2 * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
24 #include "volumetexture9.h"
25 #include "nine_helpers.h"
26 #include "nine_pipe.h"
28 #define DBG_CHANNEL DBG_VOLUMETEXTURE
31 NineVolumeTexture9_ctor( struct NineVolumeTexture9 *This,
32 struct NineUnknownParams *pParams,
33 UINT Width, UINT Height, UINT Depth, UINT Levels,
37 HANDLE *pSharedHandle )
39 struct pipe_resource *info = &This->base.base.info;
40 struct pipe_screen *screen = pParams->device->screen;
43 D3DVOLUME_DESC voldesc;
46 DBG("This=%p pParams=%p Width=%u Height=%u Depth=%u Levels=%u "
47 "Usage=%d Format=%d Pool=%d pSharedHandle=%p\n",
48 This, pParams, Width, Height, Depth, Levels,
49 Usage, Format, Pool, pSharedHandle);
51 /* An IDirect3DVolume9 cannot be bound as a render target can it ? */
52 user_assert(!(Usage & (D3DUSAGE_RENDERTARGET | D3DUSAGE_DEPTHSTENCIL)),
54 user_assert(!(Usage & D3DUSAGE_AUTOGENMIPMAP), D3DERR_INVALIDCALL);
56 user_assert(!pSharedHandle, D3DERR_INVALIDCALL); /* TODO */
58 pf = d3d9_to_pipe_format_checked(screen, Format, PIPE_TEXTURE_3D, 0,
59 PIPE_BIND_SAMPLER_VIEW, FALSE);
60 if (pf == PIPE_FORMAT_NONE)
61 return D3DERR_INVALIDCALL;
63 /* We support ATI1 and ATI2 hacks only for 2D textures */
64 if (Format == D3DFMT_ATI1 || Format == D3DFMT_ATI2)
65 return D3DERR_INVALIDCALL;
67 if (compressed_format(Format)) {
68 const unsigned w = util_format_get_blockwidth(pf);
69 const unsigned h = util_format_get_blockheight(pf);
70 /* Compressed formats are not compressed on depth component */
71 user_assert(!(Width % w) && !(Height % h), D3DERR_INVALIDCALL);
74 info->screen = pParams->device->screen;
75 info->target = PIPE_TEXTURE_3D;
78 info->height0 = Height;
81 info->last_level = Levels - 1;
83 info->last_level = util_logbase2(MAX2(MAX2(Width, Height), Depth));
86 info->bind = PIPE_BIND_SAMPLER_VIEW;
87 info->usage = PIPE_USAGE_DEFAULT;
90 if (Usage & D3DUSAGE_DYNAMIC) {
91 info->usage = PIPE_USAGE_DYNAMIC;
93 PIPE_BIND_TRANSFER_READ |
94 PIPE_BIND_TRANSFER_WRITE;
96 if (Usage & D3DUSAGE_SOFTWAREPROCESSING)
97 DBG("Application asked for Software Vertex Processing, "
98 "but this is unimplemented\n");
100 This->volumes = CALLOC(info->last_level + 1, sizeof(*This->volumes));
102 return E_OUTOFMEMORY;
103 This->base.pstype = 3;
105 hr = NineBaseTexture9_ctor(&This->base, pParams, NULL,
106 D3DRTYPE_VOLUMETEXTURE, Format, Pool, Usage);
110 voldesc.Format = Format;
111 voldesc.Type = D3DRTYPE_VOLUME;
112 voldesc.Usage = Usage;
114 for (l = 0; l <= info->last_level; ++l) {
115 voldesc.Width = u_minify(Width, l);
116 voldesc.Height = u_minify(Height, l);
117 voldesc.Depth = u_minify(Depth, l);
119 hr = NineVolume9_new(This->base.base.base.device, NineUnknown(This),
120 This->base.base.resource, l,
121 &voldesc, &This->volumes[l]);
126 /* Textures start initially dirty */
127 NineVolumeTexture9_AddDirtyBox(This, NULL);
133 NineVolumeTexture9_dtor( struct NineVolumeTexture9 *This )
137 DBG("This=%p\n", This);
140 for (l = 0; l < This->base.base.info.last_level; ++l)
141 NineUnknown_Destroy(&This->volumes[l]->base);
145 NineBaseTexture9_dtor(&This->base);
149 NineVolumeTexture9_GetLevelDesc( struct NineVolumeTexture9 *This,
151 D3DVOLUME_DESC *pDesc )
153 user_assert(Level <= This->base.base.info.last_level, D3DERR_INVALIDCALL);
155 *pDesc = This->volumes[Level]->desc;
161 NineVolumeTexture9_GetVolumeLevel( struct NineVolumeTexture9 *This,
163 IDirect3DVolume9 **ppVolumeLevel )
