3 * @brief 主に変愚/Zang時追加された基本事項のヘッダーファイル /
4 * The most basic "include" file. This file simply includes other low level header files.
10 * Choose the hardware, operating system, and compiler.
11 * Also, choose various "system level" compilation options.
12 * A lot of these definitions take effect in "h-system.h"
13 * Note that you may find it simpler to define some of these
14 * options in the "Makefile", especially any options describing
15 * what "system" is being used.
16 * no system definitions are needed for 4.3BSD, SUN OS, DG/UX
17 * Copyright (c) 1997 Ben Harrison, James E. Wilson, Robert A. Koeneke
19 * This software may be copied and distributed for educational, research,
20 * and not for profit purposes provided that this copyright and statement
21 * are included in all such copies. Other copyrights may also apply.
24 #ifndef INCLUDED_H_CONFIG_H
25 #define INCLUDED_H_CONFIG_H
28 * OPTION: Compile on Windows (automatic)
35 * OPTION: Compile on an ultrix/4.2BSD/Dynix/etc. version of UNIX,
36 * Do not define this if you are on any kind of SunOS.
44 * Extract the "ULTRIX" flag from the compiler
46 #if defined(ultrix) || defined(Pyramid)
53 * Extract the "WINDOWS" flag from the compiler
55 #if defined(_Windows) || defined(__WINDOWS__) || \
56 defined(__WIN32__) || defined(WIN32) || \
57 defined(__WINNT__) || defined(__NT__)
66 * OPTION: Define "L64" if a "long" is 64-bits. See "h-types.h".
67 * The only such platform that angband is ported to is currently
68 * DEC Alpha AXP running OSF/1 (OpenVMS uses 32-bit longs).
70 #if defined(__alpha) && defined(__osf__)
77 * OPTION: set "SET_UID" if the machine is a "multi-user" machine.
78 * This option is used to verify the use of "uids" and "gids" for
79 * various "Unix" calls, and of "pids" for getting a random seed,
80 * and of the "umask()" call for various reasons, and to guess if
81 * the "kill()" function is available, and for permission to use
82 * functions to extract user names and expand "tildes" in filenames.
83 * It is also used for "locking" and "unlocking" the score file.
84 * Basically, SET_UID should *only* be set for "Unix" machines,
85 * or for the "Atari" platform which is Unix-like, apparently
87 #if !defined(WINDOWS) && !defined(VM)
93 * Every system seems to use its own symbol as a path separator.
94 * Default to the standard Unix slash, but attempt to change this
95 * for various other systems. Note that any system that uses the
96 * "period" as a separator will have to pretend that it uses the
97 * slash, and do its own mapping of period <-> slash.
98 * Note that the VM system uses a "flat" directory, and thus uses
99 * the empty string for "PATH_SEP".
103 #if defined(WINDOWS) || defined(WINNT)
105 # define PATH_SEP "\\"
109 # define PATH_SEP "\\"
113 # define PATH_SEP "/"
118 * The Macintosh allows the use of a "file type" when creating a file
120 #if defined(MACH_O_CARBON)
121 # define FILE_TYPE_TEXT 'TEXT'
122 # define FILE_TYPE_DATA 'DATA'
123 # define FILE_TYPE_SAVE 'SAVE'
124 # define FILE_TYPE(X) (_ftype = (X))
126 # define FILE_TYPE(X) ((void)0)
131 * OPTION: Define "HAS_STRICMP" only if "stricmp()" exists.
132 * Note that "stricmp()" is not actually used by Angband.
134 /* #define HAS_STRICMP */
137 * Linux has "stricmp()" with a different name
141 # define stricmp strcasecmp
146 * OPTION: Define "HAVE_USLEEP" only if "usleep()" exists.
148 * Note that this is only relevant for "SET_UID" machines.
150 #if defined(SET_UID) && !defined(HAVE_CONFIG_H)
151 # if !defined(ULTRIX) && !defined(ISC)
158 # define iskanji(x) (((unsigned char)(x) >= 0xa1 && (unsigned char)(x) <= 0xfe) || (unsigned char)(x) == 0x8e)
159 # define iskana(x) (0)
161 # define iskanji(x) ((0x81 <= (unsigned char)(x) && (unsigned char)(x) <= 0x9f) || (0xe0 <= (unsigned char)(x) && (unsigned char)(x) <= 0xfc))
162 # define iskana(x) (((unsigned char)(x) >= 0xA0) && ((unsigned char)(x) <= 0xDF))
164 # error Oops! Please define "EUC" or "SJIS" for kanji-code of your system.
168 #endif /* INCLUDED_H_CONFIG_H */
170 /* Allow various special stuff (sound, graphics, etc.) */
173 #ifndef HAVE_CONFIG_H
176 * USE_FONTSET and/or USE_XIM can be commented out
177 * when you don't want to use it.
