3 * @brief 主に変愚/Zang時追加された基本事項のヘッダーファイル /
4 * The most basic "include" file. This file simply includes other low level header files.
10 * Choose the hardware, operating system, and compiler.
11 * Also, choose various "system level" compilation options.
12 * A lot of these definitions take effect in "h-system.h"
13 * Note that you may find it simpler to define some of these
14 * options in the "Makefile", especially any options describing
15 * what "system" is being used.
16 * no system definitions are needed for 4.3BSD, SUN OS, DG/UX
17 * Copyright (c) 1997 Ben Harrison, James E. Wilson, Robert A. Koeneke
19 * This software may be copied and distributed for educational, research,
20 * and not for profit purposes provided that this copyright and statement
21 * are included in all such copies. Other copyrights may also apply.
24 #ifndef INCLUDED_H_CONFIG_H
25 #define INCLUDED_H_CONFIG_H
28 * OPTION: Compile on Windows (automatic)
35 * OPTION: Compile on a HPUX version of UNIX
42 * OPTION: Compile on an SGI running IRIX
49 * OPTION: Compile on an ultrix/4.2BSD/Dynix/etc. version of UNIX,
50 * Do not define this if you are on any kind of SunOS.
58 * Extract the "ULTRIX" flag from the compiler
60 #if defined(ultrix) || defined(Pyramid)
67 * Extract the "SGI" flag from the compiler
76 * Extract the "WINDOWS" flag from the compiler
78 #if defined(_Windows) || defined(__WINDOWS__) || \
79 defined(__WIN32__) || defined(WIN32) || \
80 defined(__WINNT__) || defined(__NT__)
89 * OPTION: Define "L64" if a "long" is 64-bits. See "h-types.h".
90 * The only such platform that angband is ported to is currently
91 * DEC Alpha AXP running OSF/1 (OpenVMS uses 32-bit longs).
93 #if defined(__alpha) && defined(__osf__)
100 * OPTION: set "SET_UID" if the machine is a "multi-user" machine.
101 * This option is used to verify the use of "uids" and "gids" for
102 * various "Unix" calls, and of "pids" for getting a random seed,
103 * and of the "umask()" call for various reasons, and to guess if
104 * the "kill()" function is available, and for permission to use
105 * functions to extract user names and expand "tildes" in filenames.
106 * It is also used for "locking" and "unlocking" the score file.
107 * Basically, SET_UID should *only* be set for "Unix" machines,
108 * or for the "Atari" platform which is Unix-like, apparently
110 #if !defined(WINDOWS) && !defined(VM)
116 * OPTION: Set "USG" for "System V" versions of Unix
117 * This is used to choose a "lock()" function, and to choose
118 * which header files ("string.h" vs "strings.h") to include.
119 * It is also used to allow certain other options, such as options
120 * involving userid's, or multiple users on a single machine, etc.
123 # if defined(HPUX) || defined(SGI)
132 * Every system seems to use its own symbol as a path separator.
133 * Default to the standard Unix slash, but attempt to change this
134 * for various other systems. Note that any system that uses the
135 * "period" as a separator will have to pretend that it uses the
136 * slash, and do its own mapping of period <-> slash.
137 * Note that the VM system uses a "flat" directory, and thus uses
138 * the empty string for "PATH_SEP".
142 #if defined(WINDOWS) || defined(WINNT)
144 # define PATH_SEP "\\"
148 # define PATH_SEP "\\"
152 # define PATH_SEP "/"
157 * The Macintosh allows the use of a "file type" when creating a file
159 #if defined(MACH_O_CARBON)
160 # define FILE_TYPE_TEXT 'TEXT'
161 # define FILE_TYPE_DATA 'DATA'
162 # define FILE_TYPE_SAVE 'SAVE'
163 # define FILE_TYPE(X) (_ftype = (X))
165 # define FILE_TYPE(X) ((void)0)
170 * OPTION: Define "HAS_STRICMP" only if "stricmp()" exists.
