1 /**************************************************************************
3 * Copyright 2008 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
29 #include "util/u_memory.h"
30 #include "util/u_format.h"
31 #include "util/u_format_s3tc.h"
32 #include "util/u_video.h"
33 #include "os/os_misc.h"
34 #include "util/os_time.h"
35 #include "pipe/p_defines.h"
36 #include "pipe/p_screen.h"
37 #include "draw/draw_context.h"
39 #include "state_tracker/sw_winsys.h"
40 #include "tgsi/tgsi_exec.h"
42 #include "sp_texture.h"
43 #include "sp_screen.h"
44 #include "sp_context.h"
46 #include "sp_public.h"
48 DEBUG_GET_ONCE_BOOL_OPTION(use_llvm, "SOFTPIPE_USE_LLVM", FALSE)
51 softpipe_get_vendor(struct pipe_screen *screen)
53 return "VMware, Inc.";
58 softpipe_get_name(struct pipe_screen *screen)
65 softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
68 case PIPE_CAP_NPOT_TEXTURES:
69 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
70 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
74 case PIPE_CAP_ANISOTROPIC_FILTER:
76 case PIPE_CAP_POINT_SPRITE:
78 case PIPE_CAP_MAX_RENDER_TARGETS:
79 return PIPE_MAX_COLOR_BUFS;
80 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
82 case PIPE_CAP_OCCLUSION_QUERY:
84 case PIPE_CAP_QUERY_TIME_ELAPSED:
86 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
88 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
90 case PIPE_CAP_TEXTURE_SWIZZLE:
92 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
94 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
95 return SP_MAX_TEXTURE_2D_LEVELS;
96 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
97 return SP_MAX_TEXTURE_3D_LEVELS;
98 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
99 return SP_MAX_TEXTURE_CUBE_LEVELS;
100 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
102 case PIPE_CAP_INDEP_BLEND_ENABLE:
104 case PIPE_CAP_INDEP_BLEND_FUNC:
106 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
107 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
108 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
109 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
111 case PIPE_CAP_DEPTH_CLIP_DISABLE:
113 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
114 return PIPE_MAX_SO_BUFFERS;
115 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
116 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
118 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
119 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
121 case PIPE_CAP_MAX_VERTEX_STREAMS:
123 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
125 case PIPE_CAP_PRIMITIVE_RESTART:
127 case PIPE_CAP_SHADER_STENCIL_EXPORT:
129 case PIPE_CAP_TGSI_INSTANCEID:
130 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
131 case PIPE_CAP_START_INSTANCE:
133 case PIPE_CAP_SEAMLESS_CUBE_MAP:
134 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
136 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
137 return 256; /* for GL3 */
138 case PIPE_CAP_MIN_TEXEL_OFFSET:
140 case PIPE_CAP_MAX_TEXEL_OFFSET:
142 case PIPE_CAP_CONDITIONAL_RENDER:
144 case PIPE_CAP_TEXTURE_BARRIER:
146 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
147 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: /* draw module */
148 case PIPE_CAP_VERTEX_COLOR_CLAMPED: /* draw module */
150 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
152 case PIPE_CAP_GLSL_FEATURE_LEVEL:
154 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
156 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
157 case PIPE_CAP_TGSI_TEX_TXF_LZ:
159 case PIPE_CAP_COMPUTE:
161 case PIPE_CAP_USER_VERTEX_BUFFERS:
162 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
163 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
164 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
165 case PIPE_CAP_DOUBLES:
167 case PIPE_CAP_INT64_DIVMOD:
169 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
171 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
172 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
173 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
174 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
175 case PIPE_CAP_TEXTURE_MULTISAMPLE:
177 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
179 case PIPE_CAP_QUERY_TIMESTAMP:
180 case PIPE_CAP_CUBE_MAP_ARRAY:
182 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
184 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
186 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
188 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
190 case PIPE_CAP_TGSI_TEXCOORD:
191 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
193 case PIPE_CAP_MAX_VIEWPORTS:
194 return PIPE_MAX_VIEWPORTS;
195 case PIPE_CAP_ENDIANNESS:
196 return PIPE_ENDIAN_NATIVE;
197 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
199 case PIPE_CAP_TEXTURE_GATHER_SM5:
200 case PIPE_CAP_TEXTURE_QUERY_LOD:
202 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
203 case PIPE_CAP_SAMPLE_SHADING:
204 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
206 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
208 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
210 case PIPE_CAP_SAMPLER_VIEW_TARGET:
212 case PIPE_CAP_FAKE_SW_MSAA:
214 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
216 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
218 case PIPE_CAP_DRAW_INDIRECT:
220 case PIPE_CAP_QUERY_SO_OVERFLOW:
223 case PIPE_CAP_VENDOR_ID:
225 case PIPE_CAP_DEVICE_ID:
227 case PIPE_CAP_ACCELERATED:
229 case PIPE_CAP_VIDEO_MEMORY: {
