2 * Copyright 2012 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 * Christian König <christian.koenig@amd.com>
31 #include "radeon/r600_pipe_common.h"
33 #define SI_NUM_SHADERS (PIPE_SHADER_TESS_EVAL+1)
34 #define SI_MAX_ATTRIBS 16
39 struct si_state_blend {
40 struct si_pm4_state pm4;
41 uint32_t cb_target_mask;
46 struct si_state_rasterizer {
47 struct si_pm4_state pm4;
48 /* poly offset states for 16-bit, 24-bit, and 32-bit zbuffers */
49 struct si_pm4_state pm4_poly_offset[3];
52 bool multisample_enable;
53 bool force_persample_interp;
54 bool line_stipple_enable;
55 unsigned sprite_coord_enable;
56 unsigned pa_sc_line_stipple;
57 unsigned pa_cl_clip_cntl;
58 unsigned clip_plane_enable;
59 bool poly_stipple_enable;
62 bool uses_poly_offset;
65 struct si_dsa_stencil_ref_part {
71 struct si_pm4_state pm4;
73 struct si_dsa_stencil_ref_part stencil_ref;
76 struct si_stencil_ref {
77 struct r600_atom atom;
78 struct pipe_stencil_ref state;
79 struct si_dsa_stencil_ref_part dsa_part;
82 struct si_vertex_element
85 uint32_t rsrc_word3[SI_MAX_ATTRIBS];
86 uint32_t format_size[SI_MAX_ATTRIBS];
87 struct pipe_vertex_element elements[SI_MAX_ATTRIBS];
92 struct si_state_blend *blend;
93 struct si_state_rasterizer *rasterizer;
94 struct si_state_dsa *dsa;
95 struct si_pm4_state *poly_offset;
96 struct si_pm4_state *ls;
97 struct si_pm4_state *hs;
98 struct si_pm4_state *es;
99 struct si_pm4_state *gs;
100 struct si_pm4_state *vgt_shader_config;
101 struct si_pm4_state *vs;
102 struct si_pm4_state *ps;
104 struct si_pm4_state *array[0];
107 union si_state_atoms {
109 /* The order matters. */
110 struct r600_atom *cache_flush;
111 struct r600_atom *streamout_begin;
112 struct r600_atom *streamout_enable; /* must be after streamout_begin */
113 struct r600_atom *framebuffer;
114 struct r600_atom *msaa_sample_locs;
115 struct r600_atom *db_render_state;
116 struct r600_atom *msaa_config;
117 struct r600_atom *sample_mask;
118 struct r600_atom *cb_target_mask;
119 struct r600_atom *blend_color;
120 struct r600_atom *clip_regs;
121 struct r600_atom *clip_state;
122 struct r600_atom *shader_userdata;
123 struct r600_atom *scissors;
124 struct r600_atom *viewports;
125 struct r600_atom *stencil_ref;
126 struct r600_atom *spi_map;
127 struct r600_atom *spi_ps_input;
129 struct r600_atom *array[0];
132 #define SI_NUM_ATOMS (sizeof(union si_state_atoms)/sizeof(struct r600_atom*))
134 struct si_shader_data {
135 struct r600_atom atom;
136 uint32_t sh_base[SI_NUM_SHADERS];
139 #define SI_NUM_USER_SAMPLERS 16 /* AKA OpenGL textures units per shader */
140 #define SI_POLY_STIPPLE_SAMPLER SI_NUM_USER_SAMPLERS
141 #define SI_NUM_SAMPLERS (SI_POLY_STIPPLE_SAMPLER + 1)
143 /* User sampler views: 0..15
144 * Polygon stipple tex: 16
145 * FMASK sampler views: 17..33 (no sampler states)
147 #define SI_FMASK_TEX_OFFSET SI_NUM_SAMPLERS
148 #define SI_NUM_SAMPLER_VIEWS (SI_FMASK_TEX_OFFSET + SI_NUM_SAMPLERS)
149 #define SI_NUM_SAMPLER_STATES SI_NUM_SAMPLERS
151 /* User constant buffers: 0..15
152 * Driver state constants: 16
154 #define SI_NUM_USER_CONST_BUFFERS 16
155 #define SI_DRIVER_STATE_CONST_BUF SI_NUM_USER_CONST_BUFFERS
156 #define SI_NUM_CONST_BUFFERS (SI_DRIVER_STATE_CONST_BUF + 1)
158 /* Read-write buffer slots.
161 * Streamout buffers: 2..5
163 #define SI_RING_TESS_FACTOR 0 /* for HS (TCS) */
164 #define SI_RING_ESGS 0 /* for ES, GS */
165 #define SI_RING_GSVS 1 /* for GS, VS */
166 #define SI_RING_GSVS_1 2 /* 1, 2, 3 for GS */
167 #define SI_RING_GSVS_2 3
168 #define SI_RING_GSVS_3 4
169 #define SI_NUM_RING_BUFFERS 5
170 #define SI_SO_BUF_OFFSET SI_NUM_RING_BUFFERS
171 #define SI_NUM_RW_BUFFERS (SI_SO_BUF_OFFSET + 4)
173 #define SI_NUM_VERTEX_BUFFERS SI_MAX_ATTRIBS
176 /* This represents descriptors in memory, such as buffer resources,
177 * image resources, and sampler states.
