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anv: Separate compute and graphics descriptor sets
[android-x86/external-mesa.git] / src / intel / vulkan / anv_cmd_buffer.c
1 /*
2  * Copyright © 2015 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23
24 #include <assert.h>
25 #include <stdbool.h>
26 #include <string.h>
27 #include <unistd.h>
28 #include <fcntl.h>
29
30 #include "anv_private.h"
31
32 #include "vk_format_info.h"
33
34 /** \file anv_cmd_buffer.c
35  *
36  * This file contains all of the stuff for emitting commands into a command
37  * buffer.  This includes implementations of most of the vkCmd*
38  * entrypoints.  This file is concerned entirely with state emission and
39  * not with the command buffer data structure itself.  As far as this file
40  * is concerned, most of anv_cmd_buffer is magic.
41  */
42
43 /* TODO: These are taken from GLES.  We should check the Vulkan spec */
44 const struct anv_dynamic_state default_dynamic_state = {
45    .viewport = {
46       .count = 0,
47    },
48    .scissor = {
49       .count = 0,
50    },
51    .line_width = 1.0f,
52    .depth_bias = {
53       .bias = 0.0f,
54       .clamp = 0.0f,
55       .slope = 0.0f,
56    },
57    .blend_constants = { 0.0f, 0.0f, 0.0f, 0.0f },
58    .depth_bounds = {
59       .min = 0.0f,
60       .max = 1.0f,
61    },
62    .stencil_compare_mask = {
63       .front = ~0u,
64       .back = ~0u,
65    },
66    .stencil_write_mask = {
67       .front = ~0u,
68       .back = ~0u,
69    },
70    .stencil_reference = {
71       .front = 0u,
72       .back = 0u,
73    },
74 };
75
76 void
77 anv_dynamic_state_copy(struct anv_dynamic_state *dest,
78                        const struct anv_dynamic_state *src,
79                        uint32_t copy_mask)
80 {
81    if (copy_mask & (1 << VK_DYNAMIC_STATE_VIEWPORT)) {
82       dest->viewport.count = src->viewport.count;
83       typed_memcpy(dest->viewport.viewports, src->viewport.viewports,
84                    src->viewport.count);
85    }
86
87    if (copy_mask & (1 << VK_DYNAMIC_STATE_SCISSOR)) {
88       dest->scissor.count = src->scissor.count;
89       typed_memcpy(dest->scissor.scissors, src->scissor.scissors,
90                    src->scissor.count);
91    }
92
93    if (copy_mask & (1 << VK_DYNAMIC_STATE_LINE_WIDTH))
94       dest->line_width = src->line_width;
95
96    if (copy_mask & (1 << VK_DYNAMIC_STATE_DEPTH_BIAS))
97       dest->depth_bias = src->depth_bias;
98
99    if (copy_mask & (1 << VK_DYNAMIC_STATE_BLEND_CONSTANTS))
100       typed_memcpy(dest->blend_constants, src->blend_constants, 4);
101
102    if (copy_mask & (1 << VK_DYNAMIC_STATE_DEPTH_BOUNDS))
103       dest->depth_bounds = src->depth_bounds;
104
105    if (copy_mask & (1 << VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK))
106       dest->stencil_compare_mask = src->stencil_compare_mask;
107
108    if (copy_mask & (1 << VK_DYNAMIC_STATE_STENCIL_WRITE_MASK))
109       dest->stencil_write_mask = src->stencil_write_mask;
110
111    if (copy_mask & (1 << VK_DYNAMIC_STATE_STENCIL_REFERENCE))
112       dest->stencil_reference = src->stencil_reference;
113 }
114
115 static void
116 anv_cmd_state_init(struct anv_cmd_buffer *cmd_buffer)
117 {
118    struct anv_cmd_state *state = &cmd_buffer->state;
119
120    memset(state, 0, sizeof(*state));
121
122    state->restart_index = UINT32_MAX;
123    state->dynamic = default_dynamic_state;
124 }
125
126 static void
127 anv_cmd_pipeline_state_finish(struct anv_cmd_buffer *cmd_buffer,
128                               struct anv_cmd_pipeline_state *pipe_state)
129 {
130    for (uint32_t i = 0; i < ARRAY_SIZE(pipe_state->push_descriptors); i++)
131       vk_free(&cmd_buffer->pool->alloc, pipe_state->push_descriptors[i]);
132 }
133
134 static void
135 anv_cmd_state_finish(struct anv_cmd_buffer *cmd_buffer)
136 {
137    struct anv_cmd_state *state = &cmd_buffer->state;
138
139    anv_cmd_pipeline_state_finish(cmd_buffer, &state->gfx.base);
140    anv_cmd_pipeline_state_finish(cmd_buffer, &state->compute.base);
141
142    for (uint32_t i = 0; i < MESA_SHADER_STAGES; i++)
143       vk_free(&cmd_buffer->pool->alloc, state->push_constants[i]);
144
145    vk_free(&cmd_buffer->pool->alloc, state->attachments);
146 }
147
148 static void
149 anv_cmd_state_reset(struct anv_cmd_buffer *cmd_buffer)
150 {
151    anv_cmd_state_finish(cmd_buffer);
152    anv_cmd_state_init(cmd_buffer);
153 }
154
155 VkResult
156 anv_cmd_buffer_ensure_push_constants_size(struct anv_cmd_buffer *cmd_buffer,
157                                           gl_shader_stage stage, uint32_t size)
158 {
159    struct anv_push_constants **ptr = &cmd_buffer->state.push_constants[stage];
160
161    if (*ptr == NULL) {
162       *ptr = vk_alloc(&cmd_buffer->pool->alloc, size, 8,
163                        VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
164       if (*ptr == NULL) {
165          anv_batch_set_error(&cmd_buffer->batch, VK_ERROR_OUT_OF_HOST_MEMORY);
