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glsl ast_to_hir: reject interpolation qualifiers for uniform blocks
[android-x86/external-mesa.git] / src / glsl / glsl_lexer.ll
1 %{
2 /*
3  * Copyright © 2008, 2009 Intel Corporation
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation
8  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9  * and/or sell copies of the Software, and to permit persons to whom the
10  * Software is furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice (including the next
13  * paragraph) shall be included in all copies or substantial portions of the
14  * Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22  * DEALINGS IN THE SOFTWARE.
23  */
24 #include <ctype.h>
25 #include <limits.h>
26 #include "strtod.h"
27 #include "ast.h"
28 #include "glsl_parser_extras.h"
29 #include "glsl_parser.h"
30
31 static int classify_identifier(struct _mesa_glsl_parse_state *, const char *);
32
33 #ifdef _MSC_VER
34 #define YY_NO_UNISTD_H
35 #endif
36
37 #define YY_USER_ACTION                                          \
38    do {                                                         \
39       yylloc->source = 0;                                       \
40       yylloc->first_column = yycolumn + 1;                      \
41       yylloc->first_line = yylineno + 1;                        \
42       yycolumn += yyleng;                                       \
43    } while(0);
44
45 #define YY_USER_INIT yylineno = 0; yycolumn = 0;
46
47 /* A macro for handling reserved words and keywords across language versions.
48  *
49  * Certain words start out as identifiers, become reserved words in
50  * later language revisions, and finally become language keywords.
51  * This may happen at different times in desktop GLSL and GLSL ES.
52  *
53  * For example, consider the following lexer rule:
54  * samplerBuffer       KEYWORD(130, 0, 140, 0, SAMPLERBUFFER)
55  *
56  * This means that "samplerBuffer" will be treated as:
57  * - a keyword (SAMPLERBUFFER token)         ...in GLSL >= 1.40
58  * - a reserved word - error                 ...in GLSL >= 1.30
59  * - an identifier                           ...in GLSL <  1.30 or GLSL ES
60  */
61 #define KEYWORD(reserved_glsl, reserved_glsl_es,                        \
62                 allowed_glsl, allowed_glsl_es, token)                   \
63    KEYWORD_WITH_ALT(reserved_glsl, reserved_glsl_es,                    \
64                     allowed_glsl, allowed_glsl_es, false, token)
65
66 /**
67  * Like the KEYWORD macro, but the word is also treated as a keyword
68  * if the given boolean expression is true.
69  */
70 #define KEYWORD_WITH_ALT(reserved_glsl, reserved_glsl_es,               \
71                          allowed_glsl, allowed_glsl_es,                 \
72                          alt_expr, token)                               \
73    do {                                                                 \
74       if (yyextra->is_version(allowed_glsl, allowed_glsl_es)            \
75           || alt_expr) {                                                \
76          return token;                                                  \
77       } else if (yyextra->is_version(reserved_glsl,                     \
78                                      reserved_glsl_es)) {               \
79          _mesa_glsl_error(yylloc, yyextra,                              \
80                           "Illegal use of reserved word `%s'", yytext); \
81          return ERROR_TOK;                                              \
82       } else {                                                          \
83          yylval->identifier = strdup(yytext);                           \
84          return classify_identifier(yyextra, yytext);                   \
85       }                                                                 \
86    } while (0)
87
88 /**
89  * A macro for handling keywords that have been present in GLSL since
90  * its origin, but were changed into reserved words in GLSL 3.00 ES.
