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anv: Add gen11 to anv_genX_call
[android-x86/external-mesa.git] / src / intel / vulkan / anv_cmd_buffer.c
1 /*
2  * Copyright © 2015 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23
24 #include <assert.h>
25 #include <stdbool.h>
26 #include <string.h>
27 #include <unistd.h>
28 #include <fcntl.h>
29
30 #include "anv_private.h"
31
32 #include "vk_format_info.h"
33
34 /** \file anv_cmd_buffer.c
35  *
36  * This file contains all of the stuff for emitting commands into a command
37  * buffer.  This includes implementations of most of the vkCmd*
38  * entrypoints.  This file is concerned entirely with state emission and
39  * not with the command buffer data structure itself.  As far as this file
40  * is concerned, most of anv_cmd_buffer is magic.
41  */
42
43 /* TODO: These are taken from GLES.  We should check the Vulkan spec */
44 const struct anv_dynamic_state default_dynamic_state = {
45    .viewport = {
46       .count = 0,
47    },
48    .scissor = {
49       .count = 0,
50    },
51    .line_width = 1.0f,
52    .depth_bias = {
53       .bias = 0.0f,
54       .clamp = 0.0f,
55       .slope = 0.0f,
56    },
57    .blend_constants = { 0.0f, 0.0f, 0.0f, 0.0f },
58    .depth_bounds = {
59       .min = 0.0f,
60       .max = 1.0f,
61    },
62    .stencil_compare_mask = {
63       .front = ~0u,
64       .back = ~0u,
65    },
66    .stencil_write_mask = {
67       .front = ~0u,
68       .back = ~0u,
69    },
70    .stencil_reference = {
71       .front = 0u,
72       .back = 0u,
73    },
74 };
75
76 void
77 anv_dynamic_state_copy(struct anv_dynamic_state *dest,
78                        const struct anv_dynamic_state *src,
79                        uint32_t copy_mask)
80 {
81    if (copy_mask & (1 << VK_DYNAMIC_STATE_VIEWPORT)) {
82       dest->viewport.count = src->viewport.count;
83       typed_memcpy(dest->viewport.viewports, src->viewport.viewports,
84                    src->viewport.count);
85    }
86
87    if (copy_mask & (1 << VK_DYNAMIC_STATE_SCISSOR)) {
88       dest->scissor.count = src->scissor.count;
89       typed_memcpy(dest->scissor.scissors, src->scissor.scissors,
90                    src->scissor.count);
91    }
92
93    if (copy_mask & (1 << VK_DYNAMIC_STATE_LINE_WIDTH))
94       dest->line_width = src->line_width;
95
96    if (copy_mask & (1 << VK_DYNAMIC_STATE_DEPTH_BIAS))
97       dest->depth_bias = src->depth_bias;
98
99    if (copy_mask & (1 << VK_DYNAMIC_STATE_BLEND_CONSTANTS))
100       typed_memcpy(dest->blend_constants, src->blend_constants, 4);
101
102    if (copy_mask & (1 << VK_DYNAMIC_STATE_DEPTH_BOUNDS))
103       dest->depth_bounds = src->depth_bounds;
104
105    if (copy_mask & (1 << VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK))
106       dest->stencil_compare_mask = src->stencil_compare_mask;
107
108    if (copy_mask & (1 << VK_DYNAMIC_STATE_STENCIL_WRITE_MASK))
109       dest->stencil_write_mask = src->stencil_write_mask;
110
111    if (copy_mask & (1 << VK_DYNAMIC_STATE_STENCIL_REFERENCE))
112       dest->stencil_reference = src->stencil_reference;
113 }
114
115 static void
116 anv_cmd_state_init(struct anv_cmd_buffer *cmd_buffer)
117 {
118    struct anv_cmd_state *state = &cmd_buffer->state;
119
120    memset(state, 0, sizeof(*state));
121
122    state->current_pipeline = UINT32_MAX;
123    state->restart_index = UINT32_MAX;
124    state->gfx.dynamic = default_dynamic_state;
125 }
126
127 static void
128 anv_cmd_pipeline_state_finish(struct anv_cmd_buffer *cmd_buffer,
129                               struct anv_cmd_pipeline_state *pipe_state)
130 {
131    for (uint32_t i = 0; i < ARRAY_SIZE(pipe_state->push_descriptors); i++)
132       vk_free(&cmd_buffer->pool->alloc, pipe_state->push_descriptors[i]);
133 }
134
135 static void
136 anv_cmd_state_finish(struct anv_cmd_buffer *cmd_buffer)
137 {
138    struct anv_cmd_state *state = &cmd_buffer->state;
139
140    anv_cmd_pipeline_state_finish(cmd_buffer, &state->gfx.base);
141    anv_cmd_pipeline_state_finish(cmd_buffer, &state->compute.base);
142
143    for (uint32_t i = 0; i < MESA_SHADER_STAGES; i++)
144       vk_free(&cmd_buffer->pool->alloc, state->push_constants[i]);
145
146    vk_free(&cmd_buffer->pool->alloc, state->attachments);
147 }
148
149 static void
150 anv_cmd_state_reset(struct anv_cmd_buffer *cmd_buffer)
151 {
152    anv_cmd_state_finish(cmd_buffer);
153    anv_cmd_state_init(cmd_buffer);
154 }
155
156 VkResult
157 anv_cmd_buffer_ensure_push_constants_size(struct anv_cmd_buffer *cmd_buffer,
158                                           gl_shader_stage stage, uint32_t size)
159 {
160    struct anv_push_constants **ptr = &cmd_buffer->state.push_constants[stage];
161
162    if (*ptr == NULL) {
163       *ptr = vk_alloc(&cmd_buffer->pool->alloc, size, 8,
164                        VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
165       if (*ptr == NULL) {
166          anv_batch_set_error(&cmd_buffer->batch, VK_ERROR_OUT_OF_HOST_MEMORY);
167          return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
168       }
169    } else if ((*ptr)->size < size) {
170       *ptr = vk_realloc(&cmd_buffer->pool->alloc, *ptr, size, 8,
171                          VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
