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intel/blorp: Add a flag to make blorp not re-emit dept/stencil buffers
[android-x86/external-mesa.git] / src / intel / vulkan / anv_blorp.c
1 /*
2  * Copyright © 2016 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23
24 #include "anv_private.h"
25
26 static bool
27 lookup_blorp_shader(struct blorp_context *blorp,
28                     const void *key, uint32_t key_size,
29                     uint32_t *kernel_out, void *prog_data_out)
30 {
31    struct anv_device *device = blorp->driver_ctx;
32
33    /* The blorp cache must be a real cache */
34    assert(device->blorp_shader_cache.cache);
35
36    struct anv_shader_bin *bin =
37       anv_pipeline_cache_search(&device->blorp_shader_cache, key, key_size);
38    if (!bin)
39       return false;
40
41    /* The cache already has a reference and it's not going anywhere so there
42     * is no need to hold a second reference.
43     */
44    anv_shader_bin_unref(device, bin);
45
46    *kernel_out = bin->kernel.offset;
47    *(const struct brw_stage_prog_data **)prog_data_out =
48       anv_shader_bin_get_prog_data(bin);
49
50    return true;
51 }
52
53 static void
54 upload_blorp_shader(struct blorp_context *blorp,
55                     const void *key, uint32_t key_size,
56                     const void *kernel, uint32_t kernel_size,
57                     const void *prog_data, uint32_t prog_data_size,
58                     uint32_t *kernel_out, void *prog_data_out)
59 {
60    struct anv_device *device = blorp->driver_ctx;
61
62    /* The blorp cache must be a real cache */
63    assert(device->blorp_shader_cache.cache);
64
65    struct anv_pipeline_bind_map bind_map = {
66       .surface_count = 0,
67       .sampler_count = 0,
68    };
69
70    struct anv_shader_bin *bin =
71       anv_pipeline_cache_upload_kernel(&device->blorp_shader_cache,
72                                        key, key_size, kernel, kernel_size,
73                                        prog_data, prog_data_size, &bind_map);
74
75    /* The cache already has a reference and it's not going anywhere so there
76     * is no need to hold a second reference.
77     */
78    anv_shader_bin_unref(device, bin);
79
80    *kernel_out = bin->kernel.offset;
81    *(const struct brw_stage_prog_data **)prog_data_out =
82       anv_shader_bin_get_prog_data(bin);
83 }
84
85 void
86 anv_device_init_blorp(struct anv_device *device)
87 {
88    anv_pipeline_cache_init(&device->blorp_shader_cache, device, true);
89    blorp_init(&device->blorp, device, &device->isl_dev);
90    device->blorp.compiler = device->instance->physicalDevice.compiler;
91    device->blorp.mocs.tex = device->default_mocs;
92    device->blorp.mocs.rb = device->default_mocs;
93    device->blorp.mocs.vb = device->default_mocs;
94    device->blorp.lookup_shader = lookup_blorp_shader;
95    device->blorp.upload_shader = upload_blorp_shader;
96    switch (device->info.gen) {
97    case 7:
98       if (device->info.is_haswell) {
99          device->blorp.exec = gen75_blorp_exec;
100       } else {
101          device->blorp.exec = gen7_blorp_exec;
102       }
103       break;
104    case 8:
105       device->blorp.exec = gen8_blorp_exec;
106       break;
107    case 9:
108       device->blorp.exec = gen9_blorp_exec;
109       break;
110    default:
111       unreachable("Unknown hardware generation");
112    }
113 }
114
115 void
116 anv_device_finish_blorp(struct anv_device *device)
117 {
118    blorp_finish(&device->blorp);
119    anv_pipeline_cache_finish(&device->blorp_shader_cache);
120 }
121
122 static void
123 get_blorp_surf_for_anv_buffer(struct anv_device *device,
124                               struct anv_buffer *buffer, uint64_t offset,
125                               uint32_t width, uint32_t height,
126                               uint32_t row_pitch, enum isl_format format,
127                               struct blorp_surf *blorp_surf,
128                               struct isl_surf *isl_surf)
129 {
130    *blorp_surf = (struct blorp_surf) {
131       .surf = isl_surf,
132       .addr = {
133          .buffer = buffer->bo,
134          .offset = buffer->offset + offset,
135       },
136    };
137
138    isl_surf_init(&device->isl_dev, isl_surf,
139                  .dim = ISL_SURF_DIM_2D,
140                  .format = format,
141                  .width = width,
142                  .height = height,
143                  .depth = 1,
144                  .levels = 1,
145                  .array_len = 1,
146                  .samples = 1,
147                  .min_pitch = row_pitch,
148                  .usage = ISL_SURF_USAGE_TEXTURE_BIT |
149                           ISL_SURF_USAGE_RENDER_TARGET_BIT,
150                  .tiling_flags = ISL_TILING_LINEAR_BIT);
151    assert(isl_surf->row_pitch == row_pitch);
152 }
153
154 static void
155 get_blorp_surf_for_anv_image(const struct anv_image *image,
156                              VkImageAspectFlags aspect,
157                              struct blorp_surf *blorp_surf)
158 {
