2 #include "gameoption.h"
\r
5 * @brief
\83I
\83v
\83V
\83\87\83\93\83e
\81[
\83u
\83\8b /
\r
8 const option_type option_info[] =
\r
10 /*** Input Options ***/
\r
12 { &rogue_like_commands, FALSE, OPT_PAGE_INPUT, 0, 0,
\r
13 "rogue_like_commands", _("
\83\8d\81[
\83O
\95\97\83L
\81[
\94z
\92u
\82ð
\8eg
\97p
\82·
\82é", "Rogue-like commands") },
\r
15 { &always_pickup, FALSE, OPT_PAGE_INPUT, 0, 5,
\r
16 "always_pickup", _("
\8fí
\82É
\83A
\83C
\83e
\83\80\82ð
\8fE
\82¤" , "Pick things up by default") },
\r
18 { &carry_query_flag, FALSE, OPT_PAGE_INPUT, 0, 3,
\r
19 "carry_query_flag", _("
\83A
\83C
\83e
\83\80\82ð
\8fE
\82¤
\91O
\82É
\8am
\94F
\82·
\82é", "Prompt before picking things up") },
\r
21 { &quick_messages, TRUE, OPT_PAGE_INPUT, 0, 1,
\r
22 "quick_messages", _("
\83N
\83C
\83b
\83N
\81E
\83\81\83b
\83Z
\81[
\83W
\82ð
\8eg
\97p
\82·
\82é", "Activate quick messages") },
\r
24 { &auto_more, FALSE, OPT_PAGE_INPUT, 2, 6,
\r
25 "auto_more", _("
\83L
\81[
\91Ò
\82¿
\82µ
\82È
\82¢
\82Å
\98A
\91±
\82Å
\83\81\83b
\83Z
\81[
\83W
\82ð
\95\
\8e¦
\82·
\82é", "Automatically clear '-more-' prompts") },
\r
27 { &command_menu, TRUE, OPT_PAGE_INPUT, 2, 7,
\r
28 "command_menu", _("
\83\81\83j
\83\85\81[
\82É
\82æ
\82è
\83R
\83}
\83\93\83h
\91I
\91ð
\82ð
\97L
\8cø
\82É
\82·
\82é", "Enable command selection menu") },
\r
30 { &other_query_flag, FALSE, OPT_PAGE_INPUT, 0, 2,
\r
31 "other_query_flag", _("
\8f°
\8fã
\82Ì
\83A
\83C
\83e
\83\80\82ð
\8eg
\97p
\82·
\82é
\82Æ
\82«
\82É
\8am
\94F
\82·
\82é", "Prompt for floor item selection") },
\r
33 { &use_old_target, FALSE, OPT_PAGE_INPUT, 0, 4,
\r
34 "use_old_target", _("
\8fí
\82É
\88È
\91O
\82Ì
\83^
\81[
\83Q
\83b
\83g
\82ð
\8ew
\92è
\82·
\82é", "Use old target by default") },
\r
36 { &always_repeat, TRUE, OPT_PAGE_INPUT, 0, 6,
\r
37 "always_repeat", _("
\83R
\83}
\83\93\83h
\8e©
\93®
\8cJ
\82è
\95Ô
\82µ", "Repeat obvious commands") },
\r
39 { &confirm_destroy, FALSE, OPT_PAGE_INPUT, 5, 3,
\r
40 "confirm_destroy", _("
\81u
\96³
\89¿
\92l
\81v
\82È
\83A
\83C
\83e
\83\80\82ð
\94j
\89ó
\82·
\82é
\8e\9e\8am
\94F
\82·
\82é", "Prompt for destruction of known worthless items") },
\r
42 { &confirm_wear, TRUE, OPT_PAGE_INPUT, 5, 4,
\r
43 "confirm_wear", _("
\8eô
\82í
\82ê
\82½
\95¨
\82ð
\91\95\94õ
\82·
\82é
\8e\9e\8am
\94F
\82·
\82é", "Confirm to wear/wield known cursed items") },
\r
45 { &confirm_quest, TRUE, OPT_PAGE_INPUT, 1, 9,
\r
46 "confirm_quest", _("
\83N
\83G
\83X
\83g
\82ð
\92ú
\82ß
\82Ä
\8aK
\92i
\82Å
\93¦
\82°
\82é
\91O
\82É
\8am
\94F
\82·
\82é", "Prompt before exiting a quest level") },
\r
48 { &target_pet, FALSE, OPT_PAGE_INPUT, 2, 5,
\r
49 "target_pet", _("
\83y
\83b
\83g
\82ð
\83^
\81[
\83Q
\83b
\83g
\82É
\82·
\82é", "Allow targetting pets") },
\r
51 #ifdef ALLOW_EASY_OPEN
\r
52 { &easy_open, TRUE, OPT_PAGE_INPUT, 5, 7,
\r
53 "easy_open", _("
\8e©
\93®
\93I
\82É
\83h
\83A
\82ð
\8aJ
\82¯
\82é", "Automatically open doors") },
\r
54 #endif /* ALLOW_EASY_OPEN */
\r
56 #ifdef ALLOW_EASY_DISARM
\r
57 { &easy_disarm, TRUE, OPT_PAGE_INPUT, 5, 8,
\r
58 "easy_disarm", _("
\8e©
\93®
\93I