172       if (*ptr == NULL) {
173          anv_batch_set_error(&cmd_buffer->batch, VK_ERROR_OUT_OF_HOST_MEMORY);
174          return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
175       }
176    }
177    (*ptr)->size = size;
178
179    return VK_SUCCESS;
180 }
181
182 static VkResult anv_create_cmd_buffer(
183     struct anv_device *                         device,
184     struct anv_cmd_pool *                       pool,
185     VkCommandBufferLevel                        level,
186     VkCommandBuffer*                            pCommandBuffer)
187 {
188    struct anv_cmd_buffer *cmd_buffer;
189    VkResult result;
190
191    cmd_buffer = vk_alloc(&pool->alloc, sizeof(*cmd_buffer), 8,
192                           VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
193    if (cmd_buffer == NULL)
194       return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
195
196    cmd_buffer->batch.status = VK_SUCCESS;
197
198    cmd_buffer->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
199    cmd_buffer->device = device;
200    cmd_buffer->pool = pool;
201    cmd_buffer->level = level;
202
203    result = anv_cmd_buffer_init_batch_bo_chain(cmd_buffer);
204    if (result != VK_SUCCESS)
205       goto fail;
206
207    anv_state_stream_init(&cmd_buffer->surface_state_stream,
208                          &device->surface_state_pool, 4096);
209    anv_state_stream_init(&cmd_buffer->dynamic_state_stream,
210                          &device->dynamic_state_pool, 16384);
211
212    anv_cmd_state_init(cmd_buffer);
213
214    if (pool) {
215       list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
216    } else {
217       /* Init the pool_link so we can safefly call list_del when we destroy
218        * the command buffer
219        */
220       list_inithead(&cmd_buffer->pool_link);
221    }
222
223    *pCommandBuffer = anv_cmd_buffer_to_handle(cmd_buffer);
224
225    return VK_SUCCESS;
226
227  fail:
228    vk_free(&cmd_buffer->pool->alloc, cmd_buffer);
229
230    return result;
231 }
232
233 VkResult anv_AllocateCommandBuffers(
234     VkDevice                                    _device,
235     const VkCommandBufferAllocateInfo*          pAllocateInfo,
236     VkCommandBuffer*                            pCommandBuffers)
237 {
238    ANV_FROM_HANDLE(anv_device, device, _device);
239    ANV_FROM_HANDLE(anv_cmd_pool, pool, pAllocateInfo->commandPool);
240
241    VkResult result = VK_SUCCESS;
242    uint32_t i;
243
244    for (i = 0; i < pAllocateInfo->commandBufferCount; i++) {
245       result = anv_create_cmd_buffer(device, pool, pAllocateInfo->level,
246                                      &pCommandBuffers[i]);
247       if (result != VK_SUCCESS)
248          break;
249    }
250
251    if (result != VK_SUCCESS) {
252       anv_FreeCommandBuffers(_device, pAllocateInfo->commandPool,
253                              i, pCommandBuffers);
254       for (i = 0; i < pAllocateInfo->commandBufferCount; i++)
255          pCommandBuffers[i] = VK_NULL_HANDLE;
256    }
257
258    return result;
259 }
260
261 static void
262 anv_cmd_buffer_destroy(struct anv_cmd_buffer *cmd_buffer)
263 {
264    list_del(&cmd_buffer->pool_link);
265
266    anv_cmd_buffer_fini_batch_bo_chain(cmd_buffer);
267
268    anv_state_stream_finish(&cmd_buffer->surface_state_stream);
269    anv_state_stream_finish(&cmd_buffer->dynamic_state_stream);
270
271    anv_cmd_state_finish(cmd_buffer);
272
273    vk_free(&cmd_buffer->pool->alloc, cmd_buffer);
274 }
275
276 void anv_FreeCommandBuffers(
277     VkDevice                                    device,
278     VkCommandPool                               commandPool,
279     uint32_t                                    commandBufferCount,
280     const VkCommandBuffer*                      pCommandBuffers)
281 {
282    for (uint32_t i = 0; i < commandBufferCount; i++) {
283       ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, pCommandBuffers[i]);
284
285       if (!cmd_buffer)
286          continue;
287
288       anv_cmd_buffer_destroy(cmd_buffer);
289    }
290 }
291
292 VkResult
293 anv_cmd_buffer_reset(struct anv_cmd_buffer *cmd_buffer)
294 {
295    cmd_buffer->usage_flags = 0;
296    anv_cmd_buffer_reset_batch_bo_chain(cmd_buffer);
297    anv_cmd_state_reset(cmd_buffer);
298
299    anv_state_stream_finish(&cmd_buffer->surface_state_stream);
300    anv_state_stream_init(&cmd_buffer->surface_state_stream,
301                          &cmd_buffer->device->surface_state_pool, 4096);
302
303    anv_state_stream_finish(&cmd_buffer->dynamic_state_stream);
304    anv_state_stream_init(&cmd_buffer->dynamic_state_stream,
305                          &cmd_buffer->device->dynamic_state_pool, 16384);
306    return VK_SUCCESS;
307 }
308
309 VkResult anv_ResetCommandBuffer(
310     VkCommandBuffer                             commandBuffer,
311     VkCommandBufferResetFlags                   flags)
312 {
313    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
314    return anv_cmd_buffer_reset(cmd_buffer);
315 }
316
317 #define anv_genX_call(devinfo, func, ...)          \
318    switch ((devinfo)->gen) {                       \
319    case 7:                                         \
320       if ((devinfo)->is_haswell) {                 \
