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anv: Use on-the-fly surface states for dynamic buffer descriptors
[android-x86/external-mesa.git] / src / intel / vulkan / anv_cmd_buffer.c
1 /*
2  * Copyright © 2015 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23
24 #include <assert.h>
25 #include <stdbool.h>
26 #include <string.h>
27 #include <unistd.h>
28 #include <fcntl.h>
29
30 #include "anv_private.h"
31
32 #include "vk_format_info.h"
33
34 /** \file anv_cmd_buffer.c
35  *
36  * This file contains all of the stuff for emitting commands into a command
37  * buffer.  This includes implementations of most of the vkCmd*
38  * entrypoints.  This file is concerned entirely with state emission and
39  * not with the command buffer data structure itself.  As far as this file
40  * is concerned, most of anv_cmd_buffer is magic.
41  */
42
43 /* TODO: These are taken from GLES.  We should check the Vulkan spec */
44 const struct anv_dynamic_state default_dynamic_state = {
45    .viewport = {
46       .count = 0,
47    },
48    .scissor = {
49       .count = 0,
50    },
51    .line_width = 1.0f,
52    .depth_bias = {
53       .bias = 0.0f,
54       .clamp = 0.0f,
55       .slope = 0.0f,
56    },
57    .blend_constants = { 0.0f, 0.0f, 0.0f, 0.0f },
58    .depth_bounds = {
59       .min = 0.0f,
60       .max = 1.0f,
61    },
62    .stencil_compare_mask = {
63       .front = ~0u,
64       .back = ~0u,
65    },
66    .stencil_write_mask = {
67       .front = ~0u,
68       .back = ~0u,
69    },
70    .stencil_reference = {
71       .front = 0u,
72       .back = 0u,
73    },
74 };
75
76 void
77 anv_dynamic_state_copy(struct anv_dynamic_state *dest,
78                        const struct anv_dynamic_state *src,
79                        uint32_t copy_mask)
80 {
81    if (copy_mask & (1 << VK_DYNAMIC_STATE_VIEWPORT)) {
82       dest->viewport.count = src->viewport.count;
83       typed_memcpy(dest->viewport.viewports, src->viewport.viewports,
84                    src->viewport.count);
85    }
86
87    if (copy_mask & (1 << VK_DYNAMIC_STATE_SCISSOR)) {
88       dest->scissor.count = src->scissor.count;
89       typed_memcpy(dest->scissor.scissors, src->scissor.scissors,
90                    src->scissor.count);
91    }
92
93    if (copy_mask & (1 << VK_DYNAMIC_STATE_LINE_WIDTH))
94       dest->line_width = src->line_width;
95
96    if (copy_mask & (1 << VK_DYNAMIC_STATE_DEPTH_BIAS))
97       dest->depth_bias = src->depth_bias;
98
99    if (copy_mask & (1 << VK_DYNAMIC_STATE_BLEND_CONSTANTS))
100       typed_memcpy(dest->blend_constants, src->blend_constants, 4);
101
102    if (copy_mask & (1 << VK_DYNAMIC_STATE_DEPTH_BOUNDS))
103       dest->depth_bounds = src->depth_bounds;
104
105    if (copy_mask & (1 << VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK))
106       dest->stencil_compare_mask = src->stencil_compare_mask;
107
108    if (copy_mask & (1 << VK_DYNAMIC_STATE_STENCIL_WRITE_MASK))
109       dest->stencil_write_mask = src->stencil_write_mask;
110
111    if (copy_mask & (1 << VK_DYNAMIC_STATE_STENCIL_REFERENCE))
112       dest->stencil_reference = src->stencil_reference;
113 }
114
115 static void
116 anv_cmd_state_reset(struct anv_cmd_buffer *cmd_buffer)
117 {
118    struct anv_cmd_state *state = &cmd_buffer->state;
119
120    memset(&state->descriptors, 0, sizeof(state->descriptors));
121    memset(&state->push_constants, 0, sizeof(state->push_constants));
122    memset(state->binding_tables, 0, sizeof(state->binding_tables));
123    memset(state->samplers, 0, sizeof(state->samplers));
124
125    /* 0 isn't a valid config.  This ensures that we always configure L3$. */
126    cmd_buffer->state.current_l3_config = 0;
127
128    state->dirty = 0;
129    state->vb_dirty = 0;
130    state->pending_pipe_bits = 0;
131    state->descriptors_dirty = 0;
132    state->push_constants_dirty = 0;
133    state->pipeline = NULL;
134    state->framebuffer = NULL;
135    state->pass = NULL;
136    state->subpass = NULL;
137    state->push_constant_stages = 0;
138    state->restart_index = UINT32_MAX;
139    state->dynamic = default_dynamic_state;
140    state->need_query_wa = true;
141    state->pma_fix_enabled = false;
142    state->hiz_enabled = false;
143
