struct si_context *)ctx;
3395 if (sctx->vertex_elements == state)
3396 sctx->vertex_elements = NULL;
3400 static void si_set_vertex_buffers(struct pipe_context *ctx,
3401 unsigned start_slot, unsigned count,
3402 const struct pipe_vertex_buffer *buffers)
3404 struct si_context *sctx = (struct si_context *)ctx;
3405 struct pipe_vertex_buffer *dst = sctx->vertex_buffer + start_slot;
3408 assert(start_slot + count <= ARRAY_SIZE(sctx->vertex_buffer));
3411 for (i = 0; i < count; i++) {
3412 const struct pipe_vertex_buffer *src = buffers + i;
3413 struct pipe_vertex_buffer *dsti = dst + i;
3414 struct pipe_resource *buf = src->buffer;
3416 pipe_resource_reference(&dsti->buffer, buf);
3417 dsti->buffer_offset = src->buffer_offset;
3418 dsti->stride = src->stride;
3419 r600_context_add_resource_size(ctx, buf);
3421 r600_resource(buf)->bind_history |= PIPE_BIND_VERTEX_BUFFER;
3424 for (i = 0; i < count; i++) {
3425 pipe_resource_reference(&dst[i].buffer, NULL);
3428 sctx->vertex_buffers_dirty = true;
3431 static void si_set_index_buffer(struct pipe_context *ctx,
3432 const struct pipe_index_buffer *ib)
3434 struct si_context *sctx = (struct si_context *)ctx;
3437 struct pipe_resource *buf = ib->buffer;
3439 pipe_resource_reference(&sctx->index_buffer.buffer, buf);
3440 memcpy(&sctx->index_buffer, ib, sizeof(*ib));
3441 r600_context_add_resource_size(ctx, buf);
3443 r600_resource(buf)->bind_history |= PIPE_BIND_INDEX_BUFFER;
3445 pipe_resource_reference(&sctx->index_buffer.buffer, NULL);
3453 static void si_set_tess_state(struct pipe_context *ctx,
3454 const float default_outer_level[4],
3455 const float default_inner_level[2])
3457 struct si_context *sctx = (struct si_context *)ctx;
3458 struct pipe_constant_buffer cb;
3461 memcpy(array, default_outer_level, sizeof(float) * 4);
3462 memcpy(array+4, default_inner_level, sizeof(float) * 2);
3465 cb.user_buffer = NULL;
3466 cb.buffer_size = sizeof(array);
3468 si_upload_const_buffer(sctx, (struct r600_resource**)&cb.buffer,
3469 (void*)array, sizeof(array),
3472 si_set_rw_buffer(sctx, SI_HS_CONST_DEFAULT_TESS_LEVELS, &cb);
3473 pipe_resource_reference(&cb.buffer, NULL);
3476 static void si_texture_barrier(struct pipe_context *ctx)
3478 struct si_context *sctx = (struct si_context *)ctx;
3480 sctx->b.flags |= SI_CONTEXT_INV_VMEM_L1 |
3481 SI_CONTEXT_INV_GLOBAL_L2 |
3482 SI_CONTEXT_FLUSH_AND_INV_CB |
3483 SI_CONTEXT_CS_PARTIAL_FLUSH;
3486 /* This only ensures coherency for shader image/buffer stores. */
3487 static void si_memory_barrier(struct pipe_context *ctx, unsigned flags)
3489 struct si_context *sctx = (struct si_context *)ctx;
3491 /* Subsequent commands must wait for all shader invocations to
3493 sctx->b.flags |= SI_CONTEXT_PS_PARTIAL_FLUSH |
3494 SI_CONTEXT_CS_PARTIAL_FLUSH;
3496 if (flags & PIPE_BARRIER_CONSTANT_BUFFER)
3497 sctx->b.flags |= SI_CONTEXT_INV_SMEM_L1 |
3498 SI_CONTEXT_INV_VMEM_L1;
3500 if (flags & (PIPE_BARRIER_VERTEX_BUFFER |
3501 PIPE_BARRIER_SHADER_BUFFER |
3502 PIPE_BARRIER_TEXTURE |
3503 PIPE_BARRIER_IMAGE |
3504 PIPE_BARRIER_STREAMOUT_BUFFER |
3505 PIPE_BARRIER_GLOBAL_BUFFER)) {
3506 /* As far as I can tell, L1 contents are written back to L2
3507 * automatically at end of shader, but the contents of other
3508 * L1 caches might still be stale. */
3509 sctx->b.flags |= SI_CONTEXT_INV_VMEM_L1;
3512 if (flags & PIPE_BARRIER_INDEX_BUFFER) {
3513 /* Indices are read through TC L2 since VI.
