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anv: Make subpass::depth_stencil_attachment a pointer
[android-x86/external-mesa.git] / src / intel / vulkan / anv_cmd_buffer.c
1 /*
2  * Copyright © 2015 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23
24 #include <assert.h>
25 #include <stdbool.h>
26 #include <string.h>
27 #include <unistd.h>
28 #include <fcntl.h>
29
30 #include "anv_private.h"
31
32 #include "vk_format_info.h"
33
34 /** \file anv_cmd_buffer.c
35  *
36  * This file contains all of the stuff for emitting commands into a command
37  * buffer.  This includes implementations of most of the vkCmd*
38  * entrypoints.  This file is concerned entirely with state emission and
39  * not with the command buffer data structure itself.  As far as this file
40  * is concerned, most of anv_cmd_buffer is magic.
41  */
42
43 /* TODO: These are taken from GLES.  We should check the Vulkan spec */
44 const struct anv_dynamic_state default_dynamic_state = {
45    .viewport = {
46       .count = 0,
47    },
48    .scissor = {
49       .count = 0,
50    },
51    .line_width = 1.0f,
52    .depth_bias = {
53       .bias = 0.0f,
54       .clamp = 0.0f,
55       .slope = 0.0f,
56    },
57    .blend_constants = { 0.0f, 0.0f, 0.0f, 0.0f },
58    .depth_bounds = {
59       .min = 0.0f,
60       .max = 1.0f,
61    },
62    .stencil_compare_mask = {
63       .front = ~0u,
64       .back = ~0u,
65    },
66    .stencil_write_mask = {
67       .front = ~0u,
68       .back = ~0u,
69    },
70    .stencil_reference = {
71       .front = 0u,
72       .back = 0u,
73    },
74 };
75
76 void
77 anv_dynamic_state_copy(struct anv_dynamic_state *dest,
78                        const struct anv_dynamic_state *src,
79                        uint32_t copy_mask)
80 {
81    if (copy_mask & (1 << VK_DYNAMIC_STATE_VIEWPORT)) {
82       dest->viewport.count = src->viewport.count;
83       typed_memcpy(dest->viewport.viewports, src->viewport.viewports,
84                    src->viewport.count);
85    }
86
87    if (copy_mask & (1 << VK_DYNAMIC_STATE_SCISSOR)) {
88       dest->scissor.count = src->scissor.count;
89       typed_memcpy(dest->scissor.scissors, src->scissor.scissors,
90                    src->scissor.count);
91    }
92
93    if (copy_mask & (1 << VK_DYNAMIC_STATE_LINE_WIDTH))
94       dest->line_width = src->line_width;
95
96    if (copy_mask & (1 << VK_DYNAMIC_STATE_DEPTH_BIAS))
97       dest->depth_bias = src->depth_bias;
98
99    if (copy_mask & (1 << VK_DYNAMIC_STATE_BLEND_CONSTANTS))
100       typed_memcpy(dest->blend_constants, src->blend_constants, 4);
101
102    if (copy_mask & (1 << VK_DYNAMIC_STATE_DEPTH_BOUNDS))
103       dest->depth_bounds = src->depth_bounds;
104
105    if (copy_mask & (1 << VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK))
106       dest->stencil_compare_mask = src->stencil_compare_mask;
107
108    if (copy_mask & (1 << VK_DYNAMIC_STATE_STENCIL_WRITE_MASK))
109       dest->stencil_write_mask = src->stencil_write_mask;
110
111    if (copy_mask & (1 << VK_DYNAMIC_STATE_STENCIL_REFERENCE))
112       dest->stencil_reference = src->stencil_reference;
113 }
114
115 static void
116 anv_cmd_state_init(struct anv_cmd_buffer *cmd_buffer)
117 {
118    struct anv_cmd_state *state = &cmd_buffer->state;
119
120    memset(state, 0, sizeof(*state));
121
122    state->current_pipeline = UINT32_MAX;
123    state->restart_index = UINT32_MAX;
124    state->gfx.dynamic = default_dynamic_state;
125 }
126
127 static void
128 anv_cmd_pipeline_state_finish(struct anv_cmd_buffer *cmd_buffer,
129                               struct anv_cmd_pipeline_state *pipe_state)
130 {
131    for (uint32_t i = 0; i < ARRAY_SIZE(pipe_state->push_descriptors); i++)
132       vk_free(&cmd_buffer->pool->alloc, pipe_state->push_descriptors[i]);
133 }
134
135 static void
136 anv_cmd_state_finish(struct anv_cmd_buffer *cmd_buffer)
137 {
138    struct anv_cmd_state *state = &cmd_buffer->state;
139
140    anv_cmd_pipeline_state_finish(cmd_buffer, &state->gfx.base);
141    anv_cmd_pipeline_state_finish(cmd_buffer, &state->compute.base);
142
143    for (uint32_t i = 0; i < MESA_SHADER_STAGES; i++)
144       vk_free(&cmd_buffer->pool->alloc, state->push_constants[i]);
145
146    vk_free(&cmd_buffer->pool->alloc, state->attachments);
147 }
148
149 static void
150 anv_cmd_state_reset(struct anv_cmd_buffer *cmd_buffer)
151 {
152    anv_cmd_state_finish(cmd_buffer);
153    anv_cmd_state_init(cmd_buffer);
154 }
155
156 /**
157  * This function updates the size of the push constant buffer we need to emit.