230 /* XXX: Do we want to return the full amount fo system memory ? */
231 uint64_t system_memory;
233 if (!os_get_total_physical_memory(&system_memory))
236 if (sizeof(void *) == 4)
237 /* Cap to 2 GB on 32 bits system. We do this because softpipe does
238 * eat application memory, which is quite limited on 32 bits. App
239 * shouldn't expect too much available memory. */
240 system_memory = MIN2(system_memory, 2048 << 20);
242 return (int)(system_memory >> 20);
246 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
248 case PIPE_CAP_CLIP_HALFZ:
249 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
250 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
252 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
253 case PIPE_CAP_CULL_DISTANCE:
255 case PIPE_CAP_VERTEXID_NOBASE:
257 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
259 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
260 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
262 case PIPE_CAP_CLEAR_TEXTURE:
264 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
265 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
266 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
267 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
268 case PIPE_CAP_DEPTH_BOUNDS_TEST:
269 case PIPE_CAP_TGSI_TXQS:
270 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
271 case PIPE_CAP_SHAREABLE_SHADERS:
272 case PIPE_CAP_DRAW_PARAMETERS:
273 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
274 case PIPE_CAP_MULTI_DRAW_INDIRECT:
275 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
276 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
277 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
278 case PIPE_CAP_INVALIDATE_BUFFER:
279 case PIPE_CAP_GENERATE_MIPMAP:
280 case PIPE_CAP_STRING_MARKER:
281 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
282 case PIPE_CAP_QUERY_BUFFER_OBJECT:
283 case PIPE_CAP_QUERY_MEMORY_INFO:
284 case PIPE_CAP_PCI_GROUP:
285 case PIPE_CAP_PCI_BUS:
286 case PIPE_CAP_PCI_DEVICE:
287 case PIPE_CAP_PCI_FUNCTION:
288 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
289 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
290 case PIPE_CAP_TGSI_VOTE:
291 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
292 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
293 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
294 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
295 case PIPE_CAP_NATIVE_FENCE_FD:
296 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
297 case PIPE_CAP_TGSI_FS_FBFETCH:
298 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
299 case PIPE_CAP_TGSI_CLOCK:
300 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
301 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
302 case PIPE_CAP_TGSI_BALLOT:
303 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
304 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
305 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
306 case PIPE_CAP_POST_DEPTH_COVERAGE:
307 case PIPE_CAP_BINDLESS_TEXTURE:
308 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
309 case PIPE_CAP_MEMOBJ:
310 case PIPE_CAP_LOAD_CONSTBUF:
311 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
312 case PIPE_CAP_TILE_RASTER_ORDER:
313 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
314 case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
315 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
316 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
317 case PIPE_CAP_FENCE_SIGNAL:
318 case PIPE_CAP_CONSTBUF0_FLAGS:
319 case PIPE_CAP_PACKED_UNIFORMS:
320 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
321 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
322 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
323 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
324 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
325 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
326 case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
328 case PIPE_CAP_MAX_GS_INVOCATIONS:
330 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
333 /* should only get here on unhandled cases */
334 debug_printf("Unexpected PIPE_CAP %d query\n", param);
339 softpipe_get_shader_param(struct pipe_screen *screen,
340 enum pipe_shader_type shader,
341 enum pipe_shader_cap param)
343 struct softpipe_screen *sp_screen = softpipe_screen(screen);
346 case PIPE_SHADER_FRAGMENT:
347 return tgsi_exec_get_shader_param(param);
348 case PIPE_SHADER_COMPUTE:
349 return tgsi_exec_get_shader_param(param);
350 case PIPE_SHADER_VERTEX:
351 case PIPE_SHADER_GEOMETRY:
352 if (sp_screen->use_llvm)
353 return draw_get_shader_param(shader, param);
355 return draw_get_shader_param_no_llvm(shader, param);
362 softpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
365 case PIPE_CAPF_MAX_LINE_WIDTH:
367 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
368 return 255.0; /* arbitrary */
369 case PIPE_CAPF_MAX_POINT_WIDTH:
371 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
372 return 255.0; /* arbitrary */
373 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
375 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
376 return 16.0; /* arbitrary */
377 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
379 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
381 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
384 /* should only get here on unhandled cases */
385 debug_printf("Unexpected PIPE_CAPF %d query\n", param);
390 * Query format support for creating a texture, drawing surface, etc.