91  */
92 #define DEPRECATED_ES_KEYWORD(token)                                    \
93    do {                                                                 \
94       if (yyextra->is_version(0, 300)) {                                \
95          _mesa_glsl_error(yylloc, yyextra,                              \
96                           "Illegal use of reserved word `%s'", yytext); \
97          return ERROR_TOK;                                              \
98       } else {                                                          \
99          return token;                                                  \
100       }                                                                 \
101    } while (0)
102
103 static int
104 literal_integer(char *text, int len, struct _mesa_glsl_parse_state *state,
105                 YYSTYPE *lval, YYLTYPE *lloc, int base)
106 {
107    bool is_uint = (text[len - 1] == 'u' ||
108                    text[len - 1] == 'U');
109    const char *digits = text;
110
111    /* Skip "0x" */
112    if (base == 16)
113       digits += 2;
114
115 #ifdef _MSC_VER
116    unsigned __int64 value = _strtoui64(digits, NULL, base);
117 #else
118    unsigned long long value = strtoull(digits, NULL, base);
119 #endif
120
121    lval->n = (int)value;
122
123    if (value > UINT_MAX) {
124       /* Note that signed 0xffffffff is valid, not out of range! */
125       if (state->is_version(130, 300)) {
126          _mesa_glsl_error(lloc, state,
127                           "Literal value `%s' out of range", text);
128       } else {
129          _mesa_glsl_warning(lloc, state,
130                             "Literal value `%s' out of range", text);
131       }
132    } else if (base == 10 && !is_uint && (unsigned)value > (unsigned)INT_MAX + 1) {
133       /* Tries to catch unintentionally providing a negative value.
134        * Note that -2147483648 is parsed as -(2147483648), so we don't
135        * want to warn for INT_MAX.
136        */
137       _mesa_glsl_warning(lloc, state,
138                          "Signed literal value `%s' is interpreted as %d",
139                          text, lval->n);
140    }
141    return is_uint ? UINTCONSTANT : INTCONSTANT;
142 }
143
144 #define LITERAL_INTEGER(base) \
145    literal_integer(yytext, yyleng, yyextra, yylval, yylloc, base)
146
147 %}
148
149 %option bison-bridge bison-locations reentrant noyywrap
150 %option nounput noyy_top_state
151 %option never-interactive
152 %option prefix="_mesa_glsl_"
153 %option extra-type="struct _mesa_glsl_parse_state *"
154
155 %x PP PRAGMA
156
157 DEC_INT         [1-9][0-9]*
158 HEX_INT         0[xX][0-9a-fA-F]+
159 OCT_INT         0[0-7]*
160 INT             ({DEC_INT}|{HEX_INT}|{OCT_INT})
161 SPC             [ \t]*
162 SPCP            [ \t]+
163 HASH            ^{SPC}#{SPC}
164 %%
165
166 [ \r\t]+                ;
167
168     /* Preprocessor tokens. */ 
169 ^[ \t]*#[ \t]*$                 ;
170 ^[ \t]*#[ \t]*version           { BEGIN PP; return VERSION_TOK; }
171 ^[ \t]*#[ \t]*extension         { BEGIN PP; return EXTENSION; }
172 {HASH}line{SPCP}{INT}{SPCP}{INT}{SPC}$ {
173                                    /* Eat characters until the first digit is
174                                     * encountered
175                                     */
176                                    char *ptr = yytext;
177                                    while (!isdigit(*ptr))
178                                       ptr++;
179
180                                    /* Subtract one from the line number because
181                                     * yylineno is zero-based instead of
182                                     * one-based.
183                                     */
184                                    yylineno = strtol(ptr, &ptr, 0) - 1;
185                                    yylloc->source = strtol(ptr, NULL, 0);
186                                 }
187 {HASH}line{SPCP}{INT}{SPC}$     {
188                                    /* Eat characters until the first digit is
189                                     * encountered
190                                     */
191                                    char *ptr = yytext;
192                                    while (!isdigit(*ptr))
193                                       ptr++;
194
195                                    /* Subtract one from the line number because
196                                     * yylineno is zero-based instead of
197                                     * one-based.
