2 * Copyright 2012 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 * Christian König <christian.koenig@amd.com>
29 #include "radeon/r600_cs.h"
30 #include "radeon/r600_query.h"
32 #include "util/u_dual_blend.h"
33 #include "util/u_format.h"
34 #include "util/u_format_s3tc.h"
35 #include "util/u_memory.h"
36 #include "util/u_resource.h"
38 /* Initialize an external atom (owned by ../radeon). */
40 si_init_external_atom(struct si_context *sctx, struct r600_atom *atom,
41 struct r600_atom **list_elem)
43 atom->id = list_elem - sctx->atoms.array + 1;
47 /* Initialize an atom owned by radeonsi. */
48 void si_init_atom(struct si_context *sctx, struct r600_atom *atom,
49 struct r600_atom **list_elem,
50 void (*emit_func)(struct si_context *ctx, struct r600_atom *state))
52 atom->emit = (void*)emit_func;
53 atom->id = list_elem - sctx->atoms.array + 1; /* index+1 in the atom array */
57 static unsigned si_map_swizzle(unsigned swizzle)
61 return V_008F0C_SQ_SEL_Y;
63 return V_008F0C_SQ_SEL_Z;
65 return V_008F0C_SQ_SEL_W;
67 return V_008F0C_SQ_SEL_0;
69 return V_008F0C_SQ_SEL_1;
70 default: /* PIPE_SWIZZLE_X */
71 return V_008F0C_SQ_SEL_X;
75 static uint32_t S_FIXED(float value, uint32_t frac_bits)
77 return value * (1 << frac_bits);
80 /* 12.4 fixed-point */
81 static unsigned si_pack_float_12p4(float x)
84 x >= 4096 ? 0xffff : x * 16;
88 * Inferred framebuffer and blender state.
90 * CB_TARGET_MASK is emitted here to avoid a hang with dual source blending
91 * if there is not enough PS outputs.
93 static void si_emit_cb_render_state(struct si_context *sctx, struct r600_atom *atom)
95 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
96 struct si_state_blend *blend = sctx->queued.named.blend;
97 uint32_t cb_target_mask, i;
99 /* CB_COLORn_INFO.FORMAT=INVALID disables empty colorbuffer slots. */
101 cb_target_mask = blend->cb_target_mask;
103 cb_target_mask = 0xffffffff;
105 /* Avoid a hang that happens when dual source blending is enabled
106 * but there is not enough color outputs. This is undefined behavior,
107 * so disable color writes completely.
109 * Reproducible with Unigine Heaven 4.0 and drirc missing.
111 if (blend && blend->dual_src_blend &&
112 sctx->ps_shader.cso &&
113 (sctx->ps_shader.cso->info.colors_written & 0x3) != 0x3)
116 radeon_set_context_reg(cs, R_028238_CB_TARGET_MASK, cb_target_mask);
118 /* STONEY-specific register settings. */
119 if (sctx->b.family == CHIP_STONEY) {
120 unsigned spi_shader_col_format =
121 sctx->ps_shader.cso ?
122 sctx->ps_shader.current->key.ps.epilog.spi_shader_col_format : 0;
123 unsigned sx_ps_downconvert = 0;
124 unsigned sx_blend_opt_epsilon = 0;
125 unsigned sx_blend_opt_control = 0;
127 for (i = 0; i < sctx->framebuffer.state.nr_cbufs; i++) {
128 struct r600_surface *surf =
129 (struct r600_surface*)sctx->framebuffer.state.cbufs[i];
130 unsigned format, swap, spi_format, colormask;
131 bool has_alpha, has_rgb;
136 format = G_028C70_FORMAT(surf->cb_color_info);
137 swap = G_028C70_COMP_SWAP(surf->cb_color_info);
138 spi_format = (spi_shader_col_format >> (i * 4)) & 0xf;
139 colormask = (cb_target_mask >> (i * 4)) & 0xf;
141 /* Set if RGB and A are present. */
142 has_alpha = !G_028C74_FORCE_DST_ALPHA_1(surf->cb_color_attrib);
144 if (format == V_028C70_COLOR_8 ||
145 format == V_028C70_COLOR_16 ||
146 format == V_028C70_COLOR_32)
147 has_rgb = !has_alpha;
151 /* Check the colormask and export format. */
152 if (!(colormask & (PIPE_MASK_RGBA & ~PIPE_MASK_A)))
154 if (!(colormask & PIPE_MASK_A))
157 if (spi_format == V_028714_SPI_SHADER_ZERO) {
162 /* Disable value checking for disabled channels. */
164 sx_blend_opt_control |= S_02875C_MRT0_COLOR_OPT_DISABLE(1) << (i * 4);
166 sx_blend_opt_control |= S_02875C_MRT0_ALPHA_OPT_DISABLE(1) << (i * 4);
168 /* Enable down-conversion for 32bpp and smaller formats. */
170 case V_028C70_COLOR_8:
171 case V_028C70_COLOR_8_8:
172 case V_028C70_COLOR_8_8_8_8:
173 /* For 1 and 2-channel formats, use the superset thereof. */
174 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR ||
175 spi_format == V_028714_SPI_SHADER_UINT16_ABGR ||
176 spi_format == V_028714_SPI_SHADER_SINT16_ABGR) {
177 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_8_8_8_8 << (i * 4);
178 sx_blend_opt_epsilon |= V_028758_8BIT_FORMAT << (i * 4);
182 case V_028C70_COLOR_5_6_5:
183 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
184 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_5_6_5 << (i * 4);
185 sx_blend_opt_epsilon |= V_028758_6BIT_FORMAT << (i * 4);
189 case V_028C70_COLOR_1_5_5_5:
190 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
191 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_1_5_5_5 << (i * 4);
192 sx_blend_opt_epsilon |= V_028758_5BIT_FORMAT << (i * 4);
196 case V_028C70_COLOR_4_4_4_4:
197 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
198 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_4_4_4_4 << (i * 4);
199 sx_blend_opt_epsilon |= V_028758_4BIT_FORMAT << (i * 4);
203 case V_028C70_COLOR_32:
204 if (swap == V_0280A0_SWAP_STD &&
205 spi_format == V_028714_SPI_SHADER_32_R)
206 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_32_R << (i * 4);
207 else if (swap == V_0280A0_SWAP_ALT_REV &&
208 spi_format == V_028714_SPI_SHADER_32_AR)
209 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_32_A << (i * 4);
212 case V_028C70_COLOR_16:
213 case V_028C70_COLOR_16_16:
214 /* For 1-channel formats, use the superset thereof. */
215 if (spi_format == V_028714_SPI_SHADER_UNORM16_ABGR ||
216 spi_format == V_028714_SPI_SHADER_SNORM16_ABGR ||
217 spi_format == V_028714_SPI_SHADER_UINT16_ABGR ||
218 spi_format == V_028714_SPI_SHADER_SINT16_ABGR) {
219 if (swap == V_0280A0_SWAP_STD ||
220 swap == V_0280A0_SWAP_STD_REV)
221 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_16_16_GR << (i * 4);
223 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_16_16_AR << (i * 4);
227 case V_028C70_COLOR_10_11_11:
228 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
229 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_10_11_11 << (i * 4);
230 sx_blend_opt_epsilon |= V_028758_11BIT_FORMAT << (i * 4);
234 case V_028C70_COLOR_2_10_10_10:
235 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
236 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_2_10_10_10 << (i * 4);
237 sx_blend_opt_epsilon |= V_028758_10BIT_FORMAT << (i * 4);
243 if (sctx->screen->b.debug_flags & DBG_NO_RB_PLUS) {
244 sx_ps_downconvert = 0;
245 sx_blend_opt_epsilon = 0;
246 sx_blend_opt_control = 0;
249 radeon_set_context_reg_seq(cs, R_028754_SX_PS_DOWNCONVERT, 3);
250 radeon_emit(cs, sx_ps_downconvert); /* R_028754_SX_PS_DOWNCONVERT */
251 radeon_emit(cs, sx_blend_opt_epsilon); /* R_028758_SX_BLEND_OPT_EPSILON */
252 radeon_emit(cs, sx_blend_opt_control); /* R_02875C_SX_BLEND_OPT_CONTROL */
260 static uint32_t si_translate_blend_function(int blend_func)
262 switch (blend_func) {
264 return V_028780_COMB_DST_PLUS_SRC;
265 case PIPE_BLEND_SUBTRACT:
266 return V_028780_COMB_SRC_MINUS_DST;
267 case PIPE_BLEND_REVERSE_SUBTRACT:
268 return V_028780_COMB_DST_MINUS_SRC;
270 return V_028780_COMB_MIN_DST_SRC;
272 return V_028780_COMB_MAX_DST_SRC;
274 R600_ERR("Unknown blend function %d\n", blend_func);
281 static uint32_t si_translate_blend_factor(int blend_fact)
283 switch (blend_fact) {
284 case PIPE_BLENDFACTOR_ONE:
285 return V_028780_BLEND_ONE;
286 case PIPE_BLENDFACTOR_SRC_COLOR:
287 return V_028780_BLEND_SRC_COLOR;
288 case PIPE_BLENDFACTOR_SRC_ALPHA:
289 return V_028780_BLEND_SRC_ALPHA;
290 case PIPE_BLENDFACTOR_DST_ALPHA:
291 return V_028780_BLEND_DST_ALPHA;
292 case PIPE_BLENDFACTOR_DST_COLOR:
293 return V_028780_BLEND_DST_COLOR;
294 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
295 return V_028780_BLEND_SRC_ALPHA_SATURATE;
296 case PIPE_BLENDFACTOR_CONST_COLOR:
297 return V_028780_BLEND_CONSTANT_COLOR;
298 case PIPE_BLENDFACTOR_CONST_ALPHA:
299 return V_028780_BLEND_CONSTANT_ALPHA;
300 case PIPE_BLENDFACTOR_ZERO:
301 return V_028780_BLEND_ZERO;
302 case PIPE_BLENDFACTOR_INV_SRC_COLOR:
303 return V_028780_BLEND_ONE_MINUS_SRC_COLOR;
304 case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
305 return V_028780_BLEND_ONE_MINUS_SRC_ALPHA;
306 case PIPE_BLENDFACTOR_INV_DST_ALPHA:
307 return V_028780_BLEND_ONE_MINUS_DST_ALPHA;
308 case PIPE_BLENDFACTOR_INV_DST_COLOR:
309 return V_028780_BLEND_ONE_MINUS_DST_COLOR;
310 case PIPE_BLENDFACTOR_INV_CONST_COLOR:
311 return V_028780_BLEND_ONE_MINUS_CONSTANT_COLOR;
312 case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
313 return V_028780_BLEND_ONE_MINUS_CONSTANT_ALPHA;
314 case PIPE_BLENDFACTOR_SRC1_COLOR:
315 return V_028780_BLEND_SRC1_COLOR;
316 case PIPE_BLENDFACTOR_SRC1_ALPHA:
317 return V_028780_BLEND_SRC1_ALPHA;
318 case PIPE_BLENDFACTOR_INV_SRC1_COLOR:
319 return V_028780_BLEND_INV_SRC1_COLOR;
320 case PIPE_BLENDFACTOR_INV_SRC1_ALPHA:
321 return V_028780_BLEND_INV_SRC1_ALPHA;
323 R600_ERR("Bad blend factor %d not supported!\n", blend_fact);
330 static uint32_t si_translate_blend_opt_function(int blend_func)
332 switch (blend_func) {
334 return V_028760_OPT_COMB_ADD;
335 case PIPE_BLEND_SUBTRACT:
336 return V_028760_OPT_COMB_SUBTRACT;
337 case PIPE_BLEND_REVERSE_SUBTRACT:
338 return V_028760_OPT_COMB_REVSUBTRACT;
340 return V_028760_OPT_COMB_MIN;
342 return V_028760_OPT_COMB_MAX;
344 return V_028760_OPT_COMB_BLEND_DISABLED;
348 static uint32_t si_translate_blend_opt_factor(int blend_fact, bool is_alpha)
350 switch (blend_fact) {
351 case PIPE_BLENDFACTOR_ZERO:
352 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_ALL;
353 case PIPE_BLENDFACTOR_ONE:
354 return V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE;
355 case PIPE_BLENDFACTOR_SRC_COLOR:
356 return is_alpha ? V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
357 : V_028760_BLEND_OPT_PRESERVE_C1_IGNORE_C0;
358 case PIPE_BLENDFACTOR_INV_SRC_COLOR:
359 return is_alpha ? V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
360 : V_028760_BLEND_OPT_PRESERVE_C0_IGNORE_C1;
361 case PIPE_BLENDFACTOR_SRC_ALPHA:
362 return V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0;
363 case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
364 return V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1;
365 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
366 return is_alpha ? V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
367 : V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0;
369 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
374 * Get rid of DST in the blend factors by commuting the operands:
375 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
377 static void si_blend_remove_dst(unsigned *func, unsigned *src_factor,
378 unsigned *dst_factor, unsigned expected_dst,
379 unsigned replacement_src)
381 if (*src_factor == expected_dst &&
382 *dst_factor == PIPE_BLENDFACTOR_ZERO) {
383 *src_factor = PIPE_BLENDFACTOR_ZERO;
384 *dst_factor = replacement_src;
386 /* Commuting the operands requires reversing subtractions. */
387 if (*func == PIPE_BLEND_SUBTRACT)
388 *func = PIPE_BLEND_REVERSE_SUBTRACT;
389 else if (*func == PIPE_BLEND_REVERSE_SUBTRACT)
390 *func = PIPE_BLEND_SUBTRACT;
394 static bool si_blend_factor_uses_dst(unsigned factor)
396 return factor == PIPE_BLENDFACTOR_DST_COLOR ||
397 factor == PIPE_BLENDFACTOR_DST_ALPHA ||
398 factor == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
399 factor == PIPE_BLENDFACTOR_INV_DST_ALPHA ||
400 factor == PIPE_BLENDFACTOR_INV_DST_COLOR;
403 static void *si_create_blend_state_mode(struct pipe_context *ctx,
404 const struct pipe_blend_state *state,
407 struct si_context *sctx = (struct si_context*)ctx;
408 struct si_state_blend *blend = CALLOC_STRUCT(si_state_blend);
409 struct si_pm4_state *pm4 = &blend->pm4;
410 uint32_t sx_mrt_blend_opt[8] = {0};
411 uint32_t color_control = 0;
416 blend->alpha_to_coverage = state->alpha_to_coverage;
417 blend->alpha_to_one = state->alpha_to_one;
418 blend->dual_src_blend = util_blend_state_is_dual(state, 0);
420 if (state->logicop_enable) {
421 color_control |= S_028808_ROP3(state->logicop_func | (state->logicop_func << 4));
423 color_control |= S_028808_ROP3(0xcc);
426 si_pm4_set_reg(pm4, R_028B70_DB_ALPHA_TO_MASK,
427 S_028B70_ALPHA_TO_MASK_ENABLE(state->alpha_to_coverage) |
428 S_028B70_ALPHA_TO_MASK_OFFSET0(2) |
429 S_028B70_ALPHA_TO_MASK_OFFSET1(2) |
430 S_028B70_ALPHA_TO_MASK_OFFSET2(2) |
431 S_028B70_ALPHA_TO_MASK_OFFSET3(2));
433 if (state->alpha_to_coverage)
434 blend->need_src_alpha_4bit |= 0xf;
436 blend->cb_target_mask = 0;
437 for (int i = 0; i < 8; i++) {
438 /* state->rt entries > 0 only written if independent blending */
439 const int j = state->independent_blend_enable ? i : 0;
441 unsigned eqRGB = state->rt[j].rgb_func;
442 unsigned srcRGB = state->rt[j].rgb_src_factor;
443 unsigned dstRGB = state->rt[j].rgb_dst_factor;
444 unsigned eqA = state->rt[j].alpha_func;
445 unsigned srcA = state->rt[j].alpha_src_factor;
446 unsigned dstA = state->rt[j].alpha_dst_factor;
448 unsigned srcRGB_opt, dstRGB_opt, srcA_opt, dstA_opt;
449 unsigned blend_cntl = 0;
451 sx_mrt_blend_opt[i] =
452 S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED) |
453 S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED);
455 /* Only set dual source blending for MRT0 to avoid a hang. */
456 if (i >= 1 && blend->dual_src_blend)
459 /* Only addition and subtraction equations are supported with
460 * dual source blending.
462 if (blend->dual_src_blend &&
463 (eqRGB == PIPE_BLEND_MIN || eqRGB == PIPE_BLEND_MAX ||
464 eqA == PIPE_BLEND_MIN || eqA == PIPE_BLEND_MAX)) {
465 assert(!"Unsupported equation for dual source blending");
469 if (!state->rt[j].colormask)
472 /* cb_render_state will disable unused ones */
473 blend->cb_target_mask |= (unsigned)state->rt[j].colormask << (4 * i);
475 if (!state->rt[j].blend_enable) {
476 si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
480 /* Blending optimizations for Stoney.
481 * These transformations don't change the behavior.
