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[android-x86/external-mesa.git] / src / intel / vulkan / anv_cmd_buffer.c
1 /*
2  * Copyright © 2015 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23
24 #include <assert.h>
25 #include <stdbool.h>
26 #include <string.h>
27 #include <unistd.h>
28 #include <fcntl.h>
29
30 #include "anv_private.h"
31
32 #include "vk_format_info.h"
33
34 /** \file anv_cmd_buffer.c
35  *
36  * This file contains all of the stuff for emitting commands into a command
37  * buffer.  This includes implementations of most of the vkCmd*
38  * entrypoints.  This file is concerned entirely with state emission and
39  * not with the command buffer data structure itself.  As far as this file
40  * is concerned, most of anv_cmd_buffer is magic.
41  */
42
43 /* TODO: These are taken from GLES.  We should check the Vulkan spec */
44 const struct anv_dynamic_state default_dynamic_state = {
45    .viewport = {
46       .count = 0,
47    },
48    .scissor = {
49       .count = 0,
50    },
51    .line_width = 1.0f,
52    .depth_bias = {
53       .bias = 0.0f,
54       .clamp = 0.0f,
55       .slope = 0.0f,
56    },
57    .blend_constants = { 0.0f, 0.0f, 0.0f, 0.0f },
58    .depth_bounds = {
59       .min = 0.0f,
60       .max = 1.0f,
61    },
62    .stencil_compare_mask = {
63       .front = ~0u,
64       .back = ~0u,
65    },
66    .stencil_write_mask = {
67       .front = ~0u,
68       .back = ~0u,
69    },
70    .stencil_reference = {
71       .front = 0u,
72       .back = 0u,
73    },
74 };
75
76 void
77 anv_dynamic_state_copy(struct anv_dynamic_state *dest,
78                        const struct anv_dynamic_state *src,
79                        uint32_t copy_mask)
80 {
81    if (copy_mask & (1 << VK_DYNAMIC_STATE_VIEWPORT)) {
82       dest->viewport.count = src->viewport.count;
83       typed_memcpy(dest->viewport.viewports, src->viewport.viewports,
84                    src->viewport.count);
85    }
86
87    if (copy_mask & (1 << VK_DYNAMIC_STATE_SCISSOR)) {
88       dest->scissor.count = src->scissor.count;
89       typed_memcpy(dest->scissor.scissors, src->scissor.scissors,
90                    src->scissor.count);
91    }
92
93    if (copy_mask & (1 << VK_DYNAMIC_STATE_LINE_WIDTH))
94       dest->line_width = src->line_width;
95
96    if (copy_mask & (1 << VK_DYNAMIC_STATE_DEPTH_BIAS))
97       dest->depth_bias = src->depth_bias;
98
99    if (copy_mask & (1 << VK_DYNAMIC_STATE_BLEND_CONSTANTS))
100       typed_memcpy(dest->blend_constants, src->blend_constants, 4);
101
102    if (copy_mask & (1 << VK_DYNAMIC_STATE_DEPTH_BOUNDS))
103       dest->depth_bounds = src->depth_bounds;
104
105    if (copy_mask & (1 << VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK))
106       dest->stencil_compare_mask = src->stencil_compare_mask;
107
108    if (copy_mask & (1 << VK_DYNAMIC_STATE_STENCIL_WRITE_MASK))
109       dest->stencil_write_mask = src->stencil_write_mask;
110
111    if (copy_mask & (1 << VK_DYNAMIC_STATE_STENCIL_REFERENCE))
112       dest->stencil_reference = src->stencil_reference;
113 }
114
115 static void
116 anv_cmd_state_reset(struct anv_cmd_buffer *cmd_buffer)
117 {
118    struct anv_cmd_state *state = &cmd_buffer->state;
119
120    cmd_buffer->batch.status = VK_SUCCESS;
121
122    memset(&state->descriptors, 0, sizeof(state->descriptors));
123    for (uint32_t i = 0; i < ARRAY_SIZE(state->push_descriptors); i++) {
124       vk_free(&cmd_buffer->pool->alloc, state->push_descriptors[i]);
125       state->push_descriptors[i] = NULL;
126    }
127    for (uint32_t i = 0; i < MESA_SHADER_STAGES; i++) {
128       vk_free(&cmd_buffer->pool->alloc, state->push_constants[i]);
129       state->push_constants[i] = NULL;
130    }
131    memset(state->binding_tables, 0, sizeof(state->binding_tables));
132    memset(state->samplers, 0, sizeof(state->samplers));
133
134    /* 0 isn't a valid config.  This ensures that we always configure L3$. */
135    cmd_buffer->state.current_l3_config = 0;
136
137    state->dirty = 0;
138    state->vb_dirty = 0;
139    state->pending_pipe_bits = 0;
140    state->descriptors_dirty = 0;
141    state->push_constants_dirty = 0;
142    state->pipeline = NULL;
143    state->framebuffer = NULL;
144    state->pass = NULL;
145    state->subpass = NULL;
146    state->push_constant_stages = 0;
147    state->restart_index = UINT32_MAX;
148    state->dynamic = default_dynamic_state;
149    state->need_query_wa = true;
150    state->pma_fix_enabled = false;
151    state->hiz_enabled = false;
152
153    vk_free(&cmd_buffer->pool->alloc, state->attachments);
154    state->attachments = NULL;
155
156    state->gen7.index_buffer = NULL;
157 }
158
159 VkResult
160 anv_cmd_buffer_ensure_push_constants_size(struct anv_cmd_buffer *cmd_buffer,