3516 if (sctx->screen->b.chip_class <= CIK)
3517 sctx->b.flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
3520 if (flags & PIPE_BARRIER_FRAMEBUFFER)
3521 sctx->b.flags |= SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFER;
3523 if (flags & (PIPE_BARRIER_FRAMEBUFFER |
3524 PIPE_BARRIER_INDIRECT_BUFFER))
3525 sctx->b.flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
3528 static void *si_create_blend_custom(struct si_context *sctx, unsigned mode)
3530 struct pipe_blend_state blend;
3532 memset(&blend, 0, sizeof(blend));
3533 blend.independent_blend_enable = true;
3534 blend.rt[0].colormask = 0xf;
3535 return si_create_blend_state_mode(&sctx->b.b, &blend, mode);
3538 static void si_need_gfx_cs_space(struct pipe_context *ctx, unsigned num_dw,
3539 bool include_draw_vbo)
3541 si_need_cs_space((struct si_context*)ctx);
3544 static void si_init_config(struct si_context *sctx);
3546 void si_init_state_functions(struct si_context *sctx)
3548 si_init_external_atom(sctx, &sctx->b.render_cond_atom, &sctx->atoms.s.render_cond);
3549 si_init_external_atom(sctx, &sctx->b.streamout.begin_atom, &sctx->atoms.s.streamout_begin);
3550 si_init_external_atom(sctx, &sctx->b.streamout.enable_atom, &sctx->atoms.s.streamout_enable);
3551 si_init_external_atom(sctx, &sctx->b.scissors.atom, &sctx->atoms.s.scissors);
3552 si_init_external_atom(sctx, &sctx->b.viewports.atom, &sctx->atoms.s.viewports);
3554 si_init_atom(sctx, &sctx->framebuffer.atom, &sctx->atoms.s.framebuffer, si_emit_framebuffer_state);
3555 si_init_atom(sctx, &sctx->msaa_sample_locs.atom, &sctx->atoms.s.msaa_sample_locs, si_emit_msaa_sample_locs);
3556 si_init_atom(sctx, &sctx->db_render_state, &sctx->atoms.s.db_render_state, si_emit_db_render_state);
3557 si_init_atom(sctx, &sctx->msaa_config, &sctx->atoms.s.msaa_config, si_emit_msaa_config);
3558 si_init_atom(sctx, &sctx->sample_mask.atom, &sctx->atoms.s.sample_mask, si_emit_sample_mask);
3559 si_init_atom(sctx, &sctx->cb_render_state, &sctx->atoms.s.cb_render_state, si_emit_cb_render_state);
3560 si_init_atom(sctx, &sctx->blend_color.atom, &sctx->atoms.s.blend_color, si_emit_blend_color);
3561 si_init_atom(sctx, &sctx->clip_regs, &sctx->atoms.s.clip_regs, si_emit_clip_regs);
3562 si_init_atom(sctx, &sctx->clip_state.atom, &sctx->atoms.s.clip_state, si_emit_clip_state);
3563 si_init_atom(sctx, &sctx->stencil_ref.atom, &sctx->atoms.s.stencil_ref, si_emit_stencil_ref);
3565 sctx->b.b.create_blend_state = si_create_blend_state;
3566 sctx->b.b.bind_blend_state = si_bind_blend_state;
3567 sctx->b.b.delete_blend_state = si_delete_blend_state;
3568 sctx->b.b.set_blend_color = si_set_blend_color;
3570 sctx->b.b.create_rasterizer_state = si_create_rs_state;
3571 sctx->b.b.bind_rasterizer_state = si_bind_rs_state;
3572 sctx->b.b.delete_rasterizer_state = si_delete_rs_state;
3574 sctx->b.b.create_depth_stencil_alpha_state = si_create_dsa_state;
3575 sctx->b.b.bind_depth_stencil_alpha_state = si_bind_dsa_state;