159    const struct anv_surface *surface =
160       anv_image_get_surface_for_aspect_mask(image, aspect);
161
162    *blorp_surf = (struct blorp_surf) {
163       .surf = &surface->isl,
164       .addr = {
165          .buffer = image->bo,
166          .offset = image->offset + surface->offset,
167       },
168    };
169 }
170
171 void anv_CmdCopyImage(
172     VkCommandBuffer                             commandBuffer,
173     VkImage                                     srcImage,
174     VkImageLayout                               srcImageLayout,
175     VkImage                                     dstImage,
176     VkImageLayout                               dstImageLayout,
177     uint32_t                                    regionCount,
178     const VkImageCopy*                          pRegions)
179 {
180    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
181    ANV_FROM_HANDLE(anv_image, src_image, srcImage);
182    ANV_FROM_HANDLE(anv_image, dst_image, dstImage);
183
184    struct blorp_batch batch;
185    blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer, 0);
186
187    for (unsigned r = 0; r < regionCount; r++) {
188       VkOffset3D srcOffset =
189          anv_sanitize_image_offset(src_image->type, pRegions[r].srcOffset);
190       VkOffset3D dstOffset =
191          anv_sanitize_image_offset(dst_image->type, pRegions[r].dstOffset);
192       VkExtent3D extent =
193          anv_sanitize_image_extent(src_image->type, pRegions[r].extent);
194
195       unsigned dst_base_layer, layer_count;
196       if (dst_image->type == VK_IMAGE_TYPE_3D) {
197          dst_base_layer = pRegions[r].dstOffset.z;
198          layer_count = pRegions[r].extent.depth;
199       } else {
200          dst_base_layer = pRegions[r].dstSubresource.baseArrayLayer;
201          layer_count = pRegions[r].dstSubresource.layerCount;
202       }
203
204       unsigned src_base_layer;
205       if (src_image->type == VK_IMAGE_TYPE_3D) {
206          src_base_layer = pRegions[r].srcOffset.z;
207       } else {
208          src_base_layer = pRegions[r].srcSubresource.baseArrayLayer;
209          assert(pRegions[r].srcSubresource.layerCount == layer_count);
210       }
211
212       assert(pRegions[r].srcSubresource.aspectMask ==
213              pRegions[r].dstSubresource.aspectMask);
214
215       uint32_t a;
216       for_each_bit(a, pRegions[r].dstSubresource.aspectMask) {
217          VkImageAspectFlagBits aspect = (1 << a);
218
219          struct blorp_surf src_surf, dst_surf;
220          get_blorp_surf_for_anv_image(src_image, aspect, &src_surf);
221          get_blorp_surf_for_anv_image(dst_image, aspect, &dst_surf);
222
223          for (unsigned i = 0; i < layer_count; i++) {
224             blorp_copy(&batch, &src_surf, pRegions[r].srcSubresource.mipLevel,
225                        src_base_layer + i,
226                        &dst_surf, pRegions[r].dstSubresource.mipLevel,
227                        dst_base_layer + i,
228                        srcOffset.x, srcOffset.y,
229                        dstOffset.x, dstOffset.y,
230                        extent.width, extent.height);
231          }
232       }
233    }
234
235    blorp_batch_finish(&batch);
236 }
237
238 static void
239 copy_buffer_to_image(struct anv_cmd_buffer *cmd_buffer,
240                      struct anv_buffer *anv_buffer,
241                      struct anv_image *anv_image,
242                      uint32_t regionCount,
243                      const VkBufferImageCopy* pRegions,
244                      bool buffer_to_image)
245 {
246    struct blorp_batch batch;
247    blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer, 0);
248
249    struct {
250       struct blorp_surf surf;
251       uint32_t level;
252       VkOffset3D offset;
253    } image, buffer, *src, *dst;
254
255    buffer.level = 0;
256    buffer.offset = (VkOffset3D) { 0, 0, 0 };
257
258    if (buffer_to_image) {
259       src = &buffer;
260       dst = &image;
261    } else {
262       src = &image;
263       dst = &buffer;
264    }
265
266    for (unsigned r = 0; r < regionCount; r++) {
267       const VkImageAspectFlags aspect = pRegions[r].imageSubresource.aspectMask;
268
269       get_blorp_surf_for_anv_image(anv_image, aspect, &image.surf);
270       image.offset =
271          anv_sanitize_image_offset(anv_image->type, pRegions[r].imageOffset);
272       image.level = pRegions[r].imageSubresource.mipLevel;
273
274       VkExtent3D extent =
275          anv_sanitize_image_extent(anv_image->type, pRegions[r].imageExtent);
276       if (anv_image->type != VK_IMAGE_TYPE_3D) {
277          image.offset.z = pRegions[r].imageSubresource.baseArrayLayer;
278          extent.depth = pRegions[r].imageSubresource.layerCount;
279       }
280
281       const enum isl_format buffer_format =
282          anv_get_isl_format(&cmd_buffer->device->info, anv_image->vk_format,
283                             aspect, VK_IMAGE_TILING_LINEAR);
284
285       const VkExtent3D bufferImageExtent = {
286          .width  = pRegions[r].bufferRowLength ?