161                                           gl_shader_stage stage, uint32_t size)
162 {
163    struct anv_push_constants **ptr = &cmd_buffer->state.push_constants[stage];
164
165    if (*ptr == NULL) {
166       *ptr = vk_alloc(&cmd_buffer->pool->alloc, size, 8,
167                        VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
168       if (*ptr == NULL) {
169          anv_batch_set_error(&cmd_buffer->batch, VK_ERROR_OUT_OF_HOST_MEMORY);
170          return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
171       }
172    } else if ((*ptr)->size < size) {
173       *ptr = vk_realloc(&cmd_buffer->pool->alloc, *ptr, size, 8,
174                          VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
175       if (*ptr == NULL) {
176          anv_batch_set_error(&cmd_buffer->batch, VK_ERROR_OUT_OF_HOST_MEMORY);
177          return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
178       }
179    }
180    (*ptr)->size = size;
181
182    return VK_SUCCESS;
183 }
184
185 static VkResult anv_create_cmd_buffer(
186     struct anv_device *                         device,
187     struct anv_cmd_pool *                       pool,
188     VkCommandBufferLevel                        level,
189     VkCommandBuffer*                            pCommandBuffer)
190 {
191    struct anv_cmd_buffer *cmd_buffer;
192    VkResult result;
193
194    cmd_buffer = vk_alloc(&pool->alloc, sizeof(*cmd_buffer), 8,
195                           VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
196    if (cmd_buffer == NULL)
197       return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
198
199    cmd_buffer->batch.status = VK_SUCCESS;
200
201    for (uint32_t i = 0; i < MESA_SHADER_STAGES; i++) {
202       cmd_buffer->state.push_constants[i] = NULL;
203    }
204    cmd_buffer->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
205    cmd_buffer->device = device;
206    cmd_buffer->pool = pool;
207    cmd_buffer->level = level;
208    cmd_buffer->state.attachments = NULL;
209
210    result = anv_cmd_buffer_init_batch_bo_chain(cmd_buffer);
211    if (result != VK_SUCCESS)
212       goto fail;
213
214    anv_state_stream_init(&cmd_buffer->surface_state_stream,
215                          &device->surface_state_pool, 4096);
216    anv_state_stream_init(&cmd_buffer->dynamic_state_stream,
217                          &device->dynamic_state_pool, 16384);
218
219    memset(cmd_buffer->state.push_descriptors, 0,
220           sizeof(cmd_buffer->state.push_descriptors));
221
222    if (pool) {
223       list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
224    } else {
225       /* Init the pool_link so we can safefly call list_del when we destroy
226        * the command buffer
227        */
228       list_inithead(&cmd_buffer->pool_link);
229    }
230
231    *pCommandBuffer = anv_cmd_buffer_to_handle(cmd_buffer);
232
233    return VK_SUCCESS;
234
235  fail:
236    vk_free(&cmd_buffer->pool->alloc, cmd_buffer);
237
238    return result;
239 }
240
241 VkResult anv_AllocateCommandBuffers(
242     VkDevice                                    _device,
243     const VkCommandBufferAllocateInfo*          pAllocateInfo,
244     VkCommandBuffer*                            pCommandBuffers)
245 {
246    ANV_FROM_HANDLE(anv_device, device, _device);
247    ANV_FROM_HANDLE(anv_cmd_pool, pool, pAllocateInfo->commandPool);
248
249    VkResult result = VK_SUCCESS;
250    uint32_t i;
251
252    for (i = 0; i < pAllocateInfo->commandBufferCount; i++) {
253       result = anv_create_cmd_buffer(device, pool, pAllocateInfo->level,
254                                      &pCommandBuffers[i]);
255       if (result != VK_SUCCESS)
256          break;
257    }
258
259    if (result != VK_SUCCESS) {
260       anv_FreeCommandBuffers(_device, pAllocateInfo->commandPool,
261                              i, pCommandBuffers);
262       for (i = 0; i < pAllocateInfo->commandBufferCount; i++)
263          pCommandBuffers[i] = VK_NULL_HANDLE;
264    }
265
266    return result;
267 }
268
269 static void
270 anv_cmd_buffer_destroy(struct anv_cmd_buffer *cmd_buffer)
271 {
272    list_del(&cmd_buffer->pool_link);
273
274    anv_cmd_buffer_fini_batch_bo_chain(cmd_buffer);
275
276    anv_state_stream_finish(&cmd_buffer->surface_state_stream);
277    anv_state_stream_finish(&cmd_buffer->dynamic_state_stream);
278
279    anv_cmd_state_reset(cmd_buffer);
280
281    vk_free(&cmd_buffer->pool->alloc, cmd_buffer);
282 }
283
284 void anv_FreeCommandBuffers(
285     VkDevice                                    device,
286     VkCommandPool                               commandPool,
287     uint32_t                                    commandBufferCount,
288     const VkCommandBuffer*                      pCommandBuffers)