3576 sctx->b.b.delete_depth_stencil_alpha_state = si_delete_dsa_state;
3578 sctx->custom_dsa_flush = si_create_db_flush_dsa(sctx);
3579 sctx->custom_blend_resolve = si_create_blend_custom(sctx, V_028808_CB_RESOLVE);
3580 sctx->custom_blend_decompress = si_create_blend_custom(sctx, V_028808_CB_FMASK_DECOMPRESS);
3581 sctx->custom_blend_fastclear = si_create_blend_custom(sctx, V_028808_CB_ELIMINATE_FAST_CLEAR);
3582 sctx->custom_blend_dcc_decompress = si_create_blend_custom(sctx, V_028808_CB_DCC_DECOMPRESS);
3584 sctx->b.b.set_clip_state = si_set_clip_state;
3585 sctx->b.b.set_stencil_ref = si_set_stencil_ref;
3587 sctx->b.b.set_framebuffer_state = si_set_framebuffer_state;
3588 sctx->b.b.get_sample_position = cayman_get_sample_position;
3590 sctx->b.b.create_sampler_state = si_create_sampler_state;
3591 sctx->b.b.delete_sampler_state = si_delete_sampler_state;
3593 sctx->b.b.create_sampler_view = si_create_sampler_view;
3594 sctx->b.b.sampler_view_destroy = si_sampler_view_destroy;
3596 sctx->b.b.set_sample_mask = si_set_sample_mask;
3598 sctx->b.b.create_vertex_elements_state = si_create_vertex_elements;
3599 sctx->b.b.bind_vertex_elements_state = si_bind_vertex_elements;
3600 sctx->b.b.delete_vertex_elements_state = si_delete_vertex_element;
3601 sctx->b.b.set_vertex_buffers = si_set_vertex_buffers;
3602 sctx->b.b.set_index_buffer = si_set_index_buffer;
3604 sctx->b.b.texture_barrier = si_texture_barrier;
3605 sctx->b.b.memory_barrier = si_memory_barrier;
3606 sctx->b.b.set_min_samples = si_set_min_samples;
3607 sctx->b.b.set_tess_state = si_set_tess_state;
3609 sctx->b.b.set_active_query_state = si_set_active_query_state;
3610 sctx->b.set_occlusion_query_state = si_set_occlusion_query_state;
3611 sctx->b.save_qbo_state = si_save_qbo_state;
3612 sctx->b.need_gfx_cs_space = si_need_gfx_cs_space;
3614 sctx->b.b.draw_vbo = si_draw_vbo;
3616 si_init_config(sctx);
3619 static uint32_t si_get_bo_metadata_word1(struct r600_common_screen *rscreen)
3621 return (ATI_VENDOR_ID << 16) | rscreen->info.pci_id;
3624 static void si_query_opaque_metadata(struct r600_common_screen *rscreen,
3625 struct r600_texture *rtex,
3626 struct radeon_bo_metadata *md)
3628 struct si_screen *sscreen = (struct si_screen*)rscreen;
3629 struct pipe_resource *res = &rtex->resource.b.b;
3630 static const unsigned char swizzle[] = {
3636 uint32_t desc[8], i;
3637 bool is_array = util_resource_is_array_texture(res);
3639 /* DRM 2.x.x doesn't support this. */
3640 if (rscreen->info.drm_major != 3)
3643 assert(rtex->dcc_separate_buffer == NULL);
3644 assert(rtex->fmask.size == 0);
3646 /* Metadata image format format version 1:
3647 * [0] = 1 (metadata format identifier)
3648 * [1] = (VENDOR_ID << 16) | PCI_ID
3649 * [2:9] = image descriptor for the whole resource
3650 * [2] is always 0, because the base address is cleared
3651 * [9] is the DCC offset bits [39:8] from the beginning of
3653 * [10:10+LAST_LEVEL] = mipmap level offset bits [39:8] for each level