144    if (state->attachments != NULL) {
145       vk_free(&cmd_buffer->pool->alloc, state->attachments);
146       state->attachments = NULL;
147    }
148
149    state->gen7.index_buffer = NULL;
150 }
151
152 VkResult
153 anv_cmd_buffer_ensure_push_constants_size(struct anv_cmd_buffer *cmd_buffer,
154                                           gl_shader_stage stage, uint32_t size)
155 {
156    struct anv_push_constants **ptr = &cmd_buffer->state.push_constants[stage];
157
158    if (*ptr == NULL) {
159       *ptr = vk_alloc(&cmd_buffer->pool->alloc, size, 8,
160                        VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
161       if (*ptr == NULL)
162          return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
163    } else if ((*ptr)->size < size) {
164       *ptr = vk_realloc(&cmd_buffer->pool->alloc, *ptr, size, 8,
165                          VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
166       if (*ptr == NULL)
167          return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
168    }
169    (*ptr)->size = size;
170
171    return VK_SUCCESS;
172 }
173
174 static VkResult anv_create_cmd_buffer(
175     struct anv_device *                         device,
176     struct anv_cmd_pool *                       pool,
177     VkCommandBufferLevel                        level,
178     VkCommandBuffer*                            pCommandBuffer)
179 {
180    struct anv_cmd_buffer *cmd_buffer;
181    VkResult result;
182
183    cmd_buffer = vk_alloc(&pool->alloc, sizeof(*cmd_buffer), 8,
184                           VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
185    if (cmd_buffer == NULL)
186       return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
187
188    cmd_buffer->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
189    cmd_buffer->device = device;
190    cmd_buffer->pool = pool;
191    cmd_buffer->level = level;
192    cmd_buffer->state.attachments = NULL;
193
194    result = anv_cmd_buffer_init_batch_bo_chain(cmd_buffer);
195    if (result != VK_SUCCESS)
196       goto fail;
197
198    anv_state_stream_init(&cmd_buffer->surface_state_stream,
199                          &device->surface_state_block_pool);
200    anv_state_stream_init(&cmd_buffer->dynamic_state_stream,
201                          &device->dynamic_state_block_pool);
202
203    memset(&cmd_buffer->state.push_descriptor, 0,
204           sizeof(cmd_buffer->state.push_descriptor));
205
206    if (pool) {
207       list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
208    } else {
209       /* Init the pool_link so we can safefly call list_del when we destroy
210        * the command buffer
211        */
212       list_inithead(&cmd_buffer->pool_link);
213    }
214
215    *pCommandBuffer = anv_cmd_buffer_to_handle(cmd_buffer);
216
217    return VK_SUCCESS;
218
219  fail:
220    vk_free(&cmd_buffer->pool->alloc, cmd_buffer);
221
222    return result;
223 }
224
225 VkResult anv_AllocateCommandBuffers(
226     VkDevice                                    _device,
227     const VkCommandBufferAllocateInfo*          pAllocateInfo,
228     VkCommandBuffer*                            pCommandBuffers)
229 {
230    ANV_FROM_HANDLE(anv_device, device, _device);
231    ANV_FROM_HANDLE(anv_cmd_pool, pool, pAllocateInfo->commandPool);
232
233    VkResult result = VK_SUCCESS;
234    uint32_t i;
235
236    for (i = 0; i < pAllocateInfo->commandBufferCount; i++) {
237       result = anv_create_cmd_buffer(device, pool, pAllocateInfo->level,
238                                      &pCommandBuffers[i]);
239       if (result != VK_SUCCESS)
240          break;
241    }
242
243    if (result != VK_SUCCESS) {
244       anv_FreeCommandBuffers(_device, pAllocateInfo->commandPool,
245                              i, pCommandBuffers);
246       for (i = 0; i < pAllocateInfo->commandBufferCount; i++)
247          pCommandBuffers[i] = VK_NULL_HANDLE;
248    }
249
250    return result;
251 }
252
253 static void
254 anv_cmd_buffer_destroy(struct anv_cmd_buffer *cmd_buffer)
255 {
256    list_del(&cmd_buffer->pool_link);
257
258    anv_cmd_buffer_fini_batch_bo_chain(cmd_buffer);
259
260    anv_state_stream_finish(&cmd_buffer->surface_state_stream);