165 user_assert(Level <= This->base.base.info.last_level, D3DERR_INVALIDCALL);
167 NineUnknown_AddRef(NineUnknown(This->volumes[Level]));
168 *ppVolumeLevel = (IDirect3DVolume9 *)This->volumes[Level];
174 NineVolumeTexture9_LockBox( struct NineVolumeTexture9 *This,
176 D3DLOCKED_BOX *pLockedVolume,
180 DBG("This=%p Level=%u pLockedVolume=%p pBox=%p Flags=%d\n",
181 This, Level, pLockedVolume, pBox, Flags);
183 user_assert(Level <= This->base.base.info.last_level, D3DERR_INVALIDCALL);
185 return NineVolume9_LockBox(This->volumes[Level], pLockedVolume, pBox,
190 NineVolumeTexture9_UnlockBox( struct NineVolumeTexture9 *This,
193 DBG("This=%p Level=%u\n", This, Level);
195 user_assert(Level <= This->base.base.info.last_level, D3DERR_INVALIDCALL);
197 return NineVolume9_UnlockBox(This->volumes[Level]);
201 NineVolumeTexture9_AddDirtyBox( struct NineVolumeTexture9 *This,
202 const D3DBOX *pDirtyBox )
204 DBG("This=%p pDirtybox=%p\n", This, pDirtyBox);
206 if (This->base.base.pool == D3DPOOL_DEFAULT) {
210 if (This->base.base.pool == D3DPOOL_MANAGED) {
211 This->base.managed.dirty = TRUE;
212 BASETEX_REGISTER_UPDATE(&This->base);
216 This->dirty_box.x = 0;
217 This->dirty_box.y = 0;
218 This->dirty_box.z = 0;
219 This->dirty_box.width = This->base.base.info.width0;
220 This->dirty_box.height = This->base.base.info.height0;
221 This->dirty_box.depth = This->base.base.info.depth0;
224 d3dbox_to_pipe_box(&box, pDirtyBox);
225 u_box_union_3d(&This->dirty_box, &This->dirty_box, &box);
226 This->dirty_box.x = MAX2(This->dirty_box.x, 0);
227 This->dirty_box.y = MAX2(This->dirty_box.y, 0);
228 This->dirty_box.z = MAX2(This->dirty_box.z, 0);
229 This->dirty_box.width = MIN2(This->dirty_box.width,
230 This->base.base.info.width0 - This->dirty_box.x);
231 This->dirty_box.height = MIN2(This->dirty_box.height,
232 This->base.base.info.height0 - This->dirty_box.y);
233 This->dirty_box.depth = MIN2(This->dirty_box.depth,
234 This->base.base.info.depth0 - This->dirty_box.z);
239 IDirect3DVolumeTexture9Vtbl NineVolumeTexture9_vtable = {
240 (void *)NineUnknown_QueryInterface,
241 (void *)NineUnknown_AddRef,
242 (void *)NineUnknown_Release,
243 (void *)NineUnknown_GetDevice, /* actually part of Resource9 iface */
244 (void *)NineResource9_SetPrivateData,
245 (void *)NineResource9_GetPrivateData,
246 (void *)NineResource9_FreePrivateData,
247 (void *)NineResource9_SetPriority,
248 (void *)NineResource9_GetPriority,
249 (void *)NineBaseTexture9_PreLoad,
250 (void *)NineResource9_GetType,
251 (void *)NineBaseTexture9_SetLOD,
252 (void *)NineBaseTexture9_GetLOD,
253 (void *)NineBaseTexture9_GetLevelCount,
254 (void *)NineBaseTexture9_SetAutoGenFilterType,
255 (void *)NineBaseTexture9_GetAutoGenFilterType,
256 (void *)NineBaseTexture9_GenerateMipSubLevels,
257 (void *)NineVolumeTexture9_GetLevelDesc,
258 (void *)NineVolumeTexture9_GetVolumeLevel,
259 (void *)NineVolumeTexture9_LockBox,
260 (void *)NineVolumeTexture9_UnlockBox,
261 (void *)NineVolumeTexture9_AddDirtyBox
264 static const GUID *NineVolumeTexture9_IIDs[] = {
265 &IID_IDirect3DVolumeTexture9,
266 &IID_IDirect3DBaseTexture9,
267 &IID_IDirect3DResource9,
273 NineVolumeTexture9_new( struct NineDevice9 *pDevice,
274 UINT Width, UINT Height, UINT Depth, UINT Levels,
278 struct NineVolumeTexture9 **ppOut,
279 HANDLE *pSharedHandle )
281 NINE_DEVICE_CHILD_NEW(VolumeTexture9, ppOut, pDevice,
282 Width, Height, Depth, Levels,
283 Usage, Format, Pool, pSharedHandle);