\82Éã©
\82ð
\89ð
\8f\9c\82·
\82é", "Automatically disarm traps") },
\r
59 #endif /* ALLOW_EASY_DISARM */
\r
61 #ifdef ALLOW_EASY_FLOOR /* TNB */
\r
62 { &easy_floor, FALSE, OPT_PAGE_INPUT, 5, 9,
\r
63 "easy_floor", _("
\8f°
\8fã
\82Å
\8fd
\82È
\82Á
\82½
\83A
\83C
\83e
\83\80\82ð
\83\8a\83X
\83g
\82·
\82é", "Display floor stacks in a list") },
\r
64 #endif /* ALLOW_EASY_FLOOR -- TNB */
\r
66 { &use_command, FALSE, OPT_PAGE_INPUT, 5, 10,
\r
67 "use_command", _("
\81u
\8eg
\82¤(a)
\81v
\83R
\83}
\83\93\83h
\82Å
\83A
\83C
\83e
\83\80\82ð
\89½
\82Å
\82à
\8eg
\82¦
\82é", "Allow unified use command") },
\r
69 { &over_exert, FALSE, OPT_PAGE_INPUT, 0, 29,
\r
70 "over_exert", _("MP
\82ª
\91«
\82è
\82È
\82
\82Ä
\82à
\96\82\96@
\82É
\92§
\90í
\82·
\82é", "Allow casting spells when short of mana") },
\r
72 { &numpad_as_cursorkey, TRUE, OPT_PAGE_INPUT, 2, 31,
\r
73 "numpad_as_cursorkey", _("
\83G
\83f
\83B
\83^
\93à
\82Å
\83e
\83\93\83L
\81[
\82ð
\83J
\81[
\83\
\83\8b\83L
\81[
\82Æ
\82µ
\82Ä
\8eg
\82¤", "Use numpad keys as cursor keys in editor mode") },
\r
75 /*** Map Screen Options ***/
\r
77 { ¢er_player, FALSE, OPT_PAGE_MAPSCREEN, 5, 11,
\r
78 "center_player", _("
\8fí
\82É
\83v
\83\8c\83C
\83\84\81[
\82ð
\92\86\90S
\82É
\92u
\82(*
\92x
\82¢*)", "Center map while walking (*slow*)") },
\r
80 { ¢er_running, TRUE, OPT_PAGE_MAPSCREEN, 5, 12,
\r
81 "center_running", _("
\91\96\82Á
\82Ä
\82¢
\82é
\8e\9e\82Å
\82à
\92\86\90S
\82É
\92u
\82", "Centering even while running") },
\r
83 { &view_yellow_lite, TRUE, OPT_PAGE_MAPSCREEN, 1, 28,
\r
84 "view_yellow_lite", _("
\96¾
\82©
\82è
\82Ì
\94Í
\88Í
\82ð
\93Á
\95Ê
\82È
\90F
\82Å
\95\
\8e¦
\82·
\82é", "Use special colors for torch-lit grids") },
\r
86 { &view_bright_lite, TRUE, OPT_PAGE_MAPSCREEN, 1, 29,
\r
87 "view_bright_lite", _("
\8e\8b\8aE
\82Ì
\94Í
\88Í
\82ð
\93Á
\95Ê
\82È
\90F
\82Å
\95\
\8e¦
\82·
\82é", "Use special colors for 'viewable' grids") },
\r
89 { &view_granite_lite, TRUE, OPT_PAGE_MAPSCREEN, 1, 30,
\r
90 "view_granite_lite", _("
\95Ç
\82ð
\93Á
\95Ê
\82È
\90F
\82Å
\95\
\8e¦
\82·
\82é(
\8fd
\82¢)", "Use special colors for wall grids (slow)") },
\r
92 { &view_special_lite, TRUE, OPT_PAGE_MAPSCREEN, 1, 31,
\r
93 "view_special_lite", _("
\8f°
\82ð
\93Á
\95Ê
\82È
\90F
\82Å
\95\
\8e¦
\82·
\82é(
\8fd
\82¢)", "Use special colors for floor grids (slow)") },
\r
95 { &view_perma_grids, TRUE, OPT_PAGE_MAPSCREEN, 1, 6,
\r
96 "view_perma_grids", _("
\96¾
\82é
\82¢
\8fê
\8f\8a\82Í
\82»
\82Ì
\82Ü
\82Ü
\82É
\82·
\82é", "Map remembers all perma-lit grids") },
\r
98 { &view_torch_grids, FALSE, OPT_PAGE_MAPSCREEN, 1, 7,
\r
99 "view_torch_grids", _("
\96¾
\82©
\82è
\82Å
\8fÆ
\82ç
\82µ
\82½
\8fê
\8f\8a\82Í
\82»
\82Ì
\82Ü
\82Ü
\82É
\82·
\82é", "Map remembers all torch-lit grids") },
\r
101 { &view_unsafe_grids, FALSE, OPT_PAGE_MAPSCREEN, 1, 8,
\r
102 "view_unsafe_grids", _("
\83g
\83\89\83b
\83v
\8a´
\92m
\8dÏ
\82Ý
\82Å
\82È
\82¢
\8fê
\8f\8a\82ð
\95\
\8e¦
\82·
\82é", "Map marked by detect traps") },
\r
104 { &view_reduce_view, FALSE, OPT_PAGE_MAPSCREEN, 1, 17,
\r
105 "view_reduce_view", _("
\8aX
\82Å