171 * Note that "stricmp()" is not actually used by Angband.
173 /* #define HAS_STRICMP */
176 * Linux has "stricmp()" with a different name
180 # define stricmp strcasecmp
185 * OPTION: Define "HAVE_USLEEP" only if "usleep()" exists.
187 * Note that this is only relevant for "SET_UID" machines.
188 * Note that new "SGI" machines have "usleep()".
190 #if defined(SET_UID) && !defined(HAVE_CONFIG_H)
191 # if !defined(HPUX) && !defined(ULTRIX) && !defined(ISC)
198 # define iskanji(x) (((unsigned char)(x) >= 0xa1 && (unsigned char)(x) <= 0xfe) || (unsigned char)(x) == 0x8e)
199 # define iskana(x) (0)
201 # define iskanji(x) ((0x81 <= (unsigned char)(x) && (unsigned char)(x) <= 0x9f) || (0xe0 <= (unsigned char)(x) && (unsigned char)(x) <= 0xfc))
202 # define iskana(x) (((unsigned char)(x) >= 0xA0) && ((unsigned char)(x) <= 0xDF))
204 # error Oops! Please define "EUC" or "SJIS" for kanji-code of your system.
208 #endif /* INCLUDED_H_CONFIG_H */
210 /* Allow various special stuff (sound, graphics, etc.) */
213 #ifndef HAVE_CONFIG_H
216 * USE_FONTSET and/or USE_XIM can be commented out
217 * when you don't want to use it.
225 #if defined(USE_FONTSET) || defined(USE_XIM)
229 #if defined(JP) && !defined(USE_FONTSET)
230 #define USE_JP_FONTSTRUCT
233 #endif /* HAVE_CONFIG_H */
237 * Look through the following lines, and where a comment includes the
238 * tag "OPTION:", examine the associated "#define" statements, and decide
239 * whether you wish to keep, comment, or uncomment them. You should not
240 * have to modify any lines not indicated by "OPTION".
242 * Note: Also examine the "system" configuration file "h-config.h"
243 * and the variable initialization file "variable.c". If you change
244 * anything in "variable.c", you only need to recompile that file.
246 * And finally, remember that the "Makefile" will specify some rather
247 * important compile time options, like what visual module to use.
252 * OPTION: define "SPECIAL_BSD" for using certain versions of UNIX
253 * that use the 4.4BSD Lite version of Curses in "main-gcu.c"
255 /* #define SPECIAL_BSD */
259 * OPTION: Use the POSIX "termios" methods in "main-gcu.c"
261 /* #define USE_TPOSIX */
264 * OPTION: Use the "termio" methods in "main-gcu.c"
266 /* #define USE_TERMIO */
269 * OPTION: Use the icky BSD "tchars" methods in "main-gcu.c"
271 /* #define USE_TCHARS */
274 * OPTION: Include "ncurses.h" instead of "curses.h" in "main-gcu.c"
276 /* #define USE_NCURSES */
280 * OPTION: for multi-user machines running the game setuid to some other
281 * user (like 'games') this SAFE_SETUID option allows the program to drop
282 * its privileges when saving files that allow for user specified pathnames.
283 * This lets the game be installed system wide without major security
284 * concerns. There should not be any side effects on any machines.
286 * This will handle "gids" correctly once the permissions are set right.
292 * This flag enables the "POSIX" methods for "SAFE_SETUID".
294 #ifdef _POSIX_SAVED_IDS
295 # define SAFE_SETUID_POSIX
300 * OPTION: for the AFS distributed file system, define this to ensure that
301 * the program is secure with respect to the setuid code. This option has
302 * not been tested (to the best of my knowledge). This option may require
303 * some weird tricks with "player_uid" and such involving "defines".
304 * Note that this option used the AFS library routines Authenticate(),
305 * bePlayer(), beGames() to enforce the proper priviledges.
306 * You may need to turn "SAFE_SETUID" off to use this option.