158  * This is called in various parts of the driver to ensure that different
159  * pieces of push constant data get emitted as needed. However, it is important
160  * that we never shrink the size of the buffer. For example, a compute shader
161  * dispatch will always call this for the base group id, which has an
162  * offset in the push constant buffer that is smaller than the offset for
163  * storage image data. If the compute shader has storage images, we will call
164  * this again with a larger size during binding table emission. However,
165  * if we dispatch the compute shader again without dirtying our descriptors,
166  * we would still call this function with a smaller size for the base group
167  * id, and not for the images, which would incorrectly shrink the size of the
168  * push constant data we emit with that dispatch, making us drop the image data.
169  */
170 VkResult
171 anv_cmd_buffer_ensure_push_constants_size(struct anv_cmd_buffer *cmd_buffer,
172                                           gl_shader_stage stage, uint32_t size)
173 {
174    struct anv_push_constants **ptr = &cmd_buffer->state.push_constants[stage];
175
176    if (*ptr == NULL) {
177       *ptr = vk_alloc(&cmd_buffer->pool->alloc, size, 8,
178                        VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
179       if (*ptr == NULL) {
180          anv_batch_set_error(&cmd_buffer->batch, VK_ERROR_OUT_OF_HOST_MEMORY);
181          return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
182       }
183       (*ptr)->size = size;
184    } else if ((*ptr)->size < size) {
185       *ptr = vk_realloc(&cmd_buffer->pool->alloc, *ptr, size, 8,
186                          VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
187       if (*ptr == NULL) {
188          anv_batch_set_error(&cmd_buffer->batch, VK_ERROR_OUT_OF_HOST_MEMORY);
189          return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
190       }
191       (*ptr)->size = size;
192    }
193
194    return VK_SUCCESS;
195 }
196
197 static VkResult anv_create_cmd_buffer(
198     struct anv_device *                         device,
199     struct anv_cmd_pool *                       pool,
200     VkCommandBufferLevel                        level,
201     VkCommandBuffer*                            pCommandBuffer)
202 {
203    struct anv_cmd_buffer *cmd_buffer;
204    VkResult result;
205
206    cmd_buffer = vk_alloc(&pool->alloc, sizeof(*cmd_buffer), 8,
207                           VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
208    if (cmd_buffer == NULL)
209       return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
210
211    cmd_buffer->batch.status = VK_SUCCESS;
212
213    cmd_buffer->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
214    cmd_buffer->device = device;
215    cmd_buffer->pool = pool;
216    cmd_buffer->level = level;
217
218    result = anv_cmd_buffer_init_batch_bo_chain(cmd_buffer);
219    if (result != VK_SUCCESS)
220       goto fail;
221
222    anv_state_stream_init(&cmd_buffer->surface_state_stream,
223                          &device->surface_state_pool, 4096);
224    anv_state_stream_init(&cmd_buffer->dynamic_state_stream,
225                          &device->dynamic_state_pool, 16384);
226
227    anv_cmd_state_init(cmd_buffer);
228
229    if (pool) {
230       list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
231    } else {
232       /* Init the pool_link so we can safefly call list_del when we destroy
233        * the command buffer
234        */
235       list_inithead(&cmd_buffer->pool_link);
236    }
237
238    *pCommandBuffer = anv_cmd_buffer_to_handle(cmd_buffer);
239
240    return VK_SUCCESS;
241
242  fail:
243    vk_free(&cmd_buffer->pool->alloc, cmd_buffer);
244
245    return result;
246 }
247
248 VkResult anv_AllocateCommandBuffers(
249     VkDevice                                    _device,
250     const VkCommandBufferAllocateInfo*          pAllocateInfo,
251     VkCommandBuffer*                            pCommandBuffers)
252 {
253    ANV_FROM_HANDLE(anv_device, device, _device);
254    ANV_FROM_HANDLE(anv_cmd_pool, pool, pAllocateInfo->commandPool);
255
256    VkResult result = VK_SUCCESS;
257    uint32_t i;
258
259    for (i = 0; i < pAllocateInfo->commandBufferCount; i++) {
260       result = anv_create_cmd_buffer(device, pool, pAllocateInfo->level,
261                                      &pCommandBuffers[i]);
262       if (result != VK_SUCCESS)
263          break;
264    }
265
266    if (result != VK_SUCCESS) {
267       anv_FreeCommandBuffers(_device, pAllocateInfo->commandPool,
268                              i, pCommandBuffers);
269       for (i = 0; i < pAllocateInfo->commandBufferCount; i++)
270          pCommandBuffers[i] = VK_NULL_HANDLE;
271    }
272
273    return result;
274 }
275
276 static void
277 anv_cmd_buffer_destroy(struct anv_cmd_buffer *cmd_buffer)
278 {
279    list_del(&cmd_buffer->pool_link);
280
281    anv_cmd_buffer_fini_batch_bo_chain(cmd_buffer);
282
283    anv_state_stream_finish(&cmd_buffer->surface_state_stream);
284    anv_state_stream_finish(&cmd_buffer->dynamic_state_stream);
285
286    anv_cmd_state_finish(cmd_buffer);
287
288    vk_free(&cmd_buffer->pool->alloc, cmd_buffer);
289 }
290
291 void anv_FreeCommandBuffers(
292     VkDevice                                    device,
293     VkCommandPool                               commandPool,
294     uint32_t                                    commandBufferCount,