166          return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
167       }
168    } else if ((*ptr)->size < size) {
169       *ptr = vk_realloc(&cmd_buffer->pool->alloc, *ptr, size, 8,
170                          VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
171       if (*ptr == NULL) {
172          anv_batch_set_error(&cmd_buffer->batch, VK_ERROR_OUT_OF_HOST_MEMORY);
173          return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
174       }
175    }
176    (*ptr)->size = size;
177
178    return VK_SUCCESS;
179 }
180
181 static VkResult anv_create_cmd_buffer(
182     struct anv_device *                         device,
183     struct anv_cmd_pool *                       pool,
184     VkCommandBufferLevel                        level,
185     VkCommandBuffer*                            pCommandBuffer)
186 {
187    struct anv_cmd_buffer *cmd_buffer;
188    VkResult result;
189
190    cmd_buffer = vk_alloc(&pool->alloc, sizeof(*cmd_buffer), 8,
191                           VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
192    if (cmd_buffer == NULL)
193       return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
194
195    cmd_buffer->batch.status = VK_SUCCESS;
196
197    cmd_buffer->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
198    cmd_buffer->device = device;
199    cmd_buffer->pool = pool;
200    cmd_buffer->level = level;
201
202    result = anv_cmd_buffer_init_batch_bo_chain(cmd_buffer);
203    if (result != VK_SUCCESS)
204       goto fail;
205
206    anv_state_stream_init(&cmd_buffer->surface_state_stream,
207                          &device->surface_state_pool, 4096);
208    anv_state_stream_init(&cmd_buffer->dynamic_state_stream,
209                          &device->dynamic_state_pool, 16384);
210
211    anv_cmd_state_init(cmd_buffer);
212
213    if (pool) {
214       list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
215    } else {
216       /* Init the pool_link so we can safefly call list_del when we destroy
217        * the command buffer
218        */
219       list_inithead(&cmd_buffer->pool_link);
220    }
221
222    *pCommandBuffer = anv_cmd_buffer_to_handle(cmd_buffer);
223
224    return VK_SUCCESS;
225
226  fail:
227    vk_free(&cmd_buffer->pool->alloc, cmd_buffer);
228
229    return result;
230 }
231
232 VkResult anv_AllocateCommandBuffers(
233     VkDevice                                    _device,
234     const VkCommandBufferAllocateInfo*          pAllocateInfo,
235     VkCommandBuffer*                            pCommandBuffers)
236 {
237    ANV_FROM_HANDLE(anv_device, device, _device);
238    ANV_FROM_HANDLE(anv_cmd_pool, pool, pAllocateInfo->commandPool);
239
240    VkResult result = VK_SUCCESS;
241    uint32_t i;
242
243    for (i = 0; i < pAllocateInfo->commandBufferCount; i++) {
244       result = anv_create_cmd_buffer(device, pool, pAllocateInfo->level,
245                                      &pCommandBuffers[i]);
246       if (result != VK_SUCCESS)
247          break;
248    }
249
250    if (result != VK_SUCCESS) {
251       anv_FreeCommandBuffers(_device, pAllocateInfo->commandPool,
252                              i, pCommandBuffers);
253       for (i = 0; i < pAllocateInfo->commandBufferCount; i++)
254          pCommandBuffers[i] = VK_NULL_HANDLE;
255    }
256
257    return result;
258 }
259
260 static void
261 anv_cmd_buffer_destroy(struct anv_cmd_buffer *cmd_buffer)
262 {
263    list_del(&cmd_buffer->pool_link);
264
265    anv_cmd_buffer_fini_batch_bo_chain(cmd_buffer);
266
267    anv_state_stream_finish(&cmd_buffer->surface_state_stream);
268    anv_state_stream_finish(&cmd_buffer->dynamic_state_stream);
269
270    anv_cmd_state_finish(cmd_buffer);
271
272    vk_free(&cmd_buffer->pool->alloc, cmd_buffer);
273 }
274
275 void anv_FreeCommandBuffers(
276     VkDevice                                    device,
277     VkCommandPool                               commandPool,
278     uint32_t                                    commandBufferCount,
279     const VkCommandBuffer*                      pCommandBuffers)
280 {
281    for (uint32_t i = 0; i < commandBufferCount; i++) {
282       ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, pCommandBuffers[i]);
283
284       if (!cmd_buffer)
285          continue;
286
287       anv_cmd_buffer_destroy(cmd_buffer);
288    }
289 }
290
291 VkResult
292 anv_cmd_buffer_reset(struct anv_cmd_buffer *cmd_buffer)
293 {
294    cmd_buffer->usage_flags = 0;
295    cmd_buffer->state.current_pipeline = UINT32_MAX;
296    anv_cmd_buffer_reset_batch_bo_chain(cmd_buffer);
297    anv_cmd_state_reset(cmd_buffer);
298
299    anv_state_stream_finish(&cmd_buffer->surface_state_stream);
300    anv_state_stream_init(&cmd_buffer->surface_state_stream,
301                          &cmd_buffer->device->surface_state_pool, 4096);
302
303    anv_state_stream_finish(&cmd_buffer->dynamic_state_stream);