483 * First, get rid of DST in the blend factors:
484 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
486 si_blend_remove_dst(&eqRGB, &srcRGB, &dstRGB,
487 PIPE_BLENDFACTOR_DST_COLOR,
488 PIPE_BLENDFACTOR_SRC_COLOR);
489 si_blend_remove_dst(&eqA, &srcA, &dstA,
490 PIPE_BLENDFACTOR_DST_COLOR,
491 PIPE_BLENDFACTOR_SRC_COLOR);
492 si_blend_remove_dst(&eqA, &srcA, &dstA,
493 PIPE_BLENDFACTOR_DST_ALPHA,
494 PIPE_BLENDFACTOR_SRC_ALPHA);
496 /* Look up the ideal settings from tables. */
497 srcRGB_opt = si_translate_blend_opt_factor(srcRGB, false);
498 dstRGB_opt = si_translate_blend_opt_factor(dstRGB, false);
499 srcA_opt = si_translate_blend_opt_factor(srcA, true);
500 dstA_opt = si_translate_blend_opt_factor(dstA, true);
502 /* Handle interdependencies. */
503 if (si_blend_factor_uses_dst(srcRGB))
504 dstRGB_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
505 if (si_blend_factor_uses_dst(srcA))
506 dstA_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
508 if (srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE &&
509 (dstRGB == PIPE_BLENDFACTOR_ZERO ||
510 dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
511 dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE))
512 dstRGB_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0;
514 /* Set the final value. */
515 sx_mrt_blend_opt[i] =
516 S_028760_COLOR_SRC_OPT(srcRGB_opt) |
517 S_028760_COLOR_DST_OPT(dstRGB_opt) |
518 S_028760_COLOR_COMB_FCN(si_translate_blend_opt_function(eqRGB)) |
519 S_028760_ALPHA_SRC_OPT(srcA_opt) |
520 S_028760_ALPHA_DST_OPT(dstA_opt) |
521 S_028760_ALPHA_COMB_FCN(si_translate_blend_opt_function(eqA));
523 /* Set blend state. */
524 blend_cntl |= S_028780_ENABLE(1);
525 blend_cntl |= S_028780_COLOR_COMB_FCN(si_translate_blend_function(eqRGB));
526 blend_cntl |= S_028780_COLOR_SRCBLEND(si_translate_blend_factor(srcRGB));
527 blend_cntl |= S_028780_COLOR_DESTBLEND(si_translate_blend_factor(dstRGB));
529 if (srcA != srcRGB || dstA != dstRGB || eqA != eqRGB) {
530 blend_cntl |= S_028780_SEPARATE_ALPHA_BLEND(1);
531 blend_cntl |= S_028780_ALPHA_COMB_FCN(si_translate_blend_function(eqA));
532 blend_cntl |= S_028780_ALPHA_SRCBLEND(si_translate_blend_factor(srcA));
533 blend_cntl |= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(dstA));
535 si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
537 blend->blend_enable_4bit |= 0xfu << (i * 4);
539 /* This is only important for formats without alpha. */
540 if (srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
541 dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
542 srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
543 dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
544 srcRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA ||
545 dstRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA)
546 blend->need_src_alpha_4bit |= 0xfu << (i * 4);
549 if (blend->cb_target_mask) {
550 color_control |= S_028808_MODE(mode);
552 color_control |= S_028808_MODE(V_028808_CB_DISABLE);
555 if (sctx->b.family == CHIP_STONEY) {
556 for (int i = 0; i < 8; i++)
557 si_pm4_set_reg(pm4, R_028760_SX_MRT0_BLEND_OPT + i * 4,
558 sx_mrt_blend_opt[i]);
560 /* RB+ doesn't work with dual source blending, logic op, and RESOLVE. */
561 if (blend->dual_src_blend || state->logicop_enable ||
562 mode == V_028808_CB_RESOLVE)
563 color_control |= S_028808_DISABLE_DUAL_QUAD(1);
566 si_pm4_set_reg(pm4, R_028808_CB_COLOR_CONTROL, color_control);
570 static void *si_create_blend_state(struct pipe_context *ctx,
571 const struct pipe_blend_state *state)
573 return si_create_blend_state_mode(ctx, state, V_028808_CB_NORMAL);
576 static void si_bind_blend_state(struct pipe_context *ctx, void *state)
578 struct si_context *sctx = (struct si_context *)ctx;
579 si_pm4_bind_state(sctx, blend, (struct si_state_blend *)state);
580 si_mark_atom_dirty(sctx, &sctx->cb_render_state);
581 sctx->do_update_shaders = true;
584 static void si_delete_blend_state(struct pipe_context *ctx, void *state)
586 struct si_context *sctx = (struct si_context *)ctx;
587 si_pm4_delete_state(sctx, blend, (struct si_state_blend *)state);
590 static void si_set_blend_color(struct pipe_context *ctx,
591 const struct pipe_blend_color *state)
593 struct si_context *sctx = (struct si_context *)ctx;
595 if (memcmp(&sctx->blend_color.state, state, sizeof(*state)) == 0)
598 sctx->blend_color.state = *state;
599 si_mark_atom_dirty(sctx, &sctx->blend_color.atom);
602 static void si_emit_blend_color(struct si_context *sctx, struct r600_atom *atom)
604 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
606 radeon_set_context_reg_seq(cs, R_028414_CB_BLEND_RED, 4);
607 radeon_emit_array(cs, (uint32_t*)sctx->blend_color.state.color, 4);
614 static void si_set_clip_state(struct pipe_context *ctx,
615 const struct pipe_clip_state *state)
617 struct si_context *sctx = (struct si_context *)ctx;
618 struct pipe_constant_buffer cb;
620 if (memcmp(&sctx->clip_state.state, state, sizeof(*state)) == 0)
623 sctx->clip_state.state = *state;
624 si_mark_atom_dirty(sctx, &sctx->clip_state.atom);
627 cb.user_buffer = state->ucp;
628 cb.buffer_offset = 0;
629 cb.buffer_size = 4*4*8;
630 si_set_rw_buffer(sctx, SI_VS_CONST_CLIP_PLANES, &cb);
631 pipe_resource_reference(&cb.buffer, NULL);
634 static void si_emit_clip_state(struct si_context *sctx, struct r600_atom *atom)
636 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
638 radeon_set_context_reg_seq(cs, R_0285BC_PA_CL_UCP_0_X, 6*4);
639 radeon_emit_array(cs, (uint32_t*)sctx->clip_state.state.ucp, 6*4);
642 #define SIX_BITS 0x3F
644 static void si_emit_clip_regs(struct si_context *sctx, struct r600_atom *atom)
646 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
647 struct tgsi_shader_info *info = si_get_vs_info(sctx);
648 unsigned window_space =
649 info->properties[TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION];
650 unsigned clipdist_mask =
651 info->writes_clipvertex ? SIX_BITS : info->clipdist_writemask;
652 unsigned total_mask = clipdist_mask | (info->culldist_writemask << info->num_written_clipdistance);
654 radeon_set_context_reg(cs, R_02881C_PA_CL_VS_OUT_CNTL,
655 S_02881C_USE_VTX_POINT_SIZE(info->writes_psize) |
656 S_02881C_USE_VTX_EDGE_FLAG(info->writes_edgeflag) |
657 S_02881C_USE_VTX_RENDER_TARGET_INDX(info->writes_layer) |
658 S_02881C_USE_VTX_VIEWPORT_INDX(info->writes_viewport_index) |
659 S_02881C_VS_OUT_CCDIST0_VEC_ENA((total_mask & 0x0F) != 0) |
660 S_02881C_VS_OUT_CCDIST1_VEC_ENA((total_mask & 0xF0) != 0) |
661 S_02881C_VS_OUT_MISC_VEC_ENA(info->writes_psize ||
662 info->writes_edgeflag ||
663 info->writes_layer ||
664 info->writes_viewport_index) |
665 S_02881C_VS_OUT_MISC_SIDE_BUS_ENA(1) |
666 (sctx->queued.named.rasterizer->clip_plane_enable &
667 clipdist_mask) | (info->culldist_writemask << 8));
668 radeon_set_context_reg(cs, R_028810_PA_CL_CLIP_CNTL,
669 sctx->queued.named.rasterizer->pa_cl_clip_cntl |
671 sctx->queued.named.rasterizer->clip_plane_enable & SIX_BITS) |
672 S_028810_CLIP_DISABLE(window_space));
674 /* reuse needs to be set off if we write oViewport */
675 radeon_set_context_reg(cs, R_028AB4_VGT_REUSE_OFF,
676 S_028AB4_REUSE_OFF(info->writes_viewport_index));
680 * inferred state between framebuffer and rasterizer
682 static void si_update_poly_offset_state(struct si_context *sctx)
684 struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
686 if (!rs || !rs->uses_poly_offset || !sctx->framebuffer.state.zsbuf)
689 /* Use the user format, not db_render_format, so that the polygon
690 * offset behaves as expected by applications.
692 switch (sctx->framebuffer.state.zsbuf->texture->format) {
693 case PIPE_FORMAT_Z16_UNORM:
694 si_pm4_bind_state(sctx, poly_offset, &rs->pm4_poly_offset[0]);
696 default: /* 24-bit */
697 si_pm4_bind_state(sctx, poly_offset, &rs->pm4_poly_offset[1]);
699 case PIPE_FORMAT_Z32_FLOAT:
700 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
701 si_pm4_bind_state(sctx, poly_offset, &rs->pm4_poly_offset[2]);
710 static uint32_t si_translate_fill(uint32_t func)
713 case PIPE_POLYGON_MODE_FILL:
714 return V_028814_X_DRAW_TRIANGLES;
715 case PIPE_POLYGON_MODE_LINE:
716 return V_028814_X_DRAW_LINES;
717 case PIPE_POLYGON_MODE_POINT:
718 return V_028814_X_DRAW_POINTS;
721 return V_028814_X_DRAW_POINTS;
725 static void *si_create_rs_state(struct pipe_context *ctx,
726 const struct pipe_rasterizer_state *state)
728 struct si_state_rasterizer *rs = CALLOC_STRUCT(si_state_rasterizer);
729 struct si_pm4_state *pm4 = &rs->pm4;
731 float psize_min, psize_max;
737 rs->scissor_enable = state->scissor;
738 rs->clip_halfz = state->clip_halfz;
739 rs->two_side = state->light_twoside;
740 rs->multisample_enable = state->multisample;
741 rs->force_persample_interp = state->force_persample_interp;
742 rs->clip_plane_enable = state->clip_plane_enable;
743 rs->line_stipple_enable = state->line_stipple_enable;
744 rs->poly_stipple_enable = state->poly_stipple_enable;
745 rs->line_smooth = state->line_smooth;
746 rs->poly_smooth = state->poly_smooth;
747 rs->uses_poly_offset = state->offset_point || state->offset_line ||
749 rs->clamp_fragment_color = state->clamp_fragment_color;
750 rs->flatshade = state->flatshade;
751 rs->sprite_coord_enable = state->sprite_coord_enable;
752 rs->rasterizer_discard = state->rasterizer_discard;
753 rs->pa_sc_line_stipple = state->line_stipple_enable ?
754 S_028A0C_LINE_PATTERN(state->line_stipple_pattern) |
755 S_028A0C_REPEAT_COUNT(state->line_stipple_factor) : 0;
756 rs->pa_cl_clip_cntl =
757 S_028810_DX_CLIP_SPACE_DEF(state->clip_halfz) |
758 S_028810_ZCLIP_NEAR_DISABLE(!state->depth_clip) |
759 S_028810_ZCLIP_FAR_DISABLE(!state->depth_clip) |
760 S_028810_DX_RASTERIZATION_KILL(state->rasterizer_discard) |
761 S_028810_DX_LINEAR_ATTR_CLIP_ENA(1);
763 si_pm4_set_reg(pm4, R_0286D4_SPI_INTERP_CONTROL_0,
764 S_0286D4_FLAT_SHADE_ENA(1) |
765 S_0286D4_PNT_SPRITE_ENA(1) |
766 S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S) |
767 S_0286D4_PNT_SPRITE_OVRD_Y(V_0286D4_SPI_PNT_SPRITE_SEL_T) |
768 S_0286D4_PNT_SPRITE_OVRD_Z(V_0286D4_SPI_PNT_SPRITE_SEL_0) |
769 S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1) |
770 S_0286D4_PNT_SPRITE_TOP_1(state->sprite_coord_mode != PIPE_SPRITE_COORD_UPPER_LEFT));
772 /* point size 12.4 fixed point */
773 tmp = (unsigned)(state->point_size * 8.0);
774 si_pm4_set_reg(pm4, R_028A00_PA_SU_POINT_SIZE, S_028A00_HEIGHT(tmp) | S_028A00_WIDTH(tmp));
776 if (state->point_size_per_vertex) {
777 psize_min = util_get_min_point_size(state);
780 /* Force the point size to be as if the vertex output was disabled. */
781 psize_min = state->point_size;
782 psize_max = state->point_size;
784 /* Divide by two, because 0.5 = 1 pixel. */
785 si_pm4_set_reg(pm4, R_028A04_PA_SU_POINT_MINMAX,
786 S_028A04_MIN_SIZE(si_pack_float_12p4(psize_min/2)) |
787 S_028A04_MAX_SIZE(si_pack_float_12p4(psize_max/2)));
789 tmp = (unsigned)state->line_width * 8;
790 si_pm4_set_reg(pm4, R_028A08_PA_SU_LINE_CNTL, S_028A08_WIDTH(tmp));
791 si_pm4_set_reg(pm4, R_028A48_PA_SC_MODE_CNTL_0,
792 S_028A48_LINE_STIPPLE_ENABLE(state->line_stipple_enable) |
793 S_028A48_MSAA_ENABLE(state->multisample ||
794 state->poly_smooth ||
795 state->line_smooth) |
796 S_028A48_VPORT_SCISSOR_ENABLE(1));
798 si_pm4_set_reg(pm4, R_028BE4_PA_SU_VTX_CNTL,
799 S_028BE4_PIX_CENTER(state->half_pixel_center) |
800 S_028BE4_QUANT_MODE(V_028BE4_X_16_8_FIXED_POINT_1_256TH));
802 si_pm4_set_reg(pm4, R_028B7C_PA_SU_POLY_OFFSET_CLAMP, fui(state->offset_clamp));
803 si_pm4_set_reg(pm4, R_028814_PA_SU_SC_MODE_CNTL,
804 S_028814_PROVOKING_VTX_LAST(!state->flatshade_first) |
805 S_028814_CULL_FRONT((state->cull_face & PIPE_FACE_FRONT) ? 1 : 0) |
806 S_028814_CULL_BACK((state->cull_face & PIPE_FACE_BACK) ? 1 : 0) |
807 S_028814_FACE(!state->front_ccw) |
808 S_028814_POLY_OFFSET_FRONT_ENABLE(util_get_offset(state, state->fill_front)) |
809 S_028814_POLY_OFFSET_BACK_ENABLE(util_get_offset(state, state->fill_back)) |
810 S_028814_POLY_OFFSET_PARA_ENABLE(state->offset_point || state->offset_line) |
811 S_028814_POLY_MODE(state->fill_front != PIPE_POLYGON_MODE_FILL ||
812 state->fill_back != PIPE_POLYGON_MODE_FILL) |
813 S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(state->fill_front)) |
814 S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(state->fill_back)));
815 si_pm4_set_reg(pm4, R_00B130_SPI_SHADER_USER_DATA_VS_0 +
816 SI_SGPR_VS_STATE_BITS * 4, state->clamp_vertex_color);
818 /* Precalculate polygon offset states for 16-bit, 24-bit, and 32-bit zbuffers. */
819 for (i = 0; i < 3; i++) {
820 struct si_pm4_state *pm4 = &rs->pm4_poly_offset[i];
821 float offset_units = state->offset_units;
822 float offset_scale = state->offset_scale * 16.0f;
823 uint32_t pa_su_poly_offset_db_fmt_cntl = 0;
825 if (!state->offset_units_unscaled) {
827 case 0: /* 16-bit zbuffer */
828 offset_units *= 4.0f;
829 pa_su_poly_offset_db_fmt_cntl =
830 S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-16);
832 case 1: /* 24-bit zbuffer */
833 offset_units *= 2.0f;
834 pa_su_poly_offset_db_fmt_cntl =
835 S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-24);
837 case 2: /* 32-bit zbuffer */
838 offset_units *= 1.0f;
839 pa_su_poly_offset_db_fmt_cntl = S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-23) |
840 S_028B78_POLY_OFFSET_DB_IS_FLOAT_FMT(1);
845 si_pm4_set_reg(pm4, R_028B80_PA_SU_POLY_OFFSET_FRONT_SCALE,
847 si_pm4_set_reg(pm4, R_028B84_PA_SU_POLY_OFFSET_FRONT_OFFSET,
849 si_pm4_set_reg(pm4, R_028B88_PA_SU_POLY_OFFSET_BACK_SCALE,
851 si_pm4_set_reg(pm4, R_028B8C_PA_SU_POLY_OFFSET_BACK_OFFSET,
853 si_pm4_set_reg(pm4, R_028B78_PA_SU_POLY_OFFSET_DB_FMT_CNTL,
854 pa_su_poly_offset_db_fmt_cntl);
860 static void si_bind_rs_state(struct pipe_context *ctx, void *state)
862 struct si_context *sctx = (struct si_context *)ctx;
863 struct si_state_rasterizer *old_rs =
864 (struct si_state_rasterizer*)sctx->queued.named.rasterizer;
865 struct si_state_rasterizer *rs = (struct si_state_rasterizer *)state;
870 if (!old_rs || old_rs->multisample_enable != rs->multisample_enable) {
871 si_mark_atom_dirty(sctx, &sctx->db_render_state);
873 /* Update the small primitive filter workaround if necessary. */
874 if (sctx->b.family >= CHIP_POLARIS10 &&
875 sctx->framebuffer.nr_samples > 1)
876 si_mark_atom_dirty(sctx, &sctx->msaa_sample_locs.atom);
879 r600_viewport_set_rast_deps(&sctx->b, rs->scissor_enable, rs->clip_halfz);
881 si_pm4_bind_state(sctx, rasterizer, rs);
882 si_update_poly_offset_state(sctx);
884 si_mark_atom_dirty(sctx, &sctx->clip_regs);
885 sctx->do_update_shaders = true;
888 static void si_delete_rs_state(struct pipe_context *ctx, void *state)
890 struct si_context *sctx = (struct si_context *)ctx;
892 if (sctx->queued.named.rasterizer == state)
893 si_pm4_bind_state(sctx, poly_offset, NULL);
894 si_pm4_delete_state(sctx, rasterizer, (struct si_state_rasterizer *)state);
898 * infeered state between dsa and stencil ref
900 static void si_emit_stencil_ref(struct si_context *sctx, struct r600_atom *atom)
902 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
903 struct pipe_stencil_ref *ref = &sctx->stencil_ref.state;
904 struct si_dsa_stencil_ref_part *dsa = &sctx->stencil_ref.dsa_part;
906 radeon_set_context_reg_seq(cs, R_028430_DB_STENCILREFMASK, 2);
907 radeon_emit(cs, S_028430_STENCILTESTVAL(ref->ref_value[0]) |
908 S_028430_STENCILMASK(dsa->valuemask[0]) |
909 S_028430_STENCILWRITEMASK(dsa->writemask[0]) |
910 S_028430_STENCILOPVAL(1));
911 radeon_emit(cs, S_028434_STENCILTESTVAL_BF(ref->ref_value[1]) |
912 S_028434_STENCILMASK_BF(dsa->valuemask[1]) |
913 S_028434_STENCILWRITEMASK_BF(dsa->writemask[1]) |
914 S_028434_STENCILOPVAL_BF(1));
917 static void si_set_stencil_ref(struct pipe_context *ctx,
918 const struct pipe_stencil_ref *state)
920 struct si_context *sctx = (struct si_context *)ctx;
922 if (memcmp(&sctx->stencil_ref.state, state, sizeof(*state)) == 0)
925 sctx->stencil_ref.state = *state;
926 si_mark_atom_dirty(sctx, &sctx->stencil_ref.atom);
934 static uint32_t si_translate_stencil_op(int s_op)
937 case PIPE_STENCIL_OP_KEEP:
938 return V_02842C_STENCIL_KEEP;
939 case PIPE_STENCIL_OP_ZERO:
940 return V_02842C_STENCIL_ZERO;
941 case PIPE_STENCIL_OP_REPLACE:
942 return V_02842C_STENCIL_REPLACE_TEST;
943 case PIPE_STENCIL_OP_INCR:
944 return V_02842C_STENCIL_ADD_CLAMP;
945 case PIPE_STENCIL_OP_DECR:
946 return V_02842C_STENCIL_SUB_CLAMP;
947 case PIPE_STENCIL_OP_INCR_WRAP:
948 return V_02842C_STENCIL_ADD_WRAP;
949 case PIPE_STENCIL_OP_DECR_WRAP:
950 return V_02842C_STENCIL_SUB_WRAP;
951 case PIPE_STENCIL_OP_INVERT:
952 return V_02842C_STENCIL_INVERT;
954 R600_ERR("Unknown stencil op %d", s_op);
961 static void *si_create_dsa_state(struct pipe_context *ctx,
962 const struct pipe_depth_stencil_alpha_state *state)
964 struct si_state_dsa *dsa = CALLOC_STRUCT(si_state_dsa);
965 struct si_pm4_state *pm4 = &dsa->pm4;
966 unsigned db_depth_control;
967 uint32_t db_stencil_control = 0;
973 dsa->stencil_ref.valuemask[0] = state->stencil[0].valuemask;
974 dsa->stencil_ref.valuemask[1] = state->stencil[1].valuemask;
975 dsa->stencil_ref.writemask[0] = state->stencil[0].writemask;
976 dsa->stencil_ref.writemask[1] = state->stencil[1].writemask;
978 db_depth_control = S_028800_Z_ENABLE(state->depth.enabled) |
979 S_028800_Z_WRITE_ENABLE(state->depth.writemask) |
980 S_028800_ZFUNC(state->depth.func) |
981 S_028800_DEPTH_BOUNDS_ENABLE(state->depth.bounds_test);
984 if (state->stencil[0].enabled) {
985 db_depth_control |= S_028800_STENCIL_ENABLE(1);
986 db_depth_control |= S_028800_STENCILFUNC(state->stencil[0].func);
987 db_stencil_control |= S_02842C_STENCILFAIL(si_translate_stencil_op(state->stencil[0].fail_op));
988 db_stencil_control |= S_02842C_STENCILZPASS(si_translate_stencil_op(state->stencil[0].zpass_op));
989 db_stencil_control |= S_02842C_STENCILZFAIL(si_translate_stencil_op(state->stencil[0].zfail_op));
991 if (state->stencil[1].enabled) {
992 db_depth_control |= S_028800_BACKFACE_ENABLE(1);
993 db_depth_control |= S_028800_STENCILFUNC_BF(state->stencil[1].func);
994 db_stencil_control |= S_02842C_STENCILFAIL_BF(si_translate_stencil_op(state->stencil[1].fail_op));
995 db_stencil_control |= S_02842C_STENCILZPASS_BF(si_translate_stencil_op(state->stencil[1].zpass_op));
996 db_stencil_control |= S_02842C_STENCILZFAIL_BF(si_translate_stencil_op(state->stencil[1].zfail_op));
1001 if (state->alpha.enabled) {
1002 dsa->alpha_func = state->alpha.func;
1004 si_pm4_set_reg(pm4, R_00B030_SPI_SHADER_USER_DATA_PS_0 +
1005 SI_SGPR_ALPHA_REF * 4, fui(state->alpha.ref_value));
1007 dsa->alpha_func = PIPE_FUNC_ALWAYS;
1010 si_pm4_set_reg(pm4, R_028800_DB_DEPTH_CONTROL, db_depth_control);
1011 si_pm4_set_reg(pm4, R_02842C_DB_STENCIL_CONTROL, db_stencil_control);
1012 if (state->depth.bounds_test) {
1013 si_pm4_set_reg(pm4, R_028020_DB_DEPTH_BOUNDS_MIN, fui(state->depth.bounds_min));
1014 si_pm4_set_reg(pm4, R_028024_DB_DEPTH_BOUNDS_MAX, fui(state->depth.bounds_max));