287                    pRegions[r].bufferRowLength : extent.width,
288          .height = pRegions[r].bufferImageHeight ?
289                    pRegions[r].bufferImageHeight : extent.height,
290       };
291
292       const struct isl_format_layout *buffer_fmtl =
293          isl_format_get_layout(buffer_format);
294
295       const uint32_t buffer_row_pitch =
296          DIV_ROUND_UP(bufferImageExtent.width, buffer_fmtl->bw) *
297          (buffer_fmtl->bpb / 8);
298
299       const uint32_t buffer_layer_stride =
300          DIV_ROUND_UP(bufferImageExtent.height, buffer_fmtl->bh) *
301          buffer_row_pitch;
302
303       struct isl_surf buffer_isl_surf;
304       get_blorp_surf_for_anv_buffer(cmd_buffer->device,
305                                     anv_buffer, pRegions[r].bufferOffset,
306                                     extent.width, extent.height,
307                                     buffer_row_pitch, buffer_format,
308                                     &buffer.surf, &buffer_isl_surf);
309
310       for (unsigned z = 0; z < extent.depth; z++) {
311          blorp_copy(&batch, &src->surf, src->level, src->offset.z,
312                     &dst->surf, dst->level, dst->offset.z,
313                     src->offset.x, src->offset.y, dst->offset.x, dst->offset.y,
314                     extent.width, extent.height);
315
316          image.offset.z++;
317          buffer.surf.addr.offset += buffer_layer_stride;
318       }
319    }
320
321    blorp_batch_finish(&batch);
322 }
323
324 void anv_CmdCopyBufferToImage(
325     VkCommandBuffer                             commandBuffer,
326     VkBuffer                                    srcBuffer,
327     VkImage                                     dstImage,
328     VkImageLayout                               dstImageLayout,
329     uint32_t                                    regionCount,
330     const VkBufferImageCopy*                    pRegions)
331 {
332    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
333    ANV_FROM_HANDLE(anv_buffer, src_buffer, srcBuffer);
334    ANV_FROM_HANDLE(anv_image, dst_image, dstImage);
335
336    copy_buffer_to_image(cmd_buffer, src_buffer, dst_image,
337                         regionCount, pRegions, true);
338 }
339
340 void anv_CmdCopyImageToBuffer(
341     VkCommandBuffer                             commandBuffer,
342     VkImage                                     srcImage,
343     VkImageLayout                               srcImageLayout,
344     VkBuffer                                    dstBuffer,
345     uint32_t                                    regionCount,
346     const VkBufferImageCopy*                    pRegions)
347 {
348    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
349    ANV_FROM_HANDLE(anv_image, src_image, srcImage);
350    ANV_FROM_HANDLE(anv_buffer, dst_buffer, dstBuffer);
351
352    copy_buffer_to_image(cmd_buffer, dst_buffer, src_image,
353                         regionCount, pRegions, false);
354 }
355
356 static bool
357 flip_coords(unsigned *src0, unsigned *src1, unsigned *dst0, unsigned *dst1)
358 {
359    bool flip = false;
360    if (*src0 > *src1) {
361       unsigned tmp = *src0;
362       *src0 = *src1;
363       *src1 = tmp;
364       flip = !flip;
365    }
366
367    if (*dst0 > *dst1) {
368       unsigned tmp = *dst0;
369       *dst0 = *dst1;
370       *dst1 = tmp;
371       flip = !flip;
372    }
373
374    return flip;
375 }
376
377 void anv_CmdBlitImage(
378     VkCommandBuffer                             commandBuffer,
379     VkImage                                     srcImage,
380     VkImageLayout                               srcImageLayout,
381     VkImage                                     dstImage,
382     VkImageLayout                               dstImageLayout,
383     uint32_t                                    regionCount,
384     const VkImageBlit*                          pRegions,
385     VkFilter                                    filter)
386
387 {
388    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
389    ANV_FROM_HANDLE(anv_image, src_image, srcImage);
390    ANV_FROM_HANDLE(anv_image, dst_image, dstImage);
391
392    struct blorp_surf src, dst;
393
394    uint32_t gl_filter;
395    switch (filter) {
396    case VK_FILTER_NEAREST:
397       gl_filter = 0x2600; /* GL_NEAREST */
398       break;
399    case VK_FILTER_LINEAR:
400       gl_filter = 0x2601; /* GL_LINEAR */
401       break;
402    default:
403       unreachable("Invalid filter");
404    }
405
406    struct blorp_batch batch;
407    blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer, 0);
408
409    for (unsigned r = 0; r < regionCount; r++) {
410       const VkImageSubresourceLayers *src_res = &pRegions[r].srcSubresource;
411       const VkImageSubresourceLayers *dst_res = &pRegions[r].dstSubresource;
412
413       get_blorp_surf_for_anv_image(src_image, src_res->aspectMask, &src);
414       get_blorp_surf_for_anv_image(dst_image, dst_res->aspectMask, &dst);
415
416       struct anv_format src_format =
417          anv_get_format(&cmd_buffer->device->info, src_image->vk_format,
418                         src_res->aspectMask, src_image->tiling);
419       struct anv_format dst_format =
420          anv_get_format(&cmd_buffer->device->info, dst_image->vk_format,
421                         dst_res->aspectMask, dst_image->tiling);
422
423       unsigned dst_start, dst_end;
424       if (dst_image->type == VK_IMAGE_TYPE_3D) {
425          assert(dst_res->baseArrayLayer == 0);
426          dst_start = pRegions[r].dstOffsets[0].z;
427          dst_end = pRegions[r].dstOffsets[1].z;
428       } else {
429          dst_start = dst_res->baseArrayLayer;
430          dst_end = dst_start + dst_res->layerCount;
431       }
432
433       unsigned src_start, src_end;
434       if (src_image->type == VK_IMAGE_TYPE_3D) {
435          assert(src_res->baseArrayLayer == 0);
436          src_start = pRegions[r].srcOffsets[0].z;
437          src_end = pRegions[r].srcOffsets[1].z;
438       } else {
439          src_start = src_res->baseArrayLayer;
440          src_end = src_start + src_res->layerCount;
441       }
442
443       bool flip_z = flip_coords(&src_start, &src_end, &dst_start, &dst_end);
444       float src_z_step = (float)(src_end + 1 - src_start) /
445                          (float)(dst_end + 1 - dst_start);
446
447       if (flip_z) {
448          src_start = src_end;
449          src_z_step *= -1;
450       }
451
452       unsigned src_x0 = pRegions[r].srcOffsets[0].x;
453       unsigned src_x1 = pRegions[r].srcOffsets[1].x;
454       unsigned dst_x0 = pRegions[r].dstOffsets[0].x;
455       unsigned dst_x1 = pRegions[r].dstOffsets[1].x;
456       bool flip_x = flip_coords(&src_x0, &src_x1, &dst_x0, &dst_x1);
457
458       unsigned src_y0 = pRegions[r].srcOffsets[0].y;
459       unsigned src_y1 = pRegions[r].srcOffsets[1].y;
460       unsigned dst_y0 = pRegions[r].dstOffsets[0].y;
461       unsigned dst_y1 = pRegions[r].dstOffsets[1].y;
462       bool flip_y = flip_coords(&src_y0, &src_y1, &dst_y0, &dst_y1);
463
464       const unsigned num_layers = dst_end - dst_start;
465       for (unsigned i = 0; i < num_layers; i++) {
466          unsigned dst_z = dst_start + i;
467          unsigned src_z = src_start + i * src_z_step;
468
469          blorp_blit(&batch, &src, src_res->mipLevel, src_z,
470                     src_format.isl_format, src_format.swizzle,
471                     &dst, dst_res->mipLevel, dst_z,
472                     dst_format.isl_format, dst_format.swizzle,
473                     src_x0, src_y0, src_x1, src_y1,
474                     dst_x0, dst_y0, dst_x1, dst_y1,
475                     gl_filter, flip_x, flip_y);
476       }
477
478    }
479
480    blorp_batch_finish(&batch);
481 }
482
483 static enum isl_format
484 isl_format_for_size(unsigned size_B)
485 {
486    switch (size_B) {
487    case 1:  return ISL_FORMAT_R8_UINT;
488    case 2:  return ISL_FORMAT_R8G8_UINT;
489    case 4:  return ISL_FORMAT_R8G8B8A8_UINT;
490    case 8:  return ISL_FORMAT_R16G16B16A16_UINT;
491    case 16: return ISL_FORMAT_R32G32B32A32_UINT;
492    default:
493       unreachable("Not a power-of-two format size");
494    }
495 }
496
497 static void
498 do_buffer_copy(struct blorp_batch *batch,
499                struct anv_bo *src, uint64_t src_offset,
500                struct anv_bo *dst, uint64_t dst_offset,
501                int width, int height, int block_size)
502 {
503    struct anv_device *device = batch->blorp->driver_ctx;
504
505    /* The actual format we pick doesn't matter as blorp will throw it away.