\82Í
\8e\8b\96ì
\82ð
\8b·
\82
\82·
\82é", "Reduce view-radius in town") },
\r
107 { &fresh_before, TRUE, OPT_PAGE_MAPSCREEN, 1, 23,
\r
108 "fresh_before", _("
\98A
\91±
\83R
\83}
\83\93\83h
\92\86\82É
\89æ
\96Ê
\82ð
\8dÄ
\95`
\89æ
\82µ
\91±
\82¯
\82é", "Flush output while continuous command") },
\r
110 { &fresh_after, FALSE, OPT_PAGE_MAPSCREEN, 1, 24,
\r
111 "fresh_after", _("
\83R
\83}
\83\93\83h
\8cã
\82É
\89æ
\96Ê
\82ð
\8fí
\82É
\8dÄ
\95`
\89æ
\82µ
\91±
\82¯
\82é", "Flush output after monster's move") },
\r
113 { &fresh_message, FALSE, OPT_PAGE_MAPSCREEN, 1, 25,
\r
114 "fresh_message", _("
\83\81\83b
\83Z
\81[
\83W
\82Ì
\8cã
\82É
\89æ
\96Ê
\82ð
\8dÄ
\95`
\89æ
\82·
\82é", "Flush output after every message") },
\r
116 { &hilite_player, FALSE, OPT_PAGE_MAPSCREEN, 1, 27,
\r
117 "hilite_player", _("
\83v
\83\8c\83C
\83\84\81[
\82É
\83J
\81[
\83\
\83\8b\82ð
\8d\87\82í
\82¹
\82é", "Hilite the player with the cursor") },
\r
119 { &display_path, FALSE, OPT_PAGE_MAPSCREEN, 2, 8,
\r
120 "display_path", _("
\96\82\96@
\82â
\96î
\82Ì
\8bO
\90Õ
\82ð
\95\
\8e¦
\82·
\82é", "Display actual path before shooting") },
\r
122 /*** Text Display Options ***/
\r
124 { &plain_descriptions, TRUE, OPT_PAGE_TEXT, 5, 1,
\r
125 "plain_descriptions", _("
\83A
\83C
\83e
\83\80\82Ì
\8bL
\8fq
\82ð
\8aÈ
\97ª
\82É
\82·
\82é", "Plain object descriptions") },
\r
127 { &plain_pickup, FALSE, OPT_PAGE_TEXT, 6, 6,
\r
128 "plain_pickup", _("
\81u
\8fE
\82Á
\82½
\81v
\83\81\83b
\83Z
\81[
\83W
\82ð
\8aÈ
\97ª
\89»
\82·
\82é", "Plain pickup messages(japanese only)") },
\r
130 { &always_show_list, TRUE, OPT_PAGE_TEXT, 4, 0,
\r
131 "always_show_list", _("
\91I
\91ð
\8e\9e\82É
\82Í
\8fí
\82É
\88ê
\97\97\82ð
\95\
\8e¦
\82·
\82é", "Always show list when choosing items") },
\r
133 { &depth_in_feet, FALSE, OPT_PAGE_TEXT, 0, 7,
\r
134 "depth_in_feet", _("
\83_
\83\93\83W
\83\87\83\93\82Ì
\90[
\82³
\82ð
\83t
\83B
\81[
\83g
\82Å
\95\
\8e¦
\82·
\82é", "Show dungeon level in feet") },
\r
136 { &show_labels, TRUE, OPT_PAGE_TEXT, 0, 10,
\r
137 "show_labels", _("
\91\95\94õ
\88ê
\97\97\82Å
\91\95\94õ
\8fê
\8f\8a\82ð
\95\
\8e¦
\82·
\82é", "Show labels in object listings") },
\r
139 { &show_weights, TRUE, OPT_PAGE_TEXT, 0, 11,
\r
140 "show_weights", _("
\83A
\83C
\83e
\83\80\88ê
\97\97\82Å
\8fd
\97Ê
\82ð
\95\
\8e¦
\82·
\82é", "Show weights in object listings") },
\r
142 { &show_item_graph, TRUE, OPT_PAGE_TEXT, 2, 0,
\r
143 "show_item_graph", _("
\83A
\83C
\83e
\83\80\82Ì
\83V
\83\93\83{
\83\8b\82ð
\95\
\8e¦
\82·
\82é", "Show items graphics") },
\r
145 { &equippy_chars, TRUE, OPT_PAGE_TEXT, 1, 12,
\r
146 "equippy_chars", _("
\83X
\83e
\81[
\83^
\83X
\82É
\95¶
\8e\9a\82Å
\91\95\94õ
\82ð
\95\
\8e¦
\82·
\82é", "Display 'equippy' chars") },
\r
148 { &display_mutations, FALSE, OPT_PAGE_TEXT, 5, 0,
\r
149 "display_mutations", _("'C'
\83R
\83}
\83\93\83h
\82Å
\93Ë
\91R
\95Ï
\88Ù
\82ð
\95\
\8e¦
\82·
\82é", "Display mutations in 'C'haracter Display") },
\r
151 { &compress_savefile, FALSE, OPT_PAGE_TEXT, 1, 26,
\r
152 "compress_savefile", _("
\83Z
\81[
\83u
\81E
\83t
\83@
\83C
\83\8b\92\86\82Ì