1020 static void si_bind_dsa_state(struct pipe_context *ctx, void *state)
1022 struct si_context *sctx = (struct si_context *)ctx;
1023 struct si_state_dsa *dsa = state;
1028 si_pm4_bind_state(sctx, dsa, dsa);
1030 if (memcmp(&dsa->stencil_ref, &sctx->stencil_ref.dsa_part,
1031 sizeof(struct si_dsa_stencil_ref_part)) != 0) {
1032 sctx->stencil_ref.dsa_part = dsa->stencil_ref;
1033 si_mark_atom_dirty(sctx, &sctx->stencil_ref.atom);
1035 sctx->do_update_shaders = true;
1038 static void si_delete_dsa_state(struct pipe_context *ctx, void *state)
1040 struct si_context *sctx = (struct si_context *)ctx;
1041 si_pm4_delete_state(sctx, dsa, (struct si_state_dsa *)state);
1044 static void *si_create_db_flush_dsa(struct si_context *sctx)
1046 struct pipe_depth_stencil_alpha_state dsa = {};
1048 return sctx->b.b.create_depth_stencil_alpha_state(&sctx->b.b, &dsa);
1051 /* DB RENDER STATE */
1053 static void si_set_active_query_state(struct pipe_context *ctx, boolean enable)
1055 struct si_context *sctx = (struct si_context*)ctx;
1057 /* Pipeline stat & streamout queries. */
1059 sctx->b.flags &= ~R600_CONTEXT_STOP_PIPELINE_STATS;
1060 sctx->b.flags |= R600_CONTEXT_START_PIPELINE_STATS;
1062 sctx->b.flags &= ~R600_CONTEXT_START_PIPELINE_STATS;
1063 sctx->b.flags |= R600_CONTEXT_STOP_PIPELINE_STATS;
1066 /* Occlusion queries. */
1067 if (sctx->occlusion_queries_disabled != !enable) {
1068 sctx->occlusion_queries_disabled = !enable;
1069 si_mark_atom_dirty(sctx, &sctx->db_render_state);
1073 static void si_set_occlusion_query_state(struct pipe_context *ctx, bool enable)
1075 struct si_context *sctx = (struct si_context*)ctx;
1077 si_mark_atom_dirty(sctx, &sctx->db_render_state);
1080 static void si_save_qbo_state(struct pipe_context *ctx, struct r600_qbo_state *st)
1082 struct si_context *sctx = (struct si_context*)ctx;
1084 st->saved_compute = sctx->cs_shader_state.program;
1086 si_get_pipe_constant_buffer(sctx, PIPE_SHADER_COMPUTE, 0, &st->saved_const0);
1087 si_get_shader_buffers(sctx, PIPE_SHADER_COMPUTE, 0, 3, st->saved_ssbo);
1090 static void si_emit_db_render_state(struct si_context *sctx, struct r600_atom *state)
1092 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
1093 struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
1094 unsigned db_shader_control;
1096 radeon_set_context_reg_seq(cs, R_028000_DB_RENDER_CONTROL, 2);
1098 /* DB_RENDER_CONTROL */
1099 if (sctx->dbcb_depth_copy_enabled ||
1100 sctx->dbcb_stencil_copy_enabled) {
1102 S_028000_DEPTH_COPY(sctx->dbcb_depth_copy_enabled) |
1103 S_028000_STENCIL_COPY(sctx->dbcb_stencil_copy_enabled) |
1104 S_028000_COPY_CENTROID(1) |
1105 S_028000_COPY_SAMPLE(sctx->dbcb_copy_sample));
1106 } else if (sctx->db_flush_depth_inplace || sctx->db_flush_stencil_inplace) {
1108 S_028000_DEPTH_COMPRESS_DISABLE(sctx->db_flush_depth_inplace) |
1109 S_028000_STENCIL_COMPRESS_DISABLE(sctx->db_flush_stencil_inplace));
1112 S_028000_DEPTH_CLEAR_ENABLE(sctx->db_depth_clear) |
1113 S_028000_STENCIL_CLEAR_ENABLE(sctx->db_stencil_clear));
1116 /* DB_COUNT_CONTROL (occlusion queries) */
1117 if (sctx->b.num_occlusion_queries > 0 &&
1118 !sctx->occlusion_queries_disabled) {
1119 bool perfect = sctx->b.num_perfect_occlusion_queries > 0;
1121 if (sctx->b.chip_class >= CIK) {
1123 S_028004_PERFECT_ZPASS_COUNTS(perfect) |
1124 S_028004_SAMPLE_RATE(sctx->framebuffer.log_samples) |
1125 S_028004_ZPASS_ENABLE(1) |
1126 S_028004_SLICE_EVEN_ENABLE(1) |
1127 S_028004_SLICE_ODD_ENABLE(1));
1130 S_028004_PERFECT_ZPASS_COUNTS(perfect) |
1131 S_028004_SAMPLE_RATE(sctx->framebuffer.log_samples));
1134 /* Disable occlusion queries. */
1135 if (sctx->b.chip_class >= CIK) {
1138 radeon_emit(cs, S_028004_ZPASS_INCREMENT_DISABLE(1));
1142 /* DB_RENDER_OVERRIDE2 */
1143 radeon_set_context_reg(cs, R_028010_DB_RENDER_OVERRIDE2,
1144 S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(sctx->db_depth_disable_expclear) |
1145 S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(sctx->db_stencil_disable_expclear) |
1146 S_028010_DECOMPRESS_Z_ON_FLUSH(sctx->framebuffer.nr_samples >= 4));
1148 db_shader_control = sctx->ps_db_shader_control;
1150 /* Bug workaround for smoothing (overrasterization) on SI. */
1151 if (sctx->b.chip_class == SI && sctx->smoothing_enabled) {
1152 db_shader_control &= C_02880C_Z_ORDER;
1153 db_shader_control |= S_02880C_Z_ORDER(V_02880C_LATE_Z);
1156 /* Disable the gl_SampleMask fragment shader output if MSAA is disabled. */
1157 if (!rs || !rs->multisample_enable)
1158 db_shader_control &= C_02880C_MASK_EXPORT_ENABLE;
1160 if (sctx->b.family == CHIP_STONEY &&
1161 sctx->screen->b.debug_flags & DBG_NO_RB_PLUS)
1162 db_shader_control |= S_02880C_DUAL_QUAD_DISABLE(1);
1164 radeon_set_context_reg(cs, R_02880C_DB_SHADER_CONTROL,
1169 * format translation
1171 static uint32_t si_translate_colorformat(enum pipe_format format)
1173 const struct util_format_description *desc = util_format_description(format);
1175 #define HAS_SIZE(x,y,z,w) \
1176 (desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
1177 desc->channel[2].size == (z) && desc->channel[3].size == (w))
1179 if (format == PIPE_FORMAT_R11G11B10_FLOAT) /* isn't plain */
1180 return V_028C70_COLOR_10_11_11;
1182 if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
1183 return V_028C70_COLOR_INVALID;
1185 /* hw cannot support mixed formats (except depth/stencil, since
1186 * stencil is not written to). */
1187 if (desc->is_mixed && desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
1188 return V_028C70_COLOR_INVALID;
1190 switch (desc->nr_channels) {
1192 switch (desc->channel[0].size) {
1194 return V_028C70_COLOR_8;
1196 return V_028C70_COLOR_16;
1198 return V_028C70_COLOR_32;
1202 if (desc->channel[0].size == desc->channel[1].size) {
1203 switch (desc->channel[0].size) {
1205 return V_028C70_COLOR_8_8;
1207 return V_028C70_COLOR_16_16;
1209 return V_028C70_COLOR_32_32;
1211 } else if (HAS_SIZE(8,24,0,0)) {
1212 return V_028C70_COLOR_24_8;
1213 } else if (HAS_SIZE(24,8,0,0)) {
1214 return V_028C70_COLOR_8_24;
1218 if (HAS_SIZE(5,6,5,0)) {
1219 return V_028C70_COLOR_5_6_5;
1220 } else if (HAS_SIZE(32,8,24,0)) {
1221 return V_028C70_COLOR_X24_8_32_FLOAT;
1225 if (desc->channel[0].size == desc->channel[1].size &&
1226 desc->channel[0].size == desc->channel[2].size &&
1227 desc->channel[0].size == desc->channel[3].size) {
1228 switch (desc->channel[0].size) {
1230 return V_028C70_COLOR_4_4_4_4;
1232 return V_028C70_COLOR_8_8_8_8;
1234 return V_028C70_COLOR_16_16_16_16;
1236 return V_028C70_COLOR_32_32_32_32;
1238 } else if (HAS_SIZE(5,5,5,1)) {
1239 return V_028C70_COLOR_1_5_5_5;
1240 } else if (HAS_SIZE(10,10,10,2)) {
1241 return V_028C70_COLOR_2_10_10_10;
1245 return V_028C70_COLOR_INVALID;
1248 static uint32_t si_colorformat_endian_swap(uint32_t colorformat)
1250 if (SI_BIG_ENDIAN) {
1251 switch(colorformat) {
1252 /* 8-bit buffers. */
1253 case V_028C70_COLOR_8:
1254 return V_028C70_ENDIAN_NONE;
1256 /* 16-bit buffers. */
1257 case V_028C70_COLOR_5_6_5:
1258 case V_028C70_COLOR_1_5_5_5:
1259 case V_028C70_COLOR_4_4_4_4:
1260 case V_028C70_COLOR_16:
1261 case V_028C70_COLOR_8_8:
1262 return V_028C70_ENDIAN_8IN16;
1264 /* 32-bit buffers. */
1265 case V_028C70_COLOR_8_8_8_8:
1266 case V_028C70_COLOR_2_10_10_10:
1267 case V_028C70_COLOR_8_24:
1268 case V_028C70_COLOR_24_8:
1269 case V_028C70_COLOR_16_16:
1270 return V_028C70_ENDIAN_8IN32;
1272 /* 64-bit buffers. */
1273 case V_028C70_COLOR_16_16_16_16:
1274 return V_028C70_ENDIAN_8IN16;
1276 case V_028C70_COLOR_32_32:
1277 return V_028C70_ENDIAN_8IN32;
1279 /* 128-bit buffers. */
1280 case V_028C70_COLOR_32_32_32_32:
1281 return V_028C70_ENDIAN_8IN32;
1283 return V_028C70_ENDIAN_NONE; /* Unsupported. */
1286 return V_028C70_ENDIAN_NONE;
1290 static uint32_t si_translate_dbformat(enum pipe_format format)
1293 case PIPE_FORMAT_Z16_UNORM:
1294 return V_028040_Z_16;
1295 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
1296 case PIPE_FORMAT_X8Z24_UNORM:
1297 case PIPE_FORMAT_Z24X8_UNORM:
1298 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
1299 return V_028040_Z_24; /* deprecated on SI */
1300 case PIPE_FORMAT_Z32_FLOAT:
1301 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
1302 return V_028040_Z_32_FLOAT;
1304 return V_028040_Z_INVALID;
1309 * Texture translation
1312 static uint32_t si_translate_texformat(struct pipe_screen *screen,
1313 enum pipe_format format,
1314 const struct util_format_description *desc,
1317 struct si_screen *sscreen = (struct si_screen*)screen;
1318 bool enable_compressed_formats = (sscreen->b.info.drm_major == 2 &&
1319 sscreen->b.info.drm_minor >= 31) ||
1320 sscreen->b.info.drm_major == 3;
1321 bool uniform = true;
1324 /* Colorspace (return non-RGB formats directly). */
1325 switch (desc->colorspace) {
1326 /* Depth stencil formats */
1327 case UTIL_FORMAT_COLORSPACE_ZS:
1329 case PIPE_FORMAT_Z16_UNORM:
1330 return V_008F14_IMG_DATA_FORMAT_16;
1331 case PIPE_FORMAT_X24S8_UINT:
1332 case PIPE_FORMAT_Z24X8_UNORM:
1333 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
1334 return V_008F14_IMG_DATA_FORMAT_8_24;
1335 case PIPE_FORMAT_X8Z24_UNORM:
1336 case PIPE_FORMAT_S8X24_UINT:
1337 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
1338 return V_008F14_IMG_DATA_FORMAT_24_8;
1339 case PIPE_FORMAT_S8_UINT:
1340 return V_008F14_IMG_DATA_FORMAT_8;
1341 case PIPE_FORMAT_Z32_FLOAT:
1342 return V_008F14_IMG_DATA_FORMAT_32;
1343 case PIPE_FORMAT_X32_S8X24_UINT:
1344 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
1345 return V_008F14_IMG_DATA_FORMAT_X24_8_32;
1350 case UTIL_FORMAT_COLORSPACE_YUV:
1351 goto out_unknown; /* TODO */
1353 case UTIL_FORMAT_COLORSPACE_SRGB:
1354 if (desc->nr_channels != 4 && desc->nr_channels != 1)
1362 if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
1363 if (!enable_compressed_formats)
1367 case PIPE_FORMAT_RGTC1_SNORM:
1368 case PIPE_FORMAT_LATC1_SNORM:
1369 case PIPE_FORMAT_RGTC1_UNORM:
1370 case PIPE_FORMAT_LATC1_UNORM:
1371 return V_008F14_IMG_DATA_FORMAT_BC4;
1372 case PIPE_FORMAT_RGTC2_SNORM:
1373 case PIPE_FORMAT_LATC2_SNORM:
1374 case PIPE_FORMAT_RGTC2_UNORM:
1375 case PIPE_FORMAT_LATC2_UNORM:
1376 return V_008F14_IMG_DATA_FORMAT_BC5;
1382 if (desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
1383 sscreen->b.family == CHIP_STONEY) {
1385 case PIPE_FORMAT_ETC1_RGB8:
1386 case PIPE_FORMAT_ETC2_RGB8:
1387 case PIPE_FORMAT_ETC2_SRGB8:
1388 return V_008F14_IMG_DATA_FORMAT_ETC2_RGB;
1389 case PIPE_FORMAT_ETC2_RGB8A1:
1390 case PIPE_FORMAT_ETC2_SRGB8A1:
1391 return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA1;
1392 case PIPE_FORMAT_ETC2_RGBA8:
1393 case PIPE_FORMAT_ETC2_SRGBA8:
1394 return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA;
1395 case PIPE_FORMAT_ETC2_R11_UNORM:
1396 case PIPE_FORMAT_ETC2_R11_SNORM:
1397 return V_008F14_IMG_DATA_FORMAT_ETC2_R;
1398 case PIPE_FORMAT_ETC2_RG11_UNORM:
1399 case PIPE_FORMAT_ETC2_RG11_SNORM:
1400 return V_008F14_IMG_DATA_FORMAT_ETC2_RG;
1406 if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC) {
1407 if (!enable_compressed_formats)
1411 case PIPE_FORMAT_BPTC_RGBA_UNORM:
1412 case PIPE_FORMAT_BPTC_SRGBA:
1413 return V_008F14_IMG_DATA_FORMAT_BC7;
1414 case PIPE_FORMAT_BPTC_RGB_FLOAT:
1415 case PIPE_FORMAT_BPTC_RGB_UFLOAT:
1416 return V_008F14_IMG_DATA_FORMAT_BC6;
1422 if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
1424 case PIPE_FORMAT_R8G8_B8G8_UNORM:
1425 case PIPE_FORMAT_G8R8_B8R8_UNORM:
1426 return V_008F14_IMG_DATA_FORMAT_GB_GR;
1427 case PIPE_FORMAT_G8R8_G8B8_UNORM:
1428 case PIPE_FORMAT_R8G8_R8B8_UNORM:
1429 return V_008F14_IMG_DATA_FORMAT_BG_RG;
1435 if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
1436 if (!enable_compressed_formats)
1439 if (!util_format_s3tc_enabled) {
1444 case PIPE_FORMAT_DXT1_RGB:
1445 case PIPE_FORMAT_DXT1_RGBA:
1446 case PIPE_FORMAT_DXT1_SRGB:
1447 case PIPE_FORMAT_DXT1_SRGBA:
1448 return V_008F14_IMG_DATA_FORMAT_BC1;
1449 case PIPE_FORMAT_DXT3_RGBA:
1450 case PIPE_FORMAT_DXT3_SRGBA:
1451 return V_008F14_IMG_DATA_FORMAT_BC2;
1452 case PIPE_FORMAT_DXT5_RGBA:
1453 case PIPE_FORMAT_DXT5_SRGBA:
1454 return V_008F14_IMG_DATA_FORMAT_BC3;
1460 if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
1461 return V_008F14_IMG_DATA_FORMAT_5_9_9_9;
1462 } else if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
1463 return V_008F14_IMG_DATA_FORMAT_10_11_11;
1466 /* R8G8Bx_SNORM - TODO CxV8U8 */
1468 /* hw cannot support mixed formats (except depth/stencil, since only
1470 if (desc->is_mixed && desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
1473 /* See whether the components are of the same size. */
1474 for (i = 1; i < desc->nr_channels; i++) {
1475 uniform = uniform && desc->channel[0].size == desc->channel[i].size;
1478 /* Non-uniform formats. */
1480 switch(desc->nr_channels) {
1482 if (desc->channel[0].size == 5 &&
1483 desc->channel[1].size == 6 &&
1484 desc->channel[2].size == 5) {
1485 return V_008F14_IMG_DATA_FORMAT_5_6_5;
1489 if (desc->channel[0].size == 5 &&
1490 desc->channel[1].size == 5 &&
1491 desc->channel[2].size == 5 &&
1492 desc->channel[3].size == 1) {
1493 return V_008F14_IMG_DATA_FORMAT_1_5_5_5;
1495 if (desc->channel[0].size == 10 &&
1496 desc->channel[1].size == 10 &&
1497 desc->channel[2].size == 10 &&
1498 desc->channel[3].size == 2) {
1499 return V_008F14_IMG_DATA_FORMAT_2_10_10_10;
1506 if (first_non_void < 0 || first_non_void > 3)
1509 /* uniform formats */
1510 switch (desc->channel[first_non_void].size) {
1512 switch (desc->nr_channels) {
1513 #if 0 /* Not supported for render targets */
1515 return V_008F14_IMG_DATA_FORMAT_4_4;
1518 return V_008F14_IMG_DATA_FORMAT_4_4_4_4;
1522 switch (desc->nr_channels) {
1524 return V_008F14_IMG_DATA_FORMAT_8;
1526 return V_008F14_IMG_DATA_FORMAT_8_8;
1528 return V_008F14_IMG_DATA_FORMAT_8_8_8_8;
1532 switch (desc->nr_channels) {
1534 return V_008F14_IMG_DATA_FORMAT_16;
1536 return V_008F14_IMG_DATA_FORMAT_16_16;
1538 return V_008F14_IMG_DATA_FORMAT_16_16_16_16;
1542 switch (desc->nr_channels) {
1544 return V_008F14_IMG_DATA_FORMAT_32;
1546 return V_008F14_IMG_DATA_FORMAT_32_32;
1547 #if 0 /* Not supported for render targets */
1549 return V_008F14_IMG_DATA_FORMAT_32_32_32;
1552 return V_008F14_IMG_DATA_FORMAT_32_32_32_32;
1557 /* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
1561 static unsigned si_tex_wrap(unsigned wrap)
1565 case PIPE_TEX_WRAP_REPEAT:
1566 return V_008F30_SQ_TEX_WRAP;
1567 case PIPE_TEX_WRAP_CLAMP:
1568 return V_008F30_SQ_TEX_CLAMP_HALF_BORDER;
1569 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
1570 return V_008F30_SQ_TEX_CLAMP_LAST_TEXEL;
1571 case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
1572 return V_008F30_SQ_TEX_CLAMP_BORDER;
1573 case PIPE_TEX_WRAP_MIRROR_REPEAT:
1574 return V_008F30_SQ_TEX_MIRROR;
1575 case PIPE_TEX_WRAP_MIRROR_CLAMP:
1576 return V_008F30_SQ_TEX_MIRROR_ONCE_HALF_BORDER;
1577 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
1578 return V_008F30_SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
1579 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
1580 return V_008F30_SQ_TEX_MIRROR_ONCE_BORDER;
1584 static unsigned si_tex_mipfilter(unsigned filter)
1587 case PIPE_TEX_MIPFILTER_NEAREST:
1588 return V_008F38_SQ_TEX_Z_FILTER_POINT;
1589 case PIPE_TEX_MIPFILTER_LINEAR:
1590 return V_008F38_SQ_TEX_Z_FILTER_LINEAR;
1592 case PIPE_TEX_MIPFILTER_NONE:
1593 return V_008F38_SQ_TEX_Z_FILTER_NONE;
1597 static unsigned si_tex_compare(unsigned compare)
1601 case PIPE_FUNC_NEVER:
1602 return V_008F30_SQ_TEX_DEPTH_COMPARE_NEVER;
1603 case PIPE_FUNC_LESS:
1604 return V_008F30_SQ_TEX_DEPTH_COMPARE_LESS;
1605 case PIPE_FUNC_EQUAL:
1606 return V_008F30_SQ_TEX_DEPTH_COMPARE_EQUAL;
1607 case PIPE_FUNC_LEQUAL:
1608 return V_008F30_SQ_TEX_DEPTH_COMPARE_LESSEQUAL;
1609 case PIPE_FUNC_GREATER:
1610 return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATER;
1611 case PIPE_FUNC_NOTEQUAL:
1612 return V_008F30_SQ_TEX_DEPTH_COMPARE_NOTEQUAL;
1613 case PIPE_FUNC_GEQUAL:
1614 return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;
1615 case PIPE_FUNC_ALWAYS:
1616 return V_008F30_SQ_TEX_DEPTH_COMPARE_ALWAYS;
1620 static unsigned si_tex_dim(unsigned res_target, unsigned view_target,
1621 unsigned nr_samples)
1623 if (view_target == PIPE_TEXTURE_CUBE ||
1624 view_target == PIPE_TEXTURE_CUBE_ARRAY)
1625 res_target = view_target;
1626 /* If interpreting cubemaps as something else, set 2D_ARRAY. */
1627 else if (res_target == PIPE_TEXTURE_CUBE ||
1628 res_target == PIPE_TEXTURE_CUBE_ARRAY)
1629 res_target = PIPE_TEXTURE_2D_ARRAY;
1631 switch (res_target) {
1633 case PIPE_TEXTURE_1D:
1634 return V_008F1C_SQ_RSRC_IMG_1D;
1635 case PIPE_TEXTURE_1D_ARRAY:
1636 return V_008F1C_SQ_RSRC_IMG_1D_ARRAY;
1637 case PIPE_TEXTURE_2D:
1638 case PIPE_TEXTURE_RECT:
1639 return nr_samples > 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA :
1640 V_008F1C_SQ_RSRC_IMG_2D;
1641 case PIPE_TEXTURE_2D_ARRAY:
1642 return nr_samples > 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY :
1643 V_008F1C_SQ_RSRC_IMG_2D_ARRAY;
1644 case PIPE_TEXTURE_3D:
1645 return V_008F1C_SQ_RSRC_IMG_3D;
1646 case PIPE_TEXTURE_CUBE:
1647 case PIPE_TEXTURE_CUBE_ARRAY:
1648 return V_008F1C_SQ_RSRC_IMG_CUBE;
1653 * Format support testing
1656 static bool si_is_sampler_format_supported(struct pipe_screen *screen, enum pipe_format format)
1658 return si_translate_texformat(screen, format, util_format_description(format),
1659 util_format_get_first_non_void_channel(format)) != ~0U;
1662 static uint32_t si_translate_buffer_dataformat(struct pipe_screen *screen,
1663 const struct util_format_description *desc,
1669 if (desc->format == PIPE_FORMAT_R11G11B10_FLOAT)
1670 return V_008F0C_BUF_DATA_FORMAT_10_11_11;
1672 assert(first_non_void >= 0);
1673 type = desc->channel[first_non_void].type;
1675 if (type == UTIL_FORMAT_TYPE_FIXED)
1676 return V_008F0C_BUF_DATA_FORMAT_INVALID;
1678 if (desc->nr_channels == 4 &&
1679 desc->channel[0].size == 10 &&
1680 desc->channel[1].size == 10 &&
1681 desc->channel[2].size == 10 &&
1682 desc->channel[3].size == 2)
1683 return V_008F0C_BUF_DATA_FORMAT_2_10_10_10;
1685 /* See whether the components are of the same size. */
1686 for (i = 0; i < desc->nr_channels; i++) {
1687 if (desc->channel[first_non_void].size != desc->channel[i].size)
1688 return V_008F0C_BUF_DATA_FORMAT_INVALID;
1691 switch (desc->channel[first_non_void].size) {
1693 switch (desc->nr_channels) {
1695 return V_008F0C_BUF_DATA_FORMAT_8;
1697 return V_008F0C_BUF_DATA_FORMAT_8_8;
1700 return V_008F0C_BUF_DATA_FORMAT_8_8_8_8;
1704 switch (desc->nr_channels) {
1706 return V_008F0C_BUF_DATA_FORMAT_16;
1708 return V_008F0C_BUF_DATA_FORMAT_16_16;
1711 return V_008F0C_BUF_DATA_FORMAT_16_16_16_16;
1715 /* From the Southern Islands ISA documentation about MTBUF:
1716 * 'Memory reads of data in memory that is 32 or 64 bits do not
1717 * undergo any format conversion.'