506     * The only thing that actually matters is the size.
507     */
508    enum isl_format format = isl_format_for_size(block_size);
509
510    struct isl_surf surf;
511    isl_surf_init(&device->isl_dev, &surf,
512                  .dim = ISL_SURF_DIM_2D,
513                  .format = format,
514                  .width = width,
515                  .height = height,
516                  .depth = 1,
517                  .levels = 1,
518                  .array_len = 1,
519                  .samples = 1,
520                  .usage = ISL_SURF_USAGE_TEXTURE_BIT |
521                           ISL_SURF_USAGE_RENDER_TARGET_BIT,
522                  .tiling_flags = ISL_TILING_LINEAR_BIT);
523    assert(surf.row_pitch == width * block_size);
524
525    struct blorp_surf src_blorp_surf = {
526       .surf = &surf,
527       .addr = {
528          .buffer = src,
529          .offset = src_offset,
530       },
531    };
532
533    struct blorp_surf dst_blorp_surf = {
534       .surf = &surf,
535       .addr = {
536          .buffer = dst,
537          .offset = dst_offset,
538       },
539    };
540
541    blorp_copy(batch, &src_blorp_surf, 0, 0, &dst_blorp_surf, 0, 0,
542               0, 0, 0, 0, width, height);
543 }
544
545 /**
546  * Returns the greatest common divisor of a and b that is a power of two.
547  */
548 static inline uint64_t
549 gcd_pow2_u64(uint64_t a, uint64_t b)
550 {
551    assert(a > 0 || b > 0);
552
553    unsigned a_log2 = ffsll(a) - 1;
554    unsigned b_log2 = ffsll(b) - 1;
555
556    /* If either a or b is 0, then a_log2 or b_log2 till be UINT_MAX in which
557     * case, the MIN2() will take the other one.  If both are 0 then we will
558     * hit the assert above.
559     */
560    return 1 << MIN2(a_log2, b_log2);
561 }
562
563 /* This is maximum possible width/height our HW can handle */
564 #define MAX_SURFACE_DIM (1ull << 14)
565
566 void anv_CmdCopyBuffer(
567     VkCommandBuffer                             commandBuffer,
568     VkBuffer                                    srcBuffer,
569     VkBuffer                                    dstBuffer,
570     uint32_t                                    regionCount,
571     const VkBufferCopy*                         pRegions)
572 {
573    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
574    ANV_FROM_HANDLE(anv_buffer, src_buffer, srcBuffer);
575    ANV_FROM_HANDLE(anv_buffer, dst_buffer, dstBuffer);
576
577    struct blorp_batch batch;
578    blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer, 0);
579
580    for (unsigned r = 0; r < regionCount; r++) {
581       uint64_t src_offset = src_buffer->offset + pRegions[r].srcOffset;
582       uint64_t dst_offset = dst_buffer->offset + pRegions[r].dstOffset;
583       uint64_t copy_size = pRegions[r].size;
584
585       /* First, we compute the biggest format that can be used with the
586        * given offsets and size.
