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anv: Add a struct for storing a compiled shader
[android-x86/external-mesa.git] / src / intel / vulkan / anv_meta.c
1 /*
2  * Copyright © 2015 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23
24 #include "anv_meta.h"
25
26 struct anv_render_pass anv_meta_dummy_renderpass = {0};
27
28 void
29 anv_meta_save(struct anv_meta_saved_state *state,
30               const struct anv_cmd_buffer *cmd_buffer,
31               uint32_t dynamic_mask)
32 {
33    state->old_pipeline = cmd_buffer->state.pipeline;
34    state->old_descriptor_set0 = cmd_buffer->state.descriptors[0];
35    memcpy(state->old_vertex_bindings, cmd_buffer->state.vertex_bindings,
36           sizeof(state->old_vertex_bindings));
37
38    state->dynamic_mask = dynamic_mask;
39    anv_dynamic_state_copy(&state->dynamic, &cmd_buffer->state.dynamic,
40                           dynamic_mask);
41 }
42
43 void
44 anv_meta_restore(const struct anv_meta_saved_state *state,
45                  struct anv_cmd_buffer *cmd_buffer)
46 {
47    cmd_buffer->state.pipeline = state->old_pipeline;
48    cmd_buffer->state.descriptors[0] = state->old_descriptor_set0;
49    memcpy(cmd_buffer->state.vertex_bindings, state->old_vertex_bindings,
50           sizeof(state->old_vertex_bindings));
51
52    cmd_buffer->state.vb_dirty |= (1 << ANV_META_VERTEX_BINDING_COUNT) - 1;
53    cmd_buffer->state.dirty |= ANV_CMD_DIRTY_PIPELINE;
54    cmd_buffer->state.descriptors_dirty |= VK_SHADER_STAGE_FRAGMENT_BIT;
55
56    anv_dynamic_state_copy(&cmd_buffer->state.dynamic, &state->dynamic,
57                           state->dynamic_mask);
58    cmd_buffer->state.dirty |= state->dynamic_mask;
59
60    /* Since we've used the pipeline with the VS disabled, set
61     * need_query_wa. See CmdBeginQuery.
62     */
63    cmd_buffer->state.need_query_wa = true;
64 }
65
66 VkImageViewType
67 anv_meta_get_view_type(const struct anv_image *image)
68 {
69    switch (image->type) {
70    case VK_IMAGE_TYPE_1D: return VK_IMAGE_VIEW_TYPE_1D;
71    case VK_IMAGE_TYPE_2D: return VK_IMAGE_VIEW_TYPE_2D;
72    case VK_IMAGE_TYPE_3D: return VK_IMAGE_VIEW_TYPE_3D;
73    default:
74       unreachable("bad VkImageViewType");
75    }
76 }
77
78 /**
79  * When creating a destination VkImageView, this function provides the needed
80  * VkImageViewCreateInfo::subresourceRange::baseArrayLayer.
81  */
82 uint32_t
83 anv_meta_get_iview_layer(const struct anv_image *dest_image,
84                          const VkImageSubresourceLayers *dest_subresource,
85                          const VkOffset3D *dest_offset)
86 {
87    switch (dest_image->type) {
88    case VK_IMAGE_TYPE_1D:
89    case VK_IMAGE_TYPE_2D:
90       return dest_subresource->baseArrayLayer;
91    case VK_IMAGE_TYPE_3D:
92       /* HACK: Vulkan does not allow attaching a 3D image to a framebuffer,
93        * but meta does it anyway. When doing so, we translate the
94        * destination's z offset into an array offset.
95        */
96       return dest_offset->z;
97    default:
98       assert(!"bad VkImageType");
99       return 0;
100    }
101 }
102
103 static void *
104 meta_alloc(void* _device, size_t size, size_t alignment,
105            VkSystemAllocationScope allocationScope)
106 {
107    struct anv_device *device = _device;
108    return device->alloc.pfnAllocation(device->alloc.pUserData, size, alignment,
109                                       VK_SYSTEM_ALLOCATION_SCOPE_DEVICE);
110 }
111
112 static void *
113 meta_realloc(void* _device, void *original, size_t size, size_t alignment,
114              VkSystemAllocationScope allocationScope)
115 {
116    struct anv_device *device = _device;
117    return device->alloc.pfnReallocation(device->alloc.pUserData, original,
118                                         size, alignment,
119                                         VK_SYSTEM_ALLOCATION_SCOPE_DEVICE);
120 }
121
122 static void
123 meta_free(void* _device, void *data)
124 {
125    struct anv_device *device = _device;
126    return device->alloc.pfnFree(device->alloc.pUserData, data);
127 }
128
129 VkResult
130 anv_device_init_meta(struct anv_device *device)
131 {
132    VkResult result;
133
134    device->meta_state.alloc = (VkAllocationCallbacks) {
135       .pUserData = device,
136       .pfnAllocation = meta_alloc,
137       .pfnReallocation = meta_realloc,
138       .pfnFree = meta_free,
139    };
140
141    result = anv_device_init_meta_clear_state(device);
142    if (result != VK_SUCCESS)
143       goto fail_clear;
144
145    result = anv_device_init_meta_resolve_state(device);
146    if (result != VK_SUCCESS)
147       goto fail_resolve;
148
149    result = anv_device_init_meta_blit_state(device);
150    if (result != VK_SUCCESS)
151       goto fail_blit;
152
153    result = anv_device_init_meta_blit2d_state(device);
154    if (result != VK_SUCCESS)
155       goto fail_blit2d;
156
157    return VK_SUCCESS;
158
159 fail_blit2d:
160    anv_device_finish_meta_blit_state(device);
161 fail_blit:
162    anv_device_finish_meta_resolve_state(device);
163 fail_resolve:
164    anv_device_finish_meta_clear_state(device);
165 fail_clear:
166    return result;
167 }
168
169 void
170 anv_device_finish_meta(struct anv_device *device)
171 {
172    anv_device_finish_meta_resolve_state(device);
173    anv_device_finish_meta_clear_state(device);
174    anv_device_finish_meta_blit_state(device);
175    anv_device_finish_meta_blit2d_state(device);
176 }