1719 if (type != UTIL_FORMAT_TYPE_FLOAT &&
1720 !desc->channel[first_non_void].pure_integer)
1721 return V_008F0C_BUF_DATA_FORMAT_INVALID;
1723 switch (desc->nr_channels) {
1725 return V_008F0C_BUF_DATA_FORMAT_32;
1727 return V_008F0C_BUF_DATA_FORMAT_32_32;
1729 return V_008F0C_BUF_DATA_FORMAT_32_32_32;
1731 return V_008F0C_BUF_DATA_FORMAT_32_32_32_32;
1736 return V_008F0C_BUF_DATA_FORMAT_INVALID;
1739 static uint32_t si_translate_buffer_numformat(struct pipe_screen *screen,
1740 const struct util_format_description *desc,
1743 if (desc->format == PIPE_FORMAT_R11G11B10_FLOAT)
1744 return V_008F0C_BUF_NUM_FORMAT_FLOAT;
1746 assert(first_non_void >= 0);
1748 switch (desc->channel[first_non_void].type) {
1749 case UTIL_FORMAT_TYPE_SIGNED:
1750 if (desc->channel[first_non_void].normalized)
1751 return V_008F0C_BUF_NUM_FORMAT_SNORM;
1752 else if (desc->channel[first_non_void].pure_integer)
1753 return V_008F0C_BUF_NUM_FORMAT_SINT;
1755 return V_008F0C_BUF_NUM_FORMAT_SSCALED;
1757 case UTIL_FORMAT_TYPE_UNSIGNED:
1758 if (desc->channel[first_non_void].normalized)
1759 return V_008F0C_BUF_NUM_FORMAT_UNORM;
1760 else if (desc->channel[first_non_void].pure_integer)
1761 return V_008F0C_BUF_NUM_FORMAT_UINT;
1763 return V_008F0C_BUF_NUM_FORMAT_USCALED;
1765 case UTIL_FORMAT_TYPE_FLOAT:
1767 return V_008F0C_BUF_NUM_FORMAT_FLOAT;
1771 static unsigned si_is_vertex_format_supported(struct pipe_screen *screen,
1772 enum pipe_format format,
1775 const struct util_format_description *desc;
1777 unsigned data_format;
1779 assert((usage & ~(PIPE_BIND_SHADER_IMAGE |
1780 PIPE_BIND_SAMPLER_VIEW |
1781 PIPE_BIND_VERTEX_BUFFER)) == 0);
1783 desc = util_format_description(format);
1785 /* There are no native 8_8_8 or 16_16_16 data formats, and we currently
1786 * select 8_8_8_8 and 16_16_16_16 instead. This works reasonably well
1787 * for read-only access (with caveats surrounding bounds checks), but
1788 * obviously fails for write access which we have to implement for
1789 * shader images. Luckily, OpenGL doesn't expect this to be supported
1790 * anyway, and so the only impact is on PBO uploads / downloads, which
1791 * shouldn't be expected to be fast for GL_RGB anyway.
1793 if (desc->block.bits == 3 * 8 ||
1794 desc->block.bits == 3 * 16) {
1795 if (usage & (PIPE_BIND_SHADER_IMAGE | PIPE_BIND_SAMPLER_VIEW)) {
1796 usage &= ~(PIPE_BIND_SHADER_IMAGE | PIPE_BIND_SAMPLER_VIEW);
1802 first_non_void = util_format_get_first_non_void_channel(format);
1803 data_format = si_translate_buffer_dataformat(screen, desc, first_non_void);
1804 if (data_format == V_008F0C_BUF_DATA_FORMAT_INVALID)
1810 static bool si_is_colorbuffer_format_supported(enum pipe_format format)
1812 return si_translate_colorformat(format) != V_028C70_COLOR_INVALID &&
1813 r600_translate_colorswap(format, false) != ~0U;
1816 static bool si_is_zs_format_supported(enum pipe_format format)
1818 return si_translate_dbformat(format) != V_028040_Z_INVALID;
1821 static boolean si_is_format_supported(struct pipe_screen *screen,
1822 enum pipe_format format,
1823 enum pipe_texture_target target,
1824 unsigned sample_count,
1827 unsigned retval = 0;
1829 if (target >= PIPE_MAX_TEXTURE_TYPES) {
1830 R600_ERR("r600: unsupported texture type %d\n", target);
1834 if (!util_format_is_supported(format, usage))
1837 if (sample_count > 1) {
1838 if (!screen->get_param(screen, PIPE_CAP_TEXTURE_MULTISAMPLE))
1841 if (usage & PIPE_BIND_SHADER_IMAGE)
1844 switch (sample_count) {
1850 if (format == PIPE_FORMAT_NONE)
1859 if (usage & (PIPE_BIND_SAMPLER_VIEW |
1860 PIPE_BIND_SHADER_IMAGE)) {
1861 if (target == PIPE_BUFFER) {
1862 retval |= si_is_vertex_format_supported(
1863 screen, format, usage & (PIPE_BIND_SAMPLER_VIEW |
1864 PIPE_BIND_SHADER_IMAGE));
1866 if (si_is_sampler_format_supported(screen, format))
1867 retval |= usage & (PIPE_BIND_SAMPLER_VIEW |
1868 PIPE_BIND_SHADER_IMAGE);
1872 if ((usage & (PIPE_BIND_RENDER_TARGET |
1873 PIPE_BIND_DISPLAY_TARGET |
1876 PIPE_BIND_BLENDABLE)) &&
1877 si_is_colorbuffer_format_supported(format)) {
1879 (PIPE_BIND_RENDER_TARGET |
1880 PIPE_BIND_DISPLAY_TARGET |
1883 if (!util_format_is_pure_integer(format) &&
1884 !util_format_is_depth_or_stencil(format))
1885 retval |= usage & PIPE_BIND_BLENDABLE;
1888 if ((usage & PIPE_BIND_DEPTH_STENCIL) &&
1889 si_is_zs_format_supported(format)) {
1890 retval |= PIPE_BIND_DEPTH_STENCIL;
1893 if (usage & PIPE_BIND_VERTEX_BUFFER) {
1894 retval |= si_is_vertex_format_supported(screen, format,
1895 PIPE_BIND_VERTEX_BUFFER);
1898 if ((usage & PIPE_BIND_LINEAR) &&
1899 !util_format_is_compressed(format) &&
1900 !(usage & PIPE_BIND_DEPTH_STENCIL))
1901 retval |= PIPE_BIND_LINEAR;
1903 return retval == usage;
1907 * framebuffer handling
1910 static void si_choose_spi_color_formats(struct r600_surface *surf,
1911 unsigned format, unsigned swap,
1912 unsigned ntype, bool is_depth)
1914 /* Alpha is needed for alpha-to-coverage.
1915 * Blending may be with or without alpha.
1917 unsigned normal = 0; /* most optimal, may not support blending or export alpha */
1918 unsigned alpha = 0; /* exports alpha, but may not support blending */
1919 unsigned blend = 0; /* supports blending, but may not export alpha */
1920 unsigned blend_alpha = 0; /* least optimal, supports blending and exports alpha */
1922 /* Choose the SPI color formats. These are required values for Stoney/RB+.
1923 * Other chips have multiple choices, though they are not necessarily better.
1926 case V_028C70_COLOR_5_6_5:
1927 case V_028C70_COLOR_1_5_5_5:
1928 case V_028C70_COLOR_5_5_5_1:
1929 case V_028C70_COLOR_4_4_4_4:
1930 case V_028C70_COLOR_10_11_11:
1931 case V_028C70_COLOR_11_11_10:
1932 case V_028C70_COLOR_8:
1933 case V_028C70_COLOR_8_8:
1934 case V_028C70_COLOR_8_8_8_8:
1935 case V_028C70_COLOR_10_10_10_2:
1936 case V_028C70_COLOR_2_10_10_10:
1937 if (ntype == V_028C70_NUMBER_UINT)
1938 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_UINT16_ABGR;
1939 else if (ntype == V_028C70_NUMBER_SINT)
1940 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_SINT16_ABGR;
1942 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_FP16_ABGR;
1945 case V_028C70_COLOR_16:
1946 case V_028C70_COLOR_16_16:
1947 case V_028C70_COLOR_16_16_16_16:
1948 if (ntype == V_028C70_NUMBER_UNORM ||
1949 ntype == V_028C70_NUMBER_SNORM) {
1950 /* UNORM16 and SNORM16 don't support blending */
1951 if (ntype == V_028C70_NUMBER_UNORM)
1952 normal = alpha = V_028714_SPI_SHADER_UNORM16_ABGR;
1954 normal = alpha = V_028714_SPI_SHADER_SNORM16_ABGR;
1956 /* Use 32 bits per channel for blending. */
1957 if (format == V_028C70_COLOR_16) {
1958 if (swap == V_028C70_SWAP_STD) { /* R */
1959 blend = V_028714_SPI_SHADER_32_R;
1960 blend_alpha = V_028714_SPI_SHADER_32_AR;
1961 } else if (swap == V_028C70_SWAP_ALT_REV) /* A */
1962 blend = blend_alpha = V_028714_SPI_SHADER_32_AR;
1965 } else if (format == V_028C70_COLOR_16_16) {
1966 if (swap == V_028C70_SWAP_STD) { /* RG */
1967 blend = V_028714_SPI_SHADER_32_GR;
1968 blend_alpha = V_028714_SPI_SHADER_32_ABGR;
1969 } else if (swap == V_028C70_SWAP_ALT) /* RA */
1970 blend = blend_alpha = V_028714_SPI_SHADER_32_AR;
1973 } else /* 16_16_16_16 */
1974 blend = blend_alpha = V_028714_SPI_SHADER_32_ABGR;
1975 } else if (ntype == V_028C70_NUMBER_UINT)
1976 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_UINT16_ABGR;
1977 else if (ntype == V_028C70_NUMBER_SINT)
1978 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_SINT16_ABGR;
1979 else if (ntype == V_028C70_NUMBER_FLOAT)
1980 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_FP16_ABGR;
1985 case V_028C70_COLOR_32:
1986 if (swap == V_028C70_SWAP_STD) { /* R */
1987 blend = normal = V_028714_SPI_SHADER_32_R;
1988 alpha = blend_alpha = V_028714_SPI_SHADER_32_AR;
1989 } else if (swap == V_028C70_SWAP_ALT_REV) /* A */
1990 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_AR;
1995 case V_028C70_COLOR_32_32:
1996 if (swap == V_028C70_SWAP_STD) { /* RG */
1997 blend = normal = V_028714_SPI_SHADER_32_GR;
1998 alpha = blend_alpha = V_028714_SPI_SHADER_32_ABGR;
1999 } else if (swap == V_028C70_SWAP_ALT) /* RA */
2000 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_AR;
2005 case V_028C70_COLOR_32_32_32_32:
2006 case V_028C70_COLOR_8_24:
2007 case V_028C70_COLOR_24_8:
2008 case V_028C70_COLOR_X24_8_32_FLOAT:
2009 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_ABGR;
2017 /* The DB->CB copy needs 32_ABGR. */
2019 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_ABGR;
2021 surf->spi_shader_col_format = normal;
2022 surf->spi_shader_col_format_alpha = alpha;
2023 surf->spi_shader_col_format_blend = blend;
2024 surf->spi_shader_col_format_blend_alpha = blend_alpha;
2027 static void si_initialize_color_surface(struct si_context *sctx,
2028 struct r600_surface *surf)
2030 struct r600_texture *rtex = (struct r600_texture*)surf->base.texture;
2031 unsigned color_info, color_attrib, color_view;
2032 unsigned format, swap, ntype, endian;
2033 const struct util_format_description *desc;
2035 unsigned blend_clamp = 0, blend_bypass = 0;
2037 color_view = S_028C6C_SLICE_START(surf->base.u.tex.first_layer) |
2038 S_028C6C_SLICE_MAX(surf->base.u.tex.last_layer);
2040 desc = util_format_description(surf->base.format);
2041 for (i = 0; i < 4; i++) {
2042 if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
2046 if (i == 4 || desc->channel[i].type == UTIL_FORMAT_TYPE_FLOAT) {
2047 ntype = V_028C70_NUMBER_FLOAT;
2049 ntype = V_028C70_NUMBER_UNORM;
2050 if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB)
2051 ntype = V_028C70_NUMBER_SRGB;
2052 else if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
2053 if (desc->channel[i].pure_integer) {
2054 ntype = V_028C70_NUMBER_SINT;
2056 assert(desc->channel[i].normalized);
2057 ntype = V_028C70_NUMBER_SNORM;
2059 } else if (desc->channel[i].type == UTIL_FORMAT_TYPE_UNSIGNED) {
2060 if (desc->channel[i].pure_integer) {
2061 ntype = V_028C70_NUMBER_UINT;
2063 assert(desc->channel[i].normalized);
2064 ntype = V_028C70_NUMBER_UNORM;
2069 format = si_translate_colorformat(surf->base.format);
2070 if (format == V_028C70_COLOR_INVALID) {
2071 R600_ERR("Invalid CB format: %d, disabling CB.\n", surf->base.format);
2073 assert(format != V_028C70_COLOR_INVALID);
2074 swap = r600_translate_colorswap(surf->base.format, false);
2075 endian = si_colorformat_endian_swap(format);
2077 /* blend clamp should be set for all NORM/SRGB types */
2078 if (ntype == V_028C70_NUMBER_UNORM ||
2079 ntype == V_028C70_NUMBER_SNORM ||
2080 ntype == V_028C70_NUMBER_SRGB)
2083 /* set blend bypass according to docs if SINT/UINT or
2084 8/24 COLOR variants */
2085 if (ntype == V_028C70_NUMBER_UINT || ntype == V_028C70_NUMBER_SINT ||
2086 format == V_028C70_COLOR_8_24 || format == V_028C70_COLOR_24_8 ||
2087 format == V_028C70_COLOR_X24_8_32_FLOAT) {
2092 if ((ntype == V_028C70_NUMBER_UINT || ntype == V_028C70_NUMBER_SINT) &&
2093 (format == V_028C70_COLOR_8 ||
2094 format == V_028C70_COLOR_8_8 ||
2095 format == V_028C70_COLOR_8_8_8_8))
2096 surf->color_is_int8 = true;
2098 color_info = S_028C70_FORMAT(format) |
2099 S_028C70_COMP_SWAP(swap) |
2100 S_028C70_BLEND_CLAMP(blend_clamp) |
2101 S_028C70_BLEND_BYPASS(blend_bypass) |
2102 S_028C70_SIMPLE_FLOAT(1) |
2103 S_028C70_ROUND_MODE(ntype != V_028C70_NUMBER_UNORM &&
2104 ntype != V_028C70_NUMBER_SNORM &&
2105 ntype != V_028C70_NUMBER_SRGB &&
2106 format != V_028C70_COLOR_8_24 &&
2107 format != V_028C70_COLOR_24_8) |
2108 S_028C70_NUMBER_TYPE(ntype) |
2109 S_028C70_ENDIAN(endian);
2111 /* Intensity is implemented as Red, so treat it that way. */
2112 color_attrib = S_028C74_FORCE_DST_ALPHA_1(desc->swizzle[3] == PIPE_SWIZZLE_1 ||
2113 util_format_is_intensity(surf->base.format));
2115 if (rtex->resource.b.b.nr_samples > 1) {
2116 unsigned log_samples = util_logbase2(rtex->resource.b.b.nr_samples);
2118 color_attrib |= S_028C74_NUM_SAMPLES(log_samples) |
2119 S_028C74_NUM_FRAGMENTS(log_samples);
2121 if (rtex->fmask.size) {
2122 color_info |= S_028C70_COMPRESSION(1);
2123 unsigned fmask_bankh = util_logbase2(rtex->fmask.bank_height);
2125 if (sctx->b.chip_class == SI) {
2126 /* due to a hw bug, FMASK_BANK_HEIGHT must be set on SI too */
2127 color_attrib |= S_028C74_FMASK_BANK_HEIGHT(fmask_bankh);
2132 surf->cb_color_view = color_view;
2133 surf->cb_color_info = color_info;
2134 surf->cb_color_attrib = color_attrib;
2136 if (sctx->b.chip_class >= VI) {
2137 unsigned max_uncompressed_block_size = 2;
2139 if (rtex->resource.b.b.nr_samples > 1) {
2140 if (rtex->surface.bpe == 1)
2141 max_uncompressed_block_size = 0;
2142 else if (rtex->surface.bpe == 2)
2143 max_uncompressed_block_size = 1;
2146 surf->cb_dcc_control = S_028C78_MAX_UNCOMPRESSED_BLOCK_SIZE(max_uncompressed_block_size) |
2147 S_028C78_INDEPENDENT_64B_BLOCKS(1);
2150 /* This must be set for fast clear to work without FMASK. */
2151 if (!rtex->fmask.size && sctx->b.chip_class == SI) {
2152 unsigned bankh = util_logbase2(rtex->surface.bankh);
2153 surf->cb_color_attrib |= S_028C74_FMASK_BANK_HEIGHT(bankh);
2156 /* Determine pixel shader export format */
2157 si_choose_spi_color_formats(surf, format, swap, ntype, rtex->is_depth);
2159 surf->color_initialized = true;
2162 static void si_init_depth_surface(struct si_context *sctx,
2163 struct r600_surface *surf)
2165 struct r600_texture *rtex = (struct r600_texture*)surf->base.texture;
2166 unsigned level = surf->base.u.tex.level;
2167 struct radeon_surf_level *levelinfo = &rtex->surface.level[level];
2169 uint32_t z_info, s_info, db_depth_info;
2170 uint64_t z_offs, s_offs;
2171 uint32_t db_htile_data_base, db_htile_surface;
2173 format = si_translate_dbformat(rtex->db_render_format);
2175 if (format == V_028040_Z_INVALID) {
2176 R600_ERR("Invalid DB format: %d, disabling DB.\n", rtex->resource.b.b.format);
2178 assert(format != V_028040_Z_INVALID);
2180 s_offs = z_offs = rtex->resource.gpu_address;
2181 z_offs += rtex->surface.level[level].offset;
2182 s_offs += rtex->surface.stencil_level[level].offset;
2184 db_depth_info = S_02803C_ADDR5_SWIZZLE_MASK(!rtex->tc_compatible_htile);
2186 z_info = S_028040_FORMAT(format);
2187 if (rtex->resource.b.b.nr_samples > 1) {
2188 z_info |= S_028040_NUM_SAMPLES(util_logbase2(rtex->resource.b.b.nr_samples));
2191 if (rtex->surface.flags & RADEON_SURF_SBUFFER)
2192 s_info = S_028044_FORMAT(V_028044_STENCIL_8);
2194 s_info = S_028044_FORMAT(V_028044_STENCIL_INVALID);
2196 if (sctx->b.chip_class >= CIK) {
2197 struct radeon_info *info = &sctx->screen->b.info;
2198 unsigned index = rtex->surface.tiling_index[level];
2199 unsigned stencil_index = rtex->surface.stencil_tiling_index[level];
2200 unsigned macro_index = rtex->surface.macro_tile_index;
2201 unsigned tile_mode = info->si_tile_mode_array[index];
2202 unsigned stencil_tile_mode = info->si_tile_mode_array[stencil_index];
2203 unsigned macro_mode = info->cik_macrotile_mode_array[macro_index];
2206 S_02803C_ARRAY_MODE(G_009910_ARRAY_MODE(tile_mode)) |
2207 S_02803C_PIPE_CONFIG(G_009910_PIPE_CONFIG(tile_mode)) |
2208 S_02803C_BANK_WIDTH(G_009990_BANK_WIDTH(macro_mode)) |
2209 S_02803C_BANK_HEIGHT(G_009990_BANK_HEIGHT(macro_mode)) |
2210 S_02803C_MACRO_TILE_ASPECT(G_009990_MACRO_TILE_ASPECT(macro_mode)) |
2211 S_02803C_NUM_BANKS(G_009990_NUM_BANKS(macro_mode));
2212 z_info |= S_028040_TILE_SPLIT(G_009910_TILE_SPLIT(tile_mode));
2213 s_info |= S_028044_TILE_SPLIT(G_009910_TILE_SPLIT(stencil_tile_mode));
2215 unsigned tile_mode_index = si_tile_mode_index(rtex, level, false);
2216 z_info |= S_028040_TILE_MODE_INDEX(tile_mode_index);
2217 tile_mode_index = si_tile_mode_index(rtex, level, true);
2218 s_info |= S_028044_TILE_MODE_INDEX(tile_mode_index);
2221 /* HiZ aka depth buffer htile */
2222 /* use htile only for first level */
2223 if (rtex->htile_buffer && !level) {
2224 z_info |= S_028040_TILE_SURFACE_ENABLE(1) |
2225 S_028040_ALLOW_EXPCLEAR(1);
2227 if (rtex->surface.flags & RADEON_SURF_SBUFFER) {
2228 /* Workaround: For a not yet understood reason, the
2229 * combination of MSAA, fast stencil clear and stencil
2230 * decompress messes with subsequent stencil buffer
2231 * uses. Problem was reproduced on Verde, Bonaire,
2232 * Tonga, and Carrizo.