321          gen75_##func(__VA_ARGS__);                \
322       } else {                                     \
323          gen7_##func(__VA_ARGS__);                 \
324       }                                            \
325       break;                                       \
326    case 8:                                         \
327       gen8_##func(__VA_ARGS__);                    \
328       break;                                       \
329    case 9:                                         \
330       gen9_##func(__VA_ARGS__);                    \
331       break;                                       \
332    case 10:                                        \
333       gen10_##func(__VA_ARGS__);                   \
334       break;                                       \
335    case 11:                                        \
336       gen11_##func(__VA_ARGS__);                   \
337       break;                                       \
338    default:                                        \
339       assert(!"Unknown hardware generation");      \
340    }
341
342 void
343 anv_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer *cmd_buffer)
344 {
345    anv_genX_call(&cmd_buffer->device->info,
346                  cmd_buffer_emit_state_base_address,
347                  cmd_buffer);
348 }
349
350 void
351 anv_cmd_buffer_mark_image_written(struct anv_cmd_buffer *cmd_buffer,
352                                   const struct anv_image *image,
353                                   VkImageAspectFlagBits aspect,
354                                   enum isl_aux_usage aux_usage,
355                                   uint32_t level,
356                                   uint32_t base_layer,
357                                   uint32_t layer_count)
358 {
359    anv_genX_call(&cmd_buffer->device->info,
360                  cmd_buffer_mark_image_written,
361                  cmd_buffer, image, aspect, aux_usage,
362                  level, base_layer, layer_count);
363 }
364
365 void anv_CmdBindPipeline(
366     VkCommandBuffer                             commandBuffer,
367     VkPipelineBindPoint                         pipelineBindPoint,
368     VkPipeline                                  _pipeline)
369 {
370    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
371    ANV_FROM_HANDLE(anv_pipeline, pipeline, _pipeline);
372
373    switch (pipelineBindPoint) {
374    case VK_PIPELINE_BIND_POINT_COMPUTE:
375       cmd_buffer->state.compute.base.pipeline = pipeline;
376       cmd_buffer->state.compute.pipeline_dirty = true;
377       cmd_buffer->state.push_constants_dirty |= VK_SHADER_STAGE_COMPUTE_BIT;
378       cmd_buffer->state.descriptors_dirty |= VK_SHADER_STAGE_COMPUTE_BIT;
379       break;
380
381    case VK_PIPELINE_BIND_POINT_GRAPHICS:
382       cmd_buffer->state.gfx.base.pipeline = pipeline;
383       cmd_buffer->state.gfx.vb_dirty |= pipeline->vb_used;
384       cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_PIPELINE;
385       cmd_buffer->state.push_constants_dirty |= pipeline->active_stages;
386       cmd_buffer->state.descriptors_dirty |= pipeline->active_stages;
387
388       /* Apply the dynamic state from the pipeline */
389       cmd_buffer->state.gfx.dirty |= pipeline->dynamic_state_mask;
390       anv_dynamic_state_copy(&cmd_buffer->state.gfx.dynamic,
391                              &pipeline->dynamic_state,
392                              pipeline->dynamic_state_mask);
393       break;
394
395    default:
396       assert(!"invalid bind point");
397       break;
398    }
399 }
400
401 void anv_CmdSetViewport(
402     VkCommandBuffer                             commandBuffer,
403     uint32_t                                    firstViewport,
404     uint32_t                                    viewportCount,
405     const VkViewport*                           pViewports)
406 {
407    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
408
409    const uint32_t total_count = firstViewport + viewportCount;
410    if (cmd_buffer->state.gfx.dynamic.viewport.count < total_count)
411       cmd_buffer->state.gfx.dynamic.viewport.count = total_count;
412
413    memcpy(cmd_buffer->state.gfx.dynamic.viewport.viewports + firstViewport,
414           pViewports, viewportCount * sizeof(*pViewports));
415
416    cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_VIEWPORT;
417 }
418
419 void anv_CmdSetScissor(
420     VkCommandBuffer                             commandBuffer,
421     uint32_t                                    firstScissor,
422     uint32_t                                    scissorCount,
423     const VkRect2D*                             pScissors)
424 {
425    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
426
427    const uint32_t total_count = firstScissor + scissorCount;
428    if (cmd_buffer->state.gfx.dynamic.scissor.count < total_count)
429       cmd_buffer->state.gfx.dynamic.scissor.count = total_count;
430
431    memcpy(cmd_buffer->state.gfx.dynamic.scissor.scissors + firstScissor,
432           pScissors, scissorCount * sizeof(*pScissors));
433
434    cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_SCISSOR;
435 }
436
437 void anv_CmdSetLineWidth(