304    anv_state_stream_init(&cmd_buffer->dynamic_state_stream,
305                          &cmd_buffer->device->dynamic_state_pool, 16384);
306    return VK_SUCCESS;
307 }
308
309 VkResult anv_ResetCommandBuffer(
310     VkCommandBuffer                             commandBuffer,
311     VkCommandBufferResetFlags                   flags)
312 {
313    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
314    return anv_cmd_buffer_reset(cmd_buffer);
315 }
316
317 void
318 anv_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer *cmd_buffer)
319 {
320    switch (cmd_buffer->device->info.gen) {
321    case 7:
322       if (cmd_buffer->device->info.is_haswell)
323          return gen75_cmd_buffer_emit_state_base_address(cmd_buffer);
324       else
325          return gen7_cmd_buffer_emit_state_base_address(cmd_buffer);
326    case 8:
327       return gen8_cmd_buffer_emit_state_base_address(cmd_buffer);
328    case 9:
329       return gen9_cmd_buffer_emit_state_base_address(cmd_buffer);
330    case 10:
331       return gen10_cmd_buffer_emit_state_base_address(cmd_buffer);
332    default:
333       unreachable("unsupported gen\n");
334    }
335 }
336
337 void anv_CmdBindPipeline(
338     VkCommandBuffer                             commandBuffer,
339     VkPipelineBindPoint                         pipelineBindPoint,
340     VkPipeline                                  _pipeline)
341 {
342    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
343    ANV_FROM_HANDLE(anv_pipeline, pipeline, _pipeline);
344
345    switch (pipelineBindPoint) {
346    case VK_PIPELINE_BIND_POINT_COMPUTE:
347       cmd_buffer->state.compute.base.pipeline = pipeline;
348       cmd_buffer->state.compute_dirty |= ANV_CMD_DIRTY_PIPELINE;
349       cmd_buffer->state.push_constants_dirty |= VK_SHADER_STAGE_COMPUTE_BIT;
350       cmd_buffer->state.descriptors_dirty |= VK_SHADER_STAGE_COMPUTE_BIT;
351       break;
352
353    case VK_PIPELINE_BIND_POINT_GRAPHICS:
354       cmd_buffer->state.gfx.base.pipeline = pipeline;
355       cmd_buffer->state.vb_dirty |= pipeline->vb_used;
356       cmd_buffer->state.dirty |= ANV_CMD_DIRTY_PIPELINE;
357       cmd_buffer->state.push_constants_dirty |= pipeline->active_stages;
358       cmd_buffer->state.descriptors_dirty |= pipeline->active_stages;
359
360       /* Apply the dynamic state from the pipeline */
361       cmd_buffer->state.dirty |= pipeline->dynamic_state_mask;
362       anv_dynamic_state_copy(&cmd_buffer->state.dynamic,
363                              &pipeline->dynamic_state,
364                              pipeline->dynamic_state_mask);
365       break;
366
367    default:
368       assert(!"invalid bind point");
369       break;
370    }
371 }
372
373 void anv_CmdSetViewport(
374     VkCommandBuffer                             commandBuffer,
375     uint32_t                                    firstViewport,
376     uint32_t                                    viewportCount,
377     const VkViewport*                           pViewports)
378 {
379    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
380
381    const uint32_t total_count = firstViewport + viewportCount;
382    if (cmd_buffer->state.dynamic.viewport.count < total_count)
383       cmd_buffer->state.dynamic.viewport.count = total_count;
384
385    memcpy(cmd_buffer->state.dynamic.viewport.viewports + firstViewport,
386           pViewports, viewportCount * sizeof(*pViewports));
387
388    cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_VIEWPORT;
389 }
390
391 void anv_CmdSetScissor(
392     VkCommandBuffer                             commandBuffer,
393     uint32_t                                    firstScissor,
394     uint32_t                                    scissorCount,
395     const VkRect2D*                             pScissors)
396 {
397    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
398
399    const uint32_t total_count = firstScissor + scissorCount;
400    if (cmd_buffer->state.dynamic.scissor.count < total_count)
401       cmd_buffer->state.dynamic.scissor.count = total_count;
402
403    memcpy(cmd_buffer->state.dynamic.scissor.scissors + firstScissor,
404           pScissors, scissorCount * sizeof(*pScissors));
405
406    cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_SCISSOR;
407 }
408
409 void anv_CmdSetLineWidth(
410     VkCommandBuffer                             commandBuffer,
411     float                                       lineWidth)
412 {
413    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
414
415    cmd_buffer->state.dynamic.line_width = lineWidth;
416    cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH;
417 }
418
419 void anv_CmdSetDepthBias(
420     VkCommandBuffer                             commandBuffer,
421     float                                       depthBiasConstantFactor,
422     float                                       depthBiasClamp,