587        */
588       int bs = 16;
589       bs = gcd_pow2_u64(bs, src_offset);
590       bs = gcd_pow2_u64(bs, dst_offset);
591       bs = gcd_pow2_u64(bs, pRegions[r].size);
592
593       /* First, we make a bunch of max-sized copies */
594       uint64_t max_copy_size = MAX_SURFACE_DIM * MAX_SURFACE_DIM * bs;
595       while (copy_size >= max_copy_size) {
596          do_buffer_copy(&batch, src_buffer->bo, src_offset,
597                         dst_buffer->bo, dst_offset,
598                         MAX_SURFACE_DIM, MAX_SURFACE_DIM, bs);
599          copy_size -= max_copy_size;
600          src_offset += max_copy_size;
601          dst_offset += max_copy_size;
602       }
603
604       /* Now make a max-width copy */
605       uint64_t height = copy_size / (MAX_SURFACE_DIM * bs);
606       assert(height < MAX_SURFACE_DIM);
607       if (height != 0) {
608          uint64_t rect_copy_size = height * MAX_SURFACE_DIM * bs;
609          do_buffer_copy(&batch, src_buffer->bo, src_offset,
610                         dst_buffer->bo, dst_offset,
611                         MAX_SURFACE_DIM, height, bs);
612          copy_size -= rect_copy_size;
613          src_offset += rect_copy_size;
614          dst_offset += rect_copy_size;
615       }
616
617       /* Finally, make a small copy to finish it off */
618       if (copy_size != 0) {
619          do_buffer_copy(&batch, src_buffer->bo, src_offset,
620                         dst_buffer->bo, dst_offset,
621                         copy_size / bs, 1, bs);
622       }
623    }
624
625    blorp_batch_finish(&batch);
626 }
627
628 void anv_CmdUpdateBuffer(
629     VkCommandBuffer                             commandBuffer,
630     VkBuffer                                    dstBuffer,
631     VkDeviceSize                                dstOffset,
632     VkDeviceSize                                dataSize,
633     const uint32_t*                             pData)
634 {
635    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
636    ANV_FROM_HANDLE(anv_buffer, dst_buffer, dstBuffer);
637
638    struct blorp_batch batch;
639    blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer, 0);
640
641    /* We can't quite grab a full block because the state stream needs a
642     * little data at the top to build its linked list.
643     */
644    const uint32_t max_update_size =
645       cmd_buffer->device->dynamic_state_block_pool.block_size - 64;
646
647    assert(max_update_size < MAX_SURFACE_DIM * 4);
648
649    while (dataSize) {
650       const uint32_t copy_size = MIN2(dataSize, max_update_size);
651
652       struct anv_state tmp_data =
653          anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, copy_size, 64);
654
655       memcpy(tmp_data.map, pData, copy_size);
656
657       int bs = 16;
658       bs = gcd_pow2_u64(bs, dstOffset);
659       bs = gcd_pow2_u64(bs, copy_size);
660
661       do_buffer_copy(&batch,
662                      &cmd_buffer->device->dynamic_state_block_pool.bo,
663                      tmp_data.offset,
664                      dst_buffer->bo, dst_buffer->offset + dstOffset,
665                      copy_size / bs, 1, bs);
666
667       dataSize -= copy_size;
668       dstOffset += copy_size;
669       pData = (void *)pData + copy_size;
670    }
671
672    blorp_batch_finish(&batch);
673 }
674
675 void anv_CmdFillBuffer(
676     VkCommandBuffer                             commandBuffer,
677     VkBuffer                                    dstBuffer,
678     VkDeviceSize                                dstOffset,
679     VkDeviceSize                                fillSize,
680     uint32_t                                    data)
681 {
682    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
683    ANV_FROM_HANDLE(anv_buffer, dst_buffer, dstBuffer);
684    struct blorp_surf surf;
685    struct isl_surf isl_surf;
686
687    struct blorp_batch batch;
688    blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer, 0);
689
690    if (fillSize == VK_WHOLE_SIZE) {
691       fillSize = dst_buffer->size - dstOffset;
692       /* Make sure fillSize is a multiple of 4 */
693       fillSize &= ~3ull;
694    }
695
696    /* First, we compute the biggest format that can be used with the
697     * given offsets and size.