3656 md->metadata[0] = 1; /* metadata image format version 1 */
3658 /* TILE_MODE_INDEX is ambiguous without a PCI ID. */
3659 md->metadata[1] = si_get_bo_metadata_word1(rscreen);
3661 si_make_texture_descriptor(sscreen, rtex, true,
3662 res->target, res->format,
3663 swizzle, 0, res->last_level, 0,
3664 is_array ? res->array_size - 1 : 0,
3665 res->width0, res->height0, res->depth0,
3668 si_set_mutable_tex_desc_fields(rtex, &rtex->surface.level[0], 0, 0,
3669 rtex->surface.blk_w, false, desc);
3671 /* Clear the base address and set the relative DCC offset. */
3673 desc[1] &= C_008F14_BASE_ADDRESS_HI;
3674 desc[7] = rtex->dcc_offset >> 8;
3676 /* Dwords [2:9] contain the image descriptor. */
3677 memcpy(&md->metadata[2], desc, sizeof(desc));
3679 /* Dwords [10:..] contain the mipmap level offsets. */
3680 for (i = 0; i <= res->last_level; i++)
3681 md->metadata[10+i] = rtex->surface.level[i].offset >> 8;
3683 md->size_metadata = (11 + res->last_level) * 4;
3686 static void si_apply_opaque_metadata(struct r600_common_screen *rscreen,
3687 struct r600_texture *rtex,
3688 struct radeon_bo_metadata *md)
3690 uint32_t *desc = &md->metadata[2];
3692 if (rscreen->chip_class < VI)
3695 /* Return if DCC is enabled. The texture should be set up with it
3698 if (md->size_metadata >= 11 * 4 &&
3699 md->metadata[0] != 0 &&
3700 md->metadata[1] == si_get_bo_metadata_word1(rscreen) &&
3701 G_008F28_COMPRESSION_EN(desc[6])) {
3702 assert(rtex->dcc_offset == ((uint64_t)desc[7] << 8));
3706 /* Disable DCC. These are always set by texture_from_handle and must
3709 rtex->dcc_offset = 0;
3712 void si_init_screen_state_functions(struct si_screen *sscreen)
3714 sscreen->b.b.is_format_supported = si_is_format_supported;
3715 sscreen->b.query_opaque_metadata = si_query_opaque_metadata;
3716 sscreen->b.apply_opaque_metadata = si_apply_opaque_metadata;
3720 si_write_harvested_raster_configs(struct si_context *sctx,
3721 struct si_pm4_state *pm4,
3722 unsigned raster_config,
3723 unsigned raster_config_1)
3725 unsigned sh_per_se = MAX2(sctx->screen->b.info.max_sh_per_se, 1);
3726 unsigned num_se = MAX2(sctx->screen->b.info.max_se, 1);
3727 unsigned rb_mask = sctx->screen->b.info.enabled_rb_mask;
3728 unsigned num_rb = MIN2(sctx->screen->b.info.num_render_backends, 16);
3729 unsigned rb_per_pkr = MIN2(num_rb / num_se / sh_per_se, 2);
3730 unsigned rb_per_se = num_rb / num_se;
3731 unsigned se_mask[4];
3734 se_mask[0] = ((1 << rb_per_se) - 1);
3735 se_mask[1] = (se_mask[0] << rb_per_se);
3736 se_mask[2] = (se_mask[1] << rb_per_se);
3737 se_mask[3] = (se_mask[2] << rb_per_se);
3739 se_mask[0] &= rb_mask;
3740 se_mask[1] &= rb_mask;
3741 se_mask[2] &= rb_mask;
3742 se_mask[3] &= rb_mask;
3744 assert(num_se == 1 || num_se == 2 || num_se == 4);
3745 assert(sh_per_se == 1 || sh_per_se == 2);
3746 assert(rb_per_pkr == 1 || rb_per_pkr == 2);
3748 /* XXX: I can't figure out what the *_XSEL and *_YSEL
3749 * fields are for, so I'm leaving them as their default