198                                     */
199                                    yylineno = strtol(ptr, &ptr, 0) - 1;
200                                 }
201 ^{SPC}#{SPC}pragma{SPCP}debug{SPC}\({SPC}on{SPC}\) {
202                                   BEGIN PP;
203                                   return PRAGMA_DEBUG_ON;
204                                 }
205 ^{SPC}#{SPC}pragma{SPCP}debug{SPC}\({SPC}off{SPC}\) {
206                                   BEGIN PP;
207                                   return PRAGMA_DEBUG_OFF;
208                                 }
209 ^{SPC}#{SPC}pragma{SPCP}optimize{SPC}\({SPC}on{SPC}\) {
210                                   BEGIN PP;
211                                   return PRAGMA_OPTIMIZE_ON;
212                                 }
213 ^{SPC}#{SPC}pragma{SPCP}optimize{SPC}\({SPC}off{SPC}\) {
214                                   BEGIN PP;
215                                   return PRAGMA_OPTIMIZE_OFF;
216                                 }
217 ^{SPC}#{SPC}pragma{SPCP}STDGL{SPCP}invariant{SPC}\({SPC}all{SPC}\) {
218                                   BEGIN PP;
219                                   return PRAGMA_INVARIANT_ALL;
220                                 }
221 ^{SPC}#{SPC}pragma{SPCP}        { BEGIN PRAGMA; }
222
223 <PRAGMA>\n                      { BEGIN 0; yylineno++; yycolumn = 0; }
224 <PRAGMA>.                       { }
225
226 <PP>\/\/[^\n]*                  { }
227 <PP>[ \t\r]*                    { }
228 <PP>:                           return COLON;
229 <PP>[_a-zA-Z][_a-zA-Z0-9]*      {
230                                    yylval->identifier = strdup(yytext);
231                                    return IDENTIFIER;
232                                 }
233 <PP>[1-9][0-9]*                 {
234                                     yylval->n = strtol(yytext, NULL, 10);
235                                     return INTCONSTANT;
236                                 }
237 <PP>\n                          { BEGIN 0; yylineno++; yycolumn = 0; return EOL; }
238
239 \n              { yylineno++; yycolumn = 0; }
240
241 attribute       DEPRECATED_ES_KEYWORD(ATTRIBUTE);
242 const           return CONST_TOK;
243 bool            return BOOL_TOK;
244 float           return FLOAT_TOK;
245 int             return INT_TOK;
246 uint            KEYWORD(130, 300, 130, 300, UINT_TOK);
247
248 break           return BREAK;
249 continue        return CONTINUE;
250 do              return DO;
251 while           return WHILE;
252 else            return ELSE;
253 for             return FOR;
254 if              return IF;
255 discard         return DISCARD;
256 return          return RETURN;
257
258 bvec2           return BVEC2;
259 bvec3           return BVEC3;
260 bvec4           return BVEC4;
261 ivec2           return IVEC2;
262 ivec3           return IVEC3;
263 ivec4           return IVEC4;
264 uvec2           KEYWORD(130, 300, 130, 300, UVEC2);
265 uvec3           KEYWORD(130, 300, 130, 300, UVEC3);
266 uvec4           KEYWORD(130, 300, 130, 300, UVEC4);
267 vec2            return VEC2;
268 vec3            return VEC3;
269 vec4            return VEC4;
270 mat2            return MAT2X2;
271 mat3            return MAT3X3;
272 mat4            return MAT4X4;
273 mat2x2          KEYWORD(120, 300, 120, 300, MAT2X2);
274 mat2x3          KEYWORD(120, 300, 120, 300, MAT2X3);
275 mat2x4          KEYWORD(120, 300, 120, 300, MAT2X4);
276 mat3x2          KEYWORD(120, 300, 120, 300, MAT3X2);
277 mat3x3          KEYWORD(120, 300, 120, 300, MAT3X3);
278 mat3x4          KEYWORD(120, 300, 120, 300, MAT3X4);