438     VkCommandBuffer                             commandBuffer,
439     float                                       lineWidth)
440 {
441    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
442
443    cmd_buffer->state.gfx.dynamic.line_width = lineWidth;
444    cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH;
445 }
446
447 void anv_CmdSetDepthBias(
448     VkCommandBuffer                             commandBuffer,
449     float                                       depthBiasConstantFactor,
450     float                                       depthBiasClamp,
451     float                                       depthBiasSlopeFactor)
452 {
453    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
454
455    cmd_buffer->state.gfx.dynamic.depth_bias.bias = depthBiasConstantFactor;
456    cmd_buffer->state.gfx.dynamic.depth_bias.clamp = depthBiasClamp;
457    cmd_buffer->state.gfx.dynamic.depth_bias.slope = depthBiasSlopeFactor;
458
459    cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS;
460 }
461
462 void anv_CmdSetBlendConstants(
463     VkCommandBuffer                             commandBuffer,
464     const float                                 blendConstants[4])
465 {
466    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
467
468    memcpy(cmd_buffer->state.gfx.dynamic.blend_constants,
469           blendConstants, sizeof(float) * 4);
470
471    cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS;
472 }
473
474 void anv_CmdSetDepthBounds(
475     VkCommandBuffer                             commandBuffer,
476     float                                       minDepthBounds,
477     float                                       maxDepthBounds)
478 {
479    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
480
481    cmd_buffer->state.gfx.dynamic.depth_bounds.min = minDepthBounds;
482    cmd_buffer->state.gfx.dynamic.depth_bounds.max = maxDepthBounds;
483
484    cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS;
485 }
486
487 void anv_CmdSetStencilCompareMask(
488     VkCommandBuffer                             commandBuffer,
489     VkStencilFaceFlags                          faceMask,
490     uint32_t                                    compareMask)
491 {
492    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
493
494    if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
495       cmd_buffer->state.gfx.dynamic.stencil_compare_mask.front = compareMask;
496    if (faceMask & VK_STENCIL_FACE_BACK_BIT)
497       cmd_buffer->state.gfx.dynamic.stencil_compare_mask.back = compareMask;
498
499    cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK;
500 }
501
502 void anv_CmdSetStencilWriteMask(
503     VkCommandBuffer                             commandBuffer,
504     VkStencilFaceFlags                          faceMask,
505     uint32_t                                    writeMask)
506 {
507    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
508
509    if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
510       cmd_buffer->state.gfx.dynamic.stencil_write_mask.front = writeMask;
511    if (faceMask & VK_STENCIL_FACE_BACK_BIT)
512       cmd_buffer->state.gfx.dynamic.stencil_write_mask.back = writeMask;
513
514    cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK;
515 }
516
517 void anv_CmdSetStencilReference(
518     VkCommandBuffer                             commandBuffer,
519     VkStencilFaceFlags                          faceMask,
520     uint32_t                                    reference)
521 {
522    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
523
524    if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
525       cmd_buffer->state.gfx.dynamic.stencil_reference.front = reference;
526    if (faceMask & VK_STENCIL_FACE_BACK_BIT)
527       cmd_buffer->state.gfx.dynamic.stencil_reference.back = reference;
528
529    cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE;
530 }
531
532 static void
533 anv_cmd_buffer_bind_descriptor_set(struct anv_cmd_buffer *cmd_buffer,
534                                    VkPipelineBindPoint bind_point,
535                                    struct anv_pipeline_layout *layout,
536                                    uint32_t set_index,
537                                    struct anv_descriptor_set *set,
538                                    uint32_t *dynamic_offset_count,
539                                    const uint32_t **dynamic_offsets)
540 {
541    struct anv_descriptor_set_layout *set_layout =
542       layout->set[set_index].layout;
543
544    struct anv_cmd_pipeline_state *pipe_state;
545    if (bind_point == VK_PIPELINE_BIND_POINT_COMPUTE) {
546       pipe_state = &cmd_buffer->state.compute.base;
547    } else {
548       assert(bind_point == VK_PIPELINE_BIND_POINT_GRAPHICS);
549       pipe_state = &cmd_buffer->state.gfx.base;
550    }
551    pipe_state->descriptors[set_index] = set;
552
553    if (dynamic_offsets) {
554       if (set_layout->dynamic_offset_count > 0) {
555          uint32_t dynamic_offset_start =
556             layout->set[set_index].dynamic_offset_start;
557
558          /* Assert that everything is in range */
559          assert(set_layout->dynamic_offset_count <= *dynamic_offset_count);