2234 * Disabling EXPCLEAR works around the problem.
2236 * Check piglit's arb_texture_multisample-stencil-clear
2237 * test if you want to try changing this.
2239 if (rtex->resource.b.b.nr_samples <= 1)
2240 s_info |= S_028044_ALLOW_EXPCLEAR(1);
2241 } else if (!rtex->tc_compatible_htile) {
2242 /* Use all of the htile_buffer for depth if there's no stencil.
2243 * This must not be set when TC-compatible HTILE is enabled
2246 s_info |= S_028044_TILE_STENCIL_DISABLE(1);
2249 uint64_t va = rtex->htile_buffer->gpu_address;
2250 db_htile_data_base = va >> 8;
2251 db_htile_surface = S_028ABC_FULL_CACHE(1);
2253 if (rtex->tc_compatible_htile) {
2254 db_htile_surface |= S_028ABC_TC_COMPATIBLE(1);
2256 switch (rtex->resource.b.b.nr_samples) {
2259 z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(5);
2263 z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(3);
2266 z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(2);
2273 db_htile_data_base = 0;
2274 db_htile_surface = 0;
2277 assert(levelinfo->nblk_x % 8 == 0 && levelinfo->nblk_y % 8 == 0);
2279 surf->db_depth_view = S_028008_SLICE_START(surf->base.u.tex.first_layer) |
2280 S_028008_SLICE_MAX(surf->base.u.tex.last_layer);
2281 surf->db_htile_data_base = db_htile_data_base;
2282 surf->db_depth_info = db_depth_info;
2283 surf->db_z_info = z_info;
2284 surf->db_stencil_info = s_info;
2285 surf->db_depth_base = z_offs >> 8;
2286 surf->db_stencil_base = s_offs >> 8;
2287 surf->db_depth_size = S_028058_PITCH_TILE_MAX((levelinfo->nblk_x / 8) - 1) |
2288 S_028058_HEIGHT_TILE_MAX((levelinfo->nblk_y / 8) - 1);
2289 surf->db_depth_slice = S_02805C_SLICE_TILE_MAX((levelinfo->nblk_x *
2290 levelinfo->nblk_y) / 64 - 1);
2291 surf->db_htile_surface = db_htile_surface;
2293 surf->depth_initialized = true;
2296 static void si_dec_framebuffer_counters(const struct pipe_framebuffer_state *state)
2298 for (int i = 0; i < state->nr_cbufs; ++i) {
2299 struct r600_surface *surf = NULL;
2300 struct r600_texture *rtex;
2302 if (!state->cbufs[i])
2304 surf = (struct r600_surface*)state->cbufs[i];
2305 rtex = (struct r600_texture*)surf->base.texture;
2307 p_atomic_dec(&rtex->framebuffers_bound);
2311 static void si_set_framebuffer_state(struct pipe_context *ctx,
2312 const struct pipe_framebuffer_state *state)
2314 struct si_context *sctx = (struct si_context *)ctx;
2315 struct pipe_constant_buffer constbuf = {0};
2316 struct r600_surface *surf = NULL;
2317 struct r600_texture *rtex;
2318 bool old_any_dst_linear = sctx->framebuffer.any_dst_linear;
2319 unsigned old_nr_samples = sctx->framebuffer.nr_samples;
2322 for (i = 0; i < sctx->framebuffer.state.nr_cbufs; i++) {
2323 if (!sctx->framebuffer.state.cbufs[i])
2326 rtex = (struct r600_texture*)sctx->framebuffer.state.cbufs[i]->texture;
2327 if (rtex->dcc_gather_statistics)
2328 vi_separate_dcc_stop_query(ctx, rtex);
2331 /* Only flush TC when changing the framebuffer state, because
2332 * the only client not using TC that can change textures is
2335 * Flush all CB and DB caches here because all buffers can be used
2336 * for write by both TC (with shader image stores) and CB/DB.
2338 sctx->b.flags |= SI_CONTEXT_INV_VMEM_L1 |
2339 SI_CONTEXT_INV_GLOBAL_L2 |
2340 SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFER |
2341 SI_CONTEXT_CS_PARTIAL_FLUSH;
2343 /* Take the maximum of the old and new count. If the new count is lower,
2344 * dirtying is needed to disable the unbound colorbuffers.
2346 sctx->framebuffer.dirty_cbufs |=
2347 (1 << MAX2(sctx->framebuffer.state.nr_cbufs, state->nr_cbufs)) - 1;
2348 sctx->framebuffer.dirty_zsbuf |= sctx->framebuffer.state.zsbuf != state->zsbuf;
2350 si_dec_framebuffer_counters(&sctx->framebuffer.state);
2351 util_copy_framebuffer_state(&sctx->framebuffer.state, state);
2353 sctx->framebuffer.spi_shader_col_format = 0;
2354 sctx->framebuffer.spi_shader_col_format_alpha = 0;
2355 sctx->framebuffer.spi_shader_col_format_blend = 0;
2356 sctx->framebuffer.spi_shader_col_format_blend_alpha = 0;
2357 sctx->framebuffer.color_is_int8 = 0;
2359 sctx->framebuffer.compressed_cb_mask = 0;
2360 sctx->framebuffer.nr_samples = util_framebuffer_get_num_samples(state);
2361 sctx->framebuffer.log_samples = util_logbase2(sctx->framebuffer.nr_samples);
2362 sctx->framebuffer.any_dst_linear = false;
2364 for (i = 0; i < state->nr_cbufs; i++) {
2365 if (!state->cbufs[i])
2368 surf = (struct r600_surface*)state->cbufs[i];
2369 rtex = (struct r600_texture*)surf->base.texture;
2371 if (!surf->color_initialized) {
2372 si_initialize_color_surface(sctx, surf);
2375 sctx->framebuffer.spi_shader_col_format |=
2376 surf->spi_shader_col_format << (i * 4);
2377 sctx->framebuffer.spi_shader_col_format_alpha |=
2378 surf->spi_shader_col_format_alpha << (i * 4);
2379 sctx->framebuffer.spi_shader_col_format_blend |=
2380 surf->spi_shader_col_format_blend << (i * 4);
2381 sctx->framebuffer.spi_shader_col_format_blend_alpha |=
2382 surf->spi_shader_col_format_blend_alpha << (i * 4);
2384 if (surf->color_is_int8)
2385 sctx->framebuffer.color_is_int8 |= 1 << i;
2387 if (rtex->fmask.size) {
2388 sctx->framebuffer.compressed_cb_mask |= 1 << i;
2391 if (rtex->surface.is_linear)
2392 sctx->framebuffer.any_dst_linear = true;
2394 r600_context_add_resource_size(ctx, surf->base.texture);
2396 p_atomic_inc(&rtex->framebuffers_bound);
2398 if (rtex->dcc_gather_statistics) {
2399 /* Dirty tracking must be enabled for DCC usage analysis. */
2400 sctx->framebuffer.compressed_cb_mask |= 1 << i;
2401 vi_separate_dcc_start_query(ctx, rtex);
2406 surf = (struct r600_surface*)state->zsbuf;
2407 rtex = (struct r600_texture*)surf->base.texture;
2409 if (!surf->depth_initialized) {
2410 si_init_depth_surface(sctx, surf);
2412 r600_context_add_resource_size(ctx, surf->base.texture);
2415 si_update_poly_offset_state(sctx);
2416 si_mark_atom_dirty(sctx, &sctx->cb_render_state);
2417 si_mark_atom_dirty(sctx, &sctx->framebuffer.atom);
2419 if (sctx->framebuffer.any_dst_linear != old_any_dst_linear)
2420 si_mark_atom_dirty(sctx, &sctx->msaa_config);
2422 if (sctx->framebuffer.nr_samples != old_nr_samples) {
2423 si_mark_atom_dirty(sctx, &sctx->msaa_config);
2424 si_mark_atom_dirty(sctx, &sctx->db_render_state);
2426 /* Set sample locations as fragment shader constants. */
2427 switch (sctx->framebuffer.nr_samples) {
2429 constbuf.user_buffer = sctx->b.sample_locations_1x;
2432 constbuf.user_buffer = sctx->b.sample_locations_2x;
2435 constbuf.user_buffer = sctx->b.sample_locations_4x;
2438 constbuf.user_buffer = sctx->b.sample_locations_8x;
2441 constbuf.user_buffer = sctx->b.sample_locations_16x;
2444 R600_ERR("Requested an invalid number of samples %i.\n",
2445 sctx->framebuffer.nr_samples);
2448 constbuf.buffer_size = sctx->framebuffer.nr_samples * 2 * 4;
2449 si_set_rw_buffer(sctx, SI_PS_CONST_SAMPLE_POSITIONS, &constbuf);
2451 si_mark_atom_dirty(sctx, &sctx->msaa_sample_locs.atom);
2454 sctx->need_check_render_feedback = true;
2455 sctx->do_update_shaders = true;
2458 static void si_emit_framebuffer_state(struct si_context *sctx, struct r600_atom *atom)
2460 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
2461 struct pipe_framebuffer_state *state = &sctx->framebuffer.state;
2462 unsigned i, nr_cbufs = state->nr_cbufs;
2463 struct r600_texture *tex = NULL;
2464 struct r600_surface *cb = NULL;
2465 unsigned cb_color_info = 0;
2468 for (i = 0; i < nr_cbufs; i++) {
2469 const struct radeon_surf_level *level_info;
2470 unsigned pitch_tile_max, slice_tile_max, tile_mode_index;
2471 unsigned cb_color_base, cb_color_fmask, cb_color_attrib;
2472 unsigned cb_color_pitch, cb_color_slice, cb_color_fmask_slice;
2474 if (!(sctx->framebuffer.dirty_cbufs & (1 << i)))
2477 cb = (struct r600_surface*)state->cbufs[i];
2479 radeon_set_context_reg(cs, R_028C70_CB_COLOR0_INFO + i * 0x3C,
2480 S_028C70_FORMAT(V_028C70_COLOR_INVALID));
2484 tex = (struct r600_texture *)cb->base.texture;
2485 level_info = &tex->surface.level[cb->base.u.tex.level];
2486 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
2487 &tex->resource, RADEON_USAGE_READWRITE,
2488 tex->resource.b.b.nr_samples > 1 ?
2489 RADEON_PRIO_COLOR_BUFFER_MSAA :
2490 RADEON_PRIO_COLOR_BUFFER);
2492 if (tex->cmask_buffer && tex->cmask_buffer != &tex->resource) {
2493 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
2494 tex->cmask_buffer, RADEON_USAGE_READWRITE,
2498 if (tex->dcc_separate_buffer)
2499 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
2500 tex->dcc_separate_buffer,
2501 RADEON_USAGE_READWRITE,
2504 /* Compute mutable surface parameters. */
2505 pitch_tile_max = level_info->nblk_x / 8 - 1;
2506 slice_tile_max = level_info->nblk_x *
2507 level_info->nblk_y / 64 - 1;
2508 tile_mode_index = si_tile_mode_index(tex, cb->base.u.tex.level, false);
2510 cb_color_base = (tex->resource.gpu_address + level_info->offset) >> 8;
2511 cb_color_pitch = S_028C64_TILE_MAX(pitch_tile_max);
2512 cb_color_slice = S_028C68_TILE_MAX(slice_tile_max);
2513 cb_color_attrib = cb->cb_color_attrib |
2514 S_028C74_TILE_MODE_INDEX(tile_mode_index);
2516 if (tex->fmask.size) {
2517 if (sctx->b.chip_class >= CIK)
2518 cb_color_pitch |= S_028C64_FMASK_TILE_MAX(tex->fmask.pitch_in_pixels / 8 - 1);
2519 cb_color_attrib |= S_028C74_FMASK_TILE_MODE_INDEX(tex->fmask.tile_mode_index);
2520 cb_color_fmask = (tex->resource.gpu_address + tex->fmask.offset) >> 8;
2521 cb_color_fmask_slice = S_028C88_TILE_MAX(tex->fmask.slice_tile_max);
2523 /* This must be set for fast clear to work without FMASK. */
2524 if (sctx->b.chip_class >= CIK)
2525 cb_color_pitch |= S_028C64_FMASK_TILE_MAX(pitch_tile_max);
2526 cb_color_attrib |= S_028C74_FMASK_TILE_MODE_INDEX(tile_mode_index);
2527 cb_color_fmask = cb_color_base;
2528 cb_color_fmask_slice = S_028C88_TILE_MAX(slice_tile_max);
2531 cb_color_info = cb->cb_color_info | tex->cb_color_info;
2533 if (tex->dcc_offset && cb->base.u.tex.level < tex->surface.num_dcc_levels) {
2534 bool is_msaa_resolve_dst = state->cbufs[0] &&
2535 state->cbufs[0]->texture->nr_samples > 1 &&
2536 state->cbufs[1] == &cb->base &&
2537 state->cbufs[1]->texture->nr_samples <= 1;
2539 if (!is_msaa_resolve_dst)
2540 cb_color_info |= S_028C70_DCC_ENABLE(1);
2543 radeon_set_context_reg_seq(cs, R_028C60_CB_COLOR0_BASE + i * 0x3C,
2544 sctx->b.chip_class >= VI ? 14 : 13);
2545 radeon_emit(cs, cb_color_base); /* R_028C60_CB_COLOR0_BASE */
2546 radeon_emit(cs, cb_color_pitch); /* R_028C64_CB_COLOR0_PITCH */
2547 radeon_emit(cs, cb_color_slice); /* R_028C68_CB_COLOR0_SLICE */
2548 radeon_emit(cs, cb->cb_color_view); /* R_028C6C_CB_COLOR0_VIEW */
2549 radeon_emit(cs, cb_color_info); /* R_028C70_CB_COLOR0_INFO */
2550 radeon_emit(cs, cb_color_attrib); /* R_028C74_CB_COLOR0_ATTRIB */
2551 radeon_emit(cs, cb->cb_dcc_control); /* R_028C78_CB_COLOR0_DCC_CONTROL */
2552 radeon_emit(cs, tex->cmask.base_address_reg); /* R_028C7C_CB_COLOR0_CMASK */
2553 radeon_emit(cs, tex->cmask.slice_tile_max); /* R_028C80_CB_COLOR0_CMASK_SLICE */
2554 radeon_emit(cs, cb_color_fmask); /* R_028C84_CB_COLOR0_FMASK */
2555 radeon_emit(cs, cb_color_fmask_slice); /* R_028C88_CB_COLOR0_FMASK_SLICE */
2556 radeon_emit(cs, tex->color_clear_value[0]); /* R_028C8C_CB_COLOR0_CLEAR_WORD0 */
2557 radeon_emit(cs, tex->color_clear_value[1]); /* R_028C90_CB_COLOR0_CLEAR_WORD1 */
2559 if (sctx->b.chip_class >= VI) /* R_028C94_CB_COLOR0_DCC_BASE */
2560 radeon_emit(cs, ((!tex->dcc_separate_buffer ? tex->resource.gpu_address : 0) +
2562 tex->surface.level[cb->base.u.tex.level].dcc_offset) >> 8);
2565 if (sctx->framebuffer.dirty_cbufs & (1 << i))
2566 radeon_set_context_reg(cs, R_028C70_CB_COLOR0_INFO + i * 0x3C, 0);
2569 if (state->zsbuf && sctx->framebuffer.dirty_zsbuf) {
2570 struct r600_surface *zb = (struct r600_surface*)state->zsbuf;
2571 struct r600_texture *rtex = (struct r600_texture*)zb->base.texture;
2573 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
2574 &rtex->resource, RADEON_USAGE_READWRITE,
2575 zb->base.texture->nr_samples > 1 ?
2576 RADEON_PRIO_DEPTH_BUFFER_MSAA :
2577 RADEON_PRIO_DEPTH_BUFFER);
2579 if (zb->db_htile_data_base) {
2580 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
2581 rtex->htile_buffer, RADEON_USAGE_READWRITE,
2585 radeon_set_context_reg(cs, R_028008_DB_DEPTH_VIEW, zb->db_depth_view);
2586 radeon_set_context_reg(cs, R_028014_DB_HTILE_DATA_BASE, zb->db_htile_data_base);
2588 radeon_set_context_reg_seq(cs, R_02803C_DB_DEPTH_INFO, 9);
2589 radeon_emit(cs, zb->db_depth_info); /* R_02803C_DB_DEPTH_INFO */
2590 radeon_emit(cs, zb->db_z_info | /* R_028040_DB_Z_INFO */
2591 S_028040_ZRANGE_PRECISION(rtex->depth_clear_value != 0));
2592 radeon_emit(cs, zb->db_stencil_info); /* R_028044_DB_STENCIL_INFO */
2593 radeon_emit(cs, zb->db_depth_base); /* R_028048_DB_Z_READ_BASE */
2594 radeon_emit(cs, zb->db_stencil_base); /* R_02804C_DB_STENCIL_READ_BASE */
2595 radeon_emit(cs, zb->db_depth_base); /* R_028050_DB_Z_WRITE_BASE */
2596 radeon_emit(cs, zb->db_stencil_base); /* R_028054_DB_STENCIL_WRITE_BASE */
2597 radeon_emit(cs, zb->db_depth_size); /* R_028058_DB_DEPTH_SIZE */
2598 radeon_emit(cs, zb->db_depth_slice); /* R_02805C_DB_DEPTH_SLICE */
2600 radeon_set_context_reg_seq(cs, R_028028_DB_STENCIL_CLEAR, 2);
2601 radeon_emit(cs, rtex->stencil_clear_value); /* R_028028_DB_STENCIL_CLEAR */
2602 radeon_emit(cs, fui(rtex->depth_clear_value)); /* R_02802C_DB_DEPTH_CLEAR */
2604 radeon_set_context_reg(cs, R_028ABC_DB_HTILE_SURFACE, zb->db_htile_surface);
2605 } else if (sctx->framebuffer.dirty_zsbuf) {
2606 radeon_set_context_reg_seq(cs, R_028040_DB_Z_INFO, 2);
2607 radeon_emit(cs, S_028040_FORMAT(V_028040_Z_INVALID)); /* R_028040_DB_Z_INFO */
2608 radeon_emit(cs, S_028044_FORMAT(V_028044_STENCIL_INVALID)); /* R_028044_DB_STENCIL_INFO */
2611 /* Framebuffer dimensions. */
2612 /* PA_SC_WINDOW_SCISSOR_TL is set in si_init_config() */
2613 radeon_set_context_reg(cs, R_028208_PA_SC_WINDOW_SCISSOR_BR,
2614 S_028208_BR_X(state->width) | S_028208_BR_Y(state->height));
2616 sctx->framebuffer.dirty_cbufs = 0;
2617 sctx->framebuffer.dirty_zsbuf = false;
2620 static void si_emit_msaa_sample_locs(struct si_context *sctx,
2621 struct r600_atom *atom)
2623 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
2624 unsigned nr_samples = sctx->framebuffer.nr_samples;
2626 /* Smoothing (only possible with nr_samples == 1) uses the same
2627 * sample locations as the MSAA it simulates.
