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vc4: Convert from simple_list.h to list.h
[android-x86/external-mesa.git] / src / gallium / drivers / vc4 / vc4_screen.c
1 /*
2  * Copyright © 2014 Broadcom
3  * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation
8  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9  * and/or sell copies of the Software, and to permit persons to whom the
10  * Software is furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice (including the next
13  * paragraph) shall be included in all copies or substantial portions of the
14  * Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
22  * IN THE SOFTWARE.
23  */
24
25 #include "os/os_misc.h"
26 #include "pipe/p_defines.h"
27 #include "pipe/p_screen.h"
28 #include "pipe/p_state.h"
29
30 #include "util/u_debug.h"
31 #include "util/u_memory.h"
32 #include "util/u_format.h"
33 #include "util/ralloc.h"
34
35 #include "vc4_screen.h"
36 #include "vc4_context.h"
37 #include "vc4_resource.h"
38
39 static const struct debug_named_value debug_options[] = {
40         { "cl",       VC4_DEBUG_CL,
41           "Dump command list during creation" },
42         { "qpu",      VC4_DEBUG_QPU,
43           "Dump generated QPU instructions" },
44         { "qir",      VC4_DEBUG_QIR,
45           "Dump QPU IR during program compile" },
46         { "nir",      VC4_DEBUG_NIR,
47           "Dump NIR during program compile" },
48         { "tgsi",     VC4_DEBUG_TGSI,
49           "Dump TGSI during program compile" },
50         { "shaderdb", VC4_DEBUG_SHADERDB,
51           "Dump program compile information for shader-db analysis" },
52         { "perf",     VC4_DEBUG_PERF,
53           "Print during performance-related events" },
54         { "norast",   VC4_DEBUG_NORAST,
55           "Skip actual hardware execution of commands" },
56         { "always_flush", VC4_DEBUG_ALWAYS_FLUSH,
57           "Flush after each draw call" },
58         { "always_sync", VC4_DEBUG_ALWAYS_SYNC,
59           "Wait for finish after each flush" },
60         { NULL }
61 };
62
63 DEBUG_GET_ONCE_FLAGS_OPTION(vc4_debug, "VC4_DEBUG", debug_options, 0)
64 uint32_t vc4_debug;
65
66 static const char *
67 vc4_screen_get_name(struct pipe_screen *pscreen)
68 {
69         return "VC4";
70 }
71
72 static const char *
73 vc4_screen_get_vendor(struct pipe_screen *pscreen)
74 {
75         return "Broadcom";
76 }
77
78 static void
79 vc4_screen_destroy(struct pipe_screen *pscreen)
80 {
81         vc4_bufmgr_destroy(pscreen);
82         ralloc_free(pscreen);
83 }
84
85 static int
86 vc4_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
87 {
88         switch (param) {
89                 /* Supported features (boolean caps). */
90         case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
91         case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
92         case PIPE_CAP_NPOT_TEXTURES:
93         case PIPE_CAP_USER_CONSTANT_BUFFERS:
94         case PIPE_CAP_TEXTURE_SHADOW_MAP:
95         case PIPE_CAP_BLEND_EQUATION_SEPARATE:
96         case PIPE_CAP_TWO_SIDED_STENCIL:
97                 return 1;
98
99                 /* lying for GL 2.0 */
100         case PIPE_CAP_OCCLUSION_QUERY:
101         case PIPE_CAP_POINT_SPRITE:
102                 return 1;
103
104         case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
105                 return 256;
106
107         case PIPE_CAP_GLSL_FEATURE_LEVEL:
108                 return 120;
109
110         case PIPE_CAP_MAX_VIEWPORTS:
111                 return 1;
112
113         case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
114         case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
115                 return 1;
116
117         case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
118                 return 1;
119
120                 /* Unsupported features. */
121         case PIPE_CAP_ANISOTROPIC_FILTER:
122         case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
123         case PIPE_CAP_CUBE_MAP_ARRAY:
124         case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
125         case PIPE_CAP_TEXTURE_SWIZZLE:
126         case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
127         case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
128         case PIPE_CAP_SEAMLESS_CUBE_MAP:
129         case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
130         case PIPE_CAP_TGSI_INSTANCEID:
131         case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
132         case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
133         case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
134         case PIPE_CAP_COMPUTE:
135         case PIPE_CAP_START_INSTANCE:
136         case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
137         case PIPE_CAP_SHADER_STENCIL_EXPORT:
138         case PIPE_CAP_TGSI_TEXCOORD:
139         case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
140         case PIPE_CAP_CONDITIONAL_RENDER:
141         case PIPE_CAP_PRIMITIVE_RESTART:
142         case PIPE_CAP_TEXTURE_MULTISAMPLE:
143         case PIPE_CAP_TEXTURE_BARRIER:
144         case PIPE_CAP_SM3:
145         case PIPE_CAP_INDEP_BLEND_ENABLE:
146         case PIPE_CAP_INDEP_BLEND_FUNC:
147         case PIPE_CAP_DEPTH_CLIP_DISABLE:
148         case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
149         case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
150         case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
151         case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
152         case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
153         case PIPE_CAP_VERTEX_COLOR_CLAMPED:
154         case PIPE_CAP_USER_VERTEX_BUFFERS:
155         case PIPE_CAP_USER_INDEX_BUFFERS:
156         case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
157         case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
158         case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
159         case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
160         case PIPE_CAP_TEXTURE_GATHER_SM5:
161         case PIPE_CAP_FAKE_SW_MSAA:
162         case PIPE_CAP_TEXTURE_QUERY_LOD:
163         case PIPE_CAP_SAMPLE_SHADING:
164         case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
165         case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
166         case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
167         case PIPE_CAP_MAX_TEXEL_OFFSET:
168         case PIPE_CAP_MAX_VERTEX_STREAMS:
169         case PIPE_CAP_DRAW_INDIRECT:
170         case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
171         case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
172         case PIPE_CAP_SAMPLER_VIEW_TARGET:
173         case PIPE_CAP_CLIP_HALFZ:
174         case PIPE_CAP_VERTEXID_NOBASE:
175         case PIPE_CAP_POLYGON_OFFSET_CLAMP:
176         case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
177         case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
178         case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
179                 return 0;
180
181                 /* Stream output. */
182         case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
183         case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
184         case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
185         case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
186                 return 0;
187
188                 /* Geometry shader output, unsupported. */
189         case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
190         case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
191                 return 0;
192
193                 /* Texturing. */
194         case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
195         case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
196                 return VC4_MAX_MIP_LEVELS;
197         case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
198                 /* Note: Not supported in hardware, just faking it. */
199                 return 5;
200         case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
201                 return 0;
202
203                 /* Render targets. */
204         case PIPE_CAP_MAX_RENDER_TARGETS:
205                 return 1;
206
207                 /* Queries. */
208         case PIPE_CAP_QUERY_TIME_ELAPSED:
209         case PIPE_CAP_QUERY_TIMESTAMP:
210                 return 0;
211
212         case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
213         case PIPE_CAP_MIN_TEXEL_OFFSET:
214                 return 0;
215
216         case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
217                 return 2048;
218
219         case PIPE_CAP_ENDIANNESS:
220                 return PIPE_ENDIAN_LITTLE;
221
222         case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
223                 return 64;
224
225         case PIPE_CAP_VENDOR_ID:
226                 return 0x14E4;
227         case PIPE_CAP_DEVICE_ID:
228                 return 0xFFFFFFFF;
229         case PIPE_CAP_ACCELERATED:
230                 return 1;
231         case PIPE_CAP_VIDEO_MEMORY: {
232                 uint64_t system_memory;
233
234                 if (!os_get_total_physical_memory(&system_memory))
235                         return 0;
236
237                 return (int)(system_memory >> 20);
238         }
239         case PIPE_CAP_UMA:
240                 return 1;
241
242         default:
243                 fprintf(stderr, "unknown param %d\n", param);
244                 return 0;
245         }
246 }
247
248 static float
249 vc4_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
250 {
251         switch (param) {
252         case PIPE_CAPF_MAX_LINE_WIDTH:
253         case PIPE_CAPF_MAX_LINE_WIDTH_AA:
254                 return 32;
255
256         case PIPE_CAPF_MAX_POINT_WIDTH:
257         case PIPE_CAPF_MAX_POINT_WIDTH_AA:
258                 return 512.0f;
259
260         case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
261                 return 0.0f;
262         case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
263                 return 0.0f;
264         case PIPE_CAPF_GUARD_BAND_LEFT:
265         case PIPE_CAPF_GUARD_BAND_TOP:
266         case PIPE_CAPF_GUARD_BAND_RIGHT:
267         case PIPE_CAPF_GUARD_BAND_BOTTOM:
268                 return 0.0f;