295     const VkCommandBuffer*                      pCommandBuffers)
296 {
297    for (uint32_t i = 0; i < commandBufferCount; i++) {
298       ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, pCommandBuffers[i]);
299
300       if (!cmd_buffer)
301          continue;
302
303       anv_cmd_buffer_destroy(cmd_buffer);
304    }
305 }
306
307 VkResult
308 anv_cmd_buffer_reset(struct anv_cmd_buffer *cmd_buffer)
309 {
310    cmd_buffer->usage_flags = 0;
311    anv_cmd_buffer_reset_batch_bo_chain(cmd_buffer);
312    anv_cmd_state_reset(cmd_buffer);
313
314    anv_state_stream_finish(&cmd_buffer->surface_state_stream);
315    anv_state_stream_init(&cmd_buffer->surface_state_stream,
316                          &cmd_buffer->device->surface_state_pool, 4096);
317
318    anv_state_stream_finish(&cmd_buffer->dynamic_state_stream);
319    anv_state_stream_init(&cmd_buffer->dynamic_state_stream,
320                          &cmd_buffer->device->dynamic_state_pool, 16384);
321    return VK_SUCCESS;
322 }
323
324 VkResult anv_ResetCommandBuffer(
325     VkCommandBuffer                             commandBuffer,
326     VkCommandBufferResetFlags                   flags)
327 {
328    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
329    return anv_cmd_buffer_reset(cmd_buffer);
330 }
331
332 #define anv_genX_call(devinfo, func, ...)          \
333    switch ((devinfo)->gen) {                       \
334    case 7:                                         \
335       if ((devinfo)->is_haswell) {                 \
336          gen75_##func(__VA_ARGS__);                \
337       } else {                                     \
338          gen7_##func(__VA_ARGS__);                 \
339       }                                            \
340       break;                                       \
341    case 8:                                         \
342       gen8_##func(__VA_ARGS__);                    \
343       break;                                       \
344    case 9:                                         \
345       gen9_##func(__VA_ARGS__);                    \
346       break;                                       \
347    case 10:                                        \
348       gen10_##func(__VA_ARGS__);                   \
349       break;                                       \
350    case 11:                                        \
351       gen11_##func(__VA_ARGS__);                   \
352       break;                                       \
353    default:                                        \
354       assert(!"Unknown hardware generation");      \
355    }
356
357 void
358 anv_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer *cmd_buffer)
359 {
360    anv_genX_call(&cmd_buffer->device->info,
361                  cmd_buffer_emit_state_base_address,
362                  cmd_buffer);
363 }
364
365 void
366 anv_cmd_buffer_mark_image_written(struct anv_cmd_buffer *cmd_buffer,
367                                   const struct anv_image *image,
368                                   VkImageAspectFlagBits aspect,
369                                   enum isl_aux_usage aux_usage,
370                                   uint32_t level,
371                                   uint32_t base_layer,
372                                   uint32_t layer_count)
373 {
374    anv_genX_call(&cmd_buffer->device->info,
375                  cmd_buffer_mark_image_written,
376                  cmd_buffer, image, aspect, aux_usage,
377                  level, base_layer, layer_count);
378 }
379
380 void anv_CmdBindPipeline(
381     VkCommandBuffer                             commandBuffer,
382     VkPipelineBindPoint                         pipelineBindPoint,
383     VkPipeline                                  _pipeline)
384 {
385    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
386    ANV_FROM_HANDLE(anv_pipeline, pipeline, _pipeline);
387
388    switch (pipelineBindPoint) {
389    case VK_PIPELINE_BIND_POINT_COMPUTE:
390       cmd_buffer->state.compute.base.pipeline = pipeline;
391       cmd_buffer->state.compute.pipeline_dirty = true;
392       cmd_buffer->state.push_constants_dirty |= VK_SHADER_STAGE_COMPUTE_BIT;
393       cmd_buffer->state.descriptors_dirty |= VK_SHADER_STAGE_COMPUTE_BIT;
394       break;
395
396    case VK_PIPELINE_BIND_POINT_GRAPHICS:
397       cmd_buffer->state.gfx.base.pipeline = pipeline;
398       cmd_buffer->state.gfx.vb_dirty |= pipeline->vb_used;
399       cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_PIPELINE;
400       cmd_buffer->state.push_constants_dirty |= pipeline->active_stages;
401       cmd_buffer->state.descriptors_dirty |= pipeline->active_stages;
402
403       /* Apply the dynamic state from the pipeline */
404       cmd_buffer->state.gfx.dirty |= pipeline->dynamic_state_mask;
405       anv_dynamic_state_copy(&cmd_buffer->state.gfx.dynamic,
406                              &pipeline->dynamic_state,
407                              pipeline->dynamic_state_mask);
408       break;
409
410    default:
411       assert(!"invalid bind point");
412       break;
413    }
414 }
415
416 void anv_CmdSetViewport(
417     VkCommandBuffer                             commandBuffer,
418     uint32_t                                    firstViewport,
419     uint32_t                                    viewportCount,
420     const VkViewport*                           pViewports)
421 {
422    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
423
