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radeonsi: add has_draw_indirect_multi flag
[android-x86/external-mesa.git] / src / gallium / drivers / radeonsi / si_state_draw.c
1 /*
2  * Copyright 2012 Advanced Micro Devices, Inc.
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * on the rights to use, copy, modify, merge, publish, distribute, sub
8  * license, and/or sell copies of the Software, and to permit persons to whom
9  * the Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21  * USE OR OTHER DEALINGS IN THE SOFTWARE.
22  *
23  * Authors:
24  *      Christian König <christian.koenig@amd.com>
25  */
26
27 #include "si_pipe.h"
28 #include "si_shader.h"
29 #include "radeon/r600_cs.h"
30 #include "sid.h"
31
32 #include "util/u_index_modify.h"
33 #include "util/u_upload_mgr.h"
34 #include "util/u_prim.h"
35 #include "util/u_memory.h"
36
37 static unsigned si_conv_pipe_prim(unsigned mode)
38 {
39         static const unsigned prim_conv[] = {
40                 [PIPE_PRIM_POINTS]                      = V_008958_DI_PT_POINTLIST,
41                 [PIPE_PRIM_LINES]                       = V_008958_DI_PT_LINELIST,
42                 [PIPE_PRIM_LINE_LOOP]                   = V_008958_DI_PT_LINELOOP,
43                 [PIPE_PRIM_LINE_STRIP]                  = V_008958_DI_PT_LINESTRIP,
44                 [PIPE_PRIM_TRIANGLES]                   = V_008958_DI_PT_TRILIST,
45                 [PIPE_PRIM_TRIANGLE_STRIP]              = V_008958_DI_PT_TRISTRIP,
46                 [PIPE_PRIM_TRIANGLE_FAN]                = V_008958_DI_PT_TRIFAN,
47                 [PIPE_PRIM_QUADS]                       = V_008958_DI_PT_QUADLIST,
48                 [PIPE_PRIM_QUAD_STRIP]                  = V_008958_DI_PT_QUADSTRIP,
49                 [PIPE_PRIM_POLYGON]                     = V_008958_DI_PT_POLYGON,
50                 [PIPE_PRIM_LINES_ADJACENCY]             = V_008958_DI_PT_LINELIST_ADJ,
51                 [PIPE_PRIM_LINE_STRIP_ADJACENCY]        = V_008958_DI_PT_LINESTRIP_ADJ,
52                 [PIPE_PRIM_TRIANGLES_ADJACENCY]         = V_008958_DI_PT_TRILIST_ADJ,
53                 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY]    = V_008958_DI_PT_TRISTRIP_ADJ,
54                 [PIPE_PRIM_PATCHES]                     = V_008958_DI_PT_PATCH,
55                 [R600_PRIM_RECTANGLE_LIST]              = V_008958_DI_PT_RECTLIST
56         };
57         assert(mode < ARRAY_SIZE(prim_conv));
58         return prim_conv[mode];
59 }
60
61 static unsigned si_conv_prim_to_gs_out(unsigned mode)
62 {
63         static const int prim_conv[] = {
64                 [PIPE_PRIM_POINTS]                      = V_028A6C_OUTPRIM_TYPE_POINTLIST,
65                 [PIPE_PRIM_LINES]                       = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
66                 [PIPE_PRIM_LINE_LOOP]                   = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
67                 [PIPE_PRIM_LINE_STRIP]                  = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
68                 [PIPE_PRIM_TRIANGLES]                   = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
69                 [PIPE_PRIM_TRIANGLE_STRIP]              = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
70                 [PIPE_PRIM_TRIANGLE_FAN]                = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
71                 [PIPE_PRIM_QUADS]                       = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
72                 [PIPE_PRIM_QUAD_STRIP]                  = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
73                 [PIPE_PRIM_POLYGON]                     = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
74                 [PIPE_PRIM_LINES_ADJACENCY]             = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
75                 [PIPE_PRIM_LINE_STRIP_ADJACENCY]        = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
76                 [PIPE_PRIM_TRIANGLES_ADJACENCY]         = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
77                 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY]    = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
78                 [PIPE_PRIM_PATCHES]                     = V_028A6C_OUTPRIM_TYPE_POINTLIST,
79                 [R600_PRIM_RECTANGLE_LIST]              = V_028A6C_OUTPRIM_TYPE_TRISTRIP
80         };
81         assert(mode < ARRAY_SIZE(prim_conv));
82
83         return prim_conv[mode];
84 }
85
86 /**
87  * This calculates the LDS size for tessellation shaders (VS, TCS, TES).
88  * LS.LDS_SIZE is shared by all 3 shader stages.
89  *
90  * The information about LDS and other non-compile-time parameters is then
91  * written to userdata SGPRs.
92  */
93 static void si_emit_derived_tess_state(struct si_context *sctx,
94                                        const struct pipe_draw_info *info,
95                                        unsigned *num_patches)
96 {
97         struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
98         struct si_shader_ctx_state *ls = &sctx->vs_shader;
99         /* The TES pointer will only be used for sctx->last_tcs.
100          * It would be wrong to think that TCS = TES. */
101         struct si_shader_selector *tcs =
102                 sctx->tcs_shader.cso ? sctx->tcs_shader.cso : sctx->tes_shader.cso;
103         unsigned tes_sh_base = sctx->shader_userdata.sh_base[PIPE_SHADER_TESS_EVAL];
104         unsigned num_tcs_input_cp = info->vertices_per_patch;
105         unsigned num_tcs_output_cp, num_tcs_inputs, num_tcs_outputs;
106         unsigned num_tcs_patch_outputs;
107         unsigned input_vertex_size, output_vertex_size, pervertex_output_patch_size;
108         unsigned input_patch_size, output_patch_size, output_patch0_offset;
109         unsigned perpatch_output_offset, lds_size, ls_rsrc2;
110         unsigned tcs_in_layout, tcs_out_layout, tcs_out_offsets;
111         unsigned offchip_layout, hardware_lds_size;
112
113         /* This calculates how shader inputs and outputs among VS, TCS, and TES
114          * are laid out in LDS. */
115         num_tcs_inputs = util_last_bit64(ls->cso->outputs_written);
116
117         if (sctx->tcs_shader.cso) {
118                 num_tcs_outputs = util_last_bit64(tcs->outputs_written);
119                 num_tcs_output_cp = tcs->info.properties[TGSI_PROPERTY_TCS_VERTICES_OUT];
120                 num_tcs_patch_outputs = util_last_bit64(tcs->patch_outputs_written);
121         } else {
122                 /* No TCS. Route varyings from LS to TES. */
123                 num_tcs_outputs = num_tcs_inputs;
124                 num_tcs_output_cp = num_tcs_input_cp;
125                 num_tcs_patch_outputs = 2; /* TESSINNER + TESSOUTER */
126         }
127
128         input_vertex_size = num_tcs_inputs * 16;
129         output_vertex_size = num_tcs_outputs * 16;
130
131         input_patch_size = num_tcs_input_cp * input_vertex_size;
132
133         pervertex_output_patch_size = num_tcs_output_cp * output_vertex_size;
134         output_patch_size = pervertex_output_patch_size + num_tcs_patch_outputs * 16;
135
136         /* Ensure that we only need one wave per SIMD so we don't need to check
137          * resource usage. Also ensures that the number of tcs in and out
138          * vertices per threadgroup are at most 256.