179 struct si_descriptors {
180 /* The list of descriptors in malloc'd memory. */
182 /* The size of one descriptor. */
183 unsigned element_dw_size;
184 /* The maximum number of descriptors. */
185 unsigned num_elements;
186 /* Whether the list has been changed and should be re-uploaded. */
189 /* The buffer where the descriptors have been uploaded. */
190 struct r600_resource *buffer;
191 unsigned buffer_offset;
193 /* The i-th bit is set if that element is enabled (non-NULL resource). */
194 uint64_t enabled_mask;
196 /* The shader userdata offset within a shader where the 64-bit pointer to the descriptor
197 * array will be stored. */
198 unsigned shader_userdata_offset;
199 /* Whether the pointer should be re-emitted. */
203 struct si_sampler_views {
204 struct si_descriptors desc;
205 struct pipe_sampler_view *views[SI_NUM_SAMPLER_VIEWS];
208 struct si_sampler_states {
209 struct si_descriptors desc;
210 void *saved_states[2]; /* saved for u_blitter */
213 struct si_buffer_resources {
214 struct si_descriptors desc;
215 enum radeon_bo_usage shader_usage; /* READ, WRITE, or READWRITE */
216 enum radeon_bo_priority priority;
217 struct pipe_resource **buffers; /* this has num_buffers elements */
220 #define si_pm4_block_idx(member) \
221 (offsetof(union si_state, named.member) / sizeof(struct si_pm4_state *))
223 #define si_pm4_state_changed(sctx, member) \
224 ((sctx)->queued.named.member != (sctx)->emitted.named.member)
226 #define si_pm4_bind_state(sctx, member, value) \
228 (sctx)->queued.named.member = (value); \
231 #define si_pm4_delete_state(sctx, member, value) \
233 if ((sctx)->queued.named.member == (value)) { \
234 (sctx)->queued.named.member = NULL; \
236 si_pm4_free_state(sctx, (struct si_pm4_state *)(value), \
237 si_pm4_block_idx(member)); \
240 /* si_descriptors.c */
241 void si_set_ring_buffer(struct pipe_context *ctx, uint shader, uint slot,
242 struct pipe_resource *buffer,
243 unsigned stride, unsigned num_records,
244 bool add_tid, bool swizzle,
245 unsigned element_size, unsigned index_stride, uint64_t offset);
246 void si_init_all_descriptors(struct si_context *sctx);
247 bool si_upload_shader_descriptors(struct si_context *sctx);
248 void si_release_all_descriptors(struct si_context *sctx);
249 void si_all_descriptors_begin_new_cs(struct si_context *sctx);
250 void si_upload_const_buffer(struct si_context *sctx, struct r600_resource **rbuffer,
251 const uint8_t *ptr, unsigned size, uint32_t *const_offset);
252 void si_shader_change_notify(struct si_context *sctx);
253 void si_emit_shader_userdata(struct si_context *sctx, struct r600_atom *atom);
256 struct si_shader_selector;
258 void si_init_atom(struct si_context *sctx, struct r600_atom *atom,
259 struct r600_atom **list_elem,
260 void (*emit_func)(struct si_context *ctx, struct r600_atom *state));
261 boolean si_is_format_supported(struct pipe_screen *screen,
262 enum pipe_format format,
263 enum pipe_texture_target target,
264 unsigned sample_count,
266 void si_init_state_functions(struct si_context *sctx);
267 unsigned cik_bank_wh(unsigned bankwh);
268 unsigned cik_db_pipe_config(struct si_screen *sscreen, unsigned tile_mode);
269 unsigned cik_macro_tile_aspect(unsigned macro_tile_aspect);
270 unsigned cik_tile_split(unsigned tile_split);
271 unsigned si_array_mode(unsigned mode);
272 uint32_t si_num_banks(struct si_screen *sscreen, struct r600_texture *tex);
273 unsigned si_tile_mode_index(struct r600_texture *rtex, unsigned level, bool stencil);
274 struct pipe_sampler_view *
275 si_create_sampler_view_custom(struct pipe_context *ctx,
276 struct pipe_resource *texture,
277 const struct pipe_sampler_view *state,
278 unsigned width0, unsigned height0,
279 unsigned force_level);
281 /* si_state_shader.c */
282 bool si_update_shaders(struct si_context *sctx);
283 void si_init_shader_functions(struct si_context *sctx);
285 /* si_state_draw.c */
286 void si_emit_cache_flush(struct si_context *sctx, struct r600_atom *atom);
287 void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *dinfo);
288 void si_trace_emit(struct si_context *sctx);