261    anv_state_stream_finish(&cmd_buffer->dynamic_state_stream);
262
263    vk_free(&cmd_buffer->pool->alloc, cmd_buffer->state.attachments);
264    vk_free(&cmd_buffer->pool->alloc, cmd_buffer);
265 }
266
267 void anv_FreeCommandBuffers(
268     VkDevice                                    device,
269     VkCommandPool                               commandPool,
270     uint32_t                                    commandBufferCount,
271     const VkCommandBuffer*                      pCommandBuffers)
272 {
273    for (uint32_t i = 0; i < commandBufferCount; i++) {
274       ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, pCommandBuffers[i]);
275
276       if (!cmd_buffer)
277          continue;
278
279       anv_cmd_buffer_destroy(cmd_buffer);
280    }
281 }
282
283 VkResult
284 anv_cmd_buffer_reset(struct anv_cmd_buffer *cmd_buffer)
285 {
286    cmd_buffer->usage_flags = 0;
287    cmd_buffer->state.current_pipeline = UINT32_MAX;
288    anv_cmd_buffer_reset_batch_bo_chain(cmd_buffer);
289    anv_cmd_state_reset(cmd_buffer);
290
291    anv_state_stream_finish(&cmd_buffer->surface_state_stream);
292    anv_state_stream_init(&cmd_buffer->surface_state_stream,
293                          &cmd_buffer->device->surface_state_block_pool);
294
295    anv_state_stream_finish(&cmd_buffer->dynamic_state_stream);
296    anv_state_stream_init(&cmd_buffer->dynamic_state_stream,
297                          &cmd_buffer->device->dynamic_state_block_pool);
298    return VK_SUCCESS;
299 }
300
301 VkResult anv_ResetCommandBuffer(
302     VkCommandBuffer                             commandBuffer,
303     VkCommandBufferResetFlags                   flags)
304 {
305    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
306    return anv_cmd_buffer_reset(cmd_buffer);
307 }
308
309 void
310 anv_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer *cmd_buffer)
311 {
312    switch (cmd_buffer->device->info.gen) {
313    case 7:
314       if (cmd_buffer->device->info.is_haswell)
315          return gen75_cmd_buffer_emit_state_base_address(cmd_buffer);
316       else
317          return gen7_cmd_buffer_emit_state_base_address(cmd_buffer);
318    case 8:
319       return gen8_cmd_buffer_emit_state_base_address(cmd_buffer);
320    case 9:
321       return gen9_cmd_buffer_emit_state_base_address(cmd_buffer);
322    default:
323       unreachable("unsupported gen\n");
324    }
325 }
326
327 void anv_CmdBindPipeline(
328     VkCommandBuffer                             commandBuffer,
329     VkPipelineBindPoint                         pipelineBindPoint,
330     VkPipeline                                  _pipeline)
331 {
332    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
333    ANV_FROM_HANDLE(anv_pipeline, pipeline, _pipeline);
334
335    switch (pipelineBindPoint) {
336    case VK_PIPELINE_BIND_POINT_COMPUTE:
337       cmd_buffer->state.compute_pipeline = pipeline;
338       cmd_buffer->state.compute_dirty |= ANV_CMD_DIRTY_PIPELINE;
339       cmd_buffer->state.push_constants_dirty |= VK_SHADER_STAGE_COMPUTE_BIT;
340       cmd_buffer->state.descriptors_dirty |= VK_SHADER_STAGE_COMPUTE_BIT;
341       break;
342
343    case VK_PIPELINE_BIND_POINT_GRAPHICS:
344       cmd_buffer->state.pipeline = pipeline;
345       cmd_buffer->state.vb_dirty |= pipeline->vb_used;
346       cmd_buffer->state.dirty |= ANV_CMD_DIRTY_PIPELINE;
347       cmd_buffer->state.push_constants_dirty |= pipeline->active_stages;
348       cmd_buffer->state.descriptors_dirty |= pipeline->active_stages;
349
350       /* Apply the dynamic state from the pipeline */
351       cmd_buffer->state.dirty |= pipeline->dynamic_state_mask;
352       anv_dynamic_state_copy(&cmd_buffer->state.dynamic,
353                              &pipeline->dynamic_state,
354                              pipeline->dynamic_state_mask);
355       break;
356
357    default:
358       assert(!"invalid bind point");
359       break;
360    }
361 }
362
363 void anv_CmdSetViewport(
364     VkCommandBuffer                             commandBuffer,
365     uint32_t                                    firstViewport,
366     uint32_t                                    viewportCount,
367     const VkViewport*                           pViewports)
368 {