139          */
140         *num_patches = 64 / MAX2(num_tcs_input_cp, num_tcs_output_cp) * 4;
141
142         /* Make sure that the data fits in LDS. This assumes the shaders only
143          * use LDS for the inputs and outputs.
144          */
145         hardware_lds_size = sctx->b.chip_class >= CIK ? 65536 : 32768;
146         *num_patches = MIN2(*num_patches, hardware_lds_size / (input_patch_size +
147                                                                output_patch_size));
148
149         /* Make sure the output data fits in the offchip buffer */
150         *num_patches = MIN2(*num_patches,
151                             (sctx->screen->tess_offchip_block_dw_size * 4) /
152                             output_patch_size);
153
154         /* Not necessary for correctness, but improves performance. The
155          * specific value is taken from the proprietary driver.
156          */
157         *num_patches = MIN2(*num_patches, 40);
158
159         output_patch0_offset = input_patch_size * *num_patches;
160         perpatch_output_offset = output_patch0_offset + pervertex_output_patch_size;
161
162         lds_size = output_patch0_offset + output_patch_size * *num_patches;
163         ls_rsrc2 = ls->current->config.rsrc2;
164
165         if (sctx->b.chip_class >= CIK) {
166                 assert(lds_size <= 65536);
167                 ls_rsrc2 |= S_00B52C_LDS_SIZE(align(lds_size, 512) / 512);
168         } else {
169                 assert(lds_size <= 32768);
170                 ls_rsrc2 |= S_00B52C_LDS_SIZE(align(lds_size, 256) / 256);
171         }
172
173         if (sctx->last_ls == ls->current &&
174             sctx->last_tcs == tcs &&
175             sctx->last_tes_sh_base == tes_sh_base &&
176             sctx->last_num_tcs_input_cp == num_tcs_input_cp)
177                 return;
178
179         sctx->last_ls = ls->current;
180         sctx->last_tcs = tcs;
181         sctx->last_tes_sh_base = tes_sh_base;
182         sctx->last_num_tcs_input_cp = num_tcs_input_cp;
183
184         /* Due to a hw bug, RSRC2_LS must be written twice with another
185          * LS register written in between. */
186         if (sctx->b.chip_class == CIK && sctx->b.family != CHIP_HAWAII)
187                 radeon_set_sh_reg(cs, R_00B52C_SPI_SHADER_PGM_RSRC2_LS, ls_rsrc2);
188         radeon_set_sh_reg_seq(cs, R_00B528_SPI_SHADER_PGM_RSRC1_LS, 2);
189         radeon_emit(cs, ls->current->config.rsrc1);
190         radeon_emit(cs, ls_rsrc2);
191
192         /* Compute userdata SGPRs. */
193         assert(((input_vertex_size / 4) & ~0xff) == 0);
194         assert(((output_vertex_size / 4) & ~0xff) == 0);
195         assert(((input_patch_size / 4) & ~0x1fff) == 0);
196         assert(((output_patch_size / 4) & ~0x1fff) == 0);
197         assert(((output_patch0_offset / 16) & ~0xffff) == 0);
198         assert(((perpatch_output_offset / 16) & ~0xffff) == 0);
199         assert(num_tcs_input_cp <= 32);
200         assert(num_tcs_output_cp <= 32);
201
202         tcs_in_layout = (input_patch_size / 4) |
203                         ((input_vertex_size / 4) << 13);
204         tcs_out_layout = (output_patch_size / 4) |
205                          ((output_vertex_size / 4) << 13);
206         tcs_out_offsets = (output_patch0_offset / 16) |
207                           ((perpatch_output_offset / 16) << 16);
208         offchip_layout = (pervertex_output_patch_size * *num_patches << 16) |
209                          (num_tcs_output_cp << 9) | *num_patches;
210
211         /* Set them for LS. */
212         radeon_set_sh_reg(cs,
213                 R_00B530_SPI_SHADER_USER_DATA_LS_0 + SI_SGPR_LS_OUT_LAYOUT * 4,
214                 tcs_in_layout);
215
216         /* Set them for TCS. */
217         radeon_set_sh_reg_seq(cs,
218                 R_00B430_SPI_SHADER_USER_DATA_HS_0 + SI_SGPR_TCS_OFFCHIP_LAYOUT * 4, 4);
219         radeon_emit(cs, offchip_layout);
220         radeon_emit(cs, tcs_out_offsets);
221         radeon_emit(cs, tcs_out_layout | (num_tcs_input_cp << 26));
222         radeon_emit(cs, tcs_in_layout);
223
224         /* Set them for TES. */
225         radeon_set_sh_reg_seq(cs, tes_sh_base + SI_SGPR_TCS_OFFCHIP_LAYOUT * 4, 1);
226         radeon_emit(cs, offchip_layout);
227 }
228
229 static unsigned si_num_prims_for_vertices(const struct pipe_draw_info *info)
230 {
231         switch (info->mode) {
232         case PIPE_PRIM_PATCHES:
233                 return info->count / info->vertices_per_patch;
234         case R600_PRIM_RECTANGLE_LIST:
235                 return info->count / 3;
236         default:
237                 return u_prims_for_vertices(info->mode, info->count);
238         }
239 }
240
241 static unsigned si_get_ia_multi_vgt_param(struct si_context *sctx,
242                                           const struct pipe_draw_info *info,
243                                           unsigned num_patches)
244 {
245         struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
246         unsigned prim = info->mode;
247         unsigned primgroup_size = 128; /* recommended without a GS */
248         unsigned max_primgroup_in_wave = 2;
249
250         /* SWITCH_ON_EOP(0) is always preferable. */
251         bool wd_switch_on_eop = false;
252         bool ia_switch_on_eop = false;
253         bool ia_switch_on_eoi = false;
254         bool partial_vs_wave = false;
255         bool partial_es_wave = false;
256
257         if (sctx->gs_shader.cso)
258                 primgroup_size = 64; /* recommended with a GS */
259
260         if (sctx->tes_shader.cso) {
261                 /* primgroup_size must be set to a multiple of NUM_PATCHES */
262                 primgroup_size = num_patches;
263
264                 /* SWITCH_ON_EOI must be set if PrimID is used. */
265                 if ((sctx->tcs_shader.cso && sctx->tcs_shader.cso->info.uses_primid) ||
266                     sctx->tes_shader.cso->info.uses_primid)
267                         ia_switch_on_eoi = true;
268
269                 /* Bug with tessellation and GS on Bonaire and older 2 SE chips. */
270                 if ((sctx->b.family == CHIP_TAHITI ||
271                      sctx->b.family == CHIP_PITCAIRN ||
272                      sctx->b.family == CHIP_BONAIRE) &&
273                     sctx->gs_shader.cso)
274                         partial_vs_wave = true;
275
276                 /* Needed for 028B6C_DISTRIBUTION_MODE != 0 */
277                 if (sctx->screen->has_distributed_tess) {
278                         if (sctx->gs_shader.cso)
279                                 partial_es_wave = true;
280                         else
281                                 partial_vs_wave = true;
282                 }
283         }
284
285         /* This is a hardware requirement. */
286         if ((rs && rs->line_stipple_enable) ||
287             (sctx->b.screen->debug_flags & DBG_SWITCH_ON_EOP)) {
288                 ia_switch_on_eop = true;
289                 wd_switch_on_eop = true;
290         }
291
292         if (sctx->b.chip_class >= CIK) {
293                 /* WD_SWITCH_ON_EOP has no effect on GPUs with less than
294                  * 4 shader engines. Set 1 to pass the assertion below.