423     float                                       depthBiasSlopeFactor)
424 {
425    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
426
427    cmd_buffer->state.dynamic.depth_bias.bias = depthBiasConstantFactor;
428    cmd_buffer->state.dynamic.depth_bias.clamp = depthBiasClamp;
429    cmd_buffer->state.dynamic.depth_bias.slope = depthBiasSlopeFactor;
430
431    cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS;
432 }
433
434 void anv_CmdSetBlendConstants(
435     VkCommandBuffer                             commandBuffer,
436     const float                                 blendConstants[4])
437 {
438    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
439
440    memcpy(cmd_buffer->state.dynamic.blend_constants,
441           blendConstants, sizeof(float) * 4);
442
443    cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS;
444 }
445
446 void anv_CmdSetDepthBounds(
447     VkCommandBuffer                             commandBuffer,
448     float                                       minDepthBounds,
449     float                                       maxDepthBounds)
450 {
451    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
452
453    cmd_buffer->state.dynamic.depth_bounds.min = minDepthBounds;
454    cmd_buffer->state.dynamic.depth_bounds.max = maxDepthBounds;
455
456    cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS;
457 }
458
459 void anv_CmdSetStencilCompareMask(
460     VkCommandBuffer                             commandBuffer,
461     VkStencilFaceFlags                          faceMask,
462     uint32_t                                    compareMask)
463 {
464    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
465
466    if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
467       cmd_buffer->state.dynamic.stencil_compare_mask.front = compareMask;
468    if (faceMask & VK_STENCIL_FACE_BACK_BIT)
469       cmd_buffer->state.dynamic.stencil_compare_mask.back = compareMask;
470
471    cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK;
472 }
473
474 void anv_CmdSetStencilWriteMask(
475     VkCommandBuffer                             commandBuffer,
476     VkStencilFaceFlags                          faceMask,
477     uint32_t                                    writeMask)
478 {
479    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
480
481    if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
482       cmd_buffer->state.dynamic.stencil_write_mask.front = writeMask;
483    if (faceMask & VK_STENCIL_FACE_BACK_BIT)
484       cmd_buffer->state.dynamic.stencil_write_mask.back = writeMask;
485
486    cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK;
487 }
488
489 void anv_CmdSetStencilReference(
490     VkCommandBuffer                             commandBuffer,
491     VkStencilFaceFlags                          faceMask,
492     uint32_t                                    reference)
493 {
494    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
495
496    if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
497       cmd_buffer->state.dynamic.stencil_reference.front = reference;
498    if (faceMask & VK_STENCIL_FACE_BACK_BIT)
499       cmd_buffer->state.dynamic.stencil_reference.back = reference;
500
501    cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE;
502 }
503
504 static void
505 anv_cmd_buffer_bind_descriptor_set(struct anv_cmd_buffer *cmd_buffer,
506                                    VkPipelineBindPoint bind_point,
507                                    struct anv_pipeline_layout *layout,
508                                    uint32_t set_index,
509                                    struct anv_descriptor_set *set,
510                                    uint32_t *dynamic_offset_count,
511                                    const uint32_t **dynamic_offsets)
512 {
513    struct anv_descriptor_set_layout *set_layout =
514       layout->set[set_index].layout;
515
516    struct anv_cmd_pipeline_state *pipe_state;
517    if (bind_point == VK_PIPELINE_BIND_POINT_COMPUTE) {
518       pipe_state = &cmd_buffer->state.compute.base;
519    } else {
520       assert(bind_point == VK_PIPELINE_BIND_POINT_GRAPHICS);
521       pipe_state = &cmd_buffer->state.gfx.base;
522    }
523    pipe_state->descriptors[set_index] = set;
524
525    if (dynamic_offsets) {
526       if (set_layout->dynamic_offset_count > 0) {
527          uint32_t dynamic_offset_start =
528             layout->set[set_index].dynamic_offset_start;
529
530          /* Assert that everything is in range */
531          assert(set_layout->dynamic_offset_count <= *dynamic_offset_count);
532          assert(dynamic_offset_start + set_layout->dynamic_offset_count <=
533                 ARRAY_SIZE(pipe_state->dynamic_offsets));
534
535          typed_memcpy(&pipe_state->dynamic_offsets[dynamic_offset_start],
536                       *dynamic_offsets, set_layout->dynamic_offset_count);
537
538          *dynamic_offsets += set_layout->dynamic_offset_count;