185 #if defined(USE_FONTSET) || defined(USE_XIM)
189 #if defined(JP) && !defined(USE_FONTSET)
190 #define USE_JP_FONTSTRUCT
193 #endif /* HAVE_CONFIG_H */
197 * Look through the following lines, and where a comment includes the
198 * tag "OPTION:", examine the associated "#define" statements, and decide
199 * whether you wish to keep, comment, or uncomment them. You should not
200 * have to modify any lines not indicated by "OPTION".
202 * Note: Also examine the "system" configuration file "h-config.h"
203 * and the variable initialization file "variable.c". If you change
204 * anything in "variable.c", you only need to recompile that file.
206 * And finally, remember that the "Makefile" will specify some rather
207 * important compile time options, like what visual module to use.
212 * OPTION: define "SPECIAL_BSD" for using certain versions of UNIX
213 * that use the 4.4BSD Lite version of Curses in "main-gcu.c"
215 /* #define SPECIAL_BSD */
219 * OPTION: Use the POSIX "termios" methods in "main-gcu.c"
221 /* #define USE_TPOSIX */
224 * OPTION: Use the "termio" methods in "main-gcu.c"
226 /* #define USE_TERMIO */
229 * OPTION: Use the icky BSD "tchars" methods in "main-gcu.c"
231 /* #define USE_TCHARS */
234 * OPTION: Include "ncurses.h" instead of "curses.h" in "main-gcu.c"
236 /* #define USE_NCURSES */
240 * OPTION: for multi-user machines running the game setuid to some other
241 * user (like 'games') this SAFE_SETUID option allows the program to drop
242 * its privileges when saving files that allow for user specified pathnames.
243 * This lets the game be installed system wide without major security
244 * concerns. There should not be any side effects on any machines.
246 * This will handle "gids" correctly once the permissions are set right.
252 * This flag enables the "POSIX" methods for "SAFE_SETUID".
254 #ifdef _POSIX_SAVED_IDS
255 # define SAFE_SETUID_POSIX
260 * OPTION: Forbid the use of "fiddled" savefiles. As far as I can tell,
261 * a fiddled savefile is one with an internal timestamp different from
262 * the actual timestamp. Thus, turning this option on forbids one from
263 * copying a savefile to a different name. Combined with disabling the
264 * ability to save the game without quitting, and with some method of
265 * stopping the user from killing the process at the tombstone screen,
266 * this should prevent the use of backup savefiles. It may also stop
267 * the use of savefiles from other platforms, so be careful.
269 /* #define VERIFY_TIMESTAMP */
273 * OPTION: Forbid the "savefile over-write" cheat, in which you simply
274 * run another copy of the game, loading a previously saved savefile,
275 * and let that copy over-write the "dead" savefile later. This option
276 * either locks the savefile, or creates a fake "xxx.lok" file to prevent
277 * the use of the savefile until the file is deleted. Not ready yet.
279 /* #define VERIFY_SAVEFILE */
282 * OPTION: Handle signals
284 #define HANDLE_SIGNALS
288 * Allow "Wizards" to yield "high scores"
290 /* #define SCORE_WIZARDS */
293 * Allow "Cheaters" to yield "high scores"
295 /* #define SCORE_CHEATERS */
301 * OPTION: Allow the use of "sound" in various places.
306 * OPTION: Allow the use of "graphics" in various places
311 * OPTION: Allow the use of "music" in various places
315 #endif /* USE_SPECIAL */
319 * OPTION: Set the "default" path to the angband "lib" directory.
321 * See "main.c" for usage, and note that this value is only used on
322 * certain machines, primarily Unix machines. If this value is used,
323 * it will be over-ridden by the "ANGBAND_PATH" environment variable,
324 * if that variable is defined and accessable. The final slash is
325 * optional, but it may eventually be required.
327 * Using the value "./lib/" below tells Angband that, by default,
328 * the user will run "angband" from the same directory that contains
329 * the "lib" directory. This is a reasonable (but imperfect) default.
331 * If at all possible, you should change this value to refer to the
332 * actual location of the "lib" folder, for example, "/tmp/angband/lib/"
333 * or "/usr/games/lib/angband/", or "/pkg/angband/lib".
336 # define DEFAULT_PATH "./lib/"
341 * OPTION: Create and use a hidden directory in the users home directory
342 * for storing pref-files and character-dumps.
345 #define PRIVATE_USER_PATH "~/.angband"
349 * On multiuser systems, add the "uid" to savefile names
352 # define SAVEFILE_USE_UID
356 * OPTION: Person to bother if something goes wrong.