560          assert(dynamic_offset_start + set_layout->dynamic_offset_count <=
561                 ARRAY_SIZE(pipe_state->dynamic_offsets));
562
563          typed_memcpy(&pipe_state->dynamic_offsets[dynamic_offset_start],
564                       *dynamic_offsets, set_layout->dynamic_offset_count);
565
566          *dynamic_offsets += set_layout->dynamic_offset_count;
567          *dynamic_offset_count -= set_layout->dynamic_offset_count;
568       }
569    }
570
571    if (bind_point == VK_PIPELINE_BIND_POINT_COMPUTE) {
572       cmd_buffer->state.descriptors_dirty |= VK_SHADER_STAGE_COMPUTE_BIT;
573    } else {
574       assert(bind_point == VK_PIPELINE_BIND_POINT_GRAPHICS);
575       cmd_buffer->state.descriptors_dirty |=
576          set_layout->shader_stages & VK_SHADER_STAGE_ALL_GRAPHICS;
577    }
578
579    /* Pipeline layout objects are required to live at least while any command
580     * buffers that use them are in recording state. We need to grab a reference
581     * to the pipeline layout being bound here so we can compute correct dynamic
582     * offsets for VK_DESCRIPTOR_TYPE_*_DYNAMIC in dynamic_offset_for_binding()
583     * when we record draw commands that come after this.
584     */
585    pipe_state->layout = layout;
586 }
587
588 void anv_CmdBindDescriptorSets(
589     VkCommandBuffer                             commandBuffer,
590     VkPipelineBindPoint                         pipelineBindPoint,
591     VkPipelineLayout                            _layout,
592     uint32_t                                    firstSet,
593     uint32_t                                    descriptorSetCount,
594     const VkDescriptorSet*                      pDescriptorSets,
595     uint32_t                                    dynamicOffsetCount,
596     const uint32_t*                             pDynamicOffsets)
597 {
598    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
599    ANV_FROM_HANDLE(anv_pipeline_layout, layout, _layout);
600
601    assert(firstSet + descriptorSetCount < MAX_SETS);
602
603    for (uint32_t i = 0; i < descriptorSetCount; i++) {
604       ANV_FROM_HANDLE(anv_descriptor_set, set, pDescriptorSets[i]);
605       anv_cmd_buffer_bind_descriptor_set(cmd_buffer, pipelineBindPoint,
606                                          layout, firstSet + i, set,
607                                          &dynamicOffsetCount,
608                                          &pDynamicOffsets);
609    }
610 }
611
612 void anv_CmdBindVertexBuffers(
613     VkCommandBuffer                             commandBuffer,
614     uint32_t                                    firstBinding,
615     uint32_t                                    bindingCount,
616     const VkBuffer*                             pBuffers,
617     const VkDeviceSize*                         pOffsets)
618 {
619    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
620    struct anv_vertex_binding *vb = cmd_buffer->state.vertex_bindings;
621
622    /* We have to defer setting up vertex buffer since we need the buffer
623     * stride from the pipeline. */
624
625    assert(firstBinding + bindingCount <= MAX_VBS);
626    for (uint32_t i = 0; i < bindingCount; i++) {
627       vb[firstBinding + i].buffer = anv_buffer_from_handle(pBuffers[i]);
628       vb[firstBinding + i].offset = pOffsets[i];
629       cmd_buffer->state.gfx.vb_dirty |= 1 << (firstBinding + i);
630    }
631 }
632
633 enum isl_format
634 anv_isl_format_for_descriptor_type(VkDescriptorType type)
635 {
636    switch (type) {
637    case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
638    case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
639       return ISL_FORMAT_R32G32B32A32_FLOAT;
640
641    case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
642    case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
643       return ISL_FORMAT_RAW;
644
645    default:
646       unreachable("Invalid descriptor type");
647    }
648 }
649
650 struct anv_state
651 anv_cmd_buffer_emit_dynamic(struct anv_cmd_buffer *cmd_buffer,
652                             const void *data, uint32_t size, uint32_t alignment)
653 {
654    struct anv_state state;
655
656    state = anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, size, alignment);
657    memcpy(state.map, data, size);
658
659    anv_state_flush(cmd_buffer->device, state);
660
661    VG(VALGRIND_CHECK_MEM_IS_DEFINED(state.map, size));
662
663    return state;
664 }
665
666 struct anv_state
667 anv_cmd_buffer_merge_dynamic(struct anv_cmd_buffer *cmd_buffer,
668                              uint32_t *a, uint32_t *b,
669                              uint32_t dwords, uint32_t alignment)
670 {
671    struct anv_state state;
672    uint32_t *p;
673
674    state = anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
675                                               dwords * 4, alignment);
676    p = state.map;
677    for (uint32_t i = 0; i < dwords; i++)
678       p[i] = a[i] | b[i];
679
680    anv_state_flush(cmd_buffer->device, state);
681
682    VG(VALGRIND_CHECK_MEM_IS_DEFINED(p, dwords * 4));
683
684    return state;
685 }
686
687 static uint32_t
688 anv_push_constant_value(struct anv_push_constants *data, uint32_t param)
689 {
690    if (BRW_PARAM_IS_BUILTIN(param)) {
691       switch (param) {
