1 #include "info-reader/race-info-tokens-table.h"
7 concptr r_info_blow_method[NUM_R_BLOW_METHOD] = {
39 * Monster Blow Effects
41 concptr r_info_blow_effect[NUM_R_BLOW_EFFECT] = {
85 concptr r_info_flags1[NUM_R_FLAGS_1] = {
124 concptr r_info_flags2[NUM_R_FLAGS_2] = {
163 concptr r_info_flags3[NUM_R_FLAGS_3] = {
202 concptr r_info_flags4[NUM_R_FLAGS_4] = {
238 * モンスター特性トークン(発動型能力1) /
241 concptr r_a_ability_flags1[NUM_R_ABILITY_FLAGS_1] = {
277 * モンスター特性トークン(発動型能力2) /
280 concptr r_a_ability_flags2[NUM_R_ABILITY_FLAGS_2] = {
296 "ANIM_DEAD", /* ToDo: Implement ANIM_DEAD */
318 * "GUARDIAN" ... init.c d_infoの FINAL_GUARDIAN_* にて自動指定
320 concptr r_info_flags7[NUM_R_FLAGS_7] = {
359 concptr r_info_flags8[NUM_R_FLAGS_8] = {
390 "WILD_SWAMP", /* ToDo: Implement Swamp */
398 concptr r_info_flags9[NUM_R_FLAGS_9] = {
435 * モンスター特性トークンの定義R(耐性) /
438 concptr r_info_flagsr[NUM_R_FLAGS_R] = {