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st/dri: Implement the new dri2 throttling extension
[android-x86/external-mesa.git] / src / gallium / state_trackers / dri / common / dri_drawable.c
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27 /*
28  * Author: Keith Whitwell <keithw@vmware.com>
29  * Author: Jakob Bornecrantz <wallbraker@gmail.com>
30  */
31
32 #include "dri_screen.h"
33 #include "dri_context.h"
34 #include "dri_drawable.h"
35
36 #include "pipe/p_screen.h"
37 #include "util/u_format.h"
38 #include "util/u_memory.h"
39 #include "util/u_inlines.h"
40
41 static void
42 swap_fences_unref(struct dri_drawable *draw);
43
44 static boolean
45 dri_st_framebuffer_validate(struct st_framebuffer_iface *stfbi,
46                             const enum st_attachment_type *statts,
47                             unsigned count,
48                             struct pipe_resource **out)
49 {
50    struct dri_drawable *drawable =
51       (struct dri_drawable *) stfbi->st_manager_private;
52    struct dri_screen *screen = dri_screen(drawable->sPriv);
53    unsigned statt_mask, new_mask;
54    boolean new_stamp;
55    int i;
56
57    statt_mask = 0x0;
58    for (i = 0; i < count; i++)
59       statt_mask |= (1 << statts[i]);
60
61    /* record newly allocated textures */
62    new_mask = (statt_mask & ~drawable->texture_mask);
63
64    /*
65     * dPriv->pStamp is the server stamp.  It should be accessed with a lock, at
66     * least for DRI1.  dPriv->lastStamp is the client stamp.  It has the value
67     * of the server stamp when last checked.
68     */
69    new_stamp = (drawable->texture_stamp != drawable->dPriv->lastStamp);
70
71    if (new_stamp || new_mask || screen->broken_invalidate) {
72       if (new_stamp && drawable->update_drawable_info)
73          drawable->update_drawable_info(drawable);
74
75       drawable->allocate_textures(drawable, statts, count);
76
77       /* add existing textures */
78       for (i = 0; i < ST_ATTACHMENT_COUNT; i++) {
79          if (drawable->textures[i])
80             statt_mask |= (1 << i);
81       }
82
83       drawable->texture_stamp = drawable->dPriv->lastStamp;
84       drawable->texture_mask = statt_mask;
85    }
86
87    if (!out)
88       return TRUE;
89
90    for (i = 0; i < count; i++) {
91       out[i] = NULL;
92       pipe_resource_reference(&out[i], drawable->textures[statts[i]]);
93    }
94
95    return TRUE;
96 }
97
98 static boolean
99 dri_st_framebuffer_flush_front(struct st_framebuffer_iface *stfbi,
100                                enum st_attachment_type statt)
101 {
102    struct dri_drawable *drawable =
103       (struct dri_drawable *) stfbi->st_manager_private;
104
105    /* XXX remove this and just set the correct one on the framebuffer */
106    drawable->flush_frontbuffer(drawable, statt);
107
108    return TRUE;
109 }
110
111 /**
112  * This is called when we need to set up GL rendering to a new X window.
113  */
114 boolean
115 dri_create_buffer(__DRIscreen * sPriv,
116                   __DRIdrawable * dPriv,
117                   const struct gl_config * visual, boolean isPixmap)
118 {
119    struct dri_screen *screen = sPriv->private;
120    struct dri_drawable *drawable = NULL;
121
122    if (isPixmap)
123       goto fail;                       /* not implemented */
124
125    drawable = CALLOC_STRUCT(dri_drawable);
126    if (drawable == NULL)
127       goto fail;
128
129    dri_fill_st_visual(&drawable->stvis, screen, visual);
130
131    /* setup the st_framebuffer_iface */
132    drawable->base.visual = &drawable->stvis;
133    drawable->base.flush_front = dri_st_framebuffer_flush_front;
134    drawable->base.validate = dri_st_framebuffer_validate;
135    drawable->base.st_manager_private = (void *) drawable;
136
137    drawable->screen = screen;
138    drawable->sPriv = sPriv;
139    drawable->dPriv = dPriv;
140    drawable->desired_fences = 2;
141
142    dPriv->driverPrivate = (void *)drawable;
143    p_atomic_set(&drawable->base.stamp, 1);
144
145    return GL_TRUE;
146 fail:
147    FREE(drawable);
148    return GL_FALSE;
149 }
150
151 void
152 dri_destroy_buffer(__DRIdrawable * dPriv)
153 {
154    struct dri_drawable *drawable = dri_drawable(dPriv);
155    int i;
156
157    pipe_surface_reference(&drawable->drisw_surface, NULL);
158
159    for (i = 0; i < ST_ATTACHMENT_COUNT; i++)
160       pipe_resource_reference(&drawable->textures[i], NULL);
161
162    swap_fences_unref(drawable);
163
164    FREE(drawable);
165 }
166
167 /**
168  * Validate the texture at an attachment.  Allocate the texture if it does not
169  * exist.  Used by the TFP extension.