358 /* #define MAINTAINER "rr9@angband.org" */
359 #define MAINTAINER "echizen@users.sourceforge.jp"
365 * OPTION: Default font (when using X11).
367 #define DEFAULT_X11_FONT "a24"
368 #define DEFAULT_X11_KFONT "kanji24"
369 #define DEFAULT_X11_FONT_SUB "a16"
370 #define DEFAULT_X11_KFONT_SUB "kanji16"
374 * OPTION: Default fonts (when using X11)
376 #define DEFAULT_X11_FONT_0 DEFAULT_X11_FONT
377 #define DEFAULT_X11_KFONT_0 DEFAULT_X11_KFONT
378 #define DEFAULT_X11_FONT_1 DEFAULT_X11_FONT_SUB
379 #define DEFAULT_X11_KFONT_1 DEFAULT_X11_KFONT_SUB
380 #define DEFAULT_X11_FONT_2 DEFAULT_X11_FONT_SUB
381 #define DEFAULT_X11_KFONT_2 DEFAULT_X11_KFONT_SUB
382 #define DEFAULT_X11_FONT_3 DEFAULT_X11_FONT_SUB
383 #define DEFAULT_X11_KFONT_3 DEFAULT_X11_KFONT_SUB
384 #define DEFAULT_X11_FONT_4 DEFAULT_X11_FONT_SUB
385 #define DEFAULT_X11_KFONT_4 DEFAULT_X11_KFONT_SUB
386 #define DEFAULT_X11_FONT_5 DEFAULT_X11_FONT_SUB
387 #define DEFAULT_X11_KFONT_5 DEFAULT_X11_KFONT_SUB
388 #define DEFAULT_X11_FONT_6 DEFAULT_X11_FONT_SUB
389 #define DEFAULT_X11_KFONT_6 DEFAULT_X11_KFONT_SUB
390 #define DEFAULT_X11_FONT_7 DEFAULT_X11_FONT_SUB
391 #define DEFAULT_X11_KFONT_7 DEFAULT_X11_KFONT_SUB
395 * OPTION: Default font (when using X11).
397 #define DEFAULT_X11_FONT \
398 "-*-*-medium-r-normal--24-*-*-*-*-*-iso8859-1" \
399 ",-*-*-medium-r-normal--24-*-*-*-*-*-jisx0208.1983-0"
402 #define DEFAULT_X11_FONT_SUB \
403 "-*-*-medium-r-normal--16-*-*-*-*-*-iso8859-1" \
404 ",-*-*-medium-r-normal--16-*-*-*-*-*-jisx0208.1983-0"
409 * OPTION: Default fonts (when using X11)
411 #define DEFAULT_X11_FONT_0 DEFAULT_X11_FONT
412 #define DEFAULT_X11_FONT_1 DEFAULT_X11_FONT_SUB
413 #define DEFAULT_X11_FONT_2 DEFAULT_X11_FONT_SUB
414 #define DEFAULT_X11_FONT_3 DEFAULT_X11_FONT_SUB
415 #define DEFAULT_X11_FONT_4 DEFAULT_X11_FONT_SUB
416 #define DEFAULT_X11_FONT_5 DEFAULT_X11_FONT_SUB
417 #define DEFAULT_X11_FONT_6 DEFAULT_X11_FONT_SUB
418 #define DEFAULT_X11_FONT_7 DEFAULT_X11_FONT_SUB
423 * OPTION: Default font (when using X11).
425 #define DEFAULT_X11_FONT "9x15"
428 * OPTION: Default fonts (when using X11)
430 #define DEFAULT_X11_FONT_0 "10x20"
431 #define DEFAULT_X11_FONT_1 "9x15"
432 #define DEFAULT_X11_FONT_2 "9x15"
433 #define DEFAULT_X11_FONT_3 "5x8"
434 #define DEFAULT_X11_FONT_4 "5x8"
435 #define DEFAULT_X11_FONT_5 "5x8"
436 #define DEFAULT_X11_FONT_6 "5x8"
437 #define DEFAULT_X11_FONT_7 "5x8"
442 * Hack -- Mach-O (native binary format of OS X) is basically a Un*x
443 * but has Mac OS/Windows-like user interface
446 # ifdef PRIVATE_USER_PATH
447 # undef PRIVATE_USER_PATH
449 # ifdef SAVEFILE_USE_UID
450 # undef SAVEFILE_USE_UID
455 * OPTION: Attempt to prevent all "cheating"
457 /* #define VERIFY_HONOR */
461 * React to the "VERIFY_HONOR" flag
464 # define VERIFY_SAVEFILE
465 # define VERIFY_TIMESTAMPS
468 #ifndef HAVE_CONFIG_H
470 #endif /* HAVE_CONFIG_H */