369    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
370
371    const uint32_t total_count = firstViewport + viewportCount;
372    if (cmd_buffer->state.dynamic.viewport.count < total_count)
373       cmd_buffer->state.dynamic.viewport.count = total_count;
374
375    memcpy(cmd_buffer->state.dynamic.viewport.viewports + firstViewport,
376           pViewports, viewportCount * sizeof(*pViewports));
377
378    cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_VIEWPORT;
379 }
380
381 void anv_CmdSetScissor(
382     VkCommandBuffer                             commandBuffer,
383     uint32_t                                    firstScissor,
384     uint32_t                                    scissorCount,
385     const VkRect2D*                             pScissors)
386 {
387    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
388
389    const uint32_t total_count = firstScissor + scissorCount;
390    if (cmd_buffer->state.dynamic.scissor.count < total_count)
391       cmd_buffer->state.dynamic.scissor.count = total_count;
392
393    memcpy(cmd_buffer->state.dynamic.scissor.scissors + firstScissor,
394           pScissors, scissorCount * sizeof(*pScissors));
395
396    cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_SCISSOR;
397 }
398
399 void anv_CmdSetLineWidth(
400     VkCommandBuffer                             commandBuffer,
401     float                                       lineWidth)
402 {
403    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
404
405    cmd_buffer->state.dynamic.line_width = lineWidth;
406    cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH;
407 }
408
409 void anv_CmdSetDepthBias(
410     VkCommandBuffer                             commandBuffer,
411     float                                       depthBiasConstantFactor,
412     float                                       depthBiasClamp,
413     float                                       depthBiasSlopeFactor)
414 {
415    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
416
417    cmd_buffer->state.dynamic.depth_bias.bias = depthBiasConstantFactor;
418    cmd_buffer->state.dynamic.depth_bias.clamp = depthBiasClamp;
419    cmd_buffer->state.dynamic.depth_bias.slope = depthBiasSlopeFactor;
420
421    cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS;
422 }
423
424 void anv_CmdSetBlendConstants(
425     VkCommandBuffer                             commandBuffer,
426     const float                                 blendConstants[4])
427 {
428    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
429
430    memcpy(cmd_buffer->state.dynamic.blend_constants,
431           blendConstants, sizeof(float) * 4);
432
433    cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS;
434 }
435
436 void anv_CmdSetDepthBounds(
437     VkCommandBuffer                             commandBuffer,
438     float                                       minDepthBounds,
439     float                                       maxDepthBounds)
440 {
441    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
442
443    cmd_buffer->state.dynamic.depth_bounds.min = minDepthBounds;
444    cmd_buffer->state.dynamic.depth_bounds.max = maxDepthBounds;
445
446    cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS;
447 }
448
449 void anv_CmdSetStencilCompareMask(
450     VkCommandBuffer                             commandBuffer,
451     VkStencilFaceFlags                          faceMask,
452     uint32_t                                    compareMask)
453 {
454    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
455
456    if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
457       cmd_buffer->state.dynamic.stencil_compare_mask.front = compareMask;
458    if (faceMask & VK_STENCIL_FACE_BACK_BIT)
459       cmd_buffer->state.dynamic.stencil_compare_mask.back = compareMask;
460
461    cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK;
462 }
463
464 void anv_CmdSetStencilWriteMask(
465     VkCommandBuffer                             commandBuffer,
466     VkStencilFaceFlags                          faceMask,
467     uint32_t                                    writeMask)
468 {
469    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
470
