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st/nine: Move texture creation checks
[android-x86/external-mesa.git] / src / gallium / state_trackers / nine / cubetexture9.c
1 /*
2  * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * on the rights to use, copy, modify, merge, publish, distribute, sub
8  * license, and/or sell copies of the Software, and to permit persons to whom
9  * the Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21  * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23 #include "c99_alloca.h"
24
25 #include "device9.h"
26 #include "cubetexture9.h"
27 #include "nine_helpers.h"
28 #include "nine_pipe.h"
29
30 #define DBG_CHANNEL DBG_CUBETEXTURE
31
32
33 static HRESULT
34 NineCubeTexture9_ctor( struct NineCubeTexture9 *This,
35                        struct NineUnknownParams *pParams,
36                        UINT EdgeLength, UINT Levels,
37                        DWORD Usage,
38                        D3DFORMAT Format,
39                        D3DPOOL Pool,
40                        HANDLE *pSharedHandle )
41 {
42     struct pipe_resource *info = &This->base.base.info;
43     struct pipe_screen *screen = pParams->device->screen;
44     enum pipe_format pf;
45     unsigned i, l, f, offset, face_size = 0;
46     unsigned *level_offsets = NULL;
47     D3DSURFACE_DESC sfdesc;
48     void *p;
49     HRESULT hr;
50
51     DBG("This=%p pParams=%p EdgeLength=%u Levels=%u Usage=%d "
52         "Format=%d Pool=%d pSharedHandle=%p\n",
53         This, pParams, EdgeLength, Levels, Usage,
54         Format, Pool, pSharedHandle);
55
56     user_assert(EdgeLength, D3DERR_INVALIDCALL);
57     user_assert(!pSharedHandle || Pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL);
58     user_assert(!(Usage & D3DUSAGE_AUTOGENMIPMAP) ||
59                 (Pool != D3DPOOL_SYSTEMMEM && Levels <= 1), D3DERR_INVALIDCALL);
60
61     user_assert(!pSharedHandle, D3DERR_INVALIDCALL); /* TODO */
62
63     if (Usage & D3DUSAGE_AUTOGENMIPMAP)
64         Levels = 0;
65
66     pf = d3d9_to_pipe_format_checked(screen, Format, PIPE_TEXTURE_CUBE, 0,
67                                      PIPE_BIND_SAMPLER_VIEW, FALSE);
68     if (pf == PIPE_FORMAT_NONE)
69         return D3DERR_INVALIDCALL;
70
71     /* We support ATI1 and ATI2 hacks only for 2D textures */
72     if (Format == D3DFMT_ATI1 || Format == D3DFMT_ATI2)
73         return D3DERR_INVALIDCALL;
74
75     if (compressed_format(Format)) {
76         const unsigned w = util_format_get_blockwidth(pf);
77         const unsigned h = util_format_get_blockheight(pf);
78
79         user_assert(!(EdgeLength % w) && !(EdgeLength % h), D3DERR_INVALIDCALL);
80     }
81
82     info->screen = pParams->device->screen;
83     info->target = PIPE_TEXTURE_CUBE;
84     info->format = pf;
85     info->width0 = EdgeLength;
86     info->height0 = EdgeLength;
87     info->depth0 = 1;
88     if (Levels)
89         info->last_level = Levels - 1;
90     else
91         info->last_level = util_logbase2(EdgeLength);
92     info->array_size = 6;
93     info->nr_samples = 0;
94     info->bind = PIPE_BIND_SAMPLER_VIEW;
95     info->usage = PIPE_USAGE_DEFAULT;
96     info->flags = 0;
97
98     if (Usage & D3DUSAGE_RENDERTARGET)
99         info->bind |= PIPE_BIND_RENDER_TARGET;
100     if (Usage & D3DUSAGE_DEPTHSTENCIL)
101         info->bind |= PIPE_BIND_DEPTH_STENCIL;
102
103     if (Usage & D3DUSAGE_DYNAMIC) {
104         info->usage = PIPE_USAGE_DYNAMIC;
105         info->bind |=
106             PIPE_BIND_TRANSFER_READ |
107             PIPE_BIND_TRANSFER_WRITE;
108     }
109     if (Usage & D3DUSAGE_SOFTWAREPROCESSING)
110         DBG("Application asked for Software Vertex Processing, "
111             "but this is unimplemented\n");
112
113     if (Pool != D3DPOOL_DEFAULT) {
114         level_offsets = alloca(sizeof(unsigned) * (info->last_level + 1));
115         face_size = nine_format_get_size_and_offsets(pf, level_offsets,
116                                                      EdgeLength, EdgeLength,
117                                                      info->last_level);
118         This->managed_buffer = align_malloc(6 * face_size, 32);
119         if (!This->managed_buffer)
120             return E_OUTOFMEMORY;
121     }
122
123     This->surfaces = CALLOC(6 * (info->last_level + 1), sizeof(*This->surfaces));
124     if (!This->surfaces)
125         return E_OUTOFMEMORY;
126
127     hr = NineBaseTexture9_ctor(&This->base, pParams, NULL, D3DRTYPE_CUBETEXTURE,
128                                Format, Pool, Usage);
129     if (FAILED(hr))
130         return hr;
131     This->base.pstype = 2;
132
133     /* Create all the surfaces right away.