2629 if (nr_samples <= 1 && sctx->smoothing_enabled)
2630 nr_samples = SI_NUM_SMOOTH_AA_SAMPLES;
2632 /* On Polaris, the small primitive filter uses the sample locations
2633 * even when MSAA is off, so we need to make sure they're set to 0.
2635 if ((nr_samples > 1 || sctx->b.family >= CHIP_POLARIS10) &&
2636 (nr_samples != sctx->msaa_sample_locs.nr_samples)) {
2637 sctx->msaa_sample_locs.nr_samples = nr_samples;
2638 cayman_emit_msaa_sample_locs(cs, nr_samples);
2641 if (sctx->b.family >= CHIP_POLARIS10) {
2642 struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
2643 unsigned small_prim_filter_cntl =
2644 S_028830_SMALL_PRIM_FILTER_ENABLE(1) |
2645 S_028830_LINE_FILTER_DISABLE(1); /* line bug */
2647 /* The alternative of setting sample locations to 0 would
2648 * require a DB flush to avoid Z errors, see
2649 * https://bugs.freedesktop.org/show_bug.cgi?id=96908
2651 if (sctx->framebuffer.nr_samples > 1 && rs && !rs->multisample_enable)
2652 small_prim_filter_cntl &= C_028830_SMALL_PRIM_FILTER_ENABLE;
2654 radeon_set_context_reg(cs, R_028830_PA_SU_SMALL_PRIM_FILTER_CNTL,
2655 small_prim_filter_cntl);
2659 static void si_emit_msaa_config(struct si_context *sctx, struct r600_atom *atom)
2661 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
2662 unsigned num_tile_pipes = sctx->screen->b.info.num_tile_pipes;
2663 /* 33% faster rendering to linear color buffers */
2664 bool dst_is_linear = sctx->framebuffer.any_dst_linear;
2665 unsigned sc_mode_cntl_1 =
2666 S_028A4C_WALK_SIZE(dst_is_linear) |
2667 S_028A4C_WALK_FENCE_ENABLE(!dst_is_linear) |
2668 S_028A4C_WALK_FENCE_SIZE(num_tile_pipes == 2 ? 2 : 3) |
2670 S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) |
2671 S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
2672 S_028A4C_TILE_WALK_ORDER_ENABLE(1) |
2673 S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) |
2674 S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) |
2675 S_028A4C_FORCE_EOV_REZ_ENABLE(1);
2677 cayman_emit_msaa_config(cs, sctx->framebuffer.nr_samples,
2678 sctx->ps_iter_samples,
2679 sctx->smoothing_enabled ? SI_NUM_SMOOTH_AA_SAMPLES : 0,
2683 static void si_set_min_samples(struct pipe_context *ctx, unsigned min_samples)
2685 struct si_context *sctx = (struct si_context *)ctx;
2687 if (sctx->ps_iter_samples == min_samples)
2690 sctx->ps_iter_samples = min_samples;
2691 sctx->do_update_shaders = true;
2693 if (sctx->framebuffer.nr_samples > 1)
2694 si_mark_atom_dirty(sctx, &sctx->msaa_config);
2702 * Build the sampler view descriptor for a buffer texture.
2703 * @param state 256-bit descriptor; only the high 128 bits are filled in
2706 si_make_buffer_descriptor(struct si_screen *screen, struct r600_resource *buf,
2707 enum pipe_format format,
2708 unsigned offset, unsigned size,
2711 const struct util_format_description *desc;
2714 unsigned num_records;
2715 unsigned num_format, data_format;
2717 desc = util_format_description(format);
2718 first_non_void = util_format_get_first_non_void_channel(format);
2719 stride = desc->block.bits / 8;
2720 num_format = si_translate_buffer_numformat(&screen->b.b, desc, first_non_void);
2721 data_format = si_translate_buffer_dataformat(&screen->b.b, desc, first_non_void);
2723 num_records = size / stride;
2724 num_records = MIN2(num_records, (buf->b.b.width0 - offset) / stride);
2726 if (screen->b.chip_class >= VI)
2727 num_records *= stride;
2730 state[5] = S_008F04_STRIDE(stride);
2731 state[6] = num_records;
2732 state[7] = S_008F0C_DST_SEL_X(si_map_swizzle(desc->swizzle[0])) |
2733 S_008F0C_DST_SEL_Y(si_map_swizzle(desc->swizzle[1])) |
2734 S_008F0C_DST_SEL_Z(si_map_swizzle(desc->swizzle[2])) |
2735 S_008F0C_DST_SEL_W(si_map_swizzle(desc->swizzle[3])) |
2736 S_008F0C_NUM_FORMAT(num_format) |
2737 S_008F0C_DATA_FORMAT(data_format);
2741 * Build the sampler view descriptor for a texture.
2744 si_make_texture_descriptor(struct si_screen *screen,
2745 struct r600_texture *tex,
2747 enum pipe_texture_target target,
2748 enum pipe_format pipe_format,
2749 const unsigned char state_swizzle[4],
2750 unsigned first_level, unsigned last_level,
2751 unsigned first_layer, unsigned last_layer,
2752 unsigned width, unsigned height, unsigned depth,
2754 uint32_t *fmask_state)
2756 struct pipe_resource *res = &tex->resource.b.b;
2757 const struct util_format_description *desc;
2758 unsigned char swizzle[4];
2760 unsigned num_format, data_format, type;
2763 desc = util_format_description(pipe_format);
2765 if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) {
2766 const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0};
2767 const unsigned char swizzle_yyyy[4] = {1, 1, 1, 1};
2769 switch (pipe_format) {
2770 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
2771 case PIPE_FORMAT_X24S8_UINT:
2772 case PIPE_FORMAT_X32_S8X24_UINT:
2773 case PIPE_FORMAT_X8Z24_UNORM:
2774 util_format_compose_swizzles(swizzle_yyyy, state_swizzle, swizzle);
2777 util_format_compose_swizzles(swizzle_xxxx, state_swizzle, swizzle);
2780 util_format_compose_swizzles(desc->swizzle, state_swizzle, swizzle);
2783 first_non_void = util_format_get_first_non_void_channel(pipe_format);
2785 switch (pipe_format) {
2786 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
2787 num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
2790 if (first_non_void < 0) {
2791 if (util_format_is_compressed(pipe_format)) {
2792 switch (pipe_format) {
2793 case PIPE_FORMAT_DXT1_SRGB:
2794 case PIPE_FORMAT_DXT1_SRGBA:
2795 case PIPE_FORMAT_DXT3_SRGBA:
2796 case PIPE_FORMAT_DXT5_SRGBA:
2797 case PIPE_FORMAT_BPTC_SRGBA:
2798 case PIPE_FORMAT_ETC2_SRGB8:
2799 case PIPE_FORMAT_ETC2_SRGB8A1:
2800 case PIPE_FORMAT_ETC2_SRGBA8:
2801 num_format = V_008F14_IMG_NUM_FORMAT_SRGB;
2803 case PIPE_FORMAT_RGTC1_SNORM:
2804 case PIPE_FORMAT_LATC1_SNORM:
2805 case PIPE_FORMAT_RGTC2_SNORM:
2806 case PIPE_FORMAT_LATC2_SNORM:
2807 case PIPE_FORMAT_ETC2_R11_SNORM:
2808 case PIPE_FORMAT_ETC2_RG11_SNORM:
2809 /* implies float, so use SNORM/UNORM to determine
2810 whether data is signed or not */
2811 case PIPE_FORMAT_BPTC_RGB_FLOAT:
2812 num_format = V_008F14_IMG_NUM_FORMAT_SNORM;
2815 num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
2818 } else if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
2819 num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
2821 num_format = V_008F14_IMG_NUM_FORMAT_FLOAT;
2823 } else if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
2824 num_format = V_008F14_IMG_NUM_FORMAT_SRGB;
2826 num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
2828 switch (desc->channel[first_non_void].type) {
2829 case UTIL_FORMAT_TYPE_FLOAT:
2830 num_format = V_008F14_IMG_NUM_FORMAT_FLOAT;
2832 case UTIL_FORMAT_TYPE_SIGNED:
2833 if (desc->channel[first_non_void].normalized)
2834 num_format = V_008F14_IMG_NUM_FORMAT_SNORM;
2835 else if (desc->channel[first_non_void].pure_integer)
2836 num_format = V_008F14_IMG_NUM_FORMAT_SINT;
2838 num_format = V_008F14_IMG_NUM_FORMAT_SSCALED;
2840 case UTIL_FORMAT_TYPE_UNSIGNED:
2841 if (desc->channel[first_non_void].normalized)
2842 num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
2843 else if (desc->channel[first_non_void].pure_integer)
2844 num_format = V_008F14_IMG_NUM_FORMAT_UINT;
2846 num_format = V_008F14_IMG_NUM_FORMAT_USCALED;
2851 data_format = si_translate_texformat(&screen->b.b, pipe_format, desc, first_non_void);
2852 if (data_format == ~0) {
2857 (res->target == PIPE_TEXTURE_CUBE ||
2858 res->target == PIPE_TEXTURE_CUBE_ARRAY ||
2859 res->target == PIPE_TEXTURE_3D)) {
2860 /* For the purpose of shader images, treat cube maps and 3D
2861 * textures as 2D arrays. For 3D textures, the address
2862 * calculations for mipmaps are different, so we rely on the
2863 * caller to effectively disable mipmaps.
2865 type = V_008F1C_SQ_RSRC_IMG_2D_ARRAY;
2867 assert(res->target != PIPE_TEXTURE_3D || (first_level == 0 && last_level == 0));
2869 type = si_tex_dim(res->target, target, res->nr_samples);
2872 if (type == V_008F1C_SQ_RSRC_IMG_1D_ARRAY) {
2874 depth = res->array_size;
2875 } else if (type == V_008F1C_SQ_RSRC_IMG_2D_ARRAY ||
2876 type == V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY) {
2877 if (sampler || res->target != PIPE_TEXTURE_3D)
2878 depth = res->array_size;
2879 } else if (type == V_008F1C_SQ_RSRC_IMG_CUBE)
2880 depth = res->array_size / 6;
2883 state[1] = (S_008F14_DATA_FORMAT(data_format) |
2884 S_008F14_NUM_FORMAT(num_format));
2885 state[2] = (S_008F18_WIDTH(width - 1) |
2886 S_008F18_HEIGHT(height - 1) |
2887 S_008F18_PERF_MOD(4));
2888 state[3] = (S_008F1C_DST_SEL_X(si_map_swizzle(swizzle[0])) |
2889 S_008F1C_DST_SEL_Y(si_map_swizzle(swizzle[1])) |
2890 S_008F1C_DST_SEL_Z(si_map_swizzle(swizzle[2])) |
2891 S_008F1C_DST_SEL_W(si_map_swizzle(swizzle[3])) |
2892 S_008F1C_BASE_LEVEL(res->nr_samples > 1 ?
2894 S_008F1C_LAST_LEVEL(res->nr_samples > 1 ?
2895 util_logbase2(res->nr_samples) :
2897 S_008F1C_POW2_PAD(res->last_level > 0) |
2898 S_008F1C_TYPE(type));
2899 state[4] = S_008F20_DEPTH(depth - 1);
2900 state[5] = (S_008F24_BASE_ARRAY(first_layer) |
2901 S_008F24_LAST_ARRAY(last_layer));
2905 if (tex->dcc_offset) {
2906 unsigned swap = r600_translate_colorswap(pipe_format, false);
2908 state[6] = S_008F28_ALPHA_IS_ON_MSB(swap <= 1);
2910 /* The last dword is unused by hw. The shader uses it to clear
2911 * bits in the first dword of sampler state.
2913 if (screen->b.chip_class <= CIK && res->nr_samples <= 1) {
2914 if (first_level == last_level)
2915 state[7] = C_008F30_MAX_ANISO_RATIO;
2917 state[7] = 0xffffffff;
2921 /* Initialize the sampler view for FMASK. */
2922 if (tex->fmask.size) {
2923 uint32_t fmask_format;
2925 va = tex->resource.gpu_address + tex->fmask.offset;
2927 switch (res->nr_samples) {
2929 fmask_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S2_F2;
2932 fmask_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F4;
2935 fmask_format = V_008F14_IMG_DATA_FORMAT_FMASK32_S8_F8;
2939 fmask_format = V_008F14_IMG_DATA_FORMAT_INVALID;
2942 fmask_state[0] = va >> 8;
2943 fmask_state[1] = S_008F14_BASE_ADDRESS_HI(va >> 40) |
2944 S_008F14_DATA_FORMAT(fmask_format) |
2945 S_008F14_NUM_FORMAT(V_008F14_IMG_NUM_FORMAT_UINT);
2946 fmask_state[2] = S_008F18_WIDTH(width - 1) |
2947 S_008F18_HEIGHT(height - 1);
2948 fmask_state[3] = S_008F1C_DST_SEL_X(V_008F1C_SQ_SEL_X) |
2949 S_008F1C_DST_SEL_Y(V_008F1C_SQ_SEL_X) |
2950 S_008F1C_DST_SEL_Z(V_008F1C_SQ_SEL_X) |
2951 S_008F1C_DST_SEL_W(V_008F1C_SQ_SEL_X) |
2952 S_008F1C_TILING_INDEX(tex->fmask.tile_mode_index) |
2953 S_008F1C_TYPE(si_tex_dim(res->target, target, 0));
2954 fmask_state[4] = S_008F20_DEPTH(depth - 1) |
2955 S_008F20_PITCH(tex->fmask.pitch_in_pixels - 1);
2956 fmask_state[5] = S_008F24_BASE_ARRAY(first_layer) |
2957 S_008F24_LAST_ARRAY(last_layer);
2964 * Create a sampler view.
2966 * @param ctx context
2967 * @param texture texture
2968 * @param state sampler view template
2969 * @param width0 width0 override (for compressed textures as int)
2970 * @param height0 height0 override (for compressed textures as int)
2971 * @param force_level set the base address to the level (for compressed textures)
2973 struct pipe_sampler_view *
2974 si_create_sampler_view_custom(struct pipe_context *ctx,
2975 struct pipe_resource *texture,
2976 const struct pipe_sampler_view *state,
2977 unsigned width0, unsigned height0,
2978 unsigned force_level)
2980 struct si_context *sctx = (struct si_context*)ctx;
2981 struct si_sampler_view *view = CALLOC_STRUCT(si_sampler_view);
2982 struct r600_texture *tmp = (struct r600_texture*)texture;
2983 unsigned base_level, first_level, last_level;
2984 unsigned char state_swizzle[4];
2985 unsigned height, depth, width;
2986 unsigned last_layer = state->u.tex.last_layer;
2987 enum pipe_format pipe_format;
2988 const struct radeon_surf_level *surflevel;
2993 /* initialize base object */
2994 view->base = *state;
2995 view->base.texture = NULL;
2996 view->base.reference.count = 1;
2997 view->base.context = ctx;
3000 pipe_resource_reference(&view->base.texture, texture);
3002 if (state->format == PIPE_FORMAT_X24S8_UINT ||
3003 state->format == PIPE_FORMAT_S8X24_UINT ||
3004 state->format == PIPE_FORMAT_X32_S8X24_UINT ||
3005 state->format == PIPE_FORMAT_S8_UINT)
3006 view->is_stencil_sampler = true;
3008 /* Buffer resource. */
3009 if (texture->target == PIPE_BUFFER) {
3010 si_make_buffer_descriptor(sctx->screen,
3011 (struct r600_resource *)texture,
3013 state->u.buf.offset,
3019 state_swizzle[0] = state->swizzle_r;
3020 state_swizzle[1] = state->swizzle_g;
3021 state_swizzle[2] = state->swizzle_b;
3022 state_swizzle[3] = state->swizzle_a;
3025 first_level = state->u.tex.first_level;
3026 last_level = state->u.tex.last_level;
3029 depth = texture->depth0;
3032 assert(force_level == first_level &&
3033 force_level == last_level);
3034 base_level = force_level;
3037 width = u_minify(width, force_level);
3038 height = u_minify(height, force_level);
3039 depth = u_minify(depth, force_level);
3042 /* This is not needed if state trackers set last_layer correctly. */
3043 if (state->target == PIPE_TEXTURE_1D ||
3044 state->target == PIPE_TEXTURE_2D ||
3045 state->target == PIPE_TEXTURE_RECT ||
3046 state->target == PIPE_TEXTURE_CUBE)
3047 last_layer = state->u.tex.first_layer;
3049 /* Texturing with separate depth and stencil. */
3050 pipe_format = state->format;
3052 /* Depth/stencil texturing sometimes needs separate texture. */
3053 if (tmp->is_depth && !r600_can_sample_zs(tmp, view->is_stencil_sampler)) {
3054 if (!tmp->flushed_depth_texture &&
3055 !r600_init_flushed_depth_texture(ctx, texture, NULL)) {
3056 pipe_resource_reference(&view->base.texture, NULL);
3061 assert(tmp->flushed_depth_texture);
3063 /* Override format for the case where the flushed texture
3064 * contains only Z or only S.