295                  * The other cases are hardware requirements.
296                  *
297                  * Polaris supports primitive restart with WD_SWITCH_ON_EOP=0
298                  * for points, line strips, and tri strips.
299                  */
300                 if (sctx->b.screen->info.max_se < 4 ||
301                     prim == PIPE_PRIM_POLYGON ||
302                     prim == PIPE_PRIM_LINE_LOOP ||
303                     prim == PIPE_PRIM_TRIANGLE_FAN ||
304                     prim == PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY ||
305                     (info->primitive_restart &&
306                      (sctx->b.family < CHIP_POLARIS10 ||
307                       (prim != PIPE_PRIM_POINTS &&
308                        prim != PIPE_PRIM_LINE_STRIP &&
309                        prim != PIPE_PRIM_TRIANGLE_STRIP))) ||
310                     info->count_from_stream_output)
311                         wd_switch_on_eop = true;
312
313                 /* Hawaii hangs if instancing is enabled and WD_SWITCH_ON_EOP is 0.
314                  * We don't know that for indirect drawing, so treat it as
315                  * always problematic. */
316                 if (sctx->b.family == CHIP_HAWAII &&
317                     (info->indirect || info->instance_count > 1))
318                         wd_switch_on_eop = true;
319
320                 /* Performance recommendation for 4 SE Gfx7-8 parts if
321                  * instances are smaller than a primgroup. Ignore the fact
322                  * primgroup_size is a primitive count, not vertex count.
323                  * Don't do anything for indirect draws.
324                  */
325                 if (sctx->b.chip_class <= VI &&
326                     sctx->b.screen->info.max_se >= 4 &&
327                     !info->indirect &&
328                     info->instance_count > 1 && info->count < primgroup_size)
329                         wd_switch_on_eop = true;
330
331                 /* Required on CIK and later. */
332                 if (sctx->b.screen->info.max_se > 2 && !wd_switch_on_eop)
333                         ia_switch_on_eoi = true;
334
335                 /* Required by Hawaii and, for some special cases, by VI. */
336                 if (ia_switch_on_eoi &&
337                     (sctx->b.family == CHIP_HAWAII ||
338                      (sctx->b.chip_class == VI &&
339                       (sctx->gs_shader.cso || max_primgroup_in_wave != 2))))
340                         partial_vs_wave = true;
341
342                 /* Instancing bug on Bonaire. */
343                 if (sctx->b.family == CHIP_BONAIRE && ia_switch_on_eoi &&
344                     (info->indirect || info->instance_count > 1))
345                         partial_vs_wave = true;
346
347                 /* If the WD switch is false, the IA switch must be false too. */
348                 assert(wd_switch_on_eop || !ia_switch_on_eop);
349         }
350
351         /* If SWITCH_ON_EOI is set, PARTIAL_ES_WAVE must be set too. */
352         if (ia_switch_on_eoi)
353                 partial_es_wave = true;
354
355         /* GS requirement. */
356         if (SI_GS_PER_ES / primgroup_size >= sctx->screen->gs_table_depth - 3)
357                 partial_es_wave = true;
358
359         /* Hw bug with single-primitive instances and SWITCH_ON_EOI
360          * on multi-SE chips. */
361         if (sctx->b.screen->info.max_se >= 2 && ia_switch_on_eoi &&
362             (info->indirect ||
363              (info->instance_count > 1 &&
364               si_num_prims_for_vertices(info) <= 1)))
365                 sctx->b.flags |= SI_CONTEXT_VGT_FLUSH;
366
367         return S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) |
368                 S_028AA8_SWITCH_ON_EOI(ia_switch_on_eoi) |
369                 S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave) |
370                 S_028AA8_PARTIAL_ES_WAVE_ON(partial_es_wave) |
371                 S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1) |
372                 S_028AA8_WD_SWITCH_ON_EOP(sctx->b.chip_class >= CIK ? wd_switch_on_eop : 0) |
373                 S_028AA8_MAX_PRIMGRP_IN_WAVE(sctx->b.chip_class >= VI ?
374                                              max_primgroup_in_wave : 0);
375 }
376
377 static unsigned si_get_ls_hs_config(struct si_context *sctx,
378                                     const struct pipe_draw_info *info,
379                                     unsigned num_patches)
380 {
381         unsigned num_output_cp;
382
383         if (!sctx->tes_shader.cso)
384                 return 0;
385
386         num_output_cp = sctx->tcs_shader.cso ?
