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Merge branch 'develop' into macos-develop
[hengbandforosx/hengbandosx.git]
/
src
/
hpmp
/
hp-mp-processor.h
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#pragma once
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typedef struct player_type player_type;
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void process_player_hp_mp(player_type *creature_ptr);
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bool hp_player(player_type *creature_ptr, int num);