539          *dynamic_offset_count -= set_layout->dynamic_offset_count;
540       }
541    }
542
543    if (bind_point == VK_PIPELINE_BIND_POINT_COMPUTE) {
544       cmd_buffer->state.descriptors_dirty |= VK_SHADER_STAGE_COMPUTE_BIT;
545    } else {
546       assert(bind_point == VK_PIPELINE_BIND_POINT_GRAPHICS);
547       cmd_buffer->state.descriptors_dirty |=
548          set_layout->shader_stages & VK_SHADER_STAGE_ALL_GRAPHICS;
549    }
550 }
551
552 void anv_CmdBindDescriptorSets(
553     VkCommandBuffer                             commandBuffer,
554     VkPipelineBindPoint                         pipelineBindPoint,
555     VkPipelineLayout                            _layout,
556     uint32_t                                    firstSet,
557     uint32_t                                    descriptorSetCount,
558     const VkDescriptorSet*                      pDescriptorSets,
559     uint32_t                                    dynamicOffsetCount,
560     const uint32_t*                             pDynamicOffsets)
561 {
562    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
563    ANV_FROM_HANDLE(anv_pipeline_layout, layout, _layout);
564
565    assert(firstSet + descriptorSetCount < MAX_SETS);
566
567    for (uint32_t i = 0; i < descriptorSetCount; i++) {
568       ANV_FROM_HANDLE(anv_descriptor_set, set, pDescriptorSets[i]);
569       anv_cmd_buffer_bind_descriptor_set(cmd_buffer, pipelineBindPoint,
570                                          layout, firstSet + i, set,
571                                          &dynamicOffsetCount,
572                                          &pDynamicOffsets);
573    }
574 }
575
576 void anv_CmdBindVertexBuffers(
577     VkCommandBuffer                             commandBuffer,
578     uint32_t                                    firstBinding,
579     uint32_t                                    bindingCount,
580     const VkBuffer*                             pBuffers,
581     const VkDeviceSize*                         pOffsets)
582 {
583    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
584    struct anv_vertex_binding *vb = cmd_buffer->state.vertex_bindings;
585
586    /* We have to defer setting up vertex buffer since we need the buffer
587     * stride from the pipeline. */
588
589    assert(firstBinding + bindingCount <= MAX_VBS);
590    for (uint32_t i = 0; i < bindingCount; i++) {
591       vb[firstBinding + i].buffer = anv_buffer_from_handle(pBuffers[i]);
592       vb[firstBinding + i].offset = pOffsets[i];
593       cmd_buffer->state.vb_dirty |= 1 << (firstBinding + i);
594    }
595 }
596
597 enum isl_format
598 anv_isl_format_for_descriptor_type(VkDescriptorType type)
599 {
600    switch (type) {
601    case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
602    case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
603       return ISL_FORMAT_R32G32B32A32_FLOAT;
604
605    case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
606    case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
607       return ISL_FORMAT_RAW;
608
609    default:
610       unreachable("Invalid descriptor type");
611    }
612 }
613
614 struct anv_state
615 anv_cmd_buffer_emit_dynamic(struct anv_cmd_buffer *cmd_buffer,
616                             const void *data, uint32_t size, uint32_t alignment)
617 {
618    struct anv_state state;
619
620    state = anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, size, alignment);
621    memcpy(state.map, data, size);
622
623    anv_state_flush(cmd_buffer->device, state);
624
625    VG(VALGRIND_CHECK_MEM_IS_DEFINED(state.map, size));
626
627    return state;
628 }
629
630 struct anv_state
631 anv_cmd_buffer_merge_dynamic(struct anv_cmd_buffer *cmd_buffer,
632                              uint32_t *a, uint32_t *b,
633                              uint32_t dwords, uint32_t alignment)
634 {
635    struct anv_state state;
636    uint32_t *p;
637
638    state = anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
639                                               dwords * 4, alignment);
640    p = state.map;
641    for (uint32_t i = 0; i < dwords; i++)
642       p[i] = a[i] | b[i];
643
644    anv_state_flush(cmd_buffer->device, state);
645
646    VG(VALGRIND_CHECK_MEM_IS_DEFINED(p, dwords * 4));
647
648    return state;
649 }
650
651 static uint32_t
652 anv_push_constant_value(struct anv_push_constants *data, uint32_t param)
653 {
654    if (BRW_PARAM_IS_BUILTIN(param)) {
655       switch (param) {
656       case BRW_PARAM_BUILTIN_ZERO:
657          return 0;
658       default:
659          unreachable("Invalid param builtin");
660       }
661    } else {
662       uint32_t offset = ANV_PARAM_PUSH_OFFSET(param);
663       assert(offset % sizeof(uint32_t) == 0);
664       if (offset < data->size)
665          return *(uint32_t *)((uint8_t *)data + offset);
666       else
667          return 0;
668    }
669 }
670
671 struct anv_state