170  */
171 static void
172 dri_drawable_validate_att(struct dri_drawable *drawable,
173                           enum st_attachment_type statt)
174 {
175    enum st_attachment_type statts[ST_ATTACHMENT_COUNT];
176    unsigned i, count = 0;
177
178    /* check if buffer already exists */
179    if (drawable->texture_mask & (1 << statt))
180       return;
181
182    /* make sure DRI2 does not destroy existing buffers */
183    for (i = 0; i < ST_ATTACHMENT_COUNT; i++) {
184       if (drawable->texture_mask & (1 << i)) {
185          statts[count++] = i;
186       }
187    }
188    statts[count++] = statt;
189
190    drawable->texture_stamp = drawable->dPriv->lastStamp - 1;
191
192    drawable->base.validate(&drawable->base, statts, count, NULL);
193 }
194
195 /**
196  * These are used for GLX_EXT_texture_from_pixmap
197  */
198 static void
199 dri_set_tex_buffer2(__DRIcontext *pDRICtx, GLint target,
200                     GLint format, __DRIdrawable *dPriv)
201 {
202    struct dri_context *ctx = dri_context(pDRICtx);
203    struct dri_drawable *drawable = dri_drawable(dPriv);
204    struct pipe_resource *pt;
205
206    dri_drawable_validate_att(drawable, ST_ATTACHMENT_FRONT_LEFT);
207
208    pt = drawable->textures[ST_ATTACHMENT_FRONT_LEFT];
209
210    if (pt) {
211       enum pipe_format internal_format = pt->format;
212
213       if (format == __DRI_TEXTURE_FORMAT_RGB)  {
214          /* only need to cover the formats recognized by dri_fill_st_visual */
215          switch (internal_format) {
216          case PIPE_FORMAT_B8G8R8A8_UNORM:
217             internal_format = PIPE_FORMAT_B8G8R8X8_UNORM;
218             break;
219          case PIPE_FORMAT_A8R8G8B8_UNORM:
220             internal_format = PIPE_FORMAT_X8R8G8B8_UNORM;
221             break;
222          default:
223             break;
224          }
225       }
226
227       ctx->st->teximage(ctx->st,
228             (target == GL_TEXTURE_2D) ? ST_TEXTURE_2D : ST_TEXTURE_RECT,
229             0, internal_format, pt, FALSE);
230    }
231 }
232
233 static void
234 dri_set_tex_buffer(__DRIcontext *pDRICtx, GLint target,
235                    __DRIdrawable *dPriv)
236 {
237    dri_set_tex_buffer2(pDRICtx, target, __DRI_TEXTURE_FORMAT_RGBA, dPriv);
238 }
239
240 const __DRItexBufferExtension driTexBufferExtension = {
241     { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION },
242    dri_set_tex_buffer,
243    dri_set_tex_buffer2,
244    NULL,
245 };
246
247 /**
248  * Get the format and binding of an attachment.
249  */
250 void
251 dri_drawable_get_format(struct dri_drawable *drawable,
252                         enum st_attachment_type statt,
253                         enum pipe_format *format,
254                         unsigned *bind)
255 {
256    switch (statt) {
257    case ST_ATTACHMENT_FRONT_LEFT:
258    case ST_ATTACHMENT_BACK_LEFT:
259    case ST_ATTACHMENT_FRONT_RIGHT:
260    case ST_ATTACHMENT_BACK_RIGHT:
261       *format = drawable->stvis.color_format;
262       *bind = PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW;
263       break;
264    case ST_ATTACHMENT_DEPTH_STENCIL:
265       *format = drawable->stvis.depth_stencil_format;
266       *bind = PIPE_BIND_DEPTH_STENCIL; /* XXX sampler? */
267       break;
268    default:
269       *format = PIPE_FORMAT_NONE;
270       *bind = 0;
271       break;
272    }
273 }
274
275
276 /**
277  * swap_fences_pop_front - pull a fence from the throttle queue
278  *
279  * If the throttle queue is filled to the desired number of fences,
280  * pull fences off the queue until the number is less than the desired
281  * number of fences, and return the last fence pulled.