269         default:
270                 fprintf(stderr, "unknown paramf %d\n", param);
271                 return 0;
272         }
273 }
274
275 static int
276 vc4_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
277                            enum pipe_shader_cap param)
278 {
279         if (shader != PIPE_SHADER_VERTEX &&
280             shader != PIPE_SHADER_FRAGMENT) {
281                 return 0;
282         }
283
284         /* this is probably not totally correct.. but it's a start: */
285         switch (param) {
286         case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
287         case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
288         case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
289         case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
290                 return 16384;
291         case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
292                 return 0;
293         case PIPE_SHADER_CAP_MAX_INPUTS:
294                 if (shader == PIPE_SHADER_FRAGMENT)
295                         return 8;
296                 else
297                         return 16;
298         case PIPE_SHADER_CAP_MAX_OUTPUTS:
299                 return shader == PIPE_SHADER_FRAGMENT ? 1 : 8;
300         case PIPE_SHADER_CAP_MAX_TEMPS:
301                 return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
302         case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
303                 return 16 * 1024 * sizeof(float);
304         case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
305                 return 1;
306         case PIPE_SHADER_CAP_MAX_PREDS:
307                 return 0; /* nothing uses this */
308         case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
309                 return 0;
310         case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
311         case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
312         case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
313                 return 0;
314         case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
315                 return 1;
316         case PIPE_SHADER_CAP_SUBROUTINES:
317                 return 0;
318         case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
319                 return 0;
320         case PIPE_SHADER_CAP_INTEGERS:
321                 return 1;
322         case PIPE_SHADER_CAP_DOUBLES:
323         case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
324         case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
325         case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
326                 return 0;
327         case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
328         case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
329                 return VC4_MAX_TEXTURE_SAMPLERS;
330         case PIPE_SHADER_CAP_PREFERRED_IR:
331                 return PIPE_SHADER_IR_TGSI;
332         default:
333                 fprintf(stderr, "unknown shader param %d\n", param);
334                 return 0;
335         }
336         return 0;
337 }
338
339 static boolean
340 vc4_screen_is_format_supported(struct pipe_screen *pscreen,
341                                enum pipe_format format,
342                                enum pipe_texture_target target,
343                                unsigned sample_count,
344                                unsigned usage)
345 {
346         unsigned retval = 0;
347
348         if ((target >= PIPE_MAX_TEXTURE_TYPES) ||
349             (sample_count > 1) ||
350             !util_format_is_supported(format, usage)) {
351                 return FALSE;
352         }
353
354         if (usage & PIPE_BIND_VERTEX_BUFFER) {
355                 switch (format) {
356                 case PIPE_FORMAT_R32G32B32A32_FLOAT:
357                 case PIPE_FORMAT_R32G32B32_FLOAT:
358                 case PIPE_FORMAT_R32G32_FLOAT:
359                 case PIPE_FORMAT_R32_FLOAT:
360                 case PIPE_FORMAT_R32G32B32A32_SNORM:
361                 case PIPE_FORMAT_R32G32B32_SNORM:
362                 case PIPE_FORMAT_R32G32_SNORM:
363                 case PIPE_FORMAT_R32_SNORM:
364                 case PIPE_FORMAT_R32G32B32A32_SSCALED:
365                 case PIPE_FORMAT_R32G32B32_SSCALED:
366                 case PIPE_FORMAT_R32G32_SSCALED:
367                 case PIPE_FORMAT_R32_SSCALED:
368                 case PIPE_FORMAT_R16G16B16A16_UNORM:
369                 case PIPE_FORMAT_R16G16B16_UNORM:
370                 case PIPE_FORMAT_R16G16_UNORM:
371                 case PIPE_FORMAT_R16_UNORM:
372                 case PIPE_FORMAT_R16G16B16A16_SNORM:
373                 case PIPE_FORMAT_R16G16B16_SNORM:
374                 case PIPE_FORMAT_R16G16_SNORM:
375                 case PIPE_FORMAT_R16_SNORM:
376                 case PIPE_FORMAT_R16G16B16A16_USCALED:
377                 case PIPE_FORMAT_R16G16B16_USCALED:
378                 case PIPE_FORMAT_R16G16_USCALED:
379                 case PIPE_FORMAT_R16_USCALED:
380                 case PIPE_FORMAT_R16G16B16A16_SSCALED:
381                 case PIPE_FORMAT_R16G16B16_SSCALED:
382                 case PIPE_FORMAT_R16G16_SSCALED:
383                 case PIPE_FORMAT_R16_SSCALED:
384                 case PIPE_FORMAT_R8G8B8A8_UNORM:
385                 case PIPE_FORMAT_R8G8B8_UNORM:
386                 case PIPE_FORMAT_R8G8_UNORM:
387                 case PIPE_FORMAT_R8_UNORM:
388                 case PIPE_FORMAT_R8G8B8A8_SNORM:
389                 case PIPE_FORMAT_R8G8B8_SNORM:
390                 case PIPE_FORMAT_R8G8_SNORM:
391                 case PIPE_FORMAT_R8_SNORM:
392                 case PIPE_FORMAT_R8G8B8A8_USCALED:
393                 case PIPE_FORMAT_R8G8B8_USCALED:
394                 case PIPE_FORMAT_R8G8_USCALED:
395                 case PIPE_FORMAT_R8_USCALED:
396                 case PIPE_FORMAT_R8G8B8A8_SSCALED:
397                 case PIPE_FORMAT_R8G8B8_SSCALED:
398                 case PIPE_FORMAT_R8G8_SSCALED:
399                 case PIPE_FORMAT_R8_SSCALED:
400                         retval |= PIPE_BIND_VERTEX_BUFFER;
401                         break;
402                 default:
403                         break;
404                 }
405         }
406
407         if ((usage & PIPE_BIND_RENDER_TARGET) &&
408             vc4_rt_format_supported(format)) {
409                 retval |= PIPE_BIND_RENDER_TARGET;
410         }
411
412         if ((usage & PIPE_BIND_SAMPLER_VIEW) &&
413             (vc4_tex_format_supported(format))) {
414                 retval |= PIPE_BIND_SAMPLER_VIEW;
415         }
416
417         if ((usage & PIPE_BIND_DEPTH_STENCIL) &&
418             (format == PIPE_FORMAT_S8_UINT_Z24_UNORM ||
419              format == PIPE_FORMAT_X8Z24_UNORM)) {
420                 retval |= PIPE_BIND_DEPTH_STENCIL;
421         }
422
423         if ((usage & PIPE_BIND_INDEX_BUFFER) &&
424             (format == PIPE_FORMAT_I8_UINT ||
425              format == PIPE_FORMAT_I16_UINT)) {
426                 retval |= PIPE_BIND_INDEX_BUFFER;
427         }
428
429         if (usage & PIPE_BIND_TRANSFER_READ)
430                 retval |= PIPE_BIND_TRANSFER_READ;
431         if (usage & PIPE_BIND_TRANSFER_WRITE)
432                 retval |= PIPE_BIND_TRANSFER_WRITE;
433
434 #if 0
435         if (retval != usage) {
436                 fprintf(stderr,
437                         "not supported: format=%s, target=%d, sample_count=%d, "
438                         "usage=0x%x, retval=0x%x\n", util_format_name(format),
439                         target, sample_count, usage, retval);
440         }
441 #endif
442
443         return retval == usage;
444 }
445
446 struct pipe_screen *
447 vc4_screen_create(int fd)
448 {
449         struct vc4_screen *screen = rzalloc(NULL, struct vc4_screen);
450         struct pipe_screen *pscreen;
451
452         pscreen = &screen->base;
453
454         pscreen->destroy = vc4_screen_destroy;
455         pscreen->get_param = vc4_screen_get_param;
456         pscreen->get_paramf = vc4_screen_get_paramf;
457         pscreen->get_shader_param = vc4_screen_get_shader_param;
458         pscreen->context_create = vc4_context_create;
459         pscreen->is_format_supported = vc4_screen_is_format_supported;
460
461         screen->fd = fd;
462         list_inithead(&screen->bo_cache.time_list);
463
464         vc4_fence_init(screen);
465
466         vc4_debug = debug_get_option_vc4_debug();
467         if (vc4_debug & VC4_DEBUG_SHADERDB)
468                 vc4_debug |= VC4_DEBUG_NORAST;
469
470 #if USE_VC4_SIMULATOR
471         vc4_simulator_init(screen);
472 #endif
473
474         vc4_resource_screen_init(pscreen);
475
476         pscreen->get_name = vc4_screen_get_name;
477         pscreen->get_vendor = vc4_screen_get_vendor;
478         pscreen->get_device_vendor = vc4_screen_get_vendor;
479
480         return pscreen;
481 }
482
483 boolean
484 vc4_screen_bo_get_handle(struct pipe_screen *pscreen,
485                          struct vc4_bo *bo,
486                          unsigned stride,
487                          struct winsys_handle *whandle)
488 {
489         whandle->stride = stride;
490
491         switch (whandle->type) {
492         case DRM_API_HANDLE_TYPE_SHARED:
493                 return vc4_bo_flink(bo, &whandle->handle);
494         case DRM_API_HANDLE_TYPE_KMS:
495                 whandle->handle = bo->handle;
496                 return TRUE;
497         case DRM_API_HANDLE_TYPE_FD:
498                 whandle->handle = vc4_bo_get_dmabuf(bo);
499                 return whandle->handle != -1;
500         }
501
502         return FALSE;
503 }
504
505 struct vc4_bo *
506 vc4_screen_bo_from_handle(struct pipe_screen *pscreen,
507                           struct winsys_handle *whandle)
508 {
509         struct vc4_screen *screen = vc4_screen(pscreen);
510
511         switch (whandle->type) {
512         case DRM_API_HANDLE_TYPE_SHARED:
513                 return vc4_bo_open_name(screen, whandle->handle, whandle->stride);
514         case DRM_API_HANDLE_TYPE_FD:
515                 return vc4_bo_open_dmabuf(screen, whandle->handle, whandle->stride);
516         default:
517                 fprintf(stderr,
518                         "Attempt to import unsupported handle type %d\n",
519                         whandle->type);
520                 return NULL;
521         }
522 }