\83\81\83b
\83Z
\81[
\83W
\82ð
\88³
\8fk
\82·
\82é", "Compress messages in savefiles") },
\r
154 { &abbrev_extra, FALSE, OPT_PAGE_TEXT, 2, 10,
\r
155 "abbrev_extra", _("
\83A
\83C
\83e
\83\80\82É
\92Ç
\89Á
\91Ï
\90«/
\94\
\97Í
\82Ì
\97ª
\8fÌ
\82ð
\8d\8f\82Þ", "Describe obj's extra resistances by abbreviation") },
\r
157 { &abbrev_all, FALSE, OPT_PAGE_TEXT, 2, 11,
\r
158 "abbrev_all", _("
\83A
\83C
\83e
\83\80\82É
\91S
\82Ä
\82Ì
\91Ï
\90«/
\94\
\97Í
\82Ì
\97ª
\8fÌ
\82ð
\8d\8f\82Þ", "Describe obj's all resistances by abbreviation") },
\r
160 { &exp_need, FALSE, OPT_PAGE_TEXT, 2, 12,
\r
161 "exp_need", _("
\8e\9f\82Ì
\83\8c\83x
\83\8b\82É
\95K
\97v
\82È
\8co
\8c±
\92l
\82ð
\95\
\8e¦
\82·
\82é", "Show the experience needed for next level") },
\r
163 { &ignore_unview, FALSE, OPT_PAGE_TEXT, 2, 13,
\r
164 "ignore_unview", _("
\8e\8b\8aE
\8aO
\82Ì
\83\82\83\93\83X
\83^
\81[
\82Ì
\8ds
\93®
\82ð
\95\
\8e¦
\82µ
\82È
\82¢", "Ignore whenever any monster does") },
\r
166 { &show_ammo_detail, TRUE, OPT_PAGE_TEXT, 2, 14,
\r
167 "show_ammo_detail", _("
\96î
\92e
\82Ì
\83_
\83\81\81[
\83W
\82Ì
\90à
\96¾
\82ð
\95\
\8e¦
\82·
\82é", "Show description of ammo damage") },
\r
169 { &show_ammo_no_crit, FALSE, OPT_PAGE_TEXT, 2, 15,
\r
170 "show_ammo_no_crit", _("
\89ï
\90S
\82ð
\8dl
\97¶
\82µ
\82È
\82¢
\8fê
\8d\87\82Ì
\96î
\92e
\82Ì
\83_
\83\81\81[
\83W
\82ð
\95\
\8e¦
\82·
\82é", "Show ammo damage with no critical") },
\r
172 { &show_ammo_crit_ratio, FALSE, OPT_PAGE_TEXT, 2, 16,
\r
173 "show_ammo_crit_ratio", _("
\96î
\92e
\82Ì
\89ï
\90S
\94
\90¶
\97¦
\82ð
\95\
\8e¦
\82·
\82é", "Show critical ratio of ammo") },
\r
176 /*** Game-Play ***/
\r
178 { &stack_force_notes, TRUE, OPT_PAGE_GAMEPLAY, 0, 8,
\r
179 "stack_force_notes", _("
\88Ù
\82È
\82é
\96Á
\82Ì
\83A
\83C
\83e
\83\80\82ð
\82Ü
\82Æ
\82ß
\82é", "Merge inscriptions when stacking") },
\r
181 { &stack_force_costs, FALSE, OPT_PAGE_GAMEPLAY, 0, 9,
\r
182 "stack_force_costs", _("
\88Ù
\82È
\82é
\8a\84\88ø
\95\
\8e¦
\82Ì
\83A
\83C
\83e
\83\80\82ð
\82Ü
\82Æ
\82ß
\82é", "Merge discounts when stacking") },
\r
184 { &expand_list, TRUE, OPT_PAGE_GAMEPLAY, 1, 5,
\r
185 "expand_list", _("
\81u
\88ê
\97\97\81v
\83R
\83}
\83\93\83h
\82ð
\8ag
\92£
\82·
\82é", "Expand the power of the list commands") },
\r
187 { &small_levels, TRUE, OPT_PAGE_GAMEPLAY, 0, 30,
\r
188 "small_levels", _("
\94ñ
\8fí
\82É
\8f¬
\82³
\82¢
\83t
\83\8d\83A
\82Ì
\90¶
\90¬
\82ð
\89Â
\94\
\82É
\82·
\82é", "Allow unusually small dungeon levels") },
\r
190 { &always_small_levels, FALSE, OPT_PAGE_GAMEPLAY, 2, 3,
\r
191 "always_small_levels", _("
\8fí
\82É
\94ñ
\8fí
\82É
\8f¬
\82³
\82¢
\83t
\83\8d\83A
\82ð
\90¶
\90¬
\82·
\82é", "Always create unusually small dungeon levels") },
\r
193 { &empty_levels, TRUE, OPT_PAGE_GAMEPLAY, 0, 31,
\r
194 "empty_levels", _("
\8bó
\82Á
\82Û
\82Ì
\81u
\83A
\83\8a\81[
\83i
\81v
\83\8c\83x
\83\8b\82Ì
\90¶
\90¬
\82ð
\89Â
\94\
\82É
\82·
\82é", "Allow empty 'arena' levels") },
\r
196 { &bound_walls_perm, FALSE, OPT_PAGE_GAMEPLAY, 2, 1,
\r
197 "bound_walls_perm", _("
\83_
\83\93\83W
\83\87\83\93\82Ì
\8aO
\95Ç