471    if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
472       cmd_buffer->state.dynamic.stencil_write_mask.front = writeMask;
473    if (faceMask & VK_STENCIL_FACE_BACK_BIT)
474       cmd_buffer->state.dynamic.stencil_write_mask.back = writeMask;
475
476    cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK;
477 }
478
479 void anv_CmdSetStencilReference(
480     VkCommandBuffer                             commandBuffer,
481     VkStencilFaceFlags                          faceMask,
482     uint32_t                                    reference)
483 {
484    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
485
486    if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
487       cmd_buffer->state.dynamic.stencil_reference.front = reference;
488    if (faceMask & VK_STENCIL_FACE_BACK_BIT)
489       cmd_buffer->state.dynamic.stencil_reference.back = reference;
490
491    cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE;
492 }
493
494 void anv_CmdBindDescriptorSets(
495     VkCommandBuffer                             commandBuffer,
496     VkPipelineBindPoint                         pipelineBindPoint,
497     VkPipelineLayout                            _layout,
498     uint32_t                                    firstSet,
499     uint32_t                                    descriptorSetCount,
500     const VkDescriptorSet*                      pDescriptorSets,
501     uint32_t                                    dynamicOffsetCount,
502     const uint32_t*                             pDynamicOffsets)
503 {
504    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
505    ANV_FROM_HANDLE(anv_pipeline_layout, layout, _layout);
506    struct anv_descriptor_set_layout *set_layout;
507
508    assert(firstSet + descriptorSetCount < MAX_SETS);
509
510    uint32_t dynamic_slot = 0;
511    for (uint32_t i = 0; i < descriptorSetCount; i++) {
512       ANV_FROM_HANDLE(anv_descriptor_set, set, pDescriptorSets[i]);
513       set_layout = layout->set[firstSet + i].layout;
514
515       cmd_buffer->state.descriptors[firstSet + i] = set;
516
517       if (set_layout->dynamic_offset_count > 0) {
518          uint32_t dynamic_offset_start =
519             layout->set[firstSet + i].dynamic_offset_start;
520
521          /* Assert that everything is in range */
522          assert(dynamic_offset_start + set_layout->dynamic_offset_count <=
523                 ARRAY_SIZE(cmd_buffer->state.dynamic_offsets));
524          assert(dynamic_slot + set_layout->dynamic_offset_count <=
525                 dynamicOffsetCount);
526
527          typed_memcpy(&cmd_buffer->state.dynamic_offsets[dynamic_offset_start],
528                       &pDynamicOffsets[dynamic_slot],
529                       set_layout->dynamic_offset_count);
530
531          dynamic_slot += set_layout->dynamic_offset_count;
532       }
533
534       cmd_buffer->state.descriptors_dirty |= set_layout->shader_stages;
535    }
536 }
537
538 void anv_CmdBindVertexBuffers(
539     VkCommandBuffer                             commandBuffer,
540     uint32_t                                    firstBinding,
541     uint32_t                                    bindingCount,
542     const VkBuffer*                             pBuffers,
543     const VkDeviceSize*                         pOffsets)
544 {
545    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
546    struct anv_vertex_binding *vb = cmd_buffer->state.vertex_bindings;
547
548    /* We have to defer setting up vertex buffer since we need the buffer
549     * stride from the pipeline. */
550
551    assert(firstBinding + bindingCount < MAX_VBS);
552    for (uint32_t i = 0; i < bindingCount; i++) {
553       vb[firstBinding + i].buffer = anv_buffer_from_handle(pBuffers[i]);
554       vb[firstBinding + i].offset = pOffsets[i];
555       cmd_buffer->state.vb_dirty |= 1 << (firstBinding + i);
556    }
557 }
558
559 enum isl_format
560 anv_isl_format_for_descriptor_type(VkDescriptorType type)
561 {
562    switch (type) {
563    case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
564    case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
565       return ISL_FORMAT_R32G32B32A32_FLOAT;
566
567    case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