279 mat4x2          KEYWORD(120, 300, 120, 300, MAT4X2);
280 mat4x3          KEYWORD(120, 300, 120, 300, MAT4X3);
281 mat4x4          KEYWORD(120, 300, 120, 300, MAT4X4);
282
283 in              return IN_TOK;
284 out             return OUT_TOK;
285 inout           return INOUT_TOK;
286 uniform         return UNIFORM;
287 varying         DEPRECATED_ES_KEYWORD(VARYING);
288 centroid        KEYWORD(120, 300, 120, 300, CENTROID);
289 invariant       KEYWORD(120, 100, 120, 100, INVARIANT);
290 flat            KEYWORD(130, 100, 130, 300, FLAT);
291 smooth          KEYWORD(130, 300, 130, 300, SMOOTH);
292 noperspective   KEYWORD(130, 300, 130, 0, NOPERSPECTIVE);
293
294 sampler1D       DEPRECATED_ES_KEYWORD(SAMPLER1D);
295 sampler2D       return SAMPLER2D;
296 sampler3D       return SAMPLER3D;
297 samplerCube     return SAMPLERCUBE;
298 sampler1DArray  KEYWORD(130, 300, 130, 0, SAMPLER1DARRAY);
299 sampler2DArray  KEYWORD(130, 300, 130, 300, SAMPLER2DARRAY);
300 sampler1DShadow DEPRECATED_ES_KEYWORD(SAMPLER1DSHADOW);
301 sampler2DShadow return SAMPLER2DSHADOW;
302 samplerCubeShadow       KEYWORD(130, 300, 130, 300, SAMPLERCUBESHADOW);
303 sampler1DArrayShadow    KEYWORD(130, 300, 130, 0, SAMPLER1DARRAYSHADOW);
304 sampler2DArrayShadow    KEYWORD(130, 300, 130, 300, SAMPLER2DARRAYSHADOW);
305 isampler1D              KEYWORD(130, 300, 130, 0, ISAMPLER1D);
306 isampler2D              KEYWORD(130, 300, 130, 300, ISAMPLER2D);
307 isampler3D              KEYWORD(130, 300, 130, 300, ISAMPLER3D);
308 isamplerCube            KEYWORD(130, 300, 130, 300, ISAMPLERCUBE);
309 isampler1DArray         KEYWORD(130, 300, 130, 0, ISAMPLER1DARRAY);
310 isampler2DArray         KEYWORD(130, 300, 130, 300, ISAMPLER2DARRAY);
311 usampler1D              KEYWORD(130, 300, 130, 0, USAMPLER1D);
312 usampler2D              KEYWORD(130, 300, 130, 300, USAMPLER2D);
313 usampler3D              KEYWORD(130, 300, 130, 300, USAMPLER3D);
314 usamplerCube            KEYWORD(130, 300, 130, 300, USAMPLERCUBE);
315 usampler1DArray         KEYWORD(130, 300, 130, 0, USAMPLER1DARRAY);
316 usampler2DArray         KEYWORD(130, 300, 130, 300, USAMPLER2DARRAY);
317
318    /* additional keywords in ARB_texture_multisample, included in GLSL 1.50 */
319    /* these are reserved but not defined in GLSL 3.00 */
320 sampler2DMS        KEYWORD_WITH_ALT(150, 300, 150, 0, yyextra->ARB_texture_multisample_enable, SAMPLER2DMS);
321 isampler2DMS       KEYWORD_WITH_ALT(150, 300, 150, 0, yyextra->ARB_texture_multisample_enable, ISAMPLER2DMS);
322 usampler2DMS       KEYWORD_WITH_ALT(150, 300, 150, 0, yyextra->ARB_texture_multisample_enable, USAMPLER2DMS);
323 sampler2DMSArray   KEYWORD_WITH_ALT(150, 300, 150, 0, yyextra->ARB_texture_multisample_enable, SAMPLER2DMSARRAY);
324 isampler2DMSArray  KEYWORD_WITH_ALT(150, 300, 150, 0, yyextra->ARB_texture_multisample_enable, ISAMPLER2DMSARRAY);
325 usampler2DMSArray  KEYWORD_WITH_ALT(150, 300, 150, 0, yyextra->ARB_texture_multisample_enable, USAMPLER2DMSARRAY);
326
327 samplerCubeArray        {
328                           if (yyextra->ARB_texture_cube_map_array_enable)
329                              return SAMPLERCUBEARRAY;
330                           else
331                              return IDENTIFIER;
332                 }
333 isamplerCubeArray       {
334                           if (yyextra->ARB_texture_cube_map_array_enable)
335                              return ISAMPLERCUBEARRAY;
336                           else
337                              return IDENTIFIER;
338                 }
339 usamplerCubeArray       {