672 anv_cmd_buffer_push_constants(struct anv_cmd_buffer *cmd_buffer,
673                               gl_shader_stage stage)
674 {
675    struct anv_pipeline *pipeline = cmd_buffer->state.gfx.base.pipeline;
676
677    /* If we don't have this stage, bail. */
678    if (!anv_pipeline_has_stage(pipeline, stage))
679       return (struct anv_state) { .offset = 0 };
680
681    struct anv_push_constants *data =
682       cmd_buffer->state.push_constants[stage];
683    const struct brw_stage_prog_data *prog_data =
684       pipeline->shaders[stage]->prog_data;
685
686    /* If we don't actually have any push constants, bail. */
687    if (data == NULL || prog_data == NULL || prog_data->nr_params == 0)
688       return (struct anv_state) { .offset = 0 };
689
690    struct anv_state state =
691       anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
692                                          prog_data->nr_params * sizeof(float),
693                                          32 /* bottom 5 bits MBZ */);
694
695    /* Walk through the param array and fill the buffer with data */
696    uint32_t *u32_map = state.map;
697    for (unsigned i = 0; i < prog_data->nr_params; i++)
698       u32_map[i] = anv_push_constant_value(data, prog_data->param[i]);
699
700    anv_state_flush(cmd_buffer->device, state);
701
702    return state;
703 }
704
705 struct anv_state
706 anv_cmd_buffer_cs_push_constants(struct anv_cmd_buffer *cmd_buffer)
707 {
708    struct anv_push_constants *data =
709       cmd_buffer->state.push_constants[MESA_SHADER_COMPUTE];
710    struct anv_pipeline *pipeline = cmd_buffer->state.compute.base.pipeline;
711    const struct brw_cs_prog_data *cs_prog_data = get_cs_prog_data(pipeline);
712    const struct brw_stage_prog_data *prog_data = &cs_prog_data->base;
713
714    /* If we don't actually have any push constants, bail. */
715    if (cs_prog_data->push.total.size == 0)
716       return (struct anv_state) { .offset = 0 };
717
718    const unsigned push_constant_alignment =
719       cmd_buffer->device->info.gen < 8 ? 32 : 64;
720    const unsigned aligned_total_push_constants_size =
721       ALIGN(cs_prog_data->push.total.size, push_constant_alignment);
722    struct anv_state state =
723       anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
724                                          aligned_total_push_constants_size,
725                                          push_constant_alignment);
726
727    /* Walk through the param array and fill the buffer with data */
728    uint32_t *u32_map = state.map;
729
730    if (cs_prog_data->push.cross_thread.size > 0) {
731       for (unsigned i = 0;
732            i < cs_prog_data->push.cross_thread.dwords;
733            i++) {
734          assert(prog_data->param[i] != BRW_PARAM_BUILTIN_SUBGROUP_ID);
735          u32_map[i] = anv_push_constant_value(data, prog_data->param[i]);
736       }
737    }
738
739    if (cs_prog_data->push.per_thread.size > 0) {
740       for (unsigned t = 0; t < cs_prog_data->threads; t++) {
741          unsigned dst =
742             8 * (cs_prog_data->push.per_thread.regs * t +
743                  cs_prog_data->push.cross_thread.regs);
744          unsigned src = cs_prog_data->push.cross_thread.dwords;
745          for ( ; src < prog_data->nr_params; src++, dst++) {
746             if (prog_data->param[src] == BRW_PARAM_BUILTIN_SUBGROUP_ID) {
747                u32_map[dst] = t;
748             } else {
749                u32_map[dst] =
750                   anv_push_constant_value(data, prog_data->param[src]);
751             }
752          }
753       }
754    }
755
756    anv_state_flush(cmd_buffer->device, state);
757
758    return state;
759 }
760
761 void anv_CmdPushConstants(
762     VkCommandBuffer                             commandBuffer,
763     VkPipelineLayout                            layout,
764     VkShaderStageFlags                          stageFlags,
765     uint32_t                                    offset,
766     uint32_t                                    size,
767     const void*                                 pValues)
768 {
769    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
770
771    anv_foreach_stage(stage, stageFlags) {
772       VkResult result =
773          anv_cmd_buffer_ensure_push_constant_field(cmd_buffer,
774                                                    stage, client_data);
775       if (result != VK_SUCCESS)
776          return;
777
778       memcpy(cmd_buffer->state.push_constants[stage]->client_data + offset,
779              pValues, size);
780    }
781
782    cmd_buffer->state.push_constants_dirty |= stageFlags;
783 }
784
785 VkResult anv_CreateCommandPool(
786     VkDevice                                    _device,
787     const VkCommandPoolCreateInfo*              pCreateInfo,
788     const VkAllocationCallbacks*                pAllocator,
789     VkCommandPool*                              pCmdPool)