3066 if (tmp->flushed_depth_texture->resource.b.b.format != tmp->resource.b.b.format)
3067 pipe_format = tmp->flushed_depth_texture->resource.b.b.format;
3069 tmp = tmp->flushed_depth_texture;
3072 surflevel = tmp->surface.level;
3074 if (tmp->db_compatible) {
3075 if (!view->is_stencil_sampler)
3076 pipe_format = tmp->db_render_format;
3078 switch (pipe_format) {
3079 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
3080 pipe_format = PIPE_FORMAT_Z32_FLOAT;
3082 case PIPE_FORMAT_X8Z24_UNORM:
3083 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
3084 /* Z24 is always stored like this for DB
3087 pipe_format = PIPE_FORMAT_Z24X8_UNORM;
3089 case PIPE_FORMAT_X24S8_UINT:
3090 case PIPE_FORMAT_S8X24_UINT:
3091 case PIPE_FORMAT_X32_S8X24_UINT:
3092 pipe_format = PIPE_FORMAT_S8_UINT;
3093 surflevel = tmp->surface.stencil_level;
3099 vi_dcc_disable_if_incompatible_format(&sctx->b, texture,
3100 state->u.tex.first_level,
3103 si_make_texture_descriptor(sctx->screen, tmp, true,
3104 state->target, pipe_format, state_swizzle,
3105 first_level, last_level,
3106 state->u.tex.first_layer, last_layer,
3107 width, height, depth,
3108 view->state, view->fmask_state);
3110 view->base_level_info = &surflevel[base_level];
3111 view->base_level = base_level;
3112 view->block_width = util_format_get_blockwidth(pipe_format);
3116 static struct pipe_sampler_view *
3117 si_create_sampler_view(struct pipe_context *ctx,
3118 struct pipe_resource *texture,
3119 const struct pipe_sampler_view *state)
3121 return si_create_sampler_view_custom(ctx, texture, state,
3122 texture ? texture->width0 : 0,
3123 texture ? texture->height0 : 0, 0);
3126 static void si_sampler_view_destroy(struct pipe_context *ctx,
3127 struct pipe_sampler_view *state)
3129 struct si_sampler_view *view = (struct si_sampler_view *)state;
3131 pipe_resource_reference(&state->texture, NULL);
3135 static bool wrap_mode_uses_border_color(unsigned wrap, bool linear_filter)
3137 return wrap == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
3138 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER ||
3140 (wrap == PIPE_TEX_WRAP_CLAMP ||
3141 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP));
3144 static bool sampler_state_needs_border_color(const struct pipe_sampler_state *state)
3146 bool linear_filter = state->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
3147 state->mag_img_filter != PIPE_TEX_FILTER_NEAREST;
3149 return (state->border_color.ui[0] || state->border_color.ui[1] ||
3150 state->border_color.ui[2] || state->border_color.ui[3]) &&
3151 (wrap_mode_uses_border_color(state->wrap_s, linear_filter) ||
3152 wrap_mode_uses_border_color(state->wrap_t, linear_filter) ||
3153 wrap_mode_uses_border_color(state->wrap_r, linear_filter));
3156 static void *si_create_sampler_state(struct pipe_context *ctx,
3157 const struct pipe_sampler_state *state)
3159 struct si_context *sctx = (struct si_context *)ctx;
3160 struct r600_common_screen *rscreen = sctx->b.screen;
3161 struct si_sampler_state *rstate = CALLOC_STRUCT(si_sampler_state);
3162 unsigned border_color_type, border_color_index = 0;
3163 unsigned max_aniso = rscreen->force_aniso >= 0 ? rscreen->force_aniso
3164 : state->max_anisotropy;
3165 unsigned max_aniso_ratio = r600_tex_aniso_filter(max_aniso);
3171 if (!sampler_state_needs_border_color(state))
3172 border_color_type = V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK;
3173 else if (state->border_color.f[0] == 0 &&
3174 state->border_color.f[1] == 0 &&
3175 state->border_color.f[2] == 0 &&
3176 state->border_color.f[3] == 0)
3177 border_color_type = V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK;
3178 else if (state->border_color.f[0] == 0 &&
3179 state->border_color.f[1] == 0 &&
3180 state->border_color.f[2] == 0 &&
3181 state->border_color.f[3] == 1)
3182 border_color_type = V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_BLACK;
3183 else if (state->border_color.f[0] == 1 &&
3184 state->border_color.f[1] == 1 &&
3185 state->border_color.f[2] == 1 &&
3186 state->border_color.f[3] == 1)
3187 border_color_type = V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_WHITE;
3191 border_color_type = V_008F3C_SQ_TEX_BORDER_COLOR_REGISTER;
3193 /* Check if the border has been uploaded already. */
3194 for (i = 0; i < sctx->border_color_count; i++)
3195 if (memcmp(&sctx->border_color_table[i], &state->border_color,
3196 sizeof(state->border_color)) == 0)
3199 if (i >= SI_MAX_BORDER_COLORS) {
3200 /* Getting 4096 unique border colors is very unlikely. */
3201 fprintf(stderr, "radeonsi: The border color table is full. "
3202 "Any new border colors will be just black. "
3203 "Please file a bug.\n");
3204 border_color_type = V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK;
3206 if (i == sctx->border_color_count) {
3207 /* Upload a new border color. */
3208 memcpy(&sctx->border_color_table[i], &state->border_color,
3209 sizeof(state->border_color));
3210 util_memcpy_cpu_to_le32(&sctx->border_color_map[i],
3211 &state->border_color,
3212 sizeof(state->border_color));
3213 sctx->border_color_count++;
3216 border_color_index = i;
3220 rstate->val[0] = (S_008F30_CLAMP_X(si_tex_wrap(state->wrap_s)) |
3221 S_008F30_CLAMP_Y(si_tex_wrap(state->wrap_t)) |
3222 S_008F30_CLAMP_Z(si_tex_wrap(state->wrap_r)) |
3223 S_008F30_MAX_ANISO_RATIO(max_aniso_ratio) |
3224 S_008F30_DEPTH_COMPARE_FUNC(si_tex_compare(state->compare_func)) |
3225 S_008F30_FORCE_UNNORMALIZED(!state->normalized_coords) |
3226 S_008F30_ANISO_THRESHOLD(max_aniso_ratio >> 1) |
3227 S_008F30_ANISO_BIAS(max_aniso_ratio) |
3228 S_008F30_DISABLE_CUBE_WRAP(!state->seamless_cube_map) |
3229 S_008F30_COMPAT_MODE(sctx->b.chip_class >= VI));
3230 rstate->val[1] = (S_008F34_MIN_LOD(S_FIXED(CLAMP(state->min_lod, 0, 15), 8)) |
3231 S_008F34_MAX_LOD(S_FIXED(CLAMP(state->max_lod, 0, 15), 8)) |
3232 S_008F34_PERF_MIP(max_aniso_ratio ? max_aniso_ratio + 6 : 0));
3233 rstate->val[2] = (S_008F38_LOD_BIAS(S_FIXED(CLAMP(state->lod_bias, -16, 16), 8)) |
3234 S_008F38_XY_MAG_FILTER(eg_tex_filter(state->mag_img_filter, max_aniso)) |
3235 S_008F38_XY_MIN_FILTER(eg_tex_filter(state->min_img_filter, max_aniso)) |
3236 S_008F38_MIP_FILTER(si_tex_mipfilter(state->min_mip_filter)) |
3237 S_008F38_MIP_POINT_PRECLAMP(1) |
3238 S_008F38_DISABLE_LSB_CEIL(1) |
3239 S_008F38_FILTER_PREC_FIX(1) |
3240 S_008F38_ANISO_OVERRIDE(sctx->b.chip_class >= VI));
3241 rstate->val[3] = S_008F3C_BORDER_COLOR_PTR(border_color_index) |
3242 S_008F3C_BORDER_COLOR_TYPE(border_color_type);
3246 static void si_set_sample_mask(struct pipe_context *ctx, unsigned sample_mask)
3248 struct si_context *sctx = (struct si_context *)ctx;
3250 if (sctx->sample_mask.sample_mask == (uint16_t)sample_mask)
3253 sctx->sample_mask.sample_mask = sample_mask;
3254 si_mark_atom_dirty(sctx, &sctx->sample_mask.atom);
3257 static void si_emit_sample_mask(struct si_context *sctx, struct r600_atom *atom)
3259 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
3260 unsigned mask = sctx->sample_mask.sample_mask;
3262 /* Needed for line and polygon smoothing as well as for the Polaris
3263 * small primitive filter. We expect the state tracker to take care of
3266 assert(mask == 0xffff || sctx->framebuffer.nr_samples > 1 ||
3267 (mask & 1 && sctx->blitter->running));
3269 radeon_set_context_reg_seq(cs, R_028C38_PA_SC_AA_MASK_X0Y0_X1Y0, 2);
3270 radeon_emit(cs, mask | (mask << 16));
3271 radeon_emit(cs, mask | (mask << 16));
3274 static void si_delete_sampler_state(struct pipe_context *ctx, void *state)
3280 * Vertex elements & buffers
3283 static void *si_create_vertex_elements(struct pipe_context *ctx,
3285 const struct pipe_vertex_element *elements)
3287 struct si_vertex_element *v = CALLOC_STRUCT(si_vertex_element);
3290 assert(count <= SI_MAX_ATTRIBS);
3295 for (i = 0; i < count; ++i) {
3296 const struct util_format_description *desc;
3297 unsigned data_format, num_format;
3300 desc = util_format_description(elements[i].src_format);
3301 first_non_void = util_format_get_first_non_void_channel(elements[i].src_format);
3302 data_format = si_translate_buffer_dataformat(ctx->screen, desc, first_non_void);
3303 num_format = si_translate_buffer_numformat(ctx->screen, desc, first_non_void);
3305 v->rsrc_word3[i] = S_008F0C_DST_SEL_X(si_map_swizzle(desc->swizzle[0])) |
3306 S_008F0C_DST_SEL_Y(si_map_swizzle(desc->swizzle[1])) |
3307 S_008F0C_DST_SEL_Z(si_map_swizzle(desc->swizzle[2])) |
3308 S_008F0C_DST_SEL_W(si_map_swizzle(desc->swizzle[3])) |
3309 S_008F0C_NUM_FORMAT(num_format) |
3310 S_008F0C_DATA_FORMAT(data_format);
3311 v->format_size[i] = desc->block.bits / 8;
3313 /* The hardware always treats the 2-bit alpha channel as
3314 * unsigned, so a shader workaround is needed.
3316 if (data_format == V_008F0C_BUF_DATA_FORMAT_2_10_10_10) {
3317 if (num_format == V_008F0C_BUF_NUM_FORMAT_SNORM) {
3318 v->fix_fetch |= SI_FIX_FETCH_A2_SNORM << (2 * i);
3319 } else if (num_format == V_008F0C_BUF_NUM_FORMAT_SSCALED) {
3320 v->fix_fetch |= SI_FIX_FETCH_A2_SSCALED << (2 * i);
3321 } else if (num_format == V_008F0C_BUF_NUM_FORMAT_SINT) {
3322 /* This isn't actually used in OpenGL. */
3323 v->fix_fetch |= SI_FIX_FETCH_A2_SINT << (2 * i);
3327 /* We work around the fact that 8_8_8 and 16_16_16 data formats
3328 * do not exist by using the corresponding 4-component formats.
3329 * This requires a fixup of the descriptor for bounds checks.
3331 if (desc->block.bits == 3 * 8 ||
3332 desc->block.bits == 3 * 16) {
3333 v->fix_size3 |= (desc->block.bits / 24) << (2 * i);
3336 memcpy(v->elements, elements, sizeof(struct pipe_vertex_element) * count);
3341 static void si_bind_vertex_elements(struct pipe_context *ctx, void *state)
3343 struct si_context *sctx = (struct si_context *)ctx;
3344 struct si_vertex_element *v = (struct si_vertex_element*)state;
3346 sctx->vertex_elements = v;
3347 sctx->vertex_buffers_dirty = true;
3348 sctx->do_update_shaders = true;
3351 static void si_delete_vertex_element(struct pipe_context *ctx, void *state)
3353 struct si_context *sctx = (struct si_context *)ctx;
3355 if (sctx->vertex_elements == state)
3356 sctx->vertex_elements = NULL;
3360 static void si_set_vertex_buffers(struct pipe_context *ctx,
3361 unsigned start_slot, unsigned count,
3362 const struct pipe_vertex_buffer *buffers)
3364 struct si_context *sctx = (struct si_context *)ctx;
3365 struct pipe_vertex_buffer *dst = sctx->vertex_buffer + start_slot;
3368 assert(start_slot + count <= ARRAY_SIZE(sctx->vertex_buffer));
3371 for (i = 0; i < count; i++) {
3372 const struct pipe_vertex_buffer *src = buffers + i;
3373 struct pipe_vertex_buffer *dsti = dst + i;
3374 struct pipe_resource *buf = src->buffer;
3376 pipe_resource_reference(&dsti->buffer, buf);
3377 dsti->buffer_offset = src->buffer_offset;
3378 dsti->stride = src->stride;
3379 r600_context_add_resource_size(ctx, buf);
3381 r600_resource(buf)->bind_history |= PIPE_BIND_VERTEX_BUFFER;
3384 for (i = 0; i < count; i++) {
3385 pipe_resource_reference(&dst[i].buffer, NULL);
3388 sctx->vertex_buffers_dirty = true;
3391 static void si_set_index_buffer(struct pipe_context *ctx,
3392 const struct pipe_index_buffer *ib)
3394 struct si_context *sctx = (struct si_context *)ctx;
3397 struct pipe_resource *buf = ib->buffer;
3399 pipe_resource_reference(&sctx->index_buffer.buffer, buf);
3400 memcpy(&sctx->index_buffer, ib, sizeof(*ib));
3401 r600_context_add_resource_size(ctx, buf);
3403 r600_resource(buf)->bind_history |= PIPE_BIND_INDEX_BUFFER;
3405 pipe_resource_reference(&sctx->index_buffer.buffer, NULL);
3413 static void si_set_tess_state(struct pipe_context *ctx,
3414 const float default_outer_level[4],
3415 const float default_inner_level[2])
3417 struct si_context *sctx = (struct si_context *)ctx;
3418 struct pipe_constant_buffer cb;
3421 memcpy(array, default_outer_level, sizeof(float) * 4);
3422 memcpy(array+4, default_inner_level, sizeof(float) * 2);
3425 cb.user_buffer = NULL;
3426 cb.buffer_size = sizeof(array);
3428 si_upload_const_buffer(sctx, (struct r600_resource**)&cb.buffer,
3429 (void*)array, sizeof(array),
3432 si_set_rw_buffer(sctx, SI_HS_CONST_DEFAULT_TESS_LEVELS, &cb);
3433 pipe_resource_reference(&cb.buffer, NULL);
3436 static void si_texture_barrier(struct pipe_context *ctx)
3438 struct si_context *sctx = (struct si_context *)ctx;
3440 sctx->b.flags |= SI_CONTEXT_INV_VMEM_L1 |
3441 SI_CONTEXT_INV_GLOBAL_L2 |
3442 SI_CONTEXT_FLUSH_AND_INV_CB |
3443 SI_CONTEXT_CS_PARTIAL_FLUSH;
3446 /* This only ensures coherency for shader image/buffer stores. */
3447 static void si_memory_barrier(struct pipe_context *ctx, unsigned flags)
3449 struct si_context *sctx = (struct si_context *)ctx;
3451 /* Subsequent commands must wait for all shader invocations to
3453 sctx->b.flags |= SI_CONTEXT_PS_PARTIAL_FLUSH |
3454 SI_CONTEXT_CS_PARTIAL_FLUSH;
3456 if (flags & PIPE_BARRIER_CONSTANT_BUFFER)
3457 sctx->b.flags |= SI_CONTEXT_INV_SMEM_L1 |
3458 SI_CONTEXT_INV_VMEM_L1;
3460 if (flags & (PIPE_BARRIER_VERTEX_BUFFER |
3461 PIPE_BARRIER_SHADER_BUFFER |
3462 PIPE_BARRIER_TEXTURE |
3463 PIPE_BARRIER_IMAGE |
3464 PIPE_BARRIER_STREAMOUT_BUFFER |
3465 PIPE_BARRIER_GLOBAL_BUFFER)) {
3466 /* As far as I can tell, L1 contents are written back to L2
3467 * automatically at end of shader, but the contents of other
3468 * L1 caches might still be stale. */
3469 sctx->b.flags |= SI_CONTEXT_INV_VMEM_L1;
3472 if (flags & PIPE_BARRIER_INDEX_BUFFER) {
3473 /* Indices are read through TC L2 since VI.
3476 if (sctx->screen->b.chip_class <= CIK)
3477 sctx->b.flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
3480 if (flags & PIPE_BARRIER_FRAMEBUFFER)
3481 sctx->b.flags |= SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFER;
3483 if (flags & (PIPE_BARRIER_FRAMEBUFFER |
3484 PIPE_BARRIER_INDIRECT_BUFFER))
3485 sctx->b.flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
3488 static void *si_create_blend_custom(struct si_context *sctx, unsigned mode)
3490 struct pipe_blend_state blend;
3492 memset(&blend, 0, sizeof(blend));
3493 blend.independent_blend_enable = true;
3494 blend.rt[0].colormask = 0xf;
3495 return si_create_blend_state_mode(&sctx->b.b, &blend, mode);
3498 static void si_need_gfx_cs_space(struct pipe_context *ctx, unsigned num_dw,
3499 bool include_draw_vbo)
3501 si_need_cs_space((struct si_context*)ctx);
3504 static void si_init_config(struct si_context *sctx);
3506 void si_init_state_functions(struct si_context *sctx)
3508 si_init_external_atom(sctx, &sctx->b.render_cond_atom, &sctx->atoms.s.render_cond);
3509 si_init_external_atom(sctx, &sctx->b.streamout.begin_atom, &sctx->atoms.s.streamout_begin);
3510 si_init_external_atom(sctx, &sctx->b.streamout.enable_atom, &sctx->atoms.s.streamout_enable);
3511 si_init_external_atom(sctx, &sctx->b.scissors.atom, &sctx->atoms.s.scissors);
3512 si_init_external_atom(sctx, &sctx->b.viewports.atom, &sctx->atoms.s.viewports);
3514 si_init_atom(sctx, &sctx->framebuffer.atom, &sctx->atoms.s.framebuffer, si_emit_framebuffer_state);
3515 si_init_atom(sctx, &sctx->msaa_sample_locs.atom, &sctx->atoms.s.msaa_sample_locs, si_emit_msaa_sample_locs);
3516 si_init_atom(sctx, &sctx->db_render_state, &sctx->atoms.s.db_render_state, si_emit_db_render_state);
3517 si_init_atom(sctx, &sctx->msaa_config, &sctx->atoms.s.msaa_config, si_emit_msaa_config);
3518 si_init_atom(sctx, &sctx->sample_mask.atom, &sctx->atoms.s.sample_mask, si_emit_sample_mask);
3519 si_init_atom(sctx, &sctx->cb_render_state, &sctx->atoms.s.cb_render_state, si_emit_cb_render_state);
3520 si_init_atom(sctx, &sctx->blend_color.atom, &sctx->atoms.s.blend_color, si_emit_blend_color);
3521 si_init_atom(sctx, &sctx->clip_regs, &sctx->atoms.s.clip_regs, si_emit_clip_regs);
3522 si_init_atom(sctx, &sctx->clip_state.atom, &sctx->atoms.s.clip_state, si_emit_clip_state);
3523 si_init_atom(sctx, &sctx->stencil_ref.atom, &sctx->atoms.s.stencil_ref, si_emit_stencil_ref);
3525 sctx->b.b.create_blend_state = si_create_blend_state;
3526 sctx->b.b.bind_blend_state = si_bind_blend_state;
3527 sctx->b.b.delete_blend_state = si_delete_blend_state;
3528 sctx->b.b.set_blend_color = si_set_blend_color;
3530 sctx->b.b.create_rasterizer_state = si_create_rs_state;
3531 sctx->b.b.bind_rasterizer_state = si_bind_rs_state;
3532 sctx->b.b.delete_rasterizer_state = si_delete_rs_state;
3534 sctx->b.b.create_depth_stencil_alpha_state = si_create_dsa_state;
3535 sctx->b.b.bind_depth_stencil_alpha_state = si_bind_dsa_state;
3536 sctx->b.b.delete_depth_stencil_alpha_state = si_delete_dsa_state;
3538 sctx->custom_dsa_flush = si_create_db_flush_dsa(sctx);