314 * OPTION: Verify savefile Checksums (Angband 2.7.0 and up)
315 * This option can help prevent "corruption" of savefiles, and also
316 * stop intentional modification by amateur users.
318 #define VERIFY_CHECKSUMS
322 * OPTION: Forbid the use of "fiddled" savefiles. As far as I can tell,
323 * a fiddled savefile is one with an internal timestamp different from
324 * the actual timestamp. Thus, turning this option on forbids one from
325 * copying a savefile to a different name. Combined with disabling the
326 * ability to save the game without quitting, and with some method of
327 * stopping the user from killing the process at the tombstone screen,
328 * this should prevent the use of backup savefiles. It may also stop
329 * the use of savefiles from other platforms, so be careful.
331 /* #define VERIFY_TIMESTAMP */
335 * OPTION: Forbid the "savefile over-write" cheat, in which you simply
336 * run another copy of the game, loading a previously saved savefile,
337 * and let that copy over-write the "dead" savefile later. This option
338 * either locks the savefile, or creates a fake "xxx.lok" file to prevent
339 * the use of the savefile until the file is deleted. Not ready yet.
341 /* #define VERIFY_SAVEFILE */
344 * OPTION: Handle signals
346 #define HANDLE_SIGNALS
350 * Allow "Wizards" to yield "high scores"
352 /* #define SCORE_WIZARDS */
355 * Allow "Cheaters" to yield "high scores"
357 /* #define SCORE_CHEATERS */
363 * OPTION: Allow the use of "sound" in various places.
368 * OPTION: Allow the use of "graphics" in various places
373 * OPTION: Allow the use of "music" in various places
377 #endif /* USE_SPECIAL */
381 * OPTION: Set the "default" path to the angband "lib" directory.
383 * See "main.c" for usage, and note that this value is only used on
384 * certain machines, primarily Unix machines. If this value is used,
385 * it will be over-ridden by the "ANGBAND_PATH" environment variable,
386 * if that variable is defined and accessable. The final slash is
387 * optional, but it may eventually be required.
389 * Using the value "./lib/" below tells Angband that, by default,
390 * the user will run "angband" from the same directory that contains
391 * the "lib" directory. This is a reasonable (but imperfect) default.
393 * If at all possible, you should change this value to refer to the
394 * actual location of the "lib" folder, for example, "/tmp/angband/lib/"
395 * or "/usr/games/lib/angband/", or "/pkg/angband/lib".
398 # define DEFAULT_PATH "./lib/"
403 * OPTION: Create and use a hidden directory in the users home directory
404 * for storing pref-files and character-dumps.
407 #define PRIVATE_USER_PATH "~/.angband"
411 * On multiuser systems, add the "uid" to savefile names
414 # define SAVEFILE_USE_UID
418 * OPTION: Capitalize the "user_name" (for "default" player name)
419 * This option is only relevant on SET_UID machines.
421 #define CAPITALIZE_USER_NAME
424 * OPTION: Person to bother if something goes wrong.
426 /* #define MAINTAINER "rr9@angband.org" */
427 #define MAINTAINER "echizen@users.sourceforge.jp"
433 * OPTION: Default font (when using X11).