340                           if (yyextra->ARB_texture_cube_map_array_enable)
341                              return USAMPLERCUBEARRAY;
342                           else
343                              return IDENTIFIER;
344                 }
345 samplerCubeArrayShadow  {
346                           if (yyextra->ARB_texture_cube_map_array_enable)
347                              return SAMPLERCUBEARRAYSHADOW;
348                           else
349                              return IDENTIFIER;
350                 }
351
352 samplerExternalOES              {
353                           if (yyextra->OES_EGL_image_external_enable)
354                              return SAMPLEREXTERNALOES;
355                           else
356                              return IDENTIFIER;
357                 }
358
359
360 struct          return STRUCT;
361 void            return VOID_TOK;
362
363 layout          {
364                   if ((yyextra->is_version(140, 300))
365                       || yyextra->AMD_conservative_depth_enable
366                       || yyextra->ARB_conservative_depth_enable
367                       || yyextra->ARB_explicit_attrib_location_enable
368                       || yyextra->ARB_uniform_buffer_object_enable
369                       || yyextra->ARB_fragment_coord_conventions_enable) {
370                       return LAYOUT_TOK;
371                    } else {
372                       yylval->identifier = strdup(yytext);
373                       return IDENTIFIER;
374                    }
375                 }
376
377 \+\+            return INC_OP;
378 --              return DEC_OP;
379 \<=             return LE_OP;
380 >=              return GE_OP;
381 ==              return EQ_OP;
382 !=              return NE_OP;
383 &&              return AND_OP;
384 \|\|            return OR_OP;
385 "^^"            return XOR_OP;
386 "<<"            return LEFT_OP;
387 ">>"            return RIGHT_OP;
388
389 \*=             return MUL_ASSIGN;
390 \/=             return DIV_ASSIGN;
391 \+=             return ADD_ASSIGN;
392 \%=             return MOD_ASSIGN;
393 \<\<=           return LEFT_ASSIGN;
394 >>=             return RIGHT_ASSIGN;
395 &=              return AND_ASSIGN;
396 "^="            return XOR_ASSIGN;
397 \|=             return OR_ASSIGN;
398 -=              return SUB_ASSIGN;
399
400 [1-9][0-9]*[uU]?        {
401                             return LITERAL_INTEGER(10);
402                         }
403 0[xX][0-9a-fA-F]+[uU]?  {
404                             return LITERAL_INTEGER(16);
405                         }
406 0[0-7]*[uU]?            {
407                             return LITERAL_INTEGER(8);
408                         }
409
410 [0-9]+\.[0-9]+([eE][+-]?[0-9]+)?[fF]?   {
411                             yylval->real = glsl_strtof(yytext, NULL);
412                             return FLOATCONSTANT;
413                         }
414 \.[0-9]+([eE][+-]?[0-9]+)?[fF]?         {
415                             yylval->real = glsl_strtof(yytext, NULL);
416                             return FLOATCONSTANT;
417                         }
418 [0-9]+\.([eE][+-]?[0-9]+)?[fF]?         {
419                             yylval->real = glsl_strtof(yytext, NULL);
420                             return FLOATCONSTANT;
421                         }
422 [0-9]+[eE][+-]?[0-9]+[fF]?              {
423                             yylval->real = glsl_strtof(yytext, NULL);
424                             return FLOATCONSTANT;
425                         }
426 [0-9]+[fF]              {