387                 sctx->tcs_shader.cso->info.properties[TGSI_PROPERTY_TCS_VERTICES_OUT] :
388                 info->vertices_per_patch;
389
390         return S_028B58_NUM_PATCHES(num_patches) |
391                 S_028B58_HS_NUM_INPUT_CP(info->vertices_per_patch) |
392                 S_028B58_HS_NUM_OUTPUT_CP(num_output_cp);
393 }
394
395 static void si_emit_scratch_reloc(struct si_context *sctx)
396 {
397         struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
398
399         if (!sctx->emit_scratch_reloc)
400                 return;
401
402         radeon_set_context_reg(cs, R_0286E8_SPI_TMPRING_SIZE,
403                                sctx->spi_tmpring_size);
404
405         if (sctx->scratch_buffer) {
406                 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
407                                       sctx->scratch_buffer, RADEON_USAGE_READWRITE,
408                                       RADEON_PRIO_SCRATCH_BUFFER);
409
410         }
411         sctx->emit_scratch_reloc = false;
412 }
413
414 /* rast_prim is the primitive type after GS. */
415 static void si_emit_rasterizer_prim_state(struct si_context *sctx)
416 {
417         struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
418         unsigned rast_prim = sctx->current_rast_prim;
419         struct si_state_rasterizer *rs = sctx->emitted.named.rasterizer;
420
421         /* Skip this if not rendering lines. */
422         if (rast_prim != PIPE_PRIM_LINES &&
423             rast_prim != PIPE_PRIM_LINE_LOOP &&
424             rast_prim != PIPE_PRIM_LINE_STRIP &&
425             rast_prim != PIPE_PRIM_LINES_ADJACENCY &&
426             rast_prim != PIPE_PRIM_LINE_STRIP_ADJACENCY)
427                 return;
428
429         if (rast_prim == sctx->last_rast_prim &&
430             rs->pa_sc_line_stipple == sctx->last_sc_line_stipple)
431                 return;
432
433         /* For lines, reset the stipple pattern at each primitive. Otherwise,
434          * reset the stipple pattern at each packet (line strips, line loops).
435          */
436         radeon_set_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE,
437                 rs->pa_sc_line_stipple |
438                 S_028A0C_AUTO_RESET_CNTL(rast_prim == PIPE_PRIM_LINES ? 1 : 2));
439
440         sctx->last_rast_prim = rast_prim;
441         sctx->last_sc_line_stipple = rs->pa_sc_line_stipple;
442 }
443
444 static void si_emit_draw_registers(struct si_context *sctx,
445                                    const struct pipe_draw_info *info)
446 {
447         struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
448         unsigned prim = si_conv_pipe_prim(info->mode);
449         unsigned gs_out_prim = si_conv_prim_to_gs_out(sctx->current_rast_prim);
450         unsigned ia_multi_vgt_param, ls_hs_config, num_patches = 0;
451
452         /* Polaris needs different VTX_REUSE_DEPTH settings depending on
453          * whether the "fractional odd" tessellation spacing is used.
454          */
455         if (sctx->b.family >= CHIP_POLARIS10) {
456                 struct si_shader_selector *tes = sctx->tes_shader.cso;
457                 unsigned vtx_reuse_depth = 30;
458
459                 if (tes &&
460                     tes->info.properties[TGSI_PROPERTY_TES_SPACING] ==
461                     PIPE_TESS_SPACING_FRACTIONAL_ODD)
462                         vtx_reuse_depth = 14;
463
464                 if (vtx_reuse_depth != sctx->last_vtx_reuse_depth) {
465                         radeon_set_context_reg(cs, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL,
466                                                vtx_reuse_depth);
467                         sctx->last_vtx_reuse_depth = vtx_reuse_depth;
468                 }
469         }
470
471         if (sctx->tes_shader.cso)
472                 si_emit_derived_tess_state(sctx, info, &num_patches);
473
474         ia_multi_vgt_param = si_get_ia_multi_vgt_param(sctx, info, num_patches);
475         ls_hs_config = si_get_ls_hs_config(sctx, info, num_patches);
476
477         /* Draw state. */
478         if (prim != sctx->last_prim ||
479             ia_multi_vgt_param != sctx->last_multi_vgt_param ||
480             ls_hs_config != sctx->last_ls_hs_config) {
481                 if (sctx->b.chip_class >= CIK) {
482                         radeon_set_context_reg_idx(cs, R_028AA8_IA_MULTI_VGT_PARAM, 1, ia_multi_vgt_param);
483                         radeon_set_context_reg_idx(cs, R_028B58_VGT_LS_HS_CONFIG, 2, ls_hs_config);
484                         radeon_set_uconfig_reg_idx(cs, R_030908_VGT_PRIMITIVE_TYPE, 1, prim);
485                 } else {
486                         radeon_set_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE, prim);
487                         radeon_set_context_reg(cs, R_028AA8_IA_MULTI_VGT_PARAM, ia_multi_vgt_param);
488                         radeon_set_context_reg(cs, R_028B58_VGT_LS_HS_CONFIG, ls_hs_config);
489                 }
490
491                 sctx->last_prim = prim;
492                 sctx->last_multi_vgt_param = ia_multi_vgt_param;
493                 sctx->last_ls_hs_config = ls_hs_config;
494         }
495
496         if (gs_out_prim != sctx->last_gs_out_prim) {
497                 radeon_set_context_reg(cs, R_028A6C_VGT_GS_OUT_PRIM_TYPE, gs_out_prim);
498                 sctx->last_gs_out_prim = gs_out_prim;
499         }
500
501         /* Primitive restart. */
502         if (info->primitive_restart != sctx->last_primitive_restart_en) {
503                 radeon_set_context_reg(cs, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, info->primitive_restart);
504                 sctx->last_primitive_restart_en = info->primitive_restart;
505
506                 if (info->primitive_restart &&
507                     (info->restart_index != sctx->last_restart_index ||
508                      sctx->last_restart_index == SI_RESTART_INDEX_UNKNOWN)) {
509                         radeon_set_context_reg(cs, R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX,
510                                                info->restart_index);
511                         sctx->last_restart_index = info->restart_index;
512                 }
513         }
514 }
515
516 static void si_emit_draw_packets(struct si_context *sctx,
517                                  const struct pipe_draw_info *info,
518                                  const struct pipe_index_buffer *ib)
519 {
520         struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
521         unsigned sh_base_reg = sctx->shader_userdata.sh_base[PIPE_SHADER_VERTEX];
522         bool render_cond_bit = sctx->b.render_cond && !sctx->b.render_cond_force_off;
523         uint32_t index_max_size = 0;
524         uint64_t index_va = 0;
525
526         if (info->count_from_stream_output) {
527                 struct r600_so_target *t =
528                         (struct r600_so_target*)info->count_from_stream_output;
529                 uint64_t va = t->buf_filled_size->gpu_address +
530                               t->buf_filled_size_offset;
531
532                 radeon_set_context_reg(cs, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE,
533                                        t->stride_in_dw);
534
535                 radeon_emit(cs, PKT3(PKT3_COPY_DATA, 4, 0));
536                 radeon_emit(cs, COPY_DATA_SRC_SEL(COPY_DATA_MEM) |
537                             COPY_DATA_DST_SEL(COPY_DATA_REG) |
538                             COPY_DATA_WR_CONFIRM);
539                 radeon_emit(cs, va);     /* src address lo */
540                 radeon_emit(cs, va >> 32); /* src address hi */
541                 radeon_emit(cs, R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2);
542                 radeon_emit(cs, 0); /* unused */
543
544                 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
545                                       t->buf_filled_size, RADEON_USAGE_READ,
546                                       RADEON_PRIO_SO_FILLED_SIZE);
547         }
548
549         /* draw packet */
550         if (info->indexed) {
551                 radeon_emit(cs, PKT3(PKT3_INDEX_TYPE, 0, 0));
552
553                 /* index type */
554                 switch (ib->index_size) {
555                 case 1:
556                         radeon_emit(cs, V_028A7C_VGT_INDEX_8);
557                         break;
558                 case 2:
559                         radeon_emit(cs, V_028A7C_VGT_INDEX_16 |
560                                     (SI_BIG_ENDIAN && sctx->b.chip_class <= CIK ?