692       case BRW_PARAM_BUILTIN_ZERO:
693          return 0;
694       case BRW_PARAM_BUILTIN_BASE_WORK_GROUP_ID_X:
695          return data->base_work_group_id[0];
696       case BRW_PARAM_BUILTIN_BASE_WORK_GROUP_ID_Y:
697          return data->base_work_group_id[1];
698       case BRW_PARAM_BUILTIN_BASE_WORK_GROUP_ID_Z:
699          return data->base_work_group_id[2];
700       default:
701          unreachable("Invalid param builtin");
702       }
703    } else {
704       uint32_t offset = ANV_PARAM_PUSH_OFFSET(param);
705       assert(offset % sizeof(uint32_t) == 0);
706       if (offset < data->size)
707          return *(uint32_t *)((uint8_t *)data + offset);
708       else
709          return 0;
710    }
711 }
712
713 struct anv_state
714 anv_cmd_buffer_push_constants(struct anv_cmd_buffer *cmd_buffer,
715                               gl_shader_stage stage)
716 {
717    struct anv_pipeline *pipeline = cmd_buffer->state.gfx.base.pipeline;
718
719    /* If we don't have this stage, bail. */
720    if (!anv_pipeline_has_stage(pipeline, stage))
721       return (struct anv_state) { .offset = 0 };
722
723    struct anv_push_constants *data =
724       cmd_buffer->state.push_constants[stage];
725    const struct brw_stage_prog_data *prog_data =
726       pipeline->shaders[stage]->prog_data;
727
728    /* If we don't actually have any push constants, bail. */
729    if (data == NULL || prog_data == NULL || prog_data->nr_params == 0)
730       return (struct anv_state) { .offset = 0 };
731
732    struct anv_state state =
733       anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
734                                          prog_data->nr_params * sizeof(float),
735                                          32 /* bottom 5 bits MBZ */);
736
737    /* Walk through the param array and fill the buffer with data */
738    uint32_t *u32_map = state.map;
739    for (unsigned i = 0; i < prog_data->nr_params; i++)
740       u32_map[i] = anv_push_constant_value(data, prog_data->param[i]);
741
742    anv_state_flush(cmd_buffer->device, state);
743
744    return state;
745 }
746
747 struct anv_state
748 anv_cmd_buffer_cs_push_constants(struct anv_cmd_buffer *cmd_buffer)
749 {
750    struct anv_push_constants *data =
751       cmd_buffer->state.push_constants[MESA_SHADER_COMPUTE];
752    struct anv_pipeline *pipeline = cmd_buffer->state.compute.base.pipeline;
753    const struct brw_cs_prog_data *cs_prog_data = get_cs_prog_data(pipeline);
754    const struct brw_stage_prog_data *prog_data = &cs_prog_data->base;
755
756    /* If we don't actually have any push constants, bail. */
757    if (cs_prog_data->push.total.size == 0)
758       return (struct anv_state) { .offset = 0 };
759
760    const unsigned push_constant_alignment =
761       cmd_buffer->device->info.gen < 8 ? 32 : 64;
762    const unsigned aligned_total_push_constants_size =
763       ALIGN(cs_prog_data->push.total.size, push_constant_alignment);
764    struct anv_state state =
765       anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
766                                          aligned_total_push_constants_size,
767                                          push_constant_alignment);
768
769    /* Walk through the param array and fill the buffer with data */
770    uint32_t *u32_map = state.map;
771
772    if (cs_prog_data->push.cross_thread.size > 0) {
773       for (unsigned i = 0;
774            i < cs_prog_data->push.cross_thread.dwords;
775            i++) {
776          assert(prog_data->param[i] != BRW_PARAM_BUILTIN_SUBGROUP_ID);
777          u32_map[i] = anv_push_constant_value(data, prog_data->param[i]);
778       }
779    }
780
781    if (cs_prog_data->push.per_thread.size > 0) {
782       for (unsigned t = 0; t < cs_prog_data->threads; t++) {
783          unsigned dst =
784             8 * (cs_prog_data->push.per_thread.regs * t +
785                  cs_prog_data->push.cross_thread.regs);
786          unsigned src = cs_prog_data->push.cross_thread.dwords;
787          for ( ; src < prog_data->nr_params; src++, dst++) {
788             if (prog_data->param[src] == BRW_PARAM_BUILTIN_SUBGROUP_ID) {
789                u32_map[dst] = t;
790             } else {
791                u32_map[dst] =
792                   anv_push_constant_value(data, prog_data->param[src]);
793             }
794          }
795       }
796    }
797
798    anv_state_flush(cmd_buffer->device, state);
799
800    return state;
801 }
802
803 void anv_CmdPushConstants(
804     VkCommandBuffer                             commandBuffer,
805     VkPipelineLayout                            layout,
806     VkShaderStageFlags                          stageFlags,
807     uint32_t                                    offset,
808     uint32_t                                    size,
809     const void*                                 pValues)
810 {
811    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
812
813    anv_foreach_stage(stage, stageFlags) {
814       VkResult result =
815          anv_cmd_buffer_ensure_push_constant_field(cmd_buffer,
816                                                    stage, client_data);
817       if (result != VK_SUCCESS)
818          return;
819