134      * They manage backing storage, and transfers (LockRect) are deferred
135      * to them.
136      */
137     sfdesc.Format = Format;
138     sfdesc.Type = D3DRTYPE_SURFACE;
139     sfdesc.Usage = Usage;
140     sfdesc.Pool = Pool;
141     sfdesc.MultiSampleType = D3DMULTISAMPLE_NONE;
142     sfdesc.MultiSampleQuality = 0;
143     /* We allocate the memory for the surfaces as continous blocks.
144      * This is the expected behaviour, however we haven't tested for
145      * cube textures in which order the faces/levels should be in memory
146      */
147     for (f = 0; f < 6; f++) {
148         offset = f * face_size;
149         for (l = 0; l <= info->last_level; l++) {
150             sfdesc.Width = sfdesc.Height = u_minify(EdgeLength, l);
151             p = This->managed_buffer ? This->managed_buffer + offset +
152                     level_offsets[l] : NULL;
153
154             hr = NineSurface9_new(This->base.base.base.device, NineUnknown(This),
155                                   This->base.base.resource, p, D3DRTYPE_CUBETEXTURE,
156                                   l, f, &sfdesc, &This->surfaces[f + 6 * l]);
157             if (FAILED(hr))
158                 return hr;
159         }
160     }
161
162     for (i = 0; i < 6; ++i) {
163         /* Textures start initially dirty */
164         This->dirty_rect[i].width = EdgeLength;
165         This->dirty_rect[i].height = EdgeLength;
166         This->dirty_rect[i].depth = 1;
167     }
168
169     return D3D_OK;
170 }
171
172 static void
173 NineCubeTexture9_dtor( struct NineCubeTexture9 *This )
174 {
175     unsigned i;
176
177     DBG("This=%p\n", This);
178
179     if (This->surfaces) {
180         for (i = 0; i < This->base.base.info.last_level * 6; ++i)
181             NineUnknown_Destroy(&This->surfaces[i]->base.base);
182         FREE(This->surfaces);
183     }
184
185     if (This->managed_buffer)
186         align_free(This->managed_buffer);
187
188     NineBaseTexture9_dtor(&This->base);
189 }
190
191 HRESULT WINAPI
192 NineCubeTexture9_GetLevelDesc( struct NineCubeTexture9 *This,
193                                UINT Level,
194                                D3DSURFACE_DESC *pDesc )
195 {
196     DBG("This=%p Level=%u pDesc=%p\n", This, Level, pDesc);
197
198     user_assert(Level <= This->base.base.info.last_level, D3DERR_INVALIDCALL);
199     user_assert(Level == 0 || !(This->base.base.usage & D3DUSAGE_AUTOGENMIPMAP),
200                 D3DERR_INVALIDCALL);
201
202     *pDesc = This->surfaces[Level * 6]->desc;
203
204     return D3D_OK;
205 }
206
207 HRESULT WINAPI
208 NineCubeTexture9_GetCubeMapSurface( struct NineCubeTexture9 *This,
209                                     D3DCUBEMAP_FACES FaceType,
210                                     UINT Level,
211                                     IDirect3DSurface9 **ppCubeMapSurface )
212 {
213     const unsigned s = Level * 6 + FaceType;
214
215     DBG("This=%p FaceType=%d Level=%u ppCubeMapSurface=%p\n",
216         This, FaceType, Level, ppCubeMapSurface);
217
218     user_assert(Level <= This->base.base.info.last_level, D3DERR_INVALIDCALL);
219     user_assert(Level == 0 || !(This->base.base.usage & D3DUSAGE_AUTOGENMIPMAP),
220                 D3DERR_INVALIDCALL);
221     user_assert(FaceType < 6, D3DERR_INVALIDCALL);
222
223     NineUnknown_AddRef(NineUnknown(This->surfaces[s]));
224     *ppCubeMapSurface = (IDirect3DSurface9 *)This->surfaces[s];
225
226     return D3D_OK;
227 }
228
229 HRESULT WINAPI
230 NineCubeTexture9_LockRect( struct NineCubeTexture9 *This,
231                            D3DCUBEMAP_FACES FaceType,
232                            UINT Level,
233                            D3DLOCKED_RECT *pLockedRect,
234                            const RECT *pRect,
235                            DWORD Flags )
236 {
237     const unsigned s = Level * 6 + FaceType;
238
239     DBG("This=%p FaceType=%d Level=%u pLockedRect=%p pRect=%p Flags=%d\n",
240         This, FaceType, Level, pLockedRect, pRect, Flags);
241
242     user_assert(Level <= This->base.base.info.last_level, D3DERR_INVALIDCALL);