561                                              V_028A7C_VGT_DMA_SWAP_16_BIT : 0));
562                         break;
563                 case 4:
564                         radeon_emit(cs, V_028A7C_VGT_INDEX_32 |
565                                     (SI_BIG_ENDIAN && sctx->b.chip_class <= CIK ?
566                                              V_028A7C_VGT_DMA_SWAP_32_BIT : 0));
567                         break;
568                 default:
569                         assert(!"unreachable");
570                         return;
571                 }
572
573                 index_max_size = (ib->buffer->width0 - ib->offset) /
574                                   ib->index_size;
575                 index_va = r600_resource(ib->buffer)->gpu_address + ib->offset;
576
577                 assert(index_va % 2 == 0);
578
579                 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
580                                       (struct r600_resource *)ib->buffer,
581                                       RADEON_USAGE_READ, RADEON_PRIO_INDEX_BUFFER);
582         }
583
584         if (!info->indirect) {
585                 int base_vertex;
586
587                 radeon_emit(cs, PKT3(PKT3_NUM_INSTANCES, 0, 0));
588                 radeon_emit(cs, info->instance_count);
589
590                 /* Base vertex and start instance. */
591                 base_vertex = info->indexed ? info->index_bias : info->start;
592
593                 if (base_vertex != sctx->last_base_vertex ||
594                     sctx->last_base_vertex == SI_BASE_VERTEX_UNKNOWN ||
595                     info->start_instance != sctx->last_start_instance ||
596                     sh_base_reg != sctx->last_sh_base_reg) {
597                         radeon_set_sh_reg_seq(cs, sh_base_reg + SI_SGPR_BASE_VERTEX * 4, 2);
598                         radeon_emit(cs, base_vertex);
599                         radeon_emit(cs, info->start_instance);
600
601                         sctx->last_base_vertex = base_vertex;
602                         sctx->last_start_instance = info->start_instance;
603                         sctx->last_sh_base_reg = sh_base_reg;
604                 }
605         } else {
606                 uint64_t indirect_va = r600_resource(info->indirect)->gpu_address;
607
608                 assert(indirect_va % 8 == 0);
609
610                 si_invalidate_draw_sh_constants(sctx);
611
612                 radeon_emit(cs, PKT3(PKT3_SET_BASE, 2, 0));
613                 radeon_emit(cs, 1);
614                 radeon_emit(cs, indirect_va);
615                 radeon_emit(cs, indirect_va >> 32);
616
617                 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
618                                       (struct r600_resource *)info->indirect,
619                                       RADEON_USAGE_READ, RADEON_PRIO_DRAW_INDIRECT);
620         }
621
622         if (info->indirect) {
623                 unsigned di_src_sel = info->indexed ? V_0287F0_DI_SRC_SEL_DMA
624                                                     : V_0287F0_DI_SRC_SEL_AUTO_INDEX;
625
626                 assert(info->indirect_offset % 4 == 0);
627
628                 if (info->indexed) {
629                         radeon_emit(cs, PKT3(PKT3_INDEX_BASE, 1, 0));
630                         radeon_emit(cs, index_va);
631                         radeon_emit(cs, index_va >> 32);
632
633                         radeon_emit(cs, PKT3(PKT3_INDEX_BUFFER_SIZE, 0, 0));
634                         radeon_emit(cs, index_max_size);
635                 }
636
637                 if (!sctx->screen->has_draw_indirect_multi) {
638                         radeon_emit(cs, PKT3(info->indexed ? PKT3_DRAW_INDEX_INDIRECT
639                                                            : PKT3_DRAW_INDIRECT,
640                                              3, render_cond_bit));
641                         radeon_emit(cs, info->indirect_offset);
642                         radeon_emit(cs, (sh_base_reg + SI_SGPR_BASE_VERTEX * 4 - SI_SH_REG_OFFSET) >> 2);
643                         radeon_emit(cs, (sh_base_reg + SI_SGPR_START_INSTANCE * 4 - SI_SH_REG_OFFSET) >> 2);
644                         radeon_emit(cs, di_src_sel);
645                 } else {
646                         radeon_emit(cs, PKT3(info->indexed ? PKT3_DRAW_INDEX_INDIRECT_MULTI :
647                                                              PKT3_DRAW_INDIRECT_MULTI,
648                                              8, render_cond_bit));
649                         radeon_emit(cs, info->indirect_offset);
650                         radeon_emit(cs, (sh_base_reg + SI_SGPR_BASE_VERTEX * 4 - SI_SH_REG_OFFSET) >> 2);
651                         radeon_emit(cs, (sh_base_reg + SI_SGPR_START_INSTANCE * 4 - SI_SH_REG_OFFSET) >> 2);
652                         radeon_emit(cs, 0); /* draw_index */
653                         radeon_emit(cs, 1); /* count */
654                         radeon_emit(cs, 0); /* count_addr -- disabled */
655                         radeon_emit(cs, 0);
656                         radeon_emit(cs, 16); /* stride */
657                         radeon_emit(cs, di_src_sel);
658                 }
659         } else {
660                 if (info->indexed) {
661                         index_va += info->start * ib->index_size;
662
663                         radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_2, 4, render_cond_bit));
664                         radeon_emit(cs, index_max_size);
665                         radeon_emit(cs, index_va);
666                         radeon_emit(cs, (index_va >> 32UL) & 0xFF);
667                         radeon_emit(cs, info->count);
668                         radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA);
669                 } else {
670                         radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_AUTO, 1, render_cond_bit));
671                         radeon_emit(cs, info->count);
672                         radeon_emit(cs, V_0287F0_DI_SRC_SEL_AUTO_INDEX |
673                                         S_0287F0_USE_OPAQUE(!!info->count_from_stream_output));
674                 }
675         }
676 }
677
678 void si_emit_cache_flush(struct si_context *si_ctx, struct r600_atom *atom)
679 {
680         struct r600_common_context *sctx = &si_ctx->b;
681         struct radeon_winsys_cs *cs = sctx->gfx.cs;
682         uint32_t cp_coher_cntl = 0;
683
684         /* SI has a bug that it always flushes ICACHE and KCACHE if either
685          * bit is set. An alternative way is to write SQC_CACHES, but that
686          * doesn't seem to work reliably. Since the bug doesn't affect
687          * correctness (it only does more work than necessary) and
688          * the performance impact is likely negligible, there is no plan
689          * to add a workaround for it.