820       memcpy(cmd_buffer->state.push_constants[stage]->client_data + offset,
821              pValues, size);
822    }
823
824    cmd_buffer->state.push_constants_dirty |= stageFlags;
825 }
826
827 VkResult anv_CreateCommandPool(
828     VkDevice                                    _device,
829     const VkCommandPoolCreateInfo*              pCreateInfo,
830     const VkAllocationCallbacks*                pAllocator,
831     VkCommandPool*                              pCmdPool)
832 {
833    ANV_FROM_HANDLE(anv_device, device, _device);
834    struct anv_cmd_pool *pool;
835
836    pool = vk_alloc2(&device->alloc, pAllocator, sizeof(*pool), 8,
837                      VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
838    if (pool == NULL)
839       return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
840
841    if (pAllocator)
842       pool->alloc = *pAllocator;
843    else
844       pool->alloc = device->alloc;
845
846    list_inithead(&pool->cmd_buffers);
847
848    *pCmdPool = anv_cmd_pool_to_handle(pool);
849
850    return VK_SUCCESS;
851 }
852
853 void anv_DestroyCommandPool(
854     VkDevice                                    _device,
855     VkCommandPool                               commandPool,
856     const VkAllocationCallbacks*                pAllocator)
857 {
858    ANV_FROM_HANDLE(anv_device, device, _device);
859    ANV_FROM_HANDLE(anv_cmd_pool, pool, commandPool);
860
861    if (!pool)
862       return;
863
864    list_for_each_entry_safe(struct anv_cmd_buffer, cmd_buffer,
865                             &pool->cmd_buffers, pool_link) {
866       anv_cmd_buffer_destroy(cmd_buffer);
867    }
868
869    vk_free2(&device->alloc, pAllocator, pool);
870 }
871
872 VkResult anv_ResetCommandPool(
873     VkDevice                                    device,
874     VkCommandPool                               commandPool,
875     VkCommandPoolResetFlags                     flags)
876 {
877    ANV_FROM_HANDLE(anv_cmd_pool, pool, commandPool);
878
879    list_for_each_entry(struct anv_cmd_buffer, cmd_buffer,
880                        &pool->cmd_buffers, pool_link) {
881       anv_cmd_buffer_reset(cmd_buffer);
882    }
883
884    return VK_SUCCESS;
885 }
886
887 void anv_TrimCommandPool(
888     VkDevice                                    device,
889     VkCommandPool                               commandPool,
890     VkCommandPoolTrimFlags                      flags)
891 {
892    /* Nothing for us to do here.  Our pools stay pretty tidy. */
893 }
894
895 /**
896  * Return NULL if the current subpass has no depthstencil attachment.
897  */
898 const struct anv_image_view *
899 anv_cmd_buffer_get_depth_stencil_view(const struct anv_cmd_buffer *cmd_buffer)
900 {
901    const struct anv_subpass *subpass = cmd_buffer->state.subpass;
902    const struct anv_framebuffer *fb = cmd_buffer->state.framebuffer;
903
904    if (subpass->depth_stencil_attachment.attachment == VK_ATTACHMENT_UNUSED)
905       return NULL;
906
907    const struct anv_image_view *iview =
908       fb->attachments[subpass->depth_stencil_attachment.attachment];
909
910    assert(iview->aspect_mask & (VK_IMAGE_ASPECT_DEPTH_BIT |
911                                 VK_IMAGE_ASPECT_STENCIL_BIT));
912
913    return iview;
914 }
915
916 static struct anv_push_descriptor_set *
917 anv_cmd_buffer_get_push_descriptor_set(struct anv_cmd_buffer *cmd_buffer,
918                                        VkPipelineBindPoint bind_point,
919                                        uint32_t set)
920 {
921    struct anv_cmd_pipeline_state *pipe_state;
922    if (bind_point == VK_PIPELINE_BIND_POINT_COMPUTE) {
923       pipe_state = &cmd_buffer->state.compute.base;
924    } else {
925       assert(bind_point == VK_PIPELINE_BIND_POINT_GRAPHICS);
926       pipe_state = &cmd_buffer->state.gfx.base;
927    }
928
929    struct anv_push_descriptor_set **push_set =
930       &pipe_state->push_descriptors[set];
931
932    if (*push_set == NULL) {
933       *push_set = vk_alloc(&cmd_buffer->pool->alloc,
934                            sizeof(struct anv_push_descriptor_set), 8,
935                            VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
936       if (*push_set == NULL) {
937          anv_batch_set_error(&cmd_buffer->batch, VK_ERROR_OUT_OF_HOST_MEMORY);
938          return NULL;
939       }
940    }
941
942    return *push_set;
943 }
944
945 void anv_CmdPushDescriptorSetKHR(
946     VkCommandBuffer commandBuffer,
947     VkPipelineBindPoint pipelineBindPoint,
948     VkPipelineLayout _layout,
949     uint32_t _set,
950     uint32_t descriptorWriteCount,
951     const VkWriteDescriptorSet* pDescriptorWrites)
952 {
953    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
954    ANV_FROM_HANDLE(anv_pipeline_layout, layout, _layout);
955
956    assert(_set < MAX_SETS);
957
958    struct anv_descriptor_set_layout *set_layout = layout->set[_set].layout;
959
960    struct anv_push_descriptor_set *push_set =
961       anv_cmd_buffer_get_push_descriptor_set(cmd_buffer,
962                                              pipelineBindPoint, _set);
963    if (!push_set)
964       return;
965
966    struct anv_descriptor_set *set = &push_set->set;
967
968    set->layout = set_layout;
969    set->size = anv_descriptor_set_layout_size(set_layout);