790 {
791    ANV_FROM_HANDLE(anv_device, device, _device);
792    struct anv_cmd_pool *pool;
793
794    pool = vk_alloc2(&device->alloc, pAllocator, sizeof(*pool), 8,
795                      VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
796    if (pool == NULL)
797       return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
798
799    if (pAllocator)
800       pool->alloc = *pAllocator;
801    else
802       pool->alloc = device->alloc;
803
804    list_inithead(&pool->cmd_buffers);
805
806    *pCmdPool = anv_cmd_pool_to_handle(pool);
807
808    return VK_SUCCESS;
809 }
810
811 void anv_DestroyCommandPool(
812     VkDevice                                    _device,
813     VkCommandPool                               commandPool,
814     const VkAllocationCallbacks*                pAllocator)
815 {
816    ANV_FROM_HANDLE(anv_device, device, _device);
817    ANV_FROM_HANDLE(anv_cmd_pool, pool, commandPool);
818
819    if (!pool)
820       return;
821
822    list_for_each_entry_safe(struct anv_cmd_buffer, cmd_buffer,
823                             &pool->cmd_buffers, pool_link) {
824       anv_cmd_buffer_destroy(cmd_buffer);
825    }
826
827    vk_free2(&device->alloc, pAllocator, pool);
828 }
829
830 VkResult anv_ResetCommandPool(
831     VkDevice                                    device,
832     VkCommandPool                               commandPool,
833     VkCommandPoolResetFlags                     flags)
834 {
835    ANV_FROM_HANDLE(anv_cmd_pool, pool, commandPool);
836
837    list_for_each_entry(struct anv_cmd_buffer, cmd_buffer,
838                        &pool->cmd_buffers, pool_link) {
839       anv_cmd_buffer_reset(cmd_buffer);
840    }
841
842    return VK_SUCCESS;
843 }
844
845 void anv_TrimCommandPoolKHR(
846     VkDevice                                    device,
847     VkCommandPool                               commandPool,
848     VkCommandPoolTrimFlagsKHR                   flags)
849 {
850    /* Nothing for us to do here.  Our pools stay pretty tidy. */
851 }
852
853 /**
854  * Return NULL if the current subpass has no depthstencil attachment.
855  */
856 const struct anv_image_view *
857 anv_cmd_buffer_get_depth_stencil_view(const struct anv_cmd_buffer *cmd_buffer)
858 {
859    const struct anv_subpass *subpass = cmd_buffer->state.subpass;
860    const struct anv_framebuffer *fb = cmd_buffer->state.framebuffer;
861
862    if (subpass->depth_stencil_attachment.attachment == VK_ATTACHMENT_UNUSED)
863       return NULL;
864
865    const struct anv_image_view *iview =
866       fb->attachments[subpass->depth_stencil_attachment.attachment];
867
868    assert(iview->aspect_mask & (VK_IMAGE_ASPECT_DEPTH_BIT |
869                                 VK_IMAGE_ASPECT_STENCIL_BIT));
870
871    return iview;
872 }
873
874 static struct anv_push_descriptor_set *
875 anv_cmd_buffer_get_push_descriptor_set(struct anv_cmd_buffer *cmd_buffer,
876                                        VkPipelineBindPoint bind_point,
877                                        uint32_t set)
878 {
879    struct anv_cmd_pipeline_state *pipe_state;
880    if (bind_point == VK_PIPELINE_BIND_POINT_COMPUTE) {
881       pipe_state = &cmd_buffer->state.compute.base;
882    } else {
883       assert(bind_point == VK_PIPELINE_BIND_POINT_GRAPHICS);
884       pipe_state = &cmd_buffer->state.gfx.base;
885    }
886
887    struct anv_push_descriptor_set **push_set =
888       &pipe_state->push_descriptors[set];
889
890    if (*push_set == NULL) {
891       *push_set = vk_alloc(&cmd_buffer->pool->alloc,
892                            sizeof(struct anv_push_descriptor_set), 8,
893                            VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
894       if (*push_set == NULL) {
895          anv_batch_set_error(&cmd_buffer->batch, VK_ERROR_OUT_OF_HOST_MEMORY);
896          return NULL;
897       }
898    }
899
900    return *push_set;
901 }
902
903 void anv_CmdPushDescriptorSetKHR(
904     VkCommandBuffer commandBuffer,
905     VkPipelineBindPoint pipelineBindPoint,
906     VkPipelineLayout _layout,
907     uint32_t _set,
908     uint32_t descriptorWriteCount,
909     const VkWriteDescriptorSet* pDescriptorWrites)
910 {
911    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
912    ANV_FROM_HANDLE(anv_pipeline_layout, layout, _layout);
913
914    assert(_set < MAX_SETS);
915
916    const struct anv_descriptor_set_layout *set_layout =
917       layout->set[_set].layout;
918
919    struct anv_push_descriptor_set *push_set =
920       anv_cmd_buffer_get_push_descriptor_set(cmd_buffer,
921                                              pipelineBindPoint, _set);
922    if (!push_set)
923       return;
924
925    struct anv_descriptor_set *set = &push_set->set;
926
927    set->layout = set_layout;
928    set->size = anv_descriptor_set_layout_size(set_layout);
929    set->buffer_count = set_layout->buffer_count;
930    set->buffer_views = push_set->buffer_views;