424    const uint32_t total_count = firstViewport + viewportCount;
425    if (cmd_buffer->state.gfx.dynamic.viewport.count < total_count)
426       cmd_buffer->state.gfx.dynamic.viewport.count = total_count;
427
428    memcpy(cmd_buffer->state.gfx.dynamic.viewport.viewports + firstViewport,
429           pViewports, viewportCount * sizeof(*pViewports));
430
431    cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_VIEWPORT;
432 }
433
434 void anv_CmdSetScissor(
435     VkCommandBuffer                             commandBuffer,
436     uint32_t                                    firstScissor,
437     uint32_t                                    scissorCount,
438     const VkRect2D*                             pScissors)
439 {
440    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
441
442    const uint32_t total_count = firstScissor + scissorCount;
443    if (cmd_buffer->state.gfx.dynamic.scissor.count < total_count)
444       cmd_buffer->state.gfx.dynamic.scissor.count = total_count;
445
446    memcpy(cmd_buffer->state.gfx.dynamic.scissor.scissors + firstScissor,
447           pScissors, scissorCount * sizeof(*pScissors));
448
449    cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_SCISSOR;
450 }
451
452 void anv_CmdSetLineWidth(
453     VkCommandBuffer                             commandBuffer,
454     float                                       lineWidth)
455 {
456    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
457
458    cmd_buffer->state.gfx.dynamic.line_width = lineWidth;
459    cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH;
460 }
461
462 void anv_CmdSetDepthBias(
463     VkCommandBuffer                             commandBuffer,
464     float                                       depthBiasConstantFactor,
465     float                                       depthBiasClamp,
466     float                                       depthBiasSlopeFactor)
467 {
468    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
469
470    cmd_buffer->state.gfx.dynamic.depth_bias.bias = depthBiasConstantFactor;
471    cmd_buffer->state.gfx.dynamic.depth_bias.clamp = depthBiasClamp;
472    cmd_buffer->state.gfx.dynamic.depth_bias.slope = depthBiasSlopeFactor;
473
474    cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS;
475 }
476
477 void anv_CmdSetBlendConstants(
478     VkCommandBuffer                             commandBuffer,
479     const float                                 blendConstants[4])
480 {
481    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
482
483    memcpy(cmd_buffer->state.gfx.dynamic.blend_constants,
484           blendConstants, sizeof(float) * 4);
485
486    cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS;
487 }
488
489 void anv_CmdSetDepthBounds(
490     VkCommandBuffer                             commandBuffer,
491     float                                       minDepthBounds,
492     float                                       maxDepthBounds)
493 {
494    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
495
496    cmd_buffer->state.gfx.dynamic.depth_bounds.min = minDepthBounds;
497    cmd_buffer->state.gfx.dynamic.depth_bounds.max = maxDepthBounds;
498
499    cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS;
500 }
501
502 void anv_CmdSetStencilCompareMask(
503     VkCommandBuffer                             commandBuffer,
504     VkStencilFaceFlags                          faceMask,
505     uint32_t                                    compareMask)
506 {
507    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
508
509    if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
510       cmd_buffer->state.gfx.dynamic.stencil_compare_mask.front = compareMask;
511    if (faceMask & VK_STENCIL_FACE_BACK_BIT)
512       cmd_buffer->state.gfx.dynamic.stencil_compare_mask.back = compareMask;
513
514    cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK;
515 }
516
517 void anv_CmdSetStencilWriteMask(
518     VkCommandBuffer                             commandBuffer,
519     VkStencilFaceFlags                          faceMask,
520     uint32_t                                    writeMask)
521 {
522    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
523
524    if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
525       cmd_buffer->state.gfx.dynamic.stencil_write_mask.front = writeMask;
526    if (faceMask & VK_STENCIL_FACE_BACK_BIT)
527       cmd_buffer->state.gfx.dynamic.stencil_write_mask.back = writeMask;
528
529    cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK;
530 }
531
532 void anv_CmdSetStencilReference(
533     VkCommandBuffer                             commandBuffer,
534     VkStencilFaceFlags                          faceMask,
535     uint32_t                                    reference)
536 {
537    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
538
539    if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
540       cmd_buffer->state.gfx.dynamic.stencil_reference.front = reference;
541    if (faceMask & VK_STENCIL_FACE_BACK_BIT)
542       cmd_buffer->state.gfx.dynamic.stencil_reference.back = reference;
543
544    cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE;
545 }
546
547 static void
548 anv_cmd_buffer_bind_descriptor_set(struct anv_cmd_buffer *cmd_buffer,
549                                    VkPipelineBindPoint bind_point,
550                                    struct anv_pipeline_layout *layout,
551                                    uint32_t set_index,
552                                    struct anv_descriptor_set *set,