3752 for (se = 0; se < num_se; se++) {
3753 unsigned raster_config_se = raster_config;
3754 unsigned pkr0_mask = ((1 << rb_per_pkr) - 1) << (se * rb_per_se);
3755 unsigned pkr1_mask = pkr0_mask << rb_per_pkr;
3756 int idx = (se / 2) * 2;
3758 if ((num_se > 1) && (!se_mask[idx] || !se_mask[idx + 1])) {
3759 raster_config_se &= C_028350_SE_MAP;
3761 if (!se_mask[idx]) {
3763 S_028350_SE_MAP(V_028350_RASTER_CONFIG_SE_MAP_3);
3766 S_028350_SE_MAP(V_028350_RASTER_CONFIG_SE_MAP_0);
3770 pkr0_mask &= rb_mask;
3771 pkr1_mask &= rb_mask;
3772 if (rb_per_se > 2 && (!pkr0_mask || !pkr1_mask)) {
3773 raster_config_se &= C_028350_PKR_MAP;
3777 S_028350_PKR_MAP(V_028350_RASTER_CONFIG_PKR_MAP_3);
3780 S_028350_PKR_MAP(V_028350_RASTER_CONFIG_PKR_MAP_0);
3784 if (rb_per_se >= 2) {
3785 unsigned rb0_mask = 1 << (se * rb_per_se);
3786 unsigned rb1_mask = rb0_mask << 1;
3788 rb0_mask &= rb_mask;
3789 rb1_mask &= rb_mask;
3790 if (!rb0_mask || !rb1_mask) {
3791 raster_config_se &= C_028350_RB_MAP_PKR0;
3795 S_028350_RB_MAP_PKR0(V_028350_RASTER_CONFIG_RB_MAP_3);
3798 S_028350_RB_MAP_PKR0(V_028350_RASTER_CONFIG_RB_MAP_0);
3802 if (rb_per_se > 2) {
3803 rb0_mask = 1 << (se * rb_per_se + rb_per_pkr);
3804 rb1_mask = rb0_mask << 1;
3805 rb0_mask &= rb_mask;
3806 rb1_mask &= rb_mask;
3807 if (!rb0_mask || !rb1_mask) {
3808 raster_config_se &= C_028350_RB_MAP_PKR1;
3812 S_028350_RB_MAP_PKR1(V_028350_RASTER_CONFIG_RB_MAP_3);
3815 S_028350_RB_MAP_PKR1(V_028350_RASTER_CONFIG_RB_MAP_0);
3821 /* GRBM_GFX_INDEX has a different offset on SI and CI+ */
3822 if (sctx->b.chip_class < CIK)
3823 si_pm4_set_reg(pm4, GRBM_GFX_INDEX,
3824 SE_INDEX(se) | SH_BROADCAST_WRITES |
3825 INSTANCE_BROADCAST_WRITES);
3827 si_pm4_set_reg(pm4, R_030800_GRBM_GFX_INDEX,
3828 S_030800_SE_INDEX(se) | S_030800_SH_BROADCAST_WRITES(1) |
3829 S_030800_INSTANCE_BROADCAST_WRITES(1));
3830 si_pm4_set_reg(pm4, R_028350_PA_SC_RASTER_CONFIG, raster_config_se);
3833 /* GRBM_GFX_INDEX has a different offset on SI and CI+ */
3834 if (sctx->b.chip_class < CIK)
3835 si_pm4_set_reg(pm4, GRBM_GFX_INDEX,
3836 SE_BROADCAST_WRITES | SH_BROADCAST_WRITES |
3837 INSTANCE_BROADCAST_WRITES);
3839 si_pm4_set_reg(pm4, R_030800_GRBM_GFX_INDEX,
3840 S_030800_SE_BROADCAST_WRITES(1) | S_030800_SH_BROADCAST_WRITES(1) |
3841 S_030800_INSTANCE_BROADCAST_WRITES(1));
3843 if ((num_se > 2) && ((!se_mask[0] && !se_mask[1]) ||
3844 (!se_mask[2] && !se_mask[3]))) {
3845 raster_config_1 &= C_028354_SE_PAIR_MAP;
3847 if (!se_mask[0] && !se_mask[1]) {
3849 S_028354_SE_PAIR_MAP(V_028354_RASTER_CONFIG_SE_PAIR_MAP_3);
3852 S_028354_SE_PAIR_MAP(V_028354_RASTER_CONFIG_SE_PAIR_MAP_0);
3856 si_pm4_set_reg(pm4, R_028354_PA_SC_RASTER_CONFIG_1, raster_config_1);
3860 static void si_init_config(struct si_context *sctx)
3862 struct si_screen *sscreen = sctx->screen;
3863 unsigned num_rb = MIN2(sctx->screen->b.info.num_render_backends, 16);
3864 unsigned rb_mask = sctx->screen->b.info.enabled_rb_mask;
3865 unsigned raster_config, raster_config_1;