\82ð
\89i
\8bv
\8aâ
\82É
\82·
\82é", "Boundary walls become 'permanent wall'") },
\r
199 { &last_words, TRUE, OPT_PAGE_GAMEPLAY, 0, 28,
\r
200 "last_words", _("
\83L
\83\83\83\89\83N
\83^
\81[
\82ª
\8e\80\82ñ
\82¾
\8e\9e\88â
\8c¾
\82ð
\82Ì
\82±
\82·", "Leave last words when your character dies") },
\r
203 { &send_score, TRUE, OPT_PAGE_GAMEPLAY, 4, 6,
\r
204 "send_score", _("
\83X
\83R
\83A
\83T
\81[
\83o
\82É
\83X
\83R
\83A
\82ð
\91\97\82é", "Send score dump to the world score server") },
\r
207 { &allow_debug_opts, FALSE, OPT_PAGE_GAMEPLAY, 6, 11,
\r
208 "allow_debug_opts", _("
\83f
\83o
\83b
\83O/
\8d¼
\8b\
\83I
\83v
\83V
\83\87\83\93\82ð
\8b\96\89Â
\82·
\82é", "Allow use of debug/cheat options") },
\r
210 /*** Disturbance ***/
\r
212 { &find_ignore_stairs, FALSE, OPT_PAGE_DISTURBANCE, 0, 16,
\r
213 "find_ignore_stairs", _("
\8aK
\92i
\82Í
\92Ê
\89ß
\82·
\82é", "Run past stairs") },
\r
215 { &find_ignore_doors, TRUE, OPT_PAGE_DISTURBANCE, 0, 17,
\r
216 "find_ignore_doors", _("
\83h
\83A
\82Í
\92Ê
\89ß
\82·
\82é", "Run through open doors") },
\r
218 { &find_cut, FALSE, OPT_PAGE_DISTURBANCE, 0, 18,
\r
219 "find_cut", _("
\8bÈ
\82è
\8ap
\82ð
\8eÎ
\82ß
\82É
\8dÅ
\92Z
\8b\97\97£
\82Å
\92Ê
\89ß
\82·
\82é", "Run past known corners") },
\r
221 { &check_abort, TRUE, OPT_PAGE_DISTURBANCE, 1, 18,
\r
222 "check_abort", _("
\98A
\91±
\83R
\83}
\83\93\83h
\82Í
\83L
\81[
\93ü
\97Í
\82Å
\92\86\92f
\82·
\82é", "Check for user abort while continuous command") },
\r
224 { &flush_failure, TRUE, OPT_PAGE_DISTURBANCE, 1, 20,
\r
225 "flush_failure", _("
\97l
\81X
\82È
\83~
\83X
\94
\90¶
\8e\9e\82É
\93ü
\97Í
\82ð
\83N
\83\8a\83A
\82·
\82é", "Flush input on various failures") },
\r
227 { &flush_disturb, FALSE, OPT_PAGE_DISTURBANCE, 1, 21,
\r
228 "flush_disturb", _("
\8fá
\8aQ
\94
\90¶
\8e\9e\82É
\93ü
\97Í
\82ð
\83N
\83\8a\83A
\82·
\82é", "Flush input whenever disturbed") },
\r
230 { &disturb_move, FALSE, OPT_PAGE_DISTURBANCE, 0, 20,
\r
231 "disturb_move", _("
\82Ç
\82±
\82Ì
\83\82\83\93\83X
\83^
\81[
\82ª
\93®
\82¢
\82Ä
\82à
\8ds
\93®
\82ð
\92\86\8e~
\82·
\82é", "Disturb whenever any monster moves") },
\r
233 { &disturb_high, FALSE, OPT_PAGE_DISTURBANCE, 1, 3,
\r
234 "disturb_high", _("
\83\8c\83x
\83\8b\82Ì
\8d\82\82¢
\83\82\83\93\83X
\83^
\81[
\82ª
\93®
\82¢
\82½
\82ç
\8ds
\93®
\82ð
\92\86\8e~
\82·
\82é", "Disturb whenever high-level monster moves") },
\r
236 { &disturb_near, TRUE, OPT_PAGE_DISTURBANCE, 0, 21,
\r
237 "disturb_near", _("
\8e\8b\8aE
\93à
\82Ì
\83\82\83\93\83X
\83^
\81[
\82ª
\93®
\82¢
\82½
\82ç
\8ds
\93®
\82ð
\92\86\8e~
\82·
\82é", "Disturb whenever viewable monster moves") },
\r
239 { &disturb_pets, FALSE, OPT_PAGE_DISTURBANCE, 5, 6,
\r
240 "disturb_pets", _("
\8e\8b\8aE
\93à
\82Ì
\83y
\83b
\83g
\82ª
\93®
\82¢
\82½
\82ç
\8ds
\93®
\82ð
\92\86\8e~
\82·
\82é", "Disturb when visible pets move") },
\r
242 { &disturb_panel, TRUE, OPT_PAGE_DISTURBANCE, 0, 22,
\r
243 "disturb_panel", _("
\89æ
\96Ê
\83X
\83N
\83\8d\81[
\83\8b\8e\9e\82É
\8ds
\93®
\82ð
\92\86\8e~
\82·
\82é", "Disturb whenever map panel changes") },
\r