553                                    uint32_t *dynamic_offset_count,
554                                    const uint32_t **dynamic_offsets)
555 {
556    struct anv_descriptor_set_layout *set_layout =
557       layout->set[set_index].layout;
558
559    struct anv_cmd_pipeline_state *pipe_state;
560    if (bind_point == VK_PIPELINE_BIND_POINT_COMPUTE) {
561       pipe_state = &cmd_buffer->state.compute.base;
562    } else {
563       assert(bind_point == VK_PIPELINE_BIND_POINT_GRAPHICS);
564       pipe_state = &cmd_buffer->state.gfx.base;
565    }
566    pipe_state->descriptors[set_index] = set;
567
568    if (dynamic_offsets) {
569       if (set_layout->dynamic_offset_count > 0) {
570          uint32_t dynamic_offset_start =
571             layout->set[set_index].dynamic_offset_start;
572
573          /* Assert that everything is in range */
574          assert(set_layout->dynamic_offset_count <= *dynamic_offset_count);
575          assert(dynamic_offset_start + set_layout->dynamic_offset_count <=
576                 ARRAY_SIZE(pipe_state->dynamic_offsets));
577
578          typed_memcpy(&pipe_state->dynamic_offsets[dynamic_offset_start],
579                       *dynamic_offsets, set_layout->dynamic_offset_count);
580
581          *dynamic_offsets += set_layout->dynamic_offset_count;
582          *dynamic_offset_count -= set_layout->dynamic_offset_count;
583       }
584    }
585
586    if (bind_point == VK_PIPELINE_BIND_POINT_COMPUTE) {
587       cmd_buffer->state.descriptors_dirty |= VK_SHADER_STAGE_COMPUTE_BIT;
588    } else {
589       assert(bind_point == VK_PIPELINE_BIND_POINT_GRAPHICS);
590       cmd_buffer->state.descriptors_dirty |=
591          set_layout->shader_stages & VK_SHADER_STAGE_ALL_GRAPHICS;
592    }
593
594    /* Pipeline layout objects are required to live at least while any command
595     * buffers that use them are in recording state. We need to grab a reference
596     * to the pipeline layout being bound here so we can compute correct dynamic
597     * offsets for VK_DESCRIPTOR_TYPE_*_DYNAMIC in dynamic_offset_for_binding()
598     * when we record draw commands that come after this.
599     */
600    pipe_state->layout = layout;
601 }
602
603 void anv_CmdBindDescriptorSets(
604     VkCommandBuffer                             commandBuffer,
605     VkPipelineBindPoint                         pipelineBindPoint,
606     VkPipelineLayout                            _layout,
607     uint32_t                                    firstSet,
608     uint32_t                                    descriptorSetCount,
609     const VkDescriptorSet*                      pDescriptorSets,
610     uint32_t                                    dynamicOffsetCount,
611     const uint32_t*                             pDynamicOffsets)
612 {
613    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
614    ANV_FROM_HANDLE(anv_pipeline_layout, layout, _layout);
615
616    assert(firstSet + descriptorSetCount < MAX_SETS);
617
618    for (uint32_t i = 0; i < descriptorSetCount; i++) {
619       ANV_FROM_HANDLE(anv_descriptor_set, set, pDescriptorSets[i]);
620       anv_cmd_buffer_bind_descriptor_set(cmd_buffer, pipelineBindPoint,
621                                          layout, firstSet + i, set,
622                                          &dynamicOffsetCount,
623                                          &pDynamicOffsets);
624    }
625 }
626
627 void anv_CmdBindVertexBuffers(
628     VkCommandBuffer                             commandBuffer,
629     uint32_t                                    firstBinding,
630     uint32_t                                    bindingCount,
631     const VkBuffer*                             pBuffers,
632     const VkDeviceSize*                         pOffsets)
633 {
634    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
635    struct anv_vertex_binding *vb = cmd_buffer->state.vertex_bindings;
636
637    /* We have to defer setting up vertex buffer since we need the buffer
638     * stride from the pipeline. */
639
640    assert(firstBinding + bindingCount <= MAX_VBS);
641    for (uint32_t i = 0; i < bindingCount; i++) {
642       vb[firstBinding + i].buffer = anv_buffer_from_handle(pBuffers[i]);
643       vb[firstBinding + i].offset = pOffsets[i];
644       cmd_buffer->state.gfx.vb_dirty |= 1 << (firstBinding + i);
645    }
646 }
647
648 enum isl_format
649 anv_isl_format_for_descriptor_type(VkDescriptorType type)
650 {
651    switch (type) {
652    case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
653    case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
654       return ISL_FORMAT_R32G32B32A32_FLOAT;
655
656    case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
657    case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
658       return ISL_FORMAT_RAW;
659
660    default:
661       unreachable("Invalid descriptor type");
662    }
663 }
664
665 struct anv_state
666 anv_cmd_buffer_emit_dynamic(struct anv_cmd_buffer *cmd_buffer,
667                             const void *data, uint32_t size, uint32_t alignment)
668 {
669    struct anv_state state;
670
671    state = anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, size, alignment);
672    memcpy(state.map, data, size);
673
674    anv_state_flush(cmd_buffer->device, state);
675
676    VG(VALGRIND_CHECK_MEM_IS_DEFINED(state.map, size));
677
678    return state;
679 }
680
681 struct anv_state
682 anv_cmd_buffer_merge_dynamic(struct anv_cmd_buffer *cmd_buffer,