289 {
290    for (uint32_t i = 0; i < commandBufferCount; i++) {
291       ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, pCommandBuffers[i]);
292
293       if (!cmd_buffer)
294          continue;
295
296       anv_cmd_buffer_destroy(cmd_buffer);
297    }
298 }
299
300 VkResult
301 anv_cmd_buffer_reset(struct anv_cmd_buffer *cmd_buffer)
302 {
303    cmd_buffer->usage_flags = 0;
304    cmd_buffer->state.current_pipeline = UINT32_MAX;
305    anv_cmd_buffer_reset_batch_bo_chain(cmd_buffer);
306    anv_cmd_state_reset(cmd_buffer);
307
308    anv_state_stream_finish(&cmd_buffer->surface_state_stream);
309    anv_state_stream_init(&cmd_buffer->surface_state_stream,
310                          &cmd_buffer->device->surface_state_pool, 4096);
311
312    anv_state_stream_finish(&cmd_buffer->dynamic_state_stream);
313    anv_state_stream_init(&cmd_buffer->dynamic_state_stream,
314                          &cmd_buffer->device->dynamic_state_pool, 16384);
315    return VK_SUCCESS;
316 }
317
318 VkResult anv_ResetCommandBuffer(
319     VkCommandBuffer                             commandBuffer,
320     VkCommandBufferResetFlags                   flags)
321 {
322    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
323    return anv_cmd_buffer_reset(cmd_buffer);
324 }
325
326 void
327 anv_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer *cmd_buffer)
328 {
329    switch (cmd_buffer->device->info.gen) {
330    case 7:
331       if (cmd_buffer->device->info.is_haswell)
332          return gen75_cmd_buffer_emit_state_base_address(cmd_buffer);
333       else
334          return gen7_cmd_buffer_emit_state_base_address(cmd_buffer);
335    case 8:
336       return gen8_cmd_buffer_emit_state_base_address(cmd_buffer);
337    case 9:
338       return gen9_cmd_buffer_emit_state_base_address(cmd_buffer);
339    case 10:
340       return gen10_cmd_buffer_emit_state_base_address(cmd_buffer);
341    default:
342       unreachable("unsupported gen\n");
343    }
344 }
345
346 void anv_CmdBindPipeline(
347     VkCommandBuffer                             commandBuffer,
348     VkPipelineBindPoint                         pipelineBindPoint,
349     VkPipeline                                  _pipeline)
350 {
351    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
352    ANV_FROM_HANDLE(anv_pipeline, pipeline, _pipeline);
353
354    switch (pipelineBindPoint) {
355    case VK_PIPELINE_BIND_POINT_COMPUTE:
356       cmd_buffer->state.compute_pipeline = pipeline;
357       cmd_buffer->state.compute_dirty |= ANV_CMD_DIRTY_PIPELINE;
358       cmd_buffer->state.push_constants_dirty |= VK_SHADER_STAGE_COMPUTE_BIT;
359       cmd_buffer->state.descriptors_dirty |= VK_SHADER_STAGE_COMPUTE_BIT;
360       break;
361
362    case VK_PIPELINE_BIND_POINT_GRAPHICS:
363       cmd_buffer->state.pipeline = pipeline;
364       cmd_buffer->state.vb_dirty |= pipeline->vb_used;
365       cmd_buffer->state.dirty |= ANV_CMD_DIRTY_PIPELINE;
366       cmd_buffer->state.push_constants_dirty |= pipeline->active_stages;
367       cmd_buffer->state.descriptors_dirty |= pipeline->active_stages;
368
369       /* Apply the dynamic state from the pipeline */
370       cmd_buffer->state.dirty |= pipeline->dynamic_state_mask;
371       anv_dynamic_state_copy(&cmd_buffer->state.dynamic,
372                              &pipeline->dynamic_state,
373                              pipeline->dynamic_state_mask);
374       break;
375
376    default:
377       assert(!"invalid bind point");
378       break;
379    }
380 }
381
382 void anv_CmdSetViewport(
383     VkCommandBuffer                             commandBuffer,
384     uint32_t                                    firstViewport,
385     uint32_t                                    viewportCount,
386     const VkViewport*                           pViewports)
387 {
388    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
389
390    const uint32_t total_count = firstViewport + viewportCount;
391    if (cmd_buffer->state.dynamic.viewport.count < total_count)
392       cmd_buffer->state.dynamic.viewport.count = total_count;
393
394    memcpy(cmd_buffer->state.dynamic.viewport.viewports + firstViewport,
395           pViewports, viewportCount * sizeof(*pViewports));
396
397    cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_VIEWPORT;
398 }
399
400 void anv_CmdSetScissor(
401     VkCommandBuffer                             commandBuffer,
402     uint32_t                                    firstScissor,
403     uint32_t                                    scissorCount,
404     const VkRect2D*                             pScissors)
405 {
406    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
407
408    const uint32_t total_count = firstScissor + scissorCount;
