1 #include "game-option/special-options.h"
3 byte hitpoint_warn; /* Hitpoint warning (0 to 9) */
4 byte mana_warn; /* Mana color (0 to 9) */
5 int32_t delay_factor; /* Delay factor (0 to 9) */
6 bool autosave_l; /* Autosave before entering new levels */
7 bool autosave_t; /* Timed autosave */
8 int16_t autosave_freq; /* Autosave frequency */
9 bool use_sound; /* The "sound" mode is enabled */
10 bool use_music; /* The "music" mode is enabled */
11 bool use_graphics; /* The "graphics" mode is enabled */
12 bool use_bigtile = false;