683                              uint32_t *a, uint32_t *b,
684                              uint32_t dwords, uint32_t alignment)
685 {
686    struct anv_state state;
687    uint32_t *p;
688
689    state = anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
690                                               dwords * 4, alignment);
691    p = state.map;
692    for (uint32_t i = 0; i < dwords; i++)
693       p[i] = a[i] | b[i];
694
695    anv_state_flush(cmd_buffer->device, state);
696
697    VG(VALGRIND_CHECK_MEM_IS_DEFINED(p, dwords * 4));
698
699    return state;
700 }
701
702 static uint32_t
703 anv_push_constant_value(struct anv_push_constants *data, uint32_t param)
704 {
705    if (BRW_PARAM_IS_BUILTIN(param)) {
706       switch (param) {
707       case BRW_PARAM_BUILTIN_ZERO:
708          return 0;
709       case BRW_PARAM_BUILTIN_BASE_WORK_GROUP_ID_X:
710          return data->base_work_group_id[0];
711       case BRW_PARAM_BUILTIN_BASE_WORK_GROUP_ID_Y:
712          return data->base_work_group_id[1];
713       case BRW_PARAM_BUILTIN_BASE_WORK_GROUP_ID_Z:
714          return data->base_work_group_id[2];
715       default:
716          unreachable("Invalid param builtin");
717       }
718    } else {
719       uint32_t offset = ANV_PARAM_PUSH_OFFSET(param);
720       assert(offset % sizeof(uint32_t) == 0);
721       if (offset < data->size)
722          return *(uint32_t *)((uint8_t *)data + offset);
723       else
724          return 0;
725    }
726 }
727
728 struct anv_state
729 anv_cmd_buffer_push_constants(struct anv_cmd_buffer *cmd_buffer,
730                               gl_shader_stage stage)
731 {
732    struct anv_pipeline *pipeline = cmd_buffer->state.gfx.base.pipeline;
733
734    /* If we don't have this stage, bail. */
735    if (!anv_pipeline_has_stage(pipeline, stage))
736       return (struct anv_state) { .offset = 0 };
737
738    struct anv_push_constants *data =
739       cmd_buffer->state.push_constants[stage];
740    const struct brw_stage_prog_data *prog_data =
741       pipeline->shaders[stage]->prog_data;
742
743    /* If we don't actually have any push constants, bail. */
744    if (data == NULL || prog_data == NULL || prog_data->nr_params == 0)
745       return (struct anv_state) { .offset = 0 };
746
747    struct anv_state state =
748       anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
749                                          prog_data->nr_params * sizeof(float),
750                                          32 /* bottom 5 bits MBZ */);
751
752    /* Walk through the param array and fill the buffer with data */
753    uint32_t *u32_map = state.map;
754    for (unsigned i = 0; i < prog_data->nr_params; i++)
755       u32_map[i] = anv_push_constant_value(data, prog_data->param[i]);
756
757    anv_state_flush(cmd_buffer->device, state);
758
759    return state;
760 }
761
762 struct anv_state
763 anv_cmd_buffer_cs_push_constants(struct anv_cmd_buffer *cmd_buffer)
764 {
765    struct anv_push_constants *data =
766       cmd_buffer->state.push_constants[MESA_SHADER_COMPUTE];
767    struct anv_pipeline *pipeline = cmd_buffer->state.compute.base.pipeline;
768    const struct brw_cs_prog_data *cs_prog_data = get_cs_prog_data(pipeline);
769    const struct brw_stage_prog_data *prog_data = &cs_prog_data->base;
770
771    /* If we don't actually have any push constants, bail. */
772    if (cs_prog_data->push.total.size == 0)
773       return (struct anv_state) { .offset = 0 };
774
775    const unsigned push_constant_alignment =
776       cmd_buffer->device->info.gen < 8 ? 32 : 64;
777    const unsigned aligned_total_push_constants_size =
778       ALIGN(cs_prog_data->push.total.size, push_constant_alignment);
779    struct anv_state state =
780       anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
781                                          aligned_total_push_constants_size,
782                                          push_constant_alignment);
783
784    /* Walk through the param array and fill the buffer with data */
785    uint32_t *u32_map = state.map;
786
787    if (cs_prog_data->push.cross_thread.size > 0) {
788       for (unsigned i = 0;
789            i < cs_prog_data->push.cross_thread.dwords;
790            i++) {
791          assert(prog_data->param[i] != BRW_PARAM_BUILTIN_SUBGROUP_ID);
792          u32_map[i] = anv_push_constant_value(data, prog_data->param[i]);
793       }
794    }
795
796    if (cs_prog_data->push.per_thread.size > 0) {
797       for (unsigned t = 0; t < cs_prog_data->threads; t++) {
798          unsigned dst =
799             8 * (cs_prog_data->push.per_thread.regs * t +
800                  cs_prog_data->push.cross_thread.regs);
801          unsigned src = cs_prog_data->push.cross_thread.dwords;
802          for ( ; src < prog_data->nr_params; src++, dst++) {
803             if (prog_data->param[src] == BRW_PARAM_BUILTIN_SUBGROUP_ID) {
804                u32_map[dst] = t;
805             } else {
806                u32_map[dst] =
807                   anv_push_constant_value(data, prog_data->param[src]);
808             }
809          }
810       }
811    }
812
813    anv_state_flush(cmd_buffer->device, state);
814
815    return state;
816 }
817
818 void anv_CmdPushConstants(
819     VkCommandBuffer                             commandBuffer,
820     VkPipelineLayout                            layout,
821     VkShaderStageFlags                          stageFlags,
822     uint32_t                                    offset,