409    if (cmd_buffer->state.dynamic.scissor.count < total_count)
410       cmd_buffer->state.dynamic.scissor.count = total_count;
411
412    memcpy(cmd_buffer->state.dynamic.scissor.scissors + firstScissor,
413           pScissors, scissorCount * sizeof(*pScissors));
414
415    cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_SCISSOR;
416 }
417
418 void anv_CmdSetLineWidth(
419     VkCommandBuffer                             commandBuffer,
420     float                                       lineWidth)
421 {
422    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
423
424    cmd_buffer->state.dynamic.line_width = lineWidth;
425    cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH;
426 }
427
428 void anv_CmdSetDepthBias(
429     VkCommandBuffer                             commandBuffer,
430     float                                       depthBiasConstantFactor,
431     float                                       depthBiasClamp,
432     float                                       depthBiasSlopeFactor)
433 {
434    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
435
436    cmd_buffer->state.dynamic.depth_bias.bias = depthBiasConstantFactor;
437    cmd_buffer->state.dynamic.depth_bias.clamp = depthBiasClamp;
438    cmd_buffer->state.dynamic.depth_bias.slope = depthBiasSlopeFactor;
439
440    cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS;
441 }
442
443 void anv_CmdSetBlendConstants(
444     VkCommandBuffer                             commandBuffer,
445     const float                                 blendConstants[4])
446 {
447    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
448
449    memcpy(cmd_buffer->state.dynamic.blend_constants,
450           blendConstants, sizeof(float) * 4);
451
452    cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS;
453 }
454
455 void anv_CmdSetDepthBounds(
456     VkCommandBuffer                             commandBuffer,
457     float                                       minDepthBounds,
458     float                                       maxDepthBounds)
459 {
460    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
461
462    cmd_buffer->state.dynamic.depth_bounds.min = minDepthBounds;
463    cmd_buffer->state.dynamic.depth_bounds.max = maxDepthBounds;
464
465    cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS;
466 }
467
468 void anv_CmdSetStencilCompareMask(
469     VkCommandBuffer                             commandBuffer,
470     VkStencilFaceFlags                          faceMask,
471     uint32_t                                    compareMask)
472 {
473    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
474
475    if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
476       cmd_buffer->state.dynamic.stencil_compare_mask.front = compareMask;
477    if (faceMask & VK_STENCIL_FACE_BACK_BIT)
478       cmd_buffer->state.dynamic.stencil_compare_mask.back = compareMask;
479
480    cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK;
481 }
482
483 void anv_CmdSetStencilWriteMask(
484     VkCommandBuffer                             commandBuffer,
485     VkStencilFaceFlags                          faceMask,
486     uint32_t                                    writeMask)
487 {
488    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
489
490    if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
491       cmd_buffer->state.dynamic.stencil_write_mask.front = writeMask;
492    if (faceMask & VK_STENCIL_FACE_BACK_BIT)
493       cmd_buffer->state.dynamic.stencil_write_mask.back = writeMask;
494
495    cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK;
496 }
497
498 void anv_CmdSetStencilReference(
499     VkCommandBuffer                             commandBuffer,
500     VkStencilFaceFlags                          faceMask,
501     uint32_t                                    reference)
502 {
503    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
504
505    if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
506       cmd_buffer->state.dynamic.stencil_reference.front = reference;
507    if (faceMask & VK_STENCIL_FACE_BACK_BIT)
508       cmd_buffer->state.dynamic.stencil_reference.back = reference;
509
510    cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE;
511 }
512
513 void anv_CmdBindDescriptorSets(
514     VkCommandBuffer                             commandBuffer,
515     VkPipelineBindPoint                         pipelineBindPoint,
516     VkPipelineLayout                            _layout,
517     uint32_t                                    firstSet,
518     uint32_t                                    descriptorSetCount,
519     const VkDescriptorSet*                      pDescriptorSets,
520     uint32_t                                    dynamicOffsetCount,
