1 #include "info-reader/race-reader.h"
2 #include "info-reader/race-info-tokens-table.h"
3 #include "monster-race/monster-race.h"
4 #include "term/gameterm.h"
5 #include "util/string-processor.h"
6 #include "view/display-messages.h"
9 * @brief テキストトークンを走査してフラグを一つ得る(モンスター用1) /
10 * Grab one (basic) flag in a monster_race from a textual string
11 * @param r_ptr 保管先のモンスター種族構造体参照ポインタ
12 * @param what 参照元の文字列ポインタ
15 static errr grab_one_basic_flag(monster_race *r_ptr, concptr what)
17 if (grab_one_flag(&r_ptr->flags1, r_info_flags1, what) == 0)
20 if (grab_one_flag(&r_ptr->flags2, r_info_flags2, what) == 0)
23 if (grab_one_flag(&r_ptr->flags3, r_info_flags3, what) == 0)
26 if (grab_one_flag(&r_ptr->flags7, r_info_flags7, what) == 0)
29 if (grab_one_flag(&r_ptr->flags8, r_info_flags8, what) == 0)
32 if (grab_one_flag(&r_ptr->flags9, r_info_flags9, what) == 0)
35 if (grab_one_flag(&r_ptr->flagsr, r_info_flagsr, what) == 0)
38 msg_format(_("未知のモンスター・フラグ '%s'。", "Unknown monster flag '%s'."), what);
43 * @brief テキストトークンを走査してフラグを一つ得る(モンスター用2) /
44 * Grab one (spell) flag in a monster_race from a textual string
45 * @param r_ptr 保管先のモンスター種族構造体参照ポインタ
46 * @param what 参照元の文字列ポインタ
49 static errr grab_one_spell_flag(monster_race *r_ptr, concptr what)
51 if (grab_one_flag(&r_ptr->flags4, r_info_flags4, what) == 0)
54 if (grab_one_flag(&r_ptr->a_ability_flags1, r_a_ability_flags1, what) == 0)
57 if (grab_one_flag(&r_ptr->a_ability_flags2, r_a_ability_flags2, what) == 0)
60 msg_format(_("未知のモンスター・フラグ '%s'。", "Unknown monster flag '%s'."), what);
65 * @brief モンスター種族情報(r_info)のパース関数 /
66 * Initialize the "r_info" array, by parsing an ascii "template" file
71 errr parse_r_info(char *buf, angband_header *head)
73 static monster_race *r_ptr = NULL;
76 s = angband_strchr(buf + 2, ':');
86 int i = atoi(buf + 2);
89 if (i >= head->info_num)
95 if (!add_name(&r_ptr->name, head, s))
104 else if (buf[0] == 'E') {
106 if (!add_name(&r_ptr->E_name, head, s))
110 else if (buf[0] == 'E') {
112 if (!add_name(&r_ptr->name, head, s))
116 else if (buf[0] == 'D') {
126 if (!add_text(&r_ptr->text, head, s, TRUE))
128 } else if (buf[0] == 'G') {
139 byte tmp = color_char_to_attr(buf[4]);
145 } else if (buf[0] == 'I') {
146 int spd, hp1, hp2, aaf, ac, slp;
148 if (6 != sscanf(buf + 2, "%d:%dd%d:%d:%d:%d", &spd, &hp1, &hp2, &aaf, &ac, &slp))
151 r_ptr->speed = (SPEED)spd;
152 r_ptr->hdice = (DICE_NUMBER)MAX(hp1, 1);
153 r_ptr->hside = (DICE_SID)MAX(hp2, 1);
154 r_ptr->aaf = (POSITION)aaf;
155 r_ptr->ac = (ARMOUR_CLASS)ac;
156 r_ptr->sleep = (SLEEP_DEGREE)slp;
157 } else if (buf[0] == 'W') {
162 if (6 != sscanf(buf + 2, "%d:%d:%d:%ld:%ld:%d", &lev, &rar, &pad, &exp, &nextexp, &nextmon))
165 r_ptr->level = (DEPTH)lev;
166 r_ptr->rarity = (RARITY)rar;
167 r_ptr->extra = (BIT_FLAGS16)pad;
168 r_ptr->mexp = (EXP)exp;
169 r_ptr->next_exp = (EXP)nextexp;
170 r_ptr->next_r_idx = (MONRACE_IDX)nextmon;
171 } else if (buf[0] == 'R') {
174 for (; i < A_MAX; i++)
175 if (r_ptr->reinforce_id[i] == 0)
181 if (3 != sscanf(buf + 2, "%d:%dd%d", &id, &dd, &ds))
183 r_ptr->reinforce_id[i] = (MONRACE_IDX)id;
184 r_ptr->reinforce_dd[i] = (DICE_NUMBER)dd;
185 r_ptr->reinforce_ds[i] = (DICE_SID)ds;
186 } else if (buf[0] == 'B') {
189 for (i = 0; i < 4; i++)
190 if (!r_ptr->blow[i].method)
197 for (s = t = buf + 2; *t && (*t != ':'); t++)
203 for (n1 = 0; r_info_blow_method[n1]; n1++) {
204 if (streq(s, r_info_blow_method[n1]))
208 if (!r_info_blow_method[n1])
212 for (s = t; *t && (*t != ':'); t++)
218 for (n2 = 0; r_info_blow_effect[n2]; n2++) {
219 if (streq(s, r_info_blow_effect[n2]))
223 if (!r_info_blow_effect[n2])
227 for (s = t; *t && (*t != 'd'); t++)
233 r_ptr->blow[i].method = (rbm_type)n1;
234 r_ptr->blow[i].effect = (rbe_type)n2;
235 r_ptr->blow[i].d_dice = atoi(s);
236 r_ptr->blow[i].d_side = atoi(t);
237 } else if (buf[0] == 'F') {
238 for (s = buf + 2; *s;) {
240 for (t = s; *t && (*t != ' ') && (*t != '|'); ++t)
245 while (*t == ' ' || *t == '|')
249 if (0 != grab_one_basic_flag(r_ptr, s))
254 } else if (buf[0] == 'S') {
255 for (s = buf + 2; *s;) {
258 for (t = s; *t && (*t != ' ') && (*t != '|'); ++t)
263 while ((*t == ' ') || (*t == '|'))
268 if (1 == sscanf(s, "1_IN_%d", &i)) {
269 r_ptr->freq_spell = 100 / i;
274 if (0 != grab_one_spell_flag(r_ptr, s))
279 } else if (buf[0] == 'A') {
282 for (i = 0; i < 4; i++)
283 if (!r_ptr->artifact_id[i])
289 if (3 != sscanf(buf + 2, "%d:%d:%d", &id, &rarity, &per))
291 r_ptr->artifact_id[i] = (ARTIFACT_IDX)id;
292 r_ptr->artifact_rarity[i] = (RARITY)rarity;
293 r_ptr->artifact_percent[i] = (PERCENTAGE)per;
294 } else if (buf[0] == 'V') {
296 if (3 != sscanf(buf + 2, "%d", &val))
298 r_ptr->arena_ratio = (PERCENTAGE)val;