3866 uint64_t border_color_va = sctx->border_color_buffer->gpu_address;
3867 struct si_pm4_state *pm4 = CALLOC_STRUCT(si_pm4_state);
3872 si_pm4_cmd_begin(pm4, PKT3_CONTEXT_CONTROL);
3873 si_pm4_cmd_add(pm4, CONTEXT_CONTROL_LOAD_ENABLE(1));
3874 si_pm4_cmd_add(pm4, CONTEXT_CONTROL_SHADOW_ENABLE(1));
3875 si_pm4_cmd_end(pm4, false);
3877 si_pm4_set_reg(pm4, R_028A18_VGT_HOS_MAX_TESS_LEVEL, fui(64));
3878 si_pm4_set_reg(pm4, R_028A1C_VGT_HOS_MIN_TESS_LEVEL, fui(0));
3880 /* FIXME calculate these values somehow ??? */
3881 si_pm4_set_reg(pm4, R_028A54_VGT_GS_PER_ES, SI_GS_PER_ES);
3882 si_pm4_set_reg(pm4, R_028A58_VGT_ES_PER_GS, 0x40);
3883 si_pm4_set_reg(pm4, R_028A5C_VGT_GS_PER_VS, 0x2);
3885 si_pm4_set_reg(pm4, R_028A8C_VGT_PRIMITIVEID_RESET, 0x0);
3886 si_pm4_set_reg(pm4, R_028B28_VGT_STRMOUT_DRAW_OPAQUE_OFFSET, 0);
3888 si_pm4_set_reg(pm4, R_028B98_VGT_STRMOUT_BUFFER_CONFIG, 0x0);
3889 si_pm4_set_reg(pm4, R_028AB8_VGT_VTX_CNT_EN, 0x0);
3890 if (sctx->b.chip_class < CIK)
3891 si_pm4_set_reg(pm4, R_008A14_PA_CL_ENHANCE, S_008A14_NUM_CLIP_SEQ(3) |
3892 S_008A14_CLIP_VTX_REORDER_ENA(1));
3894 si_pm4_set_reg(pm4, R_028BD4_PA_SC_CENTROID_PRIORITY_0, 0x76543210);
3895 si_pm4_set_reg(pm4, R_028BD8_PA_SC_CENTROID_PRIORITY_1, 0xfedcba98);
3897 si_pm4_set_reg(pm4, R_02882C_PA_SU_PRIM_FILTER_CNTL, 0);
3899 switch (sctx->screen->b.family) {
3902 raster_config = 0x2a00126a;
3903 raster_config_1 = 0x00000000;
3906 raster_config = 0x0000124a;
3907 raster_config_1 = 0x00000000;
3910 raster_config = 0x00000082;
3911 raster_config_1 = 0x00000000;
3914 raster_config = 0x00000000;
3915 raster_config_1 = 0x00000000;
3918 raster_config = 0x16000012;
3919 raster_config_1 = 0x00000000;
3922 raster_config = 0x3a00161a;
3923 raster_config_1 = 0x0000002e;
3926 if (sscreen->b.info.cik_macrotile_mode_array[0] == 0x000000e8) {
3927 /* old kernels with old tiling config */
3928 raster_config = 0x16000012;
3929 raster_config_1 = 0x0000002a;
3931 raster_config = 0x3a00161a;
3932 raster_config_1 = 0x0000002e;
3935 case CHIP_POLARIS10:
3936 raster_config = 0x16000012;
3937 raster_config_1 = 0x0000002a;
3939 case CHIP_POLARIS11:
3940 case CHIP_POLARIS12:
3941 raster_config = 0x16000012;
3942 raster_config_1 = 0x00000000;
3945 raster_config = 0x16000012;
3946 raster_config_1 = 0x0000002a;
3950 raster_config = 0x00000000;
3952 raster_config = 0x00000002;
3953 raster_config_1 = 0x00000000;
3956 raster_config = 0x00000002;
3957 raster_config_1 = 0x00000000;
3960 /* KV should be 0x00000002, but that causes problems with radeon */
3961 raster_config = 0x00000000; /* 0x00000002 */
3962 raster_config_1 = 0x00000000;
3967 raster_config = 0x00000000;
3968 raster_config_1 = 0x00000000;
3972 "radeonsi: Unknown GPU, using 0 for raster_config\n");
3973 raster_config = 0x00000000;
3974 raster_config_1 = 0x00000000;
3978 /* Always use the default config when all backends are enabled
3979 * (or when we failed to determine the enabled backends).