521     const uint32_t*                             pDynamicOffsets)
522 {
523    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
524    ANV_FROM_HANDLE(anv_pipeline_layout, layout, _layout);
525    struct anv_descriptor_set_layout *set_layout;
526
527    assert(firstSet + descriptorSetCount < MAX_SETS);
528
529    uint32_t dynamic_slot = 0;
530    for (uint32_t i = 0; i < descriptorSetCount; i++) {
531       ANV_FROM_HANDLE(anv_descriptor_set, set, pDescriptorSets[i]);
532       set_layout = layout->set[firstSet + i].layout;
533
534       cmd_buffer->state.descriptors[firstSet + i] = set;
535
536       if (set_layout->dynamic_offset_count > 0) {
537          uint32_t dynamic_offset_start =
538             layout->set[firstSet + i].dynamic_offset_start;
539
540          /* Assert that everything is in range */
541          assert(dynamic_offset_start + set_layout->dynamic_offset_count <=
542                 ARRAY_SIZE(cmd_buffer->state.dynamic_offsets));
543          assert(dynamic_slot + set_layout->dynamic_offset_count <=
544                 dynamicOffsetCount);
545
546          typed_memcpy(&cmd_buffer->state.dynamic_offsets[dynamic_offset_start],
547                       &pDynamicOffsets[dynamic_slot],
548                       set_layout->dynamic_offset_count);
549
550          dynamic_slot += set_layout->dynamic_offset_count;
551       }
552
553       cmd_buffer->state.descriptors_dirty |= set_layout->shader_stages;
554    }
555 }
556
557 void anv_CmdBindVertexBuffers(
558     VkCommandBuffer                             commandBuffer,
559     uint32_t                                    firstBinding,
560     uint32_t                                    bindingCount,
561     const VkBuffer*                             pBuffers,
562     const VkDeviceSize*                         pOffsets)
563 {
564    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
565    struct anv_vertex_binding *vb = cmd_buffer->state.vertex_bindings;
566
567    /* We have to defer setting up vertex buffer since we need the buffer
568     * stride from the pipeline. */
569
570    assert(firstBinding + bindingCount <= MAX_VBS);
571    for (uint32_t i = 0; i < bindingCount; i++) {
572       vb[firstBinding + i].buffer = anv_buffer_from_handle(pBuffers[i]);
573       vb[firstBinding + i].offset = pOffsets[i];
574       cmd_buffer->state.vb_dirty |= 1 << (firstBinding + i);
575    }
576 }
577
578 enum isl_format
579 anv_isl_format_for_descriptor_type(VkDescriptorType type)
580 {
581    switch (type) {
582    case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
583    case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
584       return ISL_FORMAT_R32G32B32A32_FLOAT;
585
586    case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
587    case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
588       return ISL_FORMAT_RAW;
589
590    default:
591       unreachable("Invalid descriptor type");
592    }
593 }
594
595 struct anv_state
596 anv_cmd_buffer_emit_dynamic(struct anv_cmd_buffer *cmd_buffer,
597                             const void *data, uint32_t size, uint32_t alignment)
598 {
599    struct anv_state state;
600
601    state = anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, size, alignment);
602    memcpy(state.map, data, size);
603
604    anv_state_flush(cmd_buffer->device, state);
605
606    VG(VALGRIND_CHECK_MEM_IS_DEFINED(state.map, size));
607
608    return state;
609 }
610
611 struct anv_state
612 anv_cmd_buffer_merge_dynamic(struct anv_cmd_buffer *cmd_buffer,
613                              uint32_t *a, uint32_t *b,
614                              uint32_t dwords, uint32_t alignment)
615 {
616    struct anv_state state;
617    uint32_t *p;
618
619    state = anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
620                                               dwords * 4, alignment);
621    p = state.map;
622    for (uint32_t i = 0; i < dwords; i++)
623       p[i] = a[i] | b[i];
624
625    anv_state_flush(cmd_buffer->device, state);
626
627    VG(VALGRIND_CHECK_MEM_IS_DEFINED(p, dwords * 4));
628
629    return state;
630 }
631
632 static uint32_t
633 anv_push_constant_value(struct anv_push_constants *data, uint32_t param)
634 {
635    if (BRW_PARAM_IS_BUILTIN(param)) {
636       switch (param) {
637       case BRW_PARAM_BUILTIN_ZERO:
638          return 0;
639       default:
640          unreachable("Invalid param builtin");
641       }
642    } else {
643       uint32_t offset = ANV_PARAM_PUSH_OFFSET(param);
644       assert(offset % sizeof(uint32_t) == 0);
645       if (offset < data->size)
646          return *(uint32_t *)((uint8_t *)data + offset);
647       else
648          return 0;
649    }
650 }
651
652 struct anv_state
653 anv_cmd_buffer_push_constants(struct anv_cmd_buffer *cmd_buffer,