435 #define DEFAULT_X11_FONT "a24"
436 #define DEFAULT_X11_KFONT "kanji24"
437 #define DEFAULT_X11_FONT_SUB "a16"
438 #define DEFAULT_X11_KFONT_SUB "kanji16"
442 * OPTION: Default fonts (when using X11)
444 #define DEFAULT_X11_FONT_0 DEFAULT_X11_FONT
445 #define DEFAULT_X11_KFONT_0 DEFAULT_X11_KFONT
446 #define DEFAULT_X11_FONT_1 DEFAULT_X11_FONT_SUB
447 #define DEFAULT_X11_KFONT_1 DEFAULT_X11_KFONT_SUB
448 #define DEFAULT_X11_FONT_2 DEFAULT_X11_FONT_SUB
449 #define DEFAULT_X11_KFONT_2 DEFAULT_X11_KFONT_SUB
450 #define DEFAULT_X11_FONT_3 DEFAULT_X11_FONT_SUB
451 #define DEFAULT_X11_KFONT_3 DEFAULT_X11_KFONT_SUB
452 #define DEFAULT_X11_FONT_4 DEFAULT_X11_FONT_SUB
453 #define DEFAULT_X11_KFONT_4 DEFAULT_X11_KFONT_SUB
454 #define DEFAULT_X11_FONT_5 DEFAULT_X11_FONT_SUB
455 #define DEFAULT_X11_KFONT_5 DEFAULT_X11_KFONT_SUB
456 #define DEFAULT_X11_FONT_6 DEFAULT_X11_FONT_SUB
457 #define DEFAULT_X11_KFONT_6 DEFAULT_X11_KFONT_SUB
458 #define DEFAULT_X11_FONT_7 DEFAULT_X11_FONT_SUB
459 #define DEFAULT_X11_KFONT_7 DEFAULT_X11_KFONT_SUB
463 * OPTION: Default font (when using X11).
465 #define DEFAULT_X11_FONT \
466 "-*-*-medium-r-normal--24-*-*-*-*-*-iso8859-1" \
467 ",-*-*-medium-r-normal--24-*-*-*-*-*-jisx0208.1983-0"
470 #define DEFAULT_X11_FONT_SUB \
471 "-*-*-medium-r-normal--16-*-*-*-*-*-iso8859-1" \
472 ",-*-*-medium-r-normal--16-*-*-*-*-*-jisx0208.1983-0"
477 * OPTION: Default fonts (when using X11)
479 #define DEFAULT_X11_FONT_0 DEFAULT_X11_FONT
480 #define DEFAULT_X11_FONT_1 DEFAULT_X11_FONT_SUB
481 #define DEFAULT_X11_FONT_2 DEFAULT_X11_FONT_SUB
482 #define DEFAULT_X11_FONT_3 DEFAULT_X11_FONT_SUB
483 #define DEFAULT_X11_FONT_4 DEFAULT_X11_FONT_SUB
484 #define DEFAULT_X11_FONT_5 DEFAULT_X11_FONT_SUB
485 #define DEFAULT_X11_FONT_6 DEFAULT_X11_FONT_SUB
486 #define DEFAULT_X11_FONT_7 DEFAULT_X11_FONT_SUB
491 * OPTION: Default font (when using X11).
493 #define DEFAULT_X11_FONT "9x15"
496 * OPTION: Default fonts (when using X11)
498 #define DEFAULT_X11_FONT_0 "10x20"
499 #define DEFAULT_X11_FONT_1 "9x15"
500 #define DEFAULT_X11_FONT_2 "9x15"
501 #define DEFAULT_X11_FONT_3 "5x8"
502 #define DEFAULT_X11_FONT_4 "5x8"
503 #define DEFAULT_X11_FONT_5 "5x8"
504 #define DEFAULT_X11_FONT_6 "5x8"
505 #define DEFAULT_X11_FONT_7 "5x8"
510 * OPTION: Gamma correct X11 colours.
513 #define SUPPORT_GAMMA
516 * Hack -- Mach-O (native binary format of OS X) is basically a Un*x
517 * but has Mac OS/Windows-like user interface
520 # ifdef PRIVATE_USER_PATH
521 # undef PRIVATE_USER_PATH
523 # ifdef SAVEFILE_USE_UID
524 # undef SAVEFILE_USE_UID
529 * OPTION: Attempt to prevent all "cheating"
531 /* #define VERIFY_HONOR */
535 * React to the "VERIFY_HONOR" flag
538 # define VERIFY_SAVEFILE
539 # define VERIFY_CHECKSUMS
540 # define VERIFY_TIMESTAMPS
544 * Check the modification time of *_info.raw files
547 #define CHECK_MODIFICATION_TIME
549 #ifndef HAVE_CONFIG_H
551 #endif /* HAVE_CONFIG_H */