690          */
691
692         if (sctx->flags & SI_CONTEXT_INV_ICACHE)
693                 cp_coher_cntl |= S_0085F0_SH_ICACHE_ACTION_ENA(1);
694         if (sctx->flags & SI_CONTEXT_INV_SMEM_L1)
695                 cp_coher_cntl |= S_0085F0_SH_KCACHE_ACTION_ENA(1);
696
697         if (sctx->flags & SI_CONTEXT_INV_VMEM_L1)
698                 cp_coher_cntl |= S_0085F0_TCL1_ACTION_ENA(1);
699         if (sctx->flags & SI_CONTEXT_INV_GLOBAL_L2) {
700                 cp_coher_cntl |= S_0085F0_TC_ACTION_ENA(1);
701
702                 if (sctx->chip_class >= VI)
703                         cp_coher_cntl |= S_0301F0_TC_WB_ACTION_ENA(1);
704         }
705
706         if (sctx->flags & SI_CONTEXT_FLUSH_AND_INV_CB) {
707                 cp_coher_cntl |= S_0085F0_CB_ACTION_ENA(1) |
708                                  S_0085F0_CB0_DEST_BASE_ENA(1) |
709                                  S_0085F0_CB1_DEST_BASE_ENA(1) |
710                                  S_0085F0_CB2_DEST_BASE_ENA(1) |
711                                  S_0085F0_CB3_DEST_BASE_ENA(1) |
712                                  S_0085F0_CB4_DEST_BASE_ENA(1) |
713                                  S_0085F0_CB5_DEST_BASE_ENA(1) |
714                                  S_0085F0_CB6_DEST_BASE_ENA(1) |
715                                  S_0085F0_CB7_DEST_BASE_ENA(1);
716
717                 /* Necessary for DCC */
718                 if (sctx->chip_class >= VI) {
719                         radeon_emit(cs, PKT3(PKT3_EVENT_WRITE_EOP, 4, 0));
720                         radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_AND_INV_CB_DATA_TS) |
721                                         EVENT_INDEX(5));
722                         radeon_emit(cs, 0);
723                         radeon_emit(cs, 0);
724                         radeon_emit(cs, 0);
725                         radeon_emit(cs, 0);
726                 }
727         }
728         if (sctx->flags & SI_CONTEXT_FLUSH_AND_INV_DB) {
729                 cp_coher_cntl |= S_0085F0_DB_ACTION_ENA(1) |
730                                  S_0085F0_DB_DEST_BASE_ENA(1);
731         }
732
733         if (sctx->flags & SI_CONTEXT_FLUSH_AND_INV_CB_META) {
734                 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
735                 radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_AND_INV_CB_META) | EVENT_INDEX(0));
736                 /* needed for wait for idle in SURFACE_SYNC */
737                 assert(sctx->flags & SI_CONTEXT_FLUSH_AND_INV_CB);
738         }
739         if (sctx->flags & SI_CONTEXT_FLUSH_AND_INV_DB_META) {
740                 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
741                 radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_AND_INV_DB_META) | EVENT_INDEX(0));
742                 /* needed for wait for idle in SURFACE_SYNC */
743                 assert(sctx->flags & SI_CONTEXT_FLUSH_AND_INV_DB);
744         }
745
746         /* Wait for shader engines to go idle.
747          * VS and PS waits are unnecessary if SURFACE_SYNC is going to wait
748          * for everything including CB/DB cache flushes.
749          */
750         if (!(sctx->flags & (SI_CONTEXT_FLUSH_AND_INV_CB |
751                              SI_CONTEXT_FLUSH_AND_INV_DB))) {
752                 if (sctx->flags & SI_CONTEXT_PS_PARTIAL_FLUSH) {
753                         radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
754                         radeon_emit(cs, EVENT_TYPE(V_028A90_PS_PARTIAL_FLUSH) | EVENT_INDEX(4));
755                 } else if (sctx->flags & SI_CONTEXT_VS_PARTIAL_FLUSH) {
756                         radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
757                         radeon_emit(cs, EVENT_TYPE(V_028A90_VS_PARTIAL_FLUSH) | EVENT_INDEX(4));
758                 }
759         }
760         if (sctx->flags & SI_CONTEXT_CS_PARTIAL_FLUSH) {
761                 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
762                 radeon_emit(cs, EVENT_TYPE(V_028A90_CS_PARTIAL_FLUSH | EVENT_INDEX(4)));
763         }
764
765         /* VGT state synchronization. */
766         if (sctx->flags & SI_CONTEXT_VGT_FLUSH) {
767                 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
768                 radeon_emit(cs, EVENT_TYPE(V_028A90_VGT_FLUSH) | EVENT_INDEX(0));
769         }
770         if (sctx->flags & SI_CONTEXT_VGT_STREAMOUT_SYNC) {
771                 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
772                 radeon_emit(cs, EVENT_TYPE(V_028A90_VGT_STREAMOUT_SYNC) | EVENT_INDEX(0));
773         }
774
775         /* Make sure ME is idle (it executes most packets) before continuing.
776          * This prevents read-after-write hazards between PFP and ME.