391 * \param format the format to test
392 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
395 softpipe_is_format_supported( struct pipe_screen *screen,
396 enum pipe_format format,
397 enum pipe_texture_target target,
398 unsigned sample_count,
399 unsigned storage_sample_count,
402 struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
403 const struct util_format_description *format_desc;
405 assert(target == PIPE_BUFFER ||
406 target == PIPE_TEXTURE_1D ||
407 target == PIPE_TEXTURE_1D_ARRAY ||
408 target == PIPE_TEXTURE_2D ||
409 target == PIPE_TEXTURE_2D_ARRAY ||
410 target == PIPE_TEXTURE_RECT ||
411 target == PIPE_TEXTURE_3D ||
412 target == PIPE_TEXTURE_CUBE ||
413 target == PIPE_TEXTURE_CUBE_ARRAY);
415 if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
418 format_desc = util_format_description(format);
422 if (sample_count > 1)
425 if (bind & (PIPE_BIND_DISPLAY_TARGET |
428 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
432 if (bind & PIPE_BIND_RENDER_TARGET) {
433 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
437 * Although possible, it is unnatural to render into compressed or YUV
438 * surfaces. So disable these here to avoid going into weird paths
439 * inside the state trackers.
441 if (format_desc->block.width != 1 ||
442 format_desc->block.height != 1)
446 if (bind & PIPE_BIND_DEPTH_STENCIL) {
447 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
451 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC) {
452 /* Software decoding is not hooked up. */
456 if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
457 ((bind & PIPE_BIND_DISPLAY_TARGET) == 0) &&
458 target != PIPE_BUFFER) {
459 const struct util_format_description *desc =
460 util_format_description(format);
461 if (desc->nr_channels == 3 && desc->is_array) {
462 /* Don't support any 3-component formats for rendering/texturing
463 * since we don't support the corresponding 8-bit 3 channel UNORM
464 * formats. This allows us to support GL_ARB_copy_image between
465 * GL_RGB8 and GL_RGB8UI, for example. Otherwise, we may be asked to
466 * do a resource copy between PIPE_FORMAT_R8G8B8_UINT and
467 * PIPE_FORMAT_R8G8B8X8_UNORM, for example, which will not work
474 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
475 format != PIPE_FORMAT_ETC1_RGB8)
479 * All other operations (sampling, transfer, etc).
483 * Everything else should be supported by u_format.
490 softpipe_destroy_screen( struct pipe_screen *screen )
492 struct softpipe_screen *sp_screen = softpipe_screen(screen);
493 struct sw_winsys *winsys = sp_screen->winsys;
496 winsys->destroy(winsys);
502 /* This is often overriden by the co-state tracker.
505 softpipe_flush_frontbuffer(struct pipe_screen *_screen,
506 struct pipe_resource *resource,
507 unsigned level, unsigned layer,
508 void *context_private,
509 struct pipe_box *sub_box)
511 struct softpipe_screen *screen = softpipe_screen(_screen);
512 struct sw_winsys *winsys = screen->winsys;
513 struct softpipe_resource *texture = softpipe_resource(resource);
517 winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
521 softpipe_get_timestamp(struct pipe_screen *_screen)
523 return os_time_get_nano();
527 softpipe_get_compute_param(struct pipe_screen *_screen,
528 enum pipe_shader_ir ir_type,
529 enum pipe_compute_cap param,
533 case PIPE_COMPUTE_CAP_IR_TARGET:
535 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
537 uint64_t *grid_size = ret;
538 grid_size[0] = 65535;
539 grid_size[1] = 65535;
540 grid_size[2] = 65535;
542 return 3 * sizeof(uint64_t) ;
543 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
545 uint64_t *block_size = ret;
546 block_size[0] = 1024;
547 block_size[1] = 1024;
548 block_size[2] = 1024;
550 return 3 * sizeof(uint64_t);
551 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
553 uint64_t *max_threads_per_block = ret;
554 *max_threads_per_block = 1024;
556 return sizeof(uint64_t);
557 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
559 uint64_t *max_local_size = ret;
560 *max_local_size = 32768;
562 return sizeof(uint64_t);
563 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
564 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
565 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
566 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
567 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
568 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
569 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
570 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
571 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
572 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
573 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
580 * Create a new pipe_screen object
581 * Note: we're not presently subclassing pipe_screen (no softpipe_screen).
584 softpipe_create_screen(struct sw_winsys *winsys)
586 struct softpipe_screen *screen = CALLOC_STRUCT(softpipe_screen);
591 screen->winsys = winsys;
593 screen->base.destroy = softpipe_destroy_screen;
595 screen->base.get_name = softpipe_get_name;
596 screen->base.get_vendor = softpipe_get_vendor;
597 screen->base.get_device_vendor = softpipe_get_vendor; // TODO should be the CPU vendor
598 screen->base.get_param = softpipe_get_param;
599 screen->base.get_shader_param = softpipe_get_shader_param;
600 screen->base.get_paramf = softpipe_get_paramf;
601 screen->base.get_timestamp = softpipe_get_timestamp;
602 screen->base.is_format_supported = softpipe_is_format_supported;
603 screen->base.context_create = softpipe_create_context;
604 screen->base.flush_frontbuffer = softpipe_flush_frontbuffer;
605 screen->base.get_compute_param = softpipe_get_compute_param;
606 screen->use_llvm = debug_get_option_use_llvm();
608 softpipe_init_screen_texture_funcs(&screen->base);
609 softpipe_init_screen_fence_funcs(&screen->base);
611 return &screen->base;