3981 if (!rb_mask || util_bitcount(rb_mask) >= num_rb) {
3982 si_pm4_set_reg(pm4, R_028350_PA_SC_RASTER_CONFIG,
3984 if (sctx->b.chip_class >= CIK)
3985 si_pm4_set_reg(pm4, R_028354_PA_SC_RASTER_CONFIG_1,
3988 si_write_harvested_raster_configs(sctx, pm4, raster_config, raster_config_1);
3991 si_pm4_set_reg(pm4, R_028204_PA_SC_WINDOW_SCISSOR_TL, S_028204_WINDOW_OFFSET_DISABLE(1));
3992 si_pm4_set_reg(pm4, R_028240_PA_SC_GENERIC_SCISSOR_TL, S_028240_WINDOW_OFFSET_DISABLE(1));
3993 si_pm4_set_reg(pm4, R_028244_PA_SC_GENERIC_SCISSOR_BR,
3994 S_028244_BR_X(16384) | S_028244_BR_Y(16384));
3995 si_pm4_set_reg(pm4, R_028030_PA_SC_SCREEN_SCISSOR_TL, 0);
3996 si_pm4_set_reg(pm4, R_028034_PA_SC_SCREEN_SCISSOR_BR,
3997 S_028034_BR_X(16384) | S_028034_BR_Y(16384));
3999 si_pm4_set_reg(pm4, R_02820C_PA_SC_CLIPRECT_RULE, 0xFFFF);
4000 si_pm4_set_reg(pm4, R_028230_PA_SC_EDGERULE,
4001 S_028230_ER_TRI(0xA) |
4002 S_028230_ER_POINT(0xA) |
4003 S_028230_ER_RECT(0xA) |
4004 /* Required by DX10_DIAMOND_TEST_ENA: */
4005 S_028230_ER_LINE_LR(0x1A) |
4006 S_028230_ER_LINE_RL(0x26) |
4007 S_028230_ER_LINE_TB(0xA) |
4008 S_028230_ER_LINE_BT(0xA));
4009 /* PA_SU_HARDWARE_SCREEN_OFFSET must be 0 due to hw bug on SI */
4010 si_pm4_set_reg(pm4, R_028234_PA_SU_HARDWARE_SCREEN_OFFSET, 0);
4011 si_pm4_set_reg(pm4, R_028820_PA_CL_NANINF_CNTL, 0);
4012 si_pm4_set_reg(pm4, R_028AC0_DB_SRESULTS_COMPARE_STATE0, 0x0);
4013 si_pm4_set_reg(pm4, R_028AC4_DB_SRESULTS_COMPARE_STATE1, 0x0);
4014 si_pm4_set_reg(pm4, R_028AC8_DB_PRELOAD_CONTROL, 0x0);
4015 si_pm4_set_reg(pm4, R_02800C_DB_RENDER_OVERRIDE, 0);
4017 si_pm4_set_reg(pm4, R_028400_VGT_MAX_VTX_INDX, ~0);
4018 si_pm4_set_reg(pm4, R_028404_VGT_MIN_VTX_INDX, 0);
4019 si_pm4_set_reg(pm4, R_028408_VGT_INDX_OFFSET, 0);
4021 if (sctx->b.chip_class >= CIK) {
4022 /* If this is 0, Bonaire can hang even if GS isn't being used.
4023 * Other chips are unaffected. These are suboptimal values,
4024 * but we don't use on-chip GS.