777          */
778         if (cp_coher_cntl || (sctx->flags & SI_CONTEXT_CS_PARTIAL_FLUSH)) {
779                 radeon_emit(cs, PKT3(PKT3_PFP_SYNC_ME, 0, 0));
780                 radeon_emit(cs, 0);
781         }
782
783         /* When one of the DEST_BASE flags is set, SURFACE_SYNC waits for idle.
784          * Therefore, it should be last. Done in PFP.
785          */
786         if (cp_coher_cntl) {
787                 /* ACQUIRE_MEM is only required on a compute ring. */
788                 radeon_emit(cs, PKT3(PKT3_SURFACE_SYNC, 3, 0));
789                 radeon_emit(cs, cp_coher_cntl);   /* CP_COHER_CNTL */
790                 radeon_emit(cs, 0xffffffff);      /* CP_COHER_SIZE */
791                 radeon_emit(cs, 0);               /* CP_COHER_BASE */
792                 radeon_emit(cs, 0x0000000A);      /* POLL_INTERVAL */
793         }
794
795         if (sctx->flags & R600_CONTEXT_START_PIPELINE_STATS) {
796                 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
797                 radeon_emit(cs, EVENT_TYPE(V_028A90_PIPELINESTAT_START) |
798                                 EVENT_INDEX(0));
799         } else if (sctx->flags & R600_CONTEXT_STOP_PIPELINE_STATS) {
800                 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
801                 radeon_emit(cs, EVENT_TYPE(V_028A90_PIPELINESTAT_STOP) |
802                                 EVENT_INDEX(0));
803         }
804
805         sctx->flags = 0;
806 }
807
808 static void si_get_draw_start_count(struct si_context *sctx,
809                                     const struct pipe_draw_info *info,
810                                     unsigned *start, unsigned *count)
811 {
812         if (info->indirect) {
813                 struct r600_resource *indirect =
814                         (struct r600_resource*)info->indirect;
815                 int *data = r600_buffer_map_sync_with_rings(&sctx->b,
816                                         indirect, PIPE_TRANSFER_READ);
817                 data += info->indirect_offset/sizeof(int);
818                 *start = data[2];
819                 *count = data[0];
820         } else {
821                 *start = info->start;
822                 *count = info->count;
823         }
824 }
825
826 void si_ce_pre_draw_synchronization(struct si_context *sctx)
827 {
828         if (sctx->ce_need_synchronization) {
829                 radeon_emit(sctx->ce_ib, PKT3(PKT3_INCREMENT_CE_COUNTER, 0, 0));
830                 radeon_emit(sctx->ce_ib, 1);
831
832                 radeon_emit(sctx->b.gfx.cs, PKT3(PKT3_WAIT_ON_CE_COUNTER, 0, 0));
833                 radeon_emit(sctx->b.gfx.cs, 1);
834         }
835 }
836
837 void si_ce_post_draw_synchronization(struct si_context *sctx)
838 {
839         if (sctx->ce_need_synchronization) {
840                 radeon_emit(sctx->b.gfx.cs, PKT3(PKT3_INCREMENT_DE_COUNTER, 0, 0));
841                 radeon_emit(sctx->b.gfx.cs, 0);
842
843                 sctx->ce_need_synchronization = false;
844         }
845 }
846
847 void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
848 {
849         struct si_context *sctx = (struct si_context *)ctx;
850         struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
851         struct pipe_index_buffer ib = {};
852         unsigned mask, dirty_fb_counter, dirty_tex_counter, rast_prim;
853
854         if (!info->count && !info->indirect &&
855             (info->indexed || !info->count_from_stream_output))
856                 return;
857
858         if (!sctx->vs_shader.cso) {
859                 assert(0);
860                 return;
861         }
862         if (!sctx->ps_shader.cso && (!rs || !rs->rasterizer_discard)) {
863                 assert(0);
864                 return;
865         }
866         if (!!sctx->tes_shader.cso != (info->mode == PIPE_PRIM_PATCHES)) {
867                 assert(0);
868                 return;
869         }
870
871         /* Re-emit the framebuffer state if needed. */
872         dirty_fb_counter = p_atomic_read(&sctx->b.screen->dirty_fb_counter);
873         if (dirty_fb_counter != sctx->b.last_dirty_fb_counter) {
874                 sctx->b.last_dirty_fb_counter = dirty_fb_counter;
875                 sctx->framebuffer.dirty_cbufs |=
876                         ((1 << sctx->framebuffer.state.nr_cbufs) - 1);
877                 sctx->framebuffer.dirty_zsbuf = true;
878                 si_mark_atom_dirty(sctx, &sctx->framebuffer.atom);
879         }
880
881         /* Invalidate & recompute texture descriptors if needed. */
882         dirty_tex_counter = p_atomic_read(&sctx->b.screen->dirty_tex_descriptor_counter);
883         if (dirty_tex_counter != sctx->b.last_dirty_tex_descriptor_counter) {
884                 sctx->b.last_dirty_tex_descriptor_counter = dirty_tex_counter;
885                 si_update_all_texture_descriptors(sctx);
886         }
887
888         si_decompress_graphics_textures(sctx);
889
890         /* Set the rasterization primitive type.