823     uint32_t                                    size,
824     const void*                                 pValues)
825 {
826    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
827
828    anv_foreach_stage(stage, stageFlags) {
829       VkResult result =
830          anv_cmd_buffer_ensure_push_constant_field(cmd_buffer,
831                                                    stage, client_data);
832       if (result != VK_SUCCESS)
833          return;
834
835       memcpy(cmd_buffer->state.push_constants[stage]->client_data + offset,
836              pValues, size);
837    }
838
839    cmd_buffer->state.push_constants_dirty |= stageFlags;
840 }
841
842 VkResult anv_CreateCommandPool(
843     VkDevice                                    _device,
844     const VkCommandPoolCreateInfo*              pCreateInfo,
845     const VkAllocationCallbacks*                pAllocator,
846     VkCommandPool*                              pCmdPool)
847 {
848    ANV_FROM_HANDLE(anv_device, device, _device);
849    struct anv_cmd_pool *pool;
850
851    pool = vk_alloc2(&device->alloc, pAllocator, sizeof(*pool), 8,
852                      VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
853    if (pool == NULL)
854       return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
855
856    if (pAllocator)
857       pool->alloc = *pAllocator;
858    else
859       pool->alloc = device->alloc;
860
861    list_inithead(&pool->cmd_buffers);
862
863    *pCmdPool = anv_cmd_pool_to_handle(pool);
864
865    return VK_SUCCESS;
866 }
867
868 void anv_DestroyCommandPool(
869     VkDevice                                    _device,
870     VkCommandPool                               commandPool,
871     const VkAllocationCallbacks*                pAllocator)
872 {
873    ANV_FROM_HANDLE(anv_device, device, _device);
874    ANV_FROM_HANDLE(anv_cmd_pool, pool, commandPool);
875
876    if (!pool)
877       return;
878
879    list_for_each_entry_safe(struct anv_cmd_buffer, cmd_buffer,
880                             &pool->cmd_buffers, pool_link) {
881       anv_cmd_buffer_destroy(cmd_buffer);
882    }
883
884    vk_free2(&device->alloc, pAllocator, pool);
885 }
886
887 VkResult anv_ResetCommandPool(
888     VkDevice                                    device,
889     VkCommandPool                               commandPool,
890     VkCommandPoolResetFlags                     flags)
891 {
892    ANV_FROM_HANDLE(anv_cmd_pool, pool, commandPool);
893
894    list_for_each_entry(struct anv_cmd_buffer, cmd_buffer,
895                        &pool->cmd_buffers, pool_link) {
896       anv_cmd_buffer_reset(cmd_buffer);
897    }
898
899    return VK_SUCCESS;
900 }
901
902 void anv_TrimCommandPool(
903     VkDevice                                    device,
904     VkCommandPool                               commandPool,
905     VkCommandPoolTrimFlags                      flags)
906 {
907    /* Nothing for us to do here.  Our pools stay pretty tidy. */
908 }
909
910 /**
911  * Return NULL if the current subpass has no depthstencil attachment.
912  */
913 const struct anv_image_view *
914 anv_cmd_buffer_get_depth_stencil_view(const struct anv_cmd_buffer *cmd_buffer)
915 {
916    const struct anv_subpass *subpass = cmd_buffer->state.subpass;
917    const struct anv_framebuffer *fb = cmd_buffer->state.framebuffer;
918
919    if (subpass->depth_stencil_attachment == NULL)
920       return NULL;
921
922    const struct anv_image_view *iview =
923       fb->attachments[subpass->depth_stencil_attachment->attachment];
924
925    assert(iview->aspect_mask & (VK_IMAGE_ASPECT_DEPTH_BIT |
926                                 VK_IMAGE_ASPECT_STENCIL_BIT));
927
928    return iview;
929 }
930
931 static struct anv_push_descriptor_set *
932 anv_cmd_buffer_get_push_descriptor_set(struct anv_cmd_buffer *cmd_buffer,
933                                        VkPipelineBindPoint bind_point,
934                                        uint32_t set)
935 {
936    struct anv_cmd_pipeline_state *pipe_state;
937    if (bind_point == VK_PIPELINE_BIND_POINT_COMPUTE) {
938       pipe_state = &cmd_buffer->state.compute.base;
939    } else {
940       assert(bind_point == VK_PIPELINE_BIND_POINT_GRAPHICS);
941       pipe_state = &cmd_buffer->state.gfx.base;
942    }
943
944    struct anv_push_descriptor_set **push_set =
945       &pipe_state->push_descriptors[set];
946
947    if (*push_set == NULL) {
948       *push_set = vk_alloc(&cmd_buffer->pool->alloc,
949                            sizeof(struct anv_push_descriptor_set), 8,
950                            VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
951       if (*push_set == NULL) {
952          anv_batch_set_error(&cmd_buffer->batch, VK_ERROR_OUT_OF_HOST_MEMORY);
953          return NULL;
954       }
955    }
956
957    return *push_set;
958 }
959
960 void anv_CmdPushDescriptorSetKHR(
961     VkCommandBuffer commandBuffer,
962     VkPipelineBindPoint pipelineBindPoint,
963     VkPipelineLayout _layout,
964     uint32_t _set,
965     uint32_t descriptorWriteCount,
966     const VkWriteDescriptorSet* pDescriptorWrites)
967 {
968    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
969    ANV_FROM_HANDLE(anv_pipeline_layout, layout, _layout);
970
971    assert(_set < MAX_SETS);
972
973    struct anv_descriptor_set_layout *set_layout = layout->set[_set].layout;
974
975    struct anv_push_descriptor_set *push_set =
976       anv_cmd_buffer_get_push_descriptor_set(cmd_buffer,