568    case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
569       return ISL_FORMAT_RAW;
570
571    default:
572       unreachable("Invalid descriptor type");
573    }
574 }
575
576 struct anv_state
577 anv_cmd_buffer_emit_dynamic(struct anv_cmd_buffer *cmd_buffer,
578                             const void *data, uint32_t size, uint32_t alignment)
579 {
580    struct anv_state state;
581
582    state = anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, size, alignment);
583    memcpy(state.map, data, size);
584
585    anv_state_flush(cmd_buffer->device, state);
586
587    VG(VALGRIND_CHECK_MEM_IS_DEFINED(state.map, size));
588
589    return state;
590 }
591
592 struct anv_state
593 anv_cmd_buffer_merge_dynamic(struct anv_cmd_buffer *cmd_buffer,
594                              uint32_t *a, uint32_t *b,
595                              uint32_t dwords, uint32_t alignment)
596 {
597    struct anv_state state;
598    uint32_t *p;
599
600    state = anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
601                                               dwords * 4, alignment);
602    p = state.map;
603    for (uint32_t i = 0; i < dwords; i++)
604       p[i] = a[i] | b[i];
605
606    anv_state_flush(cmd_buffer->device, state);
607
608    VG(VALGRIND_CHECK_MEM_IS_DEFINED(p, dwords * 4));
609
610    return state;
611 }
612
613 struct anv_state
614 anv_cmd_buffer_push_constants(struct anv_cmd_buffer *cmd_buffer,
615                               gl_shader_stage stage)
616 {
617    /* If we don't have this stage, bail. */
618    if (!anv_pipeline_has_stage(cmd_buffer->state.pipeline, stage))
619       return (struct anv_state) { .offset = 0 };
620
621    struct anv_push_constants *data =
622       cmd_buffer->state.push_constants[stage];
623    const struct brw_stage_prog_data *prog_data =
624       cmd_buffer->state.pipeline->shaders[stage]->prog_data;
625
626    /* If we don't actually have any push constants, bail. */
627    if (data == NULL || prog_data == NULL || prog_data->nr_params == 0)
628       return (struct anv_state) { .offset = 0 };
629
630    struct anv_state state =
631       anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
632                                          prog_data->nr_params * sizeof(float),
633                                          32 /* bottom 5 bits MBZ */);
634
635    /* Walk through the param array and fill the buffer with data */
636    uint32_t *u32_map = state.map;
637    for (unsigned i = 0; i < prog_data->nr_params; i++) {
638       uint32_t offset = (uintptr_t)prog_data->param[i];
639       u32_map[i] = *(uint32_t *)((uint8_t *)data + offset);
640    }
641
642    anv_state_flush(cmd_buffer->device, state);
643
644    return state;
645 }
646
647 struct anv_state
648 anv_cmd_buffer_cs_push_constants(struct anv_cmd_buffer *cmd_buffer)
649 {
650    struct anv_push_constants *data =
651       cmd_buffer->state.push_constants[MESA_SHADER_COMPUTE];
652    struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
653    const struct brw_cs_prog_data *cs_prog_data = get_cs_prog_data(pipeline);
654    const struct brw_stage_prog_data *prog_data = &cs_prog_data->base;
655
656    /* If we don't actually have any push constants, bail. */
657    if (cs_prog_data->push.total.size == 0)
658       return (struct anv_state) { .offset = 0 };
659
660    const unsigned push_constant_alignment =
661       cmd_buffer->device->info.gen < 8 ? 32 : 64;
662    const unsigned aligned_total_push_constants_size =
663       ALIGN(cs_prog_data->push.total.size, push_constant_alignment);
664    struct anv_state state =
665       anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
666                                          aligned_total_push_constants_size,
667                                          push_constant_alignment);
668
669    /* Walk through the param array and fill the buffer with data */
670    uint32_t *u32_map = state.map;
671
672    if (cs_prog_data->push.cross_thread.size > 0) {
673       assert(cs_prog_data->thread_local_id_index < 0 ||
674              cs_prog_data->thread_local_id_index >=
675                 cs_prog_data->push.cross_thread.dwords);
676       for (unsigned i = 0;
677            i < cs_prog_data->push.cross_thread.dwords;