245 { &disturb_state, TRUE, OPT_PAGE_DISTURBANCE, 0, 23,
\r
246 "disturb_state", _("
\8e©
\95ª
\82Ì
\83X
\83e
\81[
\83^
\83X
\95Ï
\89»
\8e\9e\82É
\8ds
\93®
\82ð
\92\86\8e~
\82·
\82é", "Disturb whenever player state changes") },
\r
248 { &disturb_minor, TRUE, OPT_PAGE_DISTURBANCE, 0, 24,
\r
249 "disturb_minor", _("
\8d±
\8d×
\82È
\82±
\82Æ
\82ª
\8bN
\82«
\82Ä
\82à
\8ds
\93®
\82ð
\92\86\8e~
\82·
\82é", "Disturb whenever boring things happen") },
\r
251 { &ring_bell, FALSE, OPT_PAGE_DISTURBANCE, 0, 14,
\r
252 "ring_bell", _("
\83G
\83\89\81[
\8e\9e\82É
\83r
\81[
\83v
\89¹
\82ð
\96Â
\82ç
\82·", "Audible bell (on errors, etc)") },
\r
254 { &disturb_trap_detect, TRUE, OPT_PAGE_DISTURBANCE, 0, 27,
\r
255 "disturb_trap_detect", _("
\83g
\83\89\83b
\83v
\8a´
\92m
\94Í
\88Í
\8aO
\82É
\8fo
\82é
\92¼
\91O
\82É
\8ds
\93®
\82ð
\92\86\8e~
\82·
\82é", "Disturb when leaving trap detected area") },
\r
257 { &alert_trap_detect, FALSE, OPT_PAGE_DISTURBANCE, 0, 25,
\r
258 "alert_trap_detect", _("
\83g
\83\89\83b
\83v
\8a´
\92m
\94Í
\88Í
\8aO
\82É
\8fo
\82é
\92¼
\91O
\82É
\8cx
\8d\90\82·
\82é", "Alert when leaving trap detected area") },
\r
260 /*** Birth Options ***/
\r
261 { &manual_haggle, FALSE, OPT_PAGE_BIRTH, 1, 0,
\r
262 "manual_haggle", _("
\93X
\82Å
\92l
\90Ø
\82è
\8cð
\8fÂ
\82ð
\82·
\82é", "Manually haggle in stores") },
\r
264 { &easy_band, FALSE, OPT_PAGE_BIRTH, 6, 31,
\r
265 "easy_band", _("
\8f\89\90S
\8eÒ
\97p
\8aÈ
\92P
\83\82\81[
\83h(*)", "Easy Mode (*)") },
\r
267 { &smart_learn, TRUE, OPT_PAGE_BIRTH, 1, 14,
\r
268 "smart_learn", _("
\83\82\83\93\83X
\83^
\81[
\82Í
\8e¸
\94s
\82ð
\8aw
\8fK
\82·
\82é(*)", "Monsters learn from their mistakes (*)") },
\r
270 { &smart_cheat, FALSE, OPT_PAGE_BIRTH, 1, 15,
\r
271 "smart_cheat", _("
\83\82\83\93\83X
\83^
\81[
\82Í
\83v
\83\8c\83C
\83\84\81[
\82Ì
\8eã
\82Ý
\82ð
\93Ë
\82(*)", "Monsters exploit players weaknesses (*)") },
\r
273 { &vanilla_town, FALSE, OPT_PAGE_BIRTH, 6, 0,
\r
274 "vanilla_town", _("
\8c³
\91c
\82Ì
\8aX/
\83N
\83G
\83X
\83g
\82Æ
\8dr
\96ì
\82È
\82µ", "Use 'vanilla' town without quests and wilderness") },
\r
276 { &lite_town, FALSE, OPT_PAGE_BIRTH, 6, 1,
\r
277 "lite_town", _("
\8f¬
\8bK
\96Í
\82È
\8aX/
\8dr
\96ì
\82È
\82µ", "Use 'lite' town without a wilderness") },
\r
279 { &ironman_shops, FALSE, OPT_PAGE_BIRTH, 6, 2,
\r
280 "ironman_shops", _("(
\93S
\90l
\97p)
\93X
\82ð
\8eg
\97p
\82µ
\82È
\82¢(*)", "Stores are permanently closed (*)") },
\r
282 { &ironman_small_levels, FALSE, OPT_PAGE_BIRTH, 6, 3,
\r
283 "ironman_small_levels", _("(
\93S
\90l
\97p)
\8fí
\82É
\94ñ
\8fí
\82É
\8f¬
\82³
\82¢
\83t
\83\8d\83A
\82ð
\90¶
\90¬(*)", "Always create unusually small dungeon levels (*)") },
\r
285 { &ironman_downward, FALSE, OPT_PAGE_BIRTH, 6, 4,
\r
286 "ironman_downward", _("(
\93S
\90l
\97p)
\8bA
\8aÒ
\82Æ
\8fã
\82è
\8aK
\92i
\82È
\82µ(*)", "Disable recall and use of up stairs (*)") },
\r
288 { &ironman_empty_levels, FALSE, OPT_PAGE_BIRTH, 6, 8,
\r
289 "ironman_empty_levels", _("(
\93S
\90l
\97p)
\8fí
\82É
\8bó
\82Á
\82Û
\82Ì
\83A
\83\8a\81[
\83i
\83\8c\83x
\83\8b\82ð
\90¶