977                                              pipelineBindPoint, _set);
978    if (!push_set)
979       return;
980
981    struct anv_descriptor_set *set = &push_set->set;
982
983    set->layout = set_layout;
984    set->size = anv_descriptor_set_layout_size(set_layout);
985    set->buffer_count = set_layout->buffer_count;
986    set->buffer_views = push_set->buffer_views;
987
988    /* Go through the user supplied descriptors. */
989    for (uint32_t i = 0; i < descriptorWriteCount; i++) {
990       const VkWriteDescriptorSet *write = &pDescriptorWrites[i];
991
992       switch (write->descriptorType) {
993       case VK_DESCRIPTOR_TYPE_SAMPLER:
994       case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
995       case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE:
996       case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE:
997       case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT:
998          for (uint32_t j = 0; j < write->descriptorCount; j++) {
999             anv_descriptor_set_write_image_view(set, &cmd_buffer->device->info,
1000                                                 write->pImageInfo + j,
1001                                                 write->descriptorType,
1002                                                 write->dstBinding,
1003                                                 write->dstArrayElement + j);
1004          }
1005          break;
1006
1007       case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER:
1008       case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:
1009          for (uint32_t j = 0; j < write->descriptorCount; j++) {
1010             ANV_FROM_HANDLE(anv_buffer_view, bview,
1011                             write->pTexelBufferView[j]);
1012
1013             anv_descriptor_set_write_buffer_view(set,
1014                                                  write->descriptorType,
1015                                                  bview,
1016                                                  write->dstBinding,
1017                                                  write->dstArrayElement + j);
1018          }
1019          break;
1020
1021       case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
1022       case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
1023       case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
1024       case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
1025          for (uint32_t j = 0; j < write->descriptorCount; j++) {
1026             assert(write->pBufferInfo[j].buffer);
1027             ANV_FROM_HANDLE(anv_buffer, buffer, write->pBufferInfo[j].buffer);
1028             assert(buffer);
1029
1030             anv_descriptor_set_write_buffer(set,
1031                                             cmd_buffer->device,
1032                                             &cmd_buffer->surface_state_stream,
1033                                             write->descriptorType,
1034                                             buffer,
1035                                             write->dstBinding,
1036                                             write->dstArrayElement + j,
1037                                             write->pBufferInfo[j].offset,
1038                                             write->pBufferInfo[j].range);
1039          }
1040          break;
1041
1042       default:
1043          break;
1044       }
1045    }
1046
1047    anv_cmd_buffer_bind_descriptor_set(cmd_buffer, pipelineBindPoint,
1048                                       layout, _set, set, NULL, NULL);
1049 }
1050
1051 void anv_CmdPushDescriptorSetWithTemplateKHR(
1052     VkCommandBuffer                             commandBuffer,
1053     VkDescriptorUpdateTemplate                  descriptorUpdateTemplate,
1054     VkPipelineLayout                            _layout,
1055     uint32_t                                    _set,
1056     const void*                                 pData)
1057 {
1058    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
1059    ANV_FROM_HANDLE(anv_descriptor_update_template, template,
1060                    descriptorUpdateTemplate);
1061    ANV_FROM_HANDLE(anv_pipeline_layout, layout, _layout);
1062
1063    assert(_set < MAX_PUSH_DESCRIPTORS);
1064
1065    struct anv_descriptor_set_layout *set_layout = layout->set[_set].layout;
1066
1067    struct anv_push_descriptor_set *push_set =
1068       anv_cmd_buffer_get_push_descriptor_set(cmd_buffer,
1069                                              template->bind_point, _set);
1070    if (!push_set)
1071       return;
1072
1073    struct anv_descriptor_set *set = &push_set->set;
1074
1075    set->layout = set_layout;
1076    set->size = anv_descriptor_set_layout_size(set_layout);
1077    set->buffer_count = set_layout->buffer_count;
1078    set->buffer_views = push_set->buffer_views;
1079
1080    anv_descriptor_set_write_template(set,
1081                                      cmd_buffer->device,
1082                                      &cmd_buffer->surface_state_stream,
1083                                      template,
1084                                      pData);
1085
1086    anv_cmd_buffer_bind_descriptor_set(cmd_buffer, template->bind_point,
1087                                       layout, _set, set, NULL, NULL);
1088 }
1089
1090 void anv_CmdSetDeviceMask(
1091     VkCommandBuffer                             commandBuffer,
1092     uint32_t                                    deviceMask)
1093 {
1094    /* No-op */
1095 }