3539 sctx->custom_blend_resolve = si_create_blend_custom(sctx, V_028808_CB_RESOLVE);
3540 sctx->custom_blend_decompress = si_create_blend_custom(sctx, V_028808_CB_FMASK_DECOMPRESS);
3541 sctx->custom_blend_fastclear = si_create_blend_custom(sctx, V_028808_CB_ELIMINATE_FAST_CLEAR);
3542 sctx->custom_blend_dcc_decompress = si_create_blend_custom(sctx, V_028808_CB_DCC_DECOMPRESS);
3544 sctx->b.b.set_clip_state = si_set_clip_state;
3545 sctx->b.b.set_stencil_ref = si_set_stencil_ref;
3547 sctx->b.b.set_framebuffer_state = si_set_framebuffer_state;
3548 sctx->b.b.get_sample_position = cayman_get_sample_position;
3550 sctx->b.b.create_sampler_state = si_create_sampler_state;
3551 sctx->b.b.delete_sampler_state = si_delete_sampler_state;
3553 sctx->b.b.create_sampler_view = si_create_sampler_view;
3554 sctx->b.b.sampler_view_destroy = si_sampler_view_destroy;
3556 sctx->b.b.set_sample_mask = si_set_sample_mask;
3558 sctx->b.b.create_vertex_elements_state = si_create_vertex_elements;
3559 sctx->b.b.bind_vertex_elements_state = si_bind_vertex_elements;
3560 sctx->b.b.delete_vertex_elements_state = si_delete_vertex_element;
3561 sctx->b.b.set_vertex_buffers = si_set_vertex_buffers;
3562 sctx->b.b.set_index_buffer = si_set_index_buffer;
3564 sctx->b.b.texture_barrier = si_texture_barrier;
3565 sctx->b.b.memory_barrier = si_memory_barrier;
3566 sctx->b.b.set_min_samples = si_set_min_samples;
3567 sctx->b.b.set_tess_state = si_set_tess_state;
3569 sctx->b.b.set_active_query_state = si_set_active_query_state;
3570 sctx->b.set_occlusion_query_state = si_set_occlusion_query_state;
3571 sctx->b.save_qbo_state = si_save_qbo_state;
3572 sctx->b.need_gfx_cs_space = si_need_gfx_cs_space;
3574 sctx->b.b.draw_vbo = si_draw_vbo;
3576 si_init_config(sctx);
3579 static uint32_t si_get_bo_metadata_word1(struct r600_common_screen *rscreen)
3581 return (ATI_VENDOR_ID << 16) | rscreen->info.pci_id;
3584 static void si_query_opaque_metadata(struct r600_common_screen *rscreen,
3585 struct r600_texture *rtex,
3586 struct radeon_bo_metadata *md)
3588 struct si_screen *sscreen = (struct si_screen*)rscreen;
3589 struct pipe_resource *res = &rtex->resource.b.b;
3590 static const unsigned char swizzle[] = {
3596 uint32_t desc[8], i;
3597 bool is_array = util_resource_is_array_texture(res);
3599 /* DRM 2.x.x doesn't support this. */
3600 if (rscreen->info.drm_major != 3)
3603 assert(rtex->dcc_separate_buffer == NULL);
3604 assert(rtex->fmask.size == 0);
3606 /* Metadata image format format version 1:
3607 * [0] = 1 (metadata format identifier)
3608 * [1] = (VENDOR_ID << 16) | PCI_ID
3609 * [2:9] = image descriptor for the whole resource
3610 * [2] is always 0, because the base address is cleared
3611 * [9] is the DCC offset bits [39:8] from the beginning of
3613 * [10:10+LAST_LEVEL] = mipmap level offset bits [39:8] for each level
3616 md->metadata[0] = 1; /* metadata image format version 1 */
3618 /* TILE_MODE_INDEX is ambiguous without a PCI ID. */
3619 md->metadata[1] = si_get_bo_metadata_word1(rscreen);
3621 si_make_texture_descriptor(sscreen, rtex, true,
3622 res->target, res->format,
3623 swizzle, 0, res->last_level, 0,
3624 is_array ? res->array_size - 1 : 0,
3625 res->width0, res->height0, res->depth0,
3628 si_set_mutable_tex_desc_fields(rtex, &rtex->surface.level[0], 0, 0,
3629 rtex->surface.blk_w, false, desc);
3631 /* Clear the base address and set the relative DCC offset. */
3633 desc[1] &= C_008F14_BASE_ADDRESS_HI;
3634 desc[7] = rtex->dcc_offset >> 8;
3636 /* Dwords [2:9] contain the image descriptor. */
3637 memcpy(&md->metadata[2], desc, sizeof(desc));
3639 /* Dwords [10:..] contain the mipmap level offsets. */
3640 for (i = 0; i <= res->last_level; i++)
3641 md->metadata[10+i] = rtex->surface.level[i].offset >> 8;
3643 md->size_metadata = (11 + res->last_level) * 4;
3646 static void si_apply_opaque_metadata(struct r600_common_screen *rscreen,
3647 struct r600_texture *rtex,
3648 struct radeon_bo_metadata *md)
3650 uint32_t *desc = &md->metadata[2];
3652 if (rscreen->chip_class < VI)
3655 /* Return if DCC is enabled. The texture should be set up with it
3658 if (md->size_metadata >= 11 * 4 &&
3659 md->metadata[0] != 0 &&
3660 md->metadata[1] == si_get_bo_metadata_word1(rscreen) &&
3661 G_008F28_COMPRESSION_EN(desc[6])) {
3662 assert(rtex->dcc_offset == ((uint64_t)desc[7] << 8));
3666 /* Disable DCC. These are always set by texture_from_handle and must
3669 rtex->dcc_offset = 0;
3672 void si_init_screen_state_functions(struct si_screen *sscreen)
3674 sscreen->b.b.is_format_supported = si_is_format_supported;
3675 sscreen->b.query_opaque_metadata = si_query_opaque_metadata;
3676 sscreen->b.apply_opaque_metadata = si_apply_opaque_metadata;
3680 si_write_harvested_raster_configs(struct si_context *sctx,
3681 struct si_pm4_state *pm4,
3682 unsigned raster_config,
3683 unsigned raster_config_1)
3685 unsigned sh_per_se = MAX2(sctx->screen->b.info.max_sh_per_se, 1);
3686 unsigned num_se = MAX2(sctx->screen->b.info.max_se, 1);
3687 unsigned rb_mask = sctx->screen->b.info.enabled_rb_mask;
3688 unsigned num_rb = MIN2(sctx->screen->b.info.num_render_backends, 16);
3689 unsigned rb_per_pkr = MIN2(num_rb / num_se / sh_per_se, 2);
3690 unsigned rb_per_se = num_rb / num_se;
3691 unsigned se_mask[4];
3694 se_mask[0] = ((1 << rb_per_se) - 1);
3695 se_mask[1] = (se_mask[0] << rb_per_se);
3696 se_mask[2] = (se_mask[1] << rb_per_se);
3697 se_mask[3] = (se_mask[2] << rb_per_se);
3699 se_mask[0] &= rb_mask;
3700 se_mask[1] &= rb_mask;
3701 se_mask[2] &= rb_mask;
3702 se_mask[3] &= rb_mask;
3704 assert(num_se == 1 || num_se == 2 || num_se == 4);
3705 assert(sh_per_se == 1 || sh_per_se == 2);
3706 assert(rb_per_pkr == 1 || rb_per_pkr == 2);
3708 /* XXX: I can't figure out what the *_XSEL and *_YSEL
3709 * fields are for, so I'm leaving them as their default
3712 for (se = 0; se < num_se; se++) {
3713 unsigned raster_config_se = raster_config;
3714 unsigned pkr0_mask = ((1 << rb_per_pkr) - 1) << (se * rb_per_se);
3715 unsigned pkr1_mask = pkr0_mask << rb_per_pkr;
3716 int idx = (se / 2) * 2;
3718 if ((num_se > 1) && (!se_mask[idx] || !se_mask[idx + 1])) {
3719 raster_config_se &= C_028350_SE_MAP;
3721 if (!se_mask[idx]) {
3723 S_028350_SE_MAP(V_028350_RASTER_CONFIG_SE_MAP_3);
3726 S_028350_SE_MAP(V_028350_RASTER_CONFIG_SE_MAP_0);
3730 pkr0_mask &= rb_mask;
3731 pkr1_mask &= rb_mask;
3732 if (rb_per_se > 2 && (!pkr0_mask || !pkr1_mask)) {
3733 raster_config_se &= C_028350_PKR_MAP;
3737 S_028350_PKR_MAP(V_028350_RASTER_CONFIG_PKR_MAP_3);
3740 S_028350_PKR_MAP(V_028350_RASTER_CONFIG_PKR_MAP_0);
3744 if (rb_per_se >= 2) {
3745 unsigned rb0_mask = 1 << (se * rb_per_se);
3746 unsigned rb1_mask = rb0_mask << 1;
3748 rb0_mask &= rb_mask;
3749 rb1_mask &= rb_mask;
3750 if (!rb0_mask || !rb1_mask) {
3751 raster_config_se &= C_028350_RB_MAP_PKR0;
3755 S_028350_RB_MAP_PKR0(V_028350_RASTER_CONFIG_RB_MAP_3);
3758 S_028350_RB_MAP_PKR0(V_028350_RASTER_CONFIG_RB_MAP_0);
3762 if (rb_per_se > 2) {
3763 rb0_mask = 1 << (se * rb_per_se + rb_per_pkr);
3764 rb1_mask = rb0_mask << 1;
3765 rb0_mask &= rb_mask;
3766 rb1_mask &= rb_mask;
3767 if (!rb0_mask || !rb1_mask) {
3768 raster_config_se &= C_028350_RB_MAP_PKR1;
3772 S_028350_RB_MAP_PKR1(V_028350_RASTER_CONFIG_RB_MAP_3);
3775 S_028350_RB_MAP_PKR1(V_028350_RASTER_CONFIG_RB_MAP_0);
3781 /* GRBM_GFX_INDEX has a different offset on SI and CI+ */
3782 if (sctx->b.chip_class < CIK)
3783 si_pm4_set_reg(pm4, GRBM_GFX_INDEX,
3784 SE_INDEX(se) | SH_BROADCAST_WRITES |
3785 INSTANCE_BROADCAST_WRITES);
3787 si_pm4_set_reg(pm4, R_030800_GRBM_GFX_INDEX,
3788 S_030800_SE_INDEX(se) | S_030800_SH_BROADCAST_WRITES(1) |
3789 S_030800_INSTANCE_BROADCAST_WRITES(1));
3790 si_pm4_set_reg(pm4, R_028350_PA_SC_RASTER_CONFIG, raster_config_se);
3793 /* GRBM_GFX_INDEX has a different offset on SI and CI+ */
3794 if (sctx->b.chip_class < CIK)
3795 si_pm4_set_reg(pm4, GRBM_GFX_INDEX,
3796 SE_BROADCAST_WRITES | SH_BROADCAST_WRITES |
3797 INSTANCE_BROADCAST_WRITES);
3799 si_pm4_set_reg(pm4, R_030800_GRBM_GFX_INDEX,
3800 S_030800_SE_BROADCAST_WRITES(1) | S_030800_SH_BROADCAST_WRITES(1) |
3801 S_030800_INSTANCE_BROADCAST_WRITES(1));
3803 if ((num_se > 2) && ((!se_mask[0] && !se_mask[1]) ||
3804 (!se_mask[2] && !se_mask[3]))) {
3805 raster_config_1 &= C_028354_SE_PAIR_MAP;
3807 if (!se_mask[0] && !se_mask[1]) {
3809 S_028354_SE_PAIR_MAP(V_028354_RASTER_CONFIG_SE_PAIR_MAP_3);
3812 S_028354_SE_PAIR_MAP(V_028354_RASTER_CONFIG_SE_PAIR_MAP_0);
3816 si_pm4_set_reg(pm4, R_028354_PA_SC_RASTER_CONFIG_1, raster_config_1);
3820 static void si_init_config(struct si_context *sctx)
3822 struct si_screen *sscreen = sctx->screen;
3823 unsigned num_rb = MIN2(sctx->screen->b.info.num_render_backends, 16);
3824 unsigned rb_mask = sctx->screen->b.info.enabled_rb_mask;
3825 unsigned raster_config, raster_config_1;
3826 uint64_t border_color_va = sctx->border_color_buffer->gpu_address;
3827 struct si_pm4_state *pm4 = CALLOC_STRUCT(si_pm4_state);
3832 si_pm4_cmd_begin(pm4, PKT3_CONTEXT_CONTROL);
3833 si_pm4_cmd_add(pm4, CONTEXT_CONTROL_LOAD_ENABLE(1));
3834 si_pm4_cmd_add(pm4, CONTEXT_CONTROL_SHADOW_ENABLE(1));
3835 si_pm4_cmd_end(pm4, false);
3837 si_pm4_set_reg(pm4, R_028A18_VGT_HOS_MAX_TESS_LEVEL, fui(64));
3838 si_pm4_set_reg(pm4, R_028A1C_VGT_HOS_MIN_TESS_LEVEL, fui(0));
3840 /* FIXME calculate these values somehow ??? */
3841 si_pm4_set_reg(pm4, R_028A54_VGT_GS_PER_ES, SI_GS_PER_ES);
3842 si_pm4_set_reg(pm4, R_028A58_VGT_ES_PER_GS, 0x40);
3843 si_pm4_set_reg(pm4, R_028A5C_VGT_GS_PER_VS, 0x2);
3845 si_pm4_set_reg(pm4, R_028A8C_VGT_PRIMITIVEID_RESET, 0x0);
3846 si_pm4_set_reg(pm4, R_028B28_VGT_STRMOUT_DRAW_OPAQUE_OFFSET, 0);
3848 si_pm4_set_reg(pm4, R_028B98_VGT_STRMOUT_BUFFER_CONFIG, 0x0);
3849 si_pm4_set_reg(pm4, R_028AB8_VGT_VTX_CNT_EN, 0x0);
3850 if (sctx->b.chip_class < CIK)
3851 si_pm4_set_reg(pm4, R_008A14_PA_CL_ENHANCE, S_008A14_NUM_CLIP_SEQ(3) |
3852 S_008A14_CLIP_VTX_REORDER_ENA(1));
3854 si_pm4_set_reg(pm4, R_028BD4_PA_SC_CENTROID_PRIORITY_0, 0x76543210);
3855 si_pm4_set_reg(pm4, R_028BD8_PA_SC_CENTROID_PRIORITY_1, 0xfedcba98);
3857 si_pm4_set_reg(pm4, R_02882C_PA_SU_PRIM_FILTER_CNTL, 0);
3859 switch (sctx->screen->b.family) {
3862 raster_config = 0x2a00126a;
3863 raster_config_1 = 0x00000000;
3866 raster_config = 0x0000124a;
3867 raster_config_1 = 0x00000000;
3870 raster_config = 0x00000082;
3871 raster_config_1 = 0x00000000;
3874 raster_config = 0x00000000;
3875 raster_config_1 = 0x00000000;
3878 raster_config = 0x16000012;
3879 raster_config_1 = 0x00000000;
3882 raster_config = 0x3a00161a;
3883 raster_config_1 = 0x0000002e;
3886 if (sscreen->b.info.cik_macrotile_mode_array[0] == 0x000000e8) {
3887 /* old kernels with old tiling config */
3888 raster_config = 0x16000012;
3889 raster_config_1 = 0x0000002a;
3891 raster_config = 0x3a00161a;
3892 raster_config_1 = 0x0000002e;
3895 case CHIP_POLARIS10:
3896 raster_config = 0x16000012;
3897 raster_config_1 = 0x0000002a;
3899 case CHIP_POLARIS11:
3900 raster_config = 0x16000012;
3901 raster_config_1 = 0x00000000;
3904 raster_config = 0x16000012;
3905 raster_config_1 = 0x0000002a;
3909 raster_config = 0x00000000;
3911 raster_config = 0x00000002;
3912 raster_config_1 = 0x00000000;
3915 raster_config = 0x00000002;
3916 raster_config_1 = 0x00000000;
3919 /* KV should be 0x00000002, but that causes problems with radeon */
3920 raster_config = 0x00000000; /* 0x00000002 */
3921 raster_config_1 = 0x00000000;
3926 raster_config = 0x00000000;
3927 raster_config_1 = 0x00000000;
3931 "radeonsi: Unknown GPU, using 0 for raster_config\n");
3932 raster_config = 0x00000000;
3933 raster_config_1 = 0x00000000;
3937 /* Always use the default config when all backends are enabled
3938 * (or when we failed to determine the enabled backends).
3940 if (!rb_mask || util_bitcount(rb_mask) >= num_rb) {
3941 si_pm4_set_reg(pm4, R_028350_PA_SC_RASTER_CONFIG,
3943 if (sctx->b.chip_class >= CIK)
3944 si_pm4_set_reg(pm4, R_028354_PA_SC_RASTER_CONFIG_1,
3947 si_write_harvested_raster_configs(sctx, pm4, raster_config, raster_config_1);
3950 si_pm4_set_reg(pm4, R_028204_PA_SC_WINDOW_SCISSOR_TL, S_028204_WINDOW_OFFSET_DISABLE(1));
3951 si_pm4_set_reg(pm4, R_028240_PA_SC_GENERIC_SCISSOR_TL, S_028240_WINDOW_OFFSET_DISABLE(1));
3952 si_pm4_set_reg(pm4, R_028244_PA_SC_GENERIC_SCISSOR_BR,
3953 S_028244_BR_X(16384) | S_028244_BR_Y(16384));
3954 si_pm4_set_reg(pm4, R_028030_PA_SC_SCREEN_SCISSOR_TL, 0);
3955 si_pm4_set_reg(pm4, R_028034_PA_SC_SCREEN_SCISSOR_BR,
3956 S_028034_BR_X(16384) | S_028034_BR_Y(16384));
3958 si_pm4_set_reg(pm4, R_02820C_PA_SC_CLIPRECT_RULE, 0xFFFF);
3959 si_pm4_set_reg(pm4, R_028230_PA_SC_EDGERULE,
3960 S_028230_ER_TRI(0xA) |
3961 S_028230_ER_POINT(0xA) |
3962 S_028230_ER_RECT(0xA) |
3963 /* Required by DX10_DIAMOND_TEST_ENA: */
3964 S_028230_ER_LINE_LR(0x1A) |
3965 S_028230_ER_LINE_RL(0x26) |
3966 S_028230_ER_LINE_TB(0xA) |
3967 S_028230_ER_LINE_BT(0xA));
3968 /* PA_SU_HARDWARE_SCREEN_OFFSET must be 0 due to hw bug on SI */
3969 si_pm4_set_reg(pm4, R_028234_PA_SU_HARDWARE_SCREEN_OFFSET, 0);
3970 si_pm4_set_reg(pm4, R_028820_PA_CL_NANINF_CNTL, 0);
3971 si_pm4_set_reg(pm4, R_028AC0_DB_SRESULTS_COMPARE_STATE0, 0x0);
3972 si_pm4_set_reg(pm4, R_028AC4_DB_SRESULTS_COMPARE_STATE1, 0x0);
3973 si_pm4_set_reg(pm4, R_028AC8_DB_PRELOAD_CONTROL, 0x0);
3974 si_pm4_set_reg(pm4, R_02800C_DB_RENDER_OVERRIDE, 0);
3976 si_pm4_set_reg(pm4, R_028400_VGT_MAX_VTX_INDX, ~0);
3977 si_pm4_set_reg(pm4, R_028404_VGT_MIN_VTX_INDX, 0);
3978 si_pm4_set_reg(pm4, R_028408_VGT_INDX_OFFSET, 0);
3980 if (sctx->b.chip_class >= CIK) {
3981 /* If this is 0, Bonaire can hang even if GS isn't being used.
3982 * Other chips are unaffected. These are suboptimal values,
3983 * but we don't use on-chip GS.
3985 si_pm4_set_reg(pm4, R_028A44_VGT_GS_ONCHIP_CNTL,
3986 S_028A44_ES_VERTS_PER_SUBGRP(64) |
3987 S_028A44_GS_PRIMS_PER_SUBGRP(4));
3989 si_pm4_set_reg(pm4, R_00B51C_SPI_SHADER_PGM_RSRC3_LS, S_00B51C_CU_EN(0xffff));
3990 si_pm4_set_reg(pm4, R_00B41C_SPI_SHADER_PGM_RSRC3_HS, 0);
3991 si_pm4_set_reg(pm4, R_00B31C_SPI_SHADER_PGM_RSRC3_ES, S_00B31C_CU_EN(0xffff));
3992 si_pm4_set_reg(pm4, R_00B21C_SPI_SHADER_PGM_RSRC3_GS, S_00B21C_CU_EN(0xffff));
3994 if (sscreen->b.info.num_good_compute_units /
3995 (sscreen->b.info.max_se * sscreen->b.info.max_sh_per_se) <= 4) {
3996 /* Too few available compute units per SH. Disallowing
3997 * VS to run on CU0 could hurt us more than late VS
3998 * allocation would help.
4000 * LATE_ALLOC_VS = 2 is the highest safe number.
4002 si_pm4_set_reg(pm4, R_00B118_SPI_SHADER_PGM_RSRC3_VS, S_00B118_CU_EN(0xffff));
4003 si_pm4_set_reg(pm4, R_00B11C_SPI_SHADER_LATE_ALLOC_VS, S_00B11C_LIMIT(2));
4005 /* Set LATE_ALLOC_VS == 31. It should be less than
4006 * the number of scratch waves. Limitations:
4007 * - VS can't execute on CU0.
4008 * - If HS writes outputs to LDS, LS can't execute on CU0.
4010 si_pm4_set_reg(pm4, R_00B118_SPI_SHADER_PGM_RSRC3_VS, S_00B118_CU_EN(0xfffe));
4011 si_pm4_set_reg(pm4, R_00B11C_SPI_SHADER_LATE_ALLOC_VS, S_00B11C_LIMIT(31));
4014 si_pm4_set_reg(pm4, R_00B01C_SPI_SHADER_PGM_RSRC3_PS, S_00B01C_CU_EN(0xffff));
4017 if (sctx->b.chip_class >= VI) {
4018 unsigned vgt_tess_distribution;
4020 si_pm4_set_reg(pm4, R_028424_CB_DCC_CONTROL,
4021 S_028424_OVERWRITE_COMBINER_MRT_SHARING_DISABLE(1) |
4022 S_028424_OVERWRITE_COMBINER_WATERMARK(4));
4023 if (sctx->b.family < CHIP_POLARIS10)
4024 si_pm4_set_reg(pm4, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL, 30);
4025 si_pm4_set_reg(pm4, R_028C5C_VGT_OUT_DEALLOC_CNTL, 32);
4027 vgt_tess_distribution =
4028 S_028B50_ACCUM_ISOLINE(32) |
4029 S_028B50_ACCUM_TRI(11) |
4030 S_028B50_ACCUM_QUAD(11) |
4031 S_028B50_DONUT_SPLIT(16);
4033 /* Testing with Unigine Heaven extreme tesselation yielded best results
4034 * with TRAP_SPLIT = 3.
4036 if (sctx->b.family == CHIP_FIJI ||
4037 sctx->b.family >= CHIP_POLARIS10)
4038 vgt_tess_distribution |= S_028B50_TRAP_SPLIT(3);
4040 si_pm4_set_reg(pm4, R_028B50_VGT_TESS_DISTRIBUTION, vgt_tess_distribution);
4042 si_pm4_set_reg(pm4, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL, 14);
4043 si_pm4_set_reg(pm4, R_028C5C_VGT_OUT_DEALLOC_CNTL, 16);
4046 if (sctx->b.family == CHIP_STONEY)
4047 si_pm4_set_reg(pm4, R_028C40_PA_SC_SHADER_CONTROL, 0);
4049 si_pm4_set_reg(pm4, R_028080_TA_BC_BASE_ADDR, border_color_va >> 8);
4050 if (sctx->b.chip_class >= CIK)
4051 si_pm4_set_reg(pm4, R_028084_TA_BC_BASE_ADDR_HI, border_color_va >> 40);
4052 si_pm4_add_bo(pm4, sctx->border_color_buffer, RADEON_USAGE_READ,
4053 RADEON_PRIO_BORDER_COLORS);
4055 si_pm4_upload_indirect_buffer(sctx, pm4);
4056 sctx->init_config = pm4;