678            i++) {
679          uint32_t offset = (uintptr_t)prog_data->param[i];
680          u32_map[i] = *(uint32_t *)((uint8_t *)data + offset);
681       }
682    }
683
684    if (cs_prog_data->push.per_thread.size > 0) {
685       for (unsigned t = 0; t < cs_prog_data->threads; t++) {
686          unsigned dst =
687             8 * (cs_prog_data->push.per_thread.regs * t +
688                  cs_prog_data->push.cross_thread.regs);
689          unsigned src = cs_prog_data->push.cross_thread.dwords;
690          for ( ; src < prog_data->nr_params; src++, dst++) {
691             if (src != cs_prog_data->thread_local_id_index) {
692                uint32_t offset = (uintptr_t)prog_data->param[src];
693                u32_map[dst] = *(uint32_t *)((uint8_t *)data + offset);
694             } else {
695                u32_map[dst] = t * cs_prog_data->simd_size;
696             }
697          }
698       }
699    }
700
701    anv_state_flush(cmd_buffer->device, state);
702
703    return state;
704 }
705
706 void anv_CmdPushConstants(
707     VkCommandBuffer                             commandBuffer,
708     VkPipelineLayout                            layout,
709     VkShaderStageFlags                          stageFlags,
710     uint32_t                                    offset,
711     uint32_t                                    size,
712     const void*                                 pValues)
713 {
714    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
715
716    anv_foreach_stage(stage, stageFlags) {
717       anv_cmd_buffer_ensure_push_constant_field(cmd_buffer, stage, client_data);
718
719       memcpy(cmd_buffer->state.push_constants[stage]->client_data + offset,
720              pValues, size);
721    }
722
723    cmd_buffer->state.push_constants_dirty |= stageFlags;
724 }
725
726 VkResult anv_CreateCommandPool(
727     VkDevice                                    _device,
728     const VkCommandPoolCreateInfo*              pCreateInfo,
729     const VkAllocationCallbacks*                pAllocator,
730     VkCommandPool*                              pCmdPool)
731 {
732    ANV_FROM_HANDLE(anv_device, device, _device);
733    struct anv_cmd_pool *pool;
734
735    pool = vk_alloc2(&device->alloc, pAllocator, sizeof(*pool), 8,
736                      VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
737    if (pool == NULL)
738       return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
739
740    if (pAllocator)
741       pool->alloc = *pAllocator;
742    else
743       pool->alloc = device->alloc;
744
745    list_inithead(&pool->cmd_buffers);
746
747    *pCmdPool = anv_cmd_pool_to_handle(pool);
748
749    return VK_SUCCESS;
750 }
751
752 void anv_DestroyCommandPool(
753     VkDevice                                    _device,
754     VkCommandPool                               commandPool,
755     const VkAllocationCallbacks*                pAllocator)
756 {
757    ANV_FROM_HANDLE(anv_device, device, _device);
758    ANV_FROM_HANDLE(anv_cmd_pool, pool, commandPool);
759
760    if (!pool)
761       return;
762
763    list_for_each_entry_safe(struct anv_cmd_buffer, cmd_buffer,
764                             &pool->cmd_buffers, pool_link) {
765       anv_cmd_buffer_destroy(cmd_buffer);
766    }
767
768    vk_free2(&device->alloc, pAllocator, pool);
769 }
770
771 VkResult anv_ResetCommandPool(
772     VkDevice                                    device,
773     VkCommandPool                               commandPool,
774     VkCommandPoolResetFlags                     flags)
775 {
776    ANV_FROM_HANDLE(anv_cmd_pool, pool, commandPool);
777
778    list_for_each_entry(struct anv_cmd_buffer, cmd_buffer,
779                        &pool->cmd_buffers, pool_link) {
780       anv_cmd_buffer_reset(cmd_buffer);
781    }
782
783    return VK_SUCCESS;
784 }
785
786 void anv_TrimCommandPoolKHR(
787     VkDevice                                    device,
788     VkCommandPool                               commandPool,
789     VkCommandPoolTrimFlagsKHR                   flags)
790 {
791    /* Nothing for us to do here.  Our pools stay pretty tidy. */
792 }
793
794 /**
795  * Return NULL if the current subpass has no depthstencil attachment.