243     user_assert(Level == 0 || !(This->base.base.usage & D3DUSAGE_AUTOGENMIPMAP),
244                 D3DERR_INVALIDCALL);
245     user_assert(FaceType < 6, D3DERR_INVALIDCALL);
246
247     return NineSurface9_LockRect(This->surfaces[s], pLockedRect, pRect, Flags);
248 }
249
250 HRESULT WINAPI
251 NineCubeTexture9_UnlockRect( struct NineCubeTexture9 *This,
252                              D3DCUBEMAP_FACES FaceType,
253                              UINT Level )
254 {
255     const unsigned s = Level * 6 + FaceType;
256
257     DBG("This=%p FaceType=%d Level=%u\n", This, FaceType, Level);
258
259     user_assert(Level <= This->base.base.info.last_level, D3DERR_INVALIDCALL);
260     user_assert(FaceType < 6, D3DERR_INVALIDCALL);
261
262     return NineSurface9_UnlockRect(This->surfaces[s]);
263 }
264
265 HRESULT WINAPI
266 NineCubeTexture9_AddDirtyRect( struct NineCubeTexture9 *This,
267                                D3DCUBEMAP_FACES FaceType,
268                                const RECT *pDirtyRect )
269 {
270     DBG("This=%p FaceType=%d pDirtyRect=%p\n", This, FaceType, pDirtyRect);
271
272     user_assert(FaceType < 6, D3DERR_INVALIDCALL);
273
274     if (This->base.base.pool != D3DPOOL_MANAGED) {
275         if (This->base.base.usage & D3DUSAGE_AUTOGENMIPMAP) {
276             This->base.dirty_mip = TRUE;
277             BASETEX_REGISTER_UPDATE(&This->base);
278         }
279         return D3D_OK;
280     }
281
282     if (This->base.base.pool == D3DPOOL_MANAGED) {
283         This->base.managed.dirty = TRUE;
284         BASETEX_REGISTER_UPDATE(&This->base);
285     }
286
287     if (!pDirtyRect) {
288         u_box_origin_2d(This->base.base.info.width0,
289                         This->base.base.info.height0,
290                         &This->dirty_rect[FaceType]);
291     } else {
292         struct pipe_box box;
293         rect_to_pipe_box_clamp(&box, pDirtyRect);
294         u_box_union_2d(&This->dirty_rect[FaceType], &This->dirty_rect[FaceType],
295                        &box);
296         (void) u_box_clip_2d(&This->dirty_rect[FaceType],
297                              &This->dirty_rect[FaceType],
298                              This->base.base.info.width0,
299                              This->base.base.info.height0);
300     }
301     return D3D_OK;
302 }
303
304 IDirect3DCubeTexture9Vtbl NineCubeTexture9_vtable = {
305     (void *)NineUnknown_QueryInterface,
306     (void *)NineUnknown_AddRef,
307     (void *)NineUnknown_Release,
308     (void *)NineUnknown_GetDevice, /* actually part of Resource9 iface */
309     (void *)NineResource9_SetPrivateData,
310     (void *)NineResource9_GetPrivateData,
311     (void *)NineResource9_FreePrivateData,
312     (void *)NineResource9_SetPriority,
313     (void *)NineResource9_GetPriority,
314     (void *)NineBaseTexture9_PreLoad,
315     (void *)NineResource9_GetType,
316     (void *)NineBaseTexture9_SetLOD,
317     (void *)NineBaseTexture9_GetLOD,
318     (void *)NineBaseTexture9_GetLevelCount,
319     (void *)NineBaseTexture9_SetAutoGenFilterType,
320     (void *)NineBaseTexture9_GetAutoGenFilterType,
321     (void *)NineBaseTexture9_GenerateMipSubLevels,
322     (void *)NineCubeTexture9_GetLevelDesc,
323     (void *)NineCubeTexture9_GetCubeMapSurface,
324     (void *)NineCubeTexture9_LockRect,
325     (void *)NineCubeTexture9_UnlockRect,
326     (void *)NineCubeTexture9_AddDirtyRect
327 };
328
329 static const GUID *NineCubeTexture9_IIDs[] = {
330     &IID_IDirect3DCubeTexture9,
331     &IID_IDirect3DBaseTexture9,
332     &IID_IDirect3DResource9,
333     &IID_IUnknown,
334     NULL
335 };
336
337 HRESULT
338 NineCubeTexture9_new( struct NineDevice9 *pDevice,
339                       UINT EdgeLength, UINT Levels,
340                       DWORD Usage,
341                       D3DFORMAT Format,
342                       D3DPOOL Pool,
343                       struct NineCubeTexture9 **ppOut,
344                       HANDLE *pSharedHandle )
345 {
346     NINE_DEVICE_CHILD_NEW(CubeTexture9, ppOut, pDevice,
347                           EdgeLength, Levels,
348                           Usage, Format, Pool, pSharedHandle);
349 }