\90¬(*)", "Always create empty 'arena' levels (*)") },
\r
291 { &ironman_rooms, FALSE, OPT_PAGE_BIRTH, 6, 12,
\r
292 "ironman_rooms", _("(
\93S
\90l
\97p)
\8fí
\82É
\95\81\92Ê
\82Å
\82È
\82¢
\95\94\89®
\82ð
\90¶
\90¬
\82·
\82é(*)", "Always generate very unusual rooms (*)") },
\r
294 { &ironman_nightmare, FALSE, OPT_PAGE_BIRTH, 6, 18,
\r
295 "ironman_nightmare", _("(
\93S
\90l
\97p)
\88«
\96²
\83\82\81[
\83h(
\82±
\82ê
\82Í
\91S
\82
\95s
\8fð
\97\9d\82Å
\82·
\81I)(*)", "Nightmare mode(it isn't even remotely fair!)(*)") },
\r
297 { &left_hander, FALSE, OPT_PAGE_BIRTH, 6, 13,
\r
298 "left_hander", _("
\8d¶
\97\98\82«
\82Å
\82 \82é", "Left-Hander") },
\r
300 { &preserve_mode, TRUE, OPT_PAGE_BIRTH, 6, 14,
\r
301 "preserve_mode", _("
\93`
\90à
\82Ì
\83A
\83C
\83e
\83\80\82ð
\8eæ
\82è
\93¦
\82µ
\82Ä
\82à
\8dÄ
\90¶
\90¬
\82³
\82ê
\82é(*)", "Preserve artifacts (*)") },
\r
303 { &autoroller, TRUE, OPT_PAGE_BIRTH, 6, 15,
\r
304 "autoroller", _("
\94\
\97Í
\92l
\82É
\83I
\81[
\83g
\83\8d\81[
\83\89\81[
\8eg
\97p(*)", "Allow use of autoroller for stats (*)") },
\r
306 { &autochara, FALSE, OPT_PAGE_BIRTH, 6, 16,
\r
307 "autochara", _("
\91Ì
\8ai/
\92n
\88Ê
\82É
\83I
\81[
\83g
\83\8d\81[
\83\89\81[
\8eg
\97p", "Autoroll for weight, height and social status") },
\r
309 { &powerup_home, TRUE, OPT_PAGE_BIRTH, 4, 3,
\r
310 "powerup_home", _("
\89ä
\82ª
\89Æ
\82ð
\8ag
\92£
\82·
\82é(*)", "Increase capacity of your home (*)") },
\r
312 /*** Easy Object Auto-Destroyer ***/
\r
314 { &destroy_items, FALSE, OPT_PAGE_AUTODESTROY, 7, 0,
\r
315 "destroy_items", _("
\83A
\83C
\83e
\83\80\82Ì
\8aÈ
\88Õ
\8e©
\93®
\94j
\89ó
\82ð
\8eg
\97p
\82·
\82é", "Use easy auto-destroyer") },
\r
317 { &destroy_feeling, FALSE, OPT_PAGE_AUTODESTROY, 7, 8,
\r
318 "destroy_feeling", _("
\8aÈ
\88Õ
\8aÓ
\92è
\82µ
\82½
\82Æ
\82«
\8e©
\93®
\94j
\89ó
\82ð
\93K
\97p
\82·
\82é", "Apply auto-destroy as sense feeling") },
\r
320 { &destroy_identify, FALSE, OPT_PAGE_AUTODESTROY, 7, 9,
\r
321 "destroy_identify", _("
\8aÓ
\92è
\82µ
\82½
\82Æ
\82«
\8e©
\93®
\94j
\89ó
\82ð
\93K
\97p
\82·
\82é", "Apply auto-destroy as identify an item") },
\r
323 { &leave_worth, TRUE, OPT_PAGE_AUTODESTROY, 7, 2,
\r
324 "leave_worth", _("
\89¿
\92l
\82ª
\82 \82é
\83A
\83C
\83e
\83\80\82Í
\89ó
\82³
\82È
\82¢", "Auto-destroyer leaves known worthy items") },
\r
326 { &leave_equip, FALSE, OPT_PAGE_AUTODESTROY, 7, 3,
\r
327 "leave_equip", _("
\95\90\8aí/
\96h
\8bï
\82Í
\89ó
\82³
\82È
\82¢", "Auto-destroyer leaves weapons and armour") },
\r
329 { &leave_chest, TRUE, OPT_PAGE_AUTODESTROY, 7, 7,
\r
330 "leave_chest", _("
\8aJ
\95\95\82³
\82ê
\82Ä
\82¢
\82È
\82¢
\94 \82Í
\89ó
\82³
\82È
\82¢", "Auto-destroyer leaves closed chests") },
\r
332 { &leave_wanted, TRUE, OPT_PAGE_AUTODESTROY, 7, 4,
\r
333 "leave_wanted", _("
\8fÜ
\8bà
\8eñ
\82Ì
\8e\80\91Ì/
\8d\9c\82Í
\89ó
\82³
\82È
\82¢", "Auto-destroyer leaves wanted corpses") },
\r
335 { &leave_corpse, FALSE, OPT_PAGE_AUTODESTROY, 7, 5,
\r
336 "leave_corpse", _("
\8e\80\91Ì/
\8d\9c\82Í
\89ó
\82³
\82È
\82¢", "Auto-destroyer leaves corpses and skeletons") },
\r