282  */
283 static struct pipe_fence_handle *
284 swap_fences_pop_front(struct dri_drawable *draw)
285 {
286    struct pipe_screen *screen = draw->screen->base.screen;
287    struct pipe_fence_handle *fence = NULL;
288
289    if (draw->desired_fences == 0)
290       return NULL;
291
292    if (draw->cur_fences >= draw->desired_fences) {
293       screen->fence_reference(screen, &fence, draw->swap_fences[draw->tail]);
294       screen->fence_reference(screen, &draw->swap_fences[draw->tail++], NULL);
295       draw->tail &= DRI_SWAP_FENCES_MASK;
296       --draw->cur_fences;
297    }
298    return fence;
299 }
300
301
302 /**
303  * swap_fences_push_back - push a fence onto the throttle queue
304  *
305  * push a fence onto the throttle queue and pull fences of the queue
306  * so that the desired number of fences are on the queue.
307  */
308 static void
309 swap_fences_push_back(struct dri_drawable *draw,
310                       struct pipe_fence_handle *fence)
311 {
312    struct pipe_screen *screen = draw->screen->base.screen;
313
314    if (!fence || draw->desired_fences == 0)
315       return;
316
317    while(draw->cur_fences == draw->desired_fences)
318       swap_fences_pop_front(draw);
319
320    draw->cur_fences++;
321    screen->fence_reference(screen, &draw->swap_fences[draw->head++],
322                            fence);
323    draw->head &= DRI_SWAP_FENCES_MASK;
324 }
325
326
327 /**
328  * swap_fences_unref - empty the throttle queue
329  *
330  * pulls fences of the throttle queue until it is empty.
331  */
332 static void
333 swap_fences_unref(struct dri_drawable *draw)
334 {
335    struct pipe_screen *screen = draw->screen->base.screen;
336
337    while(draw->cur_fences) {
338       screen->fence_reference(screen, &draw->swap_fences[draw->tail++], NULL);
339       draw->tail &= DRI_SWAP_FENCES_MASK;
340       --draw->cur_fences;
341    }
342 }
343
344
345 /**
346  * dri_throttle - A DRI2ThrottleExtension throttling function.
347  *
348  * pulls a fence off the throttling queue and waits for it if the
349  * number of fences on the throttling queue has reached the desired
350  * number.
351  *
352  * Then flushes to insert a fence at the current rendering position, and
353  * pushes that fence on the queue. This requires that the st_context_iface
354  * flush method returns a fence even if there are no commands to flush.
355  */
356 static void
357 dri_throttle(__DRIcontext *driCtx, __DRIdrawable *dPriv,
358              enum __DRI2throttleReason reason)
359 {
360     struct dri_drawable *draw = dri_drawable(dPriv);
361     struct st_context_iface *ctxi;
362     struct pipe_screen *screen = draw->screen->base.screen;
363     struct pipe_fence_handle *fence;
364
365     if (reason != __DRI2_THROTTLE_SWAPBUFFER &&
366         reason != __DRI2_THROTTLE_FLUSHFRONT)
367         return;
368
369     fence = swap_fences_pop_front(draw);
370     if (fence) {
371         (void) screen->fence_finish(screen, fence, PIPE_TIMEOUT_INFINITE);
372         screen->fence_reference(screen, &fence, NULL);
373     }
374
375     if (driCtx == NULL)
376         return;
377
378     ctxi = dri_context(driCtx)->st;
379     ctxi->flush(ctxi, 0, &fence);
380     if (fence) {
381         swap_fences_push_back(draw, fence);
382         screen->fence_reference(screen, &fence, NULL);
383     }
384 }
385
386
387 const __DRI2throttleExtension dri2ThrottleExtension = {
388     .base = { __DRI2_THROTTLE, __DRI2_THROTTLE_VERSION },
389     .throttle = dri_throttle,
390 };
391
392
393 /* vim: set sw=3 ts=8 sts=3 expandtab: */