654                               gl_shader_stage stage)
655 {
656    /* If we don't have this stage, bail. */
657    if (!anv_pipeline_has_stage(cmd_buffer->state.pipeline, stage))
658       return (struct anv_state) { .offset = 0 };
659
660    struct anv_push_constants *data =
661       cmd_buffer->state.push_constants[stage];
662    const struct brw_stage_prog_data *prog_data =
663       cmd_buffer->state.pipeline->shaders[stage]->prog_data;
664
665    /* If we don't actually have any push constants, bail. */
666    if (data == NULL || prog_data == NULL || prog_data->nr_params == 0)
667       return (struct anv_state) { .offset = 0 };
668
669    struct anv_state state =
670       anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
671                                          prog_data->nr_params * sizeof(float),
672                                          32 /* bottom 5 bits MBZ */);
673
674    /* Walk through the param array and fill the buffer with data */
675    uint32_t *u32_map = state.map;
676    for (unsigned i = 0; i < prog_data->nr_params; i++)
677       u32_map[i] = anv_push_constant_value(data, prog_data->param[i]);
678
679    anv_state_flush(cmd_buffer->device, state);
680
681    return state;
682 }
683
684 struct anv_state
685 anv_cmd_buffer_cs_push_constants(struct anv_cmd_buffer *cmd_buffer)
686 {
687    struct anv_push_constants *data =
688       cmd_buffer->state.push_constants[MESA_SHADER_COMPUTE];
689    struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
690    const struct brw_cs_prog_data *cs_prog_data = get_cs_prog_data(pipeline);
691    const struct brw_stage_prog_data *prog_data = &cs_prog_data->base;
692
693    /* If we don't actually have any push constants, bail. */
694    if (cs_prog_data->push.total.size == 0)
695       return (struct anv_state) { .offset = 0 };
696
697    const unsigned push_constant_alignment =
698       cmd_buffer->device->info.gen < 8 ? 32 : 64;
699    const unsigned aligned_total_push_constants_size =
700       ALIGN(cs_prog_data->push.total.size, push_constant_alignment);
701    struct anv_state state =
702       anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
703                                          aligned_total_push_constants_size,
704                                          push_constant_alignment);
705
706    /* Walk through the param array and fill the buffer with data */
707    uint32_t *u32_map = state.map;
708
709    if (cs_prog_data->push.cross_thread.size > 0) {
710       for (unsigned i = 0;
711            i < cs_prog_data->push.cross_thread.dwords;
712            i++) {
713          assert(prog_data->param[i] != BRW_PARAM_BUILTIN_SUBGROUP_ID);
714          u32_map[i] = anv_push_constant_value(data, prog_data->param[i]);
715       }
716    }
717
718    if (cs_prog_data->push.per_thread.size > 0) {
719       for (unsigned t = 0; t < cs_prog_data->threads; t++) {
720          unsigned dst =
721             8 * (cs_prog_data->push.per_thread.regs * t +
722                  cs_prog_data->push.cross_thread.regs);
723          unsigned src = cs_prog_data->push.cross_thread.dwords;
724          for ( ; src < prog_data->nr_params; src++, dst++) {
725             if (prog_data->param[src] == BRW_PARAM_BUILTIN_SUBGROUP_ID) {
726                u32_map[dst] = t;
727             } else {
728                u32_map[dst] =
729                   anv_push_constant_value(data, prog_data->param[src]);
730             }
731          }
732       }
733    }
734
735    anv_state_flush(cmd_buffer->device, state);
736
737    return state;
738 }
739
740 void anv_CmdPushConstants(
741     VkCommandBuffer                             commandBuffer,
742     VkPipelineLayout                            layout,
743     VkShaderStageFlags                          stageFlags,
744     uint32_t                                    offset,
745     uint32_t                                    size,
746     const void*                                 pValues)
747 {
748    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
749
750    anv_foreach_stage(stage, stageFlags) {
751       VkResult result =
752          anv_cmd_buffer_ensure_push_constant_field(cmd_buffer,
753                                                    stage, client_data);
754       if (result != VK_SUCCESS)
755          return;
756
757       memcpy(cmd_buffer->state.push_constants[stage]->client_data + offset,
758              pValues, size);
759    }
760
761    cmd_buffer->state.push_constants_dirty |= stageFlags;
762 }
763
764 VkResult anv_CreateCommandPool(
765     VkDevice                                    _device,
766     const VkCommandPoolCreateInfo*              pCreateInfo,
767     const VkAllocationCallbacks*                pAllocator,