698     */
699    int bs = 16;
700    bs = gcd_pow2_u64(bs, dstOffset);
701    bs = gcd_pow2_u64(bs, fillSize);
702    enum isl_format isl_format = isl_format_for_size(bs);
703
704    union isl_color_value color = {
705       .u32 = { data, data, data, data },
706    };
707
708    const uint64_t max_fill_size = MAX_SURFACE_DIM * MAX_SURFACE_DIM * bs;
709    while (fillSize >= max_fill_size) {
710       get_blorp_surf_for_anv_buffer(cmd_buffer->device,
711                                     dst_buffer, dstOffset,
712                                     MAX_SURFACE_DIM, MAX_SURFACE_DIM,
713                                     MAX_SURFACE_DIM * bs, isl_format,
714                                     &surf, &isl_surf);
715
716       blorp_clear(&batch, &surf, isl_format, ISL_SWIZZLE_IDENTITY,
717                   0, 0, 1, 0, 0, MAX_SURFACE_DIM, MAX_SURFACE_DIM,
718                   color, NULL);
719       fillSize -= max_fill_size;
720       dstOffset += max_fill_size;
721    }
722
723    uint64_t height = fillSize / (MAX_SURFACE_DIM * bs);
724    assert(height < MAX_SURFACE_DIM);
725    if (height != 0) {
726       const uint64_t rect_fill_size = height * MAX_SURFACE_DIM * bs;
727       get_blorp_surf_for_anv_buffer(cmd_buffer->device,
728                                     dst_buffer, dstOffset,
729                                     MAX_SURFACE_DIM, height,
730                                     MAX_SURFACE_DIM * bs, isl_format,
731                                     &surf, &isl_surf);
732
733       blorp_clear(&batch, &surf, isl_format, ISL_SWIZZLE_IDENTITY,
734                   0, 0, 1, 0, 0, MAX_SURFACE_DIM, height,
735                   color, NULL);
736       fillSize -= rect_fill_size;
737       dstOffset += rect_fill_size;
738    }
739
740    if (fillSize != 0) {
741       const uint32_t width = fillSize / bs;
742       get_blorp_surf_for_anv_buffer(cmd_buffer->device,
743                                     dst_buffer, dstOffset,
744                                     width, 1,
745                                     width * bs, isl_format,
746                                     &surf, &isl_surf);
747
748       blorp_clear(&batch, &surf, isl_format, ISL_SWIZZLE_IDENTITY,
749                   0, 0, 1, 0, 0, width, 1,
750                   color, NULL);
751    }
752
753    blorp_batch_finish(&batch);
754 }
755
756 void anv_CmdClearColorImage(
757     VkCommandBuffer                             commandBuffer,
758     VkImage                                     _image,
759     VkImageLayout                               imageLayout,
760     const VkClearColorValue*                    pColor,
761     uint32_t                                    rangeCount,
762     const VkImageSubresourceRange*              pRanges)
763 {
764    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
765    ANV_FROM_HANDLE(anv_image, image, _image);
766
767    static const bool color_write_disable[4] = { false, false, false, false };
768
769    struct blorp_batch batch;
770    blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer, 0);
771
772    union isl_color_value clear_color;
773    memcpy(clear_color.u32, pColor->uint32, sizeof(pColor->uint32));
774
775    struct blorp_surf surf;
776    get_blorp_surf_for_anv_image(image, VK_IMAGE_ASPECT_COLOR_BIT, &surf);
777
778    for (unsigned r = 0; r < rangeCount; r++) {
779       if (pRanges[r].aspectMask == 0)
780          continue;
781
782       assert(pRanges[r].aspectMask == VK_IMAGE_ASPECT_COLOR_BIT);
783
784       struct anv_format src_format =
785          anv_get_format(&cmd_buffer->device->info, image->vk_format,
786                         VK_IMAGE_ASPECT_COLOR_BIT, image->tiling);
787
788       unsigned base_layer = pRanges[r].baseArrayLayer;
789       unsigned layer_count = pRanges[r].layerCount;
790
791       for (unsigned i = 0; i < pRanges[r].levelCount; i++) {
792          const unsigned level = pRanges[r].baseMipLevel + i;
793          const unsigned level_width = anv_minify(image->extent.width, level);
794          const unsigned level_height = anv_minify(image->extent.height, level);
795
796          if (image->type == VK_IMAGE_TYPE_3D) {
797             base_layer = 0;
798             layer_count = anv_minify(image->extent.depth, level);
799          }
800
801          blorp_clear(&batch, &surf,
802                      src_format.isl_format, src_format.swizzle,
803                      level, base_layer, layer_count,
804                      0, 0, level_width, level_height,
805                      clear_color, color_write_disable);
806       }
807    }
808
809    blorp_batch_finish(&batch);
810 }
811
812 static void
813 resolve_image(struct blorp_batch *batch,
814               const struct anv_image *src_image,
815               uint32_t src_level, uint32_t src_layer,
816               const struct anv_image *dst_image,
817               uint32_t dst_level, uint32_t dst_layer,