338 { &leave_junk, FALSE, OPT_PAGE_AUTODESTROY, 7, 6,
\r
339 "leave_junk", _("
\82ª
\82ç
\82
\82½
\82Í
\89ó
\82³
\82È
\82¢", "Auto-destroyer leaves junk") },
\r
341 { &leave_special, TRUE, OPT_PAGE_AUTODESTROY, 7, 1,
\r
342 "leave_special", _("
\8eí
\91°/
\90E
\8bÆ
\82Å
\93Á
\95Ê
\82É
\95K
\97v
\82È
\83A
\83C
\83e
\83\80\82Í
\89ó
\82³
\82È
\82¢", "Auto-destroyer leaves items your race/class needs") },
\r
344 /*** Play-record Options ***/
\r
346 { &record_fix_art, TRUE, OPT_PAGE_PLAYRECORD, 4, 11,
\r
347 "record_fix_art", _("
\8cÅ
\92è
\83A
\81[
\83e
\83B
\83t
\83@
\83N
\83g
\82Ì
\93ü
\8eè
\82ð
\8bL
\98^
\82·
\82é", "Record fixed artifacts") },
\r
349 { &record_rand_art, TRUE, OPT_PAGE_PLAYRECORD, 4, 12,
\r
350 "record_rand_art", _("
\83\89\83\93\83_
\83\80\83A
\81[
\83e
\83B
\83t
\83@
\83N
\83g
\82Ì
\93ü
\8eè
\82ð
\8bL
\98^
\82·
\82é", "Record random artifacts") },
\r
352 { &record_destroy_uniq, TRUE, OPT_PAGE_PLAYRECORD, 4, 13,
\r
353 "record_destroy_uniq", _("
\83\86\83j
\81[
\83N
\83\82\83\93\83X
\83^
\81[
\82ð
\93|
\82µ
\82½
\82Æ
\82«
\82ð
\8bL
\98^
\82·
\82é", "Record when destroy unique monster") },
\r
355 { &record_fix_quest, TRUE, OPT_PAGE_PLAYRECORD, 4, 14,
\r
356 "record_fix_quest", _("
\8cÅ
\92è
\83N
\83G
\83X
\83g
\82Ì
\92B
\90¬
\82ð
\8bL
\98^
\82·
\82é", "Record fixed quests") },
\r
358 { &record_rand_quest, TRUE, OPT_PAGE_PLAYRECORD, 4, 15,
\r
359 "record_rand_quest", _("
\83\89\83\93\83_
\83\80\83N
\83G
\83X
\83g
\82Ì
\92B
\90¬
\82ð
\8bL
\98^
\82·
\82é", "Record random quests") },
\r
361 { &record_maxdepth, TRUE, OPT_PAGE_PLAYRECORD, 4, 16,
\r
362 "record_maxdepth", _("
\8dÅ
\90[
\8aK
\82ð
\8dX
\90V
\82µ
\82½
\82Æ
\82«
\82É
\8bL
\98^
\82·
\82é", "Record movements to deepest level") },
\r
364 { &record_stair, TRUE, OPT_PAGE_PLAYRECORD, 4, 17,
\r
365 "record_stair", _("
\8aK
\82Ì
\88Ú
\93®
\82ð
\8bL
\98^
\82·
\82é", "Record recall and stair movements") },
\r
367 { &record_buy, TRUE, OPT_PAGE_PLAYRECORD, 4, 18,
\r
368 "record_buy", _("
\83A
\83C
\83e
\83\80\82Ì
\8dw
\93ü
\82ð
\8bL
\98^
\82·
\82é", "Record purchased items") },
\r
370 { &record_sell, FALSE, OPT_PAGE_PLAYRECORD, 4, 19,
\r
371 "record_sell", _("
\83A
\83C
\83e
\83\80\82Ì
\94\84\8bp
\82ð
\8bL
\98^
\82·
\82é", "Record sold items") },
\r
373 { &record_danger, TRUE, OPT_PAGE_PLAYRECORD, 4, 20,
\r
374 "record_danger", _("
\83s
\83\93\83`
\82É
\82È
\82Á
\82½
\82Æ
\82«
\82ð
\8bL
\98^
\82·
\82é", "Record hitpoint warning") },
\r
376 { &record_arena, TRUE, OPT_PAGE_PLAYRECORD, 4, 21,
\r
377 "record_arena", _("
\83A
\83\8a\81[
\83i
\82Å
\82Ì
\8f\9f\97\98\82ð
\8bL
\98^
\82·
\82é", "Record arena victories") },
\r
379 { &record_ident, TRUE, OPT_PAGE_PLAYRECORD, 4, 22,
\r
380 "record_ident", _("
\96¢
\94»
\96¾
\82Ì
\83A
\83C
\83e
\83\80\82Ì
\8e¯
\95Ê
\82ð
\8bL
\98^
\82·
\82é", "Record first identified items") },
\r
382 { &record_named_pet, FALSE, OPT_PAGE_PLAYRECORD, 4, 23,
\r
383 "record_named_pet", _("
\96¼
\91O
\82Â
\82«
\83y
\83b
\83g
\82Ì
\8fî
\95ñ
\82ð
\8bL
\98^
\82·
\82é", "Record informations of named pets") },
\r
385 /*** End of Table ***/
\r
387 { NULL, 0, 0, 0, 0,
\r