768     VkCommandPool*                              pCmdPool)
769 {
770    ANV_FROM_HANDLE(anv_device, device, _device);
771    struct anv_cmd_pool *pool;
772
773    pool = vk_alloc2(&device->alloc, pAllocator, sizeof(*pool), 8,
774                      VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
775    if (pool == NULL)
776       return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
777
778    if (pAllocator)
779       pool->alloc = *pAllocator;
780    else
781       pool->alloc = device->alloc;
782
783    list_inithead(&pool->cmd_buffers);
784
785    *pCmdPool = anv_cmd_pool_to_handle(pool);
786
787    return VK_SUCCESS;
788 }
789
790 void anv_DestroyCommandPool(
791     VkDevice                                    _device,
792     VkCommandPool                               commandPool,
793     const VkAllocationCallbacks*                pAllocator)
794 {
795    ANV_FROM_HANDLE(anv_device, device, _device);
796    ANV_FROM_HANDLE(anv_cmd_pool, pool, commandPool);
797
798    if (!pool)
799       return;
800
801    list_for_each_entry_safe(struct anv_cmd_buffer, cmd_buffer,
802                             &pool->cmd_buffers, pool_link) {
803       anv_cmd_buffer_destroy(cmd_buffer);
804    }
805
806    vk_free2(&device->alloc, pAllocator, pool);
807 }
808
809 VkResult anv_ResetCommandPool(
810     VkDevice                                    device,
811     VkCommandPool                               commandPool,
812     VkCommandPoolResetFlags                     flags)
813 {
814    ANV_FROM_HANDLE(anv_cmd_pool, pool, commandPool);
815
816    list_for_each_entry(struct anv_cmd_buffer, cmd_buffer,
817                        &pool->cmd_buffers, pool_link) {
818       anv_cmd_buffer_reset(cmd_buffer);
819    }
820
821    return VK_SUCCESS;
822 }
823
824 void anv_TrimCommandPoolKHR(
825     VkDevice                                    device,
826     VkCommandPool                               commandPool,
827     VkCommandPoolTrimFlagsKHR                   flags)
828 {
829    /* Nothing for us to do here.  Our pools stay pretty tidy. */
830 }
831
832 /**
833  * Return NULL if the current subpass has no depthstencil attachment.
834  */
835 const struct anv_image_view *
836 anv_cmd_buffer_get_depth_stencil_view(const struct anv_cmd_buffer *cmd_buffer)
837 {
838    const struct anv_subpass *subpass = cmd_buffer->state.subpass;
839    const struct anv_framebuffer *fb = cmd_buffer->state.framebuffer;
840
841    if (subpass->depth_stencil_attachment.attachment == VK_ATTACHMENT_UNUSED)
842       return NULL;
843
844    const struct anv_image_view *iview =
845       fb->attachments[subpass->depth_stencil_attachment.attachment];
846
847    assert(iview->aspect_mask & (VK_IMAGE_ASPECT_DEPTH_BIT |
848                                 VK_IMAGE_ASPECT_STENCIL_BIT));
849
850    return iview;
851 }
852
853 static VkResult
854 anv_cmd_buffer_ensure_push_descriptor_set(struct anv_cmd_buffer *cmd_buffer,
855                                           uint32_t set)
856 {
857    struct anv_push_descriptor_set **push_set =
858       &cmd_buffer->state.push_descriptors[set];
859
860    if (*push_set == NULL) {
861       *push_set = vk_alloc(&cmd_buffer->pool->alloc,
862                            sizeof(struct anv_push_descriptor_set), 8,
863                            VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
864       if (*push_set == NULL) {
865          anv_batch_set_error(&cmd_buffer->batch, VK_ERROR_OUT_OF_HOST_MEMORY);
866          return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
867       }
868    }
869
870    return VK_SUCCESS;
871 }
872
873 void anv_CmdPushDescriptorSetKHR(
874     VkCommandBuffer commandBuffer,
875     VkPipelineBindPoint pipelineBindPoint,
876     VkPipelineLayout _layout,
877     uint32_t _set,
878     uint32_t descriptorWriteCount,
879     const VkWriteDescriptorSet* pDescriptorWrites)
880 {
881    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
882    ANV_FROM_HANDLE(anv_pipeline_layout, layout, _layout);
883
884    assert(pipelineBindPoint == VK_PIPELINE_BIND_POINT_GRAPHICS ||
885           pipelineBindPoint == VK_PIPELINE_BIND_POINT_COMPUTE);
886    assert(_set < MAX_SETS);
887
888    const struct anv_descriptor_set_layout *set_layout =
889       layout->set[_set].layout;
890
891    if (anv_cmd_buffer_ensure_push_descriptor_set(cmd_buffer, _set) != VK_SUCCESS)
892       return;
893    struct anv_push_descriptor_set *push_set =
894       cmd_buffer->state.push_descriptors[_set];
895    struct anv_descriptor_set *set = &push_set->set;
896
897    set->layout = set_layout;
898    set->size = anv_descriptor_set_layout_size(set_layout);
899    set->buffer_count = set_layout->buffer_count;
900    set->buffer_views = push_set->buffer_views;
901