891          *
892          * This must be done after si_decompress_textures, which can call
893          * draw_vbo recursively, and before si_update_shaders, which uses
894          * current_rast_prim for this draw_vbo call. */
895         if (sctx->gs_shader.cso)
896                 rast_prim = sctx->gs_shader.cso->gs_output_prim;
897         else if (sctx->tes_shader.cso)
898                 rast_prim = sctx->tes_shader.cso->info.properties[TGSI_PROPERTY_TES_PRIM_MODE];
899         else
900                 rast_prim = info->mode;
901
902         if (rast_prim != sctx->current_rast_prim) {
903                 sctx->current_rast_prim = rast_prim;
904                 sctx->do_update_shaders = true;
905         }
906
907         if (sctx->do_update_shaders && !si_update_shaders(sctx))
908                 return;
909
910         if (!si_upload_graphics_shader_descriptors(sctx))
911                 return;
912
913         if (info->indexed) {
914                 /* Initialize the index buffer struct. */
915                 pipe_resource_reference(&ib.buffer, sctx->index_buffer.buffer);
916                 ib.user_buffer = sctx->index_buffer.user_buffer;
917                 ib.index_size = sctx->index_buffer.index_size;
918                 ib.offset = sctx->index_buffer.offset;
919
920                 /* Translate or upload, if needed. */
921                 /* 8-bit indices are supported on VI. */
922                 if (sctx->b.chip_class <= CIK && ib.index_size == 1) {
923                         struct pipe_resource *out_buffer = NULL;
924                         unsigned out_offset, start, count, start_offset;
925                         void *ptr;
926
927                         si_get_draw_start_count(sctx, info, &start, &count);
928                         start_offset = start * ib.index_size;
929
930                         u_upload_alloc(sctx->b.uploader, start_offset, count * 2, 256,
931                                        &out_offset, &out_buffer, &ptr);
932                         if (!out_buffer) {
933                                 pipe_resource_reference(&ib.buffer, NULL);
934                                 return;
935                         }
936
937                         util_shorten_ubyte_elts_to_userptr(&sctx->b.b, &ib, 0,
938                                                            ib.offset + start_offset,
939                                                            count, ptr);
940
941                         pipe_resource_reference(&ib.buffer, NULL);
942                         ib.user_buffer = NULL;
943                         ib.buffer = out_buffer;
944                         /* info->start will be added by the drawing code */
945                         ib.offset = out_offset - start_offset;
946                         ib.index_size = 2;
947                 } else if (ib.user_buffer && !ib.buffer) {
948                         unsigned start, count, start_offset;
949
950                         si_get_draw_start_count(sctx, info, &start, &count);
951                         start_offset = start * ib.index_size;
952
953                         u_upload_data(sctx->b.uploader, start_offset, count * ib.index_size,
954                                       256, (char*)ib.user_buffer + start_offset,
955                                       &ib.offset, &ib.buffer);
956                         if (!ib.buffer)
957                                 return;
958                         /* info->start will be added by the drawing code */
959                         ib.offset -= start_offset;
960                 }
961         }
962
963         /* VI reads index buffers through TC L2. */
964         if (info->indexed && sctx->b.chip_class <= CIK &&
965             r600_resource(ib.buffer)->TC_L2_dirty) {
966                 sctx->b.flags |= SI_CONTEXT_INV_GLOBAL_L2;
967                 r600_resource(ib.buffer)->TC_L2_dirty = false;
968         }
969
970         /* Check flush flags. */
971         if (sctx->b.flags)
972                 si_mark_atom_dirty(sctx, sctx->atoms.s.cache_flush);
973
974         /* Add buffer sizes for memory checking in need_cs_space. */
975         if (sctx->emit_scratch_reloc && sctx->scratch_buffer)
976                 r600_context_add_resource_size(ctx, &sctx->scratch_buffer->b.b);
977         if (info->indirect)
978                 r600_context_add_resource_size(ctx, info->indirect);
979
980         si_need_cs_space(sctx);
981
982         /* Since we've called r600_context_add_resource_size for vertex buffers,
983          * this must be called after si_need_cs_space, because we must let
984          * need_cs_space flush before we add buffers to the buffer list.
985          */
986         if (!si_upload_vertex_buffer_descriptors(sctx))
987                 return;
988
989         /* Emit states. */
990         mask = sctx->dirty_atoms;
991         while (mask) {
992                 struct r600_atom *atom = sctx->atoms.array[u_bit_scan(&mask)];
993
994                 atom->emit(&sctx->b, atom);
995         }
996         sctx->dirty_atoms = 0;
997
998         si_pm4_emit_dirty(sctx);
999         si_emit_scratch_reloc(sctx);
1000         si_emit_rasterizer_prim_state(sctx);
1001         si_emit_draw_registers(sctx, info);
1002
1003         si_ce_pre_draw_synchronization(sctx);
1004
1005         si_emit_draw_packets(sctx, info, &ib);
1006
1007         si_ce_post_draw_synchronization(sctx);
1008
1009         if (sctx->trace_buf)
1010                 si_trace_emit(sctx);
1011
1012         /* Workaround for a VGT hang when streamout is enabled.
1013          * It must be done after drawing. */
1014         if ((sctx->b.family == CHIP_HAWAII ||
1015              sctx->b.family == CHIP_TONGA ||
1016              sctx->b.family == CHIP_FIJI) &&
1017             r600_get_strmout_en(&sctx->b)) {
1018                 sctx->b.flags |= SI_CONTEXT_VGT_STREAMOUT_SYNC;
1019         }
1020
1021         /* Set the depth buffer as dirty. */
1022         if (sctx->framebuffer.state.zsbuf) {
1023                 struct pipe_surface *surf = sctx->framebuffer.state.zsbuf;
1024                 struct r600_texture *rtex = (struct r600_texture *)surf->texture;
1025
1026                 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
1027
1028                 if (rtex->surface.flags & RADEON_SURF_SBUFFER)
1029                         rtex->stencil_dirty_level_mask |= 1 << surf->u.tex.level;
1030         }
1031         if (sctx->framebuffer.compressed_cb_mask) {
1032                 struct pipe_surface *surf;
1033                 struct r600_texture *rtex;
1034                 unsigned mask = sctx->framebuffer.compressed_cb_mask;
1035
1036                 do {
1037                         unsigned i = u_bit_scan(&mask);
1038                         surf = sctx->framebuffer.state.cbufs[i];
1039                         rtex = (struct r600_texture*)surf->texture;
1040
1041                         if (rtex->fmask.size)
1042                                 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
1043                         if (rtex->dcc_gather_statistics)
1044                                 rtex->separate_dcc_dirty = true;
1045                 } while (mask);
1046         }
1047
1048         pipe_resource_reference(&ib.buffer, NULL);
1049         sctx->b.num_draw_calls++;
1050         if (G_0286E8_WAVESIZE(sctx->spi_tmpring_size))
1051                 sctx->b.num_spill_draw_calls++;
1052 }
1053
1054 void si_trace_emit(struct si_context *sctx)
1055 {
1056         struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
1057
1058         sctx->trace_id++;
1059         radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx, sctx->trace_buf,
1060                               RADEON_USAGE_READWRITE, RADEON_PRIO_TRACE);
1061         radeon_emit(cs, PKT3(PKT3_WRITE_DATA, 3, 0));
1062         radeon_emit(cs, S_370_DST_SEL(V_370_MEMORY_SYNC) |
1063                     S_370_WR_CONFIRM(1) |
1064                     S_370_ENGINE_SEL(V_370_ME));
1065         radeon_emit(cs, sctx->trace_buf->gpu_address);
1066         radeon_emit(cs, sctx->trace_buf->gpu_address >> 32);
1067         radeon_emit(cs, sctx->trace_id);
1068         radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1069         radeon_emit(cs, SI_ENCODE_TRACE_POINT(sctx->trace_id));
1070 }