427                             yylval->real = glsl_strtof(yytext, NULL);
428                             return FLOATCONSTANT;
429                         }
430
431 true                    {
432                             yylval->n = 1;
433                             return BOOLCONSTANT;
434                         }
435 false                   {
436                             yylval->n = 0;
437                             return BOOLCONSTANT;
438                         }
439
440
441     /* Reserved words in GLSL 1.10. */
442 asm             KEYWORD(110, 100, 0, 0, ASM);
443 class           KEYWORD(110, 100, 0, 0, CLASS);
444 union           KEYWORD(110, 100, 0, 0, UNION);
445 enum            KEYWORD(110, 100, 0, 0, ENUM);
446 typedef         KEYWORD(110, 100, 0, 0, TYPEDEF);
447 template        KEYWORD(110, 100, 0, 0, TEMPLATE);
448 this            KEYWORD(110, 100, 0, 0, THIS);
449 packed          KEYWORD_WITH_ALT(110, 100, 140, 300, yyextra->ARB_uniform_buffer_object_enable, PACKED_TOK);
450 goto            KEYWORD(110, 100, 0, 0, GOTO);
451 switch          KEYWORD(110, 100, 130, 300, SWITCH);
452 default         KEYWORD(110, 100, 130, 300, DEFAULT);
453 inline          KEYWORD(110, 100, 0, 0, INLINE_TOK);
454 noinline        KEYWORD(110, 100, 0, 0, NOINLINE);
455 volatile        KEYWORD(110, 100, 0, 0, VOLATILE);
456 public          KEYWORD(110, 100, 0, 0, PUBLIC_TOK);
457 static          KEYWORD(110, 100, 0, 0, STATIC);
458 extern          KEYWORD(110, 100, 0, 0, EXTERN);
459 external        KEYWORD(110, 100, 0, 0, EXTERNAL);
460 interface       KEYWORD(110, 100, 0, 0, INTERFACE);
461 long            KEYWORD(110, 100, 0, 0, LONG_TOK);
462 short           KEYWORD(110, 100, 0, 0, SHORT_TOK);
463 double          KEYWORD(110, 100, 400, 0, DOUBLE_TOK);
464 half            KEYWORD(110, 100, 0, 0, HALF);
465 fixed           KEYWORD(110, 100, 0, 0, FIXED_TOK);
466 unsigned        KEYWORD(110, 100, 0, 0, UNSIGNED);
467 input           KEYWORD(110, 100, 0, 0, INPUT_TOK);
468 output          KEYWORD(110, 100, 0, 0, OUTPUT);
469 hvec2           KEYWORD(110, 100, 0, 0, HVEC2);
470 hvec3           KEYWORD(110, 100, 0, 0, HVEC3);
471 hvec4           KEYWORD(110, 100, 0, 0, HVEC4);
472 dvec2           KEYWORD(110, 100, 400, 0, DVEC2);
473 dvec3           KEYWORD(110, 100, 400, 0, DVEC3);
474 dvec4           KEYWORD(110, 100, 400, 0, DVEC4);
475 fvec2           KEYWORD(110, 100, 0, 0, FVEC2);
476 fvec3           KEYWORD(110, 100, 0, 0, FVEC3);
477 fvec4           KEYWORD(110, 100, 0, 0, FVEC4);
478 sampler2DRect           DEPRECATED_ES_KEYWORD(SAMPLER2DRECT);
479 sampler3DRect           KEYWORD(110, 100, 0, 0, SAMPLER3DRECT);
480 sampler2DRectShadow     DEPRECATED_ES_KEYWORD(SAMPLER2DRECTSHADOW);
481 sizeof          KEYWORD(110, 100, 0, 0, SIZEOF);
482 cast            KEYWORD(110, 100, 0, 0, CAST);
483 namespace       KEYWORD(110, 100, 0, 0, NAMESPACE);
484 using           KEYWORD(110, 100, 0, 0, USING);
485
486     /* Additional reserved words in GLSL 1.20. */
487 lowp            KEYWORD(120, 100, 130, 100, LOWP);
488 mediump         KEYWORD(120, 100, 130, 100, MEDIUMP);
489 highp           KEYWORD(120, 100, 130, 100, HIGHP);
490 precision       KEYWORD(120, 100, 130, 100, PRECISION);
491
492     /* Additional reserved words in GLSL 1.30. */
493 case            KEYWORD(130, 300, 130, 300, CASE);
494 common          KEYWORD(130, 300, 0, 0, COMMON);
495 partition       KEYWORD(130, 300, 0, 0, PARTITION);
496 active          KEYWORD(130, 300, 0, 0, ACTIVE);
497 superp          KEYWORD(130, 100, 0, 0, SUPERP);
498 samplerBuffer   KEYWORD(130, 300, 140, 0, SAMPLERBUFFER);