818               VkImageAspectFlags aspect_mask,
819               uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y,
820               uint32_t width, uint32_t height)
821 {
822    assert(src_image->type == VK_IMAGE_TYPE_2D);
823    assert(src_image->samples > 1);
824    assert(dst_image->type == VK_IMAGE_TYPE_2D);
825    assert(dst_image->samples == 1);
826
827    uint32_t a;
828    for_each_bit(a, aspect_mask) {
829       VkImageAspectFlagBits aspect = 1 << a;
830
831       struct blorp_surf src_surf, dst_surf;
832       get_blorp_surf_for_anv_image(src_image, aspect, &src_surf);
833       get_blorp_surf_for_anv_image(dst_image, aspect, &dst_surf);
834
835       blorp_blit(batch,
836                  &src_surf, src_level, src_layer,
837                  ISL_FORMAT_UNSUPPORTED, ISL_SWIZZLE_IDENTITY,
838                  &dst_surf, dst_level, dst_layer,
839                  ISL_FORMAT_UNSUPPORTED, ISL_SWIZZLE_IDENTITY,
840                  src_x, src_y, src_x + width, src_y + height,
841                  dst_x, dst_y, dst_x + width, dst_y + height,
842                  0x2600 /* GL_NEAREST */, false, false);
843    }
844 }
845
846 void anv_CmdResolveImage(
847     VkCommandBuffer                             commandBuffer,
848     VkImage                                     srcImage,
849     VkImageLayout                               srcImageLayout,
850     VkImage                                     dstImage,
851     VkImageLayout                               dstImageLayout,
852     uint32_t                                    regionCount,
853     const VkImageResolve*                       pRegions)
854 {
855    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
856    ANV_FROM_HANDLE(anv_image, src_image, srcImage);
857    ANV_FROM_HANDLE(anv_image, dst_image, dstImage);
858
859    struct blorp_batch batch;
860    blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer, 0);
861
862    for (uint32_t r = 0; r < regionCount; r++) {
863       assert(pRegions[r].srcSubresource.aspectMask ==
864              pRegions[r].dstSubresource.aspectMask);
865       assert(pRegions[r].srcSubresource.layerCount ==
866              pRegions[r].dstSubresource.layerCount);
867
868       const uint32_t layer_count = pRegions[r].dstSubresource.layerCount;
869
870       for (uint32_t layer = 0; layer < layer_count; layer++) {
871          resolve_image(&batch,
872                        src_image, pRegions[r].srcSubresource.mipLevel,
873                        pRegions[r].srcSubresource.baseArrayLayer + layer,
874                        dst_image, pRegions[r].dstSubresource.mipLevel,
875                        pRegions[r].dstSubresource.baseArrayLayer + layer,
876                        pRegions[r].dstSubresource.aspectMask,
877                        pRegions[r].srcOffset.x, pRegions[r].srcOffset.y,
878                        pRegions[r].dstOffset.x, pRegions[r].dstOffset.y,
879                        pRegions[r].extent.width, pRegions[r].extent.height);
880       }
881    }
882
883    blorp_batch_finish(&batch);
884 }
885
886 void
887 anv_cmd_buffer_resolve_subpass(struct anv_cmd_buffer *cmd_buffer)
888 {
889    struct anv_framebuffer *fb = cmd_buffer->state.framebuffer;
890    struct anv_subpass *subpass = cmd_buffer->state.subpass;
891
892    /* FINISHME(perf): Skip clears for resolve attachments.
893     *
894     * From the Vulkan 1.0 spec:
895     *
896     *    If the first use of an attachment in a render pass is as a resolve
897     *    attachment, then the loadOp is effectively ignored as the resolve is
898     *    guaranteed to overwrite all pixels in the render area.
899     */
900
901    if (!subpass->has_resolve)
902       return;
903
904    struct blorp_batch batch;
905    blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer, 0);
906
907    for (uint32_t i = 0; i < subpass->color_count; ++i) {
908       uint32_t src_att = subpass->color_attachments[i];
909       uint32_t dst_att = subpass->resolve_attachments[i];
910
911       if (dst_att == VK_ATTACHMENT_UNUSED)
912          continue;
913
914       struct anv_image_view *src_iview = fb->attachments[src_att];
915       struct anv_image_view *dst_iview = fb->attachments[dst_att];
916
917       const VkRect2D render_area = cmd_buffer->state.render_area;
918
919       assert(src_iview->aspect_mask == dst_iview->aspect_mask);
920       resolve_image(&batch, src_iview->image,
921                     src_iview->base_mip, src_iview->base_layer,
922                     dst_iview->image,
923                     dst_iview->base_mip, dst_iview->base_layer,
924                     src_iview->aspect_mask,
925                     render_area.offset.x, render_area.offset.y,
926                     render_area.offset.x, render_area.offset.y,
927                     render_area.extent.width, render_area.extent.height);
928    }
929
930    blorp_batch_finish(&batch);
931 }