931
932    /* Go through the user supplied descriptors. */
933    for (uint32_t i = 0; i < descriptorWriteCount; i++) {
934       const VkWriteDescriptorSet *write = &pDescriptorWrites[i];
935
936       switch (write->descriptorType) {
937       case VK_DESCRIPTOR_TYPE_SAMPLER:
938       case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
939       case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE:
940       case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE:
941       case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT:
942          for (uint32_t j = 0; j < write->descriptorCount; j++) {
943             anv_descriptor_set_write_image_view(set, &cmd_buffer->device->info,
944                                                 write->pImageInfo + j,
945                                                 write->descriptorType,
946                                                 write->dstBinding,
947                                                 write->dstArrayElement + j);
948          }
949          break;
950
951       case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER:
952       case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:
953          for (uint32_t j = 0; j < write->descriptorCount; j++) {
954             ANV_FROM_HANDLE(anv_buffer_view, bview,
955                             write->pTexelBufferView[j]);
956
957             anv_descriptor_set_write_buffer_view(set,
958                                                  write->descriptorType,
959                                                  bview,
960                                                  write->dstBinding,
961                                                  write->dstArrayElement + j);
962          }
963          break;
964
965       case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
966       case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
967       case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
968       case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
969          for (uint32_t j = 0; j < write->descriptorCount; j++) {
970             assert(write->pBufferInfo[j].buffer);
971             ANV_FROM_HANDLE(anv_buffer, buffer, write->pBufferInfo[j].buffer);
972             assert(buffer);
973
974             anv_descriptor_set_write_buffer(set,
975                                             cmd_buffer->device,
976                                             &cmd_buffer->surface_state_stream,
977                                             write->descriptorType,
978                                             buffer,
979                                             write->dstBinding,
980                                             write->dstArrayElement + j,
981                                             write->pBufferInfo[j].offset,
982                                             write->pBufferInfo[j].range);
983          }
984          break;
985
986       default:
987          break;
988       }
989    }
990
991    anv_cmd_buffer_bind_descriptor_set(cmd_buffer, pipelineBindPoint,
992                                       layout, _set, set, NULL, NULL);
993 }
994
995 void anv_CmdPushDescriptorSetWithTemplateKHR(
996     VkCommandBuffer                             commandBuffer,
997     VkDescriptorUpdateTemplateKHR               descriptorUpdateTemplate,
998     VkPipelineLayout                            _layout,
999     uint32_t                                    _set,
1000     const void*                                 pData)
1001 {
1002    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
1003    ANV_FROM_HANDLE(anv_descriptor_update_template, template,
1004                    descriptorUpdateTemplate);
1005    ANV_FROM_HANDLE(anv_pipeline_layout, layout, _layout);
1006
1007    assert(_set < MAX_PUSH_DESCRIPTORS);
1008
1009    const struct anv_descriptor_set_layout *set_layout =
1010       layout->set[_set].layout;
1011
1012    struct anv_push_descriptor_set *push_set =
1013       anv_cmd_buffer_get_push_descriptor_set(cmd_buffer,
1014                                              template->bind_point, _set);
1015    if (!push_set)
1016       return;
1017
1018    struct anv_descriptor_set *set = &push_set->set;
1019
1020    set->layout = set_layout;
1021    set->size = anv_descriptor_set_layout_size(set_layout);
1022    set->buffer_count = set_layout->buffer_count;
1023    set->buffer_views = push_set->buffer_views;
1024
1025    anv_descriptor_set_write_template(set,
1026                                      cmd_buffer->device,
1027                                      &cmd_buffer->surface_state_stream,
1028                                      template,
1029                                      pData);
1030
1031    anv_cmd_buffer_bind_descriptor_set(cmd_buffer, template->bind_point,
1032                                       layout, _set, set, NULL, NULL);
1033 }