970    set->buffer_count = set_layout->buffer_count;
971    set->buffer_views = push_set->buffer_views;
972
973    /* Go through the user supplied descriptors. */
974    for (uint32_t i = 0; i < descriptorWriteCount; i++) {
975       const VkWriteDescriptorSet *write = &pDescriptorWrites[i];
976
977       switch (write->descriptorType) {
978       case VK_DESCRIPTOR_TYPE_SAMPLER:
979       case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
980       case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE:
981       case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE:
982       case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT:
983          for (uint32_t j = 0; j < write->descriptorCount; j++) {
984             anv_descriptor_set_write_image_view(set, &cmd_buffer->device->info,
985                                                 write->pImageInfo + j,
986                                                 write->descriptorType,
987                                                 write->dstBinding,
988                                                 write->dstArrayElement + j);
989          }
990          break;
991
992       case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER:
993       case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:
994          for (uint32_t j = 0; j < write->descriptorCount; j++) {
995             ANV_FROM_HANDLE(anv_buffer_view, bview,
996                             write->pTexelBufferView[j]);
997
998             anv_descriptor_set_write_buffer_view(set,
999                                                  write->descriptorType,
1000                                                  bview,
1001                                                  write->dstBinding,
1002                                                  write->dstArrayElement + j);
1003          }
1004          break;
1005
1006       case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
1007       case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
1008       case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
1009       case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
1010          for (uint32_t j = 0; j < write->descriptorCount; j++) {
1011             assert(write->pBufferInfo[j].buffer);
1012             ANV_FROM_HANDLE(anv_buffer, buffer, write->pBufferInfo[j].buffer);
1013             assert(buffer);
1014
1015             anv_descriptor_set_write_buffer(set,
1016                                             cmd_buffer->device,
1017                                             &cmd_buffer->surface_state_stream,
1018                                             write->descriptorType,
1019                                             buffer,
1020                                             write->dstBinding,
1021                                             write->dstArrayElement + j,
1022                                             write->pBufferInfo[j].offset,
1023                                             write->pBufferInfo[j].range);
1024          }
1025          break;
1026
1027       default:
1028          break;
1029       }
1030    }
1031
1032    anv_cmd_buffer_bind_descriptor_set(cmd_buffer, pipelineBindPoint,
1033                                       layout, _set, set, NULL, NULL);
1034 }
1035
1036 void anv_CmdPushDescriptorSetWithTemplateKHR(
1037     VkCommandBuffer                             commandBuffer,
1038     VkDescriptorUpdateTemplate                  descriptorUpdateTemplate,
1039     VkPipelineLayout                            _layout,
1040     uint32_t                                    _set,
1041     const void*                                 pData)
1042 {
1043    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
1044    ANV_FROM_HANDLE(anv_descriptor_update_template, template,
1045                    descriptorUpdateTemplate);
1046    ANV_FROM_HANDLE(anv_pipeline_layout, layout, _layout);
1047
1048    assert(_set < MAX_PUSH_DESCRIPTORS);
1049
1050    struct anv_descriptor_set_layout *set_layout = layout->set[_set].layout;
1051
1052    struct anv_push_descriptor_set *push_set =
1053       anv_cmd_buffer_get_push_descriptor_set(cmd_buffer,
1054                                              template->bind_point, _set);
1055    if (!push_set)
1056       return;
1057
1058    struct anv_descriptor_set *set = &push_set->set;
1059
1060    set->layout = set_layout;
1061    set->size = anv_descriptor_set_layout_size(set_layout);
1062    set->buffer_count = set_layout->buffer_count;
1063    set->buffer_views = push_set->buffer_views;
1064
1065    anv_descriptor_set_write_template(set,
1066                                      cmd_buffer->device,
1067                                      &cmd_buffer->surface_state_stream,
1068                                      template,
1069                                      pData);
1070
1071    anv_cmd_buffer_bind_descriptor_set(cmd_buffer, template->bind_point,
1072                                       layout, _set, set, NULL, NULL);
1073 }
1074
1075 void anv_CmdSetDeviceMask(
1076     VkCommandBuffer                             commandBuffer,
1077     uint32_t                                    deviceMask)
1078 {
1079    /* No-op */
1080 }