4026 si_pm4_set_reg(pm4, R_028A44_VGT_GS_ONCHIP_CNTL,
4027 S_028A44_ES_VERTS_PER_SUBGRP(64) |
4028 S_028A44_GS_PRIMS_PER_SUBGRP(4));
4030 si_pm4_set_reg(pm4, R_00B51C_SPI_SHADER_PGM_RSRC3_LS, S_00B51C_CU_EN(0xffff));
4031 si_pm4_set_reg(pm4, R_00B41C_SPI_SHADER_PGM_RSRC3_HS, 0);
4032 si_pm4_set_reg(pm4, R_00B31C_SPI_SHADER_PGM_RSRC3_ES, S_00B31C_CU_EN(0xffff));
4033 si_pm4_set_reg(pm4, R_00B21C_SPI_SHADER_PGM_RSRC3_GS, S_00B21C_CU_EN(0xffff));
4035 if (sscreen->b.info.num_good_compute_units /
4036 (sscreen->b.info.max_se * sscreen->b.info.max_sh_per_se) <= 4) {
4037 /* Too few available compute units per SH. Disallowing
4038 * VS to run on CU0 could hurt us more than late VS
4039 * allocation would help.
4041 * LATE_ALLOC_VS = 2 is the highest safe number.
4043 si_pm4_set_reg(pm4, R_00B118_SPI_SHADER_PGM_RSRC3_VS, S_00B118_CU_EN(0xffff));
4044 si_pm4_set_reg(pm4, R_00B11C_SPI_SHADER_LATE_ALLOC_VS, S_00B11C_LIMIT(2));
4046 /* Set LATE_ALLOC_VS == 31. It should be less than
4047 * the number of scratch waves. Limitations:
4048 * - VS can't execute on CU0.
4049 * - If HS writes outputs to LDS, LS can't execute on CU0.
4051 si_pm4_set_reg(pm4, R_00B118_SPI_SHADER_PGM_RSRC3_VS, S_00B118_CU_EN(0xfffe));
4052 si_pm4_set_reg(pm4, R_00B11C_SPI_SHADER_LATE_ALLOC_VS, S_00B11C_LIMIT(31));
4055 si_pm4_set_reg(pm4, R_00B01C_SPI_SHADER_PGM_RSRC3_PS, S_00B01C_CU_EN(0xffff));
4058 if (sctx->b.chip_class >= VI) {
4059 unsigned vgt_tess_distribution;
4061 si_pm4_set_reg(pm4, R_028424_CB_DCC_CONTROL,
4062 S_028424_OVERWRITE_COMBINER_MRT_SHARING_DISABLE(1) |
4063 S_028424_OVERWRITE_COMBINER_WATERMARK(4));
4064 if (sctx->b.family < CHIP_POLARIS10)
4065 si_pm4_set_reg(pm4, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL, 30);
4066 si_pm4_set_reg(pm4, R_028C5C_VGT_OUT_DEALLOC_CNTL, 32);
4068 vgt_tess_distribution =
4069 S_028B50_ACCUM_ISOLINE(32) |
4070 S_028B50_ACCUM_TRI(11) |
4071 S_028B50_ACCUM_QUAD(11) |
4072 S_028B50_DONUT_SPLIT(16);
4074 /* Testing with Unigine Heaven extreme tesselation yielded best results
4075 * with TRAP_SPLIT = 3.
4077 if (sctx->b.family == CHIP_FIJI ||
4078 sctx->b.family >= CHIP_POLARIS10)
4079 vgt_tess_distribution |= S_028B50_TRAP_SPLIT(3);
4081 si_pm4_set_reg(pm4, R_028B50_VGT_TESS_DISTRIBUTION, vgt_tess_distribution);
4083 si_pm4_set_reg(pm4, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL, 14);
4084 si_pm4_set_reg(pm4, R_028C5C_VGT_OUT_DEALLOC_CNTL, 16);
4087 if (sctx->b.family == CHIP_STONEY)
4088 si_pm4_set_reg(pm4, R_028C40_PA_SC_SHADER_CONTROL, 0);
4090 si_pm4_set_reg(pm4, R_028080_TA_BC_BASE_ADDR, border_color_va >> 8);
4091 if (sctx->b.chip_class >= CIK)
4092 si_pm4_set_reg(pm4, R_028084_TA_BC_BASE_ADDR_HI, border_color_va >> 40);
4093 si_pm4_add_bo(pm4, sctx->border_color_buffer, RADEON_USAGE_READ,
4094 RADEON_PRIO_BORDER_COLORS);
4096 si_pm4_upload_indirect_buffer(sctx, pm4);
4097 sctx->init_config = pm4;