902    /* Go through the user supplied descriptors. */
903    for (uint32_t i = 0; i < descriptorWriteCount; i++) {
904       const VkWriteDescriptorSet *write = &pDescriptorWrites[i];
905
906       switch (write->descriptorType) {
907       case VK_DESCRIPTOR_TYPE_SAMPLER:
908       case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
909       case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE:
910       case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE:
911       case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT:
912          for (uint32_t j = 0; j < write->descriptorCount; j++) {
913             anv_descriptor_set_write_image_view(set, &cmd_buffer->device->info,
914                                                 write->pImageInfo + j,
915                                                 write->descriptorType,
916                                                 write->dstBinding,
917                                                 write->dstArrayElement + j);
918          }
919          break;
920
921       case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER:
922       case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:
923          for (uint32_t j = 0; j < write->descriptorCount; j++) {
924             ANV_FROM_HANDLE(anv_buffer_view, bview,
925                             write->pTexelBufferView[j]);
926
927             anv_descriptor_set_write_buffer_view(set,
928                                                  write->descriptorType,
929                                                  bview,
930                                                  write->dstBinding,
931                                                  write->dstArrayElement + j);
932          }
933          break;
934
935       case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
936       case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
937       case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
938       case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
939          for (uint32_t j = 0; j < write->descriptorCount; j++) {
940             assert(write->pBufferInfo[j].buffer);
941             ANV_FROM_HANDLE(anv_buffer, buffer, write->pBufferInfo[j].buffer);
942             assert(buffer);
943
944             anv_descriptor_set_write_buffer(set,
945                                             cmd_buffer->device,
946                                             &cmd_buffer->surface_state_stream,
947                                             write->descriptorType,
948                                             buffer,
949                                             write->dstBinding,
950                                             write->dstArrayElement + j,
951                                             write->pBufferInfo[j].offset,
952                                             write->pBufferInfo[j].range);
953          }
954          break;
955
956       default:
957          break;
958       }
959    }
960
961    cmd_buffer->state.descriptors[_set] = set;
962    cmd_buffer->state.descriptors_dirty |= set_layout->shader_stages;
963 }
964
965 void anv_CmdPushDescriptorSetWithTemplateKHR(
966     VkCommandBuffer                             commandBuffer,
967     VkDescriptorUpdateTemplateKHR               descriptorUpdateTemplate,
968     VkPipelineLayout                            _layout,
969     uint32_t                                    _set,
970     const void*                                 pData)
971 {
972    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
973    ANV_FROM_HANDLE(anv_descriptor_update_template, template,
974                    descriptorUpdateTemplate);
975    ANV_FROM_HANDLE(anv_pipeline_layout, layout, _layout);
976
977    assert(_set < MAX_PUSH_DESCRIPTORS);
978
979    const struct anv_descriptor_set_layout *set_layout =
980       layout->set[_set].layout;
981
982    if (anv_cmd_buffer_ensure_push_descriptor_set(cmd_buffer, _set) != VK_SUCCESS)
983       return;
984    struct anv_push_descriptor_set *push_set =
985       cmd_buffer->state.push_descriptors[_set];
986    struct anv_descriptor_set *set = &push_set->set;
987
988    set->layout = set_layout;
989    set->size = anv_descriptor_set_layout_size(set_layout);
990    set->buffer_count = set_layout->buffer_count;
991    set->buffer_views = push_set->buffer_views;
992
993    anv_descriptor_set_write_template(set,
994                                      cmd_buffer->device,
995                                      &cmd_buffer->surface_state_stream,
996                                      template,
997                                      pData);
998
999    cmd_buffer->state.descriptors[_set] = set;
1000    cmd_buffer->state.descriptors_dirty |= set_layout->shader_stages;
1001 }