796  */
797 const struct anv_image_view *
798 anv_cmd_buffer_get_depth_stencil_view(const struct anv_cmd_buffer *cmd_buffer)
799 {
800    const struct anv_subpass *subpass = cmd_buffer->state.subpass;
801    const struct anv_framebuffer *fb = cmd_buffer->state.framebuffer;
802
803    if (subpass->depth_stencil_attachment.attachment == VK_ATTACHMENT_UNUSED)
804       return NULL;
805
806    const struct anv_image_view *iview =
807       fb->attachments[subpass->depth_stencil_attachment.attachment];
808
809    assert(iview->aspect_mask & (VK_IMAGE_ASPECT_DEPTH_BIT |
810                                 VK_IMAGE_ASPECT_STENCIL_BIT));
811
812    return iview;
813 }
814
815 void anv_CmdPushDescriptorSetKHR(
816     VkCommandBuffer commandBuffer,
817     VkPipelineBindPoint pipelineBindPoint,
818     VkPipelineLayout _layout,
819     uint32_t _set,
820     uint32_t descriptorWriteCount,
821     const VkWriteDescriptorSet* pDescriptorWrites)
822 {
823    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
824    ANV_FROM_HANDLE(anv_pipeline_layout, layout, _layout);
825
826    assert(pipelineBindPoint == VK_PIPELINE_BIND_POINT_GRAPHICS ||
827           pipelineBindPoint == VK_PIPELINE_BIND_POINT_COMPUTE);
828    assert(_set < MAX_SETS);
829
830    const struct anv_descriptor_set_layout *set_layout =
831       layout->set[_set].layout;
832    struct anv_descriptor_set *set = &cmd_buffer->state.push_descriptor.set;
833
834    set->layout = set_layout;
835    set->size = anv_descriptor_set_layout_size(set_layout);
836    set->buffer_count = set_layout->buffer_count;
837    set->buffer_views = cmd_buffer->state.push_descriptor.buffer_views;
838
839    /* Go through the user supplied descriptors. */
840    for (uint32_t i = 0; i < descriptorWriteCount; i++) {
841       const VkWriteDescriptorSet *write = &pDescriptorWrites[i];
842
843       switch (write->descriptorType) {
844       case VK_DESCRIPTOR_TYPE_SAMPLER:
845       case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
846       case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE:
847       case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE:
848       case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT:
849          for (uint32_t j = 0; j < write->descriptorCount; j++) {
850             anv_descriptor_set_write_image_view(set, &cmd_buffer->device->info,
851                                                 write->pImageInfo + j,
852                                                 write->descriptorType,
853                                                 write->dstBinding,
854                                                 write->dstArrayElement + j);
855          }
856          break;
857
858       case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER:
859       case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:
860          for (uint32_t j = 0; j < write->descriptorCount; j++) {
861             ANV_FROM_HANDLE(anv_buffer_view, bview,
862                             write->pTexelBufferView[j]);
863
864             anv_descriptor_set_write_buffer_view(set,
865                                                  write->descriptorType,
866                                                  bview,
867                                                  write->dstBinding,
868                                                  write->dstArrayElement + j);
869          }
870          break;
871
872       case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
873       case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
874       case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
875       case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
876          for (uint32_t j = 0; j < write->descriptorCount; j++) {
877             assert(write->pBufferInfo[j].buffer);
878             ANV_FROM_HANDLE(anv_buffer, buffer, write->pBufferInfo[j].buffer);
879             assert(buffer);
880
881             anv_descriptor_set_write_buffer(set,
882                                             cmd_buffer->device,
883                                             &cmd_buffer->surface_state_stream,
884                                             write->descriptorType,
885                                             buffer,
886                                             write->dstBinding,
887                                             write->dstArrayElement + j,
888                                             write->pBufferInfo[j].offset,
889                                             write->pBufferInfo[j].range);
890          }
891          break;
892
893       default:
894          break;
895       }
896    }
897
898    cmd_buffer->state.descriptors[_set] = set;
899    cmd_buffer->state.descriptors_dirty |= set_layout->shader_stages;
900 }
901
902 void anv_CmdPushDescriptorSetWithTemplateKHR(
903     VkCommandBuffer                             commandBuffer,
904     VkDescriptorUpdateTemplateKHR               descriptorUpdateTemplate,
905     VkPipelineLayout                            _layout,
906     uint32_t                                    _set,
907     const void*                                 pData)
908 {
909    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
910    ANV_FROM_HANDLE(anv_descriptor_update_template, template,
911                    descriptorUpdateTemplate);
912    ANV_FROM_HANDLE(anv_pipeline_layout, layout, _layout);
913
914    assert(_set < MAX_PUSH_DESCRIPTORS);
915
916    const struct anv_descriptor_set_layout *set_layout =
917       layout->set[_set].layout;
918    struct anv_descriptor_set *set = &cmd_buffer->state.push_descriptor.set;
919
920    set->layout = set_layout;
921    set->size = anv_descriptor_set_layout_size(set_layout);
922    set->buffer_count = set_layout->buffer_count;
923    set->buffer_views = cmd_buffer->state.push_descriptor.buffer_views;
924
925    anv_descriptor_set_write_template(set,
926                                      cmd_buffer->device,
927                                      &cmd_buffer->surface_state_stream,
928                                      template,
929                                      pData);
930
931    cmd_buffer->state.descriptors[_set] = set;
932    cmd_buffer->state.descriptors_dirty |= set_layout->shader_stages;
933 }