499 filter          KEYWORD(130, 300, 0, 0, FILTER);
500 image1D         KEYWORD(130, 300, 0, 0, IMAGE1D);
501 image2D         KEYWORD(130, 300, 0, 0, IMAGE2D);
502 image3D         KEYWORD(130, 300, 0, 0, IMAGE3D);
503 imageCube       KEYWORD(130, 300, 0, 0, IMAGECUBE);
504 iimage1D        KEYWORD(130, 300, 0, 0, IIMAGE1D);
505 iimage2D        KEYWORD(130, 300, 0, 0, IIMAGE2D);
506 iimage3D        KEYWORD(130, 300, 0, 0, IIMAGE3D);
507 iimageCube      KEYWORD(130, 300, 0, 0, IIMAGECUBE);
508 uimage1D        KEYWORD(130, 300, 0, 0, UIMAGE1D);
509 uimage2D        KEYWORD(130, 300, 0, 0, UIMAGE2D);
510 uimage3D        KEYWORD(130, 300, 0, 0, UIMAGE3D);
511 uimageCube      KEYWORD(130, 300, 0, 0, UIMAGECUBE);
512 image1DArray    KEYWORD(130, 300, 0, 0, IMAGE1DARRAY);
513 image2DArray    KEYWORD(130, 300, 0, 0, IMAGE2DARRAY);
514 iimage1DArray   KEYWORD(130, 300, 0, 0, IIMAGE1DARRAY);
515 iimage2DArray   KEYWORD(130, 300, 0, 0, IIMAGE2DARRAY);
516 uimage1DArray   KEYWORD(130, 300, 0, 0, UIMAGE1DARRAY);
517 uimage2DArray   KEYWORD(130, 300, 0, 0, UIMAGE2DARRAY);
518 image1DShadow   KEYWORD(130, 300, 0, 0, IMAGE1DSHADOW);
519 image2DShadow   KEYWORD(130, 300, 0, 0, IMAGE2DSHADOW);
520 image1DArrayShadow KEYWORD(130, 300, 0, 0, IMAGE1DARRAYSHADOW);
521 image2DArrayShadow KEYWORD(130, 300, 0, 0, IMAGE2DARRAYSHADOW);
522 imageBuffer     KEYWORD(130, 300, 0, 0, IMAGEBUFFER);
523 iimageBuffer    KEYWORD(130, 300, 0, 0, IIMAGEBUFFER);
524 uimageBuffer    KEYWORD(130, 300, 0, 0, UIMAGEBUFFER);
525 row_major       KEYWORD_WITH_ALT(130, 0, 140, 0, yyextra->ARB_uniform_buffer_object_enable, ROW_MAJOR);
526
527     /* Additional reserved words in GLSL 1.40 */
528 isampler2DRect  KEYWORD(140, 300, 140, 0, ISAMPLER2DRECT);
529 usampler2DRect  KEYWORD(140, 300, 140, 0, USAMPLER2DRECT);
530 isamplerBuffer  KEYWORD(140, 300, 140, 0, ISAMPLERBUFFER);
531 usamplerBuffer  KEYWORD(140, 300, 140, 0, USAMPLERBUFFER);
532
533     /* Additional reserved words in GLSL ES 3.00 */
534 coherent        KEYWORD(0, 300, 0, 0, COHERENT);
535 restrict        KEYWORD(0, 300, 0, 0, RESTRICT);
536 readonly        KEYWORD(0, 300, 0, 0, READONLY);
537 writeonly       KEYWORD(0, 300, 0, 0, WRITEONLY);
538 resource        KEYWORD(0, 300, 0, 0, RESOURCE);
539 atomic_uint     KEYWORD(0, 300, 0, 0, ATOMIC_UINT);
540 patch           KEYWORD(0, 300, 0, 0, PATCH);
541 sample          KEYWORD(0, 300, 0, 0, SAMPLE);
542 subroutine      KEYWORD(0, 300, 0, 0, SUBROUTINE);
543
544
545 [_a-zA-Z][_a-zA-Z0-9]*  {
546                             struct _mesa_glsl_parse_state *state = yyextra;
547                             void *ctx = state;  
548                             yylval->identifier = ralloc_strdup(ctx, yytext);
549                             return classify_identifier(state, yytext);
550                         }
551
552 .                       { return yytext[0]; }
553
554 %%
555
556 int
557 classify_identifier(struct _mesa_glsl_parse_state *state, const char *name)
558 {
559    if (state->symbols->get_variable(name) || state->symbols->get_function(name))
560       return IDENTIFIER;
561    else if (state->symbols->get_type(name))
562       return TYPE_IDENTIFIER;
563    else
564       return NEW_IDENTIFIER;
565 }
566
567 void
568 _mesa_glsl_lexer_ctor(struct _mesa_glsl_parse_state *state, const char *string)
569 {
570    yylex_init_extra(state, & state->scanner);
571    yy_scan_string(string, state->scanner);
572 }
573
574 void
575 _mesa_glsl_lexer_dtor(struct _mesa_glsl_parse_state *state)
576 